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User: El_Muerte_TDS

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Comments · 1,435

  1. Re:Why buy the cow? on iTunes Sales 'Collapsing' · · Score: 1
    Where did you think the expression "Don't have a cow, man" came from?


    The Simpsons?
  2. killer nic vs onboard nics on 'Killer' Network Card Actually Reduces Latency · · Score: 1

    but no word on what the onboard nics were. And there didn't compare it with other nics either.
    So for what it's worth, the 'killer' nic is probably better than the most cheap ass realtek nic. A 3com 3c905 nic costs hardly costs $30 and performs way better than the average realtek stuff.

  3. I see dead people on Dead Musicians Signing Media Rights Petitions · · Score: 0

    ... and they're signing petitions

  4. Re:Sad, really... on Professor Comes Up With a Way to Divide by Zero · · Score: 1

    0*1 = 0
    0*(1+1) = 0*2 = 0
    therefor
    0*n = 0 with n any natural number

    Reductio ad absurdum

  5. Re:Umm... NaN? on Professor Comes Up With a Way to Divide by Zero · · Score: 1

    Not according to his definition (asuming # is the nullity symbol):

    c# = c*(0/0) = (100*0) / 0 = 0/0 = # (where c is any natural number)
    so c# == #

    Besides, wth is:

    #+1 = ?
    1^# = ?
    #*# = ?
    #/# = # * 1/# = ?

    is #+1 > # ?

    With infinity these are all defined. And therefor can be used. But so far I can see the nullity sumbol is nothing more than a shorthand for 0/0 he might as well use Ø (or even #), at least that character already exist in most character maps.

    Ofcourse you can simply say that it's a black hole like NULL (= undefined) but wasn't 0/0 already undefined?
    0/0 + 1 = undefined

    So the whole 0/0 issue hasn't been solved.

  6. Re:Umm... NaN? on Professor Comes Up With a Way to Divide by Zero · · Score: 5, Insightful

    Not really. NaN is: Not a Number.
    He proposes to define a new number that doesn't exist (or fit for that matter) in the current system.
    But still it's useless, or at least I think it is.

    100/0 != 10/0 != 1/0 != 0/0

    but he uses the same identifier for all of them, so that would mean:

    (100/0) / (1/0) = 1

    That goes against the principle of:

    infinity / (infinity - 1) != 1

  7. AdSense feature on Google's Silent Monopoly · · Score: 2, Informative

    In AdSense you can block ads from competitors. Every AdSense client uses it, well most of them anyway, so why wouldn't google use that feature either?

    More on this feature: Competitive Ad Filter

  8. Re:Alpha countdown on Will Wright on the Colbert Report · · Score: 1
    Ah... that means we now have the source of the quote
    It compiles! Ship it.

    It was clearly an EA exec.
  9. not authorized on my PC on Take-Two Signs In-Game Ad Deal · · Score: 4, Insightful

    So, I'm not going to buy it any of their games that contain in-game ads. And if they add it through a patch I'll demand my money back. Going to vote with my wallet.

  10. define 'crazy' on Cost of Game Development is 'Crazy' Says EA · · Score: 2, Interesting

    What are we talking about? $10m, $50m, $100m, $150m?
    According to Mark Rein Gears of War had a $10m pricetag.
    And what would be even more interesting was a breakdown of the costs. For example, is it less expensive to use original music or licensed music.

  11. virtual money on Taxing Virtual Gaming Assets · · Score: 5, Interesting

    If they want to tax virtual assets then they should also accept virtual money to be used for tax payments.

    Also, do players actually own the virtual assets? Because aas far as I can tell it's the game operator that actually owns them since they can always take those assets away from the player (for example by cancelling their account).

  12. Re:google knows what it's all about on Getting a Grip on Google Code · · Score: 4, Funny

    And actually good documentation is written in Latin, or Hieroglyphs, or Sanskrit.

  13. Re:progress and variation on The Importance of Game Length · · Score: 1

    (completely forget about this)
    Games should be compatible with short play sessions. People should be able to play for 30 minutes and then quit without losing their progress. Long play sessions are nice if you have the time, but not everybody has time.

  14. progress and variation on The Importance of Game Length · · Score: 0, Redundant

    Total game length is less important than progress and variation. If a game become repetative it's too long or there wasn't enough variation. Also game length shouldn't be enforced by lack of progress. If you can produce enough progress and variation the actual length should matter much.

    I would say that any game should aim for 40 hours of gameplay (in total) for the first time you play it on normal difficulty.

  15. Re:I'm lost on BitTorrent Partners with TV and Movie Companies · · Score: 3, Funny

    Yes, we do.

  16. car manufacturers on Is a Carbon Tax a Good Idea? · · Score: 1

    If part of an industry that is (very) close to the cause of pollution suggests to take certain actions that mostlikely will cost them money in the short run, then you know something is wrong.
    No sane man would shoot himself in the foot.

  17. Re:porting on More Bioware For Linux? · · Score: 1
    Network: ?

    BSD Sockets\WinSock
  18. cost of porting on More Bioware For Linux? · · Score: 0

    The cost of porting the exact same game to simply an other OS is not a lot. You don't have to recreate the game content, you only need to port part of the whole engine. Often a large chunk of the engine is OS independed. And with the Intel based Apple systems and the Mac OSX there can be a thin line between a Linux and Mac OSX port. The most important technical obstacle is 3rd middleware support.
    So when is it profitable to port? That's a simple calculation (Cost to port) - (Estimated profit per SKU for the "normal" version) * (Number of people interested). And for popular games like NWN I'm sure it's profitable to create a port to other systems.

  19. Well maybe on Web-Based Assistant Changes the Face of Dutch Politics · · Score: 1

    Just because people took the online tests (yes there was more than one) doesn't mean they would vote for that party. Besides, I took the test multiple times. I also trying out patterns (like yes;no;yes;no;...) just to screw with the statistics.

  20. someday ... on What's Wrong With the FOSS Community? · · Score: 4, Funny
    Someday Linux will be replaced, someday X will be replaced, someday GNOME will be replaced.

    Someday pigs will fly
    Someday hell will freeze over
    Someday bears will be catholic and popes will shit in the woods
    Someday poeple will stop using weasel words
  21. IRC on Best 2+ Player Video Games? · · Score: 4, Funny

    it's the best multiplayer notepad ever invented

  22. game regurgitation on Downloadable Game News For All Three Consoles · · Score: 1

    if they are going to do it, the least they can do is make it tasteable

  23. No, it's not on Is Computer Science Still Worth It? · · Score: 1

    and now more work for me

    oh wait.. damnit

  24. Re:LAM-P on Microsoft Partners With Zend · · Score: 1

    Or simply: Linux Apache Middleware (PHP, Perl, Python, Ruby, ...) PostgreSQL

  25. Re:Advantages? on HTML to be 'Incrementally Evolved' · · Score: 1

    One of the advantages is that you could use Xslt to convert an XHTML document in something else (like LaTeX, RTF, ...).