I called today (with my own report), and the guy I talked to said they'd also been getting calls from people who had bought them and wanted some support.
It seems not all the ROMs are complete. Some give up after a certain level, so you can't finish the game. As a result, Nintendo is getting calls.
Considering it costs money to keep people on the phones, and they're getting calls for something that isn't actually theirs, yeah, I can see how they'd be losing money on these things even if they weren't rereleasing some of the games.
Speaking of powers, "Frozone" is not a "Silver Surfer/Iceman hybrid." He's exactly like Iceman, except that he moves by skiing instead of just standing there and letting the ice propel him.
It was cheaper to use self-propulsion; less animation. As Zorak said, "Actually, nobody moves much in a Hanna-Barbera cartoon." Or something like that.
I keep seeing that one mentioned. I'm surprised no one else thought the underground compound and its visuals was reminiscent of scenes from Star Wars scenes on the spaceships and Death Star.
There weren't any supervillains before the heroes retired. Car chase, stuck cat, and thievery, remember? It took a superhero ignoring a fan to create a supervillain. Well, that and 15 years or so.
Yeah, I was pretty surprised to see gunfire in the first 5 minutes. I don't remember actually seeing anyone die. Not in any gruesome fashion, anyway. Maybe too much Elfen Lied?
-Processor and video card upgradable -Single processor (yeah, some games take advantage of the dual processors... most don't, and it's too expensive to include on a cheap gaming machine) -Fastest processor available; not like the 1.8 single processor G5 -headless, of course
Except that it's a dual, you've just described my 4-year-old G4.
I have a Mac. I've had it for four years. I've added more RAM several times to 1GB of PC100, added some hard drives, upgraded the video card, and I'm considering upgrading the processors.
The reason I'm considering is I can't really upgrade the motherboard without needing new RAM, procs, etc. anyway, Unless this isn't the case on the PC-side, that's my definition of "a new computer".
Unless you're talking about a model that begins with a vowel, Apple's desktops are pretty upgradeable.
Apple doesn't need to port games. Aside from MacSoft and Aspyr, which the article mentioned, there are several other software houses that could do it. A personal favorite is OmniGroup, who did an excellent job with Giants: Citizen Kabuto. (Talk about taking advantage of the hardware...)
In addition, not every "great game" released for Windows should come out for the Mac. Many games actually aren't that great. They just suck. Mass porting games won't help. The Windows world is big enough that somebody will buy whatever crappy game you throw out there, but the Mac world isn't.
That said, if a game is good, and the developer knows it will be good, they have two options: port it themselves or have someone else port it. That this doesn't happen more often, to me, means that the PC developer just doesn't care and isn't interested. Porting houses, depending on how they get paid, would be all too happy for more work. If they get paid by commission from the original developer, take it on. If they get paid through game sales, it's in their own best interest to only port the games they think will sell.
In order for a game to be most successful on the Mac, however, it should come out the same time the PC version does. This more than anything else is what will make the great games on the Mac work, for both the game and the Mac.
is that when you go to an Apple Store, you don't want to compare it to other brands. There are no other brands you want; that's why you're in an Apple Store. That may be why Gateway failed; people wouldn't go to buy a Gateway, they went to buy a "PC", then probably found something similar cheaper elsewhere.
Now, before someone thinks this is off-topic, the relevant point is this: which of these categories does Sony fall into? Does Sony have brand loyalty as strong as Apple? Or will people walk in, look around, and leave to compare both them and other brands? Other posters have mentioned that the Sony store charges the full MSRP. Here's hoping brand loyalty is strong enough; otherwise, the stores will fail.
Personally, I used to think Sony was the king of electronics. This was primarily because my stepfather thought highly of the Sony TV. (To be fair, it was a good TV.) But now I have a Pioneer surround system, and I've seen other manufacturer's offerings. If and when I go to the store for my next TV, I'm going to want to be looking at more than just Sonys.
(To Skype itself, not the accessory.)
It must meet these, Skype's current basic functions:
I'm very tempted to give up my cell phone over this. We have no landline phone here, either. My wife has a cell phone, just in case.
(Side note: why doesn't /. allow the cent sign (AKA option-4)?
I called today (with my own report), and the guy I talked to said they'd also been getting calls from people who had bought them and wanted some support.
It seems not all the ROMs are complete. Some give up after a certain level, so you can't finish the game. As a result, Nintendo is getting calls.
Considering it costs money to keep people on the phones, and they're getting calls for something that isn't actually theirs, yeah, I can see how they'd be losing money on these things even if they weren't rereleasing some of the games.
What?
StarCraft doesn't need IPX.
Diablo 2 doesn't need IPX.
WarCraft III doesn't need IPX.
Are you still playing WarCraft II or Diablo I?
later on
Key words.
Speaking of powers, "Frozone" is not a "Silver Surfer/Iceman hybrid." He's exactly like Iceman, except that he moves by skiing instead of just standing there and letting the ice propel him.
It was cheaper to use self-propulsion; less animation. As Zorak said, "Actually, nobody moves much in a Hanna-Barbera cartoon." Or something like that.
I keep seeing that one mentioned. I'm surprised no one else thought the underground compound and its visuals was reminiscent of scenes from Star Wars scenes on the spaceships and Death Star.
Or when the trailer is more interesting than the movie? I've had that happen once or twice.
Damn, I knew I knew him! Now I know who I knew he was!
There weren't any supervillains before the heroes retired. Car chase, stuck cat, and thievery, remember? It took a superhero ignoring a fan to create a supervillain. Well, that and 15 years or so.
Thanks for the heads up. I was planning on seeing Team America, but if that's a highlight, I'll pass.
Yeah, I was pretty surprised to see gunfire in the first 5 minutes. I don't remember actually seeing anyone die. Not in any gruesome fashion, anyway. Maybe too much Elfen Lied?
They loaded up Contra. I, like all of you, I assume, remember the Konami code. I went to enter it....
The guy says, "No, watch this!" HE HOLDS B AND START and I get 30 lives.
I walked away scared.
WarCraft 3 can barf out _any_ computer when the fighting goes up.
-Processor and video card upgradable
-Single processor (yeah, some games take advantage of the dual processors... most don't, and it's too expensive to include on a cheap gaming machine)
-Fastest processor available; not like the 1.8 single processor G5
-headless, of course
Except that it's a dual, you've just described my 4-year-old G4.
I have a Mac. I've had it for four years. I've added more RAM several times to 1GB of PC100, added some hard drives, upgraded the video card, and I'm considering upgrading the processors.
The reason I'm considering is I can't really upgrade the motherboard without needing new RAM, procs, etc. anyway, Unless this isn't the case on the PC-side, that's my definition of "a new computer".
Unless you're talking about a model that begins with a vowel, Apple's desktops are pretty upgradeable.
If that's the only reason, switch to the Mac. It's not as bad as you probably think. Especially if you have a console or two.
Unless, of course you're in a BF1942 league. But I think the Mac version of that was released not too long ago.
Apple doesn't need to port games. Aside from MacSoft and Aspyr, which the article mentioned, there are several other software houses that could do it. A personal favorite is OmniGroup, who did an excellent job with Giants: Citizen Kabuto. (Talk about taking advantage of the hardware...)
In addition, not every "great game" released for Windows should come out for the Mac. Many games actually aren't that great. They just suck. Mass porting games won't help. The Windows world is big enough that somebody will buy whatever crappy game you throw out there, but the Mac world isn't.
That said, if a game is good, and the developer knows it will be good, they have two options: port it themselves or have someone else port it. That this doesn't happen more often, to me, means that the PC developer just doesn't care and isn't interested. Porting houses, depending on how they get paid, would be all too happy for more work. If they get paid by commission from the original developer, take it on. If they get paid through game sales, it's in their own best interest to only port the games they think will sell.
In order for a game to be most successful on the Mac, however, it should come out the same time the PC version does. This more than anything else is what will make the great games on the Mac work, for both the game and the Mac.
space.com may have nice pictures, but it's a shame they can't get their facts right.
From page 9 of the article on it:
Totality -- when the Moon is completely immersed in shadow -- cannot run more than 1 hour and 40 minutes.
I saw one that lasted 7 minutes longer.
"What do you think the other guy would do better at?"
Whoever's full of less bullshit wins.
is that when you go to an Apple Store, you don't want to compare it to other brands. There are no other brands you want; that's why you're in an Apple Store. That may be why Gateway failed; people wouldn't go to buy a Gateway, they went to buy a "PC", then probably found something similar cheaper elsewhere.
Now, before someone thinks this is off-topic, the relevant point is this: which of these categories does Sony fall into? Does Sony have brand loyalty as strong as Apple? Or will people walk in, look around, and leave to compare both them and other brands? Other posters have mentioned that the Sony store charges the full MSRP. Here's hoping brand loyalty is strong enough; otherwise, the stores will fail.
Personally, I used to think Sony was the king of electronics. This was primarily because my stepfather thought highly of the Sony TV. (To be fair, it was a good TV.) But now I have a Pioneer surround system, and I've seen other manufacturer's offerings. If and when I go to the store for my next TV, I'm going to want to be looking at more than just Sonys.
Also in the article, dumbass.
I'm not scrolling back to see if you're also the person who posted the list of past winners, also in the article.
Uh, are you poking fun at the article, or did you not read it? Each of those was mentioned.
Second. Scruffy's always wanted to see a hamster recognized by the AFI.
Jabber really doesn't allow any way for plug-ins to see your buddy list?
....hmmm, guess you're right. Sorry, reflex action.