The way I understand the game save issue is that if you were able to get Update 1 you can successfully write save games to SD; however, you will not be able to write from SD back to system memory unless you received update 2. I saw this in my troubleshooting when I performed a system format and couldn't recover my saves so I lost 1.5 hours in Zelda which took me 36 minutes to get back. The rep assured me that I would be able to successfully move the saves to the new system.
As for overnighting I also took that option, except the order is showing up as back ordered. Oh well.
There will likely be new drivers for the HDD that will allow you to view the whole thing. That was developed for the original PS2 Linux. As for the DVD-ROM lock down, that was due to how the PS2 authenticated disks to be readable. Using a modchip this made any disk look like an original enabled full usage of the disk drive. An external USB optical drive was also an option.
Would you care to reference somewhere that states you can't access the graphics with PS2 Linux? It seemed to run OpenGL just fine to me. By default you didn't have direct access to the graphics hardware, but you weren't forced to just use a frame buffer like you currently are with the PS3; however, I'm sure Nvidia with fix that.
This is what I'm personally hoping for. The current Xbox Media Center is great; however, you can't play HD content on it, though it does a nice job of up converting to 720p so I've heard. But having an official way to run Linux on the PS3 would allow an easily released PS3 Media Center which should be able to handle HD content without issue. Adding a port of MythTV for live TV stream would also be nice.
Walmart took preorders on their website this morning and it sold out in 15 minutes. That's with the $600 of a console, extra remote and nunchuck, Wii points card, and four games with tax and shipping.
Because I hate listening to your Howard Stern while on my drive to work because your transmitter is illegally overpowering mine while I'm trying to listen to my MP3 player. This is the whole purpose of FCC licensing to prevent this type of thing from happening.
And why is that a bad thing? Gametap hired several emulator developers and are using their work to play Genesis, Gamegear/SMS, Neogeo and Arcade games through their service.
When Nintendo first announced the Virtual Console for the Wii I had starry eyed dreams of them having a subscription model which would allow access to their entire back catalog for $5/month. Sadly it will cost that for a single game on the Virtual Console. With Gametap's recent 1/2 promotion getting a year of access for $60 was well worth the cost.
It's true that I wouldn't get to keep any of the games after my subscription is up; however, simply playing through a game a month and I come out ahead. Think of this like Gamefly which is a rental service only it's over the Internet so no sending games back and forth. Only I can play older games that would not be rental otherwise. Sadly Nintendo hasn't signed with Gametap but their service is legitimizing emulation.
It might have been Code Red rather than blaster, but wasn't there a Perl script that was placed on a webserver that would be triggered by a Code Red/Blaster attacked and then it would perform the patch only on the machine it was attacked by? This was year ago though, and my mind is fuzzy so who knows.
Gametap is run by the Turner companies and they have a lot of money to throw around. If you really wanted to play Uru Live the current special that is good until Sunday is the way to go. You'll pay $60 for the year which would have brought you 4 months of gameplay from the Ubisoft/Cyan price point. It's true that the game might not launch until December but that's still 10 months of play and you get access to all of the other Gametap titles which has a decent, not awesome, but decent selection of Adventure games.
Telltale Games (the developer) is releasing each chapter on either site 2 weeks after it launches on Gametap. They are charging $8 per episode or you can buy the complete season (all 6 episodes) for $35 and download them as they are released and then you can pay just s/h for a CD of all of them together after episode 6 is released.
Uru is currently on Gametap, and the online portion is being released "by the holidays". A way to access Uru Live without Gametap will also be released, but it will likely be cheaper to sign up for the $5/month plan Gametap is currently offering, as I don't see Uru Live standalone being any cheaper.
Gametap just launched service in Canada today. I'm sure they are still working on licensing deals for many of the games. People in Europe have been successful in using a US proxy to sign up and even correct billing to a Europe address. After you are signed up you can use the software without a proxy.
Yes, because a Teen rating is "suitable for ages 13+" and you know how the maturity ratings of children change so rapidly in a year. This is just like letting a 12 year old in to see a PG-13 movie.
Steam has an offline mode it falls back to if you do not have an internet connection. You must successfully connect to the server once to validate what you have access to. Unplug your enternet cable or disable your network adapter and see what happens.
I really hope Nintendo isn't using that system since $0.10 is equal to 12 yen. If that's the case I hope I'll be able to use imported point card and save a lot of money.
If you right click a game in Steam and select properties you can uncheck the box that says "Keep this game up to date". Unchecking the box stops Steam from automatically patching the game.
The whole calling home thing is the copy protection to make sure that you are validated to play the game. At least this way you don't have to put up with CD checks like Starforce that can mess up your system. The only issue with this method of distribution is the whole selling of used games. With a CD check you can just sell the whole disk to someone and they can go play. With Steam you have to pay Valve a small fee to transfer the license to another account. With Half-Life 2 this was $10. With many games being sold on Steam for $20 this kills the resell because you'd only make $10 or the buy can give all of the $20 directly to Valve and not have to deal with you.
Thank you for all the articles from 2004. Though there was the one from January 2005. Yes SP2 did break some programs. But again it's been over 2 years and those programs should be modified to work with SP2.
I also like how you throw around fanboi with Debian's cock still in your mouth. Please run a copy of Linux from 2002, and only install the vendor released patches for that version without updating to a new version. How long will your box be free from critical security flaws? How often does updating one thing in a Linux environment start causing problems with other things? I've personnally seen it several time which caused service outages for things like email and web serving.
Like I said, get over it. And while you're at it, get out of the way. Like one of the reviewers says, "Unfortunately, Windows remains a quite dangerous system to connect to the Internet, and users are still very much on their own in terms of security solutions."
Exactly, because Linux is so user friendly for Jimmy Bob and his brother Joe to use and keep secure themselves. The only truely secure computer is one that is turned off. Giving a computer a network connection, keyboard, removable media, or mountable usb devices opens up possible security breaching avenues.
It doesn't support Starforce, but I refuse to install any of those games on my PC anyways. They offer a free trial so you can make sure the games you want to play are supported as well.
Maybe it was better in the days of the Apple II, or you're just a very strange person but I cannot stand playing Montezuma's Revenge after visting Mexico. But I guess that could just be me.
The way I understand the game save issue is that if you were able to get Update 1 you can successfully write save games to SD; however, you will not be able to write from SD back to system memory unless you received update 2. I saw this in my troubleshooting when I performed a system format and couldn't recover my saves so I lost 1.5 hours in Zelda which took me 36 minutes to get back. The rep assured me that I would be able to successfully move the saves to the new system.
As for overnighting I also took that option, except the order is showing up as back ordered. Oh well.
There will likely be new drivers for the HDD that will allow you to view the whole thing. That was developed for the original PS2 Linux. As for the DVD-ROM lock down, that was due to how the PS2 authenticated disks to be readable. Using a modchip this made any disk look like an original enabled full usage of the disk drive. An external USB optical drive was also an option.
Would you care to reference somewhere that states you can't access the graphics with PS2 Linux? It seemed to run OpenGL just fine to me. By default you didn't have direct access to the graphics hardware, but you weren't forced to just use a frame buffer like you currently are with the PS3; however, I'm sure Nvidia with fix that.
This is what I'm personally hoping for. The current Xbox Media Center is great; however, you can't play HD content on it, though it does a nice job of up converting to 720p so I've heard. But having an official way to run Linux on the PS3 would allow an easily released PS3 Media Center which should be able to handle HD content without issue. Adding a port of MythTV for live TV stream would also be nice.
Walmart took preorders on their website this morning and it sold out in 15 minutes. That's with the $600 of a console, extra remote and nunchuck, Wii points card, and four games with tax and shipping.
Because I hate listening to your Howard Stern while on my drive to work because your transmitter is illegally overpowering mine while I'm trying to listen to my MP3 player. This is the whole purpose of FCC licensing to prevent this type of thing from happening.
And why is that a bad thing? Gametap hired several emulator developers and are using their work to play Genesis, Gamegear/SMS, Neogeo and Arcade games through their service.
When Nintendo first announced the Virtual Console for the Wii I had starry eyed dreams of them having a subscription model which would allow access to their entire back catalog for $5/month. Sadly it will cost that for a single game on the Virtual Console. With Gametap's recent 1/2 promotion getting a year of access for $60 was well worth the cost.
It's true that I wouldn't get to keep any of the games after my subscription is up; however, simply playing through a game a month and I come out ahead. Think of this like Gamefly which is a rental service only it's over the Internet so no sending games back and forth. Only I can play older games that would not be rental otherwise. Sadly Nintendo hasn't signed with Gametap but their service is legitimizing emulation.
Adblock works just fine. It's even in the list of recommended extensions: https://addons.mozilla.org/firefox/1865/.
I prefer to have it the old way. However, I rarely use the close button anyways. Mouse gestures FTW.
It might have been Code Red rather than blaster, but wasn't there a Perl script that was placed on a webserver that would be triggered by a Code Red/Blaster attacked and then it would perform the patch only on the machine it was attacked by? This was year ago though, and my mind is fuzzy so who knows.
They did with both Hotmail.com and Hotmail.co.uk.
Microsoft ignores a redirect for microsoft.com in the host file. Try setting it to localhost on a XP machine and see what happens.
But do they take American Express? Oh wait... let's see there is Costco, and... umm...
Gametap is run by the Turner companies and they have a lot of money to throw around. If you really wanted to play Uru Live the current special that is good until Sunday is the way to go. You'll pay $60 for the year which would have brought you 4 months of gameplay from the Ubisoft/Cyan price point. It's true that the game might not launch until December but that's still 10 months of play and you get access to all of the other Gametap titles which has a decent, not awesome, but decent selection of Adventure games.
Telltale Games (the developer) is releasing each chapter on either site 2 weeks after it launches on Gametap. They are charging $8 per episode or you can buy the complete season (all 6 episodes) for $35 and download them as they are released and then you can pay just s/h for a CD of all of them together after episode 6 is released.
Uru is currently on Gametap, and the online portion is being released "by the holidays". A way to access Uru Live without Gametap will also be released, but it will likely be cheaper to sign up for the $5/month plan Gametap is currently offering, as I don't see Uru Live standalone being any cheaper.
Gametap just launched service in Canada today. I'm sure they are still working on licensing deals for many of the games. People in Europe have been successful in using a US proxy to sign up and even correct billing to a Europe address. After you are signed up you can use the software without a proxy.
Yes, because a Teen rating is "suitable for ages 13+" and you know how the maturity ratings of children change so rapidly in a year. This is just like letting a 12 year old in to see a PG-13 movie.
Steam has an offline mode it falls back to if you do not have an internet connection. You must successfully connect to the server once to validate what you have access to. Unplug your enternet cable or disable your network adapter and see what happens.
I really hope Nintendo isn't using that system since $0.10 is equal to 12 yen. If that's the case I hope I'll be able to use imported point card and save a lot of money.
If you right click a game in Steam and select properties you can uncheck the box that says "Keep this game up to date". Unchecking the box stops Steam from automatically patching the game.
The whole calling home thing is the copy protection to make sure that you are validated to play the game. At least this way you don't have to put up with CD checks like Starforce that can mess up your system. The only issue with this method of distribution is the whole selling of used games. With a CD check you can just sell the whole disk to someone and they can go play. With Steam you have to pay Valve a small fee to transfer the license to another account. With Half-Life 2 this was $10. With many games being sold on Steam for $20 this kills the resell because you'd only make $10 or the buy can give all of the $20 directly to Valve and not have to deal with you.
Microsoft locking down "non-genuine" versions of Vista to only allow web browsing doesn't sound so bad now.
I also like how you throw around fanboi with Debian's cock still in your mouth. Please run a copy of Linux from 2002, and only install the vendor released patches for that version without updating to a new version. How long will your box be free from critical security flaws? How often does updating one thing in a Linux environment start causing problems with other things? I've personnally seen it several time which caused service outages for things like email and web serving.
Exactly, because Linux is so user friendly for Jimmy Bob and his brother Joe to use and keep secure themselves. The only truely secure computer is one that is turned off. Giving a computer a network connection, keyboard, removable media, or mountable usb devices opens up possible security breaching avenues.I used to use NoCD cracks all of the time, but I've started using Game Jackal. http://www.gamejackal.com/home.asp/
It doesn't support Starforce, but I refuse to install any of those games on my PC anyways. They offer a free trial so you can make sure the games you want to play are supported as well.
Maybe it was better in the days of the Apple II, or you're just a very strange person but I cannot stand playing Montezuma's Revenge after visting Mexico. But I guess that could just be me.