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User: trompete

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Comments · 267

  1. Re:Propagation delays on BIC-TCP 6,000 Times Quicker Than DSL · · Score: 1

    Now get me a direct link to there, and we'll be set :)

  2. Re:Propagation delays on BIC-TCP 6,000 Times Quicker Than DSL · · Score: 2, Informative

    Way too many zeros on the KMs :) --> 300,000 KM/s

  3. Re:Propagation delays on BIC-TCP 6,000 Times Quicker Than DSL · · Score: 1

    Isn't it 186,200 MILES per second or 300,000,000 KM per second. Just checking.

  4. Re:Propagation delays on BIC-TCP 6,000 Times Quicker Than DSL · · Score: 1

    One that pisses me off is how the networks aren't bridged well. My ping to Ohio from Minneapolis was 40 MS with Comcast, and now it is 120 MS with RoadRunner. My packets are pretty tired by the time they get to San Jose and then back to Ohio. What sort of delays are you talking about inside of the devices? Most devices can start pass-through once they have the destination address out of the header. This is not true for store-and-forward devices though :(.

  5. The site is already very unhappy. on BIC-TCP 6,000 Times Quicker Than DSL · · Score: 0, Redundant

    Researchers in North Carolina have developed a data transfer protocol for the Internet that makes today's high-speed Digital Subscriber Line (DSL) connections seem lethargic. The protocol is named BIC-TCP, which stands for Binary Increase Congestion Transmission Control Protocol. In a recent comparative study run by the Stanford Linear Accelerator Center (SLAC), BIC consistently topped the rankings in a set of experiments that determined its stability, scalability and fairness in comparison with other protocols. The study tested six other protocols developed by researchers from schools around the world, including the California Institute of Technology and the University College of London. BIC can reportedly achieve speeds roughly 6,000 times that of DSL and 150,000 times that of current modems.

    From North Carolina State University:

    NC State Scientists Develop Breakthrough Internet Protocol

    Researchers in North Carolina State University's Department of Computer Science have developed a new data transfer protocol for the Internet that makes today's high-speed Digital Subscriber Line (DSL) connections seem lethargic.

    The protocol is named BIC-TCP, which stands for Binary Increase Congestion Transmission Control Protocol. In a recent comparative study run by the Stanford Linear Accelerator Center (SLAC), BIC consistently topped the rankings in a set of experiments that determined its stability, scalability and fairness in comparison with other protocols. The study tested six other protocols developed by researchers from schools around the world, including the California Institute of Technology and the University College of London.

    Dr. Injong Rhee, associate professor of computer science, said BIC can achieve speeds roughly 6,000 times that of DSL and 150,000 times that of current modems. While this might translate into music downloads in the blink of an eye, the true value of such a super-powered protocol is a real eye-opener.

    Rhee and NC State colleagues Dr. Khaled Harfoush, assistant professor of computer science, and Lisong Xu, postdoctoral student, presented a paper on their findings in Hong Kong at Infocom 2004, the 23rd meeting of the Institution of Electrical and Electronics Engineers Communications Society, on Thursday, March 11.

    Many national and international computing labs are now involved in large-scale scientific studies of nuclear and high-energy physics, astronomy, geology and meteorology. Typically, Rhee said, "Data are collected at a remote location and need to be shipped to labs where scientists can perform analyses and create high-performance visualizations of the data." Visualizations might include satellite images or climate models used in weather predictions. Receiving the data and sharing the results can lead to massive congestion of current networks, even on the newest wide-area high-speed networks such as ESNet (Energy Sciences Network), which was created by the U.S. Department of Energy specifically for these types of scientific collaborations.

    The problem, Rhee said, is the inherent limitations of regular TCP. "TCP was originally designed in the 1980s when Internet speeds were much slower and bandwidths much smaller," he said. "Now we are trying to apply it to networks that have several orders of magnitude more available bandwidth." Essentially, we're using an eyedropper to fill a water main. BIC, on the other hand, would open the floodgate.

    Along with postdoctoral student Xu, Rhee has been working on developing BIC for the past year, although Rhee said he has been researching network congestion solutions for at least a decade. The key to BIC's speed is that it uses a binary search approach - a fairly common way to search databases - that allows for rapid detection of maximum network capacities with minimal loss of information. "What takes TCP two hours to determine, BIC can do in less than one second," Rhee said. The greatest challenge for the new protocol, he added, was to fill the pipe fast without starving out other protoco

  6. Propagation delays on BIC-TCP 6,000 Times Quicker Than DSL · · Score: 4, Interesting

    Too bad they can't change the speed of light. They can put as much data on the wire as they want, but it will still take 100 ms and 25 hops to get there.

  7. Re:Why no lexical closures? on PHP5 Just Around the Corner · · Score: 1

    Ahhhh....so that's what those things is LISP are called :) Thanks!

  8. Re:Why no lexical closures? on PHP5 Just Around the Corner · · Score: 2, Interesting

    Please elaborate on this concept.

  9. Re:Well, there go the logfiles on "Port Knocking" For Added Security · · Score: 2, Insightful

    Good luck doing this through NAT. You'd have to configure your machines to act like a NAT device as far as refusing connections or else you could be port scanned to figure out which ports to knock on.

  10. What a great mod!!! on Desert Combat Mod Developers Sign Commercial Deal · · Score: 3, Interesting

    Good for them. I've played that mod for a year, and I'm very impressed at what they were able to put out. Their mod was so good that EA tried to release their own mod like it (Secret Weapons of WW2) that sucked ass. Didn't a similar thing happen with CounterStrike and half-life?

  11. Re:The Operating System Says... BOOOOT! on Building Your Own Operating System? · · Score: 2, Funny

    LMAO. Now, I'm going to take the GPL and sell your operating system for $500 a copy, only to get sued because SCO claims to own the word QUAAACK.

  12. Re:Lower prices on Game Piracy Results in Lower Prices? · · Score: 1

    I forget what the profit margin on Microsoft Office was....it was somewhere in the 75%-80% range. Hopefully, some of this fat will get chewed off by competition. As of yet, Star Office and OO are not ready to take on MS Office, but that is for another thread.

  13. Re:lower prices on Game Piracy Results in Lower Prices? · · Score: 1

    This definitely applies to DVDs as well. I won't pirate DVDs cause I like to have a box, and I don't hate the MPAA yet.

  14. Re:Lower prices on Game Piracy Results in Lower Prices? · · Score: 4, Insightful

    Hopefully, we will break the circle of piracy. By this, I am speaking of the battle between consumers not being able to afford software and creators jacking up the prices to make up for the piracy rate.

  15. Re:Why the cynicism dude? on Anti-static Polymer Stores Data, Too · · Score: 1

    Hold a backup of the Lord of the Rings: Return of the King. Rendering array: .5 petabytes in your hand (or in the back of your truck)

  16. Re:Hmmm on Anti-static Polymer Stores Data, Too · · Score: 1

    It's like carrying a stick of DDR around with you (with a battery to keep it charged :))

  17. Re:Hmm... on Anti-static Polymer Stores Data, Too · · Score: 1

    What's wrong with Flash Drives? I swear that every college student in the Twin Cities has bought one of those things from my retail store.

  18. Re:one problem on The Future of Battlefield Robots · · Score: 1

    Thank you. You have made me laugh on this dreary morning.

  19. Under windows? on Web Performance and QA Tools? · · Score: 2, Interesting

    I'm looking for the same kind of tool but for Windows applications. Any guidance is appreciated.

  20. Re:What a coincidence! on FreeBSD 4.9-RC4 (i386) Available For Pounding · · Score: 2, Funny

    Yeah, thanks for the heads-up! I even wrote a test plan and everything. >:)

  21. Re:Speech... on Valve's Counter-Strike - Condition Zero Exposed · · Score: 2

    I can just imagine it:

    YOU ARE 3-1-3-3-7. *shudder*

    Anyone else not thrilled about playing CS with Stephen Hawkings all the time? :/

  22. Re:Come on! on New P2P Battle is Heating Up · · Score: 1, Funny

    The joke's on all of you who BOUGHT Internet Explorer. I just turned on my machine, and it was the default for everything...all for FREE. :)

  23. Re:So fast.... on South American Glaciers Melting Quickly · · Score: 0, Flamebait

    The inner city may be a shithole, but the burbs are fine.

    There aren't enough glaciers on earth to make the water rise 690 feet. I feel sorry for the people in Venice though...wait...no....they were dicks.

  24. Re:Minneapolis the shithole? on South American Glaciers Melting Quickly · · Score: 0, Flamebait

    I've actually been to all three of those cities without any mishaps. All I have to say about LA is that we'd all be better if a giant earthquake put that shithole into the pacific ocean. As for San Fran, it is pretty but the rent is too high, and I don't do guys. New York: 65000 people per square mile is a little high for me.

  25. Re:So fast.... on South American Glaciers Melting Quickly · · Score: 1

    We've been over this on slashdot before. The world is actually cooler than it was in the 15th century. Yes, we're fucking up the planet, but the planet sways back and forth anyway.
    If you can invent that device that gives us unlimited power from an unlimited resource, GREAT. Otherwise, try to steal the patents away from the oil giants for existing technologies.