Even more than you might think... Quote from the TOS:
FORCE MAJEURE: [...] we shall not have any liability for any failure or delay resulting from [...] illness, governmental action or acts of terrorism, SLASHDOTTING, earthquake or other natural occurences [...]
Terrorism, Earthquakes and Slashdotting... yep, that covers about everything.
Savage by s2games is a new type of game: a Real Time Strategy (Warcraft and the like) mixed with a First Person Shooter. To my knowledge, it's the first of its kind.
They have a very good linux implementation. It crashed once or twice but is very playable anyway. Also, I mostly played the demo, so the full client might not crash at all.
I have a 1.6 Ahtlon, 256MB RAM w/ GeForce 2 and I get a great framerate. Even with an older card you should get decent performance.
It's not an amazing game, some things are frustrating: the collision detection during fights needs work, but it's a totally new genre of game, it's fun to play AND it's got a linux client. Good job S2!
Everytime I hear the argument that Pro_Athletes are over paid it drives me crazy. What no one seems to realise is that pro athletes are nothing but advertsing draws for their owners. They are paid 10Million a year because the owner is hoping that that one player will contribute more than 10 million in advertising dollars. The better/bigger the players the more people go to the games. The more people at the games the more ad signs cost in the stadium, the more ticket sales, more tv viewers, more tv money, more radio money, more merchandising.
Rightly so, but your argument has nothing to do with being overpaid.
We all know that profesionnal sports teams are run just like any other business. It might explain why athletes have such high salaries, but it does not make it "ok" to pay athletes that much money. I'm not saying owners should keep all the money either...
But can someone honestly say it's ok/normal for a profesionnal athlete to make 100 times more money than any school teacher/nurse/fireman/whatever.
I understand the business of sports and why people watch them. I'm not saying it's the "right thing to do" or anything, but I'm just not part of that crowd.
If someone can come up with super star nurses or teachers that millions will follow, I might reconsider.
I would assume that if the blood or tissue types were incompatable
Well, IANAMB. Neither am I, but blood types from the twins couldn't be incompatible since they would both be in their mother's woom, which means that they would share their mother's blood stream, which means that they would have compatible blood types.
I'm not a blood expert, nor a transplant expert, but from what I understand, they were simply saying that two of her sons had a blood type that was impossible to have, based on their mother's type. They did not say their blood type was incompatible (as in death in the woom).
From what I've heard, Tom Bombadil represents Tolkein himself.
You see, our good friend JRR created this world and wrote these stories for his children. The hobbits (small, inocent and candide) would seem to represent his children discovering his world. Okay, children don't usually have furry feet, but bare with me...
The fact that Tom Bombadil is able to see into the future, that he sings enchanted songs and especially the fact that he is not affected by the One Ring show that is "above and beyond" the powers in action in Middle Earth. Might he be the creator of it all?
Who knows really besides JRR? Or should I say Tom?
You have to remember that NullSoft is a subsidary of AOL Time Warner. Which probably means that Justin is under contract from Nullsoft and not AOL.
He probably has pretty much all the control over what he can do with what Nullsoft creates. The problem is probably in the contract that binds Nullsoft to AOL. I think that indirectly, Justin's code is owned by AOL, but since Nullsoft is an entity of its own, it can do many things on its own: creating software, releasing code, being a pain for AOL, etc... BUT only to some extent, because Nullsoft is a subsidary of (or controlled by) AOL.
So it's probably not just a matter of a simple contract between an employer and its employees... It goes deeper than that I'm afraid.
of this ridiculous patent. If you look up the patent 5,933,841 on the USPTO's site, go to the "images" section, you can clearly see a static structure: links to different parts of the images (ie: front page, drawings, etc.) and dynamic content: the images themselves.
Isn't that some sort of conflict of interest? Of course, their online browsing site was probably not available in 1996... Can anyone concur?
Besides, this patent doesn't claim a particular document structure, but rather a computer application for browsing in a particular way. They are probably presenting their patent as a process rather than a software as it is, in my non-expert opinion, clearly claimed.
Form the patent's description:
This invention relates to computer applications for viewing documents, and in particular, to a computer program for viewing documents having a predefined structure.
Why aren't they sueing MS or AOL for their computer application for viewing documents?
I'm pretty sure this will all blow over really quickly. It's a really big pile of bullshit...
I'm assuming your laptop has a kickass 3d card, a dvd drive, component out, kickass controllers (laptop keyboards BLOW for gaming), and almost no OS overhead
The XBox's GPU is derived from the nFORCE platform and is comparable (fill rate, etc.) to the GeForce 4. DVD drives are pretty much standard nowadays at on a laptop AND you don't need to buy a cheap remote to use it for movies! The controllers SUCK. They're way to big for any normal human being's hands and finally, the XBox uses the Win2K kernel. You think they changed anything in the code? I doubt it very much. Why do you think they opted for a PC architecture? They only had to change/add a few things : XFS for the hard drive's partition, the USB drivers for the controllers and IDE interface so no one (almost no one) would be able to change the HD.
The XBox does have some advantages.
First, it's closed hardware, so developers know what they are working on. They do not need to support 100 different video adapters and sound cards. They can optimize their code a lot more than for a PC game.
Secondly, the audio/video components are nice. The component out is a nice feature for those that are mad about image quality (although component only reduces the bandwith used to transmit video). The optical audio also is nice. Having a game run with optical Dolby Digital 5.1 is really cool.
Lastly, consoles output to a TV, not a computer screen. XBox games run at 640x480x32 because anything higher is useless on a TV monitor. When was the last time you played a game at such a low resolution on your computer? This fact gives the developers another chance to optimze their code and add more features since they have more memory to work with.
So, it is not closeminded to see the XBox as a PC, because it IS a PC. It simply provides a platform on which game developers can maximize their talent and not worry about compatibility issues and the like.
I'm the first to admit that the games are nice, but I think it is closeminded to think that the XBox is an incredible innovation. It is not. It's a PC with just enough modifications to make it proprietary. It's like a Mac with crapy parts so that anyone can buy one. It's the Microsoft Way(tm).
Terrorism, Earthquakes and Slashdotting... yep, that covers about everything.
They have a very good linux implementation. It crashed once or twice but is very playable anyway. Also, I mostly played the demo, so the full client might not crash at all.
I have a 1.6 Ahtlon, 256MB RAM w/ GeForce 2 and I get a great framerate. Even with an older card you should get decent performance.
It's not an amazing game, some things are frustrating: the collision detection during fights needs work, but it's a totally new genre of game, it's fun to play AND it's got a linux client. Good job S2!
Try it out, it's worth it...
Rightly so, but your argument has nothing to do with being overpaid.
We all know that profesionnal sports teams are run just like any other business. It might explain why athletes have such high salaries, but it does not make it "ok" to pay athletes that much money. I'm not saying owners should keep all the money either...
But can someone honestly say it's ok/normal for a profesionnal athlete to make 100 times more money than any school teacher/nurse/fireman/whatever.
I understand the business of sports and why people watch them. I'm not saying it's the "right thing to do" or anything, but I'm just not part of that crowd.
If someone can come up with super star nurses or teachers that millions will follow, I might reconsider.
Well, IANAMB. Neither am I, but blood types from the twins couldn't be incompatible since they would both be in their mother's woom, which means that they would share their mother's blood stream, which means that they would have compatible blood types.
I'm not a blood expert, nor a transplant expert, but from what I understand, they were simply saying that two of her sons had a blood type that was impossible to have, based on their mother's type. They did not say their blood type was incompatible (as in death in the woom).
You see, our good friend JRR created this world and wrote these stories for his children. The hobbits (small, inocent and candide) would seem to represent his children discovering his world. Okay, children don't usually have furry feet, but bare with me...
The fact that Tom Bombadil is able to see into the future, that he sings enchanted songs and especially the fact that he is not affected by the One Ring show that is "above and beyond" the powers in action in Middle Earth. Might he be the creator of it all?
Who knows really besides JRR? Or should I say Tom?
You have to remember that NullSoft is a subsidary of AOL Time Warner. Which probably means that Justin is under contract from Nullsoft and not AOL.
He probably has pretty much all the control over what he can do with what Nullsoft creates. The problem is probably in the contract that binds Nullsoft to AOL. I think that indirectly, Justin's code is owned by AOL, but since Nullsoft is an entity of its own, it can do many things on its own: creating software, releasing code, being a pain for AOL, etc... BUT only to some extent, because Nullsoft is a subsidary of (or controlled by) AOL.
So it's probably not just a matter of a simple contract between an employer and its employees... It goes deeper than that I'm afraid.
Sorry people, the German chick has spoken. She MUST be right, after all, she's a computer... and a German one too!
Here's your link: wget -O - http://www1.zkm.de/~wvdc/ascii/java/deep.throat | gzip > ascii.gz
Need slow-motion action or sometin?
Isn't that some sort of conflict of interest? Of course, their online browsing site was probably not available in 1996... Can anyone concur?
Besides, this patent doesn't claim a particular document structure, but rather a computer application for browsing in a particular way. They are probably presenting their patent as a process rather than a software as it is, in my non-expert opinion, clearly claimed.
Form the patent's description:
Why aren't they sueing MS or AOL for their computer application for viewing documents?
I'm pretty sure this will all blow over really quickly. It's a really big pile of bullshit...
The XBox does have some advantages.
First, it's closed hardware, so developers know what they are working on. They do not need to support 100 different video adapters and sound cards. They can optimize their code a lot more than for a PC game.
Secondly, the audio/video components are nice. The component out is a nice feature for those that are mad about image quality (although component only reduces the bandwith used to transmit video). The optical audio also is nice. Having a game run with optical Dolby Digital 5.1 is really cool.
Lastly, consoles output to a TV, not a computer screen. XBox games run at 640x480x32 because anything higher is useless on a TV monitor. When was the last time you played a game at such a low resolution on your computer? This fact gives the developers another chance to optimze their code and add more features since they have more memory to work with.
So, it is not closeminded to see the XBox as a PC, because it IS a PC. It simply provides a platform on which game developers can maximize their talent and not worry about compatibility issues and the like.
I'm the first to admit that the games are nice, but I think it is closeminded to think that the XBox is an incredible innovation. It is not. It's a PC with just enough modifications to make it proprietary. It's like a Mac with crapy parts so that anyone can buy one. It's the Microsoft Way(tm).
There is also a newsgroup for Rogue addicts (which is mentioned on the Falcon's Eye site): rec.games.roguelike.nethack.