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G-rated Simulation Games?

jhl at school asks: "I am a Math and Technology teacher at a middle school, in rural Maine, where all of our 7th and 8th graders are given iBooks that they can use. What they are allowed to do with them is kept within strict limits, and it must be educational. I stay with then after school, and during this time they are allowed to use them for fun -- within limits (no violence, and nothing sexually explicit). I bought a copy of 'The Sims', at the kids' request, but the principal says it's too racy (polygamy is allowed, characters can climb into bed together, and so forth). What simulations our out there, where these kids can play in virtual environment, but keep it G-rated as my principal would like. Alternately, might there be some information to help the argument that 'The Sims' has educational value? I've found nothing I thought was objectionable - but this is a very conservative community. Thanks on behalf of my kids, who could use a little fun."

179 comments

  1. Sim City? by shane_rimmer · · Score: 4, Informative
    1. Re:Sim City? by Rick+the+Red · · Score: 1

      I second that. Beyond that, are you open to games other than simulations? What about puzzle games or other educational games? I'm not familar with what's available for the Mac, but given their history in the classroom there must be a ton of educational stuff out there, and some of it may even be free.

      --
      If all this should have a reason, we would be the last to know.
    2. Re:Sim City? by Wyatt+Earp · · Score: 1

      Sim City, Civ 3, Age of Mythology, Age of Empires...they are all good.

    3. Re:Sim City? by orangetang · · Score: 3, Informative

      Sounds like one of those silly communities where Civ3 woudl be to 'violent'. Sim City, Roller Coaster Tycoon, and other along those lines are you best bet. The newest Sim City is actually a quite challenging.

    4. Re:Sim City? by BoomerSooner · · Score: 2, Funny

      Hard Hat Mac
      Oregon Trail
      Every child should cut their teeth on an Apple II with these ancient games!

  2. Mental note... by QuantumG · · Score: 3, Funny

    sneak more porn into future Maxis titles.

    --
    How we know is more important than what we know.
    1. Re:Mental note... by Kyouryuu · · Score: 2, Funny

      PORNTIPSGUZZARDO. ;)

  3. Kid friendly games by almaon · · Score: 2, Insightful

    How bout Sim City 4? Other than the occasional fires, tornados and alien attacks, it's pretty passive and very educational.

    1. Re:Kid friendly games by Scrameustache · · Score: 2, Funny

      fires, tornados and alien attacks

      Man are you ever not thinking of the children.

      (Insert appropriate mention of 9/11/2001)

      You can't have that in schools!

      --

      You can't take the sky from me...

    2. Re:Kid friendly games by realdpk · · Score: 1

      I would think that the ability to destroy people's homes and/or their livelihoods (work, schools, etc) would be WAY more non-G-rated than people sleeping in the same bed for a few seconds in a game.

      Tongue is slightly in cheek, but seriously, I wonder if that principal would have allowed such staples as Oregon Trail.. :)

    3. Re:Kid friendly games by Geccoman · · Score: 1

      I think what is allowed is probably different from parent to parent. Depending on the kid and the age, there's probably a lot of kids that would't have any idea what the quick hop into the sack meant, other than a nap. ;)

      And they'd probably be grossed out by the kissing, LOL

      I remember Oregon Trail! I loved that game when I was a kid.

      --
      I'm on a chair.
    4. Re:Kid friendly games by Anonymous+Cow+herd · · Score: 1

      Coming soon from Rockstar Games... Oregon Trail: The Donner Party Edition!

      --
      Ita erat quando hic adveni.
  4. Incredible Machine? by Netbrian · · Score: 5, Insightful

    Might I reccomend the Incredible Machine Contraptions? There is nothing remotely offensive about the game, it can be EASILY argued to have educational value (it's more or less a puzzle game, along with basic physics), and should be both cheap and easy on the computers.

    1. Re:Incredible Machine? by Anonymous Coward · · Score: 0

      Don't forget REALLY fun.

    2. Re:Incredible Machine? by krymsin01 · · Score: 2, Funny

      Nothing remotely offensive!? I'm sure a luddite would disagree.

      --
      stuff
    3. Re:Incredible Machine? by Svet-Am · · Score: 2, Informative

      I would whole-heartidly agree. I still play The Incredible Machine and The EVEN MORE Incredible Machine to this day. However, I am pretty damned sure that there has never been a Mac release (except for maybe the original Incredible Machine).

      I know that Mac versions of most of Maxis' SIM games can be found for the Mac, such as SIM City, SIM Life, SIM Earth. You just need to keep your eyes peeled. Chips & Bits (www.chipsbits.com) is a pretty decent mail order retailer that still carries a fair bit of old Mac Abandonware.

      You might want to check out The Home of the Underdogs (www.the-underdogs.org). They're a repository of abandonware and have an EXCEPTIONAL plethora of edutainment titles. Granted, for legal reasons you wouldn't want to download any of them and have your kids play them. But, you could try them out and determine if the content is appropriate and then got to Chips & Bits (^above^) and buy them.

      --
      [move .sig! for great justice, take off every .sig!]
    4. Re:Incredible Machine? by Flunitrazepam · · Score: 1

      Obviously you didn't make it to the higher levels where you chain lesbian robots to Sybian fuck machines.

      --
      1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
  5. pr0n by Anonymous Coward · · Score: 0

    You know you've watched too much pr0n in your life when you mis-read the title as "G-rated Stimulation Games."

    Posted anonymously for obvious reasons...

  6. Chromatron is eductional, fun, and addictive by Cecil · · Score: 3, Informative

    Chromatron is a puzzle game of lasers (no, not the killing kind), optics, and geometry. It runs on Mac or Windows. The first 50 puzzle version is free, additional puzzles can be had for very cheap.

    It's also *challenging*. If you only have an hour or so per schoolday with the kids, this'll probably last until the end of the schoolyear. :) Give it a try.

    1. Re:Chromatron is eductional, fun, and addictive by Visigothe · · Score: 2, Interesting

      That sounds kinda cool, but a much better version of that type of game is Enigmo. It's not lasers, it's fluids, and it is done in 3d space.

      Brilliant game, full stop.

    2. Re:Chromatron is eductional, fun, and addictive by WhiteDragon · · Score: 1

      reminds me of Mirror Magic. Highly addictive. I spent hours and hours on that game.

      --
      Did you mount a military-grade, variable-focus MASER on an unlicensed artificial intelligence?
  7. You need more information by Anonymous Coward · · Score: 2, Insightful

    I'm getting a little tired of all these half-thought-out questions being posted to Ask Slashdot. We're willing to help provided you have a well-defined request.

    I've found nothing I thought was objectionable - but this is a very conservative community.

    Your first task is to more fully understand what is acceptable to this community. You clearly don't have a grasp on this, yet you ask us (who know even less about the community) for suggestions. Until you can come up with a detailed list of what is not acceptable, you're just wasting your time -- and ours.

    Come back when you've done your homework. Then we'll be happy to help.

    1. Re:You need more information by Wise+Dragon · · Score: 1

      Mod parent up and down! Best troll I've seen in a long time.

  8. Lemonaid tycoon by Anonymous Coward · · Score: 3, Informative

    I think it's a fun littly game. I am 100% sure there is nothing objectionable in it, educational wise it teaches kids how to run a small business maybe? at the very least there is basic math in it you could point out.

    1. Re:Lemonaid tycoon by Anonymous Coward · · Score: 0

      If this is anything like the "Lemonade Stand" I played on an Apple II in the back of my math class in 6th grade then definitely get this. Hopefully the kids today won't be too sophisticated for it, but I actually studied extra hard just to pass the quizzes in order to get some game time as a reward.

  9. Off the top of my head.. by molo · · Score: 3, Informative

    Off the top of my head, some of these may be a bit dated.

    Also from Maxis: SimCity, SimAnt

    Something from the Test Drive series (its physics! You may want to avoid the "hot pursuit" series)

    Conway's Game of Life

    One of those universe/solar system simulations - I forget the name.

    I'm sure there's plenty more out there. Good luck.

    -molo

    --
    Using your sig line to advertise for friends is lame.
    1. Re:Off the top of my head.. by Aliencow · · Score: 2, Informative

      Hot Pursuit is Need For Speed, no ?

    2. Re:Off the top of my head.. by Thornae · · Score: 4, Informative

      One of those universe/solar system simulations - I forget the name.
      Possibly because there's more than one name to forget... (=

      Let's see, for general touring around the Solar system and neighborhood, there's nothing quite like Celestia. Hours of fun, and very pretty to look at.
      Noctis is also similar, but set in a fictional universe.
      For more pretty pictures, but less interactivity, see The Solar Journey homepage or the Solar System Simulator. Also The Nine Planets for Kids.
      Naturally, kids aren't that interested in just flying around. Well, Orbit lets them blow each other up in space, but with realistic physics and visuals. Once that gets boring, you can let them fly a space shuttle to the ISS with Orbiter. Beware, though. Orbiter is no simple game - you actually need to know how space flight works. There's also the Microsoft Space Simulator, which Orbiter has more or less superseded.

      If you're not looking to get that far off the ground, FlightGear's an excellent flight simulator in which you can fly everything from the original Wright Brothers' craft right up to concept superplanes.

      More links, mainly astronomy related, here, here, here, here, and here.

      Finally, you might wish to try browsing the Tucows Games site and Freshmeat's game section (you'll need to login to make full use of Freshmeat).

      Good luck, have fun searching.

      --
      |>
      Here be Dragons
    3. Re:Off the top of my head.. by kalidasa · · Score: 1

      Only problem with Orbiter is that these kids are using Macs, and Orbiter runs on Windows. It's the thought that counts, though ... and I can't criticize anybody who starts a good posting like that off with Celestia (which is available for, and look terrific on, a Mac; on an iBook, it might not be very high res, and might be a little glitchy, but it's open source). Another terrific, high-reality simulation for Mac and Windows is the X-Plane flight sim.

    4. Re:Off the top of my head.. by Thornae · · Score: 3, Informative

      Oops, missed a couple of good ones: Polygon Worlds lets you drive around on Mars. Planet's Orbits and Partiview are great for general Astronomy education.

      ...and some more general linkage, because I'm bored:
      Educational -
      Tuxtype and Droid Battles.
      Board/puzzle games -
      MahJong (the real four player thing, not the solitaire version), Settlers of Catan - versions here or here, JTEG, a Risk-alike, and Tetrinet (networked T*tris).
      General Fun -
      Armagetron (definitely have a look at this - I can imagine it being popular with kids), Search and Rescue, Astrobattle, Tower Toppler, MyLink (UpLink clone), Airstrike, XRick, Vegastrike, Stoned (curling simulation), CarWorld, Cannon Smash (virtual Table tennis), Sentry, Noiz2sa, rRootage, PowerManga, Spheres of Chaos, Warblade, Epiar...

      More possibilities.

      You might also give Nethack or one of its many derivatives a shot.

      That enough to keep you busy? (=

      --
      |>
      Here be Dragons
    5. Re:Off the top of my head.. by Thornae · · Score: 1

      Gah, missed that bit about iBooks in the original. Oops.
      Oh well, I'm sure that more than a few of those I found are compiled for OSX.

      Speaking of Celestia, I just found Mostly Harmless, which looks pretty neat. Best of all, it's got a Ringworld.

      --
      |>
      Here be Dragons
    6. Re:Off the top of my head.. by baruz · · Score: 1

      Remember, these are iBooks.

      Celestia works on Mac OS X, but Noctis does not. Orbit looks like it would work on OS X but I don't see any Mac-specific binaries (ie: compile!) Orbiter is not for the Mac, and neither is MS Space Simulator (not a huge surprise). FlightGear requires OS X 10.3.

      --
      He was a verray parfit gentil knight.
  10. tranquility by presearch · · Score: 4, Interesting

    We've got just the game you're looking for: tranquility.

    It's totally abstract, non-violent and highly mathematical. We have several schools that play tranquility
    as a group activity. Download the game and give it a try, then drop us a note on our site support form and
    we'll set you up with free accounts.

    You know, for kids!!

    1. Re:tranquility by HomeGroove · · Score: 1
      Tranquility is such a great game (Check out my review here. You see a bunch of include errors...that's because it was done long ago and Belo Interactive sites no longer support their punchbutton video game section). In fact, it's been a long while since I've jumped into TQ World and I should get back into it. Maybe your class could interview the developers (who seem very accessible on their forum) regarding the mathematics behind the game.

      Plus, it'd be nice if you could get kids into this sort of game rather than the violent/gore filled games they go home to when they fire up their PS2s.

      --

      ----
      Spam subject of the moment: Offshore account secrets -nashville disrupt

    2. Re:tranquility by Anonymous Coward · · Score: 1

      would you please stop pimping this boring, banal game? ok, the internet level download thing is kind of neat.. or at least, it would be, if the levels were any good, or different from each other. the controls suck, the game is basically just a "find the random object in a void of boring nothingness" it would make a cool screensaver, as its nice and graphically abstract.. but as a game? rubbish.

    3. Re:tranquility by presearch · · Score: 3, Interesting

      But...it's -supposed- to be boring and banal.
      Finding a random object in boring nothingness is exactly the point.

      My goal was to have the player burn as little brain power as possible:
      No puzzles, no path memory, small, nearly imperceptable differences in a self-similar world.
      That's also why the controls work like they do, you can only play by the smallest movements,
      to the point of being catatonic and mentally shifted into neutral. 1 part mescaline, 3 parts quaalude.

      It's done it's thing on you, whether you realize it or not. It acts as a type-A personality filter.
      That's why you have a strong reaction against something you say is essentially nothing.
      It can't make you tranquil, but you have to force yourself to be tranquil to make it work.

      I enjoy a deep FPS as much as the next guy, and I've never found tetris to be especially
      exciting, despite it's popularity. We fill a niche, for a very elite clientele. And at ten bucks a
      pop, what's the problem? Some get it, the rest miss out. No big deal.

    4. Re:tranquility by Anonymous Coward · · Score: 0

      well, if I want that kind of 'tranquility' type experience, i'll go meditate, which I do at least once a day. thats how I achieve such a state, no electronic device required. and when I want a game, I'll play an actual game: which I also do almost once a day. games and "inner peace" are mutually exclusive events. games may induce a sort of "zone-like" state of concentration, but the fact that one is using external stimuli defeats the purpose, since one must look inward, not outward, to achieve proper results.

      also, remember the point of the thread? the poster was asking for a game to give to KIDS. kids aren't going to find this experience interesting, they want something fun, g-rated, possibly educational. I'm not saying kids aren't going to want enlightenment: I've been meditating since I was 12. but kids aren't going to come to this as a 'gaming' experience. as you stated yourself, you "fill a niche, for a very elite clientele."

  11. What is this world coming to? by Gilk180 · · Score: 5, Insightful

    It almost makes me sick to think that school officials would have a problem with The Sims for those reasons.

    I have never played, but the fact that they are concerned that characters 'may' do some things that aren't PC (that's politically correct, not personal computer) doesn't seem like such a big deal. The characters follow the players lead. If they are led to get in bed together, the player obviously had some idea what was going on before. It's not too likely that they would suddenly discover the existence of males and females who get into the same bed by playing the game.

    Saying the Sims is harmful to the students is like saying that they are harmful to themselves. If they don't have dirty little minds, they won't run into these things. If they do have dirty little minds how does this affect them?

    Children who grow up in a sheltered environment are often unable to properly adapt to the real world when they are forced into it.

    Let the flames begin!

    1. Re:What is this world coming to? by BFedRec · · Score: 4, Insightful

      I don't think the issue is that they're trying to shelter the kids. I think the issue is that they're trying to cover their butt. I don't think anybody wants to be the principal who loses his job because a very conservative parent sues the school for exposing their child to something they didn't want.

      CharlesP

    2. Re:What is this world coming to? by Pyromage · · Score: 2, Funny

      Yes, but the parent should be drawn and quartered before he is allowed to sue. The remaining parts should be keel-hauled.

    3. Re:What is this world coming to? by AceM2 · · Score: 1

      Drawn, quartered, and the remaining parts keel-hauled? Geeze... Okay, I'm going to start conducting a study here. Did you live more of a sheltered life when you were younger, or were you heavily exposed to graphic violence as a young child?

      Just kidding of course..

    4. Re:What is this world coming to? by Gilk180 · · Score: 1

      You are probably correct, and I didn't mean to insult or attack the administrators themselves, but society as a whole is guilty of this action.

      The administrators actions are just a reflection of the values/beliefs of the community.

    5. Re:What is this world coming to? by CFTM · · Score: 1

      Lord knows the only reason I even attempted to play that stupid game was to try and get my sims laid and that go real boring, real quick. But hey, maybe that's just me :D

    6. Re:What is this world coming to? by baruz · · Score: 1

      Saying the Sims is harmful to the students is like saying that they are harmful to themselves. If they don't have dirty little minds, they won't run into these things. If they do have dirty little minds how does this affect them?

      The Sims is not a game where you have complete control of the characters; it's sort of like a virtual people fishtank. You shape the Sim's environment and doing so might lead individual Sims to do something wholly unexpected, so even non-dirty-minded children may see this behavior.

      That said, even if a child did have a dirty mind, it's not for the school to give them tools to encourage that. Don't the parents have a right to judge what their child ought to learn, and how he or she gets exposed to social values contrary to their own? Isn't it right for the principal to consider the local mores in judging what can and can't be placed on school equipment?

      It seems to me that creating a learning environment for children hostile to the parents' values violates some sort of right. It's good sense for the principal to actually be sensitive to that.

      --
      He was a verray parfit gentil knight.
    7. Re:What is this world coming to? by randomblast · · Score: 1

      Yes, but the parent won't be hung-drawn-and quartered, they will sue the school for exposing them to "inappropriate" content, then sue EA Games for publishing "inappropriate" content and aiming it at kids, then sue whoever else they can squeeze money out of, and they will win.

      Then the whole family goes home and watches EastEnders together.

      --
      ...these aren't my real teeth.
  12. How about... by GregThePaladin · · Score: 1

    Hitchikers Guide To The Galaxy text adventure. Develops thinking skills?

  13. As I know everyone will say Roller-Coaster Tycoon by KNicolson · · Score: 3, Interesting

    I'd vote for Transport Tycoon. The lower skill levels are very weak AI (can you set the number of CPU opponents to zero?) but the integrated traffic management skills are still needed even there. It's perhaps just a little slow-paced, especially at the beginning, so takes a while to get to an "interesting" point, although you could always give them a saved game you prepared earlier.

    Railroad Tycoon II has pre-set scenarios and perhaps looks better than TT, but I never got into that game quite so much.

    Oh, if the Sims is too racy, good old SimCity might be OK - ISTR that there is specific educational information available for it.

  14. Re:-1 Flamebait by FlipmodePlaya · · Score: 1

    I don't follow. The article said that the games couldn't be violent, ie. no shooting/killing.

  15. Re:-1 Flamebait by Gilk180 · · Score: 1

    I hope we all pray to whatever god we might or might not pray to that these administrators aren't letting them play Counterstrike, but have a problem with The Sims.

  16. Perhaps by nelsonal · · Score: 3, Informative

    Railroad Tycoon 2, it's got a ton of history about railroad development. There are a bunch of tycoon games in this one's footsteps, some are better than others.
    Alpha Centari, is a different take on civ, there is some battle, (not bloody as I recal but there is some fighting).
    If you have an older group I'd suggest wall street raider, especially if they finish a unit on the stock market. Graphics are poor but the game is quite fun. There used to be an excellent risk like game with more updated country borders, the rest of the gameplay was very similar to risk, it was quite fun too.

    --
    Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
  17. Re:-1 Flamebait by Anonymous Coward · · Score: 0

    Sheesh... not another one that just doesn't get it...

    Allow me to spell it out for you: Killing and ultra-violence is a natural act, whereas human beings have to *learn* how to express kindness and love, and there are just some things we don't want to teach our kids. ... Moron...

  18. Re:ibooks? by presearch · · Score: 1

    So you're saying that OS X is too unlike Windows that it's irrelevant to use, even to launch a game or two?
    Or that in 8 years when they hit the job market that they'll be tainted by that Mac exposure in grade school?
    Or that in 2011 we'll all be running Windows 2012 on HyperPentium VII's so they need to start training now?
    Lameness abounds.

  19. Wolfenstein ET is the best tool by superpulpsicle · · Score: 4, Funny

    It teaches you math. Fragging and Tking.

    It teaches you history. Nazis vs. Allies.

    It teaches you physics. Fire that panzer up close.

    It teaches you physical Ed. Your wrist will be tired after 10 hrs of wolfing.

    It teaches you art. Watch that blood splat.

    It teaches you chemistry. Stab someone with that poision needle.

    1. Re:Wolfenstein ET is the best tool by yellow*five · · Score: 1

      Yeah, except it's not available for the Mac! :sob: :sob:

  20. Bridge Builder or any of its brethren... by nifboy · · Score: 1
    I frankly reccommend the free Bridge Builder or any of its 3-d brethren.

    I mean, unless watching a few blocks representing a train plummet into a river counts as violent.

    1. Re:Bridge Builder or any of its brethren... by jjhlk · · Score: 1

      The free/old version was excellent! I played it for a day or two straight and finally beat it (that is, the levels that came with it!). The 3d one isn't quite the same, and I prefer the 1st, but it's even more challenging.

    2. Re:Bridge Builder or any of its brethren... by Pxtl · · Score: 1

      Along these lines, I recommend Porrasturvat, and its brother Rekkaturvat. Very educational games. Hee hee hee.

  21. Flight SIMS by R33MSpec · · Score: 0, Offtopic

    You could try MS Flight Simulator - the latest one has full video tutorials on every aspect of flying/taking off/landing etc.

    Plus a whole host of aircraft to choose from including Boeing 747's.

    Extremely educational but requires a bit of patience so don't know how well it will go down with kids that may have short attention spans.

    1. Re:Flight SIMS by MrResistor · · Score: 1

      You could try MS Flight Simulator

      On an iBook?

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    2. Re:Flight SIMS by trans_err · · Score: 1

      Yes...

    3. Re:Flight SIMS by JimPooley · · Score: 1

      X-Plane.

      Less pretty, but more realistic. And you can design your own aeroplane, so the kids could learn about aerodynamics.

      --

      "Information wants to be paid"
    4. Re:Flight SIMS by MrResistor · · Score: 1

      In my admittedly brief search I didn't find any indication that it had been ported to Mac, and it doesn't seem like the sort of thing you'd want to try running under emulation on an iBook.

      --
      Under capitalism man exploits man. Under communism it's the other way around.
    5. Re:Flight SIMS by trans_err · · Score: 1

      I played MS Flight Simulator on my 128k Mac...

  22. Re:It's good you are not an English teacher by Anonymous Coward · · Score: 0

    You also missed:

    I stay with then after school,

  23. Zoo Tycoon? by BFedRec · · Score: 2, Interesting

    I've seen a few of the other Tycoon games mentioned but not Zoo Tycoon. Somebody picked it up for my son and it's pretty tame, but still pretty interesting. I guess that you can have troubles if you let the Lions live with the Antelope (somebody gets eaten), but I don't think THAT would spark parental/principal problems.

    CharlesP

    1. Re:Zoo Tycoon? by martinde · · Score: 2, Informative

      Definitely not - it's not at all gory or anything like that when lions eat in Zoo Tycoon. I've played Zoo Tycoon with my 5 year old and I'd say it's completely G-Rated, and it's entertaining to boot.

  24. Roller Coaster Tycoon I and II by WorkEmail · · Score: 1

    That would be a great title to let them play. Simulated theme parks which they can control and build new rides etc. Kind of like Sim City but on more of an 8th grade type level, they would love it. Click here to check it out.

    1. Re:Roller Coaster Tycoon I and II by Anonymous Coward · · Score: 0

      This is a great game. It teaches economics in that you have to adjust park/food/ride prices. It has some basic physics in designing the roller coasters. It also allows freedom to reach a goal in numerous ways, as there is no one way to do any level.

    2. Re:Roller Coaster Tycoon I and II by WorkEmail · · Score: 1

      Exactly, plus you can do all sorts of fun stuff. I usually charge about 2 dollars for umbrella's, and then when it starts to rain I bump it to about 15 dollars, etc. And you can drop and drag an individual fair-goer to any given point, and you can name the rides anything you want...which means endless fun. And it says the guests thoughts...... ie... "Guest 243 thought 'Mind Destryer' was too intense." lmao.

  25. Master of Orion 3 by Operating+Thetan · · Score: 0, Redundant

    Teach them how to use spreadsheets

    --
    Worried you might not keep your virginity forever? Try new Linux(TM), guaranteed twice as effective as LARPing
  26. Sim Tower by justanyone · · Score: 3, Interesting

    Sim Tower is kind of old but it's very good.

    You optimize a building. you can put a hotel, restaurants, shopping mall, movie theater, subway stop, elevators, condos etc in and you get revenue streams from it. it's great for seeing who can make the most money and why. Of course, this is for bigger kids (2nd grade minimum, probably 4th grade is better).

    The other one is Sim Safari, which optimizes a game reserve. you can put in a variety of animals, but you need to buy services of a game specialist, guide, build a hut, hire drivers, etc. The fun part is that you get to learn what animals can live together (it's designed to be very educational without being too in-your-face about it).

    I liked it, too, but I liked sim tower more.

    Sim city was pretty good. My dad was a city manager and he loved the idea of it because it simulated all the strange things that could happen in municipal planning. Of course, Godzilla walking thru town is possible in the game but not real life, but even in the game it is rare. Most of the problems are bad street design, lack of firefighters, etc.

    The interrelatedness of things is a big thing to teach. The fact that any large system involving many competing interests has multiple solutions, and sometimes the fact that people disagree or that they don't work perfectly is normal.

    Lots of uneducated people all around the world (not just in the U.S.) think that there are simple solutions to the world's problems, and the Sim games show that this isn't true and, intuitively, why not.

    1. Re:Sim Tower by robson · · Score: 3, Informative

      Sim Tower is kind of old but it's very good.

      Ooo! Also Simfarm. Great little game, completely nonviolent and stealth-educational. Semi-abandonware; if you can't find it for sale, you might still be able to find it online somewhere.

  27. Civ 3 or FreeCiv by miyako · · Score: 3, Insightful

    FreeCiv supports OS X with Fink. I would think this would be a great game for the kids to get together and play. It would teach history, let them learn about ancient technologies etc.
    If you feel like paying money, you might also think about getting Civilization 3, I've never played this game myself, but I recall Civilization II had a lot of good historical information about various technlogies and epochs in history. I would assume that this version would have something like that as well.
    If you have any windows machines you might also consider exposing them to Alice, not it's not American McGee's twisted (and quite fun) game, but a project from Carnegie Mellon to teach kids about 3D and Game Programming.

    --
    Famous Last Words: "hmm...wikipedia says it's edible"
    1. Re:Civ 3 or FreeCiv by BTWR · · Score: 1

      Civilization isn't educational like Carmen Sandiego is. I mean, in Civ, you can have Ghandii (living in Italy) start a global thermonuclear war with the Zulus (who live in the Americas).

      I only say this because that was the scenario when I once played (maybe I was the Greeks, i cant remember...)

    2. Re:Civ 3 or FreeCiv by Dreetje · · Score: 1

      Civilization certainly is a good choice, cause (at least in the first version) it had a built in encyclopedia where alot of info about the advancements can be found.

      Another personal favorite of mine is colonization, it's less extensive as Civilization, but it will teach you something of your heritage (if you're American or European).

      Of course they are still games, and are supposed to be fun. But some general pointers:
      Learn about economics and strategy with real time strategy games or simulation games (sim city, starcraft, age of empires).

      Get a good hand eye coordination, quicker reflections by playing a first person shooter. Learn something about guns (apparently that's not as bad as nudity according to some cultures?) at the same time. And learn something about history playing a fps in a historical war. (Medal of Honor, Call of Duty)

      Also alot of board and arcade games can be found at sites like www.popcap.com. They are downloadable for free trials but you can also buy them. Examples are learning to type fast to get rid of sharks when deepseadiving, or traditional games like Mahjongg.

      --
      Dre
    3. Re:Civ 3 or FreeCiv by lordDallan · · Score: 1

      FYI. Alice is available for Mac OS X here from top-notch game publisher Aspyr. Though I'm not sure it would fly in the poster's "very conservative community"

  28. What exactly do you mean by simulation? by _aa_ · · Score: 1

    Because The Sims isn't so much a simulation as it is a charictiture of it's environment. When I think of a simulator I think of a flight simulator such as Flightgear. I'm not sure flightgear would keep young ones entertained for very long. But if by simulation you mean something like The Sims, then just about any other Sim-related title should suit you. There's SimCity, SimAnt, SimEarth (might be a problem if you're in a state that forbids the teaching of evolution). Some open source alternatives would be: LinCity or Freeciv.

    1. Re:What exactly do you mean by simulation? by dchamp · · Score: 1

      Another good "simulator" game - Live For Speed. It's a racing sim with an emphasis on realistic physics. Teaching kids how to handle a car in an accurate race simulation will help them learn to handle a car in real-world emergency situations. As opposed to other racing games like GTA where bad handling has very little in the way of consequenses.

      Live for Speed is being developed by an independent team. See their web site for info.

  29. NETHACK! by atarrri · · Score: 1

    Educational, fun, and free!

    1. Re:NETHACK! by Duty · · Score: 1

      You haven't gotten far enough to experience the thrills of nurse or succubus dancing, have you?

      Addendum: Support for gay and lesbian demonic unions in Nethack!

    2. Re:NETHACK! by tiled_rainbows · · Score: 1

      In what possible way is NetHack educational? What are kids going to learn from playing it?

      Throwing tripe at wild animals makes them love you?

      Shopkeepers have powerful magical forces, and must never be pissed off?

      It's okay to eat people if you tin them first?

    3. Re:NETHACK! by But+Who's+Counting · · Score: 1

      Of course not! Eating tinned humans is still cannibalism in nethack. :-) "You cannibal! You shall regret this!"

  30. Re:iObese by Ratso+Baggins · · Score: 1
    Although this is an obvious flamebait, I would be interested in hearing from those involved (generically, laptops in schools) concerning the issues raised.

    What benefit has been actually observed in the students having the laptops?

    What are they used for that could not be achieved another way (eg: a diary)?

    I ask this as my children's primary school (K-6) has several computers (dells) in each classroom, but they are only used for kidspix or to type up compositions, which to me is counter productive, in that the final is submitted as type, not in hand writing, which is one of the things I thought they were supposed to be learning??? I have several PC at home at their disposal, but homework is always done with pencil & paper while the tools include dictionary & textbooks.

    --

    --
    "we live in a post-ideological world..." - Billy Bragg.

  31. Physicus and Chemicus by SSpade · · Score: 1

    Physicus is a kids adventure game, but was pretty fun to play when I wasn't looking for anything too challenging. All the puzzles in the game have some vaguely physics related theme, and there's a bunch of physics related info in the game encyclopedia too.

    Definitely educational, and fun enough to play I'm keeping an eye open for Chemicus.

    Viva Media are the publisher, and they do Mac as well as Windows.

    Frozen Bubble and Enigmo aren't really simulations, but they're good, very G rated, games that are available for Mac. Frozen Bubble is freeware, Enigmo shareware.

  32. Ratings by MMaestro · · Score: 1

    Because he's asking for a game that 'E' rated. I have yet to see a modern FPS get rated any lower than a 'T' rating. If the question at hand was for 'T' or lower, then MAYBE games like Paintball would somehow pass through, but if its for 'E' (you can't get lower than that) you'd have a very very tough time picking out a good selection of games.

  33. Emulate an 8-bit! by Neo-Rio-101 · · Score: 3, Insightful

    This might sound like a strange solution, but there were tonnes of good educational programs on some of those old 8-bit machines... especially the Apple ][ and even for the Commodore 64.

    If you can fish some of these old-skool educational programs out and run emulators on your laptops, then you've got something at least.
    Dunno about the legality of using old software on an emulator... but I doubt anyone will really care.

    I remember playing loads of educational games on the Commodore 64 back in the day... "Rocky's Boots" and "Goldfields" were my favourites.

    --
    READY.
    PRINT ""+-0
    1. Re:Emulate an 8-bit! by notamac · · Score: 1

      And please do remember Granny's Garden!!!

    2. Re:Emulate an 8-bit! by Neo-Rio-101 · · Score: 1

      Man, Granny's Garden kicked some major arse....
      Just about everyone I know who grew up using a C64 at school knows that game.

      "Raft Away River", "sheepdog Trails" and all those Jacaranda software titels were damn great as well.

      I wish I could find "Dinosaur Discovery" for the Apple II because that was fantastic as well...

      --
      READY.
      PRINT ""+-0
  34. chess by joelja · · Score: 1

    was a frequent passtime of mine on the computer and in meatspace when I was in junior-high...

    joelja

  35. Re:-1 Flamebait by AceM2 · · Score: 1

    It's not. People like you just see some strange conspiracy. The majority of americans against showing their kids sexually explicit material are also against showing them graphic violence. If you read what the person asked, they want to see "G" rated games, not "Anything non-sexually explicit."

  36. Hard call. by Kris_J · · Score: 2, Insightful
    Of course the Sims isn't educational. I assume you're not letting them anywhere near the on-line service either; Google for Sims and Prostitution. I also think your definition of "simulation" looks a little narrow. Flight Simulator is more what I think of when you say simulation than The Sims, but I'm "old skool". It could even be considered educational. However, it is incredibly boring. Most of the other simulators, using the classic definition, focus either on racing (eg; Accolade's Test Drive series) or shooting things (eg; A10 Tank Killer -- anyone remember that?)

    The more modern definition of "sim" that you seem to be using typically doesn't include anything of any redeming educational value. Most of the rules of the world are so simplified that behaviour within the sim is borderline random or very easy to effect by doing something seriously unrealistic. You'd get about as much educational value out of Monopoly as you would out of Railroad Tycoon. You could try looking at word and puzzle games. There's a "Wheel of Fortune game for the Mac, but I would imagine that a room full of kids would go through the library of puzzles pretty quickly.

    My final suggestion might be a little out of your scope: Robocode or Corewars -- Kids develop their own little programs that battle it out in a virtual arena. The second is a little more abstract than the first. At the very least it will teach them how to program.

  37. Re:It's good you are not an English teacher by lquam · · Score: 1

    how about installing an easy to learn language such as Scheme or PHP and getting them to write text based adventure games ? ...where they engage in polygamy, have sex, lock the neighbors in their basement dungeons...

  38. I've got one for you... by JavaLord · · Score: 2, Funny

    I stay with then after school, and during this time they are allowed to use them for fun -- within limits (no violence, and nothing sexually explicit).

    Hmm, did you try pong? Actually lunar lander might be ok for them.

  39. Nerf ArenaBlast by UGG · · Score: 1

    Demo and review

    This game is so cute that even girls mock it!

  40. yes, maybe, no, no by orthancstone · · Score: 1

    No violence means AOM and AOE are "right out"

  41. Games Are Rated by magic · · Score: 1

    Games are rated-- it sounds like you want games rated eC or E. You can see full descriptions of the ratings on the ESRB site.

    -m

  42. Re:-1 Flamebait by Anonymous Coward · · Score: 0

    I think the superbowl proves you wrong.

  43. Ambrosia by Johnny+Mnemonic · · Score: 2, Informative


    Ambrosia has a line of games that I think would be kid safe; Uplink is fun and challenging, and no violence or nekkid, but maybe it simulates "hacking" too closely. "Nova" is a Space Trader game, so simulates some economic theory. I don't recall anything offensive in it, but you have a pretty low bar, too.

    There's also iConquer from KavaSoft, a RISK-alike that is very like.

    Also try Apple's Product Finder; it reminds me that there's several good racing/skating games that aren't offensive, and lots and lots of strategy games. There's even a "kids" section from which too chose.

    Good luck! And try posting to some of the Apple lists! I think many of us Mac IT folk are interested to know how this thing is shaking out in Maine.

    --

    --
    $tar -xvf .sig.tar
    1. Re:Ambrosia by Cecil · · Score: 1

      EV Nova? Non-violent? Uhh, my quad capacitor-pulse-laser equipped Scarab and fleet of captured Fed Carriers beg to differ. So do the numerous planets that I've dominated.

      Combat rating: Terrifying.

      I don't think you played it long enough...

    2. Re:Ambrosia by CFTM · · Score: 2, Insightful

      Uplink isn't really hacking though, it doesn't teach you anything about system manipulation (and how boring that can be). It's more a problem solving game. You have a set of tools and you need to figure out the best way to do a project ... I only played the demo though, although I enjoyed it quite a bit.

  44. Check out Orbiter by arkham6 · · Score: 3, Informative

    This program is an excelent, free space simulator. Fly the Apollo 11 mission, launch the space shuttle and dock at ISS, or for real fun, launch a probe from earth, have it gravity assist around venus, and go out to the outer planets. The physics seems very realistic and real world. Math will for sure be a huge help in this. The main site is Here, and also check out Dan's ORbiter page, with many great addons and sound updates here. For a great video of orbiter in action (But without any view of the controls or the mathmatics involved) check out video 3 from this page.

    Did I mention its all free as in beer?

  45. A few options by ckafura · · Score: 2, Informative

    As mentioned, SimCity would be a good choice. Also SimTower or even SimLife. A few more: - The online Yahoo! game Text Twist would be good for building vocabulary. - Oregon Trail is a classic. - Any of the historical strategy games (Civil War Generals 2, Empire Earth, etc.) - World War II Fighters is a good flight sim with a strong historical component. (And patriotic to boot!) - Number Munchers for math skills? FYI, I actually used The Sims to do a science project in middle school.

    --

    -----
    If the truth scares you, cease asking scary questions
  46. Get them.. by Anonymous Coward · · Score: 0

    a Playstation and Grand Theft Auto III....

  47. Any non-violent mods for QIII? by gozar · · Score: 2, Insightful

    If you can't find any non-violent mods for Quake 3, have the students create one.

    The could create the own map, their own non-violent weapons... You'd have to call them something other than weapons. Maybe a non-violent game of tag... Or water balloons.... The hand to hand combat could be pillows for a pillow fight.

    Or want about some non-violent mods for Never Winter Nights?

    --
    What, me worry?
    1. Re:Any non-violent mods for QIII? by Pxtl · · Score: 1

      Nerf Arena Blast is a non-violent Unreal-engine based game. UT's mod tools are easier to use, if you want to let your kids crack at coding (its still tricky tho - its a Java-style custom OOP language). The uber-oop system of the Unreal engine makes it very easy for collaborative work too. A little too nasty for middle-schoolers to code in tho.

      Still, not educational other than the tools. Maxis in general owns the educational games - unfortunately, their new owner is running them out of that business and into "pump The Sims and SimCity" mode.

      There's a very amusing online puzzle game called RoboRunner that might be good - it is combative in a simple, iconographic sense, but it more than makes up for it with its puzzle-oriented gameplay.

      Sid Meier's Colonization is a winner. Also, there are numerous physics/ballistics games that are combat in only the most basic sense, but will teach the kids ballistics and angles inside out (various Scorched Earth 3d versions, and space-based games that handle planetary gravitation very nicely).

  48. Hunting, forging rivers...ah the memories by orthancstone · · Score: 1

    I still wish I could play Oregon Trail every once in a while...

  49. Wild Divine by SaXisT4LiF · · Score: 4, Informative

    Although probably a bit more expensive then you were probably planning on spending, you might want to consider The Wild Divine Project.

    From the site: The Journey to Wild Divine is more than a computer adventure. It integrates a personal spiritual quest with an innovative biofeedback interface and high-end multimedia production. The result is an unparalleled and fulfilling "Inner-Active" experience.

    Basically, you explore the virtual world and learn to complete tasks that require you to learn to control your pulse and breathing rate using a biofeedback system.

    I haven't played it... but it certainly looks cool

    --
    Fight or flight its all the same
    Live to die another day

    --Ryan
    1. Re:Wild Divine by presearch · · Score: 1

      Has anyone played this? At $150 a seat it's expensive.
      I can't tell from the page what it's play style actually is.
      Kind of like Myst with biofeedback control?

  50. Creatures by jefu · · Score: 4, Informative
    I don't know just what kind of state Creatures is in, but it is a great simulation of, well, "creatures" that hatch from eggs, grow up, mate, make more eggs and so on. You get to teach them to talk, to eat and whatever.

    OK, they do "mate" but its about as asexual a mating as you can get (ok, they don't get "married" so I guess it will offend those who are easily offended). And the creatures aren't human and I'm not entirely clear on the specific doctrine of offense involved. Do these people require that chickens marry before they mate?

    The players do get to raise the kids - and those kids are not always the best behaved of creatures so it can be an interesting process. Rather more demanding than the "carry an egg around for a week" type thing that has been popular.

    Who knows - it is possible that if there are enough people who demand that everyone adhere to their particular mating rituals that maybe the makers would add in a "you must be married to have eggs" option to make using the game possible. Naturally (and I mean that word quite literally) that also raises the questions of the death of a partner, adultery, divorce and what not. Not to mention heaven and hell (and purgatory and beatrice and ...).

    1. Re:Creatures by Crash+Culligan · · Score: 1
      I don't know just what kind of state Creatures is in, but it is a great simulation of, well, "creatures" that hatch from eggs, grow up, mate, make more eggs and so on. You get to teach them to talk, to eat and whatever.

      On an iMac? Sorry, that dog won't hunt.

      I actually had Creatures (first version) for the Mac. Sometimes it ran okay, but others it was quite horrible, mostly owing to its construction with old Microsoft development tools for the Mac. Yes, they tried a direct cross-compile from the optimized-for-Windows, and it showed. Painfully.

      What's more, they had a very limited vocabulary and response matrix. I remember making jokes about how limited it was, way back when it was possible to post to a newsgroup without looking like fresh meat to a spammer. That's how long ago it was.

      According to the page you posted, the subsequent products, Creatures 2, Creatures 3, and Docking Station, are all PC software. The iBooks would need to run VPC to handle those, and then I'd worry about performance.

      --
      You cannot truly appreciate Dilbert until you read it in the original Klingon.
  51. Re:iObese by Anonymous Coward · · Score: 0

    I have several PC at home at their disposal, but homework is always done with pencil & paper while the tools include dictionary & textbooks.

    How quaint. Maybe they could also teach sundial reading and blacksmithing.
    Now that's building character!

  52. Ooooh, I know... by devphil · · Score: 2, Funny


    Sim Slashdot!

    Maintain a minimum population of trolls!

    Never ever lern 2 spel!

    Praise shoddy design and white-heat-inspiration hacking as "visionary" and "wave of the future"! Imply that any project concerned about quality over features is "slowing down" and losing its developer base!

    Find wildly biased opinion pages and report them as if they were news! Abuse your position as editor to add snide immature comments as part of the story!

    Report them again a few hours later!

    Isolate the only actual humor in the polls section!

    --
    You cannot apply a technological solution to a sociological problem. (Edwards' Law)
  53. Skateboard Park Tycoon 2004 by Anonymous Coward · · Score: 0

    This is a decent non violent tycoon style game, that has appeal to young teens.
    You build a skateboard park and try to make it viable, once you've built it, you can actually take control of one of the skaters and skate around the park and put on publicity shows to earn money for your park (which makes the game really easy)
    Whether or not it runs on a Mac is another question...

  54. Operating_Thetan, plagiarist. by Anonymous Coward · · Score: 0

    Congratulations, Operating_Thetan; you are now on the shitlist of /. plagiarists.

    Here is the original post by wthynot, and your shameful copy.

    So... periodically I will read through your latest posts and vigorously mod down any post that is also plagiarized, or can arguably be modded down just because it's crap on its own merits. I don't abuse the mod rights, because that would also be wrong. I just make sure that you get negative points whenever they're due.

    If you don't steal other users' posts anymore, eventually you'll drop off my list, and you can work on building your karma using your own friggin' brains. But right now, you're on the top of the list, buddy. So post your home address -- I'll send you a certificate.

    1. Re:Operating_Thetan, plagiarist. by Operating+Thetan · · Score: 0, Offtopic

      I care. Deeply.

      --
      Worried you might not keep your virginity forever? Try new Linux(TM), guaranteed twice as effective as LARPing
  55. Garage Games by elrick_the_brave · · Score: 1

    These independant game designers make games for MAC/PC/Linux.. very cool. I purchased the Bridge Construction Set. Go here: Garage Games

    --
    (1st sig) If this were a snappy sig, you'd be reading it right now. (2nd sig) I'm a karma whore. >Insert FUD here
  56. Re:iObese by Ratso+Baggins · · Score: 1

    Sorry, I don't think not being able to do simple maths without a calculator is quaint or character building, but YMMV...

    --

    --
    "we live in a post-ideological world..." - Billy Bragg.

  57. Kate Has Died of Dysentary by tekunokurato · · Score: 1

    Whatever happened to Oregon Trail?? That was the hot game back when I was a kid (on the Apple II).

  58. More than that by nadolph · · Score: 0

    Many games such as ET (or CS im my case) produce many admirable qualities in their users, such as decision making, quick thinking, situation analysis, and hand-eye coordination. But after my brother (Grade 5) played CS for a month I was amazed by some of the thing that came out of his mouth. Normally i am one to downplay the effects of games on people's behavior but for young, impresionable kids even the suddle morale influnces from a game like The Sims can have a long term effect.

    --
    With the moo and the cow and the fish. Minesweeper Record: 7 sec
  59. Re:iObese by corian · · Score: 1

    Nope. That would put boys and girls together, which is just what he's trying to avoid.

    If you can keep get rid of social and physical contact, cloistered with their own "safe" computers, you can turn every kid into a hideous prude like Michael Powell.

  60. You need some subversion there! by Stormwatch · · Score: 1

    The Sims, bad for the kids? Puh-leeze! Just WHAT is that place? I'd hate to live there. Someone has to subvert those kids a bit, shake their heads so they don't end up as pathetic as the current generation of uptight, church-going, game-fearing adults.

    Forget the games for now. Get them "Catcher in the Rye", "Cinema Paradiso", "Dead Poets' Society", "School of Rock", "Ferris Bueller's Day Off"...

  61. pretty much anything cvilian by corian · · Score: 2, Informative

    Pretty much all the major non-military sims out there would work for you.

    MS Flight Simulator
    MS Train Simulator

    The most violent you can get is crashing, but even so, nobody gets hurt. You see, that's the whole point of simulation!

  62. In my day... by BTWR · · Score: 1

    In my day, it was all about Where in the USA/World is Carmen Sandiego and The Oregon Trail on the Apple IIe's we had in the computer lab. I think we also used Logo for a while.

    Although, judging from today's anal society, I'll bet your principal would have an objection to the 2-bit hunting scene in Oregon Trail.

  63. Beware of The Sims by nadolph · · Score: 0

    Just as a note... there are ways in The Sims, through patches or cheats (not sure) to make all of the sims nude. I'm not sure that that would be very good. If you want to get a game that has "sims" in it, try SimGolf. It includes little people that interact as they play golf on your course. Great game.

    --
    With the moo and the cow and the fish. Minesweeper Record: 7 sec
  64. Re:As I know everyone will say Roller-Coaster Tyco by madygoosey · · Score: 1

    Ah man transport tycoon is the best game ever. I spent so many hours playing that when I was supposed to be studying. Transport Tycoon Deluxe has a more advanced traffic system though and it starts out faster. You could probably download it off the internet now and no one would care. I don't know if they have an apple version, why'd they give everyone ibooks, wouldn't it be cheaper to get normal laptops?

  65. Pontifex or "Bridge Construction Set" by Hollinger · · Score: 1

    Hi, I'd highly recommend you check out Bridge Construction Set by Chronic Logic. There's a free demo available for Windows AND Linux.

    (Lifted from the website)
    In The Bridge Construction Set(aka Pontifex II), Building a bridge that doesn't break is what its all about, although watching your bridge creation break and plunge a train into the watery depths below can be half the fun. In the Bridge Construction Set you design and build bridges and then stress test them to see how your creations hold up under pressure. If when test vehicles pass over your bridge they make it safely across you know you've succeeded. If they plummet into the river you know you need to go back to the drawing board.

    The robust physics deployed in the Bridge Construction Set let you build a wide variety of bridges that can span the river. The 3D graphics allow you to view your bridge from any angle including a first person train view - its like being strapped to the front of the train when your bridge is first tested (if this happened in real life I think we might have engineers checking all their bridges in a simulator).

    The Bridge Construction Set includes many types of bridge building levels in varying degrees of difficulty from simple to complex with a tutorial section to get you started. A Level Editor is also included so you can create your own levels and trade them with others.

    1. Re:Pontifex or "Bridge Construction Set" by xenocide2 · · Score: 2, Insightful

      Thats great. Too bad the students have iBooks that are missing both the requirements for Window OR Linux, and the intel or AMD procerssor. Nifty game but useless.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    2. Re:Pontifex or "Bridge Construction Set" by Hollinger · · Score: 1

      Ah, whoops. Though, theoretically, isn't there a distribution of linux that'll run on a G3? Yellow Dog Linux, or something similar?

      Oh well, I tried. That shouldn't keep the rest of you lot that do have access to Windows or Linux from trying it out though. ;-)

  66. The Classics by Anonymous Coward · · Score: 0

    I'm not sure if they are still making these or may heve updated them in recent years but I always loved:

    Oregon Trail
    Where in the World/Time/the USA is Carmen San Diego?
    O'Dell Lake
    Lemonade Stand

  67. Re: No way... by Anonymous Coward · · Score: 0

    That game's "puzzles" are way too obscure and almost illogical. If you haven't read the books, it's hard to figure out what you're supposed to do or look at in some cases.

    ZORK is a better choice.

  68. logofoundation by lahvak · · Score: 1

    Did you check out www.logofoundation.org ?

    They have quite a bit of links to some good software and even more links to other pages.

    --
    AccountKiller
  69. Re:-1 Flamebait by Anonymous Coward · · Score: 0
    Yeah, you don't teach the kids about love and sex and they have one of two choices
    1. get pregnant or impregnate someone at a young age

    2. become a prudish Slashdot user who's afraid of the opposite sex and will never get laid
  70. soldier of fortune II with a paintball mod? by directrealist · · Score: 2, Interesting

    get soldier of fortune 2 and one of the several paintball mods. pretty colors and no real deaths. use one machine as the server and let them lan!

    --
    this is not a Sig.
  71. A fun game by Anonymous Coward · · Score: 0
    A Tale in the Desert

    A non-violent multiplayer game. Quite fun. Plenty of opportunities to learn from the other players.

    If I recall correctly the age limit for this game is 13 and older, with parent's permission. Unfortunately your students may be too young.

  72. Creatures 3 by Audiovore · · Score: 1
    Creatures is a great simulation series that I started to play when I was ten. It has a lot of depth but its not too hard to understand. Plus they have a free mini version/expansion.

    Gameware Development

    --
    Without music, life would be a mistake. --- Nietzsche
  73. when I was little we player Oregon Trail by John+Harrison · · Score: 1

    ?But that isn't g-rated since you can kill Bambi.

    1. Re:when I was little we player Oregon Trail by evil+crash · · Score: 1

      But if you don't kill Bambi, you die of starvation.... Kind of a "Catch 22"...

      --
      "Anyone who is capable of getting themselves made President should on no account be allowed to do the job."-THG
    2. Re:when I was little we player Oregon Trail by John+Harrison · · Score: 1

      I think it might have been possible to win the game without hunting, but I could be wrong. Hunting well was certainly the easiest way to have plenty of food.

  74. Re:iObese by Anhaedra · · Score: 1

    Huh. They let us play Counterstrike at my school, not online, but still.

    --
    Please flee in terror in an orderly manner.
  75. A few suggestions by 0x0d0a · · Score: 3, Interesting

    Note that I'm not considering OS in this. These are general suggestions.

    * Anything in the "programming game" genre. When doing this, a player designs a robot to go through some kind of puzzle or challenge (or theoretically fight, though as much of this is rather abstract, it may work under your violence issues). The original game in this genre is "Core Wars" (despite the name, if you consider this violent, I will be impressed), where little bits of code struggled desperately to try to control more memory. There are other games in this genre, like "Mindrover". I found a quick list of games in the genre here

    * There are a number of simulation games that would work. Most games in the sim genre really *are* okay. The SimCities have been in the educational market forever for a good reason (makes me realize how dated my educational software knowledge is, though). For Linux, Lincity is good -- plays quite different from SimCity, with distribution of goods and power more of an emphasis than utilitiy coverage.

    * Many puzzle games can be considered educational. Go to Info-Mac or another Mac software site and look under "Puzzle". I'm personally rather fond of sobokan and clones, where one pushes boxes around in a "warehouse" into proper locations. It's untimed, but fun.

    * The Simple End User Linux (SEUL) project maintains a lot of links to software (including educational software) for Linux. Open source software has a way of getting ported, and I suspect you'll find that a fair amount works on OS X. Take a look here

    * Ultimately, I'd say that web-browsing can be an awfully educational experience (seriously, I've learned so much of what I know from the Internet that it's nuts -- almost anything you want to know is out on the Web somewhere), more so than most "educational" games. If they have a laptop, they can browse the web, no?

    I never thought much of the whole brand of "educational" software. The ones that simply included some interesting facts, like Oregon Trail or Sim City, seemed to provide a relatively low amount of knowledge for the amount of effort that gets put into them. The ones that made you do math quickly to play the game just doesn't seem to help real-world math skills much. When I learned to do math rapidly in my head, it was not using a video game.

    The Web is a fantastic research tool -- boy, it's irritating when teachers try to discourage students from using any Web sources. As a matter of fact, I'd consider having a web browser always available to be one of the most valuable educational resources available. When I didn't know what a word meant, my mother always tried to train me and my siblings to go find a dictionary and look it up. The problem is that it's a real pain in the ass to do so, especially if I'm comfortably reading a book. If I have a nice, fast, stable-and-not-swapping system with a web browser up that doesn't need to run through a modem (most people used to get this in university for the first time), I'd very inclined to look up words and concepts that I'm interested about. Just recently, I read an article on "The Onion", a decidedly non-educational piece of satire that alluded to the Dauphin, some sort of French nobility. I got curious. I never, ever would have done this if I had to use paper encyclopedias, because of the effort involved, but I read up on the Dauphin, and ended up reading for much of the day about French political and military history.

  76. Independents Games for kids by Mathieu+Lopez · · Score: 2, Informative

    Pangea Software have a lot of fun games for kids. Take a look at Enigmo , it's a great puzzle game.

    There is also The Incredible Machine but it may only works on OS 9.

    If you want something a little more "arcade", you can find on GarageGames Marble Blast .

    And FroGames will soon release a fun racing game : MiniOne Racing . (ad)

  77. ...characters can climb into bed together... by Vincman · · Score: 1

    I didn't know that, How did the principal find that out? Did he try it? If so, what does that make the principal? Hmmm...

    [/joke] It was probably just written on the back of the box or something. ;-)

  78. sex shmex.. by ddsoul · · Score: 1

    The sims risque??? I've seen more risque things in music videos ... not to mention jerry springer.. ie primetime television. I think the sims is a great tool and game. Besides, how old are these kids? 13-14?? ... I thought we were taught sex ed back in the 2nd grade (tho it was optional). Have things changed that much since the 80s??? (education-wise).

    If anything, the sims could easily be used as an educational tool for parents who are iffy when it comes time to explain the birds and the bees to their kids.. I think kids these days are pretty smart, by grade 6-7, they've already been exposed to a lot more than just pixel sex.

    --
    *604x
  79. How is bed-sharing racy? by Anonymous Coward · · Score: 0

    As ALWAYS, it's adults who read sex into everything, not kids.

    Polygamy isn't racy, either. It's been one of the most traditional, normal forms of marriages throughout world history. What it is, is different from the current Western norm.

    They claim they're afraid this generation might grow up and be twisted or violent because of this exposure, but what they'd really be afraid of is if these sims players grew up and re-legalized polygamy, or heck, maybe even took a cue from the 60s and ditched monogamy and marriage altogether.

    It's much cheaper to nip a revolution like that in the bud at 6th grade than it is to create a designer STD to stop free love, right government?

  80. a little puzzle lovin... by buddhapop · · Score: 1

    Myst, Riven, Myst III, and Uru. All can be educational, fun, and void of violance and pr0n.

    --
    Where does the white go when snow melts?
  81. Re:-1 Flamebait by AceM2 · · Score: 1

    The superbowl? ROFL Actually, it doesn't!

  82. SimEarth? SimAnt? by Arkham · · Score: 1

    Anyone remember SimEarth and SimAnt? Both of these were educational, fun, and appropriate for all ages.

    There was even a cheat in SimAnt to become the spider and go raid the rival ants' colony.

    I don't know how easy they would be to come by these days though. You could look on some of the abandonware sites:

    http://mac.the-underdogs.org/

    --
    - Vincit qui patitur.
  83. Re:-1 Flamebait by AceM2 · · Score: 1

    Teaching your kids about love and sex has nothing to do with exposing them to graphic sex scenes in games and movies though. Banning The Sims might be going a little too far, but anyway... There are only a couple (and I can't even think of the names) R rated movies, and no games that I know of.. That actually show love and SAFE sex. In most R rated movies, the characters know eachother for like 5 minutes before jumping into bed together and of course they rarely even hint at using protection. If you want to teach your kids to 1) Not get pregnant at a young age and 2) Not be afraid of the opposite sex... You're going to have to do something other than sit them down infront of sexually explicit movies.

  84. Well, by SuiteSisterMary · · Score: 1

    Any of the Citybuilder games from Impressions might fit the bill; Caesar 3 (Ancient Rome, obviously), Pharoah/Cleopatra (Ancient Egypt), Zeus/Poseidon (Mythic Greece), and Emperor: Rise of the Middle Kingdom (Ancient China).

    Yes, there's war, but it's bloodless in depiction.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  85. Mind Rover by Anonymous Coward · · Score: 0

    Check out Mind Rover,Its a very slick game where you build a robot and "program" it, (using a slick gui) to perform tasks like go through obsticle courses, go after other robots etc etc.

  86. hm first post ever by gzip_vph · · Score: 1

    ok, i think that the value of simulation games for kids is very imporntat, why? because the kid can learn risky thing without getting harm i have two little brother they are 5 years old and i get mad at my mother when she just tell 'em not to do it you have to actualy teach the kid why he should not put his finger in the flame of the stove or why he should be more careful while playing with the cat a simulation game like the sims for kids with a world like this and letting the kid go alone and do _whatever_ he wants around a house can be very formative for the kid i would like to see a game like this any time soon because when i was a kid i actualy had a lot of accidents hahaha and my mother was always worried with me i kinda grew up by my own, ok getting offf the point, a teaching simulation game for kids actualy sounds like a good idea! anyway

    pz!

  87. Rollercoaster Tycoon by Anonymous Coward · · Score: 1, Insightful

    highly addictive, fantastic game.

    Teaches you micromanagement.

  88. Truck dismount by morcheeba · · Score: 1

    The guy who wrote Porrasturvat ("Stair Dismount") now has a version with trucks. It will definitely keep their attention for a day or so, and it uses a very realistic physics model.

  89. Good thing by Anonymous Coward · · Score: 0

    "I am a Math and Technology teacher at a middle school... What simulations our out there..."

    It's a good thing you're not an English teacher.

  90. How about something to teach grammar? by Ath · · Score: 1
    From the header article:

    What simulations our out there...

  91. Oregon Trail by PepperedApple · · Score: 1

    Oregon Trail was one of my favorite games when I was younger. It's definitely considered educational. You learn how to plan for the future, and have to make decisions weighing time, health, and money. Also, from reading the Amazon review, I see that it builds reading skills - amazing the things we take for granted.

  92. Teachers == Pirates by Bob+Cat+-+NYMPHS · · Score: 1

    You *a* copy of Sims for HOW many kids?

    Don't mod this funny, the BSA will render it 'insightful' soon.

  93. Grand Theft Auto by Anonymous Coward · · Score: 0

    Grand Theft Auto...it's realistic, so it will teach you young punks how to live in a big city. It will give you a real world education. If your principal doesn't allow it, just do what Tommy Vercetti would do - hit him over the head with a baseball bat.

  94. Rich Diamond Puzzle Game by Allaran · · Score: 1

    Some friends of mine and I built a great puzzle game a few years ago, called Rich Diamond. Even though we never made enough money to pay our expenses, I'm still pretty proud of it. We have a few fans who have been playing it for years. And it definitely is appropriate for kids.

    There's a downloadable demo at the Rich Diamond site.

    Check out the Daily Puzzle too, an online version.

  95. not to mention homosexuality! by bandy · · Score: 1

    And the characters don't give a flying about gender, either. That's something the designers put into the game, being free-spirited SF Bay Area types, after all.

    If you put a guinea pig into your game [d/l or expansion pack], be sure to take care of it.

    --
    "You might as well get your son a ticket to hell as give him a five string banjo." -unknown minister
  96. Re:As I know everyone will say Roller-Coaster Tyco by default+luser · · Score: 1

    Gotta agree, I spent so may hours learning all the tricks in that game, and pushing the system. I even remember coming up with a way to make intelligent switched multi-track networks despite the game's limitations.

    My roommate I've been living with for about 6 months used to be a Sim City 2000 junkie. I turned him on to TTDX and he's been playing that ever since :P

    And no, I don't think you can play without an opponent, but the AI usually doesn't cause much worry early on in the game. As for the slow start, you can speed things up by increasing the starting loan and increasing industry density - this makes it easier for both AI and humans.

    --

    Man is the animal that laughs.
    And occasionally whores for Karma.

  97. Yeah, I've played it briefly. by But+Who's+Counting · · Score: 1

    Kind of, yes. It's mouse-based for exploration, with finger sensors that monitor galvanic response and pulse for mini-game kinds of things. Sadly, the idea is cool, and the implementation is solid, but the game's whole theme is ass -- the New-Ageyness of the whole thing is omnipresent and treacly-sweet, which gets very old very fast. Myst For Retards. It'd probably go over OK with kids, I guess, if the finger sensors will even fit kids' hands. (Not at all certain about that.) On the other hand, the hardware is nifty. It gives me evil thoughts about a WindowMaker dock app for biofeedback...

  98. non-violent sims by Bobtree · · Score: 2, Informative

    The "G-Rated" restriction cuts out almost everything that attempts to model the Real World, seeing as it includes procreation and death by nature. Thank goodness the children can be protected from education about real world problems [note: this is sarcasm].

    SimCity is obviously a good candidate (though you may need to disable the in-game disasters, depending on how strict you want to be).

    Tropico would run a very close second in my book, excepting that you're a dicatator and can issue some serious edicts (including arrest, the death penalty, contraception bans, heretic branding, and religious inquisition). If anything, it's more educational than SimCity, for these very reasons.

    Civ and the like are basically out. This is unfortunate, as Galactic Civilizations is great, and offers ethical choices similar to those in Tropico (though less direct, they're mostly of the "what do you do with the locals where you're colonizing" variety, as well as intergalactic warfare).

    It has always struck me as absurd that the name of the game is "Civilization", while the object of the game is Conquest.

    Capitalism and its kin can offer some very good business/economic simulations. Railroad Tycoon is a great game (and since v3 is out now, v2 should be dirt cheap - it's the one I have). Some of the other "XYZ Tycoon" games may also apply, but I haven't played them.

    Some flight sims, sports, and puzzle games may also be appropriate.

    The Stair Dismount game is a great educational physics sim, but it's a little bit violent. Likewise, Carmageddon 2 has imbued me with a healthy terror of automobiles.

  99. When I was teaching... by Vraylle · · Score: 1
    Sim Farm was a dandy one that they loved.

    West Point Bridge Design had them gleefully ripping out their own hair trying to match the posted records.

    Life & Death II: The Brain has medically-sanctioned violence.

    SHAMELESS PLUG: My personal favorite is WordWars, a nice vocabulary-building game with mild cartoonish violence, if the administration can handle that. It's my favorite, naturally, as I wrote it. :D

    --
    Mutant Freaks of Nature: "Frighteningly Addictive"
  100. 'The Sims' has educational value by Glom · · Score: 2, Informative
    'The Sims' educational value is that it is a simulation of individual people in their daily life in a family and a neighborhood. In playing the game the player learns how to manage a person's life and relationships appropriately and learns some consequences of good and bad management.

    The player has to balance the actions these Sims (individual people) take over the days and weeks in the game. You have to make sure they go to work and get paid, so that they can eat and pay the bills. They have to do a certain amount of socializing and fun activities or they become unhappy and do badly at work. If the Sims don't clean up their garbage, and the house gets messy it negatively impacts the mood of the Sims. The better you manage your Sim the better they do at work, and then they get promoted if they do well there. The player also has to manage the relationships of their Sims with each other. If the Sims don't keep up a friendship by inviting one another over, playing games, and talking on the phone then the friendship can end.

    As for the content being inappropriate, there are several factors. 1) Although two people can get in bed together they have to be in love to do this. Once in bed they are only allowed to sleep, no hanky panky. 2) There are love relationships and the player can have two Sims who are in love kiss. Nothing beyond kissing goes though, and in 7th or 8th grade some kids do kiss. This brings me to 3) The polygamy bit, is not really polygamy, it is 'cheating' meaning one Sim has two or more loves. If this cheating is found out the cheater is rebuked by the cheated and their relation ship is trashed. (Some times the male is slapped by the female I think.) So there are consequences for this cheating and it is not condoned.

    All in all to really understand this game, as for any game, you should actually play the game yourself. Maybe have one of the students help teach you to play.

    I think parents who are concerned about what games their children play should play test the games. Meaning: play the game themselves. If the parent has a hard time playing the game have the child show you how to play while you are at the controls. Even if it is not interesting to the parent or teacher, show interest because it is interesting to these kids!

  101. Pharaoh & Cleopatra by J-Teixeira · · Score: 2, Interesting

    Since SimCity 4 seems to be covered already, I'll throw in my 2-cents for one of my favorite games of all time. Pharaoh (and it's expansion, Cleopatra) is a very challenging, educational and fun game from the city building series created by Impressions and published by Sierra. There is some violence since the game tries to combine RTS games with Sim games, but the majority of game play is city building. (It's pretty hard to get away from violence 100% in historical games.) I'm not sure if this game was published for the Mac OS, but its predecessor in the series (Cesar) is defiantly available for Mac 9 and is a decent substitute. The later games in the series (Zeus, Poseidon, and Emperor) have more of a cartoon look and feel, making them less historically interesting and changes in the game rules make them less challenging.

    As for defending the Sims, I recently attended a lecture on story telling through video games at Stanford University. One of the professors there was extolling the virtues of the Sims as a teaching tool. Apparently one of the term projects for the freshman humanities class at Stanford is to create a Shakespeare play using the Sims. Will Wright (the creator of the Sims and Sim City) was another one of the lecturers there. He said his philosophy behind creating games is to create the environment for player to create their own stories. As I see it, that is what he has done, thus creating games that are not inherently anything. The Sims is a means of letting a user tell a story and is no more risque than MS Word. It is important to remember that even though characters are allowed to sleep in the same bed, no characters in the Sims are allowed to engage in sexual activities. I feel the real danger for children from the Sims comes from it's online version, since all online communities have their share of predators. Sticking to the off-line version may also further your case. That's my opinion at least. Hope this helps.

    -j

    --
    "Like most of life's problems, this one can be solved with bending."
  102. why just games... by Flunitrazepam · · Score: 1

    How about licensing them a copy of FruityLoopz or some music creation program.

    I had a blast in junior high and highschool with incredibly basic music programs like windows sound recorder and effects.

    Then again, I didn't get laid until I was 21.

    --
    1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.
  103. Violent games do not affect childen negativly by Anonymous Coward · · Score: 0

    They don't... you're a teacher you should know this! Read some studies and then let the kids play what they want. I've grown up with violent video games and I'm the most docile person in the world. Sure I could identify any gun placed in front of me but I'm not obsessed with them and if you handed one to me and told me to shoot someone. Nobody would be shot.

  104. Since they're iBooks... by Roogna · · Score: 2, Interesting

    Be sure and check out Enigmo, at Pangea
    It's a puzzle game, and highly addictive.

    Also, it's pretty unoffensive, but involves some good strategy play, Spaceword Ho! at DeltaTao Software

    pop-pop is a great knockoff of the classic breakout, at Ambrosia Software

    And of course, as people have mentioned, there's always Sim City :) Also Zoo Tycoon, published on the Mac by Aspyr is pretty un-offensive I'd think.

    All these companies, with the exception of Aspyr (who publishes a lot of the triple-A ports), have pretty much exclusively G->PG-13 titles. But the ones I mentioned pretty much are lacking anything I can think of that could possibly offend.

  105. Re:As I know everyone will say Roller-Coaster Tyco by Repton · · Score: 1

    Transport Tycoon Deluxe is awesome. I still play it occasionally.

    But make sure you get the unofficial patch. It fixes bugs, extends limits that were mostly in place for memory / resource reasons, and adds some gameplay improvements (all of which can be turned on or off).

    --
    Repton.
    They say that only an experienced wizard can do the tengu shuffle.
  106. why not shiny furry animals? by Anonymous Coward · · Score: 0

    I know the interface may be a little hard to grasp for children, but with a little /.-style experimentation (totally kid-safe, of course) and a patient teacher who has looked it over you could try Furcadia. The style resembles stripped-down Sims (but with anthros, I mean c'mon, kids love animals =P), but every player can create a customized multiuser-accessible "Dream" as well as collect items, quest, and socialize within a G-to-PG rated world.

  107. that is surely something only to happen in america by dpa_kork · · Score: 1

    pretty funny to read that video games in which going to bed together (afaik everything "bad" that happens after this process is blurred/pixeled out in the sims) are kind of banned... okay, it's a country where the government gives away the same amount of money that could safe some third world countries from suffering on some anti-sex-campaign - so you don't have to wonder...

  108. Leisure Suit Larry 1-7 by Anonymous Coward · · Score: 0

    Those kids can see the world with this classic series. All ages are recommended!