That is a shame that game was cancelled. The online multiplayer aspect sounds a lot like Crimson Skies for Xbox. Crimson Skies is (IMHO) turning out to be the best Xbox Live "destroy stuff" game.
...HDD to DVD dubbing has been downgraded from 24x speed to 12x speed, CD-R playback will not be supported, DVD+RW playback will not be supported, MP3 file format will not be supported, TIFF and GIF file formats will not be supported, Sony's Cybershot movie format will not be supported. There will also be no antenna output, nor will it be compatible with the Playstation BB service.
Did they drop support for electrical power as well? Should I dig out my old steam engine?
They will no doubt can the remote control as well. That does not bother me so much as I have 2 kids to change channels for me:)
I got the demo in Xbox magazine and thought is was really cool... that was the first I heard of it... Of course since E3, I have been anxiously waiting for Crimson Skies, Project Gotham, Counter Strike, Rainbow 6 3... With no live support it will be pretty hard to get my money for a game of this type especially when all these heavy hitters are around...
I buy games for multiplayer nowadays... either on live (shooting games) or split screen (hockey / sports)... shooting games belong on the internet now..
They are suffering from the "can't compete against the hyped games" syndrome... And had they waited until spring to relaease this, they would be competing against the mother of all xbox games...
When this thing sells for $20 I will certainly pick it up... but now, I ma trying to justify buying counterstrike and project gotham 2 when I have bought: ESPN Football, ESPN Hockey, Rainbow 6 3, Tony Hawk Underground, Amped 2 and Crimson Skies in the past 3 months....
they claim that they are never going to do this for money...
anyways, I was reading a flamewar over on an IGN message board between the guy who made that post on xlink's forum and one of the developers on warp pipe. The WP guy said that they wanted to do binary only releases and did not know the source would be in the open. They wanted to do a "Free Beer" type software, not "Free Speech".
I do like the idea of having a friend's list but, and this may be just be, normally if I want to play someone online with my PS2 and I already know them, I contact them through some internet messaging service using my computer. I don't see how useful it would be for me to have a friend's list with my PS2. I wouldn't turn my PS2 on, connect to a server, just to see if anyone I know was around. Now, the XBox Live friend's list is accessible via the web but again, how useful is this? If I'm already at my computer, I can just check my PS2 Online Friends category in my instant messaging buddy list. To me, this seems like unneccescary overhead.
One thing noone else mentioned is the fact that you can have public and private games. If you host a private game, only people on your friends list can join your game. You can't do that through IM.
Another cool feature about friends lists is that you can join your friend. Whe I jump online with Rainbow6, I can check my buddy list and hop into a pre-existing game that one of my buddies is playing.
And regarding IM stuff. Not everyone has a computer next to their xbox. Mine is upstairs in a game-dedicated room, while my computer is downstaris. Also, people don't need to have the same IM service (or use an all in one, or use IM at all). You can play with some random guy and if you like hims, just send him a friend request. You don't have to write down some IM name or e-mail address.
another cool firneds list feature is the statistics... rather than see how you rank amongst the 43,000 people on the scoreboard, you can filter the stats page to just show people on your buddy list. That is cool.
The only thing I don't like about live is that is is a P2P hosting system. I wish they would set up more dedicated xbox serviers for the action games. I don't mind paying $50 per year (as long as that is all I am paying).
I also think it is nice that the people at Ubisoft could patch Ghost Recon so an unforseen networking issue did not make it near impossible to find a game to play in. Or when MS patched mechassault to add more features to the lobby.
I installed Gimp using fink and fink commander (could not have been any easier). I run it on my Jaguar iMac using the latest pre-Panther beta of X11.
My only beef with it (and its really an X11 thing) is that when you switch from one pallette to another (which are different X11 windows) you have to click once to activate the window and then click again to select your tool (or whatever). It does not really work like a seamless application, even though it is.
Fink is definitely the way to go... And you don't have to go through all this macgimp.org crap.
If you have problems with command line crap, try out Fink Commander (which is a gui for fink). It makes installing stuff through fink even easier (you select what you want from a table and click install).
ps: the link in my sig is a bunch of pictures that I made with Gimp for Fark contests...
I don't see an anti-gamecube bias when I read these sites. I think in most cases a gamecube port is worse than the other consoles.
#1 because of the controller (and not as many buttons as other consoles). This leads to more complicated control schemes on a lot of games. Also the layout is bad IMO.
#2 The media. I know IGN gave SSX Tricky a lower score on Cube because it did not have as much FMV (just 1 example).
#3 Lack of any online component. Nintendo only has 1 game online. And only a handful can be played over a LAN. All other things being equal, this is a killer for the cube.
If there is any bias in the world with regard to Cube, I would say it is fanboyism rather than Anti-Cube. I am a big nintendo fan (Mario, Zelda, etc) but their first party offerings as of late have all been to Japanesey for my tastes. I whole heartedly disagree with exceptional reviews for Pikmin, Metroid Prime and Super Mario Sunshine. While they were all good games, they were by no means excellent. All of the sites gave them 9/10 type scores.
For the record, My first console this generation was a Gamecube. I also have an Xbox (which get a lot more play time lately). I have about an equal amount of games for both consoles.
Sorry if I went off-topic a little...
Use a browser other than internet explorer. I don't think mozilla has a problem with automatically running executables when you click on a website.
The only reasons you really need to run IE is for crap like bank websites and such. Just use IE for that and use mozilla for all your pr0n and slashdot needs.
They were using unpatched versions of Outlook and using the preview pane. Gabe said that is how Valve thinks they got in. I'm sorry, but if you use the preview pane in outlook, you are just asking to be h4>
Are they using unpatched versions of IIS on the steam servers to store your cd key, e-mail address, name, etc.?
I have Xbox (and Xbox Live). Sorry if this sounds like a commercial, but there is a point at the end.
One of the upcoming games I am most excited about is Project Gotham Racing 2. This is a street racing game that is going to make full use of xbox live.
PGR2 is going to be always on the internet. While you are playing in offline singleplayer mode, your lap times/scores will be uploaded to a server. When you play a track you can see the worldwide best times. You can also race against other users.
The coolest thing is you can download other racer's ghosts (ie: a replay of their race) and race against them.
I think it is those kinds of feaures that introduce gamers to online gaming. I wish MS would have allowed a modem though. Modem connections would be fine for uploading and dowlonading in the background. The only place a modem would suck would be on FPS type games.
screen real estate is big for me. I play a lot of FPS games on xbox. Split screen FPS gaming sucks compared to LAN / internet. As a matter of fact, before live came out, I networked my xbox with 2 of my nephews xboxes at the house next door to play Halo.
Lately I have been playing ESPN football and ESPN hockey with my nephew (both are excellent games IMHO). Football is better over live because I can push a button and see the play before the snap (something I don't do when he is sitting next to me). Playing hockey split screen is fine. There is nothing to hide in a hockey game.
I also play ghost recon a lot with friends/family across town/state.
if they knew it was weak/useless, then why did they release it? And how could they get pissed when someone points out how weak it is???
Take the adobe ebook software. The encryption scheme for that was just shifting letters (like an old decoder ring from a cereal box). The DMCA does not care how stupid or easy it is to break encryption, only that you did it (or are telling people how to do it).
mechassault is cool, but there it is too hard to destroy a mech for my taste... river city is hella fun though...
crimson skies is a nice medium between ghost recon's kill-ya-with-one-shot and mechassualt's beat-on-ya-for-10-minutes-till-ya-explode...
I like how you get in behind someone and and light them up with your guns (please no greased yoda doll replies) and they cannot shake you...
gamertag is peeweejd in case anyone wants to play crimson skies...
I guess the RIAA will be storming kazaa headquarters and burning it down soon...
That is a shame that game was cancelled. The online multiplayer aspect sounds a lot like Crimson Skies for Xbox. Crimson Skies is (IMHO) turning out to be the best Xbox Live "destroy stuff" game.
http://www.google.ca/search?q=cache:http://www.moc pages.com/moc.php/2
greatest.song.opening.verse.evar
Did they drop support for electrical power as well? Should I dig out my old steam engine?
They will no doubt can the remote control as well. That does not bother me so much as I have 2 kids to change channels for me :)
I got the demo in Xbox magazine and thought is was really cool... that was the first I heard of it... Of course since E3, I have been anxiously waiting for Crimson Skies, Project Gotham, Counter Strike, Rainbow 6 3... With no live support it will be pretty hard to get my money for a game of this type especially when all these heavy hitters are around...
I buy games for multiplayer nowadays... either on live (shooting games) or split screen (hockey / sports)... shooting games belong on the internet now..
They are suffering from the "can't compete against the hyped games" syndrome... And had they waited until spring to relaease this, they would be competing against the mother of all xbox games...
When this thing sells for $20 I will certainly pick it up... but now, I ma trying to justify buying counterstrike and project gotham 2 when I have bought: ESPN Football, ESPN Hockey, Rainbow 6 3, Tony Hawk Underground, Amped 2 and Crimson Skies in the past 3 months....
they claim that they are never going to do this for money...
anyways, I was reading a flamewar over on an IGN message board between the guy who made that post on xlink's forum and one of the developers on warp pipe. The WP guy said that they wanted to do binary only releases and did not know the source would be in the open. They wanted to do a "Free Beer" type software, not "Free Speech".
I can't see how you can exploit source code out of sourceforge. Isn't sourceforge for sharing source code?
One thing noone else mentioned is the fact that you can have public and private games. If you host a private game, only people on your friends list can join your game. You can't do that through IM.
Another cool feature about friends lists is that you can join your friend. Whe I jump online with Rainbow6, I can check my buddy list and hop into a pre-existing game that one of my buddies is playing.
And regarding IM stuff. Not everyone has a computer next to their xbox. Mine is upstairs in a game-dedicated room, while my computer is downstaris. Also, people don't need to have the same IM service (or use an all in one, or use IM at all). You can play with some random guy and if you like hims, just send him a friend request. You don't have to write down some IM name or e-mail address.
another cool firneds list feature is the statistics... rather than see how you rank amongst the 43,000 people on the scoreboard, you can filter the stats page to just show people on your buddy list. That is cool.
The only thing I don't like about live is that is is a P2P hosting system. I wish they would set up more dedicated xbox serviers for the action games. I don't mind paying $50 per year (as long as that is all I am paying).
I agree about buggy software sucking.
I also think it is nice that the people at Ubisoft could patch Ghost Recon so an unforseen networking issue did not make it near impossible to find a game to play in. Or when MS patched mechassault to add more features to the lobby.
I installed Gimp using fink and fink commander (could not have been any easier). I run it on my Jaguar iMac using the latest pre-Panther beta of X11.
My only beef with it (and its really an X11 thing) is that when you switch from one pallette to another (which are different X11 windows) you have to click once to activate the window and then click again to select your tool (or whatever). It does not really work like a seamless application, even though it is.
Fink is definitely the way to go... And you don't have to go through all this macgimp.org crap.
If you have problems with command line crap, try out Fink Commander (which is a gui for fink). It makes installing stuff through fink even easier (you select what you want from a table and click install).
ps: the link in my sig is a bunch of pictures that I made with Gimp for Fark contests...
that is a funny joke (in a British-dry-humor-sort-of -way)
I don't see an anti-gamecube bias when I read these sites. I think in most cases a gamecube port is worse than the other consoles. #1 because of the controller (and not as many buttons as other consoles). This leads to more complicated control schemes on a lot of games. Also the layout is bad IMO. #2 The media. I know IGN gave SSX Tricky a lower score on Cube because it did not have as much FMV (just 1 example). #3 Lack of any online component. Nintendo only has 1 game online. And only a handful can be played over a LAN. All other things being equal, this is a killer for the cube. If there is any bias in the world with regard to Cube, I would say it is fanboyism rather than Anti-Cube. I am a big nintendo fan (Mario, Zelda, etc) but their first party offerings as of late have all been to Japanesey for my tastes. I whole heartedly disagree with exceptional reviews for Pikmin, Metroid Prime and Super Mario Sunshine. While they were all good games, they were by no means excellent. All of the sites gave them 9/10 type scores. For the record, My first console this generation was a Gamecube. I also have an Xbox (which get a lot more play time lately). I have about an equal amount of games for both consoles. Sorry if I went off-topic a little...
Use a browser other than internet explorer. I don't think mozilla has a problem with automatically running executables when you click on a website.
The only reasons you really need to run IE is for crap like bank websites and such. Just use IE for that and use mozilla for all your pr0n and slashdot needs.
They were using unpatched versions of Outlook and using the preview pane. Gabe said that is how Valve thinks they got in. I'm sorry, but if you use the preview pane in outlook, you are just asking to be h4>
Are they using unpatched versions of IIS on the steam servers to store your cd key, e-mail address, name, etc.?
In all my life, I have never been happier to read a headline than right now. X10 filed for bankruptcy directly because of pop-up ads.
Today is a great day
I have Xbox (and Xbox Live). Sorry if this sounds like a commercial, but there is a point at the end.
One of the upcoming games I am most excited about is Project Gotham Racing 2. This is a street racing game that is going to make full use of xbox live.
PGR2 is going to be always on the internet. While you are playing in offline singleplayer mode, your lap times/scores will be uploaded to a server. When you play a track you can see the worldwide best times. You can also race against other users.
The coolest thing is you can download other racer's ghosts (ie: a replay of their race) and race against them.
I think it is those kinds of feaures that introduce gamers to online gaming. I wish MS would have allowed a modem though. Modem connections would be fine for uploading and dowlonading in the background. The only place a modem would suck would be on FPS type games.
screen real estate is big for me. I play a lot of FPS games on xbox. Split screen FPS gaming sucks compared to LAN / internet. As a matter of fact, before live came out, I networked my xbox with 2 of my nephews xboxes at the house next door to play Halo.
Lately I have been playing ESPN football and ESPN hockey with my nephew (both are excellent games IMHO). Football is better over live because I can push a button and see the play before the snap (something I don't do when he is sitting next to me). Playing hockey split screen is fine. There is nothing to hide in a hockey game.
I also play ghost recon a lot with friends/family across town/state.
gamertag PeeweeJD in case anyone cares
Take the adobe ebook software. The encryption scheme for that was just shifting letters (like an old decoder ring from a cereal box). The DMCA does not care how stupid or easy it is to break encryption, only that you did it (or are telling people how to do it).
The DMCA is the REAL problem here.
ahhhhh... I see...
;)
not only do you have a bookmark folder for your nazi stuff, but you also listen to folk music? you're digging yourself deeper and deeper
got a special bookmark folder for nazi's eh?
You can ataach that OS to an e-mail and stupid people will click on the attachemnt and overwrite their OS....
Now that would be funny!!