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User: Phil+Wilkins

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Comments · 556

  1. Re:Speedball 2 on Neglected Classic Games That Deserve Remakes? · · Score: 1

    Apparently the Bitmap Brother with the talent left during the development of Z. Which would explain its massive delay, and why nothing of any interest has emerged from them since.

    Or so I was told.

  2. Re:Test Drive on Classic Arcade To Atari 2600 Conversions Rated · · Score: 1

    Definately. Hard Drivin', and it's sequel Race Drivin' had one of the best force feedback wheels ever, pedals too. Was quite a shock to me, and felt quite unnatural, until I finally got behind the controls of a real car, later that year.

    None of the home conversions could ever come close (no, not even the gameboy one, chew on that thought for a while), because they didn't have the hardware.

  3. Re:It was probably buying Rare thad did him in... on Ed Fries Leaves Microsoft's Game Unit · · Score: 3, Interesting

    Rumour has it that Rare had already imploded before the purchase. Hence the Stampers urge to cash in. But then that's just a rumour, which I'm sure the next killer title from Rare will dispell.

  4. Re:A kinder, gentler Xbox Live? Nay, nay, I say! on Xbox 2 - Scaling Down Size, Evolving Live, Xenon-ize · · Score: 1

    Mmm, tasty grapes, want one?

  5. Re:Fair enough. on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    I'm not a chip designer, so I wouldn't pretend to know the reason for all the details. However, since VU0 can act as a coprocessor, making the core register sizes at least as large as the COP registers makes a lot of sense. The EE also has a set of parallel instructions that operate on full 128 bit registers. Treating them as 4x32, or 8x16 bit integers. So they have other uses.

  6. Re:64 to 128-bit? What crack are you smoking? on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    I have all three too, and three from the previous generation, it's kinda my job. The gap between the the current three is miniscule compared to the gap between generations, or the gap between the previous three.

    At no point did I say that the PS2 had the best graphics of the current three. Given that the other two had more than a years extra development time, it's not really surprising. However, anyone who thinks that the PS2 is *far inferior* is showing definite signs of fanboyism.

  7. Re:64 to 128-bit? What crack are you smoking? on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    The PS2 only looks marginally better than the PS1.

    I'd reccomend an optician.

  8. Re:First != Advantage on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    Time limited exclusives are the new thing. A fat wad of cash buys you the delay of the versions for other consoles. Both Sony and Microsoft do this (GTA and Splinter Cell are the big examples).

  9. Re:64 to 128-bit? What crack are you smoking? on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    No, not graphically, but in pretty much everything else. Market penetration, attach rate, size of catalogue, number of exclusives worth a damn, and of course, the important one, making fat loot.

  10. Re:No, try again, idiot. on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    The 4th core is the generic FPU which crunches 64-bit floats.

    Wrong, but thanks for playing. The FP unit in the EE is 32bit, non-IEEE. Also the primary core has 128 bit registers too, so you can move data from memory, to VU0 registers (which you can set up as a coprocessor).

    Bite my shiny metal devkit, n00b.

  11. Re:The answer is "No" on Next-Gen Console Rumors Summarized, Discussed · · Score: 2, Insightful

    I remember the Oddworld game was moved to the XBOX because the PS2 was too limiting on the artists.

    Actually it was because Microsoft paid for the exclusive.

  12. Re:First != Advantage on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    Indeed, positively perverse in the 3D area. Twice Sega took the path less chosen with its 3d hardware, twice it paid for it in blood.

  13. Re:Xbox2's big mistake... on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    More importantly it's a completely different processor that doesn't really have the horsepower for software emulation. So unless IBM is fabbing them an x86, bye bye back-comp.

  14. Re:64 to 128-bit? What crack are you smoking? on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    With 128 bit registers. ...and it's still wiping the floor with hardware released over a year later.

  15. Re:The answer is "No" on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    The PS2, though technically more powerful, has a nasty little RAM bottleneck that forces them to render at half screen, and interpoplate back up to full screen.

    Bullshit. Very very few PS2 titles do that, as most PS2 developers have worked out how to stream textures from main memory. The reason the DC looked so good was that it could do really good / proper antialiasing in hardware. Something none of the current gen do particularly well.

  16. Re:Why? on Next-Gen Console Rumors Summarized, Discussed · · Score: 1

    A bunch of infringers, shurely?

  17. Re:Why do you need all those consoles? on Best Way To Manage Growing Console Clutter? · · Score: 1

    Got bicycle, am fit, got wife, been outside, just came back from a long walk, now I intend to sit down for a bit, and rescue that goddamn princess again.

  18. Re:Two Part solution on Best Way To Manage Growing Console Clutter? · · Score: 1

    > The DOA games alone makes it worth owning.

    Yep, those jiggling titties get 'em every time.

  19. Re:Tufte is for Masses Byrne for Classes on David Byrne Subverts PowerPoint · · Score: 1

    ...but what about the asses of the masses in classes?

  20. Re:and R5 isn't the latest either. on Remail: IBM is Reinventing Email · · Score: 1

    Ha! It isn't when your organisation has only just updated to R5. Besides, when the improvements to the R5 mail interface consisted of adding a 'Reply with internet style history' option, I can't say I'm particularly excited about R6 or R6.5.

  21. Re:Miscrosoft's on 3-Button Mice - An Endangered Species? · · Score: 1

    The don of mice. Great for left and right handers.

  22. Re:yup that was notes 4.6 on Remail: IBM is Reinventing Email · · Score: 1

    The email interface for Notes 5 still sucks, just not as horrendously as the previous version.

    Still completely unintuitive, and very very easy to fuck up by pressing the wrong thing. I'm sure it's incredibly powerfull, but in the way Maya is, not in the way an email client should be.

  23. Re:And just what's wrong with that? on British Health System Looks at Linux · · Score: 1

    Remove the immigrant populations from those countries and recompute. I wonder what you'd get.

    A free trip to The Hague, and a 12 year sentence?

  24. Zip Drives on New Low Cost DVD Burners Hit The Streets · · Score: 1

    ...click click click click click click click...

  25. Re:But what about US interest in Japan's games? on Japanese Survey Shows Tricky Market For Western Games · · Score: 1

    Actually your level of stupidity is remarkably common.

    Unless you've been to Japan, stumbled into an import specialist, or done the tiniest amount of research, your not going to be aware of Japanese games other than the ones that have been translated into something other than Japanese.