the best benchmarks are those provided by your favourite game. UT2003 is an example frequently cited (and used) since the it comes with a series of benchmark tests (fly-by and botmatch) built in. That is the information I value the most, since after all I don't really need to play 3DMark-Wildlife as smooth as possible, but the games I play. I hope software developers follow the trend.
...may have even great importance regarding the possibility of life on other planets. If bacteria can flourish (or at least survive) in these extreme conditions, the often cited scenario of alien micro-organisms living underground may become more than a possibility.
Rare won't stop developing games for Nintendo GameCube according to CNN Money:
Rare's last title with Nintendo will be "Star Fox Adventures," which is due to be released in the United States next week. Harrison, though, said that will hardly be the end of that franchise or others Rare has worked on historically.
"We actually have a new Star Fox game under way," he said. "We have Namco developing that in Japan.... It is a GameCube game. My understanding is it will come out in the second half of 2003. And we're going to be getting started on our own Donkey Kong product internally."
What I'd like to know is if this strategy is part of the agreement between Rare and Nintendo, else Microsoft is giving Rare quite a lot of freedom (or rather it's patiently waiting for Rare to comply with it's aforementioned obligations towards Nintendo).
We'll know only when Rare will make a statement concerning it's commitment to Nintendo's next "radically new" game console.
"Games that are sophisticated require a lot of time and energy," he said. As games became more complicated, players were given up playing and this was leading to the gradual shrinkage of the market, he warned.
"We are thinking of launching a completely different kind of game. We are confident that we can develop a product that anyone can enjoy and that will provide people with a new kind of excitement," he said.
My guess is that they're going to rehash the old "Silpheed", "It came from the desert" and "Ayatis" concepts, which were basically ultra spectacular, linear plot based games that were among the first true interactive movie games that were fun to play.
We might see the return of shooters such as R-Type and Einhander. And of course Mario will be stripped down to it's classic gameplay elements that made it so much fun to play.
What I want are games that are enjoyable even if played for 30 minutes. Games should make you spend your free time in an enjoyable manner, putting your head off other thoughts, and shoudn't make you waste any more time.
Super spectacular, linear story driven games are good for me, as long as they make me feel I am part of the action.
I'd like game reviewers to start thinking about this.
./ "Essentially it is a hybridization between online gaming (casino) and MM roleplaying games."
Well, it isn't actually when you consider that mmorpg players are mostly teenagers, the only gamers that can afford the massive waste necessary to enjoy yourself with these games.
I'd keep my sons and daughters away to anything related to casino gaming requiring real money. On a side note I'd keep also keep them away from mmorpgs, but maybe that's just me.
Oh, and most online casinos are scams too. Not exactly the business model I want to see incorporated in future games.
Forgive my trolling, but I just had to say this...
Personally, I prefer installing a minimal, graphic Mandrake 9.1 system, using the install disk partitioner to setup the partitions required to install Gentoo to mount automatically at boot.
Once I'm inside Mandrake, all I have to do is the following:
1) open up a console terminal
2) >mount -t proc proc/mnt/gentoo/proc
3) >cp/etc/resolv.conf/mnt/gentoo/etc/resolv.conf
4) >cd/mnt/gentoo
5) >chroot/mnt/gentoo bin/bash
6) >env-update
7) >source/etc/profile
8) download a stage tarball
9) start building
10) ????
11) PROFIT!!!
So I can browse the web, check my mail, play freeciv while my system builds on my machine. Beat this, Microsoft!
More information ca be found here.
Gentoo is basically Linux Lego. Just remember not to swallow the small plastic parts.
That's what Gentoo is doing with it's Game CDs. I wouldn't be suprised to see Gentoo Games make an agreement with software houses to publish and sell Gentoo Game CD versions of their most popular games, thus evolving the linux games market from where Loki left off.
Spectator 1: I just had... a small deja vu...
Spectator 2: They must have changed something in Matrix: Revolution!
--- 1000 scenes of kung-fu fighting, wutang swordfighting, akimbo uzi shooting, neo and trinity lovemaking, later
spectator 1: Hmm... I guess not...
There are thousands of skilled musicians that offer their music free for download on the net. In many cases their music is by a fair span better than most commercial offerings.
I say, instead of giving these people and this bloated industry our money, let's give these young and skilled musicians a reason for playing: being listened to. When they release a CD, let's buy it directly from them, instead of funding indirectly these mammoth organikzations that exist only for their own benefit.
I'm currently listening to Machinae Supremacy, but there are enough of these musicians in every genre. You might be suprised about the incredible quality of their art. Mp3.com is a great place to start looking for free, legal, quality music.
Hopefully, when these people will replace nsyc, madonna, limp bizkit, they will remember that the sharing mentality put them there in the first place, not RIAA.
It looks like user-unfriendly != survivability.
User-friendliness was not the reason I switched to linux in the first place.
I trashed M$ because I was getting increasingly frustrated by the lack of transparency, the lack of customization options and, most importantly, the lack of understanding of things that I wanted the machine to do and things that I didn't want the machine to do.
JoeUser@Work doesn't want make output flying by on his shell (shell, what's a shell?), neither do Wall street brokers need to tweak the number of running processes on their box to get maximum performance. They want things to be clearly understandable and to operate without any hassle, to get the work done. RedHat is for them.
For everyone else, Linux stands for having fun learning how an operating system works, tweaking and, of course, bragging about how well configured, stable and updated their own box is. That's what Debian and Gentoo, among other, are for. So they're not user-friendly. So they start you off with a void, depressing shell prompt. So much the better for us. We soak knowledge from learning things the hard way. And doing things the hard way means fun for us.
Rather than competition from RedHat, I see Gentoo overtaking Debian. User migration is far more substantial and has far more meaning for the linux community.
the best benchmarks are those provided by your favourite game. UT2003 is an example frequently cited (and used) since the it comes with a series of benchmark tests (fly-by and botmatch) built in. That is the information I value the most, since after all I don't really need to play 3DMark-Wildlife as smooth as possible, but the games I play. I hope software developers follow the trend.
...may have even great importance regarding the possibility of life on other planets.
If bacteria can flourish (or at least survive) in these extreme conditions, the often cited scenario of alien micro-organisms living underground may become more than a possibility.
Rare won't stop developing games for Nintendo GameCube according to CNN Money:
... It is a GameCube game. My understanding is it will come out in the second half of 2003. And we're going to be getting started on our own Donkey Kong product internally."
Rare's last title with Nintendo will be "Star Fox Adventures," which is due to be released in the United States next week. Harrison, though, said that will hardly be the end of that franchise or others Rare has worked on historically. "We actually have a new Star Fox game under way," he said. "We have Namco developing that in Japan.
What I'd like to know is if this strategy is part of the agreement between Rare and Nintendo, else Microsoft is giving Rare quite a lot of freedom (or rather it's patiently waiting for Rare to comply with it's aforementioned obligations towards Nintendo).
We'll know only when Rare will make a statement concerning it's commitment to Nintendo's next "radically new" game console.
"Games that are sophisticated require a lot of time and energy," he said. As games became more complicated, players were given up playing and this was leading to the gradual shrinkage of the market, he warned. "We are thinking of launching a completely different kind of game. We are confident that we can develop a product that anyone can enjoy and that will provide people with a new kind of excitement," he said.
My guess is that they're going to rehash the old "Silpheed", "It came from the desert" and "Ayatis" concepts, which were basically ultra spectacular, linear plot based games that were among the first true interactive movie games that were fun to play.
We might see the return of shooters such as R-Type and Einhander. And of course Mario will be stripped down to it's classic gameplay elements that made it so much fun to play.
What I want are games that are enjoyable even if played for 30 minutes. Games should make you spend your free time in an enjoyable manner, putting your head off other thoughts, and shoudn't make you waste any more time.
Super spectacular, linear story driven games are good for me, as long as they make me feel I am part of the action.
I'd like game reviewers to start thinking about this.
... is a bluetooth headset that doesn't make me look silly.
./ "Essentially it is a hybridization between online gaming (casino) and MM roleplaying games."
Well, it isn't actually when you consider that mmorpg players are mostly teenagers, the only gamers that can afford the massive waste necessary to enjoy yourself with these games.
I'd keep my sons and daughters away to anything related to casino gaming requiring real money. On a side note I'd keep also keep them away from mmorpgs, but maybe that's just me.
Oh, and most online casinos are scams too. Not exactly the business model I want to see incorporated in future games.
Forgive my trolling, but I just had to say this...
The exact quote states:
"Matt, you insensitive clod..."
Personally, I prefer installing a minimal, graphic Mandrake 9.1 system, using the install disk partitioner to setup the partitions required to install Gentoo to mount automatically at boot. Once I'm inside Mandrake, all I have to do is the following: 1) open up a console terminal 2) >mount -t proc proc /mnt/gentoo/proc
3) >cp /etc/resolv.conf /mnt/gentoo/etc/resolv.conf
4) >cd /mnt/gentoo
5) >chroot /mnt/gentoo bin/bash
6) >env-update
7) >source /etc/profile
8) download a stage tarball
9) start building
10) ????
11) PROFIT!!!
So I can browse the web, check my mail, play freeciv while my system builds on my machine. Beat this, Microsoft!
More information ca be found here.
Gentoo is basically Linux Lego. Just remember not to swallow the small plastic parts.
That's what Gentoo is doing with it's Game CDs. I wouldn't be suprised to see Gentoo Games make an agreement with software houses to publish and sell Gentoo Game CD versions of their most popular games, thus evolving the linux games market from where Loki left off.
Seems like the battle will start way before the game is installed...
Spectator 1: I just had ... a small deja vu...
Spectator 2: They must have changed something in Matrix: Revolution!
--- 1000 scenes of kung-fu fighting, wutang swordfighting, akimbo uzi shooting, neo and trinity lovemaking, later
spectator 1: Hmm... I guess not...
There are thousands of skilled musicians that offer their music free for download on the net. In many cases their music is by a fair span better than most commercial offerings.
I say, instead of giving these people and this bloated industry our money, let's give these young and skilled musicians a reason for playing: being listened to. When they release a CD, let's buy it directly from them, instead of funding indirectly these mammoth organikzations that exist only for their own benefit.
I'm currently listening to Machinae Supremacy, but there are enough of these musicians in every genre. You might be suprised about the incredible quality of their art. Mp3.com is a great place to start looking for free, legal, quality music.
Hopefully, when these people will replace nsyc, madonna, limp bizkit, they will remember that the sharing mentality put them there in the first place, not RIAA.
A guy called "Osama" wants to send his CV.
It looks like user-unfriendly != survivability. User-friendliness was not the reason I switched to linux in the first place. I trashed M$ because I was getting increasingly frustrated by the lack of transparency, the lack of customization options and, most importantly, the lack of understanding of things that I wanted the machine to do and things that I didn't want the machine to do. JoeUser@Work doesn't want make output flying by on his shell (shell, what's a shell?), neither do Wall street brokers need to tweak the number of running processes on their box to get maximum performance. They want things to be clearly understandable and to operate without any hassle, to get the work done. RedHat is for them. For everyone else, Linux stands for having fun learning how an operating system works, tweaking and, of course, bragging about how well configured, stable and updated their own box is. That's what Debian and Gentoo, among other, are for. So they're not user-friendly. So they start you off with a void, depressing shell prompt. So much the better for us. We soak knowledge from learning things the hard way. And doing things the hard way means fun for us. Rather than competition from RedHat, I see Gentoo overtaking Debian. User migration is far more substantial and has far more meaning for the linux community.
Quake!