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User: FrenZon

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Comments · 191

  1. Re:Don't buy it if you wouldn't otherwise on Vivendi Offering MP3 Song for Sale · · Score: 1

    And what's the bet that after all this 'do this', 'don't do that' that Vivendi will read this /. discussion and use it to point out that the online masses plot and bicker against them and their legitimate trial, and then use this to alter the perception of their results accordingly.

  2. Re:Mega Joy 2 on Atari Announces an Official Portable 2600 System · · Score: 0, Redundant

    With spelling like that, I should be a /. editer.

    oh shat

  3. Re:Mega Joy 2 on Atari Announces an Official Portable 2600 System · · Score: 0, Redundant

    but you get three-times the names.

    With spelling like that, I should be a /. editer.

    (names = games)

  4. Mega Joy 2 on Atari Announces an Official Portable 2600 System · · Score: 4, Informative

    There's something like this already available in the mega joy 2 - since the games are all unlicenced, they all have different names, but you get three-times the names.

  5. Re:*ching ching* on Sony PCG-U1 · · Score: 4, Informative

    With a base price of $2199....umm...yyeeeaaaahhhh

    So buy it for USD $1329 from here, instead. Looks like a shop in Japan that ship direct to you (as opposed to Dynamism's ship to them then to you)

  6. Re:I hate when people criticize Opera on Slashback: Spambots, Retroism, VoIPhooey · · Score: 1

    If you like Opera's mouse gesturing, try stroke-it - it's a mouse gesturing system for windows, and with a bit of configuration, (changing 'launch browser from 'W' to '\', for example), you will find that you don't even bother clicking on icons to launch them, since it's easier to use a gesture.

    Highly recommended.

  7. Re:A few questions... on Freespace 2 Source Code Released · · Score: 1

    Is this the complete source code of the game and if so, why couldn't the author try out the code without having the game installed?

    Because like most games where the source is released, you will still need the game assets (artwork etc) to do anything with the code. Given that Freespace2 came on 2 CDs, there's a lot of assets required.

    From the screenshots, Freespace 2 appears to be similar to Homeworld

    Freespace 2 is to Homeworld as Quake is to Command and Conquer. Think wing commander, but perfected.

  8. Re:You can make them faster... on Establishing the Maximum Speed of a CD-ROM Drive · · Score: 0, Redundant

    .. and then spin the lasers in the opposite direction to the CD spin

  9. Re:It's obvious where this is going. on JPEG2000 Coming Soon · · Score: 1

    PNG doesn't really offer anything new; the filesizes were bigger than properly optimized gif or jpg images.

    As someone who is involved with a lot of designers doing 'see my folio' sorts of sites, I can see them readily offering JPG and JPG2000 versions of their images - and then once everyone starts seeing how good the JPEG2000 ones look, everyone will slowly switch their preferences.

    And don't discount the fact that it could be implemented in Flash, which could lead to it being used everywhere.

  10. Re:Encoding Specificity on Playing Ball in Space · · Score: 1

    I was there for about 4 or 5 weeks. When I got back to the US, within a day, I promptly drove on the wrong side of the road...

    Speaking of which, I have a friend here in Australia who is a GTA fanatic. So when he first got his Learner Plates, he drove his dad screaming down the wrong side of a main street.

    games are evil.

  11. food for thought on China Ahead in Stem-Cell Research · · Score: 2, Funny

    I know this is extremely bad taste, but ..

    Now you're really going to have to worry about what you've got in your dim sims.

  12. real wargaming on Table Top Fusion Courtesy of Tiny Bubbles · · Score: 1

    A fusion device on the tabletop? Those pesky Space Marines will never know what hit them.

    Let's see your 3+ on 2D6 armour save you now!!

  13. different coloured lasers is good futureproofing on Red vs. Blue Lasers Complicate DVD's Future · · Score: 5, Funny

    Can you imagine how confusing Starwars would be if everyone's lasers were the same colour?

  14. beating people up on Protect Your Cell Phone From Spam · · Score: 2, Funny

    The majority of spam messages are from anonymous or overseas accounts where it is extremely hard to track down the physical location for the seller.

    If someone sends me a message telling me that "HOT DEALS ARE 10 FEET AWAY!" then unless the deals are really hot, there is going to be a lot of yelling, screaming and physical activity going on.

    Of course, if the message is along the lines of "MY GIRLFRIENDS WANT YOU NOW!!!", the yelling, screaming and 'physical activity' may be of a more pleasant nature.

  15. Re:What's so difficult? on Video with Depth · · Score: 1

    They are not concerned with capturing depth data for broadcasting into 3d - they are building a system to automatically differentiate the subjects from the background to allow bluescreening and video effects to be applied in real time.

    A double camera system with a computer vision system would have difficulty picking out edges of subjects, and the resulting 'bluescreening' would be bodgey, at best. This is a relatively cheap, and simple solution.

  16. slashdot and karma auctions on Mythic Sued Over Blocking Auctions of Game Tokens · · Score: 2, Interesting

    All this talk about company XXXX blocking auctions of in game [MONEY | CHARACTERS | EQUIPMENT] .. what about Karma, eh? I seem to recall slashdot [FIDDLING WITH | DELETING] the accounts of those who try to sell their high-karma accounts on eBay.

    too much pepsi today.

  17. Don't discount 'Play By Email' systems. on Designing Multiplayer Game Engines? · · Score: 1

    Don't discount the ease of use of 'Play By Email' systems - you won't have to worry about the finer points of network programming, you won't have to worry about players behind bizarre firewalls.

    Of course, this is only ideal for turn-based games. An example of such a game is the the brilliant Laser Squad Nemesis, from the XCOM developers (this was officially released a few days ago.)

  18. Re:1 month to fix 7 years of bugs? on Microsoft Stops New Work To Fix Bugs · · Score: 1

    If there really where 65K bugs, each programmer would be responsible for fixing 1.5bugs within the month (appx 40,000 programmers)

    Why does this remind me of the 'million monkeys, million typewriters' ...

  19. Re:Not a fair classification. on Australia Rules DVD's are Films, Not Software · · Score: 1

    I for one will gladly pay twice as much for DVD content as I would for equivalent VHS content

    But some of us won't - it annoys me when the movies I want are only available in 'special editions' with several discs and a heap of added fluff that I don't want. I HATE SPECIAL FEATURES.

    I just want to watch the movie, I don't want to know how belly button fluff was used to stitch together a door knob in scene XXXVI of the french version of film _____.

  20. Re:Cheat Codes Origin on Finding Cheat Codes For A Living · · Score: 1

    As someone who used to be a reviewer for various australian gaming publications, I'll let you in on a secret - to accurately review a game, one must progress a decent way through it, however, like all gameplayers, sometimes you get plain dumb stuck.

    This is where you go crawling back to the developer, and sometimes they give you a nice list of cheatcodes/solutions.

    They also leave cheatcodes in for demoing purposes; it'd be a bit boring if every time you watched the game being demonstrated, the demoer had to start from the beginning.

    And if they leave them in, why don't they just tell you what they are?

    For longevity; games tend to suck once you find out what the cheat codes are (just knowing that you 'could' use them spoils the whole experience.

    However, gameshark cheat codes are somewhat different to 'normal' cheatcodes; gameshark modifies game data, 'normal' codes are put in by the developer.

    *burp*

  21. stopping power on This is IT? · · Score: 1

    The real strength of this, wasn't really focused on in the articles - it's easy to use.

    Obviously, having never ridden one, I can't say for sure, but it seems that all the gyros et al will lead to this being a very simple getabout.

    Of course, being a mountain biker, if I see any of these on the bike paths, I will be throwing magnets at you .. let's see your fancy gyromajig work then. AHAR!

    ahem

  22. Re:We've got something sorta similar... on Virtual Reality With Unreal Tournament · · Score: 1

    Why not just tweak the FOV (field of view) setting?

  23. .conf.au on Linuxconf.Au Needs Papers & Join In · · Score: 1

    It seems pretty strange that they called themselves linux.conf.au when they didn't even get 'linux.conf.au' (it's possible to get .conf.au for free.)

    Aye, I'm a picky bastard, alright.

  24. gak on Magnetic Fluids · · Score: 1

    It shows how far science has come - we've finally found a replacement for that sticky (cornflour and water) goo kids play with, which solidifies under pressure - now they don't even have to move their arms! laziness abounds!

  25. Re:A friend was talking about [cheating] on The Future of Gaming · · Score: 1

    One other problem with p2p gaming is that since players are performing the game engine calculations on their machines, they can easily alter those gamephysics to suit (ie cheat) - performing validation on the other players' machines is a troublesome process, as some players may have legitimate reasons (slow PCs, lag) for apparently funky gamedata.