"We don't like our portable games cut down, with worse graphics, fewer levels and crappy sound, we want a handheld that can come close to our home machines.
Worse graphics? Thats because developers have been trying to jam 3D graphics down the throats of gamers ever since the PS1. Even the recent New Super Mario Bros game for the DS has 'jaggy' polygons. Fewer levels = cheap attempt by developer to cut costs. (They bitch about lack of space, get the UMD as a storage media and cut back on levels? Wtf? They're not developing games to be fit onto a NES cartridge!) No one wants to hear crappy sounds come out of their portable system in public, thats embarassing. And no, we've never wanted a handheld that came close to consoles. (If we did, we'd all be playing games on PDAs, which were years ahead of the DS complete with a touch screen.)
"We don't want to play the same games we play at home, we want to play 2D sidescrollers. and puzzle games"
The PSP has games that aren't ports?! Really? Like what? The PSP doesn't have any serious 2D side scrolling games that to rival Mario (or even Sonic) and there is a sheer lack of puzzle games (Lumines is no Tetris-killer and theres nothing that comes close to the DS's Brain Age games.)
The PSP has not delivered, plain and simple. UMD's have PLENTY of memory to create PS1-sized games, yet we get SNES/Genesis sized games. The screen is IDEAL for side scrollers... which haven't materialized. Sony proclaims a GBA/DS killer... and fires cannonballs at Nintendo hiding in underground fortified, multi-tiered, reinforced, booby-trapped bunkers. (The Game Gear gave the Gameboy a run for its money.) Memory sticks are a flop for all but the homebrewers, unless you travel a lot, theres no reason to shun your DVD player for a UMD version of a movie and lets face it; the advertising campaign is extremely confusing. (Talking dust balls? Grayscale colors? "PSP"? What are they advertising a new cleaning product?)
So, to answer your question, there are no plans at this time to create raid environments that exceed a player-cap of 25, however, we will always evolve this game in the direction that we feel is most beneficial and on a long enough time line, it's difficult to state what's in-store.
Translation : We got bitched at by the majority of players for making end-game too hardcore. We're gonna try going with a 25-man cap and see what happens seeing as the 10-man runs turned out to be a total waste of time due to sheer difficulty and poor rewards.
And for the record, yes I do subscribe and play WoW.
Purely monetarily, not really. The judge is simply requiring the state to cover the costs the ESA recieved during the case. Even without this decision the lawyer would've been paid. In this case, its simply a matter of either the ESA (their employer) or the state (by court decision).
What you mean like the War of 1812 when the British burned down the nation's capital? I'm a little rusty on my early 19th century history but I'm pretty sure Americans didn't form terrorist groups and blow up civilians in England.
There are LOTS of examples in history where nations have been invaded, ravaged and then left to their own few remaining, pitiful devices and not turn to terror attacks in formerly invading countries. (If the War of 1812 is too far back, what about China? Or better yet, Vietnam?)
Hmmm... and in Afghanistan, we arrested even soldiers and called them illegal combatants and jailed them illegally. Funny, that.
Care to cite some examples? Some so-called "soldiers" in Afghanistan may have been uniformed and even registed with the (former) Taliban government, but were they following the Geneva Convention? The rules of engagement? Operating independently and therefore classified as AWOL/renegade/rogue units?
Its not uncommon to hear about corporate/government/personal data/documents/papers/footage being lost, especially in today's information age. How many times have people forgotten what they named a certain file. In fact, whats a good method of cataloging DOCUMENTS? By date? The user who created it/last modified it? The title of said document? The 'level of importance'? Multiply this by the number of employees in your company and you have THOUSANDS of documents being made daily, often times with similar file names. ("Tomorrow's meeting report", "Summary of last week", "Note to self", etc...)
And before anyone says thats the whole point of having them organized into specific directories/folders, since most corporate/government systems are inter-connected, you again end up with similiarly named directories/folders. (And god-forbid the system goes by ID number in which case its impossible to search for a file without knowing exactly what and where to look.)
Americans are calling their own president 'corrupt' and a 'war-monger.' People are calling for an impeachment, believe that Israel is 'the man' and keeping 'the people' down in Lebanon and believe that Iraq was "better off without us."
What makes you think the U.S. government would be able to gather to the support to simply CRITICISE China while every single "I-read-1984-and-this-government-is-the-new-Big-Br other" screaming citizen points to Gitmo as a modern 'concentration camp.'
Except when the market for such a product becomes obvious, all a patent holder has to do it go to a bank and say, "Hey I've got this great idea and X company(ies) are simply trying to outlast me. If I actually go to the market with this product, I'll either make a killing or make a ton of cash when I get bought out. Its win-win!"
Theres a reason why patent trolls ARE called trolls. Currently a person can sit on a patent for DECADES without ever making a product and simply cash in on it later by suing companies that ACTUALLY make the product. Fast forward to today and you get cases like this. Don't delude yourself, companies really don't have the time, money or willpower to monitor the thousands of patents that are made everyday/week/month. Especially patents that are extremely vague.
6,208,271 "Remote Controller with Analog Button"
Wtf? Remote controls with analog buttons have been around for YEARS and NOW he sues them? And why not sue Sony as well? The Dual Shock controller has analog buttons (R3 and L3). Heck, I bet if you look hard enough you can find TV or DVD remote controllers with analog buttons.
Sure, right when Linux shows multi-BILLION dollar profits, a SUCCESSFUL business strategy and doesn't have thousands developers each creating their own 'perfect' GUI.
With the exception of servers and anti-virus software, Linux is far, far away from being a serious threat to Windows (and Macs.)
It seems like Valve is following a similar path to id Software's "we don't make games, we make game engines" idea. The only difference is that Valve is focusing more on developing mods rather than full fledged games. (Yes, Counter-Strike and Day of Defeat at now commerical, but considering how many other mods have been made they are the exception not the rule.)
Chemotherapy? Nuclear power plants? If it wasn't for the Chernobyl and Three Mile Island accidents, we would have been working on kicking our oil addiction DECADES ago.
nor are worldwide influenza pandemics
Which have also caused a great deal of improvement in the distribution information and a rise in education. China practically went into a state of quarantine when SARS broke out and is now (relatively) under control. Compared to just a century ago, the 1918 influenza pandemic had after effects for YEARS and that was in the U.S.
direct meteor hits
Its not exactly a big secret that there are efforts to develop technology to prevent this from happening. Obviously its not very effective (yet) but its arguably helping to develop space technologies.
global overexposure to radiation as a result of a freakishly excessive sunspot or near-by exploding supernova
Again, advancement of space research. If theres a supernova or a freak sunspot that can harm us, you can bet that theres some scientist out there monitoring it and a capitalist looking over his shoulder looking for a way to cash in on it.
global alien invasion bent on genocide
Considering there was talk of using ICBMs to shoot down satellites during the Cold War, I don't think the Earth is 'completely' vulnerable to attack; contrary to what the Sci-Fi channel has told you.
my question is to help me out getting to the cbs soap operas as the guiding light as the world turns ok since its computer thing looks like that i could go at start of these two soap operas and watch them when they first started on cbs tv i mean watch them over from the very start.
Wtf? On/. a post like this wouldn't even be worth a -1 Offtopic mod point.
Anyone who has ever worked in customer support/public relations has heard far, far more humorous (and serious) help requests. (Remember the story about a grandma who baked her Mac laptop a while back?) Some of these jokes are extremely old as well.
some prob in my PC, send yuor man to check it out, i unable to use internet.
How original. The late-90's just called, they want their joke back.
Sadly, not going to happen without butchering the lore. The ending to Brood Wars (the expansion pack) was pretty cut and dry as to what was going to happen next. Earth is basicly ignorant of the zerg threat (the last transmission they recieve is the terran video of the overmind under their control) and its more or less stated that all humans in the area are wiped out over time. Unless they pull something out of their ass, the Terrans would always lose in the long run. (Not on military footing, not preparing for Zerg invasion, main battle fleet/army is wiped out, etc)
The Protoss aren't much better off. They're fragmented all over the place (the first mission for the Protoss campaign is basicly a 'we gotta get the hell outta here!' mission), a number of their leaders are dead or missing (Zeratul runs into a Xel'naga conspiracy in a secret mission and then disappears from the game) and its hinted that theres a great deal of dis-satisfaction within the ranks. (Re-uniting with the Dark Templars? Fleeing their homeworld? Cooperating with the Zerg?) This is not a race thats going to stop the Zerg without some outside help.
The Zerg, for obvious lore reasons, cannot be playable. The only 'units' in the game that have slightly independent thought are the cerebrates and those are still controlled by the overmind/Kerrigan. Having an independently thinking Zergling/Hydralisk/whatever would simply be silly even if it was allowed. (The Zerg are supposed to use their large numbers, not have soloing Zerglings running around single-handedly wiping out enemy outposts.)
I don't know offhand what IS, but I don't think it's the "impersonal" factor of guns being able to shoot across a room - witness the Counterstrike and Quake and countless other multiplayer FPS games that have been massively successful.
I don't think Counterstrike is a good counter-example of the "impersonal" factor seeing as the three most used words seem to be, 'gay' 'fag' and 'n00b'. The Quake games were too fast paced to have serious discussions (in game) either.
Xbox Live Arcade is more or less focused on 'casual' gaming, that is more or less 2D games. With that in mind, if your game is 32MB or larger (half of a memory card), then chances are you're aiming at the wrong market. Don't forget, SNES and Genesis games often times ranged between 32MB to 64MB on average, and we all saw how much 'content' developers managed to squeeze into games. Throw in modern compression programs and its VERY easy to squeeze some Xbox Live Arcade games into a few MBs. Heck, they recently released Street Fighter 2 (I forget which version) on Xbox Live Arcade and the original SNES rom was roughly 3 MBs.
However, with PlayStation 3 in particular likely to allow for much larger downloadable games, Microsoft runs the risk of losing out on bigger releases despite the impressive momentum Live Arcade has already built up.
I thought one of the biggest factors towards the Xbox Live success has been the fact that developers could quickly and easily make a low budget game, throw it up on Xbox Live for cheap and see where the market takes it. With larger budget, larger sized and larger 'content' (read: prettier graphics) in game demos, what makes them stand out from PC demos? (Which have arguably become oversized given their short length.)
Seeing as Prey had been in 'development' (I use the term lightly since it was techically canned), I find it hard to believe Valve had the idea of using portals for almost a decade now and simply chose NOW to make an actual product out of it.
I think Doom 3 was a step in the right direction but fell short of what it could have accomplished (after the first hour or so, the lack of interaction with other NPCs was disappointing given how scary/cool it would've been to fight demons in close quarters with everyone screaming at each other to watch the friendly fire). I think games need to abandon a number ideas to truely create a game that'll 'disturb' gamers.
1. Less 'personal space.' Face it, every good gamer knows how to use every little bit of space, environment and layout of an area to avoid enemy attacks. If I want to be scared I don't want to be able to dodge fireballs and pouncing imps just by moving three feet to the side.
2. Weaker weapons. Unless I'm going up against hordes of enemies Doom 1 or Serious Sam-style, I should NEVER EVER get a one-hit kill weapon (with the possible exception being a sniper rifle). Face it, its hard to be scared of a zombie when you have a shotgun that can decapitate them in one shot. Rocket launchers? BFGs? Wth?! Why not just give me a nuke and be done with it?
3. No truely scary monsters. Face it, with the exception of next to/completely impossible to kill monsters (the spirits in Silent Hill 4 come to mind) horror games have not delivered in the monster department. Sure, some monsters (usually bosses) come to mind but compared to the great horror characters of cinema (the Alien, Dracula, even The Thing) nothing comes to mind. Silent Hill's Pyramid Head was easy to deal with for its slow speed, every enemy in Doom 3 was a joke for gamers with years of FPS experience under their belt and Half-Life 2's enemies were overly predictable with poor AI or were artifically difficult (Combine soldiers were a joke as long as you didn't run in guns blazing and fighting an helicopter or strider was difficult simply because you didn't recieve the necessary weapon needed to defeat it until you simply ran past it to progress through the game.)
Course the problem with these ideas is the more you apply them, the less they remain games and more they become movies..
Sega horribly overmilked Sonic and drove it into the ground. Nintendo took their flagship (Mario) and stopped using it to ram games down people's throats (with the exception of cameos and smaller appearances, we haven't seen any serious/obvious Mario milking attempts since the SNES days. Remember Mario Paint and Mario is Missing?) Sony never fully developed a mascot, yes there was Spyro, Crash Bandicoot, Jax, Dexter, Ratchet and Clank but they were never fully supported and either died out or stuck with their developers when they changed platforms. Bungie/Microsoft obviously uses Master Chief as their mascot but given how short they've been in the business and the fact that they've only made two games with the character, its hard to pass judgement on them (there were SEVEN Sonic games on the Sega Genesis alone compared to Bungie's/Microsoft two on the Xbox).
I liked how the very end (at least in the arcade version) it was shown to you that the whole thing was just a movie, rubber suits, props, cameras and all.
India got into the game fairly late in comparison to the U.S. let alone the U.S.S.R./Russia. From your own link:
It was not until 1992 that the first successful launch of the ASLV took place. At this point the launch vehicle, which could only put very small payloads into orbit, had achieved its objective.
The program starts in the '60s and only launches its first satellite in the '90s? Good for them, but at that rate the U.S. will be sending people to Mars and Russia will have Mir 2 by the time they start sending people up into space.
America could single-handedly destroy the economy of Nevada by outlawing gambling. (Tourism undermined and gambling gone, Las Vegas is a ghost town in the middle of the desert. Its not big trading state, farming is minimal, its not an industrial center, its no Silicon Valley or Hollywood.) Its not that hard to destroy an economy when it strongly reliant on a few sources of income. The garment industry in China is so large it actually holds political power, the unions in Europe have shown that they can EASILY shut down their nation's economy and the economy of Russia panics everytime theres a scandal/crackdown/high ranking industrialist/government official being arrested.
Economies aren't these super powerful entities that are impossible to dent. Hell just look at 9/11. The world's economy paniced, stocks went down fast, governments braced for war, it took the U.S. MONTHS to recover from the shock, let alone the aftershocks (Afghanistan invasion, bin Laden escaping, Iraq invasion, arguing with the U.N., the constant talking of outsourcing, China becoming an industrial superpower while the U.S. is busy fighting Iraq/Iran/North Korea/Afghanistan/"terrorism")
Its fundamentally flawed. The U.S. imports a LOT of material goods but it also exports a LOT of intellectual property. Windows licenses? Tech support? Countless patents? (For better or for worse)
This is why most economists actually WORRY about India's sudden growth. Take away the outsourcing factor and you're not left with much. It doesn't hold a candle to China's industry (although it has the population), it doesn't come close to having the surplus base needed to supporting a nation of thinkers (U.S. land of the plenty and coincidentally land of the "smartest"?) and it doesn't have the social system to support a middle class (a caste system is STILL in place.)
Shouldn't it be "Get off my server you damn kids!"?
Worse graphics? Thats because developers have been trying to jam 3D graphics down the throats of gamers ever since the PS1. Even the recent New Super Mario Bros game for the DS has 'jaggy' polygons. Fewer levels = cheap attempt by developer to cut costs. (They bitch about lack of space, get the UMD as a storage media and cut back on levels? Wtf? They're not developing games to be fit onto a NES cartridge!) No one wants to hear crappy sounds come out of their portable system in public, thats embarassing. And no, we've never wanted a handheld that came close to consoles. (If we did, we'd all be playing games on PDAs, which were years ahead of the DS complete with a touch screen.)
"We don't want to play the same games we play at home, we want to play 2D sidescrollers. and puzzle games"
The PSP has games that aren't ports?! Really? Like what? The PSP doesn't have any serious 2D side scrolling games that to rival Mario (or even Sonic) and there is a sheer lack of puzzle games (Lumines is no Tetris-killer and theres nothing that comes close to the DS's Brain Age games.)
The PSP has not delivered, plain and simple. UMD's have PLENTY of memory to create PS1-sized games, yet we get SNES/Genesis sized games. The screen is IDEAL for side scrollers... which haven't materialized. Sony proclaims a GBA/DS killer... and fires cannonballs at Nintendo hiding in underground fortified, multi-tiered, reinforced, booby-trapped bunkers. (The Game Gear gave the Gameboy a run for its money.) Memory sticks are a flop for all but the homebrewers, unless you travel a lot, theres no reason to shun your DVD player for a UMD version of a movie and lets face it; the advertising campaign is extremely confusing. (Talking dust balls? Grayscale colors? "PSP"? What are they advertising a new cleaning product?)
Translation : We got bitched at by the majority of players for making end-game too hardcore. We're gonna try going with a 25-man cap and see what happens seeing as the 10-man runs turned out to be a total waste of time due to sheer difficulty and poor rewards.
And for the record, yes I do subscribe and play WoW.
Purely monetarily, not really. The judge is simply requiring the state to cover the costs the ESA recieved during the case. Even without this decision the lawyer would've been paid. In this case, its simply a matter of either the ESA (their employer) or the state (by court decision).
There are LOTS of examples in history where nations have been invaded, ravaged and then left to their own few remaining, pitiful devices and not turn to terror attacks in formerly invading countries. (If the War of 1812 is too far back, what about China? Or better yet, Vietnam?)
Care to cite some examples? Some so-called "soldiers" in Afghanistan may have been uniformed and even registed with the (former) Taliban government, but were they following the Geneva Convention? The rules of engagement? Operating independently and therefore classified as AWOL/renegade/rogue units?
And before anyone says thats the whole point of having them organized into specific directories/folders, since most corporate/government systems are inter-connected, you again end up with similiarly named directories/folders. (And god-forbid the system goes by ID number in which case its impossible to search for a file without knowing exactly what and where to look.)
What makes you think the U.S. government would be able to gather to the support to simply CRITICISE China while every single "I-read-1984-and-this-government-is-the-new-Big-Br other" screaming citizen points to Gitmo as a modern 'concentration camp.'
Theres a reason why patent trolls ARE called trolls. Currently a person can sit on a patent for DECADES without ever making a product and simply cash in on it later by suing companies that ACTUALLY make the product. Fast forward to today and you get cases like this. Don't delude yourself, companies really don't have the time, money or willpower to monitor the thousands of patents that are made everyday/week/month. Especially patents that are extremely vague.
6,208,271 "Remote Controller with Analog Button"
Wtf? Remote controls with analog buttons have been around for YEARS and NOW he sues them? And why not sue Sony as well? The Dual Shock controller has analog buttons (R3 and L3). Heck, I bet if you look hard enough you can find TV or DVD remote controllers with analog buttons.
With the exception of servers and anti-virus software, Linux is far, far away from being a serious threat to Windows (and Macs.)
It seems like Valve is following a similar path to id Software's "we don't make games, we make game engines" idea. The only difference is that Valve is focusing more on developing mods rather than full fledged games. (Yes, Counter-Strike and Day of Defeat at now commerical, but considering how many other mods have been made they are the exception not the rule.)
Chemotherapy? Nuclear power plants? If it wasn't for the Chernobyl and Three Mile Island accidents, we would have been working on kicking our oil addiction DECADES ago.
nor are worldwide influenza pandemics
Which have also caused a great deal of improvement in the distribution information and a rise in education. China practically went into a state of quarantine when SARS broke out and is now (relatively) under control. Compared to just a century ago, the 1918 influenza pandemic had after effects for YEARS and that was in the U.S.
direct meteor hits
Its not exactly a big secret that there are efforts to develop technology to prevent this from happening. Obviously its not very effective (yet) but its arguably helping to develop space technologies.
global overexposure to radiation as a result of a freakishly excessive sunspot or near-by exploding supernova
Again, advancement of space research. If theres a supernova or a freak sunspot that can harm us, you can bet that theres some scientist out there monitoring it and a capitalist looking over his shoulder looking for a way to cash in on it.
global alien invasion bent on genocide
Considering there was talk of using ICBMs to shoot down satellites during the Cold War, I don't think the Earth is 'completely' vulnerable to attack; contrary to what the Sci-Fi channel has told you.
They'll sniff around it, bark at it pointlessly and then pee on the tires before losing interest and walking off?
Wtf? On /. a post like this wouldn't even be worth a -1 Offtopic mod point.
Anyone who has ever worked in customer support/public relations has heard far, far more humorous (and serious) help requests. (Remember the story about a grandma who baked her Mac laptop a while back?) Some of these jokes are extremely old as well.
some prob in my PC, send yuor man to check it out, i unable to use internet.
How original. The late-90's just called, they want their joke back.
The Protoss aren't much better off. They're fragmented all over the place (the first mission for the Protoss campaign is basicly a 'we gotta get the hell outta here!' mission), a number of their leaders are dead or missing (Zeratul runs into a Xel'naga conspiracy in a secret mission and then disappears from the game) and its hinted that theres a great deal of dis-satisfaction within the ranks. (Re-uniting with the Dark Templars? Fleeing their homeworld? Cooperating with the Zerg?) This is not a race thats going to stop the Zerg without some outside help.
The Zerg, for obvious lore reasons, cannot be playable. The only 'units' in the game that have slightly independent thought are the cerebrates and those are still controlled by the overmind/Kerrigan. Having an independently thinking Zergling/Hydralisk/whatever would simply be silly even if it was allowed. (The Zerg are supposed to use their large numbers, not have soloing Zerglings running around single-handedly wiping out enemy outposts.)
I don't think Counterstrike is a good counter-example of the "impersonal" factor seeing as the three most used words seem to be, 'gay' 'fag' and 'n00b'. The Quake games were too fast paced to have serious discussions (in game) either.
Xbox Live Arcade is more or less focused on 'casual' gaming, that is more or less 2D games. With that in mind, if your game is 32MB or larger (half of a memory card), then chances are you're aiming at the wrong market. Don't forget, SNES and Genesis games often times ranged between 32MB to 64MB on average, and we all saw how much 'content' developers managed to squeeze into games. Throw in modern compression programs and its VERY easy to squeeze some Xbox Live Arcade games into a few MBs. Heck, they recently released Street Fighter 2 (I forget which version) on Xbox Live Arcade and the original SNES rom was roughly 3 MBs.
I thought one of the biggest factors towards the Xbox Live success has been the fact that developers could quickly and easily make a low budget game, throw it up on Xbox Live for cheap and see where the market takes it. With larger budget, larger sized and larger 'content' (read: prettier graphics) in game demos, what makes them stand out from PC demos? (Which have arguably become oversized given their short length.)
Seeing as Prey had been in 'development' (I use the term lightly since it was techically canned), I find it hard to believe Valve had the idea of using portals for almost a decade now and simply chose NOW to make an actual product out of it.
1. Less 'personal space.' Face it, every good gamer knows how to use every little bit of space, environment and layout of an area to avoid enemy attacks. If I want to be scared I don't want to be able to dodge fireballs and pouncing imps just by moving three feet to the side.
2. Weaker weapons. Unless I'm going up against hordes of enemies Doom 1 or Serious Sam-style, I should NEVER EVER get a one-hit kill weapon (with the possible exception being a sniper rifle). Face it, its hard to be scared of a zombie when you have a shotgun that can decapitate them in one shot. Rocket launchers? BFGs? Wth?! Why not just give me a nuke and be done with it?
3. No truely scary monsters. Face it, with the exception of next to/completely impossible to kill monsters (the spirits in Silent Hill 4 come to mind) horror games have not delivered in the monster department. Sure, some monsters (usually bosses) come to mind but compared to the great horror characters of cinema (the Alien, Dracula, even The Thing) nothing comes to mind. Silent Hill's Pyramid Head was easy to deal with for its slow speed, every enemy in Doom 3 was a joke for gamers with years of FPS experience under their belt and Half-Life 2's enemies were overly predictable with poor AI or were artifically difficult (Combine soldiers were a joke as long as you didn't run in guns blazing and fighting an helicopter or strider was difficult simply because you didn't recieve the necessary weapon needed to defeat it until you simply ran past it to progress through the game.)
Course the problem with these ideas is the more you apply them, the less they remain games and more they become movies..
Sega horribly overmilked Sonic and drove it into the ground. Nintendo took their flagship (Mario) and stopped using it to ram games down people's throats (with the exception of cameos and smaller appearances, we haven't seen any serious/obvious Mario milking attempts since the SNES days. Remember Mario Paint and Mario is Missing?) Sony never fully developed a mascot, yes there was Spyro, Crash Bandicoot, Jax, Dexter, Ratchet and Clank but they were never fully supported and either died out or stuck with their developers when they changed platforms. Bungie/Microsoft obviously uses Master Chief as their mascot but given how short they've been in the business and the fact that they've only made two games with the character, its hard to pass judgement on them (there were SEVEN Sonic games on the Sega Genesis alone compared to Bungie's/Microsoft two on the Xbox).
I liked how the very end (at least in the arcade version) it was shown to you that the whole thing was just a movie, rubber suits, props, cameras and all.
It was not until 1992 that the first successful launch of the ASLV took place. At this point the launch vehicle, which could only put very small payloads into orbit, had achieved its objective.
The program starts in the '60s and only launches its first satellite in the '90s? Good for them, but at that rate the U.S. will be sending people to Mars and Russia will have Mir 2 by the time they start sending people up into space.
Economies aren't these super powerful entities that are impossible to dent. Hell just look at 9/11. The world's economy paniced, stocks went down fast, governments braced for war, it took the U.S. MONTHS to recover from the shock, let alone the aftershocks (Afghanistan invasion, bin Laden escaping, Iraq invasion, arguing with the U.N., the constant talking of outsourcing, China becoming an industrial superpower while the U.S. is busy fighting Iraq/Iran/North Korea/Afghanistan/"terrorism")
This is why most economists actually WORRY about India's sudden growth. Take away the outsourcing factor and you're not left with much. It doesn't hold a candle to China's industry (although it has the population), it doesn't come close to having the surplus base needed to supporting a nation of thinkers (U.S. land of the plenty and coincidentally land of the "smartest"?) and it doesn't have the social system to support a middle class (a caste system is STILL in place.)