Blizzard Exposes Detailed WoW Character Data
Gavin Scott writes "Blizzard has introduced a new web site called the Armory which lets you get information on any World of Warcraft character, extracted from their live databases, in near real-time. This exposes a great deal of information that was not previously obtainable including profession choices, skill levels for all skills, and the character's complete talent specification and all faction reputation data, along with all gear currently equipped. The complete roster of any guild or arena team is also available. Some players are upset about this, such as arena PvP teams who now have all their gear and talent choices exposed to the world, or players with non-standard or less-popular talent choices who fear they will have difficulty getting into pickup groups now that people can instantly find out everything about them. Are these complaints fair? Blizzard claims to own all the data and the characters, but at what point does this data represent personal choices and information about their players which would be covered by their own privacy policy? In a virtual society, should people be able to present a view of themselves that differs from (virtual) reality, or should all details be exposed?"
I'm a WoW player, just back & very casual in my playstyle. Do I give a crap if anyone can see my Character's build/gear/etc? Not one bit.
:)
I can see where some of the hardcore types might want to conceal their information, but IMHO its not a true "Your rights" issue - they are not revealing any information about YOU, just your character.
The only "risk" here is if someone has some "secret" character build that kicks ass, its now exposed to the world - but on the same token, its not just about the build, but the player behind the keyboard.
So a long-winded post to say "No I don't give a crap"
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
I don't play this game, but I imagine that it would put people at a significant disadvantage in many situations. Trolls could find weaker players and go kill them easily. Personal privacy aside, I think this is a really bad idea. Imagine a war game (computer, real, whatever) where you know your enemies weaknesses, and they know yours. And it is not fair to say that everybody has access to this information and is fair game, because many will not know how to access this or even care about it. Bad move.
This could make things like the WoW funeral massacre much more easy, and common. A group of assholes could easily pwn a group of noobs. Not fair, not cool in my eyes. I did download the trial after hearing a load of hype recently; Not my thing. Found it unentertaining, so I played Counter-strike instead for a bit with my real life friends over Ventrillo. That was much more fun.
There is no personal information being made available. There is no privacy concern. This is just a case of pvp kiddies getting upset that they might lose a slight edge in a PvP system that isn't even based off of skill, but rather time invested. It remains to be seen if the new arena system will change that at all. That, and arena matches are pretty short anyways, so the odds of someone looking you up to see your gear/build before a match are pretty slim.
and yes, I play, and I could really care less if anyone sees what PvP team im on or what gear/skills/etc i have.
I just took a look at my own character: http://armory.worldofwarcraft.com/#character-sheet .xml?r=Thunderhorn&n=Friedmud
I personally really like it. I've used similar services in the past (Allakhazam / Thottbot)... but they left a lot to be desired.
I often want to check what people in my group have both gear and talent wise, so I know what I'm supposed to be doing. For instance, I'm a full Prot spec warrior (as you can see on my page above)... so my main purpose in life is tanking and holding aggro... so I really need to know if that other warrior in my group is also full prot-spec and maybe has better gear/talents for holding aggro... 'cause then I can defer to him. Sure we could sit around and talk about it for a long time (which is what goes on now for the most part)... but it would be a lot simpler to just look him up and compare our stats....
Anyway... I think people that get overly worked up about this are just too damn serious about the game... it's just that, a GAME! Cool off and go kill something....
Friedmud
But like most corps, Blizzard forgot that people like options and they like to feel like they have rights.
This should have been opt-in. Instead, I don't think you can even opt out.
Sure, 90% of players won't care, but what about the high end gamers who develop a secret 2v2 PvP secret sauce?
Since they don't actually have real lives, their performance and uniqueness in WoW PvP means a lot to them!
Blizzard jeapardises this quite a lot without thinking too hard about the consequences.
I am government man, come from the government. The government has sent me. -- G.I.R.
Priest: I'm Holy Spec'ed! :D
Raid LeadeR: We know you're not Holy spec'ed anymore... your heals are casting way too long, you're always out of mana.
Priest: Look at all my healing gear! I am holy spec'ed!
Raid Leader: We checked you out on Armory!
Priest: Really!? Those bastards. Blizzard is not respecting my privacy!
Raid Leader: Well, also the fact that you're in shadowform doesn't help your case.
[I sympathize with the priest nerfage this patch.]
Maybe now that they have this they can frickin' fix Inspect so you don't have to stay within 3cm of another player to look at their gear. (Inspect was "broken" several patches ago such that the window closed when the other player walked out of the [tiny] range allowed.)
None of this is private information at all. It's like publishing sports statistics for everything from school games to professional sportsfolks.
I found out about this today. First I thought this may be a privacy issue. After some browsing, also of my own characters, I don't think so. One thing is that even if all your details are exposed, most players of other classes cannot really judge what works well and what does not. Also I doubt people will invest the time to ckeck on everybody they are inviting into a group.
What I really like is the ability to get an overview over guilds and to get inspirations about skills and equipment by looking up people I know to play well.
All in all, I think this is an interesting addition.
BTW, it is fun to see how often names are used. Sadly, I don't have a single uniquely nameed character....
Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
I would like to see aggregate data, I do not really care about individuals. Knowing the percentages of people who play different classes, those classes preferred skills (and least preferred ones) is much more interesting than the choices a simple character makes. But then, I don't even play the game, so other people's opinions may vary.
You are reading a copy of my copyrighted post.
I'd like to see everyones /played values.
Nevermind... that would be too scary....!
So if Blizzard is so proud of their "comprehensive and up-to-date database" of character and item info, are they going to stop giving people who've had their accounts hacked the total BS "we can't restore gear because we have no way of knowing what you were equipped with" excuse anymore?
This is such a non issue. 10 minutes of in game observation of a character actively playing probably gives you nearly all this information anyway. I mean when the mage I'm dueling pulls out a Water Elemental and silences me with a Counterspell, it's not going to be too difficult to figure out his build.
Guild Wars has had "observer mode" up and running for a long time now. That lets you see not only the top guild's skill builds, but their strategy! You know how they act and react, and you learn *when* to use the skills they bring.
Yet, the top guilds remain the top guilds because they're just better at doing what they do than anyone else. So, top WoW PVP folks should probably just have more confidence in their own abilities ^_^
I like basketball!!1!
It looks like the onslaught of billions of Slashdot readers has effectively de-exposed the information in question. Too bad, I wanted to go check the stats and loadout on my hode-side arch-nemesis.
I'm trying to teach myself to set people on fire with my mind... Is it hot in here?
Brings a new meaning to the word "instantly"...
I’m old enough to remember 16K of memory being described as “whopping”
And wonder if they installed the tracking devices in my Amazon Warrior Queen when she was killed by the Morlocs? ...
... that might make sense ... or even if it showed your reputation ... but everything else?
...
Seriously, this not only violates the Fog of War principle - I can't Inspect someone to far away from me - it is ridiculous.
Now, if it was limited to your Guild
RPG means Role-Playing-Game not Ridiculous-Privacy-Giveaway
-- Tigger warning: This post may contain tiggers! --
Where this DOES have an effect in PvP is with Arena teams, as several others have already suggested. Even then, I don't think it's terribly disruptive. Armory or not, just by playing the game and through normal means of communication (forums, chat, etc.), players were going to find out what class and talent combinations are used by the best teams anyway. Now that's information available to everyone, and not just those who frequent the WoW message boards.
-- jchenx
I don't usually post things like this, but seriously... Slashdot, WTF? "Your Rights Online?" There's a reason I have my account set up to minimize all the "Games" articles and maximize all the "Your Rights Online." And that would be because my rights actually matter, whereas video games don't. Maybe this would matter if it involved the exposure real data, but it didn't! You gamer fanboys get that it's all pretend, right? Like, it's not real and doesn't (or shouldn't, anyway) have any bearing on your real lives? OK, then. Jeez.
Probably not. Which game recently had the political expose on game designers who were giving themselves and/or their social allies unfair game advantages? "Hacked accounts" are a convenient way of disguising those advantages similar to money laundering and it works both directions. It's also a source of profit like dropped Blackberrys or scratched CDs.
the NPG electrode was replaced with carbon blac
I'm not even a hardcore player and I'm not happy at all about this.
I have a level 67 priest and there is a huge misconception that unless your completely holy spec'ed you can't heal well at all. Thats complete BS and always has been. Before all you'd have to do is lie about your spec not use shadow form, now you can't do that.
It might be a little harder for some priests to get into certain guilds or PuG's now. I'd love to see an opt-out feature or something at least.
You only have your gear and attributes exposed in WOW. Warcraft3 replays had real complaints. People could totally steal your build order and the creep order you did. They could essentially copy your game play by watching a replay and be almost as formidable as you. This made all the effective builds known, and there was very little creativity in that RTS.
God spoke to me.
As a WoW player:
:)
This saves me a huge amount of trouble on my guild website.
My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
I seem to recall something like this back a few years ago for EQ. And I seem to recall that some hackers used the info to find players who had uber gear, but who did not log on every day. They used common-password attacks to get access to some of the players, transfered all their gear (where it was later ebay'd), and in a couple of cases, deleted the characters.
Hopefully WoW is well-protected from hacking, and hopefully the players don't all set their passwords to 1-2-3-4-5.
I found that old friends I used to play with were still active. Now I can reconnect!
Bye!
2. The privacy policy covers stuff like name, age, date of birth, gender, home address, phone number, e-mail address, survey information, etc.
I don't see how any of that was disclosed.
What if I have a question or complaint?
If you have any questions or wish to file a complaint, please feel free to e-mail us at privacy@blizzard.com, call us at (949) 955-1382, or send a letter addressed to Blizzard Entertainment Privacy Policy, Attention: Privacy Policy Administrator, at 6060 Center Drive, 5th Floor, Los Angeles, California 90045.
[Fuck Beta]
o0t!
Yes, it's perfectly within Blizzard's right to do this, that doesn't mean I have to like it. Why bother with the ?? levels in game if I can look the person up online now and get a complete load out of data on them? This is a kinda of silly contradiction in handling of the issue. Overall, I have to give Blizzard a big thumbs down on their implementation of this thus far.
How long until someone comes up with a little UI/DLL combo that can real-time look up a targets information and recommend weaknesses and strategies for PvP? There are already things that hit web back ends for information about critters, treasures, maps, etc.
In the crossroads of the elements bbs game on the board I used to play on a trend of instantly attacking any player that looked at you developed. look was a command to visually inspect things but the character descriptions would give away information about your levels and inventory. Oh those silly people that dared looking in the direction of a level 30 air mage.
My Hello World is 512 bytes. But it's also a valid Fat12 boot sector, Fat12 file reader, and Pmode routine.
Knowing a build order, and figuring what clever uses of units you get from them are one thing. Also how does one 'steal' a build order? Does knowing it yourself automatically make the person forget to? If you use a build order in a game, it's no longer secret.
However, actually managing to execute them with success (especially if it's a real weird or complicated one) is completely different. Does actual reflexes and coordination not matter? How about in-game decision making that had to be made? Blindly copying what a player did in one game could easily fail in another due to some circumstances not being present.
In any case, more of this information made available is good, since counters can be developed, and so on. The very nature of what happens during the span of any real time strategy game.
Myth and Myth 2 were (I believe) the first RTS games to have in-game replays in them. And there was no less creativity that resulted during the life span of those games (even though they were purely tactical). Same with Starcraft and other games once they implemented that feature.
So in the end, everyone benefits from the replay, since with this knowledge, everyone improves, and the game can get more interesting over time.
There also isn't a a simple "IWIN" button in PvP, despite what some forum posters think. Even if there is a certain combination of talents, spells, and classes that excel in PvP, you still have to be skilled enough to push all the buttons at the right time, have the reaction speed, etc.
-- jchenx
It only shows characters, not account names.
Now in game spammers might make more of a go at it, ie - I noticed you have a "blah blah 2 handed sword", would you like to buy a "mega blah 2 handed sword".
See my art -> http://herbevore.deviantart.com
EQ2 has had a similar service for a while now, and Vanguard went into release recently with such a service. Those services allow you to disable parts of the info that's displayed, however.
To put it briefly: this information is publicaly avalible - you can get this info in game without trying very hard.
...it really doesn't matter.
Why?
Talent specs:
If you watch them for more than 10 minutes in game, killing things, you easily deduce most of their talent choices - certain builds for certain classes grant certain abilities, other choices make the player use certain spells over other spells. Even if you are on opposing factions, it doesnt matter, you can still easily tell what their spec is.
Gear:
You can walk up to any player (on your faction) and inspect them and see their gear. Even if you can't inspect them for some reason (on pvp servers you can only go one faction per server) - a lot of gear has unique graphics. Those that don't
The only possible thing to complain about with knowing someone's gear is when you are in PVP and want to know what trinkets the opponent has. Ok, there is potential here: trinkets let you do certain stuff and if you are ready for that stuff, you might have a small adventage. Thing is, the data is not real time! It is possible to instantly switch trinkets (out of combat) and whatever info you just got is out of date! To make this point even less relevant/less impact, most trinkets have visual/combat log notification to everyone nearby when they are used!
Another point to consider: In the past (i am not sure if this still happens) there was a number of mods which upon the user inspecting another player, would suck that data and upload it to thottbot. I was quite surprised to find a few of my characters having character's gear profiles on that site - obviously someone insepcted me while running that mod.
So why is this such a huge issue?
People love to whine. Especially people who do nothing important/special whole day, maybe they are bored, they want to feel wronged, then they want to feel like they are doing something, then they want to feel vindicated. It doesnt matter how dumb it is, they just go for it..
Lets look at one of the coplaints from the summary: "they will have difficulty getting into pickup groups now that people can instantly find out everything about them"
This is probably the dumbest thing i have ever heard and i read the WoW general forums:( If you join a group that is super picky/elitist and your gear is crap/you are a newb, you will get booted with this information or without. If the group doesnt care you dont have the best gear or is not picky or can carry your weight or is not elitist, then this Armory thing will not matter one bit.
Quite often, yes, there are elitist groups/guilds/people playing when you approach them to group/quest/join/etc they will scrutinise you. They will ask for your spec and check your gear. With or without the Armory, if you do not meet their expectations, you will lose. I really don't see what the difference between having it or not having it makes.
If you have a non-standard talent build (you have no clue how to play) or non-standard (read:crap) gear you will get kicked out of the group as soon as it becomes apparent - and it will. If your gear is good enough and you are not a newb, this Armory will once again make no difference.
In reply to the article's closing: the question of "In a virtual society, should people be able to present a view of themselves that differs from (virtual) reality, or should all details be exposed?" is irrelevant, borderline sensationalist when their virtual details are virtually exposed to all other virtual people.
Virtually non story about virtual whiners/complainers virtually looking for virtually something to virtually do.
Go outside, get job, girlfriend/boyfriend, learn to code or paint or spear fish. Do something meaningful so that you don't jump on dumb whiner-wagon just to feel improtant/like you are acomplishing anything by puffing up your hairless chest about small stuff like this.
And no, don't talk about "slippery slopies" or "but what about government..." or "
I think Armory is going to be great in also exposing trolls, both on forums and in game chat channels. I'm referring to Internet-style trolls, not the actual Warcraft race.
There are always trolls that claim things like:
1) X class/talent is over-powered, I always die to them, Blizzard needs to make my class/talent a lot better
- Well, looking at Armory, your talent spec is a mess. Plus, you've made some poor item decisions. No wonder you're having so much trouble. Anyone would in your condition.
2) I'm uber because I have all these epics and have gone through all these 40-man raids. Bow down to me!
- Oh really? According to Armory, you're still outfit in greens/blues, and you barely have any rep associated with those raids (such as the Hydraxian Waterlords for Molten Core). Lying much lately?
3) I'm the uber-PvP king, so you should listen to what I say
- Uh huh, well it says here that your Arena record is piss-poor, and you only have a couple thousand lifetime honor. Yeah, right.
I'm tired of people lying or misrepresenting themselves. It's almost always gamers who want to make themselves better than what they are. Typically, the people that ARE good at the game, don't need to advertise themselves, because it's already apparent.
One real negative to this site, though, is that it well definitely increase the elitism in this game. Yeah, pointing out the fault of forum and General chat trolls is one thing. But it could get ugly if elitists start pointing out flaws with normal Joe Blow players, who aren't trying to misrepresent themselves in the first place.
-- jchenx
Or just buggy?
I think what Blizzard realized is that privacy was gone anyway, thanks to a number of 3rd party sites that tracked much of the same data. And some of these places tracked a lot more information, some of which can be really used in a bad way. For example, there is a site that actually tracks your guild history (which ones you've been in, how long, etc.). So, if you're applying to a new guild, their leader could look you up at this site, and wonder, "Hmm, this guy has gone through X many guilds in Y months. That's not a good sign, so thumbs down to him!", even though you might have a legitimate reason for this.
... it's better to make it an official part of the game, and let basically everyone know where to find it.
So, that said, I think the data that Blizzard has decided to make public is rather benign in comparison, especially since much of it is data that you can already access anyway (inspecting gear, reading combat logs, etc.). Rather than give a small minority of folks an advantage, who happen to know the right websites to visit or mods to install
Additionally, there's a whole lot of people that want access to this information, and don't mind sharing out their own data. This is true especially for guilds. Why do you think these 3rd party sites and mods existed in the first place? So again, the needs of the many outweigh the needs of the few.
-- jchenx
WoW has nothing that intensive (nor do most MMO's), but PvP along with a good sense of humor is what keeps things interesting (in my eyes, I never played WoW more than a week), not what "godly" gear you have so you can make yourself feel better about dropping thousands of hours playing plus tons of cash (monthly fees, hurray).
On a really unrelated sidenote... I used to like watching replays for WC3 because it was interesting to see what was possible in terms of strategy... yes, it is mind blowing to "research" strategies in a strategy game I know.
count it. Nice work Slashdot, that's a website designed to accomodate millions of concurrent users
Why not just make exposure on the Armoury optional? A simple tick box in the character options.
I am shocked at how many lvl 70s there already are! Then again, maybe I shouldn't be.
- This exposes a great deal of information that was not previously obtainable including profession choices, skill levels for all skills, and the character's complete talent specification and all faction reputation data, along with all gear currently equipped. - This is the exact same as plenty of other profile sites out there. The only difference is this isn't opt-in, so the information is available by default. The last item, currently equipped gear, is something that anyone who is in the game world can see by just running up to you an inspecting you.
- The complete roster of any guild or arena team is also available. - Complete guild rosters have already been available via warcraftrealms.com, thanks to the addon Census Plus. Arena teams aren't hard either, using the same addon with some slight modifications.
- Some players are upset about this, such as arena PvP teams who now have all their gear and talent choices exposed to the world, or players with non-standard or less-popular talent choices who fear they will have difficulty getting into pickup groups now that people can instantly find out everything about them. - Unless you're a known ninja or gold farmer, you'll still get into PUGs with no problem. Heck, even the ninjas and gold farmers get into PUGs (and even high-end raiding guilds). On the flip side, this allows guilds to properly review the information on a particular recruit, without having to rely on that recruit's honesty in posting information about themselves on sites such as ctprofiles.net.
This isn't a privacy issue, pure and simple. If Blizzard started shelling out what your alts are named, your credit card number, or other such demographic information, then you got yourself a full-fledged privacy issue. Otherwise, WoW is not a democracy, and night elves/dwarves/etc. do NOT have a set of laws that allow them to keep their privacy. Heck, we barely have any privacy in our RLs, why expect more from a game?WoW Companion/WoWC also does this too. :)
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
The input field for the search term is a flash program? (I can't type anything, probably some bug in linux flash 9 plugin). Whatever happened to using standards compliant html for web pages so the "World" part of the world wide web can use it? Are they hiring graphics people to do their cgi programming or something?
From Day One of my WoW playing, I was greatly dismayed by the fact I couldn't look at my own character over the web. No stats. No info. Nothing. My expectations were set so high by the more-awesome-than-awesome web-available stats for Warcraft III profiles.
"Love heals scars love left." -- Henry Rollins
For example, you notice Legolaughs is guarding the flag in a Battleground. Are you really going to ALT-TAB out, launch a web browser, go look up his talent spec, ALT-TAB back, then go to town? Of course not. Just knowing his class and level, which you can already get in-game, is mostly all you need. And then depending on what spells or skills he uses, you can get a pretty good idea of his talent specialization, if you really want to know that too.
How long do you suppose it would be before you could install some tool, then all you need to do is click on Legolaughs and in a couple of seconds you'll be able to see everything about that character? Actually, I would be surprised if someone hasn't coded this up yet.
It would be tough to make, actually, and harder to keep it working for any length of time. It would have to be a standalone piece of software, and it would have to get past Blizzard's anti-cheating software to access the character's name.
It would be far easier (and not much more difficult to use) to make a small program that you would have to type the character's name into.
Someone explain to me why this is filed under "Your Rights Online"?
Don't blame me, I didn't vote for either of them!
their rules.
_/\ - Sturgeon's Law: 90% of everything is crud.
They have no way of knowing when your account was hacked; they have only your word for that.
They may not be keeping track of every single change. Sure, you could screenshot their website, but that wouldn't prove anything.
Even if they knew with absolute certainty what you had, returning your stuff would be a bad idea. This means they have to track it to whoever has it now, and undo all the transactions that were a result of your account being hacked -- but that could be a fairly large butterfly effect, and could result in a major disruption of all kinds of people who were only very loosely connected to the theft of your items.
The alternative isn't much better -- simply generate your items out of thin air, which means there are now dupe items. I believe the other poster was suggesting a simple scam -- you let your account be hacked, the hacker gives your equipment away, or sells it or trades it, leaving your char with nothing, then you whine to Blizzard and get all your stuff back -- which means you just GAVE the hacker a pile of free stuff. Rinse and repeat a few times, then you both get rich off of it and start playing the market.
Anyway, is WoW uniquely "hackable", or are "hacked" accounts still the result of some moron who gave away his password to a phishing site, or snagged by a keylogger, or set it to "LeroyJenkins123"?
Don't thank God, thank a doctor!
Actually, the problem here is really that people will exclude you purposefully because they dont like your build. Thats the real issue, People are Assholes. Take the thing down.
But soon they will sell all this data to telemarketers! Second you log into WoW you will be spammed with /tells about making your penis larger and reducing your debts! And I wouldn't even touch the mailbox!
Or you could just have a second computer on your desk like I do. :)
Alot of this information was already available.
I remember getting killed in pvp by a particularly annoying character, so I created an alt on their server and faction, added them to my friends list, did a who to find out where they were, tracked em' down and at least got to see what they were wearing and what enchants they had. Figuring out their talent build wasn't hard for the most part based on what equipment they were using and what powers they used in combat. (Often easily checked by using the combat log.)
As far as I see it, the only main difference with the website is how much work you have to do to find this info out about another player. (I mean what difference does my reputation or profession levels really make.)
For myself, I am hoping that I will learn something by checking some of the best players builds. (But I don't expect to get much that I can apply since it seems to me equipment plays a huge role in how a character plays in WOW, and equipment, especially the good stuff, isn't easily acquired.)
So if Blizzard is so proud of their "comprehensive and up-to-date database" of character and item info, are they going to stop giving people who've had their accounts hacked the total BS "we can't restore gear because we have no way of knowing what you were equipped with" excuse anymore?
"Up-to-date" means what you have now, not what you had previously. There is no reason to believe old database records are preserved anywhere before they are overwritten with updated data. Nothing has changed since day 1 other than the public can read it.
The Armory supports Internet Explorer (version 6.0 and up), Opera 9, and Safari. However, the Armory is best experienced with Firefox. :)
I'm looking forward to seeing more of these!
Sent from my desktop computer
-- jchenx
You can rest assured that most people will rather this service was available than not. Developers of hugely popular games tend to get bad press on almost all changes to their games. This is not likely to change anytime soon so I personally will use this system like 99% of more casual WoW players out of curiosity more than anything. I have not looked at the site yet as I am posting from my blackberry but I would imagine this might lend itself to making nice things such as dynamic WoW forum sigs and such, which would be no shame. I think a lot more peopl would be interested in showing off their characters than hiding them. Similar to bf2s which rocks IMO.
Gaming Ireland
Over the last few months, a few people in my guild had their accounts hacked, and their toons had none of their gear left when they were able to log back in. They eventually did get most/all of their gear back (sometimes it took a few weeks), but they did lose all of the enchants on their gear. Still, gear without enchants is better than no gear at all.
you can see pretty much anything that you would by inspecting a character you happen to run across. The talent point usage might be somewhat helpfull, but the reputation stuff is useless.
And I notice it doesn't even list what pets a Hunter has. Not even the active one (assuming they have another in the Stable).
Indeed. _I_ want access to this information. In a _very_ small guild, people craft to keep each other in gear (drops are better though) and I was wondering if there were a third party website or utility that could do this very thing. It is a lot more convenient to be able to look at what someone's gear is offline and compile a list of possible upgrades (or not, drops are better) than to wait for each person to log on and waste in-game time discussing each piece of gear and upgrade options.
--
off topic: Blizzard needs a "flag as spam" option in the in-game mailbox.
Also off topic: I gave up WoW for Lent, and I'm jonesing bad. It's also backfiring some because I have more time to surf for porn.
More music, fewer hits
There are other sites out there that you can do this with RPGOutfitter, CTProfiles.. they are more for Raid Guilds to make sure people have the proper gear. Then again it really doesn't matter since the characters and all the gear in WoW are owned by Blizzard we just get to play with them so they can do what they want.
"Imagination is more important than knowledge" -- Albert Einstein
this is just another case of blizzard bringing something that was already being done by 3rd parties in house.
There were already plenty of websites in existence that cataloged this information, albeit voluntarily on the users part.
Now there won't be a need to install an addon to do it for you automatically (many of which were implemented in ways that had major security concerns) or manually do it yourself.
perhaps an "opt out" link would solve some concerns. personally i'd just like to see a better link to my profile that works in most sigs.
You only have your gear and attributes exposed in WOW. Warcraft3 replays had real complaints. People could totally steal your build order and the creep order you did. They could essentially copy your game play by watching a replay and be almost as formidable as you. This made all the effective builds known, and there was very little creativity in that RTS.
If build order was all you had then you're a fairly poor player. It's one thing to copy a build but another to copy all of your micro-skills. Even then a build is basically rock paper scissors with more depth. Rush/Harass/tech and ground / antiair / air / magic / antimagic / balanced. There are odd builds that replays give away but there is still a lot of conditional changes that a skilled player makes to it that make it useless without skill.
It also made it easier to spot hackers.
"There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
It's SETEC Astronomy, not SEATEC. This is important, because it's an anagram of "Too Many Secrets".
SETECASTRONOMY
TOOMANYSECRETS
The reference is from the movie "Sneakers".
---- Just another spud server.
FINALLY, I can check which names are taken BEFORE creating my character!
Being able to look at other people's gear is just a bonus.
If Blizzard decided to not make decisions people would disagree with, they might as well just fire everybody and do nothing.
You are going to not implement something because a (lunatic) fringe minority of your players are going to cry? How insanely stupid is that?
If Blizzard came out against cancer, you would have pro-cancer people whining. It's impossible to please everyone, so the smartest thing to do is simply pursue your vision, and ignore what the whiners say. WoW succeeds because they don't do anything games like DAoC did, like allowing the idiots in the forums to become the amateur game designer committee.
It still gives you the "butterfly effect" problem once that money is used, if it's any significant amount. It still means they have a choice: Either artificially inflate the economy, and risk directly funding a scam (you get "hacked", sell/destroy all your stuff, then have Blizzard give it back), or cause a fairly large disruption as they shift all kinds of cash and items around, trying to undo the effect on the economy (which may well have spread throughout the entire system).
And there's still the problem of how this is usually your own fault that you got "hacked" in the first place.
Don't thank God, thank a doctor!
This is actually a fantastic idea and service. First, it doesn't show any personal information, only data you could find out ingame with a little effort. It doesn't show people's alternate characters, so they can still hide behind them when making forum posts/angry whispers.
Secondly, it's a fantastic tool for recruitment. There's been several issues in the past in which applicants to the guild I'm a memeber of have lied and/or been vague on their equipment and talent choices and have thus wasted the time and energy of all parties involved.
Thirdly, those people who are worried about not getting into pugs (pick up groups), because of an odd spec, well tough nuts to them. Many talent specs are interchangable on many of the instances and encounters and it won't really matter. If they're lying in order to get into these groups, saying they have talent spec A where they have talent spec B, thus greatly affecting their abilities (depends alot on class) good, I would have ended up kicking them from my group for lying and not living up to what they sold.
This is only a good thing.
This may or may not have an effect on PVP situations, but I think that's ultimately going to be relatively minor. What people AREN'T commenting on is that this change also exposes your character's full repuptation page to the world.
FYI for non-WOW players, Blizzard has implemented a system where killing enemies in a dungeon awards you "reputation" with someone somewhere that doesn't like the people in that dungeon. As a result, there's a significant amount of information to be had from a character's reputation scores - a veritable scorecard of how many times you've run all of the dungeons in the game. Now that could be a good thing (information being free helps everyone make more informed choices), or a bad thing when the information presented is misleading. A highly skilled player who recently made a new character might not have the reputation scores to "prove" it, while an incompetent player who somehow survived large numbers of dungeon runs (perhaps without contributing all that much to any of them) might have high reputation scores that don't reflect their ability.
Now this information is now definitely out there, whether you wanted it to be or not, and people are going to use it to evaluate applicants to guilds or even people looking for groups. (I wonder - and doubt - whether Blizzard fully thought through that part of things.)
I'd like to see you move as fast as the pros
Heh, I was the first to 1500 wins in Warcraft3. I was at one point #1 in 1v1,2v2, AND 3v3. Our 3v3 record was 200 wins and 1 loss, went 173 wins before our first loss because my teammates were overinflated with their self esteem."Hey I'm going to tech straight to Chimeras protect me, ok I'll tech straight to Frost Wyrms, protect me." Then I'm like,"Ooook, I guess I'll pump out mass footmen and try and fight 3 armies by myself."
God spoke to me.
I think its hilarious that people are so concerned with others finding out their spec and how this will impact their ability to find groups. If im going to group with you why shouldnt I have that information? If you feel the need to lie about your spec in order to get into groups maybe you shouldnt have such a horrible spec in the first place.
Someone will take a look at what you currently have, and then not allow you to join a rad/guild/PUG without relizing players change gear often, especially RP'ers.
Probably use an add-on to 'scrape' this data and contain it in a database; which won't updated very often.
The Kruger Dunning explains most post on
Many Rp'ers may have different gear for different events. The people at one event may not need to know about the gear at another event.
The Kruger Dunning explains most post on
I WIN buttons...sadly the ones I have found so far have been broken. :)
The Kruger Dunning explains most post on
I am working on an Arc/Fire/Ice build. I have enough of everything to get clearcasting / pom, Pyroblast, etc.., and a substantial shatter.
Suck that down in pvp!
How much is your data worth? Back it up now.
you noob!
I'm putting you on my ignore list. Jeez, what crap armor, and your talent selections are lameerZZZ!!!
**start rant picking apart your talents.**
see the problem? when this data was a little more difficult then just giong to the armory, people like that won't bother to look it up.
The Kruger Dunning explains most post on
Of course Blizzard owns all the character data. How can this even be a question? Blizzard created every last shred of content in the game. They simply allow an end user to take their content, consisting of an avatar, equpiment and stats and mix and match it. Just because a player decided to invest months worth of play time doesn't qualify it as work nor does it qualify that content as belonging to anyone other than Blizzard.
If World of Warcraft were more like, Second Life, for example, you may have an argument. Players there are capable of actually creating their own content. I suppose it's kind of like using Photoshop or Flash. Adobe has provided a tool and anything created with these tools does belong to the creator.
For any MMO where players are simply borrowing content the developer has provided I see no possible way for a player to make a successful claim that any of it belongs to them. Especially when ownership is clearly spelled out in the license agreement. If someone does manage to convince a court that game content does belong to the player I predict the quick demise of MMOs as we know them. No one will want to invest millions in a game just to lose control over it once players start claiming everything as their own.
Doesn't anyone remember that this used to exist for UO? It was also considered a Good Thing.
I'd been wondering when it was going to exist for WoW.
I keep mine in the bank next to "The Stoppable Force".
The Armory supports Internet Explorer (version 6.0 and up), Opera 9, and Safari. However, the Armory is best experienced with Firefox. In addition, certain features require Flash Player to function. Currently, the arena team icons are Flash elements, and future aspects of the Armory may be reliant on Flash as well. Nice, the more high profile sites recommending Firefox the better!
Georgia Tech, the leader in Chia(tm) technology.
That's just super Blizz, now where is my damn Starcraft: Ghost?
I've experiments to run, there is research to be done on the people who are still alive.
Change is certain; progress is not obligatory.
This should probably be divided into two groups: Casual players and hardcore PvPers.
A few comments overall, also: Armory takes a good deal of time to load, to maximize effectiveness you need be running either two screens or two computers, and this can't be used to track movement.
For casual players, there should be very little, if any impact on gameplay.
As noted in other comments, it's not a tool that will be useful for stalking -- Armory doesn't tell users where the person they're trying to find is, nor it is real time, so information that is displayed will be useless for anyone on the opposite faction repeatedly trying to gank a single user (not to mention, you can report them for that). Aside from that, there may be limited use in knowing that, for example, if you're a warlock, that the other guy had an Insignia of the Horde on and will dispell fear the first time, thus allowing you to get a jump on them, but this isn't something that wouldn't be obvious after meeting him in combat and fearing him anyway.
The post by jchenx covers everything on casual players and getting into good groups. 'nuff said.
For hardcore PvP players, this is slightly more complicated, but ultimately leads to about the same conclusion.
It seems likely that the top Arena players will want to utilize every weapon in their arsenal to win, so it can be pressupposed that they've gotten themselves set up to use Armory. Assuming they use it in the pre-combat Arena time, they will indeed find out the gear that their opponents are wearing and the talent trees that they've gone, giving them an (questionable) advantage. However, there are a few responses to this:
First, that the other team will be doing the exact same thing, and as such, an advantage will cancel out; they'll know that you're a Resto-druid and a Prot-pally, and you know they have a PoM Firemage and a Shadowpriest, for example.
Second, the top teams will presumably be facing each other more than once, and as such will probably (if they really are dedicated) be either frapsing or logging the results of their combats anyway, and so would gain any appreciable knowledge anyway.
Third, since it's not real-time updates, one could presumably wear, as another poster suggested, nothing until you get into the arena, at which point with Outfitter or such mod you could instantly gear up to all your necessary gear. As a matter of fact, if you're a druid for example, you should have multiple suits of gear, one for resto, one for dps, etc; as such, Armory will not be of great tactical advantage, and could even be used for deceit.
Finally, even knowing your opponents' gear does not present that much of a tactical advantage -- knowing they're going to do 140dps and have a chance on hit to stun is nice, but that tells you nothing of whether they're going to rush at you or wait for you to target to mage to charge you, and so on and so forth. The strategy that can be played in an Arena is, as CrazyJim1 suggested, much more vulnerable to watching a replay and copying than knowing their gear, although that is a factor.
As such, it seems that either way, the information presented is of limited harm, and can be of good fun. Would an opt-out be nice? Yeah, probably. Is it a gigantic deal and a game-breaker? Not so much.
With DAOC, for certain things, you have a little control over what info is displayed on line via the /webdisplay command e.g. /webdisplay trades and /webdisplay house. Perhaps Blizzard should implement something similar such as /webdisplay basic and /webdisplay detailed.
R Tape loading error, 0:1
Ofcourse you've got the web browser open on the right page already. Just switch to that window, type the name, and you're done. And if you run WoW at less than fullscreen (I don't know if that's possible on Windows, but it's definitely possible in Cedega on linux) or you've got a second screen for your browser, you'd even be able to read the info while continuing to play the game.
Tougher than you think.
1) The game is prohibited from communicating with outside apps that could get you the data in real-time. You could certainly hack something up to do it, but you'd risk getting your account suspended.
2) You could pre-download all the data for the arena teams in your bracket. I've considered doing this, but in order to make work with any kind of efficiency you would have to more or less write an entire database inside of WoW's scripting language. You'd be dealing with data on potentially thousands of characters. You'd likely experience significant lag while using the mod, perhaps so much so that your PvP performance would be more hindered than it would be flying blind.
It's really not worth the trouble. Best use for the Armory is to go there AFTER you got beat and try to figure out why it happened.
The only thing necessary for the triumph of evil is that good men do nothing.
Anyway, I hate to play devil's advocate so much, because I do agree that it does seem weird that Blizzard isn't allowing for some opt-out mechanism. I don't see why they wouldn't, but I don't work there and I imagine there's probably a reason why. I can understand why it's not opt-in, since most people wouldn't do it (mostly because they don't know it exists, or are too lazy to do it), so the tool becomes pretty useless.
That said, I personally don't care that my data is broadcast. Rather, it's a handy feature. Everyone I've talked to in-game also loves the feature as well. No more having to ask, "What talents do you have?" and then either manually typing them out, or at best, linking to your spec at the WoW talent calculator. You can just point them to the Armory instead.
-- jchenx
I have been hearing a lot of PVP groups bitch and moan about Armory. Honestly I don't care if someone can match my gear and my build. Chances are they can match the way that I play. I do like the armory, mainly because I don't have to update ctprofiles anymore.
Pew Pew