4 words, and the other reason besides gaming that I don't personally use linux: Not enough available software compared to the huge range of options in 'doze. You don't have to be some kinda linux guru to find whatever tool you need for whatever job you need done in Windows.
Seems like this is also very bad because T-Mobile has been extremely uncooperative with the Gov't's PATRIOT Act requests, and ATT was one of the first and worst to kowtow.
It appears that the voting process is going exactly the opposite way.. Republicans in power now may think this is a great idea, like the potential dictatorial congress suspending powers Bush has annoited himself with, but how will they like it when someone they dont like gets in power and uses it against them??
It wasn't to inspire awe in the hackers, many people don't seem to realize this. The whole point of the excercise, indeed, it appears, was to give the hackers the advantage, and see how the admins coped.
Further, the point of the whole thing was to expose people who might one day face challenges such as those posed by the hacker teams some real world experience, and understanding of how much vigilance it really does take to secure a given system.
In other words, it was sort of DESIGNED as a scare-tactic to the admins. In the long term some of them may indeed become overly security-paranoid, but in fact the point of the challenge was to cause a greater level of anxiety, hopefully to insure that companies who chose to hire individuals from the admin team would be better protected from loss, and that those individuals would hopefully enjoy imporved job security.
The whole thing was setup to attempt to reverse the standard, day-to-day lackluster security practices employed by the majority of the IT industry.
I'm planning to dual liscense the project under the MIT/X liscense at the moment, and have been reading an excellent book on managing open source projects.. If anyone wants to move forward on these ideas (there is a lot more that Im being brief about) please feel free to PM me on here (if slashdot has such, I forget)..
I couldn't log in with Firefox today, so I actually had to resort to IE - BLECH - no tabs!:(
This is what needs to happen, and I plan on doing it.. Making a democratic wiki software that is reputation based, and includes the ability for people to pay authors for contributions based on how monetarily worthwhile the articles and edits are.. Sort of like an online school with the ability for people that have accredition as experts to prove it, and be rated on thier contributions.. The edits and articles would be voted on with a similar system to slashdots meta-moderation but more sophisticated, and more AJAX-ish..
If there is money in it, quality content will follow, and if it is a meritocracy where accredited people's edits aren't so trivially erased (discouraging them from further participation), the wikipedia thing could really work..
They had mature server code open sourced..
on
World of Queuecraft
·
· Score: 1
Well, over at Blizzhackers, right before Blizz shut them down with the all to common chilling effect of DMCA claims, there were several groups that were posting screenies, and promising any day to release server code compatible with the retail release.. Unfortunately, BH was the ONLY community working on such code, and unlike BNETD, nobody has made a PVPGN-alike that I can find anywhere for the WOW code.. The problem was that nobody could legally reverse engineer the code that agreed to the EULA, and nobody went after any possible loopholes to attack the problem legally.. It is really a shame, because I was looking forward to modding the retail compatible code so that I could host modded servers..
Anyway, if anyone knows where retail compatible WoW server code can be found, please feel free to PM me through here..
Blizzard needs to get with the program and release at least a binary sans content so that people could release original content servers for modders..
The game can be played over the internet w/o using Bnet. It has a quite easy built in way in game to setup a TCP/IP server (and client). The problem is actually finding players that arent total griefers w/o something like bnet (and without paying Gamespy).
(Not that there is more than one server that allows this, thanks to Blizz and the policies of the (IMHO) somewhat spineless community that is responsible for most mod creation (as they don't allow any discussion of BnetD or similar tools)).
I really hope someone puts a bug in the EFFs ear about this (to use as an argument in the appeal). I am part of a seriously endangered minority. I play mods for D2. As anyone who has spent any time actually playing this game, it quickly becomes extremely evident that it isn't really designed to be played all the way through (Nightmare and Hell) solo. Sure I can find a chat room that has maybe 10 or so other potential people to play a mod with (Over TCP/IP) (although most of the people there are modders themselves, and besides playtesting, they are usually (and should be) busy actually MAKING thier mod(s)). BNETD (nee PVPGN since BNETD is woefully outdated at this point) is the only real chance I would have to find a suitable group of players (with a good variety of character builds compatable with my own) to play with. Really Really unfortunate. If only Bioware were making Diablo 3! I wish that somehow Blizz could be made to realize how much the 'window' during which thier software is a viable purchase is extended by modders, and that they would change thier position and actually start supporting people that devote so much of thier spare time creating stuff that provides more play time (and may very well give Blizz great ideas for use in the sequels) and playing thier games years after most people got totally bored with them..
Lastly for anyone that happens to own an old copy of D2:LOD that they haven't used for years, you really should check this site out.
http://phrozenkeep.it-point.com/
Really really soon now I plan to write a basic guide for new mod players to give them the lay of the land (which - since I'm on dialup and loath forums took me quite a while to get (although it got a lot easier once I started using an IE overlay that supports mouse gestures and tabbed browsing)).
Well woe onto me the only computer I have to use that I can do much with is an aincient assed emachines (that probably has some issue with one or the other memory chips). Upshot: It crashes with some frequency, and since it is usually the browser that does, and it runs on 98, it brings down explorer too - invariably.
So for a bit of time I had totally switched to Opera. Why not Mozilla? Well I admit I've never messed with Firefox for much time at all (mostly because it seemed like the popup blocked insisted on popping up to tell me it had blocked one - GREAT.. I'm sure theres a way to turn that off but I never took the time to find it), so my impression of the whole deal was that compared with IE it was SLOW.. Anyhow, I really came to love a lot of the features in Opera, they seemed really well thought out, and I didn't really experience too many problems with rendering other than some sites looking a bit strange. It was also nice and speedy.
Anyhow, the upshot of all this is I was poking around looking for something that I could use that was a little more useful for RSS, XML, and ATOM feeds than the neeto little Trillian plug I'd been relying on, and I stumbled upon this freeware thing called DeepNet Explorer: http://www.deepnetexplorer.com/.. Bottom line, it is my new browser. None of the sites render weird, it blocks popups, has mouse gestures and tabbed browsing, and best of all it doesn't use 'browser helper objects' so no spyware.. Just thought I'd spread the word. Oh, and just FYI it is basically what I would call an overlay to IE.
I hope this sort of thing makes its way over here. It would be so nice if the web could reclaim some part of the usefullness of standard (non google) search engines. OTOH, I wish more innovative ideas about how to improve search engines were making it to market. It seems like there have got to be tons of ideas out there (a few even bouncing around in my own head) to make search more effective and relevant (and less prone to such crap as googlebombing).
Here are a couple of things I've recently located that seem to be heading in the right direction:
http://www.fybersearch.com/ (may be temp down, but was up yesterday)
Hopefully this should assuage some of the fears many have expressed about whether Obsidian could do justice to the series. I have ultimate confidence in them. They made the best RPG EVER: Planescape: Torment (and I'm still holding out hope, however unlikely that there will be a sequel. It just felt like the end game was a big TO BE CONTINUED to me). I have every confidence as I've said before, that Obsidian will make Bioware look like incompetent storytellers both in KOTOR 2 and in NWN2.
Neverwinter Nights 2 so rather than just the hardcore builders, the normal builders can make a module that's more tuned to them, even if they don't have time to place every creature or place every item," Feargus explained. "We're coming up with different levels of Wizards that people can use to create modules, so they can go, 'Hey, I want a dungeon-based module that starts at level five and goes to level 15,' and it will create the module for them. Then there might be another level of the Wizard where they can name the bad guy or go in and have more control, but they still don't need to go in and fine-tune everything. And then, of course, we'll still have the tools in the game where you have control of everything." The Wizards are something that BioWare had in the original game, but it wasn't working exactly how they wanted it to by the time Neverwinter Nights was released, so it's something that Obsidian wants to explore and finish for the sequel.
In addition to making user-created modules easier to produce, the Obsidian team also wants to make it easier for players to download all of the great content that the community creates. There are thousands of user-created modules available for download, but you have to go searching for the content now with the current game interface. "There's this great system in Neverwinter where you can download patches and get updates and get newsletters and all this great stuff for the game," Feargus told us. "Wouldn't it be great if a part of that menu provided instant-access to the top ten voted modules or something along those lines?"
From Gamespy:
GameSpy: Where are you drawing inspiration from? Are you looking to any classics?
Urquhart: We've been talking a lot lately about older games and how games have evolved since then. We have particularly been looking at some of the Ultimas -- how they really made the world almost a character in the game. When you played games like Ultima IV, you got to really know the world and you had things you wanted to do in it that weren't just making your next level. We'd really like to return to a bit of that in Neverwinter 2.
GameSpy: How important is user-created content going to be to the sequel?
Urquhart: Just like with the original Neverwinter, we think player-made content is as important as having an amazing single-player game. What we are looking into here is to make it easier for people to get the player-made content into the game and possibly linking in the top modules into the game's auto-run, so that players can easily download them.
GameSpy: Did you look to the community for any feedback?
Urquhart: We've been lurking on the boards for a number of months, and now that the game is announced we are going to be asking a ton of questions. The Neverwinter community is incredibly dedicated, and I am sure that we are going to get some great ideas from them.
to shove it. Basically I went through the whole contract and crossed out all the instances of the word indirect as it referred to competition. I mean really that just sounded to me like: You have a fruit stand going and you only sell apples. I set up a fruit stand nearby and I only sell oranges. Your business starts delining so you sue me. I don't think so. And they tried telling me 'All the big companies have these, they are standard just like Microsoft'. LOL Yeah.. Like that is gonna convince me. Argh. These companies only want idiotic employees, and it appears they have, in many instances, gotten thier wishes. The really galling part was this was merely a tech support job for a company that made a living producing VBX plugins.
OTOH since I didn't sign eventually a friend I'd gotten hired at thier fulfillment house took the job and he still works there to this day. He's fat and happy and just about to graduate college, and I'm homeless. The price we pay for our principles can be stiff. Nevertheless if more people would question these BS NDAs that offer all the advantages to an employer and no compensation to an employee, and people keep saying shit like 'Thats just how it is, and you can't fight a big corp' it is NEVER gonna change. You have given up before you even fought the first battle. If a company really respects and values you as a potential employee they will back down on that NDA BS I bet. Just let a few people they really need demand full wages for the term to the NDAs prevention against them for finding other employment.
Lastly, I think it would have been much more responsible of them in light of this quote - "This particular employee, who has been here for a very long time, has extensive knowledge of proprietary and confidential information," said Brian Ziel, a Seagate spokesman. "We believe he will inevitably disclose some of that proprietary information that he has gained through working at Seagate." - to at least give the guy benefit of the doubt. I mean, if in fact thier worst fears become realized they'll be entitled to sue for WAY MORE money.
Bottom Line for me: I'll NEVER buy Seagate products again. I hope some will join me in protest.
Only reason I was waiting for ATI to come out with PS 3.0 cards was the mammoth powere supply reqs for the last gen Geforces.. I wonder if these new budget cards are gonna require all that BS. I'm assuming they won't have dustbester fans like the previous gen budget cards, but I'm surprised no mention has been made of the PSU reqs here.. Hmm.. I guess I'll have to poke 'round on http://8dimensional.com and look at the more hardcore reviews.
Or for that matter any other of Black Isle's games? Jeez.. There is no way those guys could make a game w/o a mind blowing story!! I'm somewhat confident it'll be no Torment, I mean the whole Planewalker thing is the ideal setting for an RPG and it highly surprises me that nobody has managed to make anothe RPG set in the planes (I'm still crying over TORN), but I'm sure it won't fail to make Bioware look like sub-par storytellers, and I'm quite confident that KOTOR 2 will prove this..
^compatability.. If you wanna play NWN1 stuff leave the friggen thing installed! Its not like HD space is all that damn expensive these days. I sincerely hope that if they do advance the engine that they dont spend two seconds worrying about backward compatability..
I'm sorry, but I'll take the storytelling of a Black Isle game over a Bioware one any friggen day.. Planescape Torment is unqualifiedly THE BEST RPG EVER. I don't know that there will ever be another quite as good, but I am looking forward to KOTOR 2 and now an Obsidian NWN2 for everything found lacking in the original.
Yup I was gonna mention that.. These guys have the most phenominal track record of any RPG designers anywhere.. They totally put Bioware to shame. People really need to freakin relax, these guys are gonna make the NWN franchise world class.. And I doubt they'd be dumb enough not to make a linux port since a lot of the work is likely not gonna take a whole lot.
I use this little restart firefox extension, kind of a cool trick.. Also config trim on minimize (google it).
I'm really pissed about this, my extensions are now going to break like 5x as often I think.
I think this is more likely to have proven that the McAfee tool is crap.
Malwarebytes is pretty good, and I've heard Bullguard can sometimes get stuff that cannot.
4 words, and the other reason besides gaming that I don't personally use linux: Not enough available software compared to the huge range of options in 'doze. You don't have to be some kinda linux guru to find whatever tool you need for whatever job you need done in Windows.
Seems like this is also very bad because T-Mobile has been extremely uncooperative with the Gov't's PATRIOT Act requests, and ATT was one of the first and worst to kowtow.
Or have they actually, after years, done some fixes to 'NVU' aka Composer?
After some RTFA, I have to conclude this isn't the case, and Composer is as buggy as ever.
Funny how nobody even mentions it anywhere in any of the linked information, eh?
THaNk You!!!!!!!!!!!!!!!!!!!!! Printfriendly FtW!
This isnt digg, my bad!
Please, there oughtta be a law that multi-page articles with text squeezed between massive, obnoxious graphics, have a PRINT FRIENDLY LINK!! ARGH!
It appears that the voting process is going exactly the opposite way.. Republicans in power now may think this is a great idea, like the potential dictatorial congress suspending powers Bush has annoited himself with, but how will they like it when someone they dont like gets in power and uses it against them??
It wasn't to inspire awe in the hackers, many people don't seem to realize this. The whole point of the excercise, indeed, it appears, was to give the hackers the advantage, and see how the admins coped.
Further, the point of the whole thing was to expose people who might one day face challenges such as those posed by the hacker teams some real world experience, and understanding of how much vigilance it really does take to secure a given system.
In other words, it was sort of DESIGNED as a scare-tactic to the admins. In the long term some of them may indeed become overly security-paranoid, but in fact the point of the challenge was to cause a greater level of anxiety, hopefully to insure that companies who chose to hire individuals from the admin team would be better protected from loss, and that those individuals would hopefully enjoy imporved job security.
The whole thing was setup to attempt to reverse the standard, day-to-day lackluster security practices employed by the majority of the IT industry.
I'm planning to dual liscense the project under the MIT/X liscense at the moment, and have been reading an excellent book on managing open source projects.. If anyone wants to move forward on these ideas (there is a lot more that Im being brief about) please feel free to PM me on here (if slashdot has such, I forget)..
:(
I couldn't log in with Firefox today, so I actually had to resort to IE - BLECH - no tabs!
This is what needs to happen, and I plan on doing it.. Making a democratic wiki software that is reputation based, and includes the ability for people to pay authors for contributions based on how monetarily worthwhile the articles and edits are.. Sort of like an online school with the ability for people that have accredition as experts to prove it, and be rated on thier contributions.. The edits and articles would be voted on with a similar system to slashdots meta-moderation but more sophisticated, and more AJAX-ish..
If there is money in it, quality content will follow, and if it is a meritocracy where accredited people's edits aren't so trivially erased (discouraging them from further participation), the wikipedia thing could really work..
Well, over at Blizzhackers, right before Blizz shut them down with the all to common chilling effect of DMCA claims, there were several groups that were posting screenies, and promising any day to release server code compatible with the retail release.. Unfortunately, BH was the ONLY community working on such code, and unlike BNETD, nobody has made a PVPGN-alike that I can find anywhere for the WOW code.. The problem was that nobody could legally reverse engineer the code that agreed to the EULA, and nobody went after any possible loopholes to attack the problem legally.. It is really a shame, because I was looking forward to modding the retail compatible code so that I could host modded servers..
Anyway, if anyone knows where retail compatible WoW server code can be found, please feel free to PM me through here..
Blizzard needs to get with the program and release at least a binary sans content so that people could release original content servers for modders..
The game can be played over the internet w/o using Bnet. It has a quite easy built in way in game to setup a TCP/IP server (and client). The problem is actually finding players that arent total griefers w/o something like bnet (and without paying Gamespy).
(Not that there is more than one server that allows this, thanks to Blizz and the policies of the (IMHO) somewhat spineless community that is responsible for most mod creation (as they don't allow any discussion of BnetD or similar tools)).
I really hope someone puts a bug in the EFFs ear about this (to use as an argument in the appeal). I am part of a seriously endangered minority. I play mods for D2. As anyone who has spent any time actually playing this game, it quickly becomes extremely evident that it isn't really designed to be played all the way through (Nightmare and Hell) solo. Sure I can find a chat room that has maybe 10 or so other potential people to play a mod with (Over TCP/IP) (although most of the people there are modders themselves, and besides playtesting, they are usually (and should be) busy actually MAKING thier mod(s)). BNETD (nee PVPGN since BNETD is woefully outdated at this point) is the only real chance I would have to find a suitable group of players (with a good variety of character builds compatable with my own) to play with. Really Really unfortunate. If only Bioware were making Diablo 3! I wish that somehow Blizz could be made to realize how much the 'window' during which thier software is a viable purchase is extended by modders, and that they would change thier position and actually start supporting people that devote so much of thier spare time creating stuff that provides more play time (and may very well give Blizz great ideas for use in the sequels) and playing thier games years after most people got totally bored with them..
Lastly for anyone that happens to own an old copy of D2:LOD that they haven't used for years, you really should check this site out.
http://phrozenkeep.it-point.com/
Really really soon now I plan to write a basic guide for new mod players to give them the lay of the land (which - since I'm on dialup and loath forums took me quite a while to get (although it got a lot easier once I started using an IE overlay that supports mouse gestures and tabbed browsing)).
Well woe onto me the only computer I have to use that I can do much with is an aincient assed emachines (that probably has some issue with one or the other memory chips). Upshot: It crashes with some frequency, and since it is usually the browser that does, and it runs on 98, it brings down explorer too - invariably.
So for a bit of time I had totally switched to Opera. Why not Mozilla? Well I admit I've never messed with Firefox for much time at all (mostly because it seemed like the popup blocked insisted on popping up to tell me it had blocked one - GREAT.. I'm sure theres a way to turn that off but I never took the time to find it), so my impression of the whole deal was that compared with IE it was SLOW.. Anyhow, I really came to love a lot of the features in Opera, they seemed really well thought out, and I didn't really experience too many problems with rendering other than some sites looking a bit strange. It was also nice and speedy.
Anyhow, the upshot of all this is I was poking around looking for something that I could use that was a little more useful for RSS, XML, and ATOM feeds than the neeto little Trillian plug I'd been relying on, and I stumbled upon this freeware thing called DeepNet Explorer: http://www.deepnetexplorer.com/.. Bottom line, it is my new browser. None of the sites render weird, it blocks popups, has mouse gestures and tabbed browsing, and best of all it doesn't use 'browser helper objects' so no spyware.. Just thought I'd spread the word. Oh, and just FYI it is basically what I would call an overlay to IE.
I hope this sort of thing makes its way over here. It would be so nice if the web could reclaim some part of the usefullness of standard (non google) search engines. OTOH, I wish more innovative ideas about how to improve search engines were making it to market. It seems like there have got to be tons of ideas out there (a few even bouncing around in my own head) to make search more effective and relevant (and less prone to such crap as googlebombing).
Here are a couple of things I've recently located that seem to be heading in the right direction:
http://www.fybersearch.com/ (may be temp down, but was up yesterday)
http://home.eurekster.com/
http://www.nextaris.com/
Hopefully this should assuage some of the fears many have expressed about whether Obsidian could do justice to the series. I have ultimate confidence in them. They made the best RPG EVER: Planescape: Torment (and I'm still holding out hope, however unlikely that there will be a sequel. It just felt like the end game was a big TO BE CONTINUED to me). I have every confidence as I've said before, that Obsidian will make Bioware look like incompetent storytellers both in KOTOR 2 and in NWN2.
Neverwinter Nights 2 so rather than just the hardcore builders, the normal builders can make a module that's more tuned to them, even if they don't have time to place every creature or place every item," Feargus explained. "We're coming up with different levels of Wizards that people can use to create modules, so they can go, 'Hey, I want a dungeon-based module that starts at level five and goes to level 15,' and it will create the module for them. Then there might be another level of the Wizard where they can name the bad guy or go in and have more control, but they still don't need to go in and fine-tune everything. And then, of course, we'll still have the tools in the game where you have control of everything." The Wizards are something that BioWare had in the original game, but it wasn't working exactly how they wanted it to by the time Neverwinter Nights was released, so it's something that Obsidian wants to explore and finish for the sequel.
In addition to making user-created modules easier to produce, the Obsidian team also wants to make it easier for players to download all of the great content that the community creates. There are thousands of user-created modules available for download, but you have to go searching for the content now with the current game interface. "There's this great system in Neverwinter where you can download patches and get updates and get newsletters and all this great stuff for the game," Feargus told us. "Wouldn't it be great if a part of that menu provided instant-access to the top ten voted modules or something along those lines?"
From Gamespy:
GameSpy: Where are you drawing inspiration from? Are you looking to any classics?
Urquhart: We've been talking a lot lately about older games and how games have evolved since then. We have particularly been looking at some of the Ultimas -- how they really made the world almost a character in the game. When you played games like Ultima IV, you got to really know the world and you had things you wanted to do in it that weren't just making your next level. We'd really like to return to a bit of that in Neverwinter 2.
GameSpy: How important is user-created content going to be to the sequel?
Urquhart: Just like with the original Neverwinter, we think player-made content is as important as having an amazing single-player game. What we are looking into here is to make it easier for people to get the player-made content into the game and possibly linking in the top modules into the game's auto-run, so that players can easily download them.
GameSpy: Did you look to the community for any feedback?
Urquhart: We've been lurking on the boards for a number of months, and now that the game is announced we are going to be asking a ton of questions. The Neverwinter community is incredibly dedicated, and I am sure that we are going to get some great ideas from them.
to shove it. Basically I went through the whole contract and crossed out all the instances of the word indirect as it referred to competition. I mean really that just sounded to me like: You have a fruit stand going and you only sell apples. I set up a fruit stand nearby and I only sell oranges. Your business starts delining so you sue me. I don't think so. And they tried telling me 'All the big companies have these, they are standard just like Microsoft'. LOL Yeah.. Like that is gonna convince me. Argh. These companies only want idiotic employees, and it appears they have, in many instances, gotten thier wishes. The really galling part was this was merely a tech support job for a company that made a living producing VBX plugins.
OTOH since I didn't sign eventually a friend I'd gotten hired at thier fulfillment house took the job and he still works there to this day. He's fat and happy and just about to graduate college, and I'm homeless. The price we pay for our principles can be stiff. Nevertheless if more people would question these BS NDAs that offer all the advantages to an employer and no compensation to an employee, and people keep saying shit like 'Thats just how it is, and you can't fight a big corp' it is NEVER gonna change. You have given up before you even fought the first battle. If a company really respects and values you as a potential employee they will back down on that NDA BS I bet. Just let a few people they really need demand full wages for the term to the NDAs prevention against them for finding other employment.
Lastly, I think it would have been much more responsible of them in light of this quote - "This particular employee, who has been here for a very long time, has extensive knowledge of proprietary and confidential information," said Brian Ziel, a Seagate spokesman. "We believe he will inevitably disclose some of that proprietary information that he has gained through working at Seagate." - to at least give the guy benefit of the doubt. I mean, if in fact thier worst fears become realized they'll be entitled to sue for WAY MORE money.
Bottom Line for me: I'll NEVER buy Seagate products again. I hope some will join me in protest.
Only reason I was waiting for ATI to come out with PS 3.0 cards was the mammoth powere supply reqs for the last gen Geforces.. I wonder if these new budget cards are gonna require all that BS. I'm assuming they won't have dustbester fans like the previous gen budget cards, but I'm surprised no mention has been made of the PSU reqs here.. Hmm.. I guess I'll have to poke 'round on http://8dimensional.com and look at the more hardcore reviews.
Or for that matter any other of Black Isle's games? Jeez.. There is no way those guys could make a game w/o a mind blowing story!! I'm somewhat confident it'll be no Torment, I mean the whole Planewalker thing is the ideal setting for an RPG and it highly surprises me that nobody has managed to make anothe RPG set in the planes (I'm still crying over TORN), but I'm sure it won't fail to make Bioware look like sub-par storytellers, and I'm quite confident that KOTOR 2 will prove this..
^compatability.. If you wanna play NWN1 stuff leave the friggen thing installed! Its not like HD space is all that damn expensive these days. I sincerely hope that if they do advance the engine that they dont spend two seconds worrying about backward compatability..
^arena.
I'm sorry, but I'll take the storytelling of a Black Isle game over a Bioware one any friggen day.. Planescape Torment is unqualifiedly THE BEST RPG EVER. I don't know that there will ever be another quite as good, but I am looking forward to KOTOR 2 and now an Obsidian NWN2 for everything found lacking in the original.
Yup I was gonna mention that.. These guys have the most phenominal track record of any RPG designers anywhere.. They totally put Bioware to shame. People really need to freakin relax, these guys are gonna make the NWN franchise world class.. And I doubt they'd be dumb enough not to make a linux port since a lot of the work is likely not gonna take a whole lot.