Each 360 game has achievements which you complete by doing things in a game, (beating the game, kill a boss, doing this side quest, etc). Some of them are hard, some are easy. By completing an achievement you get points added to your gamer score which show are l33t you are. The achievement system is a good way to get people to keep playing games and unlocking things they normally won't bother with a 2nd or 3rd play through. But the whole gamer score thing is really just an e-penis.
But how is that still more efficient that just popping up the new window? My speed complaint was due to the delay of the rotating animation. Playing it too fast could be a possible cause of motion sickness or at least headaches.
That would end up being even less efficient. Sure you get the cool looking eye candy, but I know it will get old the hundreth time you need to switch apps. I'm sure the flipping of the 3d cube takes longer than the a different window just being drawn on the screen.
Dual 15" displays where the screens would fold out of the notebook should be able to keep the same overall size, but make it thicker because of the additional screen. And nobody says you need to get one, when dual screen notebooks come out I'd be very surprised that they would stop making single display notebooks. So for each their own.
I also originally thought and had my hopes dashed that it would be a laptop with a second screen that folds out. At work we have LCDs attached to very desk that you plug into, and I also have an additional LCD at home. However, at a customer's site it's always painful to be stuck on the single laptop screen and having to keep flipping between windows. Come on, I know some laptop maker can get it right and lead the market into offering dual displays which will takeoff when people use them.
The products will ship on Tuesday; however, most retailers won't get the package until Wednesday. The Wii is a Sunday launch though, so the stores will have stock ready to be placed before hand since you don't get normal Fedex shipments on Sunday.
*Sigh* -- At least I finally took the time to change the default posting method.
It's the same thing that happens with all MMORPGs when they are first released. There is the whole ahh.. new and shiny factor for the games where they can be seen as doing no wrong. I was excited by WoW when it was first coming out until the open beta preview. This exposed the null combat system and all of the bugs everyone lived with for the first few months of the game. This was the primary reason I didn't the game when it first came out. Blizzard saw all the issues like the loot lag and such in the open beta, yet they did nothing first it in the release version.
I was previously an addict of Final Fantasy XI which had a rigid, but very technical combat system and included a great overall story that was marred by the need to group with at least 5 other people of certain jobs (classes/professions) to be able to get the next chunk of story. My friends followed the whole shiny factor to WoW leaving me to fend for myself. This was when I really saw the light of what MMORPGs truely were.
Thankfully I went to Guild Wars where the new chapters seem to be giving me a nice month or two of content to enjoy every six months. This works out to $100/yr retail and doesn't suck hours of my life. It also contains content for groups of people to PVP and partake in massive challenges if they desire. But I have found it's easy to just stop playing for a few weeks to let you handle your real life or play a different new game that you wanted to try.
It's the same thing that happens with all MMORPGs when they are first released. There is the whole ahh.. new and shiny factor for the games where they can be seen as doing no wrong. I was excited by WoW when it was first coming out until the open beta preview. This exposed the null combat system and all of the bugs everyone lived with for the first few months of the game. This was the primary reason I didn't the game when it first came out. Blizzard saw all the issues like the loot lag and such in the open beta, yet they did nothing first it in the release version.
I was previously an addict of Final Fantasy XI which had a rigid, but very technical combat system and included a great overall story that was marred by the need to group with at least 5 other people of certain jobs (classes/professions) to be able to get the next chunk of story. My friends followed the whole shiny factor to WoW leaving me to fend for myself. This was when I really saw the light of what MMORPGs truely were.
Thankfully I went to Guild Wars where the new chapters seem to be giving me a nice month or two of content to enjoy every six months. This works out to $100/yr retail and doesn't suck hours of my life. It also contains content for groups of people to PVP and partake in massive challenges if they desire. But I have found it's easy to just stop playing for a few weeks to let you handle your real life or play a different new game that you wanted to try.
Welcome to the world of Japanese RPGs and most MMORPGs. At least most of the Japanese RPGs will have a good story to go along with the repetitive button pressing. I'm sure I will get replies whining about how WoW has a story and everything, but the other issue with MMORPGs is that you have to deal with the armpit of humanity. Where in real life I can just stay away from McDonalds and the like and avoid these people all together, in the game they are sitting there spamming zones with their useless chatter. It also doesn't help that a large number of the people range from 10-15 and think they are the smartest person in the world and everyone needs and wants to hear their worthless bantering. Though I guess in MMORPGs you can kill their character without the consequences of real life, but that's barely makes up dealing with these people in the first place.
Yes and no. The PS2 was advertised as "The Third Place" in Europe; however, it was meant to be between reality and fantasy. So a physical way for you to interact with fantasy but was not truely either. The article is talking about the third home being where you spend your time: home, work, MMO. However, this doesn't quite work out since the majority of of the people in the MMOs are sitting in the dark of their first homes which are owned by their mom's. But whatever.
Except that the PS3 will be using Blu-Ray disks as the standard media for games. The Xbox 360 will only use the HDDVD drive to play movies and games will still be stuck with the 9GB disks.
So unless you are planning on getting any HDDVD movies I'd definately get the 360 with the standard drive.
The HDDVD drive is going to be for movies only. Microsoft letting games go HDDVD only will only segment there market even more as there is already the huge split of people with harddrives and those without. The solution? Just use the HD to save data and don't worry about coding for extra speed using cacheing or anything. Also the DVD allow for ~9GB which is still too small for the supposed next gen HD games.
My example of software causing a crash was also due to drivers. The software was doing something unexpected that was causing the kernel mode 3d drivers to lockup. The older stable release of the drivers did not lockup and just correctly cause the program to die and return to the Windows desktop.
Buggy software can still effect a system without relying on drivers to crash. It simple needs to corrupt the registry, or have bad file io that starts attempting to overwrite system files. It could also have bad threading that cause numerous copies of itself to spawn dead lock the system.
The registry and system file examples can be resolved with proper security which Vista seems to be utilizing. The numerous copies of a program is not as simple to install. The only real solution would be to allow task manager to run in a thread at or below realtime which would then be able to kill off bad processes.
Considering the patches only come through on patch tuesday I'd say you can get close to 30 days of uptime on a Windows box and still be fully patched. It not hard to build a solid system, just keep away from buggy drivers and software. The last crash I had was caused by the new beta nvidia driver locking the system due to the buggy Knights of the Old Republic 2, the old stable driver just caused the game to crash to the desktop.
Please release the next version of the game with a copy protection system other than Starforce. Securerom or Tages work great without taking over your system. Or even better release the original version on Steam and you won't need anything other than the protection offered by Steam. This will get me to purchase the game, while I've heard good things about it I refuse to purchase anything that uses the cancer that is Starforce.
Beware to those who care. Unless it's changed the free Trackmania Nations still installs Starforce even though it doesn't require cd checks for obvious reasons. Just a heads up for the people who hate Starforce.
The DVD limitation of the PS2 Linux kit was strictly hardware. You could put any game disk in the drive and read it like normal under Linux; however, you couldn't read normal disks. This was caused by the PS2's disk authenication, but with a simple modchip any disk would work without issue. People even released custom kernals for the PS2. You can see the community at www.playstation2-linux.com.
Your lightgun example for the 1st person shooter is off. In Metroid Prime 3: Corruption which is 1st person and uses the Wiimote, the controller is not used as a lightgun. Instead it is used as a mouse with mouse look enabled like in all standard FPSes. As someone who hates the dual analog FPS setup in current games I see this as a very welcome change. Time will tell about how well this works though.
Ya, Defcon is a pretty cool game. http://www.introversion.co.uk/defcon/
Blah, the windows is shutting down and errored Powerpoint screens had no class. Now the Amiga desktop. Those stations had class.
Each 360 game has achievements which you complete by doing things in a game, (beating the game, kill a boss, doing this side quest, etc). Some of them are hard, some are easy. By completing an achievement you get points added to your gamer score which show are l33t you are. The achievement system is a good way to get people to keep playing games and unlocking things they normally won't bother with a 2nd or 3rd play through. But the whole gamer score thing is really just an e-penis.
But how is that still more efficient that just popping up the new window? My speed complaint was due to the delay of the rotating animation. Playing it too fast could be a possible cause of motion sickness or at least headaches.
That would end up being even less efficient. Sure you get the cool looking eye candy, but I know it will get old the hundreth time you need to switch apps. I'm sure the flipping of the 3d cube takes longer than the a different window just being drawn on the screen.
Dual 15" displays where the screens would fold out of the notebook should be able to keep the same overall size, but make it thicker because of the additional screen. And nobody says you need to get one, when dual screen notebooks come out I'd be very surprised that they would stop making single display notebooks. So for each their own.
I also originally thought and had my hopes dashed that it would be a laptop with a second screen that folds out. At work we have LCDs attached to very desk that you plug into, and I also have an additional LCD at home. However, at a customer's site it's always painful to be stuck on the single laptop screen and having to keep flipping between windows. Come on, I know some laptop maker can get it right and lead the market into offering dual displays which will takeoff when people use them.
The products will ship on Tuesday; however, most retailers won't get the package until Wednesday. The Wii is a Sunday launch though, so the stores will have stock ready to be placed before hand since you don't get normal Fedex shipments on Sunday.
*Sigh* -- At least I finally took the time to change the default posting method.
It's the same thing that happens with all MMORPGs when they are first released. There is the whole ahh.. new and shiny factor for the games where they can be seen as doing no wrong. I was excited by WoW when it was first coming out until the open beta preview. This exposed the null combat system and all of the bugs everyone lived with for the first few months of the game. This was the primary reason I didn't the game when it first came out. Blizzard saw all the issues like the loot lag and such in the open beta, yet they did nothing first it in the release version.
I was previously an addict of Final Fantasy XI which had a rigid, but very technical combat system and included a great overall story that was marred by the need to group with at least 5 other people of certain jobs (classes/professions) to be able to get the next chunk of story. My friends followed the whole shiny factor to WoW leaving me to fend for myself. This was when I really saw the light of what MMORPGs truely were.
Thankfully I went to Guild Wars where the new chapters seem to be giving me a nice month or two of content to enjoy every six months. This works out to $100/yr retail and doesn't suck hours of my life. It also contains content for groups of people to PVP and partake in massive challenges if they desire. But I have found it's easy to just stop playing for a few weeks to let you handle your real life or play a different new game that you wanted to try.
It's the same thing that happens with all MMORPGs when they are first released. There is the whole ahh.. new and shiny factor for the games where they can be seen as doing no wrong. I was excited by WoW when it was first coming out until the open beta preview. This exposed the null combat system and all of the bugs everyone lived with for the first few months of the game. This was the primary reason I didn't the game when it first came out. Blizzard saw all the issues like the loot lag and such in the open beta, yet they did nothing first it in the release version. I was previously an addict of Final Fantasy XI which had a rigid, but very technical combat system and included a great overall story that was marred by the need to group with at least 5 other people of certain jobs (classes/professions) to be able to get the next chunk of story. My friends followed the whole shiny factor to WoW leaving me to fend for myself. This was when I really saw the light of what MMORPGs truely were. Thankfully I went to Guild Wars where the new chapters seem to be giving me a nice month or two of content to enjoy every six months. This works out to $100/yr retail and doesn't suck hours of my life. It also contains content for groups of people to PVP and partake in massive challenges if they desire. But I have found it's easy to just stop playing for a few weeks to let you handle your real life or play a different new game that you wanted to try.
Welcome to the world of Japanese RPGs and most MMORPGs. At least most of the Japanese RPGs will have a good story to go along with the repetitive button pressing. I'm sure I will get replies whining about how WoW has a story and everything, but the other issue with MMORPGs is that you have to deal with the armpit of humanity. Where in real life I can just stay away from McDonalds and the like and avoid these people all together, in the game they are sitting there spamming zones with their useless chatter. It also doesn't help that a large number of the people range from 10-15 and think they are the smartest person in the world and everyone needs and wants to hear their worthless bantering. Though I guess in MMORPGs you can kill their character without the consequences of real life, but that's barely makes up dealing with these people in the first place.
Yes and no. The PS2 was advertised as "The Third Place" in Europe; however, it was meant to be between reality and fantasy. So a physical way for you to interact with fantasy but was not truely either. The article is talking about the third home being where you spend your time: home, work, MMO. However, this doesn't quite work out since the majority of of the people in the MMOs are sitting in the dark of their first homes which are owned by their mom's. But whatever.
So unless you are planning on getting any HDDVD movies I'd definately get the 360 with the standard drive.
The HDDVD drive is going to be for movies only. Microsoft letting games go HDDVD only will only segment there market even more as there is already the huge split of people with harddrives and those without. The solution? Just use the HD to save data and don't worry about coding for extra speed using cacheing or anything. Also the DVD allow for ~9GB which is still too small for the supposed next gen HD games.
It's extremely easy, you just need to burn hemp for generate power.
Buggy software can still effect a system without relying on drivers to crash. It simple needs to corrupt the registry, or have bad file io that starts attempting to overwrite system files. It could also have bad threading that cause numerous copies of itself to spawn dead lock the system.
The registry and system file examples can be resolved with proper security which Vista seems to be utilizing. The numerous copies of a program is not as simple to install. The only real solution would be to allow task manager to run in a thread at or below realtime which would then be able to kill off bad processes.
Actually WinFS still uses NTFS on the backend. It just had an SQL Server instance that was serving metadata for files.
Considering the patches only come through on patch tuesday I'd say you can get close to 30 days of uptime on a Windows box and still be fully patched. It not hard to build a solid system, just keep away from buggy drivers and software. The last crash I had was caused by the new beta nvidia driver locking the system due to the buggy Knights of the Old Republic 2, the old stable driver just caused the game to crash to the desktop.
The first US revsision of the original PSX had standard composite outputs on it. It also had the propritiary cable connection as well.
Please release the next version of the game with a copy protection system other than Starforce. Securerom or Tages work great without taking over your system. Or even better release the original version on Steam and you won't need anything other than the protection offered by Steam. This will get me to purchase the game, while I've heard good things about it I refuse to purchase anything that uses the cancer that is Starforce.
Beware to those who care. Unless it's changed the free Trackmania Nations still installs Starforce even though it doesn't require cd checks for obvious reasons. Just a heads up for the people who hate Starforce.
Umm... asteroids is "vector"-based not raytraced. Raytracing is what programs like 3d Studio Max do.
The DVD limitation of the PS2 Linux kit was strictly hardware. You could put any game disk in the drive and read it like normal under Linux; however, you couldn't read normal disks. This was caused by the PS2's disk authenication, but with a simple modchip any disk would work without issue. People even released custom kernals for the PS2. You can see the community at www.playstation2-linux.com.
Your lightgun example for the 1st person shooter is off. In Metroid Prime 3: Corruption which is 1st person and uses the Wiimote, the controller is not used as a lightgun. Instead it is used as a mouse with mouse look enabled like in all standard FPSes. As someone who hates the dual analog FPS setup in current games I see this as a very welcome change. Time will tell about how well this works though.