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User: Kajakske

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  1. They aren't the only one ... on Is it Just Me, Or Is Our Mainframe Missing? · · Score: 1

    Here we have a state of the art server room, with security and all ...

    Guess where our servers are standing now ? Right there in the storage room, no keys on the door ... The server rack isn't even closed.

    At least they close the front door at night.

  2. This might come in at the right time on MS Must Ship Java With Windows Within 120 Days · · Score: 1

    Sun needs it.
    According to this article they wrote down there highest loss (partly due to exeptional costs, but hey, still a loss).

  3. Re:Glass Mouse Mat??? on Hardware Block · · Score: -1, Offtopic

    What has windoze got to do with this ? If something on linux doesn't work I also slam my mouse :p
    Well, actually not ... Usually I just start kicking a pillow, I once used the wall, but did that only once ...

  4. Re:what legal reasons? on X-Box Private Key Challenge Ended · · Score: 1

    In the case of big companies like microsoft, it doesn't even really matter if it is legal or not.

    Case:
    It's legal, but on the edge (as I think this is)
    Microsoft sues them with the best loyers
    These projects haven't got a big firm to support them in legal battles
    The project goes down because of cinancial reasons, not because it was illegal.

  5. Video games and education on 2003 Edge.org World Question · · Score: 5, Interesting
    Video games compel kids to spend dozens of hours a week exploring virtual worlds and learning their rules. Barring a massive overhaul of our school system, Nintendo and PlayStation will continue to be the most successful at captivating young minds.
    Hehe, that sounds harsh.
    But he got a point there. However, his point in the article points that video games go at the expense of eductation, where I think they just replcae part of it. People learn at young age to work with PCs and new technology, which is also eductaion IMHO.
  6. Re:The goal problem on High-Tech Foosball Mod Project · · Score: 1

    I just got a better idea ...

    Why doesn't he just use a sensor in the ball, then marks off the playing field and make some software to detect when and where the ball leaves the playing area. This would also allow four OUT detection, % of ball possion (you'd have to mark the players too, then see where the ball is the most) ....

    Countless possibilities !

  7. The goal problem on High-Tech Foosball Mod Project · · Score: 4, Interesting

    Well, he doesn't detect goals for 100%, right ?
    Couldn't he combine the two systems ?

    Like, detect when the ball hits the back plate + when it goes thhrough the vending machine censor. That way, if the ball just rolls in, the vending machine sensor will detect it, when it bounces the plate will detect it, and when they do bot (bounce but roll in anyway) they'll both detect it ...

    It might get him over the $50 when adding extra sensors ofcourse ...

  8. Re:Spinning on High-Tech Foosball Mod Project · · Score: 1

    Well, can you imagine a real life football (soccer, whatever) player spin 2 or 3 times ? I can't ...
    So I'd vote against spinning. It do think 180 spin (so just to the point where the feet are on top) are possible (also in real life :p).

    Bt as you said, rules are different everywhere you go ...

  9. MailWasher on The Spam Problem: Moving Beyond RBLs · · Score: 1

    I have an interesting program i use to check my mail with before my client downloads it.

    It's called MailWasher (probably locatable on tucows or something).
    It downloads a list of messages and depending on your configuration (now comes example of mine) the program has it's own blacklist (flags those mails as blacklisted), uses the SpamCop blacklist (to flag them as Blacklist by SpamCop) and has some rules flagging messages as spam and possible spam. Then, depending on your config again, those messages are either tagged as Bounce, Delete or Friend ... Obviously, friends e-mails are left alone, even if they are tagged as spam (als has internal friends list).

    This works very well. It only tagged 1 friend of mine once as Listed by SpamCop, and that probably was justified :ppp

  10. Re:Privacy on Finns To Use Cell Phones To Monitor Traffic Jams · · Score: 1

    I believe, technically, a cell phone receiver can get more data than just wheter it is connected or not.

    The phones transmit a wave at a certain power, which decreases over distance ...
    And combining 3 or more receivers, one can calculate where a phone is, around 1m exact.
    Ofcourse this would mean some adjustments to the receivers (as far as I know, the don't yet check signal power) + some geographical location of the receivers on a map ...

    Oh well ...

  11. Re:Privacy on Finns To Use Cell Phones To Monitor Traffic Jams · · Score: 1

    Even better ...

    A bus with 80 cell phones on it going at 70 kmh :-)
    Then make that a school trip with 10 of those buses and that SHOULD influence the system.

    But now I'm just trying to find ways to flaw the system. This normally wouldn't happen :p

  12. Re:multiple cell phones - traffic jam? on Finns To Use Cell Phones To Monitor Traffic Jams · · Score: 1

    You know what would be funny in that case ?

    2 cars collide, but are able to get to the side (Let's say 6 cell phones with speed 0) ...
    Then cops come (2 with speed 0), towing trucks (2 also) ... That's about 10 just standing there ... That will influence the data ... :p

  13. Privacy on Finns To Use Cell Phones To Monitor Traffic Jams · · Score: 4, Insightful

    This is all very interesting, but as stated before, there is a privacy risk involved with this. Not only can you actually track where a user goes, you can also track who he is with.

    Another point is, who knows how many cell phones are in 1 car ? If you have several cars with 4 people in it, all having there cell phone turned on, then it might look like a traffic jam, or at least very condensed traffic, but it might not be the case.
    Or the opposite. If they take an average of 2 phones per car, and it's work time and there are like only people with 1 person in the car, it might look like fluid traffic where there is a jam.

  14. Re:I use the net for.... on New Study on Americans' Expectations of the Net · · Score: 1

    Uh euh ...

    SPAM is also easily dealt with on the client side.
    The fact that it uses up bandwith remains ofcourse, but the same goes for popups, banner ads, ...

  15. Re:IP/H20 on H2O/IP · · Score: 2

    Well, but still ... The TCP remains used ...

    So wouldn't that be TCP/IP/H2O ?

  16. Expectations Real thing on New Study on Americans' Expectations of the Net · · Score: 3, Insightful

    In my surrounding, I noticed most people that are not used with using a PC and the interent expect alot from the net, but when they actually use it, they get somewhat demotivated. This biggest problem for non techies is actually finding what you are looking for.

    Personally I think this is a matter of habit. if you use alot of searchengines to get to the stuff you want, then you get to know how they work and thus will be able to use them much better.

  17. Re:Great... on H2O/IP · · Score: 1

    Hmmm, actually ...

    Would the water taste like apple when you first send a picture of an apple accross it ?
    Or like chips ? Or candy ! ...

    The possibilities !!! :)

  18. Interesting as technology on H2O/IP · · Score: 2, Insightful

    This seems interesting as a technology on itself. Like for scientific purposes.

    But as a Real Life application ?
    Why would we need such new and complicated technologies if the current ones just work fine ?
    I agree, new technologies might be faster and/ord better in the future, so it's defenetly worth looking into it some more.

  19. Re:EQ isn't too good on EverQuest: What You Really Get From an Online Game · · Score: 1

    Ultima Online was the best MMORPG ever ... But, it's just not what it used to be, and I don't have any time left to play it ...

    I liked the '2D birdview' ... Not the '3D bird view' ...

  20. Re:Our list on Return of the Independent Game Developer? · · Score: 1

    All those problems just come to one thing, and for independants, that's a BIG problem: Money.

    Money buys you artist ...
    Money provides you with (extra) programmers if needed
    Money buys you SDK's
    And well, investments kinda speak for themselves :)

    And the problem is, when lots of money is involved, the independancy is lost for 90% of the cases.

  21. Re:Its not that easy... on Return of the Independent Game Developer? · · Score: 2, Insightful

    I think the bggest problem in this is that people usually have a day job where they work for a company NOT supporting the open source community. To still develop after your ours for the community gets hard.

    I sometimes do it, but when you get home around 7 PM and leave the hous around 8 AM, then there isn't much time left. That is if you have a real life :p

  22. Re:How big is the target marked? on SGI launches R16000 · · Score: 1

    At least it's another competition to other brands. Maybe not interesting, but hey, it's a nice try :)

  23. Re:Mobile web developers on Dual Screen/Display Laptop · · Score: 1

    Hmmm, yeah ... He was ...

    And me like: "Hey, why don't you increase that resolution ?"
    "Hmm, how do I do that ?"
    "Let me do it ..."
    *Opens display properties*
    *Notices that 640 is the actual maximum*
    "Euh, I think you need to upgrade" :-)

  24. Re:Mobile web developers on Dual Screen/Display Laptop · · Score: 2

    Sure, ... But you have to set a minimum, which in my case is 800x600 (99% of the internet users are either on it or above it :p).
    You just can't get any content on 640x480. It still worked on his PC, no doubt, but he saw like only the menu + very little content, for more he had to scroll down enourmously.

    But yeah, bigger resulotions will just show more without scrolling, I will never make sites fixed on 800px width (unless the client wants it :p).

  25. Re:Why laptop? on Dual Screen/Display Laptop · · Score: 1

    Yeah, but the space you gain (screen twice the size) is kinda lost with the keybourd you loose ... You'd either have to display one on the screen (loosing screen space) or carry an external one around (yeah, well, ... Extra space in the pocket/bag) ...