Be that as it may, the hardware was only designed to last till the expected mission end - which it did - so you can't really complain about it not lasting till 2016
So, you are saying you owned something from China that didn't perform well, but don't mention the model or processor. The article is specifically taking about Allwinner, which use Cortex A8. That's the same processor running in the origonal iPad and performs pretty fine for browsing the web.
Silvermont looks pretty good. The only weak spot is the Graphics. It only has 4 EU compaired to the 16 EU in the HD 4000. The article says "I wouldnâ(TM)t be too surprised to see something at or around where the iPad 4â(TM)s GPU is today". That's pretty unlikely. If you consider that iPad4 has 76.8 GFLOPS. The Silvermont GPU would have to be clocked at 1200 Mhz to achieve the same performance - (only the top end Ivy Bridge parts are clocked that high)
I think AMD overrate heterogenous computing. The assumption is that all applications can take advantage of GPGPU. This is simply not true. Only certain types of application are suitable, such as multimedia and simulation - where it's very obvious what part of the code can be parallelised.
> Despite their efforts, Intel hasn't significantly extended past their position as the CPU supplier for Windows PC's The tablet / smartphone SoC market is extreemly low margin ( you can imagine that a $200 tablet is not going to return much profit to Intel.) Why would Intel want to give up a high margin massively profitable PC business for low margin tablets? Nvidia's Tegra business has made a loss every year since it began 3 years ago. The only reason they can afford to do this is because of their (unfashionable) PC GPU business is massively profitable.
Yeah, just abandon your bread and butter x86 business because ARM is the new darling with "analysts". That's not gone too well for Nvidia. So far the their Tegra business has lost hunderds of millions each year since it began 5 years ago.
If you're talking about the workaround to render depth to a RGBA texture, that's definatly going to perform slower, because it has an extra 2 steps in the shader
> Where does that leave nVidia? Very safe. Read the IDC report: "Fading Mini Notebook shipments have taken a big chunk out of the low-end market" http://www.idc.com/getdoc.jsp?containerId=prUS24065413#.UWjGnFK29K3 This is the exact segment that NVidia doesn't have their product in. Tablets are good if you want to play Angry Birds, but if you want to play Crysis 3 your going to have to get a PC.
The root cause of this attack is that Wordpress allows unlimited login attempts for the admin account. I know there is some plugin that can fix it, but it should be built into the core.
So, Cedar Trail only works on Windows 7 and Clover Trail only works on Windows 8. I assume AMD's brazos works on both systems. The could be a selling point.
OpenGL ES is a subset of OpenGL, in other words it's fairly trivial to get an OpenGL ES program to work on OpenGL. EGL is a complementary library, but not part of the OpenGL standard
> Even Firefox uses Google's ANGLE to translate WebGL to Direct3D. Whether that's a smart thing to do is another thing, because then they have a different code base on Linux and Mac and OpenGL was designed to be cross platform.
Be that as it may, the hardware was only designed to last till the expected mission end - which it did - so you can't really complain about it not lasting till 2016
what? you mean it just makes up words from a made up language!!
So, you are saying you owned something from China that didn't perform well, but don't mention the model or processor.
The article is specifically taking about Allwinner, which use Cortex A8. That's the same processor running in the origonal iPad and performs pretty fine for browsing the web.
Just wondering. What percentage of those are Telephone hygienists?
Hopefully, they are more successful than the Z-60, a product that had so few design wins that it almost never existed:
http://semiaccurate.com/2013/05/06/where-are-amds-z-60-tablets/
Silvermont looks pretty good. The only weak spot is the Graphics. It only has 4 EU compaired to the 16 EU in the HD 4000. The article says "I wouldnâ(TM)t be too surprised to see something at or around where the iPad 4â(TM)s GPU is today". That's pretty unlikely. If you consider that iPad4 has 76.8 GFLOPS. The Silvermont GPU would have to be clocked at 1200 Mhz to achieve the same performance - (only the top end Ivy Bridge parts are clocked that high)
The high end part runs Dirt 3. Intel showed a demo running equally fast as a GT 650M: http://www.anandtech.com/show/6600/intel-haswell-gt3e-gpu-performance-compared-to-nvidias-geforce-gt-650m
I think AMD overrate heterogenous computing. The assumption is that all applications can take advantage of GPGPU. This is simply not true. Only certain types of application are suitable, such as multimedia and simulation - where it's very obvious what part of the code can be parallelised.
It would have been good publicity appearing on Slashdot... pity your servers couldn't handle it
> Despite their efforts, Intel hasn't significantly extended past their position as the CPU supplier for Windows PC's
The tablet / smartphone SoC market is extreemly low margin ( you can imagine that a $200 tablet is not going to return much profit to Intel.) Why would Intel want to give up a high margin massively profitable PC business for low margin tablets? Nvidia's Tegra business has made a loss every year since it began 3 years ago. The only reason they can afford to do this is because of their (unfashionable) PC GPU business is massively profitable.
Don't know about that
http://kotaku.com/5985874/ps4-will-not-require-an-always+online-connection
Yeah, just abandon your bread and butter x86 business because ARM is the new darling with "analysts". That's not gone too well for Nvidia. So far the their Tegra business has lost hunderds of millions each year since it began 5 years ago.
If you're talking about the workaround to render depth to a RGBA texture, that's definatly going to perform slower, because it has an extra 2 steps in the shader
There maybe some hack to get it working, but how well does it perform?
Even integrated graphics these days are an order of magnitude more powerful than any GPU tablet.
fair enough, but consider that no games for Ouya will have dynamic shadows. That's because Tegra does not support shadow mapping
> Where does that leave nVidia?
Very safe. Read the IDC report:
"Fading Mini Notebook shipments have taken a big chunk out of the low-end market"
http://www.idc.com/getdoc.jsp?containerId=prUS24065413#.UWjGnFK29K3
This is the exact segment that NVidia doesn't have their product in.
Tablets are good if you want to play Angry Birds, but if you want to play Crysis 3 your going to have to get a PC.
The root cause of this attack is that Wordpress allows unlimited login attempts for the admin account. I know there is some plugin that can fix it, but it should be built into the core.
So, Cedar Trail only works on Windows 7 and Clover Trail only works on Windows 8. I assume AMD's brazos works on both systems. The could be a selling point.
That's still pretty bloated for mobile phone platforms
Besides that Mayday air crash investigation needs material for new episodes
http://en.wikipedia.org/wiki/Mayday_(TV_series)
OpenGL ES is a subset of OpenGL, in other words it's fairly trivial to get an OpenGL ES program to work on OpenGL. EGL is a complementary library, but not part of the OpenGL standard
So why didn't Google just use Webkit2's "multiprocess sandboxing" instead of forking the code base and writing their own?
So, how is it that Rage and Quake, and most 3D creation apps use OpenGL without any problems?
> Even Firefox uses Google's ANGLE to translate WebGL to Direct3D.
Whether that's a smart thing to do is another thing, because then they have a different code base on Linux and Mac and OpenGL was designed to be cross platform.