Since when is it the hardware manufacturer's duty to prevent piracy? Who exactly? Is AMD supposed to stop pirated code from running? Is NVidia supposed to stop the graphics from rendering on a pirated game? My hard drive? My RAM?
If the cops come to your house, ask for your laptop and you say "Here you go!" that's fine, but this was a public library. I would argue that the librarian was far from the owner of the computer and he certainly wasn't the user of it. It's not the computer itself that I worry about, it's the information on it - what it was and what it's going to be used for.
Nothing has changed or you, either. comp.* and rec.* are all still there and all being used as much as they would be if alt.* were not there. I suppose you'd also say that people on IRC using XDCC bots are abuse too, then?
Usenet has always had child porn. None of this is actually about child porn, this has been discussed before. In fact, thanks to the NZB file Usenet has been gaining popularity like wildfire the past few years and THAT, I suspect, is the real reason Usenet is being dropped by ISPs. It was fine to have a token NNTP server when nobody used it, but once it started costing real money it got the axe.
As an avid user of Usenet(the binaries groups, I admit) nothing has changed. There may be a few less people reading messages/downloading attachments now, but I won't notice that.
Except these manufacturers are Chinese and don't give a rat's ass. The R4 team is screwed, but none of the other ones care. They'll just fade into the mist and re-emerge with a new cart and a new name. The plaintiffs win nothing by this.
I think the piracy figures are, as usual, greatly exaggerated. Flashing a PSP, while not as hard as it is for some other systems, is not easy. Little Billy and Joe Six Pack are unlikely to do it successfully.
And the developer announced GoW was their last PSP game before the game was even released, so piracy of GoW itself was not a factor in their decision.
Flash carts have existed almost as long as the DS itself has. Originally people were flashing the DS to trick it into booting DS code from the GBA flash carts. This has been going on for years and until now Nintendo has done nothing. In fact, I still think Nintendo doesn't really care. Nothing's going to bring them down at this point. There are literally dozens of these carts out there now, so I think this is just a show for the publishers.
I just tested it. An ASF renamed to MP3 will play but it brings up a warning that says the format doesn't match the extension, do you really want to play this file? Quite a shock that Windows Media Player would do something cool like that.
I watched the first episode. It was mildly amusing, especially for free, but the long-term goal is to make you buy it on DVD or paid download - it's only free for a week, and there's no way this is worth money.
It also assumes that you put a decent amount of effort into it. What does a sparse profile say about me? That I'm lazy? That I don't really care about MySpace? Who knows?
The iPhone will sell some games. Maybe the games will even sell some iPhones. This won't happen in sufficient numbers to hurt Nintendo, though. And unless the iPhone gets Mario, Zelda, Brain Age and Nintendogs many people who have iPhones certainly will buy a DS.
Wikipedia says there are 70.6 million DSes out there. Nintendo is the handheld king and Apple will never touch those numbers cool as their games might be.
OK, so...flamebait? WTF? I'm not suggesting the iPhone won't be capable of good games or even that there wont be good games. But Java games, crappy as a lot of them may be, are an already established, cross-platform industry. There are lots of Java-based phones. There's only one iPhone. So the iPhone will not "finally put the lackluster Java-based cell phone gaming market to death".
Last I checked the only company making iPhones is Apple. There are and will continue to be many Java-based phones and companies that will make games for them.
...now we have to worry about random third-world countries building weapons of mass-collision.
Since when is it the hardware manufacturer's duty to prevent piracy? Who exactly? Is AMD supposed to stop pirated code from running? Is NVidia supposed to stop the graphics from rendering on a pirated game? My hard drive? My RAM?
Really. When you have to resort to outright lies to protect your business model, doesn't that tell you something about said business model?
If the cops come to your house, ask for your laptop and you say "Here you go!" that's fine, but this was a public library. I would argue that the librarian was far from the owner of the computer and he certainly wasn't the user of it. It's not the computer itself that I worry about, it's the information on it - what it was and what it's going to be used for.
Nothing has changed or you, either. comp.* and rec.* are all still there and all being used as much as they would be if alt.* were not there. I suppose you'd also say that people on IRC using XDCC bots are abuse too, then?
Usenet has always had child porn. None of this is actually about child porn, this has been discussed before. In fact, thanks to the NZB file Usenet has been gaining popularity like wildfire the past few years and THAT, I suspect, is the real reason Usenet is being dropped by ISPs. It was fine to have a token NNTP server when nobody used it, but once it started costing real money it got the axe.
As an avid user of Usenet(the binaries groups, I admit) nothing has changed. There may be a few less people reading messages/downloading attachments now, but I won't notice that.
Except these manufacturers are Chinese and don't give a rat's ass. The R4 team is screwed, but none of the other ones care. They'll just fade into the mist and re-emerge with a new cart and a new name. The plaintiffs win nothing by this.
I think the piracy figures are, as usual, greatly exaggerated. Flashing a PSP, while not as hard as it is for some other systems, is not easy. Little Billy and Joe Six Pack are unlikely to do it successfully.
And the developer announced GoW was their last PSP game before the game was even released, so piracy of GoW itself was not a factor in their decision.
Flash carts have existed almost as long as the DS itself has. Originally people were flashing the DS to trick it into booting DS code from the GBA flash carts. This has been going on for years and until now Nintendo has done nothing. In fact, I still think Nintendo doesn't really care. Nothing's going to bring them down at this point. There are literally dozens of these carts out there now, so I think this is just a show for the publishers.
I envy you and the amount of free hard drive space you must have...
I just tested it. An ASF renamed to MP3 will play but it brings up a warning that says the format doesn't match the extension, do you really want to play this file? Quite a shock that Windows Media Player would do something cool like that.
I watched the first episode. It was mildly amusing, especially for free, but the long-term goal is to make you buy it on DVD or paid download - it's only free for a week, and there's no way this is worth money.
But if they can only set off green fireworks that'll make for a pretty boring show.
It also assumes that you put a decent amount of effort into it. What does a sparse profile say about me? That I'm lazy? That I don't really care about MySpace? Who knows?
"Pull over n00b. WTF?"
"Dumb driver is dumb."
"The air freshener is a lie."
"In Soviet Russia, old lady rear-ends you."
Both driving and using the Internet will soon become unbearable.
the staredown between the DOJ geeks and the MS geeks as they both fight for superiority. Think there'll be fistfights in the breakroom?
"Power to the people!" Smack.
"This one's for Billy!" Punch.
http://www.crestock.com/rss/keyword.aspx?keyword=cowboy+boots
I don't mean RealPlayer. I mean RealAudio. It was from the mid-90s. A tiny program with no "addins", adware or anything else.
...back in the day when RealAudio kicked ass. AM-quality stereo(I think) audio over a 28.8 modem through a tiny unobtrusive program. What happened?
...this isn't about a movie with a giant robot cat?
Phooey.
The iPhone will sell some games. Maybe the games will even sell some iPhones. This won't happen in sufficient numbers to hurt Nintendo, though. And unless the iPhone gets Mario, Zelda, Brain Age and Nintendogs many people who have iPhones certainly will buy a DS.
PSP = $170. NDS = $130. iPhone = $399.
Wikipedia says there are 70.6 million DSes out there. Nintendo is the handheld king and Apple will never touch those numbers cool as their games might be.
OK, so...flamebait? WTF? I'm not suggesting the iPhone won't be capable of good games or even that there wont be good games. But Java games, crappy as a lot of them may be, are an already established, cross-platform industry. There are lots of Java-based phones. There's only one iPhone. So the iPhone will not "finally put the lackluster Java-based cell phone gaming market to death".
Last I checked the only company making iPhones is Apple. There are and will continue to be many Java-based phones and companies that will make games for them.
To be fair they also made Dirt and Grid. They have adequate skill to make an F1 game. This whole exclusivity trend does bother me, though.