. Its as if they dont even care that windows 8 is more efficient and faster than windows 7.
Can't speak for the others, but I sure as hell don't. What's the point in squeaking out an extra 5% faster speed when idiotic UI design makes everything I do take 20% longer anyway.
There's a reason people use PCs for actual work, and not tablets. Trying to make the PC act like a tablet was a bloody stupid decision when Ubuntu did it, and it's no more intelligent when Micky does it. Even less so, since they've actually got something to lose.
Maybe not "every" but I find it hard to imagine they don't have a grip on "enough."
Figure it this way... since the selection of sociopaths willing to take orders is pretty slim, "dehumanizing the enemy" is going to be a staple of training. Combine that with the fact that you've got good chunks of both red and blue teams of idiots ready to declare the others "terrorists" and "traitors" and you've got a recipe for some potent sublimation there.
more development time went into PVE and MAJOR QOL improvements
Out of curiosity, what does "QOL" mean, in MMO/Gaming terms? Working in the medical industry, I keep thinking "Quality of Life" but I'm not sure what that would mean even if it is the right expansion.:)
In the three months since release, ArenaNet has basically denounced all of their big "in development"/"pre-release" design philosophy in favor of a more "mainstream" approach (vertical gear progression, direct interference with the in-game "economy", gated content) and most efforts feel like their angled toward making the real-money shop a requirement rather than a convenience.
Beyond the backstory and the title, GW2 has almost nothing in common with Guild Wars.
Back around the turn of the century, Microsoft Money was pretty good...
Of course, this is probably where someone who knows the history of the program pops up, tells me that MS bought it from someone else, and that the versions I used were before they got their tentacles into the codebase.:)
Do you know if it has any sort of mechanism for holding submits until approved? We're currently using Subversion and the general consensus on that one is giving everyone their own dev branch, then having the overseer handle merging, which is tolerable for some small number of developers.
Super Meat Boy isn't really a counterexample, it's just an example that's both difficult AND fun, as opposed to something like Super Mario Frustration (from the video) which is really only fun because of the funny as hell narration.
There are different types of difficulty. SMBF is what I call "dickhead difficulty," (for what should be obvious reasons) where Meat Boy is mostly "Tricky difficulty," since once you figure out the right way to do it, it becomes much easier (but not easy) -- though some of the later SMB levels do border on the "dickhead" variety...
Worst of all, IMO, is "inflation difficulty." MMOs are really bad with this one. They don't actually adjust the difficulty any, they just apply some large coefficient to the monsters HP and Damage, making things tedious.
Yet, depending on your own personal psychoses, any one of those can be enjoyable, or kill fun dead.
Oh, it's hardly a stretch. Every single thing in the game is designed to dip into your (character's) wallet, not just cosmetic skins anymore. Coupled with the fact that every update brings more drop-rate and gold-farming nerfs (ostensibly to reduce the effectiveness of bots. ANet has always been hamfisted in that regard) to make it harder to amass the money to pay those taxes, and you need gold to win.
But luckily, ANet will be happy to sell you gold for gems (which you buy for real money)!
Quest system is different (not for the better, IMO,)
While I agree it's definitely worse, I disagree that it's different in any meaningful way. They're just time/location limited now, and the "X/10 left" counter has been replaced by a non-numeric progress bar that seems to have all the consistency of Windows XP's "Copying Files" dialog box, but it's still a matter of "Kill X", "Fetch X", or, gods have mercy, "Escort X" until you reach some predetermined level of proficiency in that particular janitorial duty.
And now that they've backpedaled on yet another of their vaunted "design principles," introducing the power creep of a gear treadmill after less than 3 months... yeah.
Google has explained that Nexus devices only offer fixed storage as the company wants to avoid "techy nonsense left over from the paleolithic era of computing". Source
Since I'm personally trying to "avoid marketing nonsense heralding the gilded age of walled gardens," I'm giving the Nexus a pass, and still on the lookout.
Okay, fair enough. I can agree that if they'd skipped that bit of whimsy that it could have been a decent episode, and I'm glad The Ponds, at least, got a worthy sendoff, after the raw deal that Donna ended up with.
I'm still going to miss looking at (and listening to) Amy, though.
In "The Angles Take Manhatten," the angels were back to having a little dramatic tension. Not on the same level as "Blink," but pretty good.
I was with you 100% until this. I thought they Hayden Christensened the Darth Vader of the DW mythos in that episode. In "Blink," they were fantastic, they turned into a cheesy monster movie in "Time of the Angels," and then they just got into silly when they made the damned Statue of Liberty into an angel...
. Its as if they dont even care that windows 8 is more efficient and faster than windows 7.
Can't speak for the others, but I sure as hell don't. What's the point in squeaking out an extra 5% faster speed when idiotic UI design makes everything I do take 20% longer anyway.
There's a reason people use PCs for actual work, and not tablets. Trying to make the PC act like a tablet was a bloody stupid decision when Ubuntu did it, and it's no more intelligent when Micky does it. Even less so, since they've actually got something to lose.
Oh, cool. I always called those sort of things "horrible gameplay flaws." I didn't know they actually had a metric all their own. :)
Thanks! Learned something new today.
Maybe not "every" but I find it hard to imagine they don't have a grip on "enough."
Figure it this way... since the selection of sociopaths willing to take orders is pretty slim, "dehumanizing the enemy" is going to be a staple of training. Combine that with the fact that you've got good chunks of both red and blue teams of idiots ready to declare the others "terrorists" and "traitors" and you've got a recipe for some potent sublimation there.
more development time went into PVE and MAJOR QOL improvements
Out of curiosity, what does "QOL" mean, in MMO/Gaming terms? Working in the medical industry, I keep thinking "Quality of Life" but I'm not sure what that would mean even if it is the right expansion. :)
Far different games.
In the three months since release, ArenaNet has basically denounced all of their big "in development"/"pre-release" design philosophy in favor of a more "mainstream" approach (vertical gear progression, direct interference with the in-game "economy", gated content) and most efforts feel like their angled toward making the real-money shop a requirement rather than a convenience.
Beyond the backstory and the title, GW2 has almost nothing in common with Guild Wars.
Interesting site. I can't figure out how to get the Firefox extension to do anything useful, though.
Sumatra doesn't seem to have a EULA at all.
Dunno about San Andreas, but this one's actually a big dildo bat.
A few years back, you might have found some sympathy, but these days? Just a bit of advice, one professional to another...
You can, in fact, turn down the job.
Back around the turn of the century, Microsoft Money was pretty good...
Of course, this is probably where someone who knows the history of the program pops up, tells me that MS bought it from someone else, and that the versions I used were before they got their tentacles into the codebase. :)
I don't know about you guys, but 19 bucks for one box of Twinkies?
There ain't enough weed in the world.
OT, but since you seem to be familiar with git:
Do you know if it has any sort of mechanism for holding submits until approved? We're currently using Subversion and the general consensus on that one is giving everyone their own dev branch, then having the overseer handle merging, which is tolerable for some small number of developers.
Super Meat Boy isn't really a counterexample, it's just an example that's both difficult AND fun, as opposed to something like Super Mario Frustration (from the video) which is really only fun because of the funny as hell narration.
There are different types of difficulty. SMBF is what I call "dickhead difficulty," (for what should be obvious reasons) where Meat Boy is mostly "Tricky difficulty," since once you figure out the right way to do it, it becomes much easier (but not easy) -- though some of the later SMB levels do border on the "dickhead" variety...
Worst of all, IMO, is "inflation difficulty." MMOs are really bad with this one. They don't actually adjust the difficulty any, they just apply some large coefficient to the monsters HP and Damage, making things tedious.
Yet, depending on your own personal psychoses, any one of those can be enjoyable, or kill fun dead.
She was found "not guilty."
There's a world of difference between that and "innocent."
1) What do Meg Whitman and Carly Fiorina have to do with each other, other than that they were both female CEO's of HP?
Both ginormous fuckups?
If that's the one with the real stylus and the Wacom digitizer tech, then I've been waiting for that one for quite some time.
It's not P2W by any stretch of the imagination
Oh, it's hardly a stretch. Every single thing in the game is designed to dip into your (character's) wallet, not just cosmetic skins anymore. Coupled with the fact that every update brings more drop-rate and gold-farming nerfs (ostensibly to reduce the effectiveness of bots. ANet has always been hamfisted in that regard) to make it harder to amass the money to pay those taxes, and you need gold to win.
But luckily, ANet will be happy to sell you gold for gems (which you buy for real money)!
Quest system is different (not for the better, IMO,)
While I agree it's definitely worse, I disagree that it's different in any meaningful way. They're just time/location limited now, and the "X/10 left" counter has been replaced by a non-numeric progress bar that seems to have all the consistency of Windows XP's "Copying Files" dialog box, but it's still a matter of "Kill X", "Fetch X", or, gods have mercy, "Escort X" until you reach some predetermined level of proficiency in that particular janitorial duty.
And now that they've backpedaled on yet another of their vaunted "design principles," introducing the power creep of a gear treadmill after less than 3 months... yeah.
Almost jumped onto the Nexus 10 myself, until
Google has explained that Nexus devices only offer fixed storage as the company wants to avoid "techy nonsense left over from the paleolithic era of computing".
Source
Since I'm personally trying to "avoid marketing nonsense heralding the gilded age of walled gardens," I'm giving the Nexus a pass, and still on the lookout.
Have fun playing RTS on your PS3 ;)
Dunno about GP, but I find it impossible to "have fun" playing RTS, regardless of platform.
But but but... it's a piece of shit WoW clone with no subscription fee!
All the grind, and P2W to boot! How is that NOT awesome?
Wasn't that the rule for Star Trek movies before Windows?
Might depend on the school.
At FSU, where I got my degree, for example, the difference between CS and SE was, literally, one course.
CS took "Programming Languages"
SE took "Software Engineering II"
Okay, fair enough. I can agree that if they'd skipped that bit of whimsy that it could have been a decent episode, and I'm glad The Ponds, at least, got a worthy sendoff, after the raw deal that Donna ended up with.
I'm still going to miss looking at (and listening to) Amy, though.
In "The Angles Take Manhatten," the angels were back to having a little dramatic tension. Not on the same level as "Blink," but pretty good.
I was with you 100% until this. I thought they Hayden Christensened the Darth Vader of the DW mythos in that episode. In "Blink," they were fantastic, they turned into a cheesy monster movie in "Time of the Angels," and then they just got into silly when they made the damned Statue of Liberty into an angel...
You're lucky. I can't even use my ISPs DNS servers anymore, since they won't even return NXDOMAIN for domains that actually DON'T EXIST.