There is a "Tower Records" in the mall near me (AEON Okazaki, Japan), it is just the stores in the US that liquidated. Too bad so many of the CDs in that store are over ¥3,000.
The ease of installing software on many Linux distributions shouldn't be overrated.
If I want to install OpenOffice, Gimp, Pidgin, Blender, Thunderbird, Emacs, VI, Akregator, GimageViewer, Gnome Terminal, etc. it is easy to do that in one command in linux, but doing that in Windows, even with all of the specified software packages being open source is much more time consuming.
Is tons easier than going to 10 different websites, downloading at least 10 install packages, installing all of them, etc. And then there is keeping all of that up to date.
It is thus perfectly consistent to be both anti-copyright and pro-GPL, to the extend that copyright does exist in the law.
Without copyright laws, the GPL would be unenforcible. The BSD style licenses are the anti-copyright licenses. GPL uses copyright laws to have some interesting restrictions, but definitely does depend on copyright laws.
However, the length of copyright protection is something else, and for most GPL software infinity+ years is longer than that version will be useful.
As of a year ago they were indexed pretty well. Google at least seems to crawl craigslist very well.
I was selling a stove, with some triple-wall duct. After I posted the ad, I wanted to find out more about triple-wall duct, and my ad was the first hit for something I just mentioned in the ad once.
The question is simple, the answer could be very complex.
You could package the game with some tangible thing that has value, like a figurine, or something that isn't digital.
Offer support, some kind of online services, etc.
DRM is adding code to the game that is designed to be defective, to fail unless certain conditions are met. That is making your game less likely to work, and indeed making a cracked version of the game more valuable to some people.
DRM will not affect the people who aren't going to pay anyways, since they will use the cracked version. DRM will not affect the people who satisfy the requirements for the DRM to work. The people who have a complex situation will be hurt by DRM, and could be less likely to buy your game, since it might fail for them. Then there are the people who want to casually borrow the game, is your DRM going to stop them without too much collateral damage; will it make them want to pay instead of getting a cracked version?
It isn't that hard. I have submitted quite a few pictures to Wikipedia, and have learned a bit along the way.
The first one does take a while, but then you know what you want to use. I have hundreds of pictures on Commons, with most of them still on the Wikipedia pages. The ones that aren't have been replaced by better pictures.
The main thing is that pictures that you took, and can license in any way you want should go on commons, http://commons.wikimedia.org/ . That allows your pictures to be used on other language Wikipedias, which images only on en.Wikipedia can't be due to licensing issues. Then, they will be listed in your gallery, and contributions lists.
Pictures where you can only claim a fair-use license have to go on Wikipedia, since fair-use is a US only thing, and can't necessarily be used in other countries.
If you have pictures of species that don't currently have pictures on Wikipedia, then it would be helpful if you put pictures on those pages, with the images hosted on Commons, and maybe added to the other language Wikipdeias as well.
You can easily generate new images by rotating the 3D model a bit, changing the lighting, colors, etc.
The Question and Answer images could be generated the same way. You have to constrain the camera a bit so it isn't "What kind of animal has this butt?", but other than that you have a very large space to grab from.
Still doesn't solve the "porn for captcha" hack, but this would tell humans and computers apart for a while.
Maybe, but some are better looking than others.
There is a "Tower Records" in the mall near me (AEON Okazaki, Japan), it is just the stores in the US that liquidated.
Too bad so many of the CDs in that store are over ¥3,000.
You mean that it should be a Reasonable and Non Discriminatory License?
If one person who could crack the game had gotten it a week early, would DRM have helped prevent this?
One store sells early, and then there are a bunch of downloads.
One person breaks the DRM, and then there are a bunch of downloads.
But, if you had a few developers spread out (say Europe, USA, and Japan) in enough time zones, you could have 24/7 support.
The ease of installing software on many Linux distributions shouldn't be overrated.
If I want to install OpenOffice, Gimp, Pidgin, Blender, Thunderbird, Emacs, VI, Akregator, GimageViewer, Gnome Terminal, etc. it is easy to do that in one command in linux, but doing that in Windows, even with all of the specified software packages being open source is much more time consuming.
Is tons easier than going to 10 different websites, downloading at least 10 install packages, installing all of them, etc. And then there is keeping all of that up to date.
They solve the population problem?
Wouldn't a passphrase on the key itself be better in that case?
This is another example where the intention of the law doesn't mean anything, what is actually written and what that can be stretched to mean does.
If a law is supposed to have a specific intention, then it should be written just for that.
Fix our employment problem?
Without copyright laws, the GPL would be unenforcible. The BSD style licenses are the anti-copyright licenses. GPL uses copyright laws to have some interesting restrictions, but definitely does depend on copyright laws.
However, the length of copyright protection is something else, and for most GPL software infinity+ years is longer than that version will be useful.
For Vimeo, if you pay you can upload more HD movies, so that is one possible source of revenue.
I do like Vimeo a lot more than YouTube.
As of a year ago they were indexed pretty well. Google at least seems to crawl craigslist very well.
I was selling a stove, with some triple-wall duct. After I posted the ad, I wanted to find out more about triple-wall duct, and my ad was the first hit for something I just mentioned in the ad once.
Exactly, a simple interface with good, useful information is pretty much the best kind of website.
Fortunately, there are stores that specialize in brains, but I don't know if that is a Japan-only store.
Um, would the vale for the roman numeral "MM" be ... 2 thousand, like "II" is 2?
There are 2.75 Belgiums in a Jamaca.
But seriously, is 11,100 km^2 so hard to say?
Well, you would want to put a police department in the middle of a crime-ridden area, right?
Take a picture using a Canon 5D Mark II and Canon 1200mm f/5.6L?
(Ok, that would from about half a mile away)
The question is simple, the answer could be very complex.
You could package the game with some tangible thing that has value, like a figurine, or something that isn't digital.
Offer support, some kind of online services, etc.
DRM is adding code to the game that is designed to be defective, to fail unless certain conditions are met. That is making your game less likely to work, and indeed making a cracked version of the game more valuable to some people.
DRM will not affect the people who aren't going to pay anyways, since they will use the cracked version. DRM will not affect the people who satisfy the requirements for the DRM to work. The people who have a complex situation will be hurt by DRM, and could be less likely to buy your game, since it might fail for them. Then there are the people who want to casually borrow the game, is your DRM going to stop them without too much collateral damage; will it make them want to pay instead of getting a cracked version?
Simple question:
Do you want the version people pay money for to be as good as the version without DRM that they can get from The Pirate Bay?
That is only true of the federal government, not the various state and local governments.
It isn't that hard. I have submitted quite a few pictures to Wikipedia, and have learned a bit along the way.
The first one does take a while, but then you know what you want to use. I have hundreds of pictures on Commons, with most of them still on the Wikipedia pages. The ones that aren't have been replaced by better pictures.
The main thing is that pictures that you took, and can license in any way you want should go on commons, http://commons.wikimedia.org/ . That allows your pictures to be used on other language Wikipedias, which images only on en.Wikipedia can't be due to licensing issues. Then, they will be listed in your gallery, and contributions lists.
Pictures where you can only claim a fair-use license have to go on Wikipedia, since fair-use is a US only thing, and can't necessarily be used in other countries.
If you have pictures of species that don't currently have pictures on Wikipedia, then it would be helpful if you put pictures on those pages, with the images hosted on Commons, and maybe added to the other language Wikipdeias as well.
I was going to suggest stickers as well, but of nude women.
You can easily generate new images by rotating the 3D model a bit, changing the lighting, colors, etc.
The Question and Answer images could be generated the same way. You have to constrain the camera a bit so it isn't "What kind of animal has this butt?", but other than that you have a very large space to grab from.
Still doesn't solve the "porn for captcha" hack, but this would tell humans and computers apart for a while.