This kind of research becomes a non-starter once it's publicized because of an inability of people to differentiate between "women" and "that woman over there", and because a huge political force believes that anything even approaching an excuse for sexism or racism must be stopped for the good of society.
"It is so upsetting that all these brilliant young women (at Harvard) are being led by a man who views them this way," Hopkins said later.
THAT is sexist. The idea that the women in these roles are fragile and need the approval of the man in charge, not even approval of them but of their general classification. It's an attitude of: "lack of women in science is a problem, and if we don't like a potential reason for it then the only way to fix the problem is to not discuss it".
It's important to note that part of Tucker's accusations about softballing Kerry was clearly from sour grapes that Kerry won't appear on the almighty Crossfire. They see that sort of ostracization as fear that Crossfire will ask "the tough questions", but the rest of us realize that there's no point in screaming about the mission at the missionary, nor a point to sitting through it.
Of course. But the statement is primarily in reference to the sentiment at the time each of these advances made their mark. People did say it, and still bafflingly say that New Thing will completely replace Old Thing when, especially in the area of culture, the reality is that the two things usually coexist to the present.
Everyone seems to talk about successful personal air transport as a 100% replacement, and consequently see it as unfeasible or unlikely. TV doesn't kill radio, Internet doesn't kill TV, and flying cars don't need to kill conventional ground transport to be a success. They will become a new, useful and probably small part of the transportation ecology. But it won't stop walking, biking, trains and conventional driving.
Planetside is definitively different. While it often gets billed as a FPS, it's really more of a tactical game of cooperation. I don't really like most FPS games, but I enjoy Planetside.
MMOGs are fun when you can affect the world around you... in Planetside, you do this more than any other current game of which I know.
This is precisely why we make our free downtown wifi limited, both in terms of total throughput and in terms of ports accessible. This leaves a viable niche open for commercial for-pay options, and ideally those commercial providers will offer a free option as well. Assuming they find any viable way to deploy such a short-range technology at all.
I'm surprised and impressed to see all kinds of interaction between Brad McQuaid, the Microsoft Lead Business Manager Jon Grande, and the community on the message boards. They are answering questions in a very straightforward manner.
I'm not highly involved in any other MMOs but I believe this is an unprecedented level of interaction between the higher-ups, coders, and people who will eventually play the game. The complaint I always hear about these games is that the company isn't listening or isn't responding. Very nice to see something different.
I would love to be able to boot my cubes into MythTV frontends. While I'm sure the standard frontend wouldn't fly, someone could work on a cube-specific one, as the hardware is a known quantity.
Collectively charge for filesharing, and the labels will have to spend much less on marketing. Let things go unchanged, and the labels will have to spend much less on marketing.
The reality is, they will make less money either way, and will need to reprioritize their spending either way. A collective plan, or charging a penny or less a track, are the only ways I see them adjusting to what the populace wants (and now knows is possible).
Many people now only buy games with a high replayability or a strong multiplayer component. Pure adventure games almost never have either. That's a big factor in the declining financial success of these kinds of games.
Pure adventures need some value added, like new monthly content or game editors. Imagine an easily mod-able Leisure Suit Larry...
I've found Tetris to be a head-to-head favorite with smart ladies everywhere.
For the girlfriends who aren't as interested in the competitive aspect of multiplayer gaming, the new Mario Kart: Double Dash lets you cooperate, set in a theme that's not pushed towards a particular gender.
Side note: Tried the four-Game Cube link-up. Incredible.
Re:WAP fashionable?
on
Software Fashion
·
· Score: 5, Interesting
The savvy love WAP. I monitor every network I manage with it, created WAP-based listing searches for one of my real estate clients, and wrote a system to put our local newspaper's stories into WML. The users who know this don't hesitate to pay Nextel $10 a month more to get it.
There's lots of useful content that can fit within WAPs limitations, and it's a snap to do. I blame the low acceptance on content creators who are not taking the tiny bit of time needed to make WML versions of their sites.
Until the content is there, it can't become very popular in the mainstream.
Ultimate Arena reserves the right to reset the win-loss record of players suspected of cheating in tournaments offered on the Site.
Right, because detection has worked so well on free services. These will eventually be used only by the best cheaters out there. The plus is that some cheaters will be there instead of playing casual games.
But I say "whoever figures out a way to do it without breaking the bank or hiking subscription costs will be the one that comes out on top"
I agree. The problem with the current market is that these games are too balanced and too static, and no developer will come close to taking a risk. They're all terrified that they'll only keep subscribers with predictability.
I won't play an MMORPG again until I can have an effect on the world around me. I want to play a game with a giant war that can be won, not that simply serves as backdrop. I want the potential to not just rally and lead a clan, but to storm the castle or incite a coup! I want the future of the game server to be in the hands of the participants, with only the most drastic extremes blanaced out to preserve user enjoyment.
I think there are many others who will gladly spend money on such a thing. As it is, MMORPG stories are more like watching television than interacting.
...from the easily-harrassed domestic sharers. Now you don't have to outrun the bear, you just have to outrun the guy who's jumping up and down, yelling and poking the bear with a stick.
Blame the user, not the technology. Every Nextel phone I've seen lets you turn off the group speaker and use PTT with the phone to your ear. It's too bad more users don't figure out how to do that.
If file sharers voted as zealously as gun owners or the elderly, such an organization might exist. This is why I don't fully blame big media ownership for a lack of coverage of the issue; most voting demographics don't understand file sharing or IP.
They'll keep some people around until a robot exists which can spot the 2-liter and bag of fun-size candy bars under your jacket and hassel you about it.
This kind of research becomes a non-starter once it's publicized because of an inability of people to differentiate between "women" and "that woman over there", and because a huge political force believes that anything even approaching an excuse for sexism or racism must be stopped for the good of society.
"It is so upsetting that all these brilliant young women (at Harvard) are being led by a man who views them this way," Hopkins said later.
THAT is sexist. The idea that the women in these roles are fragile and need the approval of the man in charge, not even approval of them but of their general classification. It's an attitude of: "lack of women in science is a problem, and if we don't like a potential reason for it then the only way to fix the problem is to not discuss it".
It's important to note that part of Tucker's accusations about softballing Kerry was clearly from sour grapes that Kerry won't appear on the almighty Crossfire. They see that sort of ostracization as fear that Crossfire will ask "the tough questions", but the rest of us realize that there's no point in screaming about the mission at the missionary, nor a point to sitting through it.
Of course. But the statement is primarily in reference to the sentiment at the time each of these advances made their mark. People did say it, and still bafflingly say that New Thing will completely replace Old Thing when, especially in the area of culture, the reality is that the two things usually coexist to the present.
Everyone seems to talk about successful personal air transport as a 100% replacement, and consequently see it as unfeasible or unlikely. TV doesn't kill radio, Internet doesn't kill TV, and flying cars don't need to kill conventional ground transport to be a success. They will become a new, useful and probably small part of the transportation ecology. But it won't stop walking, biking, trains and conventional driving.
Planetside is definitively different. While it often gets billed as a FPS, it's really more of a tactical game of cooperation. I don't really like most FPS games, but I enjoy Planetside.
MMOGs are fun when you can affect the world around you... in Planetside, you do this more than any other current game of which I know.
This is precisely why we make our free downtown wifi limited, both in terms of total throughput and in terms of ports accessible. This leaves a viable niche open for commercial for-pay options, and ideally those commercial providers will offer a free option as well. Assuming they find any viable way to deploy such a short-range technology at all.
The best proof that gameplay is more important than storyline.
I'm surprised and impressed to see all kinds of interaction between Brad McQuaid, the Microsoft Lead Business Manager Jon Grande, and the community on the message boards. They are answering questions in a very straightforward manner.
I'm not highly involved in any other MMOs but I believe this is an unprecedented level of interaction between the higher-ups, coders, and people who will eventually play the game. The complaint I always hear about these games is that the company isn't listening or isn't responding. Very nice to see something different.
I would love to be able to boot my cubes into MythTV frontends. While I'm sure the standard frontend wouldn't fly, someone could work on a cube-specific one, as the hardware is a known quantity.
Collectively charge for filesharing, and the labels will have to spend much less on marketing. Let things go unchanged, and the labels will have to spend much less on marketing.
The reality is, they will make less money either way, and will need to reprioritize their spending either way. A collective plan, or charging a penny or less a track, are the only ways I see them adjusting to what the populace wants (and now knows is possible).
Many people now only buy games with a high replayability or a strong multiplayer component. Pure adventure games almost never have either. That's a big factor in the declining financial success of these kinds of games.
Pure adventures need some value added, like new monthly content or game editors. Imagine an easily mod-able Leisure Suit Larry...
I've found Tetris to be a head-to-head favorite with smart ladies everywhere.
For the girlfriends who aren't as interested in the competitive aspect of multiplayer gaming, the new Mario Kart: Double Dash lets you cooperate, set in a theme that's not pushed towards a particular gender.
Side note: Tried the four-Game Cube link-up. Incredible.
The savvy love WAP. I monitor every network I manage with it, created WAP-based listing searches for one of my real estate clients, and wrote a system to put our local newspaper's stories into WML. The users who know this don't hesitate to pay Nextel $10 a month more to get it.
There's lots of useful content that can fit within WAPs limitations, and it's a snap to do. I blame the low acceptance on content creators who are not taking the tiny bit of time needed to make WML versions of their sites.
Until the content is there, it can't become very popular in the mainstream.
And he does mean 'large'.
Use top seller lists. Like the top sellers at FunAgainGames. I own nine of the ten listed there today, and they are indeed some of the best.
Bohnanza is an amazing game. I've never met anyone who didn't enjoy playing it, and yet it's still a highly strategic game.
From the Ultimate Arena ToS:
Ultimate Arena reserves the right to reset the win-loss record of players suspected of cheating in tournaments offered on the Site.
Right, because detection has worked so well on free services. These will eventually be used only by the best cheaters out there. The plus is that some cheaters will be there instead of playing casual games.
But I say "whoever figures out a way to do it without breaking the bank or hiking subscription costs will be the one that comes out on top"
I agree. The problem with the current market is that these games are too balanced and too static, and no developer will come close to taking a risk. They're all terrified that they'll only keep subscribers with predictability.
I won't play an MMORPG again until I can have an effect on the world around me. I want to play a game with a giant war that can be won, not that simply serves as backdrop. I want the potential to not just rally and lead a clan, but to storm the castle or incite a coup! I want the future of the game server to be in the hands of the participants, with only the most drastic extremes blanaced out to preserve user enjoyment.
I think there are many others who will gladly spend money on such a thing. As it is, MMORPG stories are more like watching television than interacting.
...from the easily-harrassed domestic sharers. Now you don't have to outrun the bear, you just have to outrun the guy who's jumping up and down, yelling and poking the bear with a stick.
I can turn my thumb down a lot faster than I can push 8 4-4 4-4-4 7-7-7-7 6 6-6-6 8-8-8 4-4-4 3-3 7-7-7-7 8-8 2-2-2 5-5 7-7-7-7
Blame the user, not the technology. Every Nextel phone I've seen lets you turn off the group speaker and use PTT with the phone to your ear. It's too bad more users don't figure out how to do that.
Seventeen symbols
In Japanese makes haiku
Not twenty-two, Seth
If file sharers voted as zealously as gun owners or the elderly, such an organization might exist. This is why I don't fully blame big media ownership for a lack of coverage of the issue; most voting demographics don't understand file sharing or IP.
Somewhere a Planet Hollywood lies dying...
MAD DRM PAC is my favorite old-school hiphop band.
They'll keep some people around until a robot exists which can spot the 2-liter and bag of fun-size candy bars under your jacket and hassel you about it.