1. Don't ever buy anything from SPAM no matter how attractive the offer is. You must not reward their behavior. 2. Don't ever buy anything from telemarketers no matter how attractive the offer is. You must not reward their behavior. 3. Don't ever buy anything from door-to-door salesmen now matter how attractive the offer is. You must not reward their behavior.
The GameCube does have keyboard accessories, as well as broadband and modem adapters. The GameCube would make a really great thin client running a Knoppix CD if it could ever be hacked.
The GameCube Specifications describe it basically as a 485 MHz PowerPC 750 (IBM's "Gekko"). This would be roughly analagous to a high-end PowerMac G3 or an entry-level PowerMac G4, perhaps something like the Apple PowerMac G4 Cube.
Yeah, I have a tough time buying the "$99,000" thing, because "A few years ago" was the year 2000, the same year the more powerful Apple PowerMac G4 Cube was released at 450 MHz, and the GameCube itself debuted in 2001!
It's really too bad, but Nintendo really did a bang-up job of making the system very difficult to hack.
It's too bad, because the system itself is a great little system - standard PowerPC-based processor, ATI graphics - well suited to simple programming.
However the disc format being 'backwards' - the disc spins in the normal way but is read from the outside-in instead of the inside-out like other discs - makes it difficult to even read and write a disc.
However software exists which makes a good effort at reading the discs, so it is only a matter of time before we'll see Linux or NetBSD running on the thing.
But it's really too bad that it is so difficult, because Nintendo could have sold the devices at $199 for a nice profit, including a Linux disk or something, making it a simple browse the web from the set-top solution, etc.
the original NES was $99 if I remember correctly. How much were NES games back in the day? I don't remember them being $50 each, the way GameCube games are now.
There are not vastly more titles available for the XBox than for the GameCube. According to Game Rankings there are 429 GameCube titles, and 591 XBox titles. (There are 1005 PS2 titles).
Does SD promise 1394 (aka FireWire)? DVD players? DVD burners? If it does then I'm sold, my next laptop had better have SD slots all over it. If it doesn't then then 'ExpressCard' will have those uses and more, since PCMCIA already has them.
I've seen info on SDIO Wifi and Bluetooth cards and even XGA-out, but not DVD writers and FireWire adapters. Even laptop users can find things for which the 'low power' SDIO doesn't seem to be designed.
I bought my 2002 Golf thinking that the "IV" platform would be around at least a bit longer. Now that I've seen the 2004 Golf "V" I think to myself, "Self, the new TDI engine is much more powerful than the one we got. The new body is much more stylish. This one has standard power windows and we have to turn the fscking crank! Argh! Should have bought a used beater and held on for a couple more years!"
That's a nice sentiment, but then at the end you switched my point of view.
What we have here is a problem where parents are so afraid of not being able to understand their children that they allow themselves to be tricked into buying these ideas that tell them their children are sheep and unable to make any choices on their own.
Agree!
all this does is propagate this fear parents have of their children.
Hrm... on second thought, maybe this is a good thing. Maybe if adults are afraid of children, they will stop having so many damned kids.
Are NHL 2003 from EA, and NHL Hitz Pro. Sega 2K4 (aka ESPN Hockey) is not releasing on the GameCube. The September issue of Game Insider had a column by column comparison of the 4 hockey games for 2004 (it includes the XBox only game from Microsoft, NHL Rivals).
If Sega 2K4 (aka ESPN Hockey) was coming to the Cube there would be debate -- but it is NOT. It is a decision between EA and Midway, and it's a pretty damned easy decision there. EA looks to have put in a whole lot of work to make 2004 a really good game, and the previews have been pretty good so far.
And if you are scoring 17 goals vs. the Wings in NHL 2003, maybe you should turn up the difficulty a notch? There are 4 difficulty levels, and within each you can give goalie advantages and skater advantages to either team.
I bought Madden 2004 for the GameCube and returned it (unopened of course) when I discovered that for the same price I could be playing online with the PS2. I don't have a PS2, but I decided that was a bunch of crap -- if they want to sell something which is worth half as much (Madden 2004 on GC) for the same price as the "full version", expect nobody to buy it.
That said, I have NHL 2004 on pre-order for the GC, even though it doesn't have online play. I just love my NHL too damned much.
If 70 percent of kids are likely to fight, then we should be looking closely at the 30 percent of wierdos who don't want to fight, yes? Isn't that the way it works?
So this kid builds this amazing thing and he wins second place in the International Intel Science and Engineering Fair last May in Cleveland.
What won first place, you might ask? According to Intel's page on it, there were in fact 3 winners. One developed a new method for determining the distance of asteroids from Earth, another developed a program that may one day enable a person with muscular disabilities to use brainwaves to control a computer keyboard, and the third set out to solve how to treat cancer patients effectively without destroying their healthy cells.
The music labels collude together to not publish any musicians who will not forfeit their copyrights to them. We seem unable to stop the collusion with antitrust laws and so on -- the only other viable alternative is to make copyright a non-transferable property. It's not "real" property anyway, so whatever laws we decide upon it are fine, since we "invented" the whole nonsense anyway.
Why isn't there just the simple argument for limited term, non-transferable copyrights? The artists would be able to profit from their artistry for 10 years, and then we can all trade their music like crazy after that. The RIAA couldn't bilk the money from the artists because the artists couldn't give up their copyrights to the publishers, and instead the labels would serve their rightful place as marketers and distributors.
10 years is about right. (I work hard on a song, from a couple of months to even 2 years to get it just right.) Record it, sell copies of it. 10 years later the copyright expires and I stop collecting royalties on a song I wrote a decade earlier.
The two main problems with the current system are that (1) the labels control the musicians through indentured servitude by copyright transfer and (2) the labels control the music choices through narrow distribution channels.
Limited term, non-transferable copyright. It just makes sense.
The day you start charging me for thieves else stealing your stuff is the day I consider you no more than a thief yourself.
Nearly every store does this. Go into your local mall. Nearly every store has a planned loss on "shrinkage" (i.e., shoplifting) and factors that into their prices on the racks.
One of the advertised reasons for high CD prices is that they are to make up for all the pirated CD copies.
1. Don't ever buy anything from SPAM no matter how attractive the offer is. You must not reward their behavior.
2. Don't ever buy anything from telemarketers no matter how attractive the offer is. You must not reward their behavior.
3. Don't ever buy anything from door-to-door salesmen now matter how attractive the offer is. You must not reward their behavior.
The GameCube does have keyboard accessories, as well as broadband and modem adapters. The GameCube would make a really great thin client running a Knoppix CD if it could ever be hacked.
The GameCube Specifications describe it basically as a 485 MHz PowerPC 750 (IBM's "Gekko"). This would be roughly analagous to a high-end PowerMac G3 or an entry-level PowerMac G4, perhaps something like the Apple PowerMac G4 Cube.
Yeah, I have a tough time buying the "$99,000" thing, because "A few years ago" was the year 2000, the same year the more powerful Apple PowerMac G4 Cube was released at 450 MHz, and the GameCube itself debuted in 2001!
Wake me when I can code my own badass motorcycle and park it next to The Black Sun after decapitating somebody in a katana duel.
Uh... the new PowerMacs are the best personal systems on the planet.
It's really too bad, but Nintendo really did a bang-up job of making the system very difficult to hack.
It's too bad, because the system itself is a great little system - standard PowerPC-based processor, ATI graphics - well suited to simple programming.
However the disc format being 'backwards' - the disc spins in the normal way but is read from the outside-in instead of the inside-out like other discs - makes it difficult to even read and write a disc.
However software exists which makes a good effort at reading the discs, so it is only a matter of time before we'll see Linux or NetBSD running on the thing.
But it's really too bad that it is so difficult, because Nintendo could have sold the devices at $199 for a nice profit, including a Linux disk or something, making it a simple browse the web from the set-top solution, etc.
the original NES was $99 if I remember correctly. How much were NES games back in the day? I don't remember them being $50 each, the way GameCube games are now.
welcome our new aquatic overlords.
I would rather have 20 GB for $100 than 120 GB for $400. When can I expect a Linksys/Netgear/D-Link clone of this?
There are not vastly more titles available for the XBox than for the GameCube. According to Game Rankings there are 429 GameCube titles, and 591 XBox titles. (There are 1005 PS2 titles).
Does SD promise 1394 (aka FireWire)? DVD players? DVD burners? If it does then I'm sold, my next laptop had better have SD slots all over it. If it doesn't then then 'ExpressCard' will have those uses and more, since PCMCIA already has them.
I've seen info on SDIO Wifi and Bluetooth cards and even XGA-out, but not DVD writers and FireWire adapters. Even laptop users can find things for which the 'low power' SDIO doesn't seem to be designed.
I bought my 2002 Golf thinking that the "IV" platform would be around at least a bit longer. Now that I've seen the 2004 Golf "V" I think to myself, "Self, the new TDI engine is much more powerful than the one we got. The new body is much more stylish. This one has standard power windows and we have to turn the fscking crank! Argh! Should have bought a used beater and held on for a couple more years!"
Why not BitTorrent? If you want to offer up one large file for download, that would be my choice.
That's a nice sentiment, but then at the end you switched my point of view.
What we have here is a problem where parents are so afraid of not being able to understand their children that they allow themselves to be tricked into buying these ideas that tell them their children are sheep and unable to make any choices on their own.
Agree!
all this does is propagate this fear parents have of their children.
Hrm... on second thought, maybe this is a good thing. Maybe if adults are afraid of children, they will stop having so many damned kids.
Are NHL 2003 from EA, and NHL Hitz Pro. Sega 2K4 (aka ESPN Hockey) is not releasing on the GameCube. The September issue of Game Insider had a column by column comparison of the 4 hockey games for 2004 (it includes the XBox only game from Microsoft, NHL Rivals).
If Sega 2K4 (aka ESPN Hockey) was coming to the Cube there would be debate -- but it is NOT. It is a decision between EA and Midway, and it's a pretty damned easy decision there. EA looks to have put in a whole lot of work to make 2004 a really good game, and the previews have been pretty good so far.
And if you are scoring 17 goals vs. the Wings in NHL 2003, maybe you should turn up the difficulty a notch? There are 4 difficulty levels, and within each you can give goalie advantages and skater advantages to either team.
The parent topic was not a troll (unless user comment history suggests otherwise, I didn't check).
Now this post is off-topic, go ahead and mod me to oblivion.
I bought Madden 2004 for the GameCube and returned it (unopened of course) when I discovered that for the same price I could be playing online with the PS2. I don't have a PS2, but I decided that was a bunch of crap -- if they want to sell something which is worth half as much (Madden 2004 on GC) for the same price as the "full version", expect nobody to buy it.
That said, I have NHL 2004 on pre-order for the GC, even though it doesn't have online play. I just love my NHL too damned much.
If 70 percent of kids are likely to fight, then we should be looking closely at the 30 percent of wierdos who don't want to fight, yes? Isn't that the way it works?
Let's all pay the $$$ to Sony for this great device, so they can turn the profits into protecting their music and movie piracy witch-hunts.
On a more non-flameworty subject... battery life of 3-6 hours is pretty weak compared to the GBA SP's 10 hours.
So this kid builds this amazing thing and he wins second place in the International Intel Science and Engineering Fair last May in Cleveland.
What won first place, you might ask? According to Intel's page on it, there were in fact 3 winners. One developed a new method for determining the distance of asteroids from Earth, another developed a program that may one day enable a person with muscular disabilities to use brainwaves to control a computer keyboard, and the third set out to solve how to treat cancer patients effectively without destroying their healthy cells.
The music labels collude together to not publish any musicians who will not forfeit their copyrights to them. We seem unable to stop the collusion with antitrust laws and so on -- the only other viable alternative is to make copyright a non-transferable property. It's not "real" property anyway, so whatever laws we decide upon it are fine, since we "invented" the whole nonsense anyway.
There are "attractive nuisance" laws. Be careful what you wish for.
This is, of course, a bullshit reason.
That's why I said it was an "advertised" reason and not "the real" reason.
Why isn't there just the simple argument for limited term, non-transferable copyrights? The artists would be able to profit from their artistry for 10 years, and then we can all trade their music like crazy after that. The RIAA couldn't bilk the money from the artists because the artists couldn't give up their copyrights to the publishers, and instead the labels would serve their rightful place as marketers and distributors.
10 years is about right. (I work hard on a song, from a couple of months to even 2 years to get it just right.) Record it, sell copies of it. 10 years later the copyright expires and I stop collecting royalties on a song I wrote a decade earlier.
The two main problems with the current system are that (1) the labels control the musicians through indentured servitude by copyright transfer and (2) the labels control the music choices through narrow distribution channels.
Limited term, non-transferable copyright. It just makes sense.
The day you start charging me for thieves else stealing your stuff is the day I consider you no more than a thief yourself.
Nearly every store does this. Go into your local mall. Nearly every store has a planned loss on "shrinkage" (i.e., shoplifting) and factors that into their prices on the racks.
One of the advertised reasons for high CD prices is that they are to make up for all the pirated CD copies.