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User: nifboy

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  1. Re:But what about books? on Manitoba To Rate Video Games · · Score: 3, Funny
    Are we going to see this every time a new artistic medium is created?

    Yes, yes we are.

  2. Yes, but... on Creativity, a Problem for the Gaming Industry? · · Score: 1

    How many of those games would you actually buy?

  3. Bridge Builder or any of its brethren... on G-rated Simulation Games? · · Score: 1
    I frankly reccommend the free Bridge Builder or any of its 3-d brethren.

    I mean, unless watching a few blocks representing a train plummet into a river counts as violent.

  4. Case in Point: GTA on Molyneux On Future Of Game Design · · Score: 5, Interesting

    GTA is the perfect example of implementing a "sandbox" approach and still giving the player something to do; the player can, at any time, cut loose from the mission structure and spend some time with General Mayhem, or they can just go forward mission by mission.

    I suppose Morrowind is like that, too, only with way too much walking/running for my tastes (even with the Boots of Blinding Speed).

  5. Um, no. on GameFAQs' Own 'Best. Game. Ever.' Contest Launched · · Score: 1

    The odds of any FPS other than *maybe* Halo getting past the second round is slim. I suppose it's because FPS gamers don't need online strategy guides (which is what GameFAQs is all about) in the first place, hence there aren't many FPS gamers on GameFAQs.

  6. Re:Micropayments done before on Scott McCloud On Micropayments And Gaming · · Score: 1
    Online games would surely go down the same route.

    Many already have. The typical MMORPG stretches the experience curve out over many many months, thus ensuring players spend many many months (and many many dollars in monthly subscriptions) playing the game. Well, those that don't get bored after the first free month, anyway, and if they paid just for the box the company still profits.

  7. Popular Vote != voters on Northwest Gives Personal Data to NASA · · Score: 1

    However, even Bush won a majority of the electoral votes, which are the only ones that count in the end. For those that slept through Government, the Founding Fathers thought the ordinary people couldn't know enough about the candidates to make an informed decision, so the electoral college was thought up as a group of informed, locally chosen citizens whom the ordinary citizens of their state would trust to pick a good president.

  8. Re:always on N-Gage Opts To Give Away Lara, Not Bury Her · · Score: 1

    Nonono, the choice is, "The universe was *never* created."

  9. *Sigh* on Technology In Primary Education, Boon Or Bane? · · Score: 1

    Computers are only as good as the teachers using them. Unless a significant amount is being allotted to training teachers how to use the stuff efficiently, its only use is going to be by students who find ways around the filters to get to play games.

    Having a budget for computerized equipment is fine, so long as the teachers get paid first.

  10. Re:So what stops me from...? on Virtual World Currency Exchange Launches · · Score: 1

    People have been running bots and selling the rewards on eBay for years now. A currency exchange isn't gonna change that.

  11. Shuffling around your wealth (Or: starting "anew") on Virtual World Currency Exchange Launches · · Score: 1

    This could be a great help to those who want to switch over to a different MMORPG but not want to lose all the effort they've already put into their old character. You could start the game with millions of the local currency just by converting the wealth of your old Everquest characters.

    As soon as these guys set up Everquest, FFXI, and/or SWG branches look for flocks of people using this service.

    I wonder what the average player makes, in USD, in an hour of playing an MMORPG....

  12. Re:Enter the Matrix on Study Shows Word Of Mouth Makes, Breaks Videogames · · Score: 2, Informative
    that's easy; GameFAQs has well over 30 reviews of Enter the Matrix (and not just one-line "This game suxxors!" but reviews with some actual depth to them). It's a good measure of public opinion on a game, since the volunteer reviewers for any given game are more or less ordinary people (and the occasional importer) who might reccomend/complain about the game to their friends.

    For those too lazy to actually look at the site, review scores for the PS2 version of Enter the Matrix typically are in the 7-9 range with 2-6's sparsely mixed in, and a handful of 10's. It's good but not great*.

    *: Actual results may vary.

  13. Re:Microsoft is already developing a natural langu on Literacy: Natural Language vs. Code · · Score: 1

    Yup, and the language is called QBASIC. My high school teaches it.

    The above five lines of code are simplified down to one:

    PRINT "Hello World."

    And if your teacher felt like it, you might put END as your second line (though it worked just fine if you didn't)

    As its name implies, it's very basic (No parenthesis, slashes, semicolons, etc, to worry about) Hell, it even spellchecks your code if you mis-capitalized something.

    On the other hand, I think it's a very easy to understand, and you don't really get bogged down trying to explain every little detail (Such as the above "Hello World." program in C++)

  14. The two biggest problems that I can think of... on Are MMORPGs Too Complex? · · Score: 1

    Button mashing and time sinks are both terrible attributes of most MMORPGs I've seen and played.

    Button mashing doesn't specifically refer to "Click the button as fast as you can," but refers to the one-click playstyle of most games, which, in a real time environ, can be exceptionally bad for people with substandard connections (lag). On top of that, your only primary advantage over many game's enemies is your ability to spam spells over and over again.

    What we need is a more turn-based game which facilitates strategy other than "Spam (insert skill here)"

    However, time sinks are the other big concern. This means two things are in effect: First, the game is set up so it takes an absurdly long time to go from level to level. Second, a number of people who have no life will sink well over sixteen hours a day into the game, unveiling all the secrets and inner workings in a few days (Proof by exception: SWG's Jedi. Since no one has done it yet, everyone's convinced it doesn't exist in-game yet.). In most regular RPG's it takes a few weeks to hit level sixty. In most MMORPG's it takes a year or more or dedicated playing.

    The only way I can think of to counter this is to allow logged-off players to continue to be doing something constructive; I'd like to think that my character just doesn't magically disappear when I've stopped playing.

  15. Re:And what exactly is the official, from Diebold on CNN Reports on Diebold · · Score: 1

    As I recall, they've said printers are prohibitively expensive both to make and maintain because of the ink and paper required (Or just the paper if we insist on continuing to punch holes.)

  16. See, this is the difference between us and them.. on Square Enix Announces Final Fantasy XII Delay · · Score: 1

    Developers in the good old US of A would undoubtedly rush both DQ and FFXII out in order to boost profits for the fiscal year and drive stock prices up. They certainly seem to do it often enough.

  17. Re:What are dongles on Librarian of Congress Posts DMCA Exemptions · · Score: 1
    From the Wikipedia:

    A dongle is a small hardware device that connects to a computer and acts as an authentication key for a particular piece of software running on that machine. Its purpose is to thwart usage of unauthorized software copies. When the dongle is present, the software will run properly. When it is not present, the software will detect the dongle's absence; it will then restrict the operation of the software or even stop the program from running altogether.

    That answer your question?

  18. Re:Anything on bitpass other than Mcloud? on Responses to Clay Shirky on Micropayments · · Score: 1
  19. Re:I don't understand... on Give The NGage And Phantom A Chance? · · Score: 1

    Wait, you think Nokia is going to walk up to Nintendo and ask "Hey, can we use your tech so we can compete with you?" Is there a (-1, Ignorant) we can use?

  20. Re:It's a worm - blame the users! on Microsoft Virus Spam: SoBig.F · · Score: 1

    So you're saying we should lock "Normal" users out of their computers? Isn't that what Palladium does?

  21. It's mostly the player's fault... on MMOG Creators On The Levelling Treadmill · · Score: 1

    Players, as a general rule, don't level anywhere they can die easily (Which is "Dull"). Sure, the Rabbit Cave gives a fifth of the experience of the Troll Cave, but the trolls kill you easily. In games that seriously penalize death there's even more of an incentive to stay in the Rabbit caves until you're powerful enough to stay alive for hours in the Troll cave (But you don't dare enter the Dragon Cave).

  22. Re:Bunch of morons on Flash Mobs: Peaceable Assembly for Spontaneous Fun · · Score: 4, Funny

    They don't waste their time posting on /.

  23. A few stories... on Good and Bad Uses of Tech in Public Schools? · · Score: 4, Interesting

    First of all, the moral of the stories: teach the teachers. If they don't know, the students most certainly will, resulting in chaos.

    One of our more "Gifted" students used the netsend part of the command line as an impromptu messaging system and taught others to do the same. Then we found you could use a wildcard to send messages to every computer in the building. Then some genius started swearing over it. It was quickly shut down, but it made several of the staff very angry as their computers started swearing at them.

    Teachers in comp labs should make sure all moniters are off before speaking. In my high school, the comp lab was set up so that the teacher's computer at the front could remotely control any of the other computers or moniters. My C++ teacher used it to turn off all the moniters, and had the immediate attention of everyone in the room when he did. My "computerized accounting" teacher didn't, and had to repeat directions over and over because people were fooling around while she was talking.

    My world history teacher demands printed resources attached to all research papers. He then checks the resources against the paper to check for obvious signs of plagiarism. Yet he still catches people every time a paper is due. Many people figure the obvious solution is to copy a resource and not turn it in, but the teacher also checks against the resources of students doing the same topic. It still amazes me that people still get caught copying.

    Don't use so-called "Distance Learning" unless you know exactly what you're getting into. While learning about the electromagnetic spectrum, we did a so-called "distance learning" whatsis with a couple of people who essentially turned out to be artists. They talked about things like the "color wheel," which had no bearing on what we were doing in class. Additionally, the other time we did "Distance Learning" we were constantly having technical difficulties, giving us sound but no image.

  24. Re:What? on GameFAQs Second Annual Character Battle · · Score: 1

    He was in last year, and he suffered a blowout at the hands of Knuckles the Echidna.

  25. It's Cain with a "C" damnit! on GameFAQs Second Annual Character Battle · · Score: 3, Interesting

    Last year, there was a "Kane" in the tournament, and while people were making their NCAA-style brackets, he was consistently mistaken for either Deckard Cain (Diablo), Kain (Legacy of Kain/Soul Reaver), or Kain (FF4), and perhaps a couple other people who's name sounds like Cane. Alas, it was the Command and Conquer Kane (The guy who only shows up on a TV), so he sank like a rock in the first round.