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The Apple II At 30

turnitover sends us to eWEEK for an appreciation of the Apple II on the 30th anniversary of its shipping. An overview of the history of the Apple II puts it in context. A nice tidbit: how important the floppy drive was to sales. The article quotes Sellam Ismail, the proprietor of VintageTech, which maintains archives of computers, documents, and software: "You could think of the Apple II's importance on two levels — the Woz level and the Steve Jobs level." The former refers to its allure to hackers, and the latter to its appliance-like polish, a first for its time, There is also an interview with Woz, who says, "[A]t the start there were no computers in the home — we had to make the word computer compatible with homes."

299 comments

  1. Updated version. by Anonymous Coward · · Score: 0, Funny

    Windows = Christian (Large userbase, heirarchical)
    Linux = Buddhism (Smaller userbase, approaching state of Nirvana)
    Mac = Islam

    1. Re:Updated version. by Stormwatch · · Score: 0, Offtopic

      Windows = Christian (Large userbase, heirarchical)
      Linux = Buddhism (Smaller userbase, approaching state of Nirvana)
      Mac = Islam
      No more, since OSX... the Mac's system bombs are a thing of the past!
    2. Re:Updated version. by colinrichardday · · Score: 2, Insightful

      As a freethinking Atheist I feel all religions should be banned globally. The quicker religions are banned, the quicker we will achieve peace globally.

      As an atheist, I must ask by what means do you hope to achieve such a ban, let alone enforce it? Are you willing to be more tyrannical than Stalin?

    3. Re:Updated version. by bigstrat2003 · · Score: 1

      As a freethinking Atheist I feel all religions should be banned globally. The quicker religions are banned, the quicker we will achieve peace globally. I don't know what definition of "free" you use, but that's not very "free" thinking in my book (or most people's books, for that matter). A truly enlightened man would wish to educate those he feels need it, not try to snuff out their way of thinking with force.
      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    4. Re:Updated version. by Lars+T. · · Score: 2, Insightful

      Windows = Christian (Large userbase, heirarchical)
      Linux = Buddhism (Smaller userbase, approaching state of Nirvana)
      Mac = Islam Looks like it's time again for:

      Traeger's Law on Advocacy:
      "1. Any form of advocacy will lead to an analogy (e.g. computer advocacy and car analogies). These analogies will usually suck.
      2. There will be at least one reply a) claiming the opposite, b) offering a 'better' analogy, c) trying to further the analogy to all elements in the field, or d) taking the analogy into minute details. The resulting analogy will usually suck even more."

      Examples:
      1.
      - Macs are like Mercedes, PCs like Fords.
      - RISC is like a manual transmission...

      2.
      a) No, MACS are like Yugos... (note: not an exact opposite)
      b) Actually, RISC is like a two-stroke...
      - No, a Mac is like a lion, PCs are like fish, because...
      c) SUNs... Compaqs... toaster-ovens...
      d) The Mac's multitasking is like the Porsches brake-system...

      Godwin's Law can be seen as a special case.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    5. Re:Updated version. by rohan972 · · Score: 1

      As a freethinking Atheist I feel all religions should be banned globally. The quicker religions are banned, the quicker we will achieve peace globally.

      Like the systems set up in USSR and China, those bastions of free thinking peacefullness.

    6. Re:Updated version. by Anonymous Coward · · Score: 0

      Cues to Dijekstra words of wisdom about radical novelties.

    7. Re:Updated version. by newr00tic · · Score: 1

      Bullshit; linux ain't *shit*. (..And you know it..)

      --
      A horse can't be sick, you know, even if he wants to.
    8. Re:Updated version. by LKM · · Score: 1, Flamebait

      It takes guts to publicly admit that you neither have a clue about Mac users, nor about Islam.

    9. Re:Updated version. by MindKata · · Score: 1

      "Windows = Christian", "Linux = Buddhism" & "Mac = Islam" etc...

      So working by this theory, I guess it makes the "ZX Spectrum = Scientology" (Very smaller userbase, unwilling to consider its an out dated, cult like way of thinking).

      Maybe there's something to this theory, especially when you compare a photo of Clive Sinclair with one of Xenu.
      http://en.wikipedia.org/wiki/Image:Sinclair.600pix .jpg
      http://en.wikipedia.org/wiki/Image:Xenu_BBC_Panora ma.jpg

      --
      There are 10 kinds of people in the world... those who understand binary and those who don't.
    10. Re:Updated version. by marcello_dl · · Score: 1


      Windows=Scientology.

      --
      ---- MISSING MISCELLANEOUS DATA SEGMENT --- [sigdash] trolololol
    11. Re:Updated version. by marcello_dl · · Score: 1

      He doesn't have a clue about the difference between appleII and mac, too.

      --
      ---- MISSING MISCELLANEOUS DATA SEGMENT --- [sigdash] trolololol
  2. The first computer I owned by Purity+Of+Essence · · Score: 5, Interesting

    I got an Apple ][+ with 48k back in 1981. I had a chance to use a couple of computers before then, but this was the first one I spent any real time with. I taught myself to program on it and it sparked my life long interest in computer graphics and game development (which I attempt to do professionally today). I have the awesome manuals that came with it to thank. That's the way to do a computer right. And now it makes me feel very, very old. I wish I still had that particular computer, I should have never given it away. I still have an Apple IIe, two Apple //c's, and a Laser 128. What Woz did with Apple is the most inspiring and amazing thing. What an engineer!

    --
    +0 Meh
    1. Re:The first computer I owned by statusbar · · Score: 4, Insightful
      I feel old too

      My Apple ][ was something that challenged and taught me.

      Woz is brilliant and I spend countless hours pouring over the big red book with the fold out schematic of the Apple ][. Not only open source but open hardware too. The Apple ][ was fundamental in my development as a computer programmer.

      Computers now have lost the special aspects of the Apple ][... simplicity and understandability.

      --jeffk++

      --
      ipv6 is my vpn
    2. Re:The first computer I owned by Tomy · · Score: 1

      Fond memories here too. My first Apple was the Apple IIe, and I was "teh sh!t" among my friends because I had two floppy drives, and could leave the system disc in and have a data disc without swapping. I also had the Pascal p-code system, a whopping 128k of memory, and the original AppleWorks. I learned to program in higher level languages, and even created music on that system. It wasn't my first computer, I had built a 6503 single board computer that I interfaced to an old analog synthesizer and had to program in assembly (with a two digit hex display and hex keypad), but it was the first computer that made me realize the potential of a general purpose computing platform.

      Hats off to Jobs and the Woz. The vision of what should be, combined with the talent to make it happen, had what I believe to be the one of the biggest impacts in computing. They put the "personal" in computing.

    3. Re:The first computer I owned by jonom · · Score: 1

      The high school I was at (around 1980) had a ][ with, I think, 16k that got upgraded to 32k. Woohoo!

      I didn't get my own computer until years later, it was a Laser 128EX - wish I still had it, but I sold it to upgrade to an XT.

    4. Re:The first computer I owned by frusengladje · · Score: 1

      My first PC was the Apple II w/16k of RAM, a pair of the paddle controllers, a spare tape player for loading/saving programs, and a spare 13" (or maybe smaller) b&w TV as a monitor. I learned to program with the included Integer Basic. Eventually, we upgraded and got a floppy drive and an add on card that included Pascal and Applesoft basic, as well as more RAM. Eventually I got a IIgs, but when Apple released the Lisa (and then the Macintosh), I was left behind, since they were both far to expensive for me at the time. I ended up moving over to the MS/intel world, and have worked there ever since. I think I'm going to buy one of the new Macbook Pros (after I wait to see if anything interesting comes out from WWDC next week) and take OS X for a spin. I think part of it is nostalgia and a desire to "pay it back" so to speak for having pushed me into the direction my career path has taken me. The ability to dual boot and run Parallels has given me the peace of mind to do so. I don't think I would have taken that leap if they weren't running Intel.

    5. Re:The first computer I owned by Purity+Of+Essence · · Score: 2, Interesting

      Great article. At first glance I thought I was looking in a mirror through a time tunnel, "Is that me?" Nice site, when I saw 68000 and MIDI experience, I thought, "Hmmmm, I bet this guy has an Atari ST lurking about". Loved my 1040STFM and spent an awful lot of time programming it. What kind of machine has a picture of J. R. "Bob" Dobbs in ROM? The awesome kind.

      --
      +0 Meh
    6. Re:The first computer I owned by wall0159 · · Score: 4, Insightful

      That's what I love about Linux. I know the hardware is still closed, but one can go into /etc and look at the scripts that control the system - in (almost) human readable form!
      Now I'm no hardcore hacker (basic bash is as gritty as I get) but it's beautiful that the system is configured by a heap of text files and scripts.

      Having said that - /etc could certainly be better and more logically organised!

    7. Re:The first computer I owned by Tablizer · · Score: 1

      What Woz did with Apple is the most inspiring and amazing thing. What an engineer!

      In the book, "On the Edge" about Commodore, the author quotes some ex-Commodore employees, some who also worked at Apple, as saying that Apple had to hire "real" engineers to fix up the Apple II because Woz's original design was buggy and unreliable. They generally didn't tell Woz about it, disquising it as mere tuning. (I gave more tidbits from the book in another reply. It doesn't paint Apple in a very good light.)

    8. Re:The first computer I owned by Wobble-U · · Score: 1

      The first computer I used, when I was about 3-4, was an Apple ][e, and I still have it, although the keyboard no longer works. I remember every time I set one up (we had a few), I managed to hurt my hand while opening the base. The Apple ][e sparked my interest in computers, and I thank Apple for making a computer that a 3 year old could use :)

    9. Re:The first computer I owned by SL+Baur · · Score: 0

      I'm not surprised. The Apple ][ was very much a mixed bag. The floppy disks were horribly engineered, putting all the implementation into software and never mind the buggy, horrible Applesoft Basic (not surprising considering who wrote it). I take my hat off for the Sweet16 interpreter in the oldest Integer Basic ROMs. That fit into just over one page of RAM (about 280 bytes) and is still the most amazing piece of code I've ever had the pleasure of reading.

    10. Re:The first computer I owned by clickclickdrone · · Score: 1

      I have always been a dyed in the wool Atari nut. I started with an Atari 2600, then 400, 800, 130XE, 520STM, 1040STe, Mega STe then Falcon. Much as I loved the whole Atari thing, and with the ST I programmed them, wrote about them, played games, did my accounts, ran spreadsheets and all that good stuff, and despite waging many a 'My ST beats your Amiga' war, I can now come clean and say that actually, the ST was a bit crap. It was OK in hi-res with the laser printer and top notch monitor but in most other respects it really was a bit bland.

      --
      I want a list of atrocities done in your name - Recoil
    11. Re:The first computer I owned by Anonymous Coward · · Score: 0

      What kind of machine has a picture of J. R. "Bob" Dobbs in ROM?

      The kind that's not as good as an Amiga?

      Oh go on, admit it, the Atari operating system and GUI was crap.

    12. Re:The first computer I owned by clickclickdrone · · Score: 1

      >Oh go on, admit it, the Atari operating system and GUI was crap.
      The OS wasn't so bad - nice ot program in C and well documented. The GUI was pretty dire though but then they bought that in and then there was the Apple litigation over GEM that effectively killed it (not allowed to have overlapping windows ffs..)

      --
      I want a list of atrocities done in your name - Recoil
    13. Re:The first computer I owned by Slooze · · Score: 1

      Me too. December, 1981, from the ComputerLand store on Hawthorne in Torrance, CA. They told me Sally Field had just bought one to be delivered to her kids for Christmas (like I cared).

      I also bought two 128K disk drives, a Hayes 300 baud modem ($300), an Epson MX-100 (wide) dot matrix printer ($399), and a $100 sign-up package for the Source. The credit card charge was over $5000.

      Within a few weeks, I'd added the "Microsoft Language Card" ($100? for 16K) to boost the RAM to 64K, a Z80 card to run CP/M, an Amdek color monitor, Nasir Gabelli's "Space Eggs," and VisiCalc and PFS: File (to demonstrate why a microcomputer could help my husband's business). And yes, the manuals were indeed awesome. (Apple DOS 3.3, was it?)

      Good memories for sure, but nothing makes me smile more than encountering your correctly represented "Apple ][+" (instead of "Apple II" or even "Apple II+"). You are indeed the Purity of Essence!

    14. Re:The first computer I owned by Slooze · · Score: 1

      I realize that this is totally pedantic, but it was an Apple //e, not an Apple ][e.

      Yeah, it sort of matters...somewhere, somehow.

    15. Re:The first computer I owned by Purity+Of+Essence · · Score: 1

      I think I might have gotten my Apple ][+ at the same store as you!

      --
      +0 Meh
    16. Re:The first computer I owned by squiggleslash · · Score: 2, Insightful

      Could have sworn TOS/GEM was largely written in PL/M, though obviously there was plenty of support for C programming. That said, the criticisms of the OS have to do with its sparse set of features (it was ultimately an updated version of CP/M, with features added from MSDOS, and with the Mac-like GEM front-end added), rather than how well documented it was.

      The Apple lawsuits had no effect on Atari's GEM, which was effectively a fork Atari was responsible for. Digital Research had to cripple the PC version. Both PC and ST versions had "overlapping windows", the fixes were more that the GEM2 file management Desktop (ie Finder replacement) had fixed windows for viewing files (but this only affected that one "application"), ordinary applications were allowed to overlap whatever windows they wanted.

      --
      You are not alone. This is not normal. None of this is normal.
    17. Re:The first computer I owned by russotto · · Score: 1

      You might not want to take the word of ex-Commodore employees on Woz's engineering. The 1541 disk drive is a testament to Commodore's engineering skill.

    18. Re:The first computer I owned by clickclickdrone · · Score: 1

      Interesting, thanks. I knew the ST GEM was a fork but I don't think Atari were much up to updating it -look how long it took for colour icons to appear let alone anything clever. It barely changed between 1985 and 1990 bar patches to support newer hardware variants. Heck, even Multi-TOS was based on the free MiNT clone of TOS.

      --
      I want a list of atrocities done in your name - Recoil
    19. Re:The first computer I owned by TheBig1 · · Score: 1

      Having said that - /etc could certainly be better and more logically organised!

      Try Debian. The excellent organization is one reason why I love this as a server OS. Ubuntu is decent as well, and good enough for desktop use, although I still prefer the Real Thing for servers.

      Cheers

    20. Re:The first computer I owned by TheLink · · Score: 2, Interesting

      I had an Apple II clone (called Viking-X), and later on a genuine Apple IIGS (and that was really expensive not even factoring in inflation!).

      The early manuals were wonderful (the clone I had came with a manual that was a copy of 3 apple manuals combined ;) ).

      At about 8 years old, I learnt BASIC and 6502 machine code (cycle counting etc) from just that manual and the Apple II clone. I still keep that manual around, and I think people shouldn't underestimate what children can learn given decent sources of information.

      Back then I "enhanced" a few games and even made a slightly modified DOS - and later on I wrote some disk caching software for the Apple IIGS - it cached some metadata (e.g. directory info reducing seeks), and cached a track (if the right sector wasn't around it still cached the "wrong" sectors just in case they'd be requested later). The whole idea was not to try to cache everything that passes by, but to increase and improve sequential reads - RAM was not that plentiful then. Worked pretty well if I do say so myself, but I never really released it (I think I passed it to a few friends and that's about it). Also made a utility for the Apple IIGS that allowed you to save/resume in old Apple II games - this was done by copying the entire "old Apple II" memory area, stack, CPU state etc, and restoring it if desired. Did lot of other stuff too.

      Of course, now I've gone downhill and write stuff in Perl which on modern machines does loops a bit faster than 6502 code on a 1MHz 6502 or even a 2.5/2.8Mhz 65c816 ;).

      Times have sure changed.

      --
    21. Re:The first computer I owned by Wobble-U · · Score: 1

      Ah, I see why I thought it was ][. The startup screen uses them, not // :)

    22. Re:The first computer I owned by Anonymous Coward · · Score: 0

      Do you still have the code for that save/restore utility? It sounds useful.

    23. Re:The first computer I owned by rtisbute · · Score: 1

      I was very young when my pops had an Apple ][ c . I used to play Bards Tale, Oregon Trail, and Math Blaster. In elementary school I used it to program with LOGO.

      forward 100 left 90
      forward 25 right 180
      forward 25 right 90
      forward 100 right 90
      forward 25 right 180
      pu
      forward 45
      pd
      forward 25 right 180
      forward 25 right 90
      forward 100 right 90
      forward 25
      pu
      home


      ][

    24. Re:The first computer I owned by Tablizer · · Score: 1

      The Apple ][ was very much a mixed bag. The floppy disks were horribly engineered, putting all the implementation into software and never mind the buggy, horrible Applesoft Basic

      Most early microcomputers were problematic in many ways. After all, it was built by young inexperienced people with new technology. One of the reasons that HP didn't want to invest in Apple or Woz's machine was because they feared that HP-level quality requirements would make it too expensive. They were generally right. But the demand was heavy enough that users seemed to put up with it back then until the kinks were worked about by around 1980.

    25. Re:The first computer I owned by SL+Baur · · Score: 1

      Most early microcomputers were problematic in many ways. After all, it was built by young inexperienced people with new technology. True, true and that's certainly true of Woz. Brilliant in some ways (the Sweet16 interpreter is the most amazing piece of code I've ever read) and inexperienced in others (the Apple ][ floppy drives sucked). Personally, I do not consider that a problem and the Apple ][ will always have a special place in my heart as being the machine where I learned to love programming computers.

      For the retard who moderated my comment down - Woz wrote an emulator for a 16-bit CPU for the 6502 in a little over one page (about 280 bytes) of memory. Compare that to the brain-damaged code in Applesoft Basic (written by Microsoft and licensed to Apple). Go ahead punk, do you feel lucky?
    26. Re:The first computer I owned by TheLink · · Score: 1

      Probably got thrown out by my mom with some other old stuff.

      Anyway, it shouldn't be too hard to do again.

      Basically if you press ctrl-apple-esc on the Apple IIGS that sends an interrupt that launches the "classic desk accessory" screen, there used to be docs on how to add programs to that.

      On the Apple IIGS the old Apple II memory locations were in 0x000000 to 0x01ffff,
      So you write a "desk accessory" that copies the stuff in the memory to some other area (allocating the mem using the usual apple IIGS toolbox routines), exclude the IO stuff. The tricky bits are to do the bank switching stuff to access the stuff mapped to 0x00d000-0x00ffff.

      Then you save the registers, and then you return (from the interrupt call), for restore you copy the stuff back, restore the saved registers and return. Of course the problem is not everything could be saveable- the exact machine state might not be entirely restoreable - stuff could have been written to the disk etc.

      Reasonable trivial stuff. Anyway, nowadays with Apple IIGS emulators around, there's not much point - you can save the entire state, even if the game or application disables the "desk accessory" stuff.

      --
    27. Re:The first computer I owned by Tablizer · · Score: 1

      (the Apple ][ floppy drives sucked)

      But they were first with a floppy among the trinity (PET, TRS, Apple) IINM. Being first and being best are sometimes at odds. PET's took more than a year later.

  3. Or you could just go watch... by Anonymous Coward · · Score: 1, Informative

    ...Cringely's Triumph of the Nerds again. Same thing, just a few years earlier.

  4. What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 5, Insightful

    What's the big thing that seems to have changed at Apple over 30 years?

    In 1977, Apple Computer included the schematics for all of the motherboard and CPU design for the Apple ][.

    In 2006, Apple Ceased & Desisted a site for merely linking to a service manual.

    Please come back Woz, we miss you.

    --
    There are shills on slashdot. Apparently, I'm one of them.
    1. Re:What's changed in 30 years? by TheRealMindChild · · Score: 5, Interesting

      The face of computer business has changed. It is all about patents and copyright now... not providing a good product to the consumer.

      --

      "When life gives you lemons, don't make lemonade. Make life take the lemons back!" -- Cave Johnson
    2. Re:What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 4, Interesting

      The face of computer business has changed. It is all about patents and copyright now... not providing a good product to the consumer.

      Yup. Companies like MS & Apple seem to prefer buying out other companies & suing competitors rather than actually innovating.

      We need some engineers like Woz back in positions of importance again....

      --
      There are shills on slashdot. Apparently, I'm one of them.
    3. Re:What's changed in 30 years? by jollyreaper · · Score: 1, Funny

      What's the big thing that seems to have changed at Apple over 30 years? What's changed? Two things. First, changing the logo from that dated rainbow thing to a sleek and chic flat color. Second, sticking an "i" in front of every product. I eagerly await the deployment of the iRack.

      http://www.youtube.com/watch?v=AGHty_S0TU0
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    4. Re:What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 1

      Keep your filthy PC fingers to yourself.

      I really wonder how you live with yourself now that Apple ships Bog-standard intel PCs.

      Or are you one of those people who think it's not a PC because it has EFI?

      --
      There are shills on slashdot. Apparently, I'm one of them.
    5. Re:What's changed in 30 years? by Mattintosh · · Score: 3, Informative

      Macs have always been PC's. They are computers, and they are personal (except for the servers, and even then, the recent ones could be used as a workstation). They are not and never will be "IBM PC Compatible", though right now is the closest they've ever been.

      Just to remind you... the IBM PC lived and died by its BIOS. Without a BIOS, it can't be an "IBM PC Compatible". The Mac used to live (and potentially die) by its ROM, but Apple wisely turned it into an intangible brand and got rid of that thing.

    6. Re:What's changed in 30 years? by westlake · · Score: 5, Interesting
      What's the big thing that seems to have changed at Apple over 30 years?
      In 1977, Apple Computer included the schematics for all of the motherboard and CPU design for the Apple ][.

      In 1935 your Grandad's Hallicrafters shortwave set came with a schematic. In 1965 your Dad's RCA Color TV did not. What begins as the private preserve of the technical hobbyist becomes domesticated and mass market.

    7. Re:What's changed in 30 years? by servognome · · Score: 2, Insightful

      The face of computer business has changed. It is all about patents and copyright now... not providing a good product to the consumer.
      That's what happens when you change something from a hobby to a means for survival.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    8. Re:What's changed in 30 years? by rbanffy · · Score: 2, Insightful

      "not providing a good product to the consumer."

      Problem is, the market is more about buying shiny things than being good, knowledgeable, customers.

      For the clueless, good enough suffices.

    9. Re:What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 1
      Macs have always been PC's.

      I agree - I even said they've become:

      Bog-standard intel PCs.
      They used to ship PCs, now they ship standard common-or-garden variety intel PCs.

      Just to remind you - IBM no longer ships PCs of any sort and the term "IBM compatible PC" had been meaningless for years prior to that anyway.
      --
      There are shills on slashdot. Apparently, I'm one of them.
    10. Re:What's changed in 30 years? by profplump · · Score: 2, Insightful

      I don't disagree with the principle you're arguing, but the example it silly. First, the schematics for a modern computer would be A) huge and B) useless to anyone who doesn't own a fabrication plant. You physically can't build a modern computer at home, not matter what kind of mad soldering and taping skills you have, and it would be a waste of time and disk space to include a complete schematic.

      I'm guessing that the C&D has more to do with protecting their currently fragile channel sales and service more than any particular desire to suppress access to documentation in general. In 1977 Apple didn't have channel sales and service, or they probably would have done the same thing then. That's not to say it is the right choice, I just don't see it as a pragmatic difference between then and now, nor do I think Woz would had or would have any particular influence on the matter.

      That being said, I would like Apple to be less oppressive about things like service manuals, even if it means pissing their channel sales/service off a bit more.

    11. Re:What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 2, Insightful

      That's what happens when you change something from a hobby to a means for survival.

      Means for survival? I think you mispelt enormous high-margin profit.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    12. Re:What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 1

      I'm guessing that the C&D has more to do with protecting their currently fragile channel sales and service more than any particular desire to suppress access to documentation in general.

      I think it had more to do with attempting to supress online criticism of Apple's hardware products.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    13. Re:What's changed in 30 years? by Ucklak · · Score: 3, Informative

      My 1981 13" Mitsubishi ColorTV came with schematics.
      My 1983 JVC VCR ($500 retail) came with schematics.
      My 1989 19" Panasonic Stereo TV ($700 Retail) came with schematics.
      My 2001) 43" Hitachi Projection HDTV (monitor 1080i/540p) has schematics available that I used to replace the convergence chips with.

      It is true that most electronics - especially the Wal*Mart disposable type - do not have schematics. I was actually shocked that my 43" TV has them available for the public.
      What I find offensive is that some appliance parts (refrigerator and dishwasher) from some manufacturers are not available to the general public - at least in my experience. I've read that some specialty ICs for TVs are only available to contract holders (repair shops) for said manufacturer.

      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    14. Re:What's changed in 30 years? by Sam+Ritchie · · Score: 1

      What's your definition of 'good product'?

      --
      This sig is false.
    15. Re:What's changed in 30 years? by dosius · · Score: 1

      I've seen bogstock Macs running Windows 3.1 without emulation, so whatchu talkin' 'bout Willis?

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    16. Re:What's changed in 30 years? by westlake · · Score: 1
      My 2001) 43" Hitachi Projection HDTV (monitor 1080i/540p) has schematics available that I used to replace the convergence chips with.

      2001 puts you in the category of early adopter for HD projection.

      There can't have been many even among those who had the skills who would have willingly attempted do-it-yourself surgery on so expensive of piece of unfamiliar hardware.

      What I find offensive is that some appliance parts (refrigerator and dishwasher)from some manufacturers are not available to the general public.

      There has been a recall of dishwashers in the U.S. because of leaks that could short-out high voltage wiring.

      There isn't a lot of room for mistakes here - and most people don't even have the tools or experience needed to move a heavy appliance safely, much less make significant repairs.

    17. Re:What's changed in 30 years? by jonwil · · Score: 1

      My Centrex 51cm CRT TV came with schematics (although most of the page is taken up by a couple large square boxes representing custom ASICs)

    18. Re:What's changed in 30 years? by servognome · · Score: 1

      Means for survival? I think you mispelt enormous high-margin profit.
      That's my point. Once you change something from a hobby into trying to make a living, either your own greed or the greed of others will result in corruption.
      It's human nature, if you've got nothing to lose you take chances; once you have something to lose you become protective. Bands sell out, Apple locks down everything they create, and Google changes to be less evil than anybody else.
      --
      D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
    19. Re:What's changed in 30 years? by jonwil · · Score: 1

      Also, its aimed at making it harder for people (in, say, a class action lawsuit) to point and say "the apple service manual clearly lists a fix for caused by " therefore apple is clearly aware of and should give us compensation/replacement hardware/a free fix/whatever

    20. Re:What's changed in 30 years? by vdorie · · Score: 1

      I'm sorry to have to reply, but I don't believe that it is that Apple and MS are "buying out other companies & suing competitors rather than actually innovating." I suppose I personally disagree with that statement but am not even sure that it is relevant. Instead, I think what has changed in 30 years isn't just the face of Apple or MS but rather the whole market potential of the personal computer. There simply was a different culture of users and folks who might actually buy and use an Apple ][ but had hardly glimpsed its future business potential. So while Apple and MS may or may not be innovating, unfortunately they would have difficulty existing were they to continue to provide that same level of detail which was crucial at that time. Perhaps we can lament the choices made along the way by these companies which placed a clear priority on being able to continue to operate in the increasingly competitive fields at the expense of transparency, or perhaps we can feel a little un-special that everyone else jumped on the band wagon and made them PCs so popular, but if I appreciate any of how Apple or Microsoft operate today it's a product of choosing to be competitive and consequently a bit more opaque. There are other folk doing just as crazy and wonderful things on the forefront of new technological fields to whom we owe our thanks. And as a personal disclosure, while I dislike the functions of most MS products, their R&D department has produced some spiffy artificial intelligence. And from my perspective, Apple's AI innovations are a bit lacking although I certainly acknowledge their innovations in design. If only the world was perfect and every hacker could hack rather than have to pay the bills, and every excessively greedy person got a daily ball/ovary-punch while we're at it.

    21. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      Keep your filthy PC fingers to yourself.

      I really wonder how you live with yourself now that Apple ships Bog-standard intel PCs. So why do you want them to give you the schematics? You should be able to find them everywhere.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    22. Re:What's changed in 30 years? by spiderbitendeath · · Score: 1

      According to his autobiography, iWoz, he's still an Apple employee. Woz just doesn't go to work.

      --
      Sometimes when I'm working on projects things disappear, I suspect gremlins.
    23. Re:What's changed in 30 years? by lysse · · Score: 1

      I agree that it's changed, but I think what it's changed into is exactly the business of providing a "good" product to the consumer (where good is defined in terms of popularity). Those of us who bought computers expecting to be spending most of our time writing software on them, to whom the first couple of decades of the micro industry catered exclusively, were never just "consumers" - we intended to be producers, partners; arguably, the gradual consumerisation of the field is the problem.

    24. Re:What's changed in 30 years? by Purity+Of+Essence · · Score: 2, Funny

      There can't have been many even among those who had the skills who would have willingly attempted do-it-yourself surgery on so expensive of piece of unfamiliar hardware.

      I have. And I don't even have skills. But what I lack in skills I make up for in lack of money.
      --
      +0 Meh
    25. Re:What's changed in 30 years? by hal2814 · · Score: 1

      "What I find offensive is that some appliance parts (refrigerator and dishwasher) from some manufacturers are not available to the general public - at least in my experience."

      It's generally up to the parts supplier to decide whether or not to sell to the general public. The company that I recently bought a dishwasher timer from has several branches but only the one nearest me sells to the general public. The other branches in that same company do not.

      And for what it's worth, my $250 Frigidaire dishwasher came with schematics but they were in a plastic bag clipped under the faceplate so I didn't know I'd have them until I started poking around in there.

    26. Re:What's changed in 30 years? by tgd · · Score: 1

      It has nothing to do with Woz -- it has to do with the complexity of the system and the number of people who would possibly have any ability to use that information.

      Parts are smaller, more delicate, and a screwdriver is no longer sufficient to safely service things like laptops *without experience*.

      And its not just a computer thing -- I used to have a '68 Porsche 911... its service manual had full schematics for the car, and even had sections on how to do a four-wheel alignment in your garage. But like computers, cars have gotten massively more complicate and more precise. Its not as practical for someone to do that at home anymore and far less likely someone actually would. Result? They don't include that information anymore.

      I'm not saying a C&D is reasonable in this case because I don't know anything about it, but its really not nearly the grand corporate conspiracy people seem to be suggesting it is on here. In 1977 there was a million computer users of which all were hackers or tinkerers. In 2007 there's three billion, which a tiny percentage are.

    27. Re:What's changed in 30 years? by AmIAnAi · · Score: 1

      My Philips 32" HDTV bought last year came with full schematics - I was really surprised as I'd not seen that for many years.

      --
      Any sufficiently advanced bug is indistinguishable from a feature.
    28. Re:What's changed in 30 years? by GaryPatterson · · Score: 1

      Now, I know that comment wasn't ironic, but it's hard to decide just how to rate it. Maybe '+1 has never talked to an engineer' or '+5 doesn't remember the past 30 years of computing.'

      But you're right. Since Woz left there's been no real innovation in computing. The Apple II was 'peak computing.'

      Oh! I get it! You're being really sarcastic!

      Steve Wozniak is special, and has a key place in the history of computing. He's one of a kind, which is sad - an industry full of maverick geniuses would have been amazing. Still, the past 30 years of computing have been pretty incredible even with the stagnation into a near-monoculture.

    29. Re:What's changed in 30 years? by hb253 · · Score: 1

      Today, having the schematics and complete technical manuals for a system would be fantastic. However, I believe that within a week, some Asian tech sweatshop would pump out cheaper clones.

      If I remember correctly, that's what happened with the Apple II, no?

      --
      Self awareness - try it!
    30. Re:What's changed in 30 years? by Ucklak · · Score: 1

      ...had the skills who would have willingly attempted do-it-yourself surgery on so expensive of piece of unfamiliar hardware


      For the record, it cost me $30 for a couple of ICs to replace on the convergence board. I called 3 repair shops and they quoted me an average of $120 an hour plus parts. I was unfamiliar with the disassembling of the TV and it took me 3 hours total. It could have taken someone with experience with that model about 2 hours for disassembly, repair, and assembly.
      I realize that most people would be able to do it themselves but having the option if one has the skillset makes it an attractive product.

      There isn't a lot of room for mistakes here - and most people don't even have the tools or experience needed to move a heavy appliance safely, much less make significant repairs.


      I can walk into an industrial oven parts store and get a gas valve and timer for a Middleby Marshall commercial oven. Those parts should cost under $500.
      I can't get a replacement oven control board for my GE profile oven unless I pay someone to come out and replace it for me. 3 screws, 6 connectors.
      --
      if you steal from one source, that is plagiarism, if you steal from many, well, that's just research.
    31. Re:What's changed in 30 years? by CaptainPatent · · Score: 1

      and now I use Apple II memory for a key chain/box knife(it's actually pretty sharp) versus working memory.

      --
      Well, back to rejecting software patent applications.
    32. Re:What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 1

      So why do you want them to give you the schematics? You should be able to find them everywhere.

      Apple C&D those who distribute them. If they're successful, I won't find them everywhere.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    33. Re:What's changed in 30 years? by Creepy · · Score: 1

      They also had some of the boot in ROM memory back then, which allowed them to sue anyone that made a clone unless they reverse engineered the ROM. Incidentally, that was how Franklin got busted - Apple dug through the ROM (essentially BIOS) and found the string 'Apple II+' in it. The Peach (another clone) was actually a physical and ROM identical clone built in Asia. Some other cloners did reverse engineer the ROM and Apple lost the lawsuits against them, as I recall, but by then Apple was a juggernaut and they were a niche.

      So I hate to break it to you, but Apple has always been IP protective as a company, even when Woz was there.

    34. Re:What's changed in 30 years? by westlake · · Score: 1
      I realize that most people would[n't] be able to do it themselves but having the option if one has the skillset makes it an attractive product.

      The thing is, most appliances have become so reliable and long-lived that there is no incentive to develop the necessary skill sets.

      I have seen enough botched "handyman" repairs that words like "gas valve" tend to make me itch.

      There is this sudden desire to be elsewhere before he lights the match.

    35. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      Dense as ever, Wino-Muck-Funkboy.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    36. Re:What's changed in 30 years? by Gilmoure · · Score: 1

      And here I haven't taken a 15 minute break since April. 2006. Man, I gotta' change my priorities.

      --
      I drank what? -- Socrates
    37. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      There is one. His name is Linus.

    38. Re:What's changed in 30 years? by rbanffy · · Score: 1

      I can only offer you a personal definition - one that works for me. A good product (specially a good computer, as we are talking about Apple) would have to:

      - be trustworthy - not easily hackable, sturdy and reliable
      - pretty
      - light and have a long battery life
      - have a good screen
      - be inexpensive (expendable if needed)

      Of course, not many people will want all these and Apple products usually offer more than most of the others but, still, these requirements are not what I would expect to show up in a poll made at Circuit City or Wal Mart.

    39. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      You've utterly missed the point. As usual.

    40. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      You obviously replied to the wrong post.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    41. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      You clearly replied to the wrong story.

    42. Re:What's changed in 30 years? by Lars+T. · · Score: 1
      OKay then, I'll explain the joke to you.

      "Apple ships Bog-standard intel PCs." - "So why do you want them to give you the schematics? You should be able to find them everywhere."

      You see, WMF both says that Apple should release schematics to their machines as well as that they are " Bog-standard intel PCs". Get it yet? Like I said, you are dense as ever.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    43. Re:What's changed in 30 years? by profplump · · Score: 1

      Right. Because no one rips on Apple's hardware online without immediate response from Apple.

      Apple does have an over-reaching sense of secrecy, and they have been known to enforce it in a very unfriendly manner. And I'm sure marketing would like a magic button that changes all criticism to praise. But seriously, you think suppressing the manual is some attempt to stop online criticism? Even a PR drone fresh out of school could probably spot the fallacy in that line of thought.

      Like I said, I don't disagree with your desire to see the manuals and whatnot be freely available, or to have Apple stop being such a dick about things it decides shouldn't be public. But I can't figure out why you're assigning such malice to them when there are many other less offensive motivations; unless you have some inside knowledge of Apple's motivations I'm going to stick with the safe choice of ignorance vs. malice.

    44. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      You really don't get the joke at all do you? Sad.

    45. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      You really don't get the joke at all do you? Sad. Yeah, I don't get WMF.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    46. Re:What's changed in 30 years? by Whiney+Mac+Fanboy · · Score: 1

      But seriously, you think suppressing the manual is some attempt to stop online criticism?

      No, I think asserting copyright over the manual was the whip they used to suppress online criticism.

      --
      There are shills on slashdot. Apparently, I'm one of them.
    47. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      If you admit you're not smart enough to understand the conversation - why do you join in?

    48. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      Obviously the only one not understanding the conversation is you, WMF.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    49. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      You said you don't get it a few comments ago. Surely that means you don't understand?

    50. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      You said you don't get it a few comments ago. Surely that means you don't understand? So you say WMF is a "it"? Because I said "I don't get WMF". Or don't you understand? Must be, because you keep asking stupid questions showing you don't get it. Well, probably because you are WMF. He never gets it either.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    51. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      So you admit you don't understand some of your fellow slashdot posters.

      Why join in on the conversation?

    52. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      So you admit you don't understand some of your fellow slashdot posters.

      Why join in on the conversation? So you admit you can't understand what I am saying, WMF. What else is new.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    53. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      It sure is easy to waste your time isn't it?

    54. Re:What's changed in 30 years? by Lars+T. · · Score: 1

      Yeah, I always have to press submit a second time, my replies to you always take less than 20 secs.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    55. Re:What's changed in 30 years? by Anonymous Coward · · Score: 0

      Why do you say your replies to i always take less than 20 secs?

  5. Still works since 82.. by Anonymous Coward · · Score: 0

    I *still* use my Apple ][ whenever I want a quick retro games thrash. Plus the "cracked by" screens give me a warm fuzzy feeling inside. :)

    They don't make computers like they used to... The 8086 works as well. :)

    1. Re:Still works since 82.. by Anonymous Coward · · Score: 2, Informative

      Some Apple II Crack Screens from days gone by:

      http://artscene.textfiles.com/intros/APPLEII/

    2. Re:Still works since 82.. by DarkVader · · Score: 1

      One of those was over 280K.

      And somehow, it just seems really really wrong for a screenshot from an Apple II to be more than double the size of the floppy that not only held that screen, but the entire program as well.

  6. Zonk 1, 2, and 3 by jrwr00 · · Score: 0

    The good old days of really simple games, where game played mattered the most and the GFX and sound were a last thing on the devs minds. i wish they still made games where i could play them on a computer from 4 years ago, why cant they do this now, and most of the time (like bat2) there is barely ANY muti-player, what ever happened to the story line

    1. Re:Zonk 1, 2, and 3 by crawly · · Score: 1

      I still remember playing Odyssey CRPG on the Apple ][ and where in the world is Carmen Sandiego, good times, good times.

      --
      GCS/S d-x s+(+): a C++++$ UL+$ P+ L++$ !E--- W++@ N++>$ !o !K-- w++$ !O !M !V PS++>$ PE !Y PGP+ t+ 5++ X++ R tv b
    2. Re:Zonk 1, 2, and 3 by SickLittleMonkey · · Score: 4, Insightful

      Zork, not Zonk. I'm assuming that's a braino, since the 'N' key is nowhere near the 'R' key.

      All those text-only Infocom games had the best graphics ... the graphics in your head.

      SLM

      --
      main() {1;} // zen app
    3. Re:Zonk 1, 2, and 3 by westlake · · Score: 1
      The good old days of really simple games, where game played mattered the most and the GFX and sound were a last thing on the devs minds.

      It was the last thing on Infocom's mind, certainly.

      But the truth is that gamers jumped ship as soon as PC graphics and sound began to deliver the goods. Perhaps you began with the Atari, the Commodore VIC or C-64. Maniac Mansion. Monkey Island. Commander Keen. Wolfenstein 3-D...

    4. Re:Zonk 1, 2, and 3 by Petrushka · · Score: 1

      All those text-only Infocom games had the best graphics ... the graphics in your head.

      Even so, it is somewhat notable that the Apple II was among the earlier platforms to have Elite ported to it -- 1985, according to Wikipedia -- which was definitely one of the most graphically impressive games of the 80s (outside arcades, that is), as well as one of the great games of all time (some might even argue it's on a par with Zork, though I wouldn't). Anyway.

    5. Re:Zonk 1, 2, and 3 by dosius · · Score: 1

      That's because the Apple ][ and BBC Micro both used 6502 CPUs so the porting was a lot simpler.

      -uso.

      --
      What you hear in the ear, preach from the rooftop Matthew 10.27b
    6. Re:Zonk 1, 2, and 3 by SickLittleMonkey · · Score: 2, Interesting

      Elite is certainly one of the great classic games, but in terms of 3D graphics the Apple II had already seen 1984's Stellar 7 (a clone of Atari's 1980 vector arcade game Battlezone) and even raycasting 3D (a la Wolfenstein 3D) in 1982's Wayout.

      I'd have to say the most beautiful Apple II game was 1987's Airheart by Dan (Choplifter) Gorlin. This masterpiece was later ported to the Atari ST and Amiga as Typhoon Thompson. Airheart took 3 years to write, and probably defines the limit of what a standard 8-bit Apple II can do.

      Note that currently no Apple II emulator emulates NTSC decoding, which is critical to authentic looking double hires graphics.

      SLM

      --
      main() {1;} // zen app
    7. Re:Zonk 1, 2, and 3 by Petrushka · · Score: 1

      That is interesting -- I never owned an Apple II, so there's a bunch of stuff I missed out on.

      When I think back on the most graphically impressive games of the 70s and 80s, though, increasingly I feel that it's the vector-based ones that were the most stunning (apart from laser disc ones, which are kind of cheating). Does, maybe, MAME come these days with a bloom post-processing effect for vector-based games? That could really revivify games like Star Wars or Tempest. Sorry, getting off-topic, I'll stop now ......

    8. Re:Zonk 1, 2, and 3 by Anonymous Coward · · Score: 1, Funny

      I'm assuming that's a braino, since the 'N' key is nowhere near the 'R' key.

      They're right next to each other on my keyboard, you insensitive clod!

    9. Re:Zonk 1, 2, and 3 by Anonymous Coward · · Score: 0

      There were no "gamers" back in those days. In fact, "game machine" meant perjorative adjective for a system.

    10. Re:Zonk 1, 2, and 3 by SickLittleMonkey · · Score: 1

      Yeah, my bad. Thought about Dvorak as I posted - should have checked.

      SLM

      --
      main() {1;} // zen app
    11. Re:Zonk 1, 2, and 3 by rleibman · · Score: 1

      I have no idea about the poster's keyboard, but in my keyboard (Dvorak) N is immediately below R!

    12. Re:Zonk 1, 2, and 3 by chthon · · Score: 1

      Elite was ported to all platforms of that time.

      Here in Europe, Elite was first published for the BBC computer I think, it was available for Commodore 64, I ran it on my 48k Spectrum.

      A whole lot of games in those years where published for different systems.

    13. Re:Zonk 1, 2, and 3 by clickclickdrone · · Score: 1

      Elite never made it to the Atari 8bit which still annoys people today. It may be that by the time they started porting Elite (it sold BBCs initially so didn't get ported for some time) that the Atari 8bit market in Europe was too small to bother. There rumours of initial development work but nothing has ever turned up. You can get all versions of Elite from Ian Bell's site:
      http://www.iancgbell.clara.net/elite/

      --
      I want a list of atrocities done in your name - Recoil
    14. Re:Zonk 1, 2, and 3 by dm0527 · · Score: 1

      Spoke like someone who wasn't around then. Sure, the term "gamer" hadn't been coined yet, but there are plenty of us who spent every day, day and night (during the summer...weekends only during the school year) of the mid 80's playing computer games like Alternate Reality on the Atari 800/800xl/130xe or Commodore 64 (had it on both platforms). We may not have been called gamers in magazines, but we definitely considered ourselves gamers.

      --
      - dm - The two most common elements in the universe are Hydrogen and stupidity.
    15. Re:Zonk 1, 2, and 3 by Trixter · · Score: 1

      "Note that currently no Apple II emulator emulates NTSC decoding"

      I beg to differ.

    16. Re:Zonk 1, 2, and 3 by kent.dickey · · Score: 1

      My emulator, KEGS, does a reasonable job at double-hires as well, and it doesn't look all blurry:

      http://kegs.sourceforge.net/screenshots.html

  7. I liked it. by singingjim1 · · Score: 1

    I learned about computers on a ][c at Motorola back in the day and enjoyed the crap out of the novelty of it at the time. I consider myself very lucky to have been born at just the right time to experience the PC explosion - Mac or otherwise. It lead to my purchase of a Laser 386SX [I couldn't afford the extra $300 for the DX (math processor) model] by VTECH (buy a cordless phone lately?) loaded with Windoze 3.1, 2 MB of RAM upgradable to 4 MB and an 85 MB HDD. Yeah yeah, glory daze I know, but what a heady time to be a new user. I was never smart enough to get into the programming aspect of it, but it was cool enough to me to be a knowledgable user on the cutting edge of reboot after reboot.

    1. Re:I liked it. by klipsch_gmx · · Score: 0, Informative

      It lead to my purchase of a Laser 386SX [I couldn't afford the extra $300 for the DX (math processor)

      You're thinking of the 486SX/DX. The 386SX had a 16-bit bus while the 386DX was 32-bit. Neither had a math coprocessor (the 387DX).

  8. The D5 clip of Steve Jobs and Bill Gates is good.. by CatOne · · Score: 3, Informative

    SJ gives a good overview of the original goals of the Apple ][ and later the Mac. He gives interesting details of the Apple ][... "we wanted people to be able to code themselves," and on Woz's implementation of Integer Basic and how broken it was (and that Woz knew he needed to fix it with something that supported floating point, but never got around to it). Was pretty neat.

    There are some clips on the "All things Digital" conference site, and I believe on iTunes as well.

  9. Jobs is a gaping quivering asshole by Anonymous Coward · · Score: 0

    Jobs is a gaping quivering asshole.
    Of course assholes tend to make companies great. Whereas the good guys start the companies and then get driven out.

    1. Re:Jobs is a gaping quivering asshole by ClosedSource · · Score: 1

      Actually, Jobs proves your theory wrong. He is an asshole who started a company and then got driven out.

    2. Re:Jobs is a gaping quivering asshole by Anonymous Coward · · Score: 0

      You know him personally do you?

  10. Slots by TrashGod · · Score: 2, Funny

    From TFA: "[Jobs] opposed the inclusion of expansion slots... Woz himself had to demand their inclusion, and the two compromised on having four."

    Of course, the Apple ][ had seven (7) slots.

    1. Re:Slots by Anonymous Coward · · Score: 2, Informative

      8, actually; they were numbered 0-7

    2. Re:Slots by SickLittleMonkey · · Score: 1

      An easy mistake to make, since the //e and IIGS dropped slot 0.

      (The //e aux slot was quite different, and on PAL models it was mostly mutually exclusive with slot 3 - being placed directly inline with it - making for a 6-slot Apple II.)

      SLM

      --
      main() {1;} // zen app
    3. Re:Slots by DarkVader · · Score: 1

      Yeah, but slot 0 was a bit different, wasn't it?

      Still, you have to wonder why the article has that line about 4 slots - there wasn't ever a ][ with 4 slots - unless there was one in some secret Apple development location somewhere.

  11. RTFM = Best Evar.. BASIC, etc, etc by j-stroy · · Score: 5, Interesting

    The BEST thing about starting with the Apple ][ was the manuals. They explained clearly and with examples how to use the computer and write BASIC programs. Nothing since has been as comprehensive, or easy to use.

    There are so many layers and problems which todays desktop make difficult, and were easy back then. A much better introduction to computers couldn't be had.

  12. uh huh by Anonymous Coward · · Score: 3, Funny

    But does it run Vista?

    *duck*

    1. Re:uh huh by Anonymous Coward · · Score: 0

      Spoken like a true 29 year old.

      Jeez. That's just something NOT funny about what you said. Just the implication of disrespect to those of us who have such fond memories of that box is just pathetic. It just smacks of apathy for all of us who cut our teeth on that system. No, it doesn't run Vista. By today's standards, it barely had enough horsepower to get out of its own way. But it was still fun.

    2. Re:uh huh by mgabrys_sf · · Score: 1

      I found it slightly funny until I read your response.

      Now it's fucking hillarious!

    3. Re:uh huh by Anonymous Coward · · Score: 0

      Nope... but you may find a Linux or *BSD wich can run on it.

      --

      btw. Does someone here have an old DLT tape (95Mb) with a NetBSD for uVAX ? (I do not have a SCSI adapter for my uVAX).
      ...and why can't I use the micro char on slashdot ?

    4. Re:uh huh by Anonymous Coward · · Score: 0

      It'll run CP/M.

    5. Re:uh huh by Anonymous Coward · · Score: 0

      A friend ran a set of prototype Vista Duet, and a Vista Solo floppy disk drives on his ][+; I don't think the company lasted long enough to market the Duets but a few got out. So, in fact, yes it was capable of 'running' Vista, long before the Borg assimilated the name. Heh, prior art.

      Oh, were you referring to the bloatware OS recently released? Be precise, don't just presume that everyone will assume you mean the latecomer borgware, especially when in a discussion of Apple ][ history.

  13. Re:RTFM = Best Evar.. BASIC, etc, etc by cpt+kangarooski · · Score: 1

    Well, the Red book is okay, but I think that the later generation of manuals was better.

    --
    -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  14. Ultima IV! by patrikor_007 · · Score: 1

    one of the best games ever. i really (honestly!) miss the days spent swapping 5.25" disks in my apple IIc.

    1. Re:Ultima IV! by Anonymous Coward · · Score: 0

      Mod up, that game freakin' ruled, spent a summer in the mid 80s (i was about 11 or 12) playing that game, much to my parents chagrin who wanted me to get sunshine and fresh air. ;)

    2. Re:Ultima IV! by StemCellVirus · · Score: 1

      I wonder just how many of us ran out and got IIe/c/+ etc just to play this newfangled Ultima game?? I know when I first saw IV thats what did it for me.. A friend brought the box into summer school one year to play in the labs. I went right home and pretty much forced my parents to buy me my first Laser 128 just to play it. Ultima V is still one of the best computer rpg's ever written.. Nothing thats come out since has been able to touch it as far as fun goes.. This was a game that sucked me in for like 3 years straight until I got my first PC and could play Ultima 6 (I spent a good year or so after buying Ultima V sending bad 5.25 floppies back to Origin until I finally got a copy that wasnt corrupted!) Man they even sent you a little certificate signed by Richard Garriot congratulating you for beating the game if you mailed the addresses that showed up at the end of the games.. I think I still have my Ultima 3-6 ones.. :D

  15. Re:RTFM = Best Evar.. BASIC, etc, etc by Hao+Wu · · Score: 1
    The WORST thing is that even today, there are people who think Macs are only slightly better versions of the Apple ][. This, from people who only check email and perhaps play computer games... their systems bludgeoned by spyware and viruses... calling tech support over forgotten passwords and minor printing difficulties...

    --
    I suggest you read Slashdot
  16. It wasn't the floppy drive by stox · · Score: 1

    It was color that made the Apple so successful. Anything else, on the market, close to Apple's price was monochrome. Color just knocked people's socks off.

    --
    "To those who are overly cautious, everything is impossible. "
    1. Re:It wasn't the floppy drive by Anonymous Coward · · Score: 0

      The Apple ][ has colour? I have never seen one hooked up to a colour monitor. As far as I was concerned, it was a monochrome green computer like the TRS-80 and Commodore PET, unlike the VIC-20 which could be hooked up to a colour television.

    2. Re:It wasn't the floppy drive by Purity+Of+Essence · · Score: 1

      The Apple ][ had color (NTSC) but I'm not sure about colour (PAL/SECAM). It used a NTSC trick to produce black, white and four colors on a TV. I'm not sure if the same trick works with the PAL/SECAM system. The earliest Apple ][ computers only had black, white, and two colors, but Woz later made a very simple modification that expanded that to six colors (technically eight if you count both shades of black and both shades of white). Television use required an after market RF modulator.

      --
      +0 Meh
    3. Re:It wasn't the floppy drive by statusbar · · Score: 1

      Yes, in HiRes mode... But in lo-res mode it always had 16 colors... perfect for playing Breakout!

      --jeffk++

      --
      ipv6 is my vpn
  17. In an Archive? What a waste! by binaryloc · · Score: 1

    During the summer before 3rd and 4th grade (2000ish), we moved the family's first computer (Apple ][gs) out of the basement to make room for the slightly less old Windows 98, and the new Windows 2k machine. The computer stayed in my room for two years, despite sitting right next to a new box running Linux (the pride of my life for a couple of years) for a year of that. Simply because, for those two years, I spent about half the time I spent on computers on the Apple, programming and in general tinkering with everything. TFM and the ability to teach myself a whole new world was what got me into computers. Oh, and the keyboard was amazing. The loud click still takes me to a happy place. We should replace some elementary school computers with Apple ][s. I'm not terribly smarter than the average, I just RTFM and let my curious instinct lead me. Which any 3rd grader can do, as long as the latter isn't crushed by bad teachers.

  18. Re:RTFM = Best Evar.. BASIC, etc, etc by Hercynium · · Score: 1

    I have a working Apple //c that, while seldom used any more, I plan on using to introduce my son to programming when he's ready.

    I began learning to write code on an Apple IIe and an NCR Decision Mate V, and I firmly believe that the reason I was so engrossed at such an early age was because of the simplicity of those machines! (esp. the Apple... it had COLOR!!!)

    I don't have any software for it right now, but I still have my old binders with the 65C02 assembler instruction set and my notes of the peek and poke addresses... every once in a while it's fun to hack out a little game or a stupid little 'screensaver' and let it run...

    The NCR-DMV PC had technical manuals, too... but early DOS (and CP/M) and PCs simply weren't nearly as inviting and accessible as those early Apple computers!

    Cheers to the Apple II!

    --
    I'm done with sigs. Sigs are lame.
  19. Re:RTFM = Best Evar.. BASIC, etc, etc by Kadin2048 · · Score: 2, Interesting

    The BEST thing about starting with the Apple ][ was the manuals. They explained clearly and with examples how to use the computer and write BASIC programs. Nothing since has been as comprehensive, or easy to use.

    Totally agree. I actually keep a set of Apple ][c manuals around on my bookshelf, as an example/reminder of what good technical writing (and illustrating!) is.

    The authors of those manuals managed to take a subject that was completely and utterly foreign to many of their readers, and make it comprehensible, un-intimidating, even a little fun to read. They didn't assume that the reader knew much going in, but they didn't treat them as a mental incompetent, either.

    Modern computer manuals are burned toast to the early Apple manuals' filet mignon. They may serve the same essential function, but the old Apple ones did it so much more pleasantly.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
  20. I just wanted to take a break. by hmccabe · · Score: 0, Flamebait

    Why am I wasting time here? I should proofread my Physics term paper. I call for a moratorium on Apple fluff pieces during finals week.

    1. Re:I just wanted to take a break. by Tumbleweed · · Score: 2, Insightful

      I call for a moratorium on Apple fluff pieces during finals week.

      You think it's bad now, wait until you're in the workforce. EVERY week is finals week in the real world. *sigh*

    2. Re:I just wanted to take a break. by dm0527 · · Score: 1

      I call for a moratorium on Apple fluff pieces during finals week.

      You think it's bad now, wait until you're in the workforce. EVERY week is finals week in the real world. *sigh*


      Besides, this isn't necessarily an Apple fluff piece. Those of us who were around "back in the day" find this a great piece of nostalgia. In a time when everyone in our industry seems to be at "the other sides'" throats over OS and vision and all that crap, it's nice to have something that we can ALL look back on and acknowledge the impact of such a product. Whether you love Linux or Windows (there is someone who loves it, right?), you loved the Apple ][ if you got a chance to use it.
      --
      - dm - The two most common elements in the universe are Hydrogen and stupidity.
    3. Re:I just wanted to take a break. by Anonymous Coward · · Score: 0

      It's not true. You may wish to get a different job.

    4. Re:I just wanted to take a break. by Night+Goat · · Score: 1

      Yeah, no kidding. My life in the workforce is so much less stressful than finals ever were.

  21. Tech Manual too! by Teancum · · Score: 1

    Even better than the BASIC manuals.... the Technical reference manual, that most dealers would give to you for free or nearly so if you asked for it.

    The tech reference manual had a full schematic for the motherboard on a fold out 20" x 30" sheet that looked like a National Geographic map, included a fairly detailed memory map, pin out diagrams for the peripherial cards with expected voltage levels and even a physical diagram for making your own boards, I/O memory locations and signal levels, a complete 6502 opcode listing including byte codes for hand assembly, and frankly just about everything you needed in order to clone an Apple ][ from scratch, including the original source code for the ROM including comments. Sure, it had the Apple Computer copyright disclaimer, but nearly every thing you needed to know about that computer was very public and accessible.

    Apple stopped doing this level of technical support for the hobbyist crowd when they started to go for business customers, and when it came to the Mac, their attitude was that you were a user unless you were a part of their "special" developer community with the appropriate large licensing fee. And technical information was on a "need to know" basis.

    But at least for the original Apple ][ and II+, the company was very open about its equipment and strongly encouraged outsiders to experiment and add both software and hardware to their system.

  22. Floppy Drive by Lije+Baley · · Score: 3, Interesting

    The value of the floppy drive is best appreciated by those of us who spent hours typing in code only to entrust it to that gambling device which was the cassette tape drive, or to face the reality of having no storage device at all. I remember leaving my trusty Commodore 64 on for a few days straight before I got my tape drive.

    --
    Strange things are afoot at the Circle-K.
    1. Re:Floppy Drive by chiph · · Score: 1

      I was hot stuff in high school because our family had two Disk ][ drives. Which worked out really well for doing Pascal (once we upgraded to 64k and an 80-column card) because the compiler would be in the 1st drive and your source would be on the second.

      Also - remember disk notchers? That would cut an extra notch on the floppy so you could use the other side? (Disk ][ drives were single-sided)

      Chip H.

    2. Re:Floppy Drive by Nimey · · Score: 1

      We had a //c with second floppy drive. Yeah, I remember the notchers too, and the disks were /usually/ good for side-2 use.

      I was an asshat and busted the joystick port on ours.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    3. Re:Floppy Drive by Lije+Baley · · Score: 1

      Us poor kids used scissors and a steady hand to get our disks notched.

      We had a room full of 64's at my high school, and during our programming classes (we had an awesome, progressive teacher) we would poke pencils in each other's joystick ports, shorting them and causing the machine to reset. Never broke one though.

      --
      Strange things are afoot at the Circle-K.
  23. Re:The Holy War: Mac vs. DOS by Anonymous Coward · · Score: 0

    Umberto should go lick some more page corners... (Connery played the best Scots-burr-speakin' Guinea monk that's ever been played).

  24. Good old times... by Illogical+Spock · · Score: 4, Insightful

    Like any geek 30+, I had an AppleII too (in fact, the computer's name was TK2000, a brazilian clone). And I must say that the world of computers were sooo funnier then... Obviously I'm takking from a romantic point of view, where typing 500 lines of BASIC code to save it in a K7 tape (after 3 hours debugging your mistypings) is real fun! I remember a book called "the black book of TK2000" that contained several hard-to-find informations that allowed me to really explore my machine, and the assembly programs that made it read even bugged tapes without errors. :-) And, last but not least, Karateka! :-)))

    After that, I had a MSX (I don't know if this japanese computer was famous in other countries, but here in brazil it was) with a single-sided drive, and some years later my first 386SX. :-) IRQs, DMAs, conflicts, fun, fun, fun! :-) But since then, everything went downhill (or uphill). From 64Kb to 4Gb of RAM in 10 years...

    Today, you buy a computer, connect it to your 8Mb internet connection, download a 2Gb game in half an hour and play games that are almost real... You don't need to worry about tapes, typing, basic, anything. It's obviously better... But it's sad too. There's no fun anymore...

    Yes, I know I'm getting old... But I really think that I was happy and I didn't knew...

    --
    --- Illogical Spock
    1. Re:Good old times... by Anonymous Coward · · Score: 0

      Cheers, brother.

      I had Korean clone of Apple II Plus. Had a few, actually, of different make, but all Apple II Plus knockoffs. MSX hit briefly afterward in Korea also, pushed by big electronics companies.

      Yeah, Karateka... The game I wasted most time, though, was Lode Runner. Don't know why, I no longer play computer games - can't get into these new-fangled monsters. Maybe I'll get a Wii (for the kids, you know).

      Salute to Woz & Steve, and the global :-) Apple II community that existed.

    2. Re:Good old times... by Illogical+Spock · · Score: 1

      Hello!

      Yes, I'm a bit tired of today's games too. I still like games, but I play only selected ones, like GTA San Andreas, Half-Life 2, etc. The last time I've played a game seriously was 6 months ago... Today we have beautiful graphics and no imagination at all... What the game designers of today would do with the 8Kb and 16 colors of Atari 2600 ? :-)

      --
      --- Illogical Spock
    3. Re:Good old times... by clickclickdrone · · Score: 1

      >What the game designers of today would do with the 8Kb and 16 colors of Atari 2600
      256 bytes of RAM actually and almost no video hardware - everything was done using a kernal loop and cycle counting to draw the screen.

      --
      I want a list of atrocities done in your name - Recoil
    4. Re:Good old times... by chthon · · Score: 1

      MSX was an attempt from several Japanese and European companies to create a standard in personal computers.

      However, the IBM PC was already out for a couple of years, so it did not have that large a traction.

    5. Re:Good old times... by schotty · · Score: 1

      Then I must be getting old too. I was a Commodore guy and got one in 1984 (I was 5 at the time). Computers then had several things that I noticed:

      1) If you spent the time, you could really learn it. This was not an absurd amount of time (like today). You could comprehend how the tape/disk drive worked, the serial port, the printer port, and game ports. It just took a day or two and it was pretty well mastered, considering it takes months now to do what took a few hours to figure out.

      2) Limitations. Lots of them. You had what Commodore wanted you to have (or Apple, or Atari) and that was about it. The software comanies made the software to work on a standard non-modded (C64's had RAM carts you could plug in adding up to another 512K on top of the 64K present) computer. Same for the disk drives. I think this aided more than it hurt the software to become more than what was otherwise doable. Games that were fun and apps that were useful were cleanly put together because only then could the copy protection suitably be utilized and then refined to fit on the 1/2/4 sides of the floppies that they could afford to use.

      3) Competition. Really, what competition is out there? You have God (MS) and the two lessers rivaling (Apple and Linux). This is why we all lost out. Apple, Commodore, and Atari were constantly at each other and seriously, it may have very well continued today if poor management would not have killed off Commodore and Atari completely from the playing field, and damn near murdering Apple.

      Note, I am not old, but got to experience computing when it was fun, educational if you wanted it to be, and work when you were paid to do it or felt like it. Now dealing with Windows is not fun, not really educational in any meaningful sense (other than MS is not working for anything we care about as consumers, rather the Linuxes and Apple are), and is always a chore. Work, oh, yeah, you can do that if you invest another 20% more time and a few hundred each year in extra software to "fix" the flaws that are constantly being exploited thru carelessness on your vendor's part (yes that would be Apple, -->MS--, Red Hat, or Canonical).

      Too bad it ended up this way. Now hooking up a printer is more work than when I had to deal with a VHS tape sized adaptor to make my C64 talk to the Epson .... Oh well ...

      --
      Sigs are nice guns ...
    6. Re:Good old times... by clickclickdrone · · Score: 1

      MSX was an attempt from several Japanese and European companies to create a standard in personal computers
      Not forgetting Microsoft who wrote the OS & Basic.
      --
      I want a list of atrocities done in your name - Recoil
  25. And in production for almost 18 of those 30 years! by SickLittleMonkey · · Score: 2, Interesting

    Check out this fascinating time line for an overview of when each model was being produced, along with some computer industry milestones for context. The site has in depth history on the whole story.

    Versions of the Apple II were still going strong when Linux and Windows 3.1 were released.
    Retirement finally came shortly before Windows 95, but by that time software emulation had become more convenient.

    SLM

    --
    main() {1;} // zen app
  26. Yeah, UCSD p-code Pascal! :) by PaulBu · · Score: 3, Interesting

    My first real computer (not to count my very dear hex-codes programmable calculator, though at that time I did not know it was hex codes, just some numbers and first couple letters, in 4th or 5th grade :) ) was a Bulgarian clone of Apple ][. Yes, with (equally pirated) p-code system written in that strange unknown place called UCSD, had something to do with mythical California... I still do not understand how did they fit p-code interpreter, compiler, libraries (including graphics), editor and file browser runnable on 32K and loadable from a 5" floppy (it was not 360K, more like 128K, right?)... Eat THAT, JVM! :)

    Moscow, 1984, I think... (Hmm, interesting year... ;) ).

    Paul B.

    1. Re:Yeah, UCSD p-code Pascal! :) by shess · · Score: 2, Insightful

      You must have been using a different USCD than I recall. My memory was of swapping disks. Edit, save, swap disks, compile, swap disks, run, ad nauseum. You could arrange certain combinations to live on the same disk, but that combination did not include "Everything you needed to do stuff".

      Which meant that when we got a Z80 card in one machine and ran Turbo Pascal, which was just everything-in-one-place, it was like heaven.

    2. Re:Yeah, UCSD p-code Pascal! :) by crankyspice · · Score: 1

      a 5" floppy (it was not 360K, more like 128K, right?)



      5.25" and each side was 143K, you could punch another notch in the disk (if it wasn't already so punched) and use both sides, for a whopping 286K per physical disk. Mine had the DuoDisk drive unit, two 5.25" drives in one chassis. So high-tech. Also had the RGB monitor (vs. composite or green-screen) that worked like a champ until, after ~7 years or so, it developed diagonal lines that appeared after it warmed up. Taught myself AppleSoft BASIC, then 65c02 assembly, on that beast. Miss it.

      --
      geek. lawyer.
    3. Re:Yeah, UCSD p-code Pascal! :) by ncc74656 · · Score: 2, Informative

      (it was not 360K, more like 128K, right?)

      140K, or 280K if you made it a "flippy" and used the other side. (I should still have a notcher around here someplace...not a cheap single-hole punch, either, but the gadget that made a rectangular cutout in the right place.)

      My DuoDisk was able to reliably seek over 38 tracks instead of the usual 35, so I had more than a few disks formatted that way for 152K per side. IIRC, you didn't even need to patch ProDOS; you just needed a disk formatter that would go beyond 35 tracks.

      --
      20 January 2017: the End of an Error.
    4. Re:Yeah, UCSD p-code Pascal! :) by PaulBu · · Score: 1

      Yep, 140 is right, and making notches too! (Worked on some IBM XTs as well, as far as I can remember! :) ).

      Paul B.

      P.S. Your .signature reminded me to put something alond the lines of ronpaulrevolution.org into mine...

    5. Re:Yeah, UCSD p-code Pascal! :) by PaulBu · · Score: 1

      Hmm, funny -- somehow I do not remember swapping disks that much... Maybe due to one of:

      1) Me writing bug-free code right at the first attempt *even back then*! -- most likely, and I stand by it! -- especially since one of my big favs was producing "random music" for everyone to "enjoy" (rand(), beep(fq) and delay() -- sorry for C syntax -- in a loop can do wonders to atract attention of 7-graders :) ).
      2) Me being able to grab a two-floppy box in class -- I doubt that...
      3) YOU having had a memory leak -- I would have no clue how would you accomplish THAT back then! :)

      I also wanted to add to my previous post that when a bit later I did ran across TP I was a bit disappointed that I had to jungle several disks at once to accomplish whatever I had to at that time -- but it was already on an XP (clone).

    6. Re:Yeah, UCSD p-code Pascal! :) by Anonymous Coward · · Score: 0

      The 140k was spread across 35 tracks, but the floppy actually could hold 70 (per side.) Problem was the read/write head was too big to reliably write each track without damaging its neighbors. The "fix" was just to write every other track. The unused "half-tracks" were often used in copy protection schemes.

    7. Re:Yeah, UCSD p-code Pascal! :) by macshome · · Score: 1

      Heh. I actually pulled out my bright orange disk notcher and used it on a floppy a few weeks ago.

    8. Re:Yeah, UCSD p-code Pascal! :) by drerwk · · Score: 2, Interesting

      143K was standard, but 160K was possible. I wrote a modified RWTS when I was at Infocom so that we would not have to disk flip. Each track on the disk had 16 sectors by default, and since it was 'soft' sectored, there was a large header in marking the start of each sector. By making each track one sector I was able to recover that space and make it usable.
      BTW - Infocom games ran on a ZVM - Zip Virtual Machine. The small one was 128K of virtual memory runnable on a 32K Apple. We were able to go to a 256K VM with the Apple IIc.

      I still have my II+, and on rare occasion fire up Repton; the Sirius version.

    9. Re:Yeah, UCSD p-code Pascal! :) by agiacalone · · Score: 1

      > I wrote a modified RWTS when I was at Infocom You worked at Infocom? Infocom made some of my favorite games EVER. I started playing those games on my Apple IIe back in the 80s, and I make it a point to install Frotz on every new Linux machine I get. Somehow, I just don't feel that it's really a computer until I have a game like Spellbinder running... :-)

    10. Re:Yeah, UCSD p-code Pascal! :) by Gordonjcp · · Score: 1

      Diagonal lines sloping upwards from left to right? Only really at the top? Shagged flyback blanking, because a capacitor in there somewhere has gradually dried out and lost capacitance. Find it and replace it, and you're good for another decade or so.

    11. Re:Yeah, UCSD p-code Pascal! :) by Mr+Z · · Score: 1

      I wasn't quite so fancy, being a poor high school kid at the time, using the school's computers during my lunch break or after school. But, I did manage (with documentation I nabbed from a Beagle Bros cheat sheet I think) to make "password protected" disks. You'd boot them and all you'd see is the password program. Run that, and if you got the password right it would "unlock" the disk. All it was really doing was changing the DOS 3.3 directory start from sector 1 to sector 2 or some such. :-) (Track 11 for the win!) And, by then, I was actually using ProtoDOS for my DOS 3.3 needs.

      Ah, memories. 6502 was the second assembly language I learned. TMS9900 was the first.

      --Joe
    12. Re:Yeah, UCSD p-code Pascal! :) by Mr+Z · · Score: 1

      Errr.. Track $11...

    13. Re:Yeah, UCSD p-code Pascal! :) by VP · · Score: 1

      Aha, a Pravetz 82...

    14. Re:Yeah, UCSD p-code Pascal! :) by drerwk · · Score: 1

      Yea, it was my first real job straight out of high school. It was an unbelievable education in software implementation; compilers, object language, and platform independent interpreters. I actually now work with two of my old friends from Infocom at a totally different kind of place. The IIe was a fine machine!

    15. Re:Yeah, UCSD p-code Pascal! :) by drerwk · · Score: 1

      I never had a chance to program the TI-99. I learned asm on SWTP 6800, bought a PET, and then thankfully a II+.

  27. 1982 by simpl3x · · Score: 2, Insightful

    Sort of amazing that this was so long ago. I had an education version of the Apple II (Bell and Howell) with a floppy. If we want to emulate the possibilities of something like this, a real concerted effort at platform development needs to happen. The concept of print graphics (I'm a designer) is not long for the world, and frankly neither is the concept of a personal computer. The platform is the network (sorry Sun you missed it.).

    Framing thought around computing is the future, and it is platform independent. Imagine if Google were untied from the server and existed in code or essentially tags. Processing would become a commodity. Processing would again become personal. This is the problem. In 1977 we thought of computing and programming as personal. Information a a personal responsibility. Today we outsource to platform vendors.

    Tomorrow we define. Define content. Define a context. And, define a connection scenario.

  28. INIT HELLO by nothingtodo · · Score: 1

    I first saw the apple //e in high skool. I never really learned anything in class, but got lots of cracked games and stuff. Even so, it's what got me into the IT world. I didnt get my own computer until I bought a highly modified ][+ with no disk drives for $200 in 1987 and I still have it, although it's always been rather unstable, probably due to overheating issues. I still have dozens of NIBBLE magazine programs to type in! I currently have a pretty large collection of 8bit Apple stuff, and I have every model except for the original Apple ][ and the Woz edition GS (if that counts as a seperate model). One day I'll have to set up a SCSI drive and archive all my disks I still have. Love playing castle wolfenstein, loderunner, INFOCOM games, Leisure suit larry, et al.

    --
    -- After all is said and done, more is said than done.
    1. Re:INIT HELLO by Kymermosst · · Score: 1

      I first saw the apple //e in high skool. I never really learned anything in class

      That second bit is quite obvious from the first bit.

      --
      "Alcohol, Tobacco, Firearms, and Explosives" should be a convenience store, not a government agency.
  29. Not me by snuf23 · · Score: 1

    "Like any geek 30+, I had an AppleII too"

    Let's not forget about those 30+ year old geeks that had Commodore 64s which were much less expensive.
    I had Apple IIs at school and learned some stuff on them but most of my early computing was done on Commodores.

    --
    Sometimes my arms bend back.
    1. Re:Not me by Illogical+Spock · · Score: 1

      I don't know where you live, but here in Brazil we hadn't many choices then. At that time, we had a protectionist law that imposed absurd taxes at anything computer-related imported. Then, we needed to stick with the "national" clones, that are in fact the same computers but assembled here. The problem was that only two or three options were available then. The Commodore never got here officially, and only some lucky guys (whose dad could afford it) got it. In fact, I've never saw one "in person". :-) Even the "CoCo" (TRS-80) were rare here (The name here was CP400):

      http://pt.wikipedia.org/wiki/CP400

      Those stupid laws where extinct only about 10 years ago, and not because some good politician. The illegal importing of components for PC were so abroad that 80% or more of the computers were in fact illegally imported... Then, the goverment understood the obvious: lowering the taxes, they could get more money. And finally we've got fair machines for (a little more) fairier prices. But not that fair: we still pay about US$ 1.500,00 for an entry-level notebook, for example, and I pay about US$ 40,00/mo. for a 2 Mbit broadband DSL. :-)

      Anyway, any old computer (Commodore, TRSs, AppleII, etc) were funnier than our PCs and MACs of today. :-)

      --
      --- Illogical Spock
    2. Re:Not me by Lars+T. · · Score: 1

      "Like any geek 30+, I had an AppleII too"

      Let's not forget about those 30+ year old geeks that had Commodore 64s which were much less expensive. Let's not forget 6 years late to the party.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    3. Re:Not me by snuf23 · · Score: 1

      Well 5 years late if you are talking the Commodore 64. We had a Commodore PET I first learned BASIC on back in 1980.

      We had Apple IIs at school and I used them constantly. I was so familiar with them that I could truly appreciate the improvements the Commodore 64 brought over Apple's design, especially as I enjoyed programming graphics and sound.

      --
      Sometimes my arms bend back.
    4. Re:Not me by Lars+T. · · Score: 1

      Well 5 years late if you are talking the Commodore 64. We had a Commodore PET I first learned BASIC on back in 1980.

      Who's talking about the C64? Oh, yeah, you were.
      We had Apple IIs at school and I used them constantly. I was so familiar with them that I could truly appreciate the improvements the Commodore 64 brought over Apple's design, especially as I enjoyed programming graphics and sound. Yeah, because poking around without proper documentation was sooo much fun. Pun intended.
      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

    5. Re:Not me by snuf23 · · Score: 1

      There were tons of good books which showed you how to do it. I never had to randomly poke around (pun understood).

      --
      Sometimes my arms bend back.
  30. Again forgetting Commodore by Werrismys · · Score: 1, Insightful

    It was Commodore, not Apple, who released the first true home computer.
    It was Commodore, not Apple, who "brought computing to homes" by making their machines affordable.
    Lastly, it was the success of Commodore, not Apple's, that made computing mainstream.

    --
    'Once scientists, even the dim-witted social scientists, get muzzled, the Western Civilization is finished.' - oldhack
    1. Re:Again forgetting Commodore by Erik+K.+Veland · · Score: 0, Flamebait
      Surely you are joking. The Commodore PET with it's sub-par graphic system and unusable chiclet keyboard was released in September 1977:

      The 2001 was announced in 1977 and started deliveries around September. However they remained back-ordered for months, and to ease deliveries they eventually cancelled the 4 KiB version early the next year.


      The first Apple II computers went on sale on June 5, 1977.

      I think you have been huffing too much of the Commodore propaganda!

      I was a huge Commodore fan in the eighties, but that doesn't necessarily make me a history revisionist.
      --
      "I tend to think of OS X as Linux with QA and Taste", James Gosling, creator of Java
    2. Re:Again forgetting Commodore by Phoobarnvaz · · Score: 1

      But remember that it was Apple that got a law put through the Congress about importing any foreign bought Apples...due to the massive cost difference at the time. Kept a lot of people (military & such) from outside the US from importing the Apples they bought for several hundred dollars less overseas.

      If I remember right...this allowed Commodore/Timex/Atari to get a foothold in the US...especially since there was no way I or anyone I know could get our hands on an Apple at twice or more the cost of either of these three systems in the early 1980's...except for the college computer lab.

      Loved playing Acid Trip/Star Wars/Castle Wolfenstein/Integer Trek on the Apple ]['s in the lab with the composite Apple monitor with 2 floppy drives. The 5.25 360K floppies cost $1.05 each at the campus bookstore. After graduating...ended up reformatting those floppies in the 1541 Commodore floppy drive I bought 5 years later at Toys R US for $200.

      --
      Don't worry about the world coming to an end today. It's already tomorrow in Australia. - Charles M. Schulz
    3. Re:Again forgetting Commodore by mgabrys_sf · · Score: 1

      Lessie:

      http://en.wikipedia.org/wiki/Commodore_pet

      "started deliveries around September"

      http://en.wikipedia.org/wiki/Apple_II

      "The first Apple II computers went on sale on June 5, 1977"

      I remember Amiga people geing annoying pricks back in the 80s. My how time flies...

    4. Re:Again forgetting Commodore by the_arrow · · Score: 3, Informative

      Well, at the trade show where both the PET and the Apple II were anounced, what do you think got the most attention? A dull grey box that showed random data on the screen when turned on and then just a blinking prompt and had no functioning BASIC, or a futuristic nice-looking box with built-in monitor and tape-drive and a working BASIC that you could work with immediatly?

      Apple was good at deceptive commercials, like saying that the Apple II was the best-selling computer of all time, when both Commodore and especially Tandberg (with the TRS/80) outsold them plenty. It wasn't until VisiCalc that the Apple II became really popular, and then mainly in business. In the term of number of sold units Commodore beat everyone, first with the VIC-20 and then with the C64.

      --
      / The Arrow
      "How lovely you are. So lovely in my straightjacket..." - Nny
    5. Re:Again forgetting Commodore by spiderbitendeath · · Score: 1

      The TRS/80 was made by Tandy, the people that own Radio Shack, and just recently changed their company name from Tandy Corporation to Radio Shack Corporation. TRS/80 stands for Tandy Radio Shack 80. http://en.wikipedia.org/wiki/TRS_80 http://en.wikipedia.org/wiki/Tandy_Corporation

      --
      Sometimes when I'm working on projects things disappear, I suspect gremlins.
    6. Re:Again forgetting Commodore by the_arrow · · Score: 1

      Damn! I knew there was something wrong! I'll try to remember better next time.
      Thanks. :)

      --
      / The Arrow
      "How lovely you are. So lovely in my straightjacket..." - Nny
    7. Re:Again forgetting Commodore by geekoid · · Score: 1

      So? Who made the first goddamn home computer?

      That's what it's about. God, even with all the power in a commodore, the users always had apple envy.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    8. Re:Again forgetting Commodore by soft_guy · · Score: 1

      Early on the Pet was a better machine. But you couldn't buy one in the US. Also, they never released a decent disk drive for it. The Apple II had a much worse tape drive than Pet, but it had a really nice and very fast and cheap floppy disk drive. If commodore had put money into expanding their business early on and targeted business customers instead of focusing just on low price, and delivered a good disk drive, they could have owned the PC industry. But they didn't.

      --
      Avoid Missing Ball for High Score
    9. Re:Again forgetting Commodore by 16384 · · Score: 1

      It was Commodore, not Apple, who released the first true home computer. It was Commodore, not Apple, who "brought computing to homes" by making their machines affordable. Lastly, it was the success of Commodore, not Apple's, that made computing mainstream.

      Depends on the place. For me (and my generation) the first computer to reach the masses was the ZX Spectrum.

    10. Re:Again forgetting Commodore by the_arrow · · Score: 1

      Well, in Europe, there wasn't any Apple envy, because we hadn't hear about Apple! Remember, Commodore sold their computer at double the price in Europe, and it was still (at least) half the price of anyone else (which was true for the US too actually).

      But neither Apple nor Commodore made the first "home computer". Which was first? I have no idea, but MOS Technology (which was bough by Commodore) made one of the early computers that users could by as a kit (and this it basically what the Apple I was based on) but there were many earlier computer that users could by, although most (if not all) was kit computers that the user had to assemble themselves.

      --
      / The Arrow
      "How lovely you are. So lovely in my straightjacket..." - Nny
    11. Re:Again forgetting Commodore by the_arrow · · Score: 1

      Well, there's a lot of things that Commodore could have done, and it would have find itself being the only computer company used today... :)
      Commodore had very good engineers, but unfortunately Jack Tramiel did what hi wanted instead of listening to the engineers.
      That is one of the major reasons (IMO) that Commodore failed.

      --
      / The Arrow
      "How lovely you are. So lovely in my straightjacket..." - Nny
    12. Re:Again forgetting Commodore by Creepy · · Score: 1

      the first mass produced computer for the home was probably the Altair. The first with a video display was, I believe, the Apple ][. The first 'kit' computer for the home is generally recognized as the Berkeley Simon (design published in Radio Electronics magazine).

      The Commodore had some nice features, but one horrible flaw - anemic disk and tape drives. 15 minutes to load a program from tape or 3-4 from disk was absurd, in my opinion. Loved the MIDI, though. The PET and Vic 20 were trash, but the 64, 128, and Amiga were all decent machines for the price (aside from storage).

      I got my start on a tape drive Apple ][ (in grade school) and that also was pretty anemic from a file storage standpoint and only had integer basic (that's the non-Microsoft one). Fortunately, when the moved to ][+ they all had Disk ][, Dos 3.1, and Applesoft BASIC (that is the MS one). Applesoft BASIC was more convenient to work with than Integer BASIC (no separate disk), but due to its slowness, I moved to assembly by about 1981-82 (yes, still grade school). It was fun going to computer camp that year and writing material meant to be done in BASIC in assembler, but I can't imagine doing that today (nor working with only 2 registers and an accumulator).

    13. Re:Again forgetting Commodore by soft_guy · · Score: 1

      You are correct, but it is also the case that Irving Gould failed to allow Jack Tramiel to do many of the things they would have needed to do in order to succeed.

      Commodore was a tragedy because two different people failed to listen (and ultimately fired) people smarter than themselves (Irving fired Jack, Jack fired Charles Peddle).

      --
      Avoid Missing Ball for High Score
    14. Re:Again forgetting Commodore by the_arrow · · Score: 1

      Yeah, you are correct too!
      The biggest problem Commodore had, was that it had two guys with very strong willpower in the top! Neither of them would budge to pressure.
      Jack Tramiel didn't care about money, he just wanted to be successful, while Irving Gould basically wanted to live a life in luxury (or at least it seamed that way).

      --
      / The Arrow
      "How lovely you are. So lovely in my straightjacket..." - Nny
    15. Re:Again forgetting Commodore by fsmunoz · · Score: 1

      True... but in Europe the Sinclair machines (ZX Spectrum in particular) were more successful than Commodore until the Amiga. The years might not be quite right, but the C64 and the AX were rivals, and everywhere I went in Europe the Spectrum had won. Apple, not even a sight.

    16. Re:Again forgetting Commodore by SpinyNorman · · Score: 1

      the first mass produced computer for the home was probably the Altair. The first with a video display was, I believe, the Apple ][

      The Apple II was launched in 1977, but was preceded by the Apple I in 1976 and the much more sophisticated Processor Technology Sol-10/Sol-20 (8080 with S-100 expansion bus) which not only had a video display but also (unlike the Apple I) came in a nice case (with mahogany sides!) with a keyboard. A hulking "Helios" dual 8" floppy drive was also an option for the Sol-20.

      But I'd guess there must have been a few Altair's (launched in 1975) conected to Don Lancaster's "TV typewriter" video terminal (Radio Electronics 1973)that would also compete for the earliest PC with a video display.

      http://www.swtpc.com/mholley/RadioElectronics/TV_T ypewriter.htm

    17. Re:Again forgetting Commodore by Creepy · · Score: 1

      Serves me right for writing that hastily from work - video teletypes (VT) at around 10 characters per second. Anyhow, I was referring to this being built-in (on motherboard), but I didn't know about the TV Typewriter. The main difference is the Apple one is synchronous (~60 characters per second). I recalled an interview wit Woz about this and I thought he said they got sued over it from a Magnavox patent (where they had the idea, but not any idea of how to do it), but I can't find the interview.

      Apple ][ was a typo - I meant Apple I. The Apple ][ was the first to include color graphics.

  31. Revisionist History? by Tablizer · · Score: 3, Interesting

    I've read the book "On the Edge", about Commodore. The author (usually via quotes) bashes early Apple.

    First, it claims that Apple greatly exaggerated sales figures. Apple was a distant 3rd in sales behind Commodore PET and TRS-80's until VisiCalc (first spreadsheet) arrived, which was written for Apple because the PET and TRS's were booked in the development shop. It was not chosen for technical reasons, but because it wasn't being used at the time.

    Altough Apple beat PET on floppies, the floppy was so expensive that it didn't help Apple's sales volume much. Plus, PET had more stuff in ROM such that one didn't need external programs as much. Commodore was able to produce ROM much cheaper than Apple could get because they owned a major ROM company. (PET sold better in Europe than the US, so US'ers don't remember PETs as much. Still, it sold more than Apple until 1980 or 81.)

    And, the Commodore-64 eventually beat the daylights out of Apple II as far as sales volume. It probably had far more impact on consumers than Apple. Apple exaggerates the power, influence, and abilities of the Apple II. The only thing that saved Apple as a company from the PC clones was they lucked into desktop publishing with the Mac. Had the Commodore Amiga captured that niche, Apple would perhaps be dead instead of Commodore now.

    The book did give praise for Apple's clever marketers, but not its machines.

    1. Re:Revisionist History? by mgabrys_sf · · Score: 1

      Well the Pet put the BSOD to shame that's for sure:

      http://www.6502.org/users/andre/petindex/poke.html

      And I have fond memories of my C64s - several because they kept crapping out. One exchange - actually began to catch fire as the power supply fed enough juice into the system for it to pour smoke out the side. Repeat sales must have been a boon to the bean counters.

      As far as lucking out for Desktop Publishing, well - I think Adobe might disagree. They seemed to put in some concentrated effort to the point they're a pretty large company these days.

    2. Re:Revisionist History? by Purity+Of+Essence · · Score: 3, Insightful

      I don't think anyone would argue that the Apple II was technically inferior to the machines that came later from other companies. The Commodore 64 was released five years after the Apple II, that's ages in computer years and features several custom chips for its special features. Apple stuck to the same off-the shelf mentality for a long time, because that's what their customers wanted. The Apple /// was a complete flop, so was the Lisa. People liked their Apple IIs. The Apple IIGS was late to the party, if they had moved in that direction sooner, maybe it would have made a difference, but technical superiority isn't everything in mass marketing. Ask Sony.

      While the Mac was buoyed by the desktop publishing revolution, the Amiga did manage to capture a niche: video and graphics. Amiga computers are still used today by many video professionals. There is a Video Toaster sitting eight feet from me (and its PC successor, the VT[4], in the box I'm using right now). Unfortunately for Commodore, the potent Amiga / Toaster combo were way too far ahead of their time; home video was nowhere near reaching the mass market revolution that is going on right now. In those days, printing out really, really nice documents was something people could get their heads around, especially in the ugly reality of dot matrix printers and fanfold paper. These days, thanks mostly to good timing and savvy purchases, Apple all but owns the video and graphics niche as well.

      Commodore failed simply because of horrible management, just like Atari. Hell, the Amiga never even should have been a Commodore product, it was designed by Jay Miner, the Atari engineer behind the Atari VCS and the Atari 400/800. Atari was offered the Amiga and payed for some of its development, and for some reason decided not to see it to completion. No doubt the same kind of idiocy that lead Atari to pass on the rights to the Nintendo Entertainment System. When Commodore slipped in and sneakily purchased the Amiga out from under them, a livid Jack Tramiel, president of Atari, (who founded Commodore and introduced the PET/VIC/C64 series and eventually got all pissy and left Commodore to purchase a money hemorrhaging Atari) sued Commodore and scrambled to slap together the Atari ST as a competitor, practically out of spite. Engineered in something like 6 months, while the Amiga languished in legal limbo, the Atari ST (dubbed by some, "the Jackinstosh") actually wasn't too bad (if quirky) and featured a single-tasking OS from Digital Research, the guys who passed on the IBM PC operating system allowing Microsoft to step in to save the day. While slightly faster than, and sharing the same CPU as the Amiga and the Mac, the Atari ST was nothing compared to the much more complex and amazing multi-tasking Amiga. The ST would eventually sport an inexpensive laser printer (two years after Apple) and the ability to run Mac and PC software better than the real thing. Atari tried to compete in desktop publishing, and some big name publishing software got their start on Atari, but Atari couldn't shed its gaming stigma and refused to spend the marketing dollars to correct that. Commodore didn't fare much better in the image department and didn't even bother to make a laser printer or try to compete with Mac at all it seems, although the Amiga outsold the Atari by a substantial margin. Maybe that's all they cared about. They later tried to get into the game console business with a dumbed down Amiga with a CD-ROM, but it was too late for Commodore and the faded away in all but the video realm. Atari eventually did find their niche in music thanks to built in MIDI and sequencer software like Cubase, and it is still used by a few musicians, although nothing like it was in its heyday.

      Apple made it out almost by default because Atari and Commodore were so inept ... and because they developed an affordable laser printer before anyone else. Not unlike how Apple were the first to develop a fast and affordable floppy system -- engineered by who? W

      --
      +0 Meh
    3. Re:Revisionist History? by clickclickdrone · · Score: 1

      Atari was offered the Amiga and payed for some of its development, and for some reason decided not to see it to completion
      My understanding is that midway through development, CBM bought Amiga and Atari had their money returned to them.
      Good potted history though :-)
      --
      I want a list of atrocities done in your name - Recoil
    4. Re:Revisionist History? by Purity+Of+Essence · · Score: 1

      My understanding is that midway through development, CBM bought Amiga and Atari had their money returned to them.
      Basically correct. Amiga ran out of money and needed more. Atari was probably having money problem themselves at this point and stalled. Amiga got desperate and went to Commodore, and Commodore cut Atari a $500,000 check, essentially refunding the money Atari had given Amiga. Atari felt Amiga broke their commitment to deliver the goods and sued Commodore for it.
      --
      +0 Meh
    5. Re:Revisionist History? by Tablizer · · Score: 1

      I don't think anyone would argue that the Apple II was technically inferior to the machines that came later from other companies.

      According to the Edge book, Apple was not the best out of the gate either. It didn't have lower-case characters, for example, making word processing clunky. (Although most early microcomputers were used mostly for education, scientists, and hobby programming.) And, PET got 80 columns before Apple.

    6. Re:Revisionist History? by Anonymous Coward · · Score: 0

      "Apple's hardware engineering might have been technically inferior in some respects, but they have consistently had the right product at the right time, and the sense to hire some good marketers."

      The Apple II was the right product at the right time.

      The Apple III was the wrong product at the right time -- functionality and functioning both subordinated to Steve Jobs's design decisions and unwillingness to compromise those decisions to correct a mistake.

      The Lisa was the wrong product at the wrong time -- ten thousand dollars a pop (that would be about thirty thousand today) in the middle of a recession?

      The Macintosh was the right product at the wrong time -- more than a decade would pass before hardware sufficiently fast for graphics-based computing would be available. We're barely there *now*.

      "In the end, the history of the 16-bit computer industry was the result a very strange series of events, where the truly, wildly, and utterly inferior product eventually became the dominant platform, the IBM PC. Strange world."

      IBM and Apple were both deeply divided: much of IBM wanted the PC to go away and die as it was cutting into sales of big iron; Steve Jobs wanted the Apple II to go away and die because it was insufficiently hip --

      http://www.netherworld.com/~mgabrys/clock/weak5.ht ml

      -- and it was insufficient lawsuits against clone-makers by IBM that made the difference.

  32. Re:Red book - my mistake by j-stroy · · Score: 1

    Yes, I was referring to the later set of manuals that shipped with the Apple ][+ and not the original Red book.
    As another poster indicated, the Technical Reference gave it all to you in nice chunks.
    As an aside, In Grade 5, I taught myself to program, hacked keyboard interfaces onto games which required paddle controllers so I could play them. Over a few years learned assembler, made variable Level of Detail animations, rendered 3D wireframes with one of the first desktop 3D apps. I still remember the first good digitized audio I ever heard, it was the riff of the MTV theme, sampled as a series of very fast clicks. The cheesy voices in the first wolfenstein doesnt count.
    hmm and other memories like 10 and 50 baud modems..

  33. Who would we be without Apple? by c1t1z3nk41n3 · · Score: 1

    I had the opportunity a couple months ago to attend a speech by the Woz. I'm sure the creation of Apple Computers is not a foreign story to many of us here but it's a really neat experience to hear it direct from the man himself. He just has such an overwhelming passion for technology and the way it affects our lives. Quite aside from the normal mac vs pc wars here on Slashdot I think it is important to remember the history involved. I am sure many of you are like me. We define ourselves by our relationships, our hobbies, and our passions. Who would we be without the invention of the personal computer? What would we be doing with out lives absent the idea of bringing computers out of the corporation and in to every last home? I learned basic at 4 years old. I don't remember a time in my life when computers weren't a huge part of it. I salute Jobs and Wozniak both for having the vision (and the luck!) to spawn a revolution.

    1. Re:Who would we be without Apple? by MtViewGuy · · Score: 1

      While I agree that Apple Computer did a lot to popularize desktop computers, these things would have stayed a "curiosity for nerds" if it weren't for the fact a company named IBM made them legitimate for serious corporate use. Back around 1980, the IBM name had huge influence, and the arrival of the IBM PC changed the entire desktop computer industry, putting them in corporate environments on a huge scale.

    2. Re:Who would we be without Apple? by Richard+Steiner · · Score: 1

      I'm not sure I agree. Apple had a huge penetration into suburban schools in the US -- we had literally dozens of them in my high school during the years I was there (fall 1978 - spring 1981), and we actively used them in coursework, so a lot of graduating students came out of school knowing about Apples and what they could do.

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
    3. Re:Who would we be without Apple? by russotto · · Score: 1

      It wasn't a large company named IBM which legitmized microcomputers for corporate use. It was a small company named Personal Software. Later known as VisiCorp.

    4. Re:Who would we be without Apple? by MtViewGuy · · Score: 1

      While I do agree that Apple II's taught a lot of people about how to use a desktop computer, that didn't translate to the corporate environment at the time because Apple machines couldn't really interface easily with corporate computer environments using local area networks. IBM's legitimizing of the desktop computer for corporate use spurred on the development of means to connect every desktop computer in a corporate environment, if you note the rise of things like NetWare in the early 1980's.

    5. Re:Who would we be without Apple? by Richard+Steiner · · Score: 1

      One of my former employers (Northwest Airlines) went the Mac route in many departments because PC networking sucked rocks in the early 1990's.

      They've almost completely converted over to Windows now (with a few islands like the SSOC still using Macs and Solaris workstations), but at the time the Mac was light years ahead of the PC.

      I think you're right, though -- DOS PCs running Novell were very common during the late 1980's. That's what we used at my first place of employment (Unisys).

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
    6. Re:Who would we be without Apple? by MtViewGuy · · Score: 1

      One of my former employers (Northwest Airlines) went the Mac route in many departments because PC networking sucked rocks in the early 1990's.

      Of course, back then different platforms used different networking protocols to communicate between other. It wasn't until the middle 1990's that the standardization towards TCP/IP took place (especially with Microsoft offering a TCP/IP stack built into Windows 95), and today pretty much everybody uses TCP/IP, given that's the protocol of the public Internet, too.

  34. Re:RTFM = Best Evar.. BASIC, etc, etc by Tablizer · · Score: 1

    The BEST thing about starting with the Apple ][ was the manuals. They explained clearly and with examples how to use the computer and write BASIC programs.

    10 RTFM
    20 GOTO 10

  35. I always thought the Apple lovers were wankers by SocietyoftheFist · · Score: 2, Insightful

    I brought my C-64 to school in 1988 and made all the Apple Machines look stupid. Now when I went to College I fell in love with the Mac but always though the Apple II line got too much attention.

  36. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  37. Apple //c for me and I had an awesome teacher! by antdude · · Score: 1

    My parents got me an Apple //c with a green monochrome monitor (not that tiny one -- the box one used for IIe] after TI-99/4A (didn't die). I played a lot of games on it, but I also learned BASIC and LOGO. At school, I had an awesome sixth grade teacher (Mr. Mangel? I wonder if he reads /.]) who was a geek and perfect mentor for me since I was into computers. I remember I got introduced to LOGO and he had one of those Apple robot turtle like a plotter on the floor/ground. It was neat!

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  38. Re:RTFM = Best Evar.. BASIC, etc, etc by Skippy_kangaroo · · Score: 1

    I particularly remember the example that went something like this:

    10 HELLFREEZESOVER = 0; (or was is FALSE?)
    20 DO UNTIL HELLFREEZESOVER;

    [Code]

    100 ENDO;

    I can still remember it after all these years. Those were good manuals and they taught me a lot.

  39. Apple II, TRS-80, and Commodore Pet by nanosquid · · Score: 1

    Happy 30th Birthday to all of them, because all of them were introduced the same year. I think the only reason to single out the Apple II is that Apple is still around, since the TRS-80 and Commodore Pet were technically at least as good as the Apple II.

    1. Re:Apple II, TRS-80, and Commodore Pet by saddino · · Score: 1

      I think the only reason to single out the Apple II is that Apple is still around, since the TRS-80 and Commodore Pet were technically at least as good as the Apple II.

      That couldn't be further from the truth.

      The Apple II was the only of the three consumer computers that year that 1) supported color 2) had addressable pixels 3) could be programmed in machine language and 4) could be hooked up to your color TV. Those facts alone probably cemented its success in the consumer space since a new gaming industry opened around the Apple II whereas the TRS-80 and Pet were limited to simple "games" written in BASIC with ASCII character graphics.

      IMHO, those machines had much more in common with the Apple I (in fact, Woz mentions in his book that he felt they were simply cheap knock offs of the Apple I which didn't bother him a whit since he had the Apple II up his sleeve).

    2. Re:Apple II, TRS-80, and Commodore Pet by nanosquid · · Score: 2, Informative

      The Apple II was the only of the three consumer computers that year that 1) supported color 2) had addressable pixels 3) could be programmed in machine language and 4) could be hooked up to your color TV.

      Claim 3 is wrong. Claims 1, 2, and 4 amount to the same thing, and they don't make the Apple II "more advanced", they just make it different. The simple fact that the TRS-80 had a 16x64 display, a better keyboard, and a more powerful processor made it so much more useful for real-world applications.

      Woz mentions in his book that he felt they were simply cheap knock offs of the Apple I which didn't bother him a whit since he had the Apple II up his sleeve

      Well, of course: Apple knows how to make machines that sell well. That's not the same as making the technically most advanced machines. In fact, time and again, Apple has beaten technically superior systems.

    3. Re:Apple II, TRS-80, and Commodore Pet by Anonymous Coward · · Score: 0

      >I think the only reason to single out the Apple II is that Apple is still around,
      >since the TRS-80 and Commodore Pet were technically at least as good as the Apple II.

      Hardly. I was there.

      The PET was an ugly dog. It might have done better, but that first keyboad was an immediate turn-off. By the time they fixed that issue, it was too late.

      The only thing the TRS-80 had going for it was the number of Radio Shack stores. It was a b/w machine only, built like a cheap toy, and felt like it.

    4. Re:Apple II, TRS-80, and Commodore Pet by saddino · · Score: 2, Informative

      Claim 3 is wrong..

      LOL. Claim is indisputably correct and the fact that you don't know this leads me to believe you weren't even born when the Apple II was released. Not only could one program the Apple II in machine language, but Woz built a debugger and disassembler into the ROM to make it easier to do so.

      The TRS-80 was limited ito 4K and 8K DRAM configurations, and the Apple II could be expanded to 48K DRAM on the motherboard and even more via the expandable slots (which the TRS-80 and PET lacked).

      And the only "real-world" application that mattered was VisiCalc which was only available for the Apple II.

      Clearly you hate today's Apple, but don't confuse Woz's groundbreaking machine with today's company.

    5. Re:Apple II, TRS-80, and Commodore Pet by Anonymous Coward · · Score: 0

      Wow, it sure doesn't take much to get a +1, Informative moderation around here these days. Can I have some too, Mr. Moderator?

    6. Re:Apple II, TRS-80, and Commodore Pet by nanosquid · · Score: 1

      Claim is indisputably correct

      At issue isn't the claim that the Apple II could be programmed in machine code (it clearly could), at issue is the claim that the Apple II was the only one of the three that could be programmed in machine code. In fact, all three could be programmed in machine code.

      Clearly you hate today's Apple, but don't confuse Woz's groundbreaking machine with today's company.

      I don't "hate" Apple. What I hate is overblown claims of innovation. The Apple II wasn't a "groundbreaking" personal computer technologically. What it was was a typical Apple product: a premium-priced consumer product that liberally borrowed ideas from others, did a lot of things well, and had some infuriating and unnecessary limitations.

  40. Re-release it! by m0nkyman · · Score: 3, Interesting

    Seriously. Re-release it as a kit for kids to learn computers on. I remember getting a 'computer kit' from Radio shack as a kid that was basically a bunch of resistors and transistors and wires. (the 150 in 1 from here - http://musepat.club.fr/sfair.htm ) An Apple II would be a nice modern equivalent....

    --
    ~ a low user id is no indication I have a clue what I'm talking about.
    1. Re:Re-release it! by mgabrys_sf · · Score: 1

      sig note - think beyond the bumper sticker:

      http://en.wikipedia.org/wiki/Emma_Goldman

      "If I can't dance I don't want to be in your revolution" or some variation, a quotation universally attributed to Emma Goldman, has appeared on tens of thousands of t-shirts, buttons, posters, bumper stickers, coffee mugs, hats, and other items. In fact, Goldman never said or wrote the sentence"

    2. Re:Re-release it! by SickLittleMonkey · · Score: 2, Informative

      The big problem there would be that Microsoft holds copyright on most of Applesoft Basic, which became the heart of the command line.

      Apple negotiated two 10 year licenses, and their reluctance to sign a third might have been a factor in ending the Apple II line.
      (This isn't a problem for the Apple I, which is why kits are available with the approval of Apple and Woz.)

      Apple II emulators are readily available though (the whole machine fits in one FPGA) and so are cheap used Apple II's.
      I'd recommend a //c as it includes a disk drive and can be plugged into a TV for immediate use.

      SLM

      --
      main() {1;} // zen app
  41. The Call That Changed a Life by reporter · · Score: 3, Insightful
    What is the call that changed a life?

    call -151

    1. Re:The Call That Changed a Life by xystren · · Score: 1

      What is the call that changed a life?

      call -151

      Close, a couple additional bits of code after entering the monitor are what changed my life ...

      B942:18 60
      BAAA:00

      Dos checksums? We don't need no stinky checksums.....!

      Then again, this was a pretty useful one also...

      FA62:4C 59 FF

      made you reset key take you directly to the monitor

      What about Don Worths "Beneath Apple Dos." What a fantastic reference!

      Cheers,
      Xyst

  42. Re:RTFM = Best Evar.. BASIC, etc, etc by ncc74656 · · Score: 1

    10 HELLFREEZESOVER = 0;
    20 DO UNTIL HELLFREEZESOVER;

    ]RUN
    <beep>
    ?SYNTAX ERROR IN 10
    ]

    --
    20 January 2017: the End of an Error.
  43. With some sort of 1GB bank switching... by Anonymous Coward · · Score: 0

    ...circuitry, 80GB IDE hard drive interface and emulation software it's possible.

  44. Was it true that.. by clickclickdrone · · Score: 1

    I never had an Apple II or access to one but was told that the manual had a bit about the tapes and noted that if you could understand the noises they held when played on a normal HiFi deck 'you were a mutant and would go far in life'. True?

    --
    I want a list of atrocities done in your name - Recoil
    1. Re:Was it true that.. by russotto · · Score: 2, Informative

      Yes, the bit about being a mutant appeared in the Apple II Reference Manual. Other early Apple manuals had such gems (?) as "on a clear disk you can seek forever" and "EXCESS INEPT VERBIAGE DISQUALIFIES NAMES".

      I'm not sure if the mutant bit appeared in the earlier manuals.

    2. Re:Was it true that.. by tim_bissell · · Score: 1

      Yep, I remember that line; the manuals definitely had a touch of whimsy about them. The Apple ][ was much cooler than the Pet because it had colour and expansion ports, an assembler/mini-assembler in ROM and the monitor ROM listing in the back of the manual.
      It felt like an enthusiast's machine rather than a corporate product like the PET and TRS-80.
      Mind you, the Atari 400/800 was light-years ahead of all of them when it came out in 1979...

  45. What really amazes me by clickclickdrone · · Score: 1

    Is that between 1975 and 1979 (just 4 short years) we went from the Altair kit and its switches and LEDs to the Atari 800 with multimode graphics, sprites, extensible OS and 4 channel sound. In the middle was the Apple II, affordable mass storage on floppies etc.
    Interesting info here including several machines I'd never heard of:
    http://www.blinkenlights.com/pc.shtml

    --
    I want a list of atrocities done in your name - Recoil
  46. Re:RTFM = Best Evar.. BASIC, etc, etc by HawkPilot · · Score: 1

    Not only was the references supplied by Apple good, I think it was also the beginning of the advanced "hacker's" manuals available from 3rd parties. I remember a book titled "Inside the Apple][." It documented every memory call in the ROM and the basic interperator. (Remember PEEKing and POKEing?)

    Beagle Bros. software also had a collection of Hack tools and subroutines that could be freely (If I remember correctly) incorperated into user programs. All fully documented. I remember trapping Ctrl-C inputs with ONERR and redirecting CTRL-OPENAPPLE-RESET back to the beginning of program execution. FUN STUFF!

    I know one thing that has changed. Tight, efficient code was a must on that machine, unlike the bloatware we see today 30 years later.

    --
    You have 5 Moderator Points! Use 'em or lose 'em! They will expire before any good stories are posted.
  47. Re:RTFM = Best Evar.. BASIC, etc, etc by Skippy_kangaroo · · Score: 1

    That little beep taught me more though...

  48. Re:The D5 clip of Steve Jobs and Bill Gates is goo by Anonymous Coward · · Score: 0

    Woz's implementation of Integer Basic and how broken it was (and that Woz knew he needed to fix it with something that supported floating point, but never got around to it)


    Having originally learned Applesoft BASIC, Integer seemed really hostile. For one thing, many commands you took for granted in Applesoft ("HOME" to clear the screen for example) had to be done with system calls. To me, Integer was just an inconvenience I had to load to in order to watch Applevision or play some Star Trek game I had.

    But it was blazing fast, even did syntax checks as you entered lines. By the time I noticed this and wanted to try learning it, my programming mojo was already waning.
  49. Nostalgia inducing post by Anonymous Coward · · Score: 1, Interesting

    CALL -151

    F666G

    BRUN

    PEEK (-16336)

    PEEK (-16384)

    CALL 768

    PR#3

    PDL(0)

    POKE -16302,0

    CALL 62454

    CHR$(13)CHR$(4)

    CHUGGA CHUGGA ;)

    1. Re:Nostalgia inducing post by Wells2k · · Score: 1

      How about...

      $ aa72.aa73

  50. Knights of Legend by Anonymous Coward · · Score: 0

    If disk swapping was your thing, Knights of Legend is right up your alley. I think just checking your inventory took something like 3 swaps on a 2-drive system.

  51. Good memories by synrenorm · · Score: 1

    I learned BASIC on a TRS-80 model IV at school and a Timex Sinclair 1000 at home. I remember drooling over my uncle's VIC-20 and playing moon lander. Luckily, my piano teacher's boyfriend kept his Apple ][+ at her house, and I got to use while my sister practiced. Later, we had a //c at home. The ][ series were great _learning_ machines--taught me the fundamentals of the DOS and disk storage, 6502 assembly, and more. Didn't see too many people doing that with the 64's or early macs. Still, _any_ computer was cool back then... Amiga, TI-94/A, old PETs at school, Tandy's PC Jr clone... I wasn't particular in those days. I recall the //c with 12" monochrome monitor and Epson fx-80 printer came to about $1600, which is probably around $3500 in 2007 dollars. Personal computing power has gotten CHEAP. I swore off Apple products after the ]['s were abandoned. I returned when the OS went 'nix.

  52. PR#6 by MochaMan · · Score: 1

    Brings back good memories :)

    1. Re:PR#6 by Richard+Steiner · · Score: 1

      Darn right. 3D0G, baby! :-)

      --
      Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
      The Theorem Theorem: If If, Then Then.
  53. Apple II at 30? by DenialX · · Score: 1

    I hate to sound like a troll here, but isnt that like saying The Model T at 90.
    It was an innovative computer but do we need to constantly go back these Apple II's and Tandy's and Commodore 64 references all the time to feel the nastalgia?

    --
    - DenialX
    1. Re:Apple II at 30? by geekoid · · Score: 1

      Yes, and for the record car buffs who were around for the model T remeniced when it was 30 as well.

      It's what people do. In 60 more years, nobodywill be alive from those days, then it will stop.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  54. Re:RTFM = Best Evar.. BASIC, etc, etc by mgabrys_sf · · Score: 1

    Interesting footnote - one of the writers of the Red Book - Chris Espinosa - still works for Apple.

  55. xgamestation by frogstar_robot · · Score: 1

    http://www.xgamestation.com/

    This is a small single board system that is intended to teach electronics and video game programming. The system is designed to be simple enough that a learner can deeply understand every chip and function of the system yet fast and powerful enough to do interesting things. Capability wise this machine seems to act most like a highly overclocked Apple IIGS with a really good framebuffer.

  56. Your problem is you don't "get it." by Anonymous Coward · · Score: 0

    And you probably never will.

    1. Re:Your problem is you don't "get it." by Anonymous Coward · · Score: 0

      And you probably never will.

      Hahahahahaha! Says some 14 y.o. switcheur.

  57. The Apple II is 30? by superslacker87 · · Score: 1

    Wow. My high school was really behind the times. I remember starting a BASIC programming language class on an Apple II when it was a young whipper snapper of 17 back in 1994. I say starting a class, because in actuality, all we ever did was play Oregon Trail. I still haven't made it to Oregon. :(

    --
    I run Ubuntu skinned to look like a Mac on a PC. Go figure.
    1. Re:The Apple II is 30? by dm0527 · · Score: 1

      My school was also behind the times on programming classes. When I was a junior in 1988 all we had for the "Computer Programming" class was a room full of Apple ][s. We had one IBM clone but some other kid spoke up first about using it so the rest of us programmed in BASIC while he got to do hangman in assembly :(

      Meanwhile, we had state of the art Mac's with laser printers in the "media" room and state-of-the-art clones in the "accounting" room. Even in 1988 they didn't realize that programming would be such a huge industry.

      --
      - dm - The two most common elements in the universe are Hydrogen and stupidity.
  58. 6502 dissembler by Anonymous Coward · · Score: 0

    According to TFA, the Apple II "offered a system monitoring utility that allowed users to dissemble code on the spot". Does that mean it printed out 6502 code as Z80 assembly or something? Mine didn't have that-- must have only been in the early revs.

    Seriously, why can't they find someone who actually knows what they're talking about to write these retrospectives? Surely we haven't all died yet?

    1. Re:6502 dissembler by An+ominous+Cow+art · · Score: 1

      ] CALL -151

      That puts you in the 'monitor'. From there you could modify or inspect memory. You could also list chunks of memory, which would be disassembled into 6502 assembly, which is easier to read than a stream of hex numbers. For example, typing:

      FDEDL

      would list out the part of the ROM responsible for printing a character to the screen (a routine located at memory address $FDED).

      Typing:

      300: 01 02 03 04

      would insert the values 1, 2, 3 and 4 int memory locations $0300 through $0303.

      As far as I know, all Apples had this at least through the //e. I assume some of the later models had it, but I never used any of those.

    2. Re:6502 dissembler by Anonymous Coward · · Score: 0

      You needed at least a ][+ or an original ][ with the 16K language card to run the Monitor ROM, as I recall.

  59. No, you're wrong. GP is right about ][e. by Anonymous Coward · · Score: 0
    It was indeed ][e. I still have mine from 1983, and that's what's listed everywhere -- on the case, in the manuals, and so on. The only place it differed was on the boot screen, where it merely had the following centered text at the top of the screen:

    Apple ][
  60. They still have legs... by jpellino · · Score: 1

    I just picked up an old Apple //c and started going thru our library of old programs. It still does some amazing things. I have two students who are enthralled with this thing. They know more about how memory and disk basics after two weeks of this thing than they ever knew. Synapses 10 years dormant are snapping back into action... PEEKing POKEing. Where's my hole puncher - I need to make double sided disks!

    --
    "Win treats sysadmins better than users. Mac treats users better than sysadmins. Linux treats everyone like sysadmins."
  61. Apple/Commie Wars.. revisited by uncledrax · · Score: 1

    Apple might be 30 years old, so in 6 more years we can revisit the C=64 / ][e wars .. I'm still betting on C=64.. the SID chip was the pwn.

    I'll give my props to the Apple duece because it was a pioneer.. /me pines for the days when not everything supported ANSI..

    --
    ----- The internet has given everyone the ability to have their voice heard equally as loud.. even if they shouldn't be
  62. It *did* start the computer revolution by Tony · · Score: 1

    The Apple ][ is responsible for the computer revolution, so I'm glad folks remember and celebrate it.

    You don't have to read these threads, you know.

    --
    Microsoft is to software what Budweiser is to beer.
  63. Amen by Anonymous Coward · · Score: 0

    Indeed. At the very least, those gifs should be scaled down to 8-color or even monochrome. There is simply no need for an excessive 256-color palette for a system that was pre-VGA. A simple freeware DOS utility, like PictView would do the trick quite nicely. That would save tons of space and bandwidth.

  64. ...but by Anonymous Coward · · Score: 0

    ...but the Apple ][ didn't run linux and wasn't open source...

  65. Re:RTFM = Best Evar.. BASIC, etc, etc by Nimey · · Score: 1

    Heathen! The True Names are ][, ][+, //e[1], //c, IIgs, and IIc+.

    [1] The later Platinum version of the e may have been IIe; I don't know.

    --
    Hail Eris, full of mischief...

    E pluribus sanguinem
  66. IIc vs IIe by Anonymous Coward · · Score: 0

    IIc or IIe, that is the question!

    1. Re:IIc vs IIe by fudgefactor7 · · Score: 1

      Easy to answer: The IIe wins over the IIc because Karateka wouldn't run on the IIc.

  67. I have one thing to say to all of you ][ users... by wandazulu · · Score: 1

    pr#6

  68. Re:RTFM = Best Evar.. BASIC, etc, etc by An+ominous+Cow+art · · Score: 1

    In high school, Beneath Apple DOS was the Bible for myself and my hacker friends.

  69. Memories... by cromar · · Score: 1

    Haha. The Apple ][ always brings back such fond memories.... I always had so much fun (in 3rd/4th) grade when I would copy the BASIC programs out of the 3-2-1 contact magazines at the school library. And those late nights up with my egomaniacal friend who would force me to write horrible text based games, "Less than Mortal Kombat" being our crowing achievement (years later)! It got 200 downloads on AOL! (lol)

  70. Oblig by Anonymous Coward · · Score: 0

    Apple IIe, my first screensaver:

    5] TEXT
    10] HOME
    15] PRINT "BASIC NOSTALGIA FTW!";
    20] GOTO 15

    RUN

    1. Re:Oblig by Anonymous Coward · · Score: 0

      5 TEXT
      10 HOME
      15 PRINT "BASIC NOSTALGIA FTW! ";
      20 GOTO 15
      Fixed. Your original PRINT statement is exactly 20 characters long, so with the 40 (or 80) column screen you'd just get fixed columns. I added a space so you get that cool diagonal pattern.

  71. Times has changed... by DrYak · · Score: 1

    I have a working Apple //c that [...] I plan on using to introduce my son to programming when he's ready. I began learning to write code on an Apple [...] firmly believe that the reason I was so engrossed at such an early age was because of the simplicity of those machines!


    I think times has changed a lot since then.
    Games are usually what motivates kids (just like porn motivates adult, but that's a different subject).

    Yes, when our generation started programming, we had a BASIC interpreter that started immediatly when you turned on the computer, and you could instantly start type some very primitive code, with the help of manuals.

    But the difference, is the goal we - as average kids - could set for our selves.
    When some of the most critically aclaimed games of our generations - specially interactive fiction like Zork - used simple text interface and seldom used graphics, it was easy to build fun mockups trying to emulates those games with a couple of BASIC's INPUTs and PRINTs thrown in a loop.
    When the games at the local arcade had huge blobs of pixels as sprite that you had to use your imagination to make something of them, the average kid with no artistic talent at all wasn't afraid of making a soup of LINEs CIRCLEs (or POKEs depending on your local flavor of BASIC) and call the amorphous pile of rectangle "The Hero of My Wonderful Game".

    Today, turn on any last-gen home console : you're submerged with photo-realistic 3D real-time graphics. You have tools with which you can learn basic-level programming to your kids. Either with a vintage Apple or Comodore, OR by using an easy modern language like Python and easy to use binding. But interactive textual session, or animating blobs of pixel made under paint won't feel the same. The kid could learn to code a Tetris, but unless his correctly motivated by his parent-programming-tutor, he'll find the result boring and won't see how this will learn him to create his own variant of "Solid Snake" or whatever.
    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  72. I owned serial number 71 (Apple II) by MarkWatson · · Score: 1

    I loved my Apple II. My previous home cmputer was an Intercept Junior one board PDP-8 emulator (had to key in programs I wrote in Octal - yuck!)

    I did 3 fun things with my Apple II:

    1. wrote a very simple Basic Chess program that Apple gave away on the early demo program cassette tape
    2. played with Bill Budge's 3D graphics library with the Lisa assembly language IDE
    3. later, using UCSD Pascal, I wrote the world's first commercial Go playing program (Honninbo Warrior)

    For me, my Apple II opened the door to what owning your own computer is all about: freedom to do what you want. This might be difficult to understand for some people, now that almost everyone has the freedom of owning their own computer.

  73. Buggy and unreliable by Doctor+Memory · · Score: 1

    I wouldn't be surprised if the original design was predicated on using chips that actually met their published spec (QC wasn't as tight a QC ago...). That design was pretty spare, I'll bet it didn't have a lot of timing tolerance. One way to "fix" such problems is to add some more gates (= more gate delay), which flew in the face of Woz's design goal of minimizing the overall chip count.

    There also could have been some problems that cropped up when (if) they had to redesign the board layout for production. Doesn't mean the design was bad, just that it wasn't tested in the final configuration. Fixing those kinds of problems is a production engineer's job, and blaming it on R&D's "poor design" is a cop-out.

    --
    Just junk food for thought...
  74. 10 Clear by Anonymous Coward · · Score: 0

    20 beep

      30 goto 20 :)

      Apple ][+ .. best!

  75. Relative speed by Tuor · · Score: 1

    I had a IIgs back in the day, and one of the things that had always impressed me about it was how it held up to much "faster" computers running Win3.1.

    The Finder was faster and more responsive. The applications more polished and less buggy. The whole thing was both more reliable and more configurable. The only downside was the lack of true multi-tasking and the need to reboot when you changed from GS/OS to ProDOS or DOS 3.3. There were, however, some great DeskAccessories that pretty much filled the gap considering what 3.1 was able to do.

    This was, of course, before Windows 95. I would contend there wasn't any serious usability comparison to be made between Windows and anything else until then, and Windows didn't seriously multi-task until then either.

    Afterward is a whole other ball of wax, and one I don't feel like arguing.

    But I would still rather fire up AppleWorksGS or BeagleWrite then try to do any work on a Windows 3.1 machine. There's just light-years of difference.

    --
    I love my computer -- You make me feel alright (Bad Religion)
  76. I still have an Apple II+ in the garage by WillAffleckUW · · Score: 1

    with dual floppy drives, a copy of AppleWriter II, and a 172k RAM board I used to load programs from the first floppy into memory in, letting them execute at about 1000 times faster speeds than if I read them from floppy.

    Good times ...

    I think the floppies are all goo by now, mind you.

    --
    -- Tigger warning: This post may contain tiggers! --
  77. Apple II disk images and emulation in your browser by Anonymous Coward · · Score: 0

    http://www.virtualapple.org/

    That's really all you need to know.

  78. How on earth... by Foerstner · · Score: 1

    Well, at the trade show where both the PET and the Apple II were anounced, what do you think got the most attention? A dull grey box that showed random data on the screen when turned on and then just a blinking prompt and had no functioning BASIC, or a futuristic nice-looking box with built-in monitor and tape-drive and a working BASIC that you could work with immediatly?

    How on earth did this troll get modded informative?

    --
    The US free market: two halves of a government-granted duopoly are free to set the market price.
    1. Re:How on earth... by Erik+K.+Veland · · Score: 1

      Probably the same way my post got modded Flamebait: some overzealous Commodore-fan. I had no idea they still existed.

      --
      "I tend to think of OS X as Linux with QA and Taste", James Gosling, creator of Java