> Why do I get the feeling that this would make a great Apple commercial? I could see them playing this out and it still fitting into the clean and slick Apple marketing image.
And it'd work fine, attract flocks of clueless fanboys and -girls and make it the trendy thing of summer 2004.
That, of course, only until some stylish, 30'ish woman with techno blazing walks up to a handsome youth and indicates to swap plugs. Hopefully they'll have a close-up face shot when she plugs into his 'Sheep Fuckers II Soundtrack -The Music And Sounds.'
Templates have nothing to do with the STL -which in turn has everything to do with templates. The article, however, did not touch the STL.
In any case, if you don't know how templates work, you only know a little bit about C++. Templates are a language feature, not a library, and most serious development can benefit greatly from using templates. I would assert that if no part of your application uses templates (STL or otherwise), you should be using C instead.
1) If you were offered a choice to buy, let's say a football ticket, for either whatever it costs now -$20, for argument's sake or for $5, would you pay $20 because the athletes 'deserve' it?
2) Which would you rather want on strike, the pro footballers ($300,000.00+/year) or the garbage truck drivers (~$30,000.00/year)?
I freely admit I can't toss a ball as well as some NBA player -that's not the point. The point is, sports is not *productive* and therefore should not be unduly rewarded.
I agree to an extent. Matrix wasn't THAT bad -in fact, it was fairly enjoyable- but it was nowhere near as great and revolutionary everyone made it out to be. This is yet another case of geekdom-inherent misplaced adoration towards what's perceived to be an 'original', continued support of that which has been surpassed. I personally liked the second one more (except for all the fighting and other fluff, it's uninteresting to me), and presume that the third installment may be even more to my liking. In any case, unlike the first one, I think the second one needs a few viewings.
It was lame because they didn't use Gentoo for the Matrix! The architect would probably not even have to worry about restarting it if he wasn't using some lame AILiberatedBSD for his Beowulf. Stupid architect. Gentoo rules OK.
No, the problem is that of voting for people who can win because all the other schmoes think the same way instead of risking an opinion. If everybody who didn't vote at all in the last elections had voted for one candidate, that person would have won.
I see these things more than SCO stories. All this is old stuff anyway and has been thoroughly discussed (and solved) on various MUD sites. For the history-impaired, a MMOG is a MUD with graphics and lots of players.
>Moreover, I do not believe that most people buy SCO stocks with the intent to tank the open source community.
Correct. Stock is bought to generate money. Not *one* major player in the stock market cares what the company does -or even if it's doing well. Nowadays you don't buy and sell parts of companies. You trade pieces of paper based on their assumed value. The stock market is the most ingeniously engineered manipulation of mass psyche in the history of the universe.
>For me, it's very nice having most of the Unix techniques I learned in the 80's still be perfectly useful now.
Two-edged sword; it can be either because the techniques are simply optimal and need no improvement or because we can't think outside the box and come up with better ones yet.
Ah, I see! Brilliant! The computer would always select something it can identify with, like the formatted disk here, so we can easily distinguish the wrong answer from the right one, which otherwise would be impossible! Pure genious.
The Post-IT Information Management System developed by the up-and-coming 3M corp. Incredible flexibility and stability. Has beaten all MS products in recent tests.
> Why do I get the feeling that this would make a great Apple commercial? I could see them playing this out and it still fitting into the clean and slick Apple marketing image.
And it'd work fine, attract flocks of clueless fanboys and -girls and make it the trendy thing of summer 2004.
That, of course, only until some stylish, 30'ish woman with techno blazing walks up to a handsome youth and indicates to swap plugs. Hopefully they'll have a close-up face shot when she plugs into his 'Sheep Fuckers II Soundtrack -The Music And Sounds.'
Prior art?
>A functor is far more than a "function pointer".
The grandparent was talking C.
>You really should read Modern C++ Design to develop an appreciation for these techniques. They aren't obvious at first.
I agree on the book suggestion. However, I disagree on the non-obviousness and generally oppose any techniques that are not obvious to developers.
Templates have nothing to do with the STL -which in turn has everything to do with templates. The article, however, did not touch the STL.
In any case, if you don't know how templates work, you only know a little bit about C++. Templates are a language feature, not a library, and most serious development can benefit greatly from using templates. I would assert that if no part of your application uses templates (STL or otherwise), you should be using C instead.
Two questions for all of you:
1) If you were offered a choice to buy, let's say a football ticket, for either whatever it costs now -$20, for argument's sake or for $5, would you pay $20 because the athletes 'deserve' it?
2) Which would you rather want on strike, the pro footballers ($300,000.00+/year) or the garbage truck drivers (~$30,000.00/year)?
>We could try socialism but obvious examples have already demonstrated the sheer humanitarian horror that that produced.
Congratulations, you just hit a pet peeve. There has not, to date, been a socialist country.
.
I freely admit I can't toss a ball as well as some NBA player -that's not the point. The point is, sports is not *productive* and therefore should not be unduly rewarded.
They'll orc the forums instead.
>Except that was a later edit. When the original screened back in '77, that "Episode IV" wasn't there.
Right. Now, laugh with me.
I agree to an extent. Matrix wasn't THAT bad -in fact, it was fairly enjoyable- but it was nowhere near as great and revolutionary everyone made it out to be. This is yet another case of geekdom-inherent misplaced adoration towards what's perceived to be an 'original', continued support of that which has been surpassed. I personally liked the second one more (except for all the fighting and other fluff, it's uninteresting to me), and presume that the third installment may be even more to my liking. In any case, unlike the first one, I think the second one needs a few viewings.
>The Star Wars "episodes" is all a con, brought about after the success of the first Star Wars film.
That's why the opening screen in the first one reads "Episode IV."
It was lame because they didn't use Gentoo for the Matrix! The architect would probably not even have to worry about restarting it if he wasn't using some lame AILiberatedBSD for his Beowulf. Stupid architect. Gentoo rules OK.
>MHO what will drive most of the VoIP carriers out of business is not the low prices but the service moving into the business, --
Here I thought VoIP was supposed to "end the phone companies' price fixing and general ripping off of customers'. I don't call $35 cheap.
MSCE = My Spelling Contemptibly Erraneous?
:)
Mighty smart indeed
No, the problem is that of voting for people who can win because all the other schmoes think the same way instead of risking an opinion. If everybody who didn't vote at all in the last elections had voted for one candidate, that person would have won.
*cough* ngage *cough*
I see these things more than SCO stories. All this is old stuff anyway and has been thoroughly discussed (and solved) on various MUD sites. For the history-impaired, a MMOG is a MUD with graphics and lots of players.
No, just the WWW. So, for example, http://slashdot.org is safe :)
>Moreover, I do not believe that most people buy SCO stocks with the intent to tank the open source community.
Correct. Stock is bought to generate money. Not *one* major player in the stock market cares what the company does -or even if it's doing well. Nowadays you don't buy and sell parts of companies. You trade pieces of paper based on their assumed value. The stock market is the most ingeniously engineered manipulation of mass psyche in the history of the universe.
+3 Terry-Quoted
>For me, it's very nice having most of the Unix techniques I learned in the 80's still be perfectly useful now. Two-edged sword; it can be either because the techniques are simply optimal and need no improvement or because we can't think outside the box and come up with better ones yet.
Ah, I see! Brilliant! The computer would always select something it can identify with, like the formatted disk here, so we can easily distinguish the wrong answer from the right one, which otherwise would be impossible! Pure genious.
The Post-IT Information Management System developed by the up-and-coming 3M corp. Incredible flexibility and stability. Has beaten all MS products in recent tests.
Ahaha. Cereal! What next, an opera?
No.
However, if the convict was in for, say, having killed a bus driver because the bus was two minutes late, it could be considered such.