I think for once in my life, I disagree with you. I think the majority of people out there want to just see massive damage numbers. Doesn't matter how hard you make it, most people want to be the killer in games. Tanking and healing are less glorious and attract less people. It was easier for raids since the ratio of tank/healer to dps is better. Maybe that should be the lesson...you need to tune the size of the group...maybe dungeons should be 6 man so they can add another dps to deal with the issue...or even 7. Either that or make it so that you can hire ai tanks and healers that are ok as long as you dps quickly enough and hit your interrupts. I honestly don't think making DPS harder would change anything.
I guess I didn't have the same experience. I did random dungeon groups through the dungeon finder and it was rare to get a group that couldn't finish. It wasn't super easy, but it didn't seem it was all that bad once you learned the fight and installed some mods like gtfo. The game is just old..people were going to move on eventually.
Healers were broke. They did not have to worry about mana making healing in dungeons and raids a joke. If you can't kill something in PvP because it endlessly can heal itself, that is broke as well. The game is pretty well balanced with so many unique classes and ability. If Blizzard listened to its players, the game would be the worst thing on the planet. The arrogance of people who think they know better than Blizzard is astounding. You are clueless to how difficult what they do is.
If you start in the new zones, it is better. Original WoW was great when it started...and the new zones get the love and the improvement (quests are much more interesting). Just the engine (while they improve it) is getting a bit old. I have decided to be done with it and wait for their new MMO. I imagine a lot of others feel the way I do as well. It was great for a long time, but people just move on to something different. I wouldn't worry about D3...it won't be like WoW. It may borrow concepts from WoW...but WoW borrowed talent trees from Diablo. Blizzard tends to use good ideas through all their games.
There are plenty of people who won't finish Elder Scrolls. It has nothing to do with the game being crap...different people want different things in games. Sure, some games are crap. 90% are not though.
Hilarious. Go up a few posts and the guy above you is complaining that the reason games suck is because game companies focus too much on story. My point to him is the same to you. The people who do the graphics these day are separate from gameplay. There are certain people who will not play a game if it looks crappy. There are people who won't play a game if it doesn't have a good story. People don't want to play a game with boring game mechanics. You have to do everything well to keep the interest of the player. And even if you do all those things, people still won't finish. Because the game is too challenging, because it isn't challenging enough, or any other reason. There is nothing wrong with games. Different people want different things...that's why we have choice. Some people are just busy and don't finish games because they move on to the next one in a week because we are all ADD now thank to the Internet. Everything is fine.
No, you do not know how this industry works. The people working on the story have nothing to do with the gameplay. They are almost always separate people/divisions working on these parts unless it is an extremely small game. Even for the game linked below (a 1 person owned company), my brother wrote the game...he had another guy write the music and another do the arts/graphics while I wrote the story. His working on the gameplay mechanics had absolutely no bearing on the story and vice versa. In a large studio, 100% these people are different.
There are many different reasons people don't finish games. If they removed story from games as you suggest, many of those games wouldn't be finished by people who are motivated by story. I love the Slashdot attitude that it is easy to make good games...and if you suddenly paid less attention to graphics or story then gameplay would magically become better.
Some people want to relax and play an interactive story. Not saying multiplayer isn't fun as well, but sometimes you don't want the stress or annoyances of dealing with real people.
What is fun is dependent on the person. Some find the gameplay awesome and hate the cutscenes. Others are the opposite. I don't think you will ever find a game that doesn't have what you consider filler since some will find that fun. Also, you can't have equal levels of awesome throughout a game. Some parts are going to be more awesome than others...so the least awesome parts would feel like filler to you.
Not saying that filler doesn't exist...but really, your expectations are not realistic. Try making a game without what someone would consider filler...not possible.
I have seen multiple games do this. Final Fantasy 13 comes to mind...on the load screen tells you where you are...and then it has logs of what has happened so far.
I agree with you in the sense that people should spend time however they see fit. If they want to spend a ton of money and time on Eve, that's great. But in another sense, I have played Eve and know what a horrible game it is. I think for a lot of people it is more of an addiction then something fun. I imagine people ripped off by this scheme...many will quit and wonder why they spent so much of their life on something that ended so poorly when they could have played games designed to be fun (instead of addictive) or forged real life friendships.
Retarded. Yeah, it only has value because we give it value...but until money can't provide me with the stuff I need to survive: food, shelter, etc...then it isn't fictional.
Eve is best read about. Interesting stories come out of it. But pretty much everything, PvP included is dull. I mean...F1-F8 orbit...that's combat. Defend your territory! Oh, that's sitting at a gate in overwhelming numbers and blowing up someone who too a wrong turn. I'd rather just read about the cool stuff that happens in Eve. Because the stories are great, playing the game is like a root canal. Plus, reading the stories I don't have to deal with the playerbase and hear stupid terms like carebear thrown about.
Depends on the consumer. To me, it doesn't matter because I can have both. If you want deeper, traditional games, you go with the DS. If you want time-killing, cute little games, then get an iPad. Though touch screens and sensors are still inferior to a d-pad or a stick in most cases.
Slashdotters find the most insane things to complain about. If you know you have a region locked device, then just buy games in whatever region it is locked to. Wow, that's so difficult.
Um, usually when people say move out of the basement, they don't assume you are going to move in to a car. I moved quite a bit when I was going to school and always had a connection set up right away. This was through the late 90s until now. You guys complain about non-issues for the majority of people. And for the minority, just buy a different game if it is so awful.
That isn't the fun part. A quest at a certain point just becomes something to do to progress your character through rewards and leveling. It is the RPG element of the game. There is a point where you are maxed out and you take on larger challenges as a group and it becomes much more interesting. But eventually you are doing that repeatedly and becomes a grind. But some people enjoy the grind and the character progression.
People on here don't have time to understand. They apply their ideology and figure out how they should be offended about it (in this case "omg, big govment is taking his stuff when he isn't convicted!"). Part of the reason why it is almost impossible to read the comments in here if not for a few gems of intelligent discussion that are able to think for themselves rather than let their ideology tell them what to do.
I just watched tank videos on how to do the dungeons. I found that to be an option that worked just fine.
I think for once in my life, I disagree with you. I think the majority of people out there want to just see massive damage numbers. Doesn't matter how hard you make it, most people want to be the killer in games. Tanking and healing are less glorious and attract less people. It was easier for raids since the ratio of tank/healer to dps is better. Maybe that should be the lesson...you need to tune the size of the group...maybe dungeons should be 6 man so they can add another dps to deal with the issue...or even 7. Either that or make it so that you can hire ai tanks and healers that are ok as long as you dps quickly enough and hit your interrupts. I honestly don't think making DPS harder would change anything.
I guess I didn't have the same experience. I did random dungeon groups through the dungeon finder and it was rare to get a group that couldn't finish. It wasn't super easy, but it didn't seem it was all that bad once you learned the fight and installed some mods like gtfo. The game is just old..people were going to move on eventually.
Healers were broke. They did not have to worry about mana making healing in dungeons and raids a joke. If you can't kill something in PvP because it endlessly can heal itself, that is broke as well. The game is pretty well balanced with so many unique classes and ability. If Blizzard listened to its players, the game would be the worst thing on the planet. The arrogance of people who think they know better than Blizzard is astounding. You are clueless to how difficult what they do is.
If you start in the new zones, it is better. Original WoW was great when it started...and the new zones get the love and the improvement (quests are much more interesting). Just the engine (while they improve it) is getting a bit old. I have decided to be done with it and wait for their new MMO. I imagine a lot of others feel the way I do as well. It was great for a long time, but people just move on to something different. I wouldn't worry about D3...it won't be like WoW. It may borrow concepts from WoW...but WoW borrowed talent trees from Diablo. Blizzard tends to use good ideas through all their games.
There are plenty of people who won't finish Elder Scrolls. It has nothing to do with the game being crap...different people want different things in games. Sure, some games are crap. 90% are not though.
Hilarious. Go up a few posts and the guy above you is complaining that the reason games suck is because game companies focus too much on story. My point to him is the same to you. The people who do the graphics these day are separate from gameplay. There are certain people who will not play a game if it looks crappy. There are people who won't play a game if it doesn't have a good story. People don't want to play a game with boring game mechanics. You have to do everything well to keep the interest of the player. And even if you do all those things, people still won't finish. Because the game is too challenging, because it isn't challenging enough, or any other reason. There is nothing wrong with games. Different people want different things...that's why we have choice. Some people are just busy and don't finish games because they move on to the next one in a week because we are all ADD now thank to the Internet. Everything is fine.
No, you do not know how this industry works. The people working on the story have nothing to do with the gameplay. They are almost always separate people/divisions working on these parts unless it is an extremely small game. Even for the game linked below (a 1 person owned company), my brother wrote the game...he had another guy write the music and another do the arts/graphics while I wrote the story. His working on the gameplay mechanics had absolutely no bearing on the story and vice versa. In a large studio, 100% these people are different.
There are many different reasons people don't finish games. If they removed story from games as you suggest, many of those games wouldn't be finished by people who are motivated by story. I love the Slashdot attitude that it is easy to make good games...and if you suddenly paid less attention to graphics or story then gameplay would magically become better.
Of single player...multiplayer would offer as much as you would put in to it.
Some people want to relax and play an interactive story. Not saying multiplayer isn't fun as well, but sometimes you don't want the stress or annoyances of dealing with real people.
What is fun is dependent on the person. Some find the gameplay awesome and hate the cutscenes. Others are the opposite. I don't think you will ever find a game that doesn't have what you consider filler since some will find that fun. Also, you can't have equal levels of awesome throughout a game. Some parts are going to be more awesome than others...so the least awesome parts would feel like filler to you.
Not saying that filler doesn't exist...but really, your expectations are not realistic. Try making a game without what someone would consider filler...not possible.
I have seen multiple games do this. Final Fantasy 13 comes to mind...on the load screen tells you where you are...and then it has logs of what has happened so far.
I agree with you in the sense that people should spend time however they see fit. If they want to spend a ton of money and time on Eve, that's great. But in another sense, I have played Eve and know what a horrible game it is. I think for a lot of people it is more of an addiction then something fun. I imagine people ripped off by this scheme...many will quit and wonder why they spent so much of their life on something that ended so poorly when they could have played games designed to be fun (instead of addictive) or forged real life friendships.
Retarded. Yeah, it only has value because we give it value...but until money can't provide me with the stuff I need to survive: food, shelter, etc...then it isn't fictional.
Eve is best read about. Interesting stories come out of it. But pretty much everything, PvP included is dull. I mean...F1-F8 orbit...that's combat. Defend your territory! Oh, that's sitting at a gate in overwhelming numbers and blowing up someone who too a wrong turn. I'd rather just read about the cool stuff that happens in Eve. Because the stories are great, playing the game is like a root canal. Plus, reading the stories I don't have to deal with the playerbase and hear stupid terms like carebear thrown about.
If there are so many people who can't keep a connection, explain WoW. Yeah, they aren't worried.
If we can only give HIV cancer, we will be all set.
Depends on the consumer. To me, it doesn't matter because I can have both. If you want deeper, traditional games, you go with the DS. If you want time-killing, cute little games, then get an iPad. Though touch screens and sensors are still inferior to a d-pad or a stick in most cases.
Slashdotters find the most insane things to complain about. If you know you have a region locked device, then just buy games in whatever region it is locked to. Wow, that's so difficult.
Um, usually when people say move out of the basement, they don't assume you are going to move in to a car. I moved quite a bit when I was going to school and always had a connection set up right away. This was through the late 90s until now. You guys complain about non-issues for the majority of people. And for the minority, just buy a different game if it is so awful.
Uh, how else could you reasonable do this?
That isn't the fun part. A quest at a certain point just becomes something to do to progress your character through rewards and leveling. It is the RPG element of the game. There is a point where you are maxed out and you take on larger challenges as a group and it becomes much more interesting. But eventually you are doing that repeatedly and becomes a grind. But some people enjoy the grind and the character progression.
Every MMO is going to end at some point. I don't really see your issue. If you have fun playing it, do so. If you don't, find another game.
Depends on the severity of the crime you are being accused of and your likelihood to flee.
People on here don't have time to understand. They apply their ideology and figure out how they should be offended about it (in this case "omg, big govment is taking his stuff when he isn't convicted!"). Part of the reason why it is almost impossible to read the comments in here if not for a few gems of intelligent discussion that are able to think for themselves rather than let their ideology tell them what to do.