What kind of software do you use? I ask because I recently got two machines with SSD primary drives and the performance increase is staggering. One is a laptop for work, mainly uses a text editor and the terminal for compilation. The other is a games machine. In both cases noticeable delays from loading have vanished.
I would say that they are. Cities Skylines is not just better than Simcity - it is the nostalgic version of simcity that I remember from my childhood. It actually lives up to those inflated expectations. It is a huge improvement on everything that has come before it.
GTAV is proving to be a lot of fun, not just flashier graphics but the gameplay is a lot more satisfying. The cutscenes seem to have improved a lot as well, some of them have made me laugh out loud. Unusual for a game storyline. Farcry 4 was a lot of fun. Both focus on emergent gameplay a.k.a "dicking around to see what happens".
If you like strategy then the Paradox catalogue is well worth a look. Games of that depth didn't exist 20-30 years ago. CK2 and EU4 are a lot of fun to play, and very engrossing.
But the process that they followed is well-proven (http://www.imdb.com/title/tt0326856/), just work on the idea, or as it is known "the actual invention" and then pass the rest off to the science guys to sort out.
Ok fair point, I updated my blog feed and saw that they have pulled it completely (from steam and all physical retail channels as well).
You seem to have a different definition of guaranteed. Normally when somebody offers a guarantee it means that they are confident enough that it works that they will cover your cost if it fails. That is exactly what has happened for buyers on steam. Are you using some other definition of "guarantee"?
What you have claimed is not true at all. Arkham Knight was not pulled from Steam - anybody who was unhappy with the crap they released could get their money back. No questions asked. So the guarantee that the OP claimed does exist on Steam. Either it works (to your personal satisfaction) or you get a full refund.
That is almost a well designed experiment. For counter-balancing it should randomise when something is being transmitted, and not, independently of the light. That would collect data on all four conditions.
Sorry, I have to pick these things apart for a living and it gets difficult to stop sometimes.
Is it a whole biscuit? That is what the hordes of Indian sub-contractors beating down that particular door want to know. Personally I would want to know if they had negotiated hobnobs in their contract, or were stuck with rich tea.
It's not meaningless at all. It is exactly the same as saying we sell you this average speed, and we will let you burst your traffic to 20000x that speed when you need it. This is precisely the way that bandwidth used to be sold for connections, as it matches the underlying market. For a long period of time people have tried to sell it differently but it just does't work - if you offer someone an unlimited service then you have to assume they will use it constantly at peak capacity. That doesn't really match the economics of any kind of packet-switched network.
If you know of a way to roll out a circuit-switched network that guarantees peak capacity between any two points on the network at all times: congratulations. Please go ahead and make a lot of money. But until that day, most people are happy being sold an average speed and a peak. And if the peak speeds are increasing again - cool. It will be useful.
What does your question about "in Canada" have to do with the discussion? I get that you don't understand that a cap lower than max capacity is an indication of average speed.
The future is unevenly distributed. My carrier offers 4GB for $35.68, up to 40GB for $71.60. Prices are flat across the lower cap-levels because they don't want to sell plans that small, they prefer selling larger chunks of bandwidth hence the cheaper averages. Their prices fall / caps increase fairly fast. We are currently receiving some special promo with a 100% increase in cap for free, it probably won't end as their prices will have dropped by the time they stop doing it.
Anyway, to get back to your original point - why is average transfer more important to you than peak rates? I don't watch youtube or netflix constantly on my phone, but when I do I want to to hit 80Mb/s for that period.
Wow. This message in a bottle arrived from the 20th century. What a fantastic story of historical life. I really enjoyed reading about it on my smartphone at the beach.
The domains have not been seized from the Pirate Bay. The domains have been seized from Fredrik Neij because his property was forfeit after his earlier loss in court.
After two years the court refused to agree that the actions of the Pirate Bay should lead to the seizure of the domains, and instead a shortcut has been found to grab them by another means.
I own a windows box for gaming, and use macs / linux for work. Many PCs sit in offices, or are owned by people who like Facebook but do not play games. Where do market share estimates come from for new gaming hardware? Surely it is not the installed base of each platform, because the platform is sold into many market segments, and most of them have zero probability of buying new gaming hardware.
Just curious, I know the steam survey samples active gamers, but steam is still over-representative of the windows games in their catalogues. Who actually estimates numbers for the sizes of windows, linux and mac gamers?
So... it's a question of whether the motion that we see has to match the motion that we feel in the inner ear? Because I don't see how that working in real life is a guarantee that it will work on VR hardware.
What kind of software do you use? I ask because I recently got two machines with SSD primary drives and the performance increase is staggering. One is a laptop for work, mainly uses a text editor and the terminal for compilation. The other is a games machine. In both cases noticeable delays from loading have vanished.
I would say that they are. Cities Skylines is not just better than Simcity - it is the nostalgic version of simcity that I remember from my childhood. It actually lives up to those inflated expectations. It is a huge improvement on everything that has come before it.
GTAV is proving to be a lot of fun, not just flashier graphics but the gameplay is a lot more satisfying. The cutscenes seem to have improved a lot as well, some of them have made me laugh out loud. Unusual for a game storyline. Farcry 4 was a lot of fun. Both focus on emergent gameplay a.k.a "dicking around to see what happens".
If you like strategy then the Paradox catalogue is well worth a look. Games of that depth didn't exist 20-30 years ago. CK2 and EU4 are a lot of fun to play, and very engrossing.
But the process that they followed is well-proven (http://www.imdb.com/title/tt0326856/), just work on the idea, or as it is known "the actual invention" and then pass the rest off to the science guys to sort out.
Ok fair point, I updated my blog feed and saw that they have pulled it completely (from steam and all physical retail channels as well).
You seem to have a different definition of guaranteed. Normally when somebody offers a guarantee it means that they are confident enough that it works that they will cover your cost if it fails. That is exactly what has happened for buyers on steam. Are you using some other definition of "guarantee"?
And the answer is: is it a PS4?
What you have claimed is not true at all. Arkham Knight was not pulled from Steam - anybody who was unhappy with the crap they released could get their money back. No questions asked. So the guarantee that the OP claimed does exist on Steam. Either it works (to your personal satisfaction) or you get a full refund.
Remind me, which consoles let you do that?
That is almost a well designed experiment. For counter-balancing it should randomise when something is being transmitted, and not, independently of the light. That would collect data on all four conditions.
Sorry, I have to pick these things apart for a living and it gets difficult to stop sometimes.
Is it a whole biscuit? That is what the hordes of Indian sub-contractors beating down that particular door want to know. Personally I would want to know if they had negotiated hobnobs in their contract, or were stuck with rich tea.
So... basically the Compton Swap-Meet, syndicated all around the world.
Does anybody else read this as the Librarian?
That is completely unprofessional.
At most, it should be 5% horse cock porn so they have to look a bit harder to find it.
Did they not have a subscription to McCaffe? How embarrassing, there should be a free voucher around somewhere...
It's not meaningless at all. It is exactly the same as saying we sell you this average speed, and we will let you burst your traffic to 20000x that speed when you need it. This is precisely the way that bandwidth used to be sold for connections, as it matches the underlying market. For a long period of time people have tried to sell it differently but it just does't work - if you offer someone an unlimited service then you have to assume they will use it constantly at peak capacity. That doesn't really match the economics of any kind of packet-switched network.
If you know of a way to roll out a circuit-switched network that guarantees peak capacity between any two points on the network at all times: congratulations. Please go ahead and make a lot of money. But until that day, most people are happy being sold an average speed and a peak. And if the peak speeds are increasing again - cool. It will be useful.
What does your question about "in Canada" have to do with the discussion? I get that you don't understand that a cap lower than max capacity is an indication of average speed.
What does that have to do with any part of this discussion?
Do you not understand that they are the same thing? Unlimited service = selling by average/constant speed. Limited service = selling by peak speed.
The future is unevenly distributed. My carrier offers 4GB for $35.68, up to 40GB for $71.60. Prices are flat across the lower cap-levels because they don't want to sell plans that small, they prefer selling larger chunks of bandwidth hence the cheaper averages. Their prices fall / caps increase fairly fast. We are currently receiving some special promo with a 100% increase in cap for free, it probably won't end as their prices will have dropped by the time they stop doing it.
Anyway, to get back to your original point - why is average transfer more important to you than peak rates? I don't watch youtube or netflix constantly on my phone, but when I do I want to to hit 80Mb/s for that period.
Wow. This message in a bottle arrived from the 20th century. What a fantastic story of historical life. I really enjoyed reading about it on my smartphone at the beach.
Using encryption while black? Boy, you lucky they brought you in alive.
Well some of us do render the surface of mars on a regular basis and can't wait to see what this does to the price of the 970.
I'll take that starter for 5pts.
It would appear that the lawsuit has been enabled because of the acquisition of the company by a man who has a history of beating off such lawsuits.
The domains have not been seized from the Pirate Bay. The domains have been seized from Fredrik Neij because his property was forfeit after his earlier loss in court.
After two years the court refused to agree that the actions of the Pirate Bay should lead to the seizure of the domains, and instead a shortcut has been found to grab them by another means.
Why 10%?
I own a windows box for gaming, and use macs / linux for work. Many PCs sit in offices, or are owned by people who like Facebook but do not play games. Where do market share estimates come from for new gaming hardware? Surely it is not the installed base of each platform, because the platform is sold into many market segments, and most of them have zero probability of buying new gaming hardware.
Just curious, I know the steam survey samples active gamers, but steam is still over-representative of the windows games in their catalogues. Who actually estimates numbers for the sizes of windows, linux and mac gamers?
But a friend with weed is better?
So... it's a question of whether the motion that we see has to match the motion that we feel in the inner ear? Because I don't see how that working in real life is a guarantee that it will work on VR hardware.