It's not just a matter of cost. It's that there are many, many different networks in the US. It has all been scattered. There was analog, there's AT&T's TDMA, Verizon & Sprint's CDMA (same technology, different networks), and then GSM (T-Mobile and AT&T/Cingular). In any given area, there could be 5 different antennas for 5 different networks, and they're not all compatible. Oh, and there's EDGE, a 3G network based on CDMA I believe (I don't really pay all that much attention).
Europe went on a common standard (GSM) which all phones use, so it's easier to have better coverage because you put out 100 antennas and get 100 places covered, whereas in the US with 100 antennas you only have 20 places covered -- 5 antennas in each of 20 places:-(
No, it's not as simple as being "UNIX based" with Photoshop. Apple actually wrote an entire BACKWARDS COMPATIBILITY API so that older Mac OS applications could run on Mac OS X. It's called "Carbon." And Photoshop uses it extensively.
To get Photoshop to run on Linux or "other" UNIX would require a port of Carbon to those platforms. This is millions of lines of code. Ain't gonna happen, and the work for Adobe to port Photoshop to Linux without it would be COLOSSAL.
1) Most people aren't techies. If they all could or were inclined to build their own computer, they could do it for cheaper.
2) Apple sells everything at MSRP. That's "suggested retail price" or "full retail." Like Nordstrom does for clothing. Their markups are not "the worst you've ever seen," they're just "retail price." Apple doesn't discount in its stores, and they do have sales, but it's pretty rare.
lol. Which reminds me of another story, again involving me.
7 or 8 years after the original incident, so when I was like 15, a friend and I were throwing snowballs at cars one day. We had ridden our bikes to this location and chained them to a pole. A few good shots, ha ha ha, etc etc. Well then we both absolutely NAILED a car which came skidding to a stop. We of course took off, and successfully hid in the bushes. A very angry, very big, guy was looking for us, and at one point was standing no more than 3 feet from us.
Well he finally took off and we went back out to the street, thinking we were clear. Except... no bikes. We had been outside an old folks' home, and so we went inside to inquire as to whether they'd seen anyone steal the bikes out front. In fact they had, they said, and they showed them to us -- they were behind the counter. We had changed the bikes to each other, but not around the pole -- the cable passed entirely to one side of the pole.
So we asked for the bikes back, but the response was "you can have them back when the police come to talk with you." They'd see the whole thing, and we were busted.
Back when I was a kid, there was a lady who was basically the neighborhood bitch. Drove a Cadillac, had a hugely bitchy attitude, and her kids were fat bullies. Basically, they sucked.
Anyway, she didn't live that far from me. One day, when she was driving home, I was at the side of the road. I saw her about 1/4 mile down the road, heading up the hill and coming toward me. So I picked up a handful of gravel. Before she got to me, I chucked it up in the air, and it came raining down on her car. It was a pretty good shot, if I do say so myself.
So she got pissed. She drove home and called my parents and read them the riot act. My excuse was that I didn't throw the rocks at the car; I threw them up in the air. Wasn't my problem she drove under where the rocks were falling.
To answer your question, no, I don't think Comcast is about to go under. I had DSL prior to cable and used to think it was superior. I was rocking along at 1.5 Mbit down/768 up. My buddy had comcast and I asked him what speeds he was getting -- he had used both and noted to me that cable was substantially faster and that he preferred it. This was of course in conflict with all the advertising that SBC had been putting out saying how much the shared network slowed things. So when I moved I got cable to try it out.
Well I use it all day for work, and just ran a test and I get 22 Mbit down/1.5 Mbit up with Comcast's "high speed" plan. I never really notice any big slowdowns during the day (or in the evening), so these fears are really unfounded.
Now I hear about FIOS and that some of my coworkers (who also work remotely) have it and it does seem to be faster, but is it THAT much faster that I'd need it? Not really sure when any Comcast subscriber can get these kinda speeds for $30-$40/month and they already HAVE a cable bill.
* Yes, Leopard *is* more than a point upgrade. It's a major upgrade. Don't get caught up on the numbering... there are BIG changes under the hood between 10.4 and 10.5. As there were between 10.4 and 10.3. A "point" upgrade is 10.4.3 to 10.4.4. I don't have any crashes with Spotlight but I haven't installed FC Studio 6 yet. Even if I did, I couldn't give it a fair shake as I'm not a video editor.
* The GUI for the Firewall is totally different than it was in Tiger. And it's really confusing. What's goofy is the Firewall GUI in Leopard is for the *application* firewall, which is completely new, and which does some stuff based on application signatures. It has no control whatsoever on the ports-based firewall, IPFW. IPFW still actually exists and be configured using ipfw rules if you're so inclined (it's straightforward, but non-trivial for those who aren't command-line fans and who don't want to learn about ports, port state, in/out, and UDP versus TCP). This change is very poorly documented. IMO you should leave the firewall GUI off for now.
* Disk Utilitiy can and does repair permissions. There are a couple applications and things it's not fixing right now, but this is a very small percentage (probably 0.5%) of things. And it's really not much to worry about. The silly thing is that Mac users have come to see "Repair Permissions" as a magic bullet and it's really not. It doesn't fix all that many things, but this is a case of religion (or voodoo).
* Java isn't screwed, but true you're limited to Java 5 (er, 1.5) for now. How many things do you do which are actually Java 6 only commands? Most apps I use still use 1.3 and *maybe* 1.4.
Sure, there are bugs. Sure, it's not perfect. But it's 10.5.1. These things take some time, as the betas are tested by tens of thousands, and the GMs are used by millions (soon enough, tens of millions). They'll get fixed, but if you aren't prepared for a couple inconveniences it's ill advised to upgrade to an OS in the first few days or even weeks of its release. It's called "the bleeding edge" for a reason.
Also perhaps you didn't install 10.4.0. It had similar issues.
From Irkutsk, you can grab Yakutsk and then pillage the entire Northwest US, running down the coast, taking South America, and fortifying to get +2 armies per turn.
Not *quite* as strategic and easy to hold as Australia, but hey, when you don't get those first 3 cards to match, this could be your salvation play.
Specifically that the open|filtered may mean the ports are in a stealth mode... which is what you want!
I did a port scan of my Leopard machine from a Tiger machine and didn't see any open ports at all. I'm not running the firewall either -- but I don't have any services turned on right now. That's the way OS X ships by default (and has since as least 10.2).
Not arguing that things couldn't be better communicated by Apple, but I think an article claiming they're taking a Microsoft-esque tact toward security is more than likely politically loaded.
What does "a new finder" mean to you? Do you mean someone actually has to throw the whole thing out and start with int main()?
To Steve, "A New Finder" means some substantial changes and additions. It doesn't mean new (from scratch) code... that is obvious.
But when you say it "is fundamentally broken," what do you propose a new Finder actually would be? The devil's in the details here. Like Clinton wonders what the meaning of "is" is, others may fairly debate what "new" means in the context of a "new" finder. Is it substantially enhanced, or completely overhauled from the first line? The latter rarely happens in software these days.
There's a preferences setting to remove the 3D "shelf" of the dock on the bottom (well, you have to use the command line as it's hidden).
As to defaulting to the grid view on the side -- that's the ONLY option on the side. The fan view is not available (at all). I suspect that's because the fan view, on the side, would look quite phallic. I'm sure someone tried it and was like "Oh, we can't have that."
OS X for Intel uses EFI. OS X *requires* EFI. That's because, by Apple building the hardware and the software, they can ensure they *have* things like EFI, which, among other things, lets OS X boot on a laptop in about 35 seconds where some of the Vaio machines with Vista take upwards of 3 minutes to boot (!!!).
If OS X had to rely on lowest common demoninator hardware (and the PC market is just loaded with this -- hell you still have 32 bit Windows only supporting BIOS, because the systems vendors only support BIOS because Windows only works with it... well that's what you call a chicken and egg situation).
A bit silly, in the context that nobody really knows for sure yet, given the iPhone has been out for a week.
There are some advantages to having a battery that is user-replaceable (you can have multiple, so you can swap them for longer battery time; you can replace it should the lifespan start to stink), but given how much thinner the iPhone is than other devices (it is SERIOUSLY thin... it's about 5 mm thick versus 1.2 or 1.3 for the Treo), I'd guess that perhaps they went for size/shape/tactile goodness rather than putting a panel on the back that could be opened.
I'm not sure what you're really trying to say? There's a "1.0" product and there's a beta product, and I don't know if your intent is to blur the definition.
But... in development (software and hardware), it's very difficult (lo, let's say impossible), to product a product, which:
1) Has every feature that everyone wants 2) Is bug free 3) Actually ships
Usually, you can pick 2 of these, but not all 3 (and, yes, "bug free" apparently is the domain of but one single app -- Tex). So with that said, shipping something that's well featured and relatively stable and truly revolutionary (and, of all things, the screen and hardware/software interaction most certainly IS revolutionary on the iPhone) is a very good initial effort. Some things could certainly be improved in the software (e.g. a to-do list!), some in hardware (people will eventually want 3G), but not sure why this means each of the 500,000 to 700,000 estimated folks that bought the iPhone the first weekend is a "beta tester."
Not all that surprised. Most of the telcos are pretty bumbling.
Back in the heyday when AT&T, Sprint, and MCI were competing for each other's long distance business, I switched LD carriers about 8 times in 3 years. I'd get a call, they'd offer to pay my switch fee, I'd ask how much they'd put up, they'd say $25, I'd negotiate up, maybe hang up and tell them to call back when I'd get a better deal, etc.
I got it up to $100 plus the $8 switching fee, so they'd switch me, and then stay with them for 2-3 months, until I got another call. It was stupid -- they were paying me. I just had to sit through about 10 minutes on the phone as they had to patch in a 3rd "independent party" that I had to read off some script to.
Seriously. They have done double blind listening tests. VERY FEW people can tell the difference between uncompressed and 192 Kbps MP3 reliably. VERY few.
That's not to say some can't, and that's not to say perhaps they picked songs that didn't make it easy to distinguish. I note I have listened to some songs (from Billy Joel, of all people) where the MP3 rips were noticeably missing in treble (brass, in fact). But, to insist that most people could hear a difference between 192 Kbps and 384 Kbps is simply wrong, because repeated studies (Google's out there -- use it), have shown that, by and large, they cannot.
The D5 clip of Steve Jobs and Bill Gates is good..
on
The Apple II At 30
·
· Score: 3, Informative
SJ gives a good overview of the original goals of the Apple ][ and later the Mac. He gives interesting details of the Apple ][... "we wanted people to be able to code themselves," and on Woz's implementation of Integer Basic and how broken it was (and that Woz knew he needed to fix it with something that supported floating point, but never got around to it). Was pretty neat.
There are some clips on the "All things Digital" conference site, and I believe on iTunes as well.
If you look at Apple's model, individual DRM tracks are $0.99 while DRM'ed albums are $9.99 (typically).
With the DRM free stuff, individual tracks are $1.29 while entire albums are $9.99. So if you buy by the album (which is the closest analogue to a CD), you get no DRM and excellent quality.
That's a total of 10 million dollars. Now much NRE would you have to do in design? Recall that really has to be included in the total cost -- I don't know specifically WHO would invest the resources for such a small return. Certainly not any company that was looking to make money.
So in this case you're looking to someone who would be willing to invest the time and effort at a loss. Which is typically government. At which point, does it really matter what the cost of the goods is?
This just doesn't make sense. Maybe India's government learns to study economics a bit more and figure out what their goals are -- getting laptops out at a certain price point, or getting them out at a sustainable volume for a private company.
Macs have been shipping with dual CPUs since 1999. Nearly every piece of Mac software is multi-threaded in some way. And it would be pretty crappy coding practice to assume 2 CPUs when making an application "thread hot," because typically you'll just spawn as many threads as you need and let the OS deal with it.
So I would expect many applications would use mulitple cores. The OS itself can also leverage mutiple CPUs... and given that it's typical that 75-200 applications are running at once, more CPUs will be better.
This isn't like Windows where 99% of all desktop machines had a single CPU until last year. Nearly all games were written single-threaded until this past year... I know because in 2000 I bought a dual 733 MHz PIII machine, and it was slower for games than a single 800 MHz P3. And it cost me a LOT more:-(
It's not just a matter of cost. It's that there are many, many different networks in the US. It has all been scattered. There was analog, there's AT&T's TDMA, Verizon & Sprint's CDMA (same technology, different networks), and then GSM (T-Mobile and AT&T/Cingular). In any given area, there could be 5 different antennas for 5 different networks, and they're not all compatible. Oh, and there's EDGE, a 3G network based on CDMA I believe (I don't really pay all that much attention).
:-(
Europe went on a common standard (GSM) which all phones use, so it's easier to have better coverage because you put out 100 antennas and get 100 places covered, whereas in the US with 100 antennas you only have 20 places covered -- 5 antennas in each of 20 places
Uhhhh.... LOL!
No, it's not as simple as being "UNIX based" with Photoshop. Apple actually wrote an entire BACKWARDS COMPATIBILITY API so that older Mac OS applications could run on Mac OS X. It's called "Carbon." And Photoshop uses it extensively.
To get Photoshop to run on Linux or "other" UNIX would require a port of Carbon to those platforms. This is millions of lines of code. Ain't gonna happen, and the work for Adobe to port Photoshop to Linux without it would be COLOSSAL.
1) Most people aren't techies. If they all could or were inclined to build their own computer, they could do it for cheaper.
2) Apple sells everything at MSRP. That's "suggested retail price" or "full retail." Like Nordstrom does for clothing. Their markups are not "the worst you've ever seen," they're just "retail price." Apple doesn't discount in its stores, and they do have sales, but it's pretty rare.
lol. Which reminds me of another story, again involving me.
7 or 8 years after the original incident, so when I was like 15, a friend and I were throwing snowballs at cars one day. We had ridden our bikes to this location and chained them to a pole. A few good shots, ha ha ha, etc etc. Well then we both absolutely NAILED a car which came skidding to a stop. We of course took off, and successfully hid in the bushes. A very angry, very big, guy was looking for us, and at one point was standing no more than 3 feet from us.
Well he finally took off and we went back out to the street, thinking we were clear. Except... no bikes. We had been outside an old folks' home, and so we went inside to inquire as to whether they'd seen anyone steal the bikes out front. In fact they had, they said, and they showed them to us -- they were behind the counter. We had changed the bikes to each other, but not around the pole -- the cable passed entirely to one side of the pole.
So we asked for the bikes back, but the response was "you can have them back when the police come to talk with you." They'd see the whole thing, and we were busted.
So I got grounded. For a month.
A little (true).
Back when I was a kid, there was a lady who was basically the neighborhood bitch. Drove a Cadillac, had a hugely bitchy attitude, and her kids were fat bullies. Basically, they sucked.
Anyway, she didn't live that far from me. One day, when she was driving home, I was at the side of the road. I saw her about 1/4 mile down the road, heading up the hill and coming toward me. So I picked up a handful of gravel. Before she got to me, I chucked it up in the air, and it came raining down on her car. It was a pretty good shot, if I do say so myself.
So she got pissed. She drove home and called my parents and read them the riot act. My excuse was that I didn't throw the rocks at the car; I threw them up in the air. Wasn't my problem she drove under where the rocks were falling.
I was grounded for a week.
Especially with the tags.
To answer your question, no, I don't think Comcast is about to go under. I had DSL prior to cable and used to think it was superior. I was rocking along at 1.5 Mbit down/768 up. My buddy had comcast and I asked him what speeds he was getting -- he had used both and noted to me that cable was substantially faster and that he preferred it. This was of course in conflict with all the advertising that SBC had been putting out saying how much the shared network slowed things. So when I moved I got cable to try it out.
Well I use it all day for work, and just ran a test and I get 22 Mbit down/1.5 Mbit up with Comcast's "high speed" plan. I never really notice any big slowdowns during the day (or in the evening), so these fears are really unfounded.
Now I hear about FIOS and that some of my coworkers (who also work remotely) have it and it does seem to be faster, but is it THAT much faster that I'd need it? Not really sure when any Comcast subscriber can get these kinda speeds for $30-$40/month and they already HAVE a cable bill.
Okay, so to address your points in order:
* Yes, Leopard *is* more than a point upgrade. It's a major upgrade. Don't get caught up on the numbering... there are BIG changes under the hood between 10.4 and 10.5. As there were between 10.4 and 10.3. A "point" upgrade is 10.4.3 to 10.4.4. I don't have any crashes with Spotlight but I haven't installed FC Studio 6 yet. Even if I did, I couldn't give it a fair shake as I'm not a video editor.
* The GUI for the Firewall is totally different than it was in Tiger. And it's really confusing. What's goofy is the Firewall GUI in Leopard is for the *application* firewall, which is completely new, and which does some stuff based on application signatures. It has no control whatsoever on the ports-based firewall, IPFW. IPFW still actually exists and be configured using ipfw rules if you're so inclined (it's straightforward, but non-trivial for those who aren't command-line fans and who don't want to learn about ports, port state, in/out, and UDP versus TCP). This change is very poorly documented. IMO you should leave the firewall GUI off for now.
* Disk Utilitiy can and does repair permissions. There are a couple applications and things it's not fixing right now, but this is a very small percentage (probably 0.5%) of things. And it's really not much to worry about. The silly thing is that Mac users have come to see "Repair Permissions" as a magic bullet and it's really not. It doesn't fix all that many things, but this is a case of religion (or voodoo).
* Java isn't screwed, but true you're limited to Java 5 (er, 1.5) for now. How many things do you do which are actually Java 6 only commands? Most apps I use still use 1.3 and *maybe* 1.4.
Sure, there are bugs. Sure, it's not perfect. But it's 10.5.1. These things take some time, as the betas are tested by tens of thousands, and the GMs are used by millions (soon enough, tens of millions). They'll get fixed, but if you aren't prepared for a couple inconveniences it's ill advised to upgrade to an OS in the first few days or even weeks of its release. It's called "the bleeding edge" for a reason.
Also perhaps you didn't install 10.4.0. It had similar issues.
From Irkutsk, you can grab Yakutsk and then pillage the entire Northwest US, running down the coast, taking South America, and fortifying to get +2 armies per turn.
Not *quite* as strategic and easy to hold as Australia, but hey, when you don't get those first 3 cards to match, this could be your salvation play.
Bravo, Microsoft!
http://leofud.blogspot.com/
Specifically that the open|filtered may mean the ports are in a stealth mode... which is what you want!
I did a port scan of my Leopard machine from a Tiger machine and didn't see any open ports at all. I'm not running the firewall either -- but I don't have any services turned on right now. That's the way OS X ships by default (and has since as least 10.2).
Not arguing that things couldn't be better communicated by Apple, but I think an article claiming they're taking a Microsoft-esque tact toward security is more than likely politically loaded.
I have to wonder from where he gets all the details. He really has a ton of insight into the low level workings.
What does "a new finder" mean to you? Do you mean someone actually has to throw the whole thing out and start with int main()?
To Steve, "A New Finder" means some substantial changes and additions. It doesn't mean new (from scratch) code... that is obvious.
But when you say it "is fundamentally broken," what do you propose a new Finder actually would be? The devil's in the details here. Like Clinton wonders what the meaning of "is" is, others may fairly debate what "new" means in the context of a "new" finder. Is it substantially enhanced, or completely overhauled from the first line? The latter rarely happens in software these days.
There's a preferences setting to remove the 3D "shelf" of the dock on the bottom (well, you have to use the command line as it's hidden).
As to defaulting to the grid view on the side -- that's the ONLY option on the side. The fan view is not available (at all). I suspect that's because the fan view, on the side, would look quite phallic. I'm sure someone tried it and was like "Oh, we can't have that."
OS X for Intel uses EFI. OS X *requires* EFI. That's because, by Apple building the hardware and the software, they can ensure they *have* things like EFI, which, among other things, lets OS X boot on a laptop in about 35 seconds where some of the Vaio machines with Vista take upwards of 3 minutes to boot (!!!).
If OS X had to rely on lowest common demoninator hardware (and the PC market is just loaded with this -- hell you still have 32 bit Windows only supporting BIOS, because the systems vendors only support BIOS because Windows only works with it... well that's what you call a chicken and egg situation).
A bit silly, in the context that nobody really knows for sure yet, given the iPhone has been out for a week.
There are some advantages to having a battery that is user-replaceable (you can have multiple, so you can swap them for longer battery time; you can replace it should the lifespan start to stink), but given how much thinner the iPhone is than other devices (it is SERIOUSLY thin... it's about 5 mm thick versus 1.2 or 1.3 for the Treo), I'd guess that perhaps they went for size/shape/tactile goodness rather than putting a panel on the back that could be opened.
In fact it is! The OS on the iPhone is this UNIX variant called Mac OS X. Ever heard of it? It's pretty cool!
I'm not sure what you're really trying to say? There's a "1.0" product and there's a beta product, and I don't know if your intent is to blur the definition.
But... in development (software and hardware), it's very difficult (lo, let's say impossible), to product a product, which:
1) Has every feature that everyone wants
2) Is bug free
3) Actually ships
Usually, you can pick 2 of these, but not all 3 (and, yes, "bug free" apparently is the domain of but one single app -- Tex). So with that said, shipping something that's well featured and relatively stable and truly revolutionary (and, of all things, the screen and hardware/software interaction most certainly IS revolutionary on the iPhone) is a very good initial effort. Some things could certainly be improved in the software (e.g. a to-do list!), some in hardware (people will eventually want 3G), but not sure why this means each of the 500,000 to 700,000 estimated folks that bought the iPhone the first weekend is a "beta tester."
A little reading around here would appear to contradict you.
_ tech/index.php?pf=1
In fact, as does this "geek":
http://www.macworld.com/2007/07/firstlooks/iphone
Not all that surprised. Most of the telcos are pretty bumbling.
Back in the heyday when AT&T, Sprint, and MCI were competing for each other's long distance business, I switched LD carriers about 8 times in 3 years. I'd get a call, they'd offer to pay my switch fee, I'd ask how much they'd put up, they'd say $25, I'd negotiate up, maybe hang up and tell them to call back when I'd get a better deal, etc.
I got it up to $100 plus the $8 switching fee, so they'd switch me, and then stay with them for 2-3 months, until I got another call. It was stupid -- they were paying me. I just had to sit through about 10 minutes on the phone as they had to patch in a 3rd "independent party" that I had to read off some script to.
Silly industry.
Seriously. They have done double blind listening tests. VERY FEW people can tell the difference between uncompressed and 192 Kbps MP3 reliably. VERY few.
That's not to say some can't, and that's not to say perhaps they picked songs that didn't make it easy to distinguish. I note I have listened to some songs (from Billy Joel, of all people) where the MP3 rips were noticeably missing in treble (brass, in fact). But, to insist that most people could hear a difference between 192 Kbps and 384 Kbps is simply wrong, because repeated studies (Google's out there -- use it), have shown that, by and large, they cannot.
SJ gives a good overview of the original goals of the Apple ][ and later the Mac. He gives interesting details of the Apple ][... "we wanted people to be able to code themselves," and on Woz's implementation of Integer Basic and how broken it was (and that Woz knew he needed to fix it with something that supported floating point, but never got around to it). Was pretty neat.
There are some clips on the "All things Digital" conference site, and I believe on iTunes as well.
c'mon... that information is readily available.
_ oil.html
Some important notes... Oil is in the $60/barrel range (you can go check commodities but it's there +/- $10 from my recollection).
A barrel of oil has 42 gallons
In refining, typically a bit over 50% makes it to auto gas:
http://www.energy.ca.gov/gasoline/whats_in_barrel
So we're talking $50 to $60 to get 21 gallons of motor fuel. That's a fair chunk of change.
Oh, and I found this all in about 30 seconds with Google. Ever heard of it?
For the DRM'd tracks, it was used for authentication. For the new ones, well, the info is still there though the DRM is gone.
Perhaps you'd like it removed and all data scrubbed and maybe an account info that said "pYrAt3 m333!!!!111!!"
If you look at Apple's model, individual DRM tracks are $0.99 while DRM'ed albums are $9.99 (typically).
With the DRM free stuff, individual tracks are $1.29 while entire albums are $9.99. So if you buy by the album (which is the closest analogue to a CD), you get no DRM and excellent quality.
That's a total of 10 million dollars. Now much NRE would you have to do in design? Recall that really has to be included in the total cost -- I don't know specifically WHO would invest the resources for such a small return. Certainly not any company that was looking to make money.
So in this case you're looking to someone who would be willing to invest the time and effort at a loss. Which is typically government. At which point, does it really matter what the cost of the goods is?
This just doesn't make sense. Maybe India's government learns to study economics a bit more and figure out what their goals are -- getting laptops out at a certain price point, or getting them out at a sustainable volume for a private company.
Well it takes advantage.
:-(
Macs have been shipping with dual CPUs since 1999. Nearly every piece of Mac software is multi-threaded in some way. And it would be pretty crappy coding practice to assume 2 CPUs when making an application "thread hot," because typically you'll just spawn as many threads as you need and let the OS deal with it.
So I would expect many applications would use mulitple cores. The OS itself can also leverage mutiple CPUs... and given that it's typical that 75-200 applications are running at once, more CPUs will be better.
This isn't like Windows where 99% of all desktop machines had a single CPU until last year. Nearly all games were written single-threaded until this past year... I know because in 2000 I bought a dual 733 MHz PIII machine, and it was slower for games than a single 800 MHz P3. And it cost me a LOT more