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I think a good analogy for the/. croud would be ASM and C. ASM has a very small set of instructions and can be very complex to piece together. C has a much larger set and it is relatively easy to use.
From what I've played in Doom 3 and CS:Source and what screenshots I've seen of HL2, it looks like Doom 3 already has superior graphics. However, I suspect HL2 will have much better gameplay because its physics will allow us to interact with the environment.
I guess we'll see soon enough.
I have one Athlon XP 3200+ (Barton) and one Athlon 1.14GHz (T-bird)
Athlons have always been known to dissipate lots of heat, especially the T-bird series. I have large copper heatsinks on both of them and during this summer temperatures of 60 degrees celcius weren't uncommon. Dont need a heater during the winter though (seriously).
In a perfect world that might be a great idea, but think of all the crap kids would do - drop an RFID tag in the middle of a street and fsck up traffic for everyone, no effort required.
Direct3D better? The Direct3D API changes just enough with every release to piss developers off. If you use it, your game will work on Windows and XBox. The only advantage Direct3D has is it's only controled by one company so they can put new features in fast.
OpenGL on the other hand keeps the API the same (just adds extensions) and aside from windowing any good coder should be able to make a cross-plat game with little effort.
Re:Reading OpenGL tutorials is such a harsh remind
on
OpenGL 2.0 Released
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· Score: 1
There are C# bindings to OpenGL but as with any P/Invoking, you'll take a decent speed hit every time you call one of it's functions.
Afaik DirectX.NET is entirely managed so you don't get the speed hit (think I saw this on MSDN TV).
Google put out the toolbar in 2001, long before Firefox became popular.
Why shouldn't they release it for IE? Mozilla and Firefox already have Google builtin. They want more people to use Google, this just makes it easier.
vs.net 2003 is 100% compliant with html 4.01, and 2005 is compliant with xhtml 1.1 (which may or may not be a good thing). I can't speak for frontpage.
Good and fast, please. I can get the cheap from suprnova.
the mirror moves very fast, reflecting the lazer to different points on the eye
There is a resolution, but not the one we are used to - there are no preset areas like pixels, just places to quickly sweep across.
I think the image's detail will be limited by how fast the mirror can move and with what accuracy.
Apache 2.x is good enough for a large site such as sf.net, it is good enough for others.
I'm in HB also, right on the edge next to Westminster.
:(
Anyone living here know what areas have it? They havn't got to me yet
I think a good analogy for the /. croud would be ASM and C. ASM has a very small set of instructions and can be very complex to piece together. C has a much larger set and it is relatively easy to use.
On Windows XP you can add /Prefetch:1 to the shortcut target. It makes Firefox load a ton faster, I'm not sure why they don't add it by default..
From what I've played in Doom 3 and CS:Source and what screenshots I've seen of HL2, it looks like Doom 3 already has superior graphics. However, I suspect HL2 will have much better gameplay because its physics will allow us to interact with the environment. I guess we'll see soon enough.
I have one Athlon XP 3200+ (Barton) and one Athlon 1.14GHz (T-bird)
Athlons have always been known to dissipate lots of heat, especially the T-bird series. I have large copper heatsinks on both of them and during this summer temperatures of 60 degrees celcius weren't uncommon. Dont need a heater during the winter though (seriously).
You have to be a US-born citizen to run for president.
Also, I think the Microsoft execs would make much better politicians. They already have the BSing part down, not much else to learn.
XQuery is a standard, not one of Microsoft's creations.
IKVM is a Java VM built for Mono and MS.NET. Not exactly what you said, but it's a good start.
C# 2.0 has a working implementation in Visual Studio Express and its generics are more than the syntax sugar Java gives you.
Kids in high school don't want to watch political debates, they want to watch MTV. Hell, I dont know of much adults that want to watch the debates.
If this can help us spark a little interest in would-be voters, why not do it.
In a perfect world that might be a great idea, but think of all the crap kids would do - drop an RFID tag in the middle of a street and fsck up traffic for everyone, no effort required.
Why not just upload Star Wars ep 1 and 2 in uncompressed AVI? Get 1TB of storage and a world record of 100GB of junk mail in the same day.
500 years? let the apes deal with it.
It sounds to me like an application they were running was badly designed to use GetTickCount() as a long-term counter. If so, it's not Win2k's fault.
ICC7 would compile to MMX/SSE that works on Athlon XP's just fine, but they changed that in v8 so it'll die on any non-Intel cpus.
Microsoft did hold an XB2 dev group at building 20 recently so maybe these are real.
Direct3D better? The Direct3D API changes just enough with every release to piss developers off. If you use it, your game will work on Windows and XBox. The only advantage Direct3D has is it's only controled by one company so they can put new features in fast.
OpenGL on the other hand keeps the API the same (just adds extensions) and aside from windowing any good coder should be able to make a cross-plat game with little effort.
There are C# bindings to OpenGL but as with any P/Invoking, you'll take a decent speed hit every time you call one of it's functions. Afaik DirectX.NET is entirely managed so you don't get the speed hit (think I saw this on MSDN TV).
Google put out the toolbar in 2001, long before Firefox became popular. Why shouldn't they release it for IE? Mozilla and Firefox already have Google builtin. They want more people to use Google, this just makes it easier.
Does this mean we might get an ep1 without boom boom thingies? *prays*
vs.net 2003 is 100% compliant with html 4.01, and 2005 is compliant with xhtml 1.1 (which may or may not be a good thing). I can't speak for frontpage.