All D&D Books To Be Available As PDFs
sckeener writes "DriveThruRPG has just announced that it will be selling all of WotC's 3.5 Edition D&D products in e-book format - over 90 books. Wizards has elected not to make the three core rulebooks for Dungeons & Dragons available as eBooks at this time, but almost every other current Dungeons & Dragons title will be available from DriveThruRPG. New titles are scheduled to release one each weekday on DriveThruRPG: Some of the titles to be released first include: Book of Vile Darkness, Heroes of Horror, Arms and Equipment Guide, d20 Apocalypse, Champions of Ruin, Complete Arcane, Unearthed Arcana, Masters of the Wild and Book of Challenges. The books are still full price and are DRM protected." I'd be happier about this if they were even slightly discounted, but it's a good step. Heroes of Horror is worth every penny.
I love this idea. While I like having my nice tidy bookshelves full of books, being able to have my laptop right there with a PDF to search for Rules or concepts would make people who are rule whores like me be able to find the specifics quickly without spending 20 minutes looking. I would like to see the PDFs discounted though, that would be a kicker to have to pay full price for the PDFs again just to have them on my laptop and not have to have 09571340987 books to look through. It would also be nice to see the Fantasy World books put out by Wizards to be in PDF too. Dragonlance, Forgotten Realms, etc.
-- Josh
"Whoopie! Man, that may have been a small one for Neil, but that's a long one for me!" - Pete Conrad
No all I need are some friends to play with :-(
... They won't have Larry Elmore, Clyde Caldwells, or Gary Gygax's signatures on them like my old copies!
Don't blame me, I voted for Kodos
There they go and take a perfectly cool idea and corrupt it. These books should be sold with a huge discount because lots of costs have been cut by distributing them online as PDFs. And don't they realize that the very value of a PDF is intrinsically lower than that of a hardbound book? I might as well just buy the real thing and be done with it.
Besides... PDF DRM? I've been given tons of supa-dupa-drm-protected PDFs in the past and usually they gave up in under 10 seconds. As usual, determined attackers will get what they want, while people who are obviously loyal to the brand and good customers get shafted by having their book usage restricted.
(OK, I have an axe to grind... I never really forgave them for the switch to d20... or for buying RTS at all)
Global warming is a cube.
While I do love electronic distribution, trying to read something as long as the Spell Compendium in a PDF makes me shudder. I love being able to physically flip pages, pass the book around and read without a computer. There are certianally things that are nicer about an electronic distribution, but when they try to recreate a book on a computer, it loses a lot of what makes reading on a computer better. When I can do a spin-find, resize the window and have the text rewrap, change fonts for maximum readability, etc., then I'll give it some more thought. Until then, I prefer that my books are in fact books, and that my files stay delightfully DRM-free.
#define DRM chmod 000
This is certainly a good idea since a large number of computer geeks (yes, admit it.. you are, and so am I) play, and we're the most likely to adopt e-books or books in PDF form. However I personally prefer to have a book in physical form for all things, so unless there's some motiviation to purchase the book in this format (financial or otherwise) I'm not going to be doing this.
The one benefit that is very clear though, is the ability to purchase books and have them immediately, and not be limited by what the bookstore happens to have in stock today.
I will shred my adversaries. Pull their eyes out just enough to turn them towards their mewing, mutilated faces. Illyria
Not trying to troll, but I just hope the GOOD d&d books will be in PDF -- you know -- the 1st Gen rules and the non-dumb 2nd Gen. rules like THACO.
All the 3rd gen stuff is for video games, IMHO. Seriously who really cares if a stick falls four feet from my character while he's trying to backstab a 4th level ranger from 11.474m and it "may" cause him to lose concentration. By the time you figure out the math the beer is warm and the prezels are gone!
The dangers of knowledge trigger emotional distress in human beings.
This is definitely a good thing, as I've known GMs who need the convenience of e-books badly enough that they either scan the whole thing themselves or (ahem) find another source of a scanned copy It's definitely one of the reasons I mainly GM from digital source material. But, why no discount? That's pretty inexcusable.
Slashdot Burying Stories About Slashdot Media Owned
Cool, so the DRM comes pre-cracked, and these should appear online within a month or so. ;-)
On a more seriously note - I think RPG rulebooks work better in physical form. Granted, you can't drag an entire shelf of books around with you, but the players guide, DMs guide, and whatever setting-specific guide applies to your campaign, doesn't really take that much effort - The Dew and snacks for the evening probably weigh more than the books you need.
And as for looking up a particular rule... C'mon, admit it folks - you have the rulebooks all but memorized, and just need to check whether half-ogre gets a 15% or 20% racial modifier to damage with a double-handed flail...
Sigh... And after writing the above, guess what captcha I get? "losers". Not so subtle hint, oh Gods of Slashdot?
There's no printing, storage, or shipping costs associated with the PDF versions. I'd cheerfully start purchasing every one of the books, but no way I'm paying that much for an electronic download. I think my price point for this would be no more than $10. And what about upgrades? Errata? What's the policy on that?
I run an Arcana Evolved game, and Malhavoc releases all of it's stuff in PDF. It's been a godsend in a number of ways. I'm able to reference things just about anywhere I go, and can easily cut and paste sections out for my group in emails (for instance, to clarify rules).
However, while it has it's good parts, it also has it's bad parts. I can still reference a book pretty fast, even with search functionality. Reading ebooks is not really the most comfortable thing, so I tend to not sit down and read it cover to cover without the hard back. PDFs are not as handy for a casual read, like when you are in the bathroom.
They are good, though, and I wish that they would put the PDF on cdrom with the book when I buy.
-- Who is the bigger fool? The fool or the fool who follows him? --
Hardly a surprise. A number of technical publishers have been releasing programming books as PDFs lately. No printing costs, no shipping costs, no storage costs. This allows publishers to sell the PDFs online for a fraction the price of hardcopies while having a larger margin on each unit. Want a hardcopy? Print it out and get it bound. Still cheaper than buying a hardcopy (or free if like me you work in an office with a binding machine).
Any self-respecting /.-er(slash)pnprpg-er would already have found all these books AND the "good" ones, plus non-WotC pnprpg books in pdf format. Where? At your local, friendly p2p pointer site. Well, maybe not local.
---Excuse the bad English, I'm American---
Oooh, yum. They're last PDFs really helped me update my spell (and other things) database. The Book of Vile Darkness is a 3.0 book, and so are a few of the other titles. Although they could be updated PDFs for 3.5.
They still need to be MUCH cheaper. I already own most of them in Hardback.
IMarv
Trusting software vendors is no smarter than trus
I've had PDF's of all the D&D books for years... and they aren't DRM'd to death...
DM - As you enter the dimly lit room, you see a creature lurking in the corner, laughing in the corner. As you approach it, things to dark for a second and then the entire room is illuminated with a bright azure light. You have encountered - A BLUE SCREEN OF DEATH!!
Fighter - I punch the the screen with my fist.
Rogue - I sneak around back and attempt to unplug it.
Wizard - I cast "Bigby's Typing Hands" to press Ctrl-Alt-Del
Cleric - I cast "curse" on Bill Gates
Sorceress - I summon Tech Support
When the electric goes out now, I can light some candles and we can all still play (actually very atmospheric!). Unless you have a photographic memory, huge sod off UPS or laptop with spare batteries, PDF-based books create yet another thing which cannot be relied upon when the utilities fail.
"Wizards has elected not to make the three core rulebooks for Dungeons & Dragons available as eBooks at this time,"
Perhaps the title should be reworded to say, all but the best selling ones.
-Jason
Then how come most 3rd ed. d&d game have performed poorly while Baldur's Gate 2 (AD&D - the "worst" ruleset according to a good many!) is widely hailed as a spectacular CRPG, if not one of the best games of all time?
I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
D&D was the one thing I never pirated materials for but ever since this 3.5 bullshit I've wanted to do nothing but download their books.
Its such a shame the Gygax's got so screwed from what D&D has become.
Buy Steampunk Clothing Online!
All but the *most expensive* ones.
I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
I just checked, and for Frostburn (for instance), I could save $13 by buying it in hardcover form from amazon rather than buying the PDF. Sure, a PDF is more convenient in some cases, but this is ridiculous.
Ideally, I'd want some kind of subscription service. Let me sign up with DTRPG, authorize my credit card, and whenever a new book came out $5-$10 came off my card and I got the PDF right away. If they're worried about people pirating the PDF, a lower price would help that to... for $5 bucks I'd just give books away if I wanted to share the rules.
That some gnome will come along with his +2 battle hammer and smash the computer with the PDF.
Did someone say cake?
I think they mean the PHB, DMG, and Monster Manual I. But you can get basically free copies of these in the SRD site. It won't be PDF, but they'll be good enough. Or use http://www.d20srd.org/ for your core book needs. Except for the XP chart, starting gold for high level characters, and some WOTC monsters.
IMarv
Trusting software vendors is no smarter than trus
Do you game strictly at home, or do you ever go to a game store that provides places for gamers to game?
If you ever go into a store, how many copies of the DnD books does the store carry?
Have you considered how much of the store's capital is tied up in those books as a percentage of their total inventory?
How about the square footage to display the books?
Now how do you expect the store's owner to feel if those books were available as eBooks for one fourth of the hardcopy retail price? (Game stores generally do not have the option of returning unsold books for full credit the way bookstores do)
Generally speaking the surviving game stores are on pretty tight margins - it would not take much to tip them into the red. WOTC sells lots more than DnD to those stores - doing things that may put their customers out of business is generally a Bad Thing.
So, while it may look like simple greed to you, there are other considerations that enter into the pricing.
You either believe in rational thought or you don't
Our version of Role playing has been available in PDF format since 2000. And it is not DRMed, and it is discounted in that format, since most of the cost of the paper version was always printing costs.
h illgames.com/description.php?II=1082&UID=200606160 823464.21.222.125FRP Made Easy: A Real Fantasy
https://secure.slickwebsitedevelopment.com/bunker
A complete game system in 1 volume at 10$, what more could you ask for?
A lot of people here seem to be sans clue about the 'costs' of physical books. Books are sold to distributors at about 25% of retail cost (and there has to be a small profit on that), so, if you just cut out the physical costs of the books, you will save about 15-20 percent. Furthermore, if PDFs are significantly cheaper than physical books, this undercuts retailers, who get angry, and stop ordering the product. If brick-and-morter stores stop buying, this cuts out the main source for new players entering the hobby. Keeping the physical distribution chain alive is key to the long-term survival of the genre.
If they're going to load them up with DRM and make it all crippleware, I'll pay 1/10 of the price of a hardbound copy.
If they remove the crippleware and sell them as straight PDFs, I'll pay 1/2 of the price of a hardbound copy.
If they sell crippleware versions at the same price of the hardbound copy, then I'll wait until someone cracks the DRM and posts them on the internet, and I'll get them for free.
That's how it works. It would be refreshing if some publishers realized that, but it's no big deal from my end.
Let's see the download costs what to distribute? A fraction the paper of the actual book does and they don't discount them at all? Dumb. I'll stick with buying the books and *ahem* making my own backup copies via "photocopy" machine.
Cuz, ya know, those cheetos are dangerous! To books, I mean.
This shows foresight, as WotC hasn't had to deal with piracy for as long as the music companies have. They must be aware just how freely their books are available on limewire, and as long as people want them digitally, they'll sell them instead of not even have a piece of the action. Good! I imagine we'll even be able to search the text, once the DRM is cracked--most excellent.
What they don't get is that I download copies to supplement the physical copies I own, so I can look up something on the road from a book I don't have as I prepare the next session for my group. They are seeing it as a replacement, as it costs as much as a book.
I'm not planning to pay as much as a book costs to get something that isn't as good as one. Back to limewire for me. But their quick acceptance of digital distribution, unlike that of most media companies, leaves me hope that they will get it before 4.0...
nobody
How is "many" claiming it to be the best contrary to "many feel it the wordt"? These statements can coexist. Baldu's Gate 2 is indeed based on 2nd edition rules - but it's AD&D 2nd edition. This is the most complex ruleset there is and a lot of players complained it was too complex - hence the simplifying andadoption of a simple d20 system for 3rd edition.
I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
The three core rule books are already on the WoTC website. They are just waiting for you to download them.
So lets see, 1) Very low manufacturing costs. The content is already there, and making the PDF is a onetime process. Cost: $0 2) Very low distribution costs. Bandwidth is cheap, and how much does it really cost to download a 30MB book? Cost: $.50 3) Zero storage costs. No warehouse space taken by product. Cost: $0 And they want to charge me full price for this? Yawn, call me back when they are cheaper. this just seems like more profit for the man. Heck, I already own all the paper D20 books I want. PDF's would be nice (especially if searchable), but not at full price. I'd pay probably $4.99-$10 each, for a downloadable, searchable PDF file. No more.
The days of being able to pirate D&D are HERE
How is this news? All the D&D3.5E stuff (as well as the 3rd ed, 2nd ed, 1st ed stuff and the whole Palladium/Steve Jackson/White Wolf catalog as well) has been available in PDF format on #rpgbookz on irc.enerla.net for years! I've never heard of these 'DriveThruRPG' guys, though. Ohhhhh. Sorry. I didn't notice the word 'selling'.
I thought they meant 'available in pdf' as in 'free to download'. Maybe someday I'll be able to afford to learn that game...
Unpleasantries.
I cast a level 5 spell of neato great!
(I'm buzzing. I always love it when I submit something that is accepted.)
I recently looked into rolling my own PDF copies of my gaming books. Here is the thread on Enworld.
For those that don't want to click on that link, I basically talked to 3 IP lawyers about how to do it. It all comes down to the receipt. You have to have the receipt to prove purchase. A scanned receipt is fine as long as it shows your name and the product. Basically you are making your own watermarked pdfs. One IP lawyer with 20 years in the software IP field told me a horror story about how you could have the original software CD, license #, have the software registered with the vendor, and you would still need to produce the receipt to prove ownership. Without the receipt it could be stolen.....
"Only one thing, is impossible for god: to find any sense in any copyright law on the planet." Mark Twain
This may be a big deal for D&D fans, but for people who play RPGs in general it's nothing new.
this whole idea seems alright to me, but personally i'd prefer a paper book to an ebook anyday. stacks of books on the table covered with snackfoods is part of the magic.
That is fine and all, but where are official PDFs of the old school TSR series of books and modules? I would love to get some PDFs of my old favorites like Expedition to the Barrier Peaks, Queen of the Demomweb Pits, White Plume Mountain etc. etc. I know they have just a couple up on the site, but why not republish it all?
Runs & checks Shareaza... Yup, they are all availible!
There is a war going on for your mind.
Given the majority of the rules material is already free online in the form of the SRDs, making the core rulebooks downloadable is a bit redundant...
Note that it is the d20 trademark licence not the OGL that forbids the mention of anything to do with character creation, level advancement etc.
Various groups (such as http://www.prometheusgaming.com/) have attempted (or are attempting) to create a different set of documents, logos, trademarks etc that give a full set of rules (based on the SRD) without any encumbrances like that.
In other words, you can take any of the SRD stuff, add whatever you like to it (including character generation) and publish within the terms of the OGL. You just can't call it "d20".
As an aside, there used to be a site/group called "Twenty Siders" which seems to have disappeared. Perhaps they sailed a little too close to the wind?
and lost sales due to online piracy is higher, so it probably balances out, anyway.
I don't care for D&D myself, but within five minutes of me reading this headline to a cow-orker, he found them on a bittorrent tracking site and was downloading them.
OK, I see a lot of people complaining that these are DRM encumbered and that they are the same price as the hardcover copies. There is no benefit to purchasing these over the printed books. Well there are slight benefits such as serchable text but that's about it.
I agree though, it's not worth it. The solution is to not buy it.
I am sure that people have been demanding a PDF release for quite a while. This is pretty much the only way to do it. Release it as restricted PDF to cut down on "sharing" of the files is obvious but why make it the same price as the paper material? Simply to not piss off the small game vendors.
Yes the local RPG outlets are usually Mom & Pop style stores owned and operated by fans. They have a few rooms in back where you can get together with other players and play a game; if you need more players or are looking for a group, they offer a bulletin board. This is where new players learn how to play.
They have been slowly going the way of the video game arcade. The difference is that video games could easily move right into the home. RPGs, a social experience, aren't so lucky. Role-playing cannot survive in an online only world. I've tried dozens of times including currently with WoW but it isn't the same. It's like online poker; the mechanics are there but the social aspect is gone.
Now I personally hate D&D, as well as the whole D20 system, but it does bring new blood into the hobby. (So does LARPing but that's another story) RPG based video games also do but afterwards players need a place to meet up with others. These game stores are exactly that.
If people purchase their books and resources online exclusively, the struggling game stores lose even more money and close. Once they close, the gamers either play in their homes or leave the hobby entirely. Either way, there is no new blood infused into the hobby. No people to buy the RPG books be it printed or PDF and the game industry suffers.
So if you like the hobby, go support your local game store. Buy your overpriced splat books there instead of online. Have a chat with the owner, he's probably there. I don't think that his story will differ much from what you've just read here.
Most of the content of the three core books (and some from others) is available for free (free as in beer, and under a license inspired by Free Software licenses, though arguably not completely Free in that sense) in RTF (the official release) as the d20 SRD, there are also free PDF versions available from third-parties under the same license.
You've been able to get D&D books as PDFs for years. Just check your local torrent reservoir.
If i wanted to hear bullshit, i'd go to church.
Any errate I've seen released is often released free of charge through the publisher's website in a small PDF with a list of corrections. I can't see how that would change.
Why is it, that you have to buy the book, and then buy the .pdf seperate. Like many here, I LIKE a book. I like the solid feel, I like to just read through a book. BUT, there are times that a PDF would be handy. I wish that WotC would put a CD in the back of each book, with the PDF version of that book included... or put a password in the front of the book, to get to a specific location to download the .pdf.
When I build a character, it is really handy to have their class/prestige class printed out, and included with your character sheet, as well as spell descriptions, etc.
It would be wonderful to have it all available at my finger tips. Same with Adventure Modules. Wasn't there a game called Fusion that did this?
I'm a code monkey
Baldur's Gate could have used the original D&D basic set rules and still been a good game - because story, content, game design, user interface, graphics engine, etc. were all there. Similarly, should there ever be one universally identified "The Greatest Rulest Of All Time" and it be applied to a half-assed, buggy game with two dimensional characters and bad voice acting, it will still suck.
Rules are a nice gimmick. They make it even more of a must buy for people who are already fans of the ruleset and want to experience a new adventure with a rule system that makes sense to them. They add to the chances of the game being reasonably well balanced (though by no means guarantee it when almost every combat concept can get converted to a video game but a large number of spells just don't convert over - meaning combat vs. spell casting classes may need a rebalance). They can also add a huge gameworld in say the case of the Forgotten Realms that can add a huge amount of depth. And, finally, they are somewhat reassuring to people who don't necessarily know the ruleset because they at least imply the basic ruleset has been tested elsewhere first.
But, gimmick aside, the statistics a game engine uses to determine what can and cannot happen are relatively minor compared to all the other aspects that go in to a great fun RPG. I'd take a huge game with great AI, a great user interface, great characters, an amazing story, excellent pacing and sound/graphics that really drew me in over a great ruleset trapped in a clunky game every single time.
The D20 system is already online, it's open source:
http://www.d20srd.org/
Almost every RPG book there ever was and will be gets scanned in and put on usenet/irc (see also comics). Can't be much fun playing without a big pile of books though.
Goldang, slap my ass and call me Sally. This is better than a fried pickle at the fair. I won't have to carry that crap aroun in the truck no more. When Wally wants to throw one a them spells at Bobby Lee, he won't have to find all 'em books. He kin jus pull it up on the tv screen. It won't take so long to wallop poor ole Bobby Lee's little wimpy ass troll back to garage door with my cipherin double-ought spell from my old fearsome ass-kickin chicken. Course, we won't get as drunk no more cause it won't take as long. Price of progress I reckon.
If you aren't part of the solution, there is good money to be made prolonging the problem
...but I don't know about PDFs. Direct dead-tree to electronic conversion isn't all that great an idea for any kind of reference book, especially this kind. It would be better if there were some kind of specialized interface where you could look up specific rules at a glance. Drop-down menus with subcategories to bring up any information you want.
Technoli
Here's an idea.
Set up WotCbooks.com. Sell books on their at cover price. When you buy the book, you're given an instant PDF download, and the normal off-the-shelf version is shipped out to you.
I defy anyone to find a flaw in that plan which doesn't exist in the current system. No, the fact that you can't double dip customers isn't a flaw.
Torrent Link Please....
Mr. T pitied this fool on 27 July 1992.
i've found if using the quick login fields you can just ignore the captcha.
note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
cool now my pirated pdf collection can be searched
Rolemaster does publish alot of their stuff online now. Just looking at copies of Arms Law available, there is the '99, '03, and '05 versions available in PDF form. I can't find a copy of many of the source books, though. Guess my paper copy of Eidolon will just have to survive a while longer.
Pity the pdf books are easier to find then players.
So many of them cost almost as much, or more than, the original paper editions, and can't be easily moved from one computer to another. Several of the formats can't even be quoted from without opening an editor, and typing the quote by hand.
More expensive, and less functional than paper is not encouraging the adoption of ebooks.
There's only one publisher that I know of that does ebooks right, and that's www.baen.com's webscription service. $15 for 4-6 ebooks, in HTML and other formats with the DRM set to "no protection".
While it'd be great to have the D&D stuff in electronic form (for searching and for protability), I am surely not going to pay full price for something that is DRM protected on top! If I could save half the money, okay, but like this? No, no, no.
Nice try, bette rluck next time.