Modern versions of MySQL have options to fix this problem. Also, its evidence the schema wasn't properly designed anyway (I know, I know, it should give you an error for trying to insert a 20 digit number into a 5 digit field). If you lay out your schemas properly and write libraries to access your dataset with the same limits in them (you do your own error checking, right?), then there aren't any Gotchas. You don't just insert user data directly into your system without filtering it do you?
I'm not sure how you came up with that last statement as the article you link to states:
The system deliberately creates a number of sectors on the DVD with corrupted data that cause DVD copying software to produce errors. Normal DVD players never read these sectors since they follow a set of instructions encoded on the disc telling them to skip them. Less sophisticated DVD playing programs do not follow these instructions and instead try to read every sector on the disk sequentially, including the bad ones. Slysoft's AnyDVD, Fengtao's DVDFab Decrypter, RipIt4Me + DVD Decrypter + FixVTS + DVD Shrink, MacTheRipper (freeware), and VLC media player (for Linux) are usually able to overcome ARccOS protection.
Yes, VLC for Linux is usually able to overcome this protection. VLC does transcoding. Next question?
That argument has always sucked -- the data comes over the wire somehow (doesn't matter really) and when it gets to your computer, you do what with it? You write a copy to disk. Oops, Copyright violation.
Having the data sent to you over the wire may or may not be a legal problem, but as soon as you commit that data to disk, you've created a copy of the materials in question. Of course, this also means that every web browser on the planet breaks Copyright law by caching web pages, but that's another issue for another day;-).
Actually, selling the PS2 in parallel to the PS3 (and making a killing on PS2 sales) is probably one of the smarter things Sony carried over from the PS2/PSONE days. Selling a cheaper smaller system capable of playing all the existing titles for a profit is just brilliant compared to Microsoft's "Xbox? What Xbox, get a 360!" My brother in law never played console games and I convinced him to pick up a PS2 to play several of the games that were already on the market because its very reasonably priced. Its still well cheaper than a Wii even.
It also gives Sony more head room on the PS3 -- "if you don't think you need a PS3, we have this PS2 thing too..." and then go for gusto on features. Considering the longevity we expect out of a console system these days, I don't think anyone will be arguing in 5 years that having BD support was a bad idea and in fact I think Microsoft will be likely back at the table with a new console by then to compensate.
A minute? My blu-ray movies start almost instantly when I put the disc in the PS3 drive.
What bugs me is people like Disney preventing me from rewinding on DVDs... ugh. I saw a good preview at the beginning of the disc and said "look at this" while pausing, my wife came and I tried to rewind... no go. Had to eject and put the disc back in. Stupid people.
A lot of people like good cinematics. A lot of people play games for a good story, not just for good game play. If you're not in that market, don't buy those games. If you don't believe me, then look at the sales figures for FFX or something.
What I'd like to see is a lot more very high resolution textures and some more cool dynamic ones (like TV screens with actual shows on them when you walk into a room). I hate walking up to an Aylid doorway in Oblivion and seeing pixels the size of my finger on the screen (although most textures in the game are excellent, they aren't great close up).
With extra space to spare, you can use lossless codecs both for audio and image data instead of lossy ones, higher quality textures and audio samples, more diverse textures for more situations and more high-quality footage for FMV sequences as well.
Do I want to play 7th guest again? No, never, thank god the early CD game days are over. Will there be those "look, we filled a 50GB disc" games? Yes. Does that take away from the space having value? No.
Who is this "nobody" who keeps buying up all the PS3s then? I don't care how many are on your store shelves, go look at the sales figures. The PS3 isn't exactly failing to sell.
Have a nice day now, don't feed your fellow trolls.
That's a great response to the wrong question. The GP asked how Second Life is better than say IRC or some other simpler medium for holding meetings for engineers at Nasa, not why its fun or interesting for the rest of us.
My (Canadian sold) PS3 is vertical next to my TV in a room with a constant temperature of 22 degrees C (less than half a degree variance all winter during hours I'm at home) approximately 8 feet in front of me when I'm sitting on my couch.
I have a PS2 next to it, which is admittedly quieter, and my Yamaha receiver is entirely passively cooled so it makes no comparative noise. Although I can hear the PS3 if I'm doing nothing with it (or the speakers are muted), its never loud enough to hear noticeably over a movie or gaming session for me, even at low volumes. This is of course subjective. I'll post an actual SPL meter reading when I get one on my personal home theatre page though in the near future.
You obviously didn't read what I said about the PS3. I said it can play full high definition rips (not just DVD rips, full HD rips) just fine, meaning it has the potential for being a great HD media center, but I didn't even include it in my original 360 vs iTMS comment paragraph because of the lack of available HD content (trailers and home-rips aside).
I don't know why yours is loud -- mine's nearly silent sitting next to my TV. It gets a bit louder if I run F@H on it 24hrs a day, but still nowhere near as loud as a 360. As for the Apple unit being perfectly capable, go ahead, rip your own 1080i or 1080p video for your 360 or iTV thing. Tell me how that goes.
Neither is worth paying for if you want to enjoy high quality video and audio in this case. The iTMS doesn't have video files worth buying at this point in terms of quality it would seem, and the 360 is way too loud to be used regularly by any non-deaf TV/movie watcher (feel free to buy a silent insulated box to put it in, but make sure its well ventilated... ) By comparison, the PS3 is quiet and does very nice HD content (including self-transcoded shows) but is very picky on formats and doesn't support network access* nor does the Sony Playstation store offer content, so its not a real option for average Joe either.
* yes, you can set up your own home HTTP server and download the shows from your networked PC directly to the PS3 to watch them, but its still not streamed. Yes, you could set up your own Flash-based video player on your home server and then it would be streamed. Feel free.
I too can't understand the response Theo gave. I had a lot more respect for the OpenBSD project before reading this set of responses of his (and yes, I read them all).
I would have expected a clear "sorry, we'll remove those right away and post notes that they are indeed GPL'd code to avoid any confusion". Last I checked this is a CLEAR case of Copyright violation. Without adhering to the GPL's terms, the author of the OpenBSD code broke the law by copying code he had no right to copy.
The GPL is very simple to understand in this regard -- if you don't want to adhere to it, you have no rights except those described under Copyright law. I find it hard to believe Theo responded the way he did.
That's not at all insightful. 13-25 year olds have a higher disposable income than most upper-middle class folks do. They don't pay rent or tax or for food or most of their clothes or medicare or insurance or anything else for that matter. With a part time job at minimum wage with no expenses, they can still out-do most of our disposable incomes however, since all of it is available to spend willy nilly on anything they like (like bad music).
13-25 yr olds are a high demographic because they're high spenders, this is not the result of bad research, its the truth. Sorry folks, but making $65k/yr doesn't make you a big spender. Spending $2500k/yr on music does (that would be $5/hr by 10 hours a week by 50 weeks a year... a very low amount of income for a part-time working adolescent).
Last I checked, actually selling a top performing game was good for a boat load of cash. Selling a game console on the other hand, well, in Microsoft's case at least, is a great way to lose cash.
Japan - 1 USA - 0
No offense to Americans or anything (I'm Canadian personally) but hemorrhaging cash to keep the XBox project alive is probably not scaring many Japanese console workers when you consider how profitable the Nintendo projects and even the PS2 are.
You've got two issues -- distribution-specific libraries you can mostly get around by compiling with "-static" (although your binary becomes larger and any bugs fixed in dynamic library updates by the distro won't apply to your package) and the other files you install (like language or image icons) which you can just place arbitrarily if you like (try following the FHS or something).
E-mail me directly if you'd like a hand of course.
I loved some of the twistier ones with nice sudden drops if you didn't pay attention to where you jumped... and the possibility of sudden death when you rounded the corner:-)
I'm going to have to go play some Q3 again I think... besides, the framerate rocks:-)
Programming for the PS3 isn't a problem because of open APIs and standards-based implementations of graphics, audio, shaders, physics, etc. The problem is optimizing your logic code for the CPU. Actually writing working code for a PS3 isn't that hard. Taking full advantage of the PS3 is another story altogether. Remember, there are a boatload of APIs already available on the PS3 and working. If Sony's smart, they'll be continually optimizing those API implementations to improve performance for developers. Read an interview with the Motorstorm team about developing for the cell processor to get an interesting perspective too, since they were working on code before many of the tools were finalized I'm sure.
I'd love to know upon what you base that statement. Fedora is a very good distribution with fast response to bugs and good development speed. It does not always favour stability over new features, but that's well stated and has a target audience in mind. I tend to use a version behind current (FC5 right now, FC6 when 7 comes out, and so on) since the older versions are still updated with bug-fixes but not quite as bleeding-edge.
What's wrong exactly with just getting involved yourself and fixing some of the problems you see in the distribution you like? Get a bugzilla account and fill out good bug reports for developers, or if you are a developer, try debugging and fixing some yourself. Sending in patches is always welcome.
FWIW, I use Fedora, but I am not a Fedora developer nor do I represent those red hatted people in any way.
Binary distribution of software that isn't distribution-specific is quite simple. Firefox does it, Sun's Java does it, etc. Distribution-specific binary software is often dynamically linked and possibly optimized for that distributions filesystem layout and/or other features they include like udev or fam or dcop or whatever and if you're using a distribution that includes support for a given package, I'd recommend using it from that source (assuming your distributor has a clue).
Quake 3 Arena attempted this actually. And in the hardest difficulty it can actually be quite challenging against a moderate player. Of course, one learns to take advantage of enemies that are shooting at each other and ignoring you:-)
This is why I really can't play GT... and after playing say, ToCA race driver, I hated GT's lack of AI even more. In ToCA, you can cause a major accident and the other drivers react appropriately. If you're in a turn trying to get underneath someone on the bank, they'll try to edge you out... or if you have enough speed, they'll move over to avoid accidents. Its quite a nice feel for driving games, personally.
Perhaps that mutation has been for the best? That would be the generic argument I'd expect from an evolutionary biologist at least. We're arguably higher on the food chain than those species that produce their own Vitamin C; perhaps high intakes (as some studies have in fact suggested) are actually detrimental to us as a species?
Nobody really cares if Sony loses out to the Wii in sheer demand since the Wii just can't handle some types of games that the PS3 and 360 can. There will be games (like Wii Sports) that just don't fit the PS3 and fit the Wii excellently, but I doubt you'll ever see the likes of F.E.A.R. or Oblivion showing up on a Wii.
I'm sure there are developers excited about making a buck who will jump on the Wii bandwagon and there's nothing wrong with that -- but you'll end up in the long run with many of the same comments as for the very popular PS2 of last generation (and still now) -- "So many of the games suck though!"
Now sure, I've defended the fact myself that despite the huge number of terrible / sucky games for the PS2, there are quite a few good gems... but that's the result of developers all focusing on a system simply for the number of users it has as an installed base.
Building a game for the PS3 or 360 is a different story though -- developers who are committed to making truly incredible games on an AI or graphical or size basis will be drawn to the 360 and PS3's powerful engines or the PS3's much larger storage size. They target different demographics, and the games already reflect that at this point.
All that to say, nobody at Sony probably cares $0.02 how many units Nintendo moves -- they will still be able to woo the developers who want to make the games that just can't be made for the Wii for the people who want those games. The millions of people who've bought a 360 or PS3 (or the latest NVidia or ATI graphics card at the price of a PS3) prove there are quite a few of those people too.
I've yet to figure out how anything you complain about has anything to do with belief in creation vs. evolution. The fact that many educated people believe in a created young world (which is not disprovable of course) does not mean they are implicitly stupid and/or will follow some self-destructive path. Many of the leaders who made the USA what it is today believed the same things and if its so bad, then you're a product of it.
Honestly, believing that evolution is how we as a species came to exist at all is not required to study evolution itself. Belief in a young earth does not result in 90% of people having any different behaviour on 90% of subjects (unless perhaps they're a geologist I suppose).
Get over it. A whole bunch of people on the planet who are taking your jobs happen to believe in reincarnation. Get over it.
Modern versions of MySQL have options to fix this problem. Also, its evidence the schema wasn't properly designed anyway (I know, I know, it should give you an error for trying to insert a 20 digit number into a 5 digit field). If you lay out your schemas properly and write libraries to access your dataset with the same limits in them (you do your own error checking, right?), then there aren't any Gotchas. You don't just insert user data directly into your system without filtering it do you?
Yes, VLC for Linux is usually able to overcome this protection. VLC does transcoding. Next question?
That argument has always sucked -- the data comes over the wire somehow (doesn't matter really) and when it gets to your computer, you do what with it? You write a copy to disk. Oops, Copyright violation.
;-).
Having the data sent to you over the wire may or may not be a legal problem, but as soon as you commit that data to disk, you've created a copy of the materials in question. Of course, this also means that every web browser on the planet breaks Copyright law by caching web pages, but that's another issue for another day
IANAL
Actually, selling the PS2 in parallel to the PS3 (and making a killing on PS2 sales) is probably one of the smarter things Sony carried over from the PS2/PSONE days. Selling a cheaper smaller system capable of playing all the existing titles for a profit is just brilliant compared to Microsoft's "Xbox? What Xbox, get a 360!" My brother in law never played console games and I convinced him to pick up a PS2 to play several of the games that were already on the market because its very reasonably priced. Its still well cheaper than a Wii even.
..." and then go for gusto on features. Considering the longevity we expect out of a console system these days, I don't think anyone will be arguing in 5 years that having BD support was a bad idea and in fact I think Microsoft will be likely back at the table with a new console by then to compensate.
It also gives Sony more head room on the PS3 -- "if you don't think you need a PS3, we have this PS2 thing too
A minute? My blu-ray movies start almost instantly when I put the disc in the PS3 drive.
... ugh. I saw a good preview at the beginning of the disc and said "look at this" while pausing, my wife came and I tried to rewind ... no go. Had to eject and put the disc back in. Stupid people.
What bugs me is people like Disney preventing me from rewinding on DVDs
A lot of people like good cinematics. A lot of people play games for a good story, not just for good game play. If you're not in that market, don't buy those games. If you don't believe me, then look at the sales figures for FFX or something.
What I'd like to see is a lot more very high resolution textures and some more cool dynamic ones (like TV screens with actual shows on them when you walk into a room). I hate walking up to an Aylid doorway in Oblivion and seeing pixels the size of my finger on the screen (although most textures in the game are excellent, they aren't great close up).
With extra space to spare, you can use lossless codecs both for audio and image data instead of lossy ones, higher quality textures and audio samples, more diverse textures for more situations and more high-quality footage for FMV sequences as well.
Do I want to play 7th guest again? No, never, thank god the early CD game days are over. Will there be those "look, we filled a 50GB disc" games? Yes. Does that take away from the space having value? No.
Who is this "nobody" who keeps buying up all the PS3s then? I don't care how many are on your store shelves, go look at the sales figures. The PS3 isn't exactly failing to sell.
Have a nice day now, don't feed your fellow trolls.
That's a great response to the wrong question. The GP asked how Second Life is better than say IRC or some other simpler medium for holding meetings for engineers at Nasa, not why its fun or interesting for the rest of us.
My (Canadian sold) PS3 is vertical next to my TV in a room with a constant temperature of 22 degrees C (less than half a degree variance all winter during hours I'm at home) approximately 8 feet in front of me when I'm sitting on my couch.
I have a PS2 next to it, which is admittedly quieter, and my Yamaha receiver is entirely passively cooled so it makes no comparative noise. Although I can hear the PS3 if I'm doing nothing with it (or the speakers are muted), its never loud enough to hear noticeably over a movie or gaming session for me, even at low volumes. This is of course subjective. I'll post an actual SPL meter reading when I get one on my personal home theatre page though in the near future.
On a system that uses it, check /usr/share/doc or /usr/doc and start reading the READMEs on all the packages installed on your system.
You obviously didn't read what I said about the PS3. I said it can play full high definition rips (not just DVD rips, full HD rips) just fine, meaning it has the potential for being a great HD media center, but I didn't even include it in my original 360 vs iTMS comment paragraph because of the lack of available HD content (trailers and home-rips aside).
I don't know why yours is loud -- mine's nearly silent sitting next to my TV. It gets a bit louder if I run F@H on it 24hrs a day, but still nowhere near as loud as a 360. As for the Apple unit being perfectly capable, go ahead, rip your own 1080i or 1080p video for your 360 or iTV thing. Tell me how that goes.
Neither is worth paying for if you want to enjoy high quality video and audio in this case. The iTMS doesn't have video files worth buying at this point in terms of quality it would seem, and the 360 is way too loud to be used regularly by any non-deaf TV/movie watcher (feel free to buy a silent insulated box to put it in, but make sure its well ventilated ... ) By comparison, the PS3 is quiet and does very nice HD content (including self-transcoded shows) but is very picky on formats and doesn't support network access* nor does the Sony Playstation store offer content, so its not a real option for average Joe either.
* yes, you can set up your own home HTTP server and download the shows from your networked PC directly to the PS3 to watch them, but its still not streamed. Yes, you could set up your own Flash-based video player on your home server and then it would be streamed. Feel free.
I too can't understand the response Theo gave. I had a lot more respect for the OpenBSD project before reading this set of responses of his (and yes, I read them all).
I would have expected a clear "sorry, we'll remove those right away and post notes that they are indeed GPL'd code to avoid any confusion". Last I checked this is a CLEAR case of Copyright violation. Without adhering to the GPL's terms, the author of the OpenBSD code broke the law by copying code he had no right to copy.
The GPL is very simple to understand in this regard -- if you don't want to adhere to it, you have no rights except those described under Copyright law. I find it hard to believe Theo responded the way he did.
That's not at all insightful. 13-25 year olds have a higher disposable income than most upper-middle class folks do. They don't pay rent or tax or for food or most of their clothes or medicare or insurance or anything else for that matter. With a part time job at minimum wage with no expenses, they can still out-do most of our disposable incomes however, since all of it is available to spend willy nilly on anything they like (like bad music).
... a very low amount of income for a part-time working adolescent).
13-25 yr olds are a high demographic because they're high spenders, this is not the result of bad research, its the truth. Sorry folks, but making $65k/yr doesn't make you a big spender. Spending $2500k/yr on music does (that would be $5/hr by 10 hours a week by 50 weeks a year
Last I checked, actually selling a top performing game was good for a boat load of cash. Selling a game console on the other hand, well, in Microsoft's case at least, is a great way to lose cash.
Japan - 1
USA - 0
No offense to Americans or anything (I'm Canadian personally) but hemorrhaging cash to keep the XBox project alive is probably not scaring many Japanese console workers when you consider how profitable the Nintendo projects and even the PS2 are.
You've got two issues -- distribution-specific libraries you can mostly get around by compiling with "-static" (although your binary becomes larger and any bugs fixed in dynamic library updates by the distro won't apply to your package) and the other files you install (like language or image icons) which you can just place arbitrarily if you like (try following the FHS or something).
E-mail me directly if you'd like a hand of course.
I loved some of the twistier ones with nice sudden drops if you didn't pay attention to where you jumped ... and the possibility of sudden death when you rounded the corner :-)
... besides, the framerate rocks :-)
I'm going to have to go play some Q3 again I think
Programming for the PS3 isn't a problem because of open APIs and standards-based implementations of graphics, audio, shaders, physics, etc. The problem is optimizing your logic code for the CPU. Actually writing working code for a PS3 isn't that hard. Taking full advantage of the PS3 is another story altogether. Remember, there are a boatload of APIs already available on the PS3 and working. If Sony's smart, they'll be continually optimizing those API implementations to improve performance for developers. Read an interview with the Motorstorm team about developing for the cell processor to get an interesting perspective too, since they were working on code before many of the tools were finalized I'm sure.
I'd love to know upon what you base that statement. Fedora is a very good distribution with fast response to bugs and good development speed. It does not always favour stability over new features, but that's well stated and has a target audience in mind. I tend to use a version behind current (FC5 right now, FC6 when 7 comes out, and so on) since the older versions are still updated with bug-fixes but not quite as bleeding-edge.
What's wrong exactly with just getting involved yourself and fixing some of the problems you see in the distribution you like? Get a bugzilla account and fill out good bug reports for developers, or if you are a developer, try debugging and fixing some yourself. Sending in patches is always welcome.
FWIW, I use Fedora, but I am not a Fedora developer nor do I represent those red hatted people in any way.
Binary distribution of software that isn't distribution-specific is quite simple. Firefox does it, Sun's Java does it, etc. Distribution-specific binary software is often dynamically linked and possibly optimized for that distributions filesystem layout and/or other features they include like udev or fam or dcop or whatever and if you're using a distribution that includes support for a given package, I'd recommend using it from that source (assuming your distributor has a clue).
Quake 3 Arena attempted this actually. And in the hardest difficulty it can actually be quite challenging against a moderate player. Of course, one learns to take advantage of enemies that are shooting at each other and ignoring you :-)
This is why I really can't play GT ... and after playing say, ToCA race driver, I hated GT's lack of AI even more. In ToCA, you can cause a major accident and the other drivers react appropriately. If you're in a turn trying to get underneath someone on the bank, they'll try to edge you out ... or if you have enough speed, they'll move over to avoid accidents. Its quite a nice feel for driving games, personally.
Perhaps that mutation has been for the best? That would be the generic argument I'd expect from an evolutionary biologist at least. We're arguably higher on the food chain than those species that produce their own Vitamin C; perhaps high intakes (as some studies have in fact suggested) are actually detrimental to us as a species?
Nobody really cares if Sony loses out to the Wii in sheer demand since the Wii just can't handle some types of games that the PS3 and 360 can. There will be games (like Wii Sports) that just don't fit the PS3 and fit the Wii excellently, but I doubt you'll ever see the likes of F.E.A.R. or Oblivion showing up on a Wii.
... but that's the result of developers all focusing on a system simply for the number of users it has as an installed base.
I'm sure there are developers excited about making a buck who will jump on the Wii bandwagon and there's nothing wrong with that -- but you'll end up in the long run with many of the same comments as for the very popular PS2 of last generation (and still now) -- "So many of the games suck though!"
Now sure, I've defended the fact myself that despite the huge number of terrible / sucky games for the PS2, there are quite a few good gems
Building a game for the PS3 or 360 is a different story though -- developers who are committed to making truly incredible games on an AI or graphical or size basis will be drawn to the 360 and PS3's powerful engines or the PS3's much larger storage size. They target different demographics, and the games already reflect that at this point.
All that to say, nobody at Sony probably cares $0.02 how many units Nintendo moves -- they will still be able to woo the developers who want to make the games that just can't be made for the Wii for the people who want those games. The millions of people who've bought a 360 or PS3 (or the latest NVidia or ATI graphics card at the price of a PS3) prove there are quite a few of those people too.
I've yet to figure out how anything you complain about has anything to do with belief in creation vs. evolution. The fact that many educated people believe in a created young world (which is not disprovable of course) does not mean they are implicitly stupid and/or will follow some self-destructive path. Many of the leaders who made the USA what it is today believed the same things and if its so bad, then you're a product of it.
Honestly, believing that evolution is how we as a species came to exist at all is not required to study evolution itself. Belief in a young earth does not result in 90% of people having any different behaviour on 90% of subjects (unless perhaps they're a geologist I suppose).
Get over it. A whole bunch of people on the planet who are taking your jobs happen to believe in reincarnation. Get over it.