That's why I used should: "Used to express obligation or duty: You should send her a note."
If their customers had any respect for themselves and the value of their money they would stop playing. But that's not likely to happen in these days of welfare queens voting for republicans, now is it?
They should have released as many copies as they knew they had servers for, then if demand took off they could ramp up based on that demand. Not that I care, paying 180$/year to play a game I already paid 50$ for would just be stupid.
You mac guys always seem to forget that most of us don't run macs because we DO NOT LIKE THEM. It's not the price, since if we're in this game for over priced OEM boxen anyway (I'm not) then we're already paying too much. It's just a question of how "much too" much we are going to be paying.
And unlike something like Linux, most people have actually used macs and still choose to use something else. I think it really says something that most of them still choose to use windows, as shitty as it may be.
I welcome all of you mac addicts' trolling and attempted flamebaiting in response.
It should be one of those IMAX 3D movies for maximum enjoyment. And think of the spin-off possibilities beyond the obvious sequels "Kick Rick Berman: The Leadpipe Generation" and "Throw Rick Berman from a Train". They could even cash in on the reality tv craze by ambushing Trek fans and letting them work over Berman with an assortment of sponsor-provided household appliances and sporting goods.
Only a windows user would be enough of a "'tard" to say PC when they mean windows and fail to understand that Linux was developed FOR PC. Though obviously it runs on just about anything these days.
Of course if affording Windows is a problem you could always buy a PS2, GameCube, or XBox (probably not the first choice if you don't like Windows) and a bunch of really good games that are available for 10-20$ (used or new) for the cost of XP Home Edition. Not quite the same experience as playing PC games but choosers can't be beggers, or whatever they say.
I love my Linux as much as the next guy, but come on. It's ridiculous to say that Linux is there for gaming. There are about as many commercially available games for Linux as there are for Mac, maybe a few less even(!), and they generally are released just as long after the Windows versions.
There are only two games I can really say that I would play under Linux before Windows. Those are Never Winter Nights, which didn't run quite as well when I played it on my last computer (1.4 TBird with 64MB GF2) and took years to get ported. Props to Bioware for doing the port though.
The other is Unreal Tournament 2004, which in my experience runs a lot better under Linux than Windows, with the obvious lack of editor (could be fixed with Unreal Engine 3 as they're using wxWindows for it now, though I wouldn't hold my breath) and the maybe not so obvious lack of dynamic textures (see license plates) and non-blob shadows. It's also a bit of a PITA to install some of the mods which aren't distributed in zip files.
If even a fraction of companies put out Linux ports of the quality of the UT2k4 release it would be a completely different matter and I'm fairly confident that we would see a big shift towards desktop users running Linux. But until some more big names step up all we'll have are the rare big name release, a smattering of smaller games developed by studios that sell a limited enough number of copies for Linux to be a worthwhile portion of their sales (and I really do appreciate those guys), and a ton of open source games which in general never get even half-way done.
Sadly, while it is cool to have native ports of old classics and some level of playability on newer games via WINE, the best most of us are going to be able to do is play what little we can on Linux and put up with rebooting to Windows for the rest.
It's probably only a few people at EA working on it, and they're probably salary. Now the poor Koreans or Indians who get the production work will probably work the same kind of hours for pennies on the dollar.
In Soviet Russia only snickers are guaranteed to satisfy old people.
If their customers had any respect for themselves and the value of their money they would stop playing. But that's not likely to happen in these days of welfare queens voting for republicans, now is it?
Yes it does. But luckily there are still plenty of other cars in the same class as a Camry so there is still competition.
They should have released as many copies as they knew they had servers for, then if demand took off they could ramp up based on that demand. Not that I care, paying 180$/year to play a game I already paid 50$ for would just be stupid.
They should stop charging players who already have copies until they fix their problems.
And unlike something like Linux, most people have actually used macs and still choose to use something else. I think it really says something that most of them still choose to use windows, as shitty as it may be.
I welcome all of you mac addicts' trolling and attempted flamebaiting in response.
Why $30K for a car. [sic] I can build 10 cheap ones for that price. Or I can build 2 great ones for that price.
...but do they not have a measuring tape?
You mean your mom walked in on you.
MY VIRGIN EYES!!!!!!!!!!
And probably half of the gay male population straight.
It won't even bootstrap on my TI-99/4a. So I'd say that's a pretty big issue...
Actually, he's both. Graduer thinks he is a great magician, but in reality he can't even do simple card tricks.
Barbie: Math's too hard because I'm a girl, let's go to the mall.
It should be one of those IMAX 3D movies for maximum enjoyment. And think of the spin-off possibilities beyond the obvious sequels "Kick Rick Berman: The Leadpipe Generation" and "Throw Rick Berman from a Train". They could even cash in on the reality tv craze by ambushing Trek fans and letting them work over Berman with an assortment of sponsor-provided household appliances and sporting goods.
Only a windows user would be enough of a "'tard" to say PC when they mean windows and fail to understand that Linux was developed FOR PC. Though obviously it runs on just about anything these days.
I'll bet a copy of gentoo that it originated right here in the good old U S of A, where we've been innovating the English language since 1776.
- BSD is dead!
mmmmmmmmm.... desserts...
Of course if affording Windows is a problem you could always buy a PS2, GameCube, or XBox (probably not the first choice if you don't like Windows) and a bunch of really good games that are available for 10-20$ (used or new) for the cost of XP Home Edition. Not quite the same experience as playing PC games but choosers can't be beggers, or whatever they say.
There are only two games I can really say that I would play under Linux before Windows. Those are Never Winter Nights, which didn't run quite as well when I played it on my last computer (1.4 TBird with 64MB GF2) and took years to get ported. Props to Bioware for doing the port though.
The other is Unreal Tournament 2004, which in my experience runs a lot better under Linux than Windows, with the obvious lack of editor (could be fixed with Unreal Engine 3 as they're using wxWindows for it now, though I wouldn't hold my breath) and the maybe not so obvious lack of dynamic textures (see license plates) and non-blob shadows. It's also a bit of a PITA to install some of the mods which aren't distributed in zip files.
If even a fraction of companies put out Linux ports of the quality of the UT2k4 release it would be a completely different matter and I'm fairly confident that we would see a big shift towards desktop users running Linux. But until some more big names step up all we'll have are the rare big name release, a smattering of smaller games developed by studios that sell a limited enough number of copies for Linux to be a worthwhile portion of their sales (and I really do appreciate those guys), and a ton of open source games which in general never get even half-way done.
Sadly, while it is cool to have native ports of old classics and some level of playability on newer games via WINE, the best most of us are going to be able to do is play what little we can on Linux and put up with rebooting to Windows for the rest.
There are also alternatives for creating Flash content natively under Linux.
I always thought 1+1=10. But maybe that's only for regular values of 1.
I think the real question is how desperate are we for boredom and pain?
It's probably only a few people at EA working on it, and they're probably salary. Now the poor Koreans or Indians who get the production work will probably work the same kind of hours for pennies on the dollar.