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User: irc.goatse.cx+troll

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  1. Nethack. on Mechanics That Changed Gameplay Forever · · Score: 4, Insightful

    Nethack is a good example of no save cheating(well, not built in anyways.)

    You can save and quit, but you can't save without quitting. When you load you can resume your savegame or delete. Outside of these two option, you can't do anything else. This way you arn't stuck playing continuously, but you also can't replay anything before your savegame. Either you're playing and 'live', or you're saved and taking a break.

    Of course as a result, the vast majority of the game never gets more than half way through it, but that just makes it worth replaying. Most games today are just stuck on rails trying to tell you a story. Theres no way to fail, only fail to do what they want you to do forcing you to try again. You are not playing the game, the game is playing you.

  2. Re:Message to Blizzard re: WoS: on World of Starcraft? Not So Much · · Score: 2, Interesting

    You know.. That would be a fun competition. 2v2/4v4 RTS where you play as everyone on your team. On one hand you'd be able to build concurrently, on the other that would fry your brain to micro that much.

  3. Re:Standard Waste of Our Tax $ on NSA To Datamine Social Networking Sites · · Score: 1

    Or wait until you do, then keep a record of it incase you ever speak out against the government to ruin your character, or blackmail you into compliance at a later date. Laws change. Public opinion changes. Good records are forever.

  4. Re:AJAX is the key on Google Launches Online Spreadsheet System · · Score: 1

    For the record, I use google services a lot, I just don't think "do no evil" has any weight when they don't even have to choose to be evil, all they have to do is keep the records. Eventually someone will abuse them, just by being there. Maybe under current management they're fine, maybe later that will change. Maybe later they'll be bought out by someone less moral. Eventually these guys have to retire and be replaced, and I have a feeling all of the records from the day google started keeping them will still be there for the next person to do what they wish with. It's scary, though arguably an acceptable risk. Anyone thats seen any "utopian future" type scifi knows all about how great goods like this end up being bad for the individual ona large enough timeline.

  5. Re:AJAX is the key on Google Launches Online Spreadsheet System · · Score: 1

    I'd agree, except it is linked to you personally.

    Every interaction with google is tied to your google cookie. Showing which accounts on which google service your google cookie was used for is real simple. Say you send an email telling the wrong senator what you think about him. You do this from your gmail, so he abuses his connections. All your email is an easy thing to get from googles database(a commercial database, something the USPATRIOT act allows the govt to accesss). Why stop there though? check what google cookies were used to login to your account, now you have all of your search terms you've ever searched for and when you searched for them. Pretty powerful stuff if someone wanted to smear your name if you've ever researched anything shady/socially unacceptable. No point stopping there either though, as that same google cookie will show you everywhere you've looked at in google maps. Thats likely going to give your location, maybe the location of some friends. Thats just abusing 3 of googles services. Theres plenty more services out there that can be mined.

    Google is the good guy against Microsoft the way Microsoft was the good guy against IBM.

  6. Re:AJAX is the key on Google Launches Online Spreadsheet System · · Score: 1, Interesting

    Meh. The only thing 'AJAX' gave us that DHTML didn't have is using xmlrpcrequest so that IE doesn't make an annoying click every time you reload the iframe.

  7. Re:Innovative games??? on Redemption Still Possible For Sony? · · Score: 1

    Thats my point though. Doom3 tried to be too similar to the previous versions, but it doesnt work on such updated technology. Doom2 didn't have any other way to scare you than either zerg rushing you with monsters, or spawning people behind you. Nobody in their right mind would fill a doom3 room up with monsters due to the resources needed, so they were stuck with the spawning behind.

    I stopped playing about (what I'd assume) is a third way through because it just got so repetitive. I know thats part of the genre, but compare it to a game like HL1 or Q1 and I'd rather replay either of those any day.

  8. Re:Innovative games??? on Redemption Still Possible For Sony? · · Score: 0
    Not really fair - everyone does it - a hit game has to have a sequel. If that sells well, yada yada. We're on Quake 4, Doom 3, but I never hear anyone complaining about id.


    Well I'll be the first then. I love ID, they make great stuff and are ran the way I'd like a company to be ran, but their latest games have been nothing but disapointing. Doom3 tried to use doom1/2 style tactics(Boo! theres a guy behind you in that closet you just checked!), but they fail horribly when mixed with trying to look/feel realistic. Either give me a cartoon, or give me the realism of knowing what I just checked 3 seconds ago isn't going to lead to my demise.

    Quake4 I havn't even botherd picking up because its just generic scifi on the doom3 engine. Hey guys, already did that, was called doom 3. THe Q2 story really had nothing behind it, I'd have much rather seen a sequel to Q1 story wise. The engines much better suited for it, what with all the shadows/dark gameplay.

    For the record, QW is still my favorite online game. I think most of the problem with modern gameplay is everybody(id included) focuses on a new gimick and leads to bad gameplay. QW didn't have a "new gimmick", it was all new and experimental, and ended up being great. Thats not to say there arn't "gimmicks" that made qw great, but none of them were intentional-- Rocket Jumping/Wall Strafing/Bunnyhopping/Trimping/etc, all lead to what made QW great.
  9. Re:Of course. on DirectX 10 Only On Vista · · Score: 1

    Fedora is a hat in english. Ubuntu is not a hat in english.
    Ubuntu is humanity/humanness in zulu. Fedora is not humanity/humanness in zulu.

  10. Re:One of the best morrowind mods was like this on The Oblivion Bookbinding Mod · · Score: 2, Informative
    This however does raise a question, what could be done with a game that is fully open and modders do not have to spend the first few months trying to decipher cryptic files?


    Capture The Flag.
    Team Fortress
    Rocket Arena

    To name a few of the more notable things that happened. Yes, like usual I'm refering to quake, which embraced and really founded the modding revolution you hint about. Really, its not even that uncommon in major FPS titles now, not sure why the other genres havn't caught up.
  11. Re:How does it sort the posers from the gurus? on Illumio to Launch Social Network Advice Software · · Score: 2, Insightful

    The problem is they'll more likely rate based on appearence than content. If you can appear smart(like the idiot from marketing whos good with users) then people will take your word for it rather than the guy who actually knows the right answer but has no people skills and doesnt "pad" the answer with fluff to sound more knowledgeable.

  12. Re:40 ppl on Why There Are No Hit Indie Games · · Score: 2, Insightful
    but with a good idea and a camera anyone can easily make a film; a game takes a lot of specialised knowledge of all sorts of areas which the average person just couldn't do.


    Thats where modding comes in. Some of the biggest and most popular games out there were created as mods with teams of under 10 people, sometimes as few as 1 or 2.

    3wave CTF, Team Fortress, Counter-Strike, etc.

    The problem is most consoles just arnt accessible to third party developers-- It doesn't matter how capable they are, if they can't produce media that will play on the masses consoles, they can't compete. The only exception to this was the dreamcast which was so easy to write for there was an unofficial port of quake1 to it. Once you have a good open engine on it like quake, you can do whatever you want pretty rapidly.
  13. Re:Ahead of the US? on Pakistan Plans Mobile WiMax Network Rollout · · Score: 1

    Thats why theres 4chan.

  14. Re:vmware on Advice for Linux on a Laptop? · · Score: 3, Interesting

    You'd be even better off virtualizing it with something like CoLinux. Just boot the linux kernel inside windows and either run a vnc server in it to vnc to, or run an X server on windows and remote X to it from inside. Much speedier(and I assume less battery) than vmware.

  15. Re:Free clues? on Gamers Don't Care About In-Game Ads · · Score: 1

    I got pizza and a $100 best buy gift certificate for telling someone why their product sucks. Considering I'd probably have bitched about the product either way, I'd say I came out ahead.

  16. Re:Whaaa? on Kororaa Accused of Violating GPL · · Score: 1

    So you cant include it out of the box, but what about forcing the user to implcitly enable it? Still shipping it then, so I'd say still a violation.. But what about shipping a script to download/install? What about extracting the drivers out of a prime number?

  17. Re:Who can afford a set-top PC? on Indie Game Devs Should Give Up · · Score: 1

    I just find it hard to believe he was refering to console dev, considering theres really never been any indy market there. Granted for a while you had the dreamcast which would run off the shelf burned cdroms, but that wasnt until it was already pretty much dead. Before that you had the PSX, saturn, and N64. First two needed chips to run indy games(if any existed), third never did. Before that, SNES/Gen which required expensive hardware to write to.

    Meanwhile anybody can write a game on pc and be no worse off than a big name devel.

    Also, the person who said this was Warren Spector, the man behind Ultima, Theif, Wing Commander, Deus Ex, etc. All PC games(though some with console ports).

    I'll admit I didnt RTFA so maybe I missed a lot of context, but the quote as it was represented makes me think he was talking PC, not console.

  18. Re:Lockout chip business model on Indie Game Devs Should Give Up · · Score: 1

    "PC: Typically used with a screen too small to fit four players."

    Or you could use the magic of the internet to only show one screen per person. Theres also plenty of types of games where you don't need to splitscreen to have >1 person, like fighting games, party games(You Dont Know Jack is fun for the whole family), bomberman-style games, or any other number of innovative ideas.

  19. Re:Bittorrent on SUSE 10.1 Released · · Score: 1

    Except that all thousand of them are now taking up bandwidth from the few people that actually have the file. It might be fine and dandy in theory, but in practice they'll just steal bw from the seeds and the few pieces you'll get from them won't make up for it.

  20. Why do we need a 'winner'? on Slashdot CSS Redesign Contest Update · · Score: 4, Insightful

    It's css, if the slashdot site is made properly you could just include alternative css files for all of these themes and let the users choose.
    If most of this is hardcoded(I havn't checked), then the upgrade for web standards was pointless and whoever did it missed the point.

  21. Re:Bittorrent on SUSE 10.1 Released · · Score: 2, Informative

    The order is specified by the client, its not random but its not sequential.

    Granted, I'd rather not have a sudden influx of 1000 peers, as thats 1000 more full copies that need to go around and will hurt your dl speed more than it will help.

  22. Re: Blank? Why not 9.4GB of /dev/urandom? :) on MPAA training Dogs to Sniff Out DVDs · · Score: 2

    Because this is the MPAA and FedEx, not Customs?

  23. Foobar on Managing a Huge Music Collection? · · Score: 1

    Foobar2000 with all of my mp3s in one playlist.

    E:\mp3s\artist - album - year\tracknum. title.mp3 preferably, but anything that would fly on a scene site is good enough.

    Make sure its all tagged properly and get a good format string and you're good to go.

  24. Re:Access from outside US, Digg and Slashdot, boom on ABC Launches Full Episode Streaming · · Score: 1
    This was on Digg. Looks like the smart crowd digg these days, not using quaint totalitarian dictatorship to see what stories get in. Slashdot will fall to the story voting model, oh, and it will be so funny when it does.


    Yep, story voting killed slashdot. Rusty must be proud with Kuro5hin reigning king. Wait, no.. Didn't quiet happen that way, and digg is no different.

    You know what else was on digg? A bunch of really badly written unimportant crap people rush to post so they can become popular. Slashdot fails similarly, but that doesn't excuse digg.

  25. Re:Proposal on Shuttle To Fly Without Safety Revisions · · Score: 1

    I was going to reference how similar that would be to the Reavers in firefly, but then I remembered the reavers used humans.