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GameCube Production to Halt

avayre writes "Nintendo is to press the pause button on production of its GameCube consoles while it clears inventory of unsold machines. the company's president said on Thursday. But Satoru Iwata promised the struggling games company was developing a radical new product to be announced next year -- however he gave few details save to say it would be a departure from mainstream gaming consoles 'that will have a big impact on the world.'" My prediction is that it's just downtime until Final Fantasy Crystal Chronicles ships. That'll help move those units that are gathering dust.

515 comments

  1. Sega flashback by Jarlsberg · · Score: 5, Interesting

    So is it just me, or does this remind anyone else of the whole Sega kaboozle - Genesis went down, Sega released the radical Dreamcast, and... well everyone knows what happened next...

    1. Re:Sega flashback by Anonymous Coward · · Score: 1, Funny

      "Genesis went down, Sega released the radical Dreamcast, and... well everyone knows what happened next... "

      You forgot the shitty Saturn II or whatever it was called.

    2. Re:Sega flashback by cyrax777 · · Score: 1

      Its not just you and Nintendo did say they would make one more Next Gen console. But after that I think there dead on the console scene and Will stick to where they dominate which is handhelds.

    3. Re:Sega flashback by Jarlsberg · · Score: 1

      True. But who'd remember that one. ;P

    4. Re:Sega flashback by iainl · · Score: 5, Interesting

      Err, anyone calling the Saturn "shitty" doesn't pay that much attention. Its at least as under-rated as the Dreamcast was, with the best Tomb Raider version, the best version of WipEout 2097, and arguably the greatest shooters of all time between DoDonPachi and Radiant Silvergun.

      Plus Nights had a sufficiently groovy analogue pad that Nintendo themselves used it internally when developing Mario64 (though Nights itself didn't make it to general release until just after Mario).

      --
      "I Know You Are But What Am I?"
    5. Re:Sega flashback by iapetus · · Score: 1

      Let's see how the PSP launch goes before being too certain of that...

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    6. Re:Sega flashback by Anonymous Coward · · Score: 0

      yea kids are gonna get their parents to pay $300 for a psp..........

      don't see it happening... sony is shooting too high, reminds me kinda like a portable 3do!

    7. Re:Sega flashback by Rhubarb+Crumble · · Score: 3, Funny
      Let's see how the PSP launch goes before being too certain of that...

      Yes, I'm sure the release of Paint Shop Pro for the gamecube will be the defining moment of our generation...

      ;)

    8. Re:Sega flashback by iapetus · · Score: 1

      Can I borrow your crystal ball? I figure if it can predict the (as yet unannounced) price of a console a year before its release I could use it to make a killing on the stock exchange...

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    9. Re:Sega flashback by iapetus · · Score: 1

      Well, you can already get Gimp for PS2, so Nintendo have to catch up somehow. ;)

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    10. Re:Sega flashback by vasqzr · · Score: 4, Insightful


      Nobody wanted to develop for it. No developers = no games which = no customers.

      The dev kits were insanely expensive, and you had to write for a screwed-up dual CPU system. Not easy.

    11. Re:Sega flashback by leifm · · Score: 1

      Based on the specs of that thing I think a) they are playing on a different field than the GBA b) it's likely to fail if nothing else because of price.

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    12. Re:Sega flashback by Anonymous Coward · · Score: 0

      "a screwed-up dual CPU system. Not easy."

      And stupid 4-point polygons. Hey, guys - everyone else uses triangles! Get with the program. We don't want to have to reinvent the wheel for just one console. Oh, you want us to just release games on your console. Why would we want to do that?
      Screwy.

    13. Re:Sega flashback by iainl · · Score: 1

      Oh, I don't deny that it was a nightmare to work for, after having the stunning kludges added during development (Help! Playstation is much better than us at 3D! What should we do? Add a second CPU), but there plenty enough games to not call it "shitty", Sega Rally being worth the price of ownership in itself, as another example.

      --
      "I Know You Are But What Am I?"
    14. Re:Sega flashback by Firehawke · · Score: 3, Informative

      Not quite right-- the Saturn had a huge base of games in Japan, but Bernie Kosar managed to screw Sega's standing with the 3rd party developers in the USA right around late 1997 or early 1998, if I recall correctly. The number of games that made the jump per year after that point dropped dramatically.

      If you've got a modded or pro action replay-equipped Saturn, you can find a LOT of decent games out there. I believe NCSX may still sell some Saturn stuff; it's been awhile since I last visited, though.

    15. Re:Sega flashback by Junks+Jerzey · · Score: 1

      Nobody wanted to develop for it. No developers = no games which = no customers.

      The dev kits were insanely expensive, and you had to write for a screwed-up dual CPU system. Not easy.


      Essentially what you're describing is a PlayStation 2. Just because something is a bitch to develop for doe NOT give developers the option of not developing for it. That's like dropping a class because you think it's too difficult. Developers do what they get paid to do.

    16. Re:Sega flashback by Anonymous Coward · · Score: 0

      "Just because something is a bitch to develop for doe NOT give developers the option of not developing for it. "

      In fact that's what happened. Everyone wanted to develop for the PSX, or the N64 if they were lucky. Noone wanted to be stuck with the Saturn port as it was tedious and unwieldy to code for.

    17. Re:Sega flashback by Anonymous Coward · · Score: 1, Interesting

      The Dual CPU system wasn't screwed up,it was actually clever and powerful and relatively easy to use. It was the same CPU system previously implemented in the 32X. What was screwed up and difficult to use was the hacked pseudo-3D engine. They took the idea of shearing sprites and background planes and pretended that you could do full 3D with it. You sort of could, but man, what a nightmare of hacks and bizarre hardware registers to do it with.

    18. Re:Sega flashback by EpsCylonB · · Score: 1

      Essentially what you're describing is a PlayStation 2.

      The saturn and PS2 are not so similar, they are both difficult to develop for but for very different reasons.

      The saturn was bastardized at the last moment to support rudimentary 3D. It's 2D games are widely held to be the best of their kind, it's 3D games are not.

      The PS2 was designed to have a CPU that could be controlled at a very low level. Although developers struggled at first, it is paying off now that developers are familliar with the structure as the PS2 is still competing comendably with the more powerful xbox.

    19. Re:Sega flashback by Junks+Jerzey · · Score: 1

      The saturn was bastardized at the last moment to support rudimentary 3D. It's 2D games are widely held to be the best of their kind, it's 3D games are not.

      But that's not at all what made the Saturn so "difficult" to program. The 3D stuff was a breeze to work with. The difficulty was only in figuring out how to make good use of the DSP and the second CPU, which was not so easy. If you ignored them, then no trouble at all.

    20. Re:Sega flashback by Anonymous Coward · · Score: 0

      Actually the PS2 is a royal pain in the ass to develop for compared to the XBox. The limited memory, combined with the various limitations of its processors make it quite difficult to get good performance - i.e. most code for it is a big tradeoff in one area or another. This applies to both the rendering pipeline as well as the sound architecture.

    21. Re:Sega flashback by cshark · · Score: 1

      Well yeah, but in order to compete with the Playstation 3, they need to make some departures. I just hope they are able to maintain some level of compatibility with their existing games. Nintendo has (historically) never been very good at that.

      --

      This signature has Super Cow Powers

    22. Re:Sega flashback by eclipsemgp · · Score: 1

      Bernie Kosar must have been concentrating too much time quarterbacking the Browns, instead of being concerned with Saturn devolpement woes.

    23. Re:Sega flashback by Firehawke · · Score: 1

      Alright, I whacked the name. That's what I get for posting BEFORE my morning caffeine run. Bernie Stolar is the correct name, though the situation IS correct.

      Bernie Stolar left Sony to go to Sega and managed to speed up the company's downwards spiral a thousandfold through the Saturn and into the Dreamcast..

    24. Re:Sega flashback by Anonymous Coward · · Score: 0

      link please.

      sony's ceo said they are going out of business tomorrow and that they are taking the rest of japan with them in one last harikari attempt at saving face.

      i too can make up stories without providing my sources...

    25. Re:Sega flashback by AntiOrganic · · Score: 1

      The real reason behind the Saturn flop was the horrific design of save data. This was carried over from Sega CD rather than redesigned, and they certainly could've learned a lot from Sony.

      Sega Saturn stored all its save games on internal battery-backed RAM. Guess what happens when the battery dies? That's right. And what happens if the battery's getting weak and you need to change it? All your save data for all your games are gone first, unless you backup to a "backup RAM cartridge."

      To my knowledge, only two games (Dragon Force, Dragon Force 2) were ever able to save directly to the cartridges.

    26. Re:Sega flashback by truenoir · · Score: 1

      Personally I thought the Saturn Tomb Raider didn't look as good as the PSX...for instance, no real water to speak of and a washed out palette... But I'm not too big a TR fan, so perhaps it's different otherwise. The 2D offerings on that system shamed the PSX though, and still are a good reason to own the system (ignoring that most of the fighters are on MAME). Agreed that the Saturn and DC are excellent systems that just got snubbed. Especially the DC though, since the hardware wasn't as quirky as the Saturn.

    27. Re:Sega flashback by burns210 · · Score: 1

      is that the sequel to Mario Paint?

    28. Re:Sega flashback by Guppy06 · · Score: 1

      "So is it just me, or does this remind anyone else of the whole Sega kaboozle - Genesis went down, Sega released the radical Dreamcast,"

      Apples and Oranges. The SNES had the Genesis down but not out. It was the way Sega just totally dropped the system when they started pushing the Saturn that genuinely killed it (leaving all those people who bought a 32-X going "huh?"). The Saturn was a victim of Sega's own marketing department ("Let's release it months before any games are available!"). Dreamcast was more or less a victim of Sega's history of abandoning their consoles, no matter how popular they were at the time. At that point, Sega had a nasty history of abandoning their consoles at the first sign of trouble (ie. strong competition), and consumers figured the same would happen to the Dreamcast when the PS2 came out. Sure, it was a self-fulfilling prophecy, but still...

      On the other hand, "Nintendo abandonware" is almost an oxymoron. Nintendo has never abandoned a console, at least not to the same degree that Sega has. Hell, you can still get spare parts and such for your Virtual Boy from Nintendo's website.

      This is simply a measure by Nintendo to cut back on the price of storing unsold units in warehouses.

    29. Re:Sega flashback by Anonymous Coward · · Score: 0

      The PSP isn't going to be competing directly with the GBA because, unlike the Gameboy, it won't be a portable system that you can just throw around. It's for a different market.

      And though price was never mentioned, it's not too hard to guess that the PSP is going to be more expensive than the GBA (probably more than a difference of $100, IMHO). After all, they've announced a tentative release to be some time at the end of NEXT year; so if the GBA does not sell for around $60 - 80 by then, I'd be shocked.

    30. Re:Sega flashback by DeadScreenSky · · Score: 1

      Huh? The 'winner' of that gen, the PSX, required memory cards anyway (the Saturn memory cartridges were flash memory, too, though they had higher capacity). The only difference with the Saturn was that it essentially ALSO had a built-in memory card - a brilliant decision that I wish Sony (and later Nintendo) had followed. Also, you could change the battery while it was still on, and your saves would be retained (check the owners manual!). Likewise, plenty of games allowed you to save to the catridges - for example, Panzer Dragoon Saga (which I am finally going through now). I think you are badly misinformed about the Saturn's capabilities... And suggesting it flopped in the USA (it did very well in its home market of Japan) because of its savegame format? Please!

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    31. Re:Sega flashback by Anonymous Coward · · Score: 0

      Nintendo is a victim of time. They are making the same games that made them what they are. The same games that put them on the map in 1986. Mario is a classic...but it can't compete against GTA/Halo in 2003. A postive spin on this is that they haven't 'sold out', they make the games they want to, regardless of market appeal (see Pikmin & Animal Crossing). A realistic spin on this is that they are a relic who will get their head stomped Mario style by a hyper competitive techno-behemoth (Micro$oft). A realistic spin is that Nintendo is clueless...they have a console that's two years old and doesn't have a single exclusive FPS-fighter-racing game-RPG of any merit.

      I think Nintendo's next console (announced next E3) will be a GBA-Gamecube hybrid. The GBA is their cash cow and technology now will let them build the games they want on a hybrid. They just can't compete against PS3 & XBOX2 head to head. They have got to fight the fight where they have a chance of winning. They don't have what it takes to make another full on console. Leveraging the GBA to push a new console just makes sense, especially with Sony's supposed PSP coming. They can't appeal to the mainstream (Madden/Sims/Half Life) gamer anymore, so they can't go head to head with a set top console.

      Another big factor here is that American companies are going to take back the console market. Until MS got into the game the Playstation 1 could ride on Japanese games, but now everything is swinging back to the USofA. Metal Gear Solid is a great series, but its Japanese wackiness can't compete with stuff like Splinter Cell. Just look at the American PC game developer companies/people that have gone hardcore into console gaming (Bioware, Microsoft, Peter Molyneux, Tim Schaefer, etc). RPG's like Knights of ye olde Republic (phenom game BTW) will ultimately beat out even the legendary Final Fantasy series in time.

      The fact is the Gamecube fell to the XBOX and next generation the PS3 will fall to the XBOX 2. It's inevitable.

      Microsoft wants the living room (2 internet connection) and they will get it. Tremendous cash reserves guarantee it, but ultimately the appeal of homegrown (redwhite&blue) games will solidify it.

      PS....Microsoft buying Rare. Huge. They basically bought out the one company that can make Nintendo games that isn't Nintendo, for pennies. Rare's buyout won't show results immediately, but it was a killer move by MS.

  2. Nintendo..xbox killer? by linuxislandsucks · · Score: 3, Funny

    they stil loutsell xbox :)

    Maybe MS should buy the company?

    --
    Don't Tread on OpenSource
    1. Re:Nintendo..xbox killer? by stubear · · Score: 1

      Do you have numbers to back that up? About the only place that the GameCube might be outselling the XBOX is Japan and this is due to jingoism more than anything else and I'm not sure even this is still true. XBOX surpassed GameCUbe in units sold in the US and Europe a long time ago.

    2. Re:Nintendo..xbox killer? by EpsCylonB · · Score: 0

      Is that worldwide or just in japan ?

      It's irrelevant anyway, in the west the sales predictions for the xbox are quite encouraging. I'm no xbox fanboy or anything (own a ps2) but I think it's obvious that the xbox is gonna shift more this christmas than the GC.

      I used to be a big nintendo fan when I was little but I think the big N should face the fact that in terms of mainsream consoles they just can't compete with M$ and Sony. They should follow sega's lead and become software only (apart from the handheld market of course where they still dominate).

    3. Re:Nintendo..xbox killer? by Alan+Partridge · · Score: 2, Informative

      The GC is a MUCH better design than the X-Box. Smaller, cooler, quieter, more integrated and no less powerful.

      And I think you'll find that the GC outsells the X-Box in EVERY market except the USA and UK (and only just in the UK).

      Let's face it, the GC has better games too.

      --
      That was classic intercourse!
    4. Re:Nintendo..xbox killer? by iapetus · · Score: 2, Informative

      Accurate worldwide sales figures are a little difficult to come by, but all the numbers I've seen suggest that there's very little difference between GC and XBox in terms of units sold. XBox is dead in the water in Japan, GC is in a fairly similar state in the US, and not much better off in Europe.

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    5. Re:Nintendo..xbox killer? by Anonymous Coward · · Score: 3, Informative

      Maybe MS should buy the company?
      They tried. MSFT didn't have the slightest chance to do so.

    6. Re:Nintendo..xbox killer? by Dylan2000 · · Score: 5, Informative

      I did see the numbers saying Gamecube was maybe 5-10% ahead of Xbox worldwide but I can't seem to find them. I found this though

      http://www.theregister.co.uk/content/54/31836.html

      ..the overall sales figures (which, interestingly, put Cube and Xbox almost neck and neck on a global level, with around 9.5 million units each - so why are so many US-based analysts desperate to write off the Cube?)

      Which means I can't say the Gamecube is outselling Xbox but neither is the reverse true. Surprised?

      --
      Build your own website - full service homepage system your m
    7. Re:Nintendo..xbox killer? by 13Echo · · Score: 1

      With what games? Does XBox have the Square and Capcom games coming their way? What about games that we'll see soon like F-Zero? How about RPGs from Monolithsoft and Namco?

      Sure. Microsoft has Halo 2.

    8. Re:Nintendo..xbox killer? by j0e_average · · Score: 3, Insightful

      I would have loved to see numbers backing that up in the fscking article! It doesn't surprise me that M$nbc fires off an article about a struggling Nintendo, shows sales comparisons between the PS2 and the GameCube, and omits the numbers for the XBox. They didn't want to paint the XBox with a similar brush, no doubt. And furthermore, unit sales aside, I don't think Microsoft is breaking even yet, on a per unit basis! How long are they committed to running in this race. Lastly, I own a GameCube for the quality of the games (Mario, Zelda, etc.) But when Sony releases its next gen system, I don't know how I'll be able to resist. Nintendo has to really step up to the plate on this one...

    9. Re:Nintendo..xbox killer? by SaucyWrong777 · · Score: 1

      I must say I have to agree with you.

      I forked over 300 bucks for the xbox when it came out. I am pleased with it, but its not without its flaws. I like the hard drive, but it makes the thing massive. Plus, I'm one of numerous people who have troulbe getting the thing to read games every once in a while, due to a dirty laser lens.

      Conversely, I picked up a Gamecube about a month ago, and I couldn't be happier with it, even given the unclear future of the system. The price was quite nice and with metroid prime for free, you can't go wrong. I love the small form factor.

      While the xbox IS more powerful, its all about how you use what you've got, and as you said Gamecube does have the best games.

    10. Re:Nintendo..xbox killer? by Saige · · Score: 1

      Not quite... Yes, the XBox was a complete non-starter in Japan. But the Gamecube is not nearly that bad off here in the US - the XBox is selling in Japan like the Atari Jaguar did here in the US back when it came out- just barely.

      There may be more people with XBoxes here in the US, but then again, I can't help but wonder if the fact that Microsoft is helping to give them away for various things might have something to do with that.

      --
      "You know your god is man-made when he hates all the same people you do."
    11. Re:Nintendo..xbox killer? by Anonymous Coward · · Score: 1, Informative

      Just barely is an understatement.

      Looking at figures, the reality in Japan is this:

      Hardware Sales 7/07/03 - 7/13/03

      PS2: 41,500
      Game Boy Advance SP: 30,800
      GameCube: 13,000
      Game Boy Advance: 10,200
      Xbox: 1,000
      PSOne: 990
      Swan Crystal: 310

      Xbox hardly even outsells psone..

    12. Re:Nintendo..xbox killer? by wisdom_brewing · · Score: 1

      also lets not forget profit margins... how much is microsoft losing on each x-box? how many top price games does it have to sell for each console to break even? i think with a gamecube it was something like 1 extra controller 1 memory card and 1 game brought in all that was lost on console sales, with x-box due to hardware prices they needed to sell 2-3 extra pads, a memory card and 6 games... those arent the exact figures but close enough to get the point across, for each gamecube sold nintendo profits, the reverse is true for microsoft

    13. Re:Nintendo..xbox killer? by bigman2003 · · Score: 1

      I've never understood the whole form factor debate/complaint.

      Personally, I put my Xbox in my cabinet a few months ago, and haven't really moved it since.

      It's not like playing with a football, where I actually have to throw the console or something. It just sits. I use the controller to play the games.

      Do you move your Xbox around? The Xbox controllers have the longest cord on the market- so you wouldn't have to move the console as much. Maybe that should compensate for the larger size?

      I play console games. I don't play with the actual console itself...

      --
      No reason to lie.
    14. Re:Nintendo..xbox killer? by SmallFurryCreature · · Score: 1
      Does it really matter? If I go into a race with say Micheal Schumacher and he finished the lap in 1.32 and I finish in 1.34 then I have lost to him but can still give myself a pat on the back for coming so close to the worlds fastests driver.

      If I come in say 30 then I am still in the same place. I don't that then I deserve a pat on the back. I am then a complete and total loser. In a real sense there was no race.

      If you compare the sales of X-box/Gamecube with the PS2 then yes they are in second and third place. The distance between the winner however is so great that there really is no contest. Coming second in a two horse race means you finished last.

      --

      MMO Quests are like orgasms:

      You may solo them, I prefer them in a group.

    15. Re:Nintendo..xbox killer? by chrismcdirty · · Score: 1

      I don't have figures, but I believe Microsoft was losing $200 on each Xbox it sold at launch.. when the price was $300 (or more?). Now that the prices have gone down to $200, I'd assume they're now losing $300 on each Xbox, correct?

      --
      It's like sex, except I'm having it!
    16. Re:Nintendo..xbox killer? by Alan+Partridge · · Score: 1

      "I've never understood the whole form factor debate/complaint."

      It really just comes down to engineering elegance. Why make something massive using commodity parts when you could design a SYSTEM that's actually specifically engineered for its purpose. That's why the GameCube and the PlayStation are so named - quite what X-Box is supposed to mean beyond "meaningless box" is anyone's guess.

      --
      That was classic intercourse!
    17. Re:Nintendo..xbox killer? by Anonymous Coward · · Score: 0

      Yeah, when I originally saw the article (on a link on my start page), It had the sales figures for the consoles.

      If I remember right it was something like:
      Gamecube 9.8 million
      XBOX 9.6 million

      I just wish I could find the article with the figures in it again. *shrugs* Funny how it gets posted all over WITHOUT the total figures, and the articles with those figures become impossible to find. Guess it would make the xbox look bad too.

      Wouldn't want that now would we. :P

    18. Re:Nintendo..xbox killer? by chrismcdirty · · Score: 2, Interesting

      Besides the mess with the oversized controller, if you drop the anti-Microsoft fanboy ravings - Xbox is a *better* product than the other two were offering.

      I don't quite believe that it's a better product than PS2 or GCN.

      First of all, what are the Xbox's exclusive, must-have games? Halo, KOTOR, Halo 2 (soon). That's all I can really think of now. There's probably more. Halo and KOTOR will be on PC soon enough, and Halo 2 will most likely be eventually. I found all of the flagship Nintendo titles extremely fun so far, and there have been plenty. Not to mention exclusive non-flagships, like Eternal Darkness.

      Then you say there's Xbox-Live. While I agree that it's a good service, the voice comm takes away from the product, because there are always people who don't know how to act in public, and this should be considered public. A good community has people acting like civilized people. PC games have a much better community. Granted, it is not without people acting like idiots, but it is still much more developed. And Live is also missing out on the great EA (and I think Sega, although I'm probably wrong because they have PSO) games, such as Madden and NCAA Football, and the other sports games.

      This is the way I've seen it for a while. GCN has the most must-have games (in my eyes) and the quality of the games is stunning. The PS2 has a large library of games, with a few must-haves in there, but the quality of most of them is missing. Their online strategy is also helped from EA who is running their own servers for their EA Sports games. Xbox has the least amount of must-have games, and their online library is nothing to be compared to the PC. And since I'm a large PC gamer, Xbox is insignificant to me. But that's only my opinion.

      --
      It's like sex, except I'm having it!
    19. Re:Nintendo..xbox killer? by SubtleNuance · · Score: 1

      great, FZero -- AGAIN.

      im all for new installments of games on the latest consoles, but FZero? I hated that game.. Nintendo has to enourage third parties to build games that 'break-out' and catch attention. People are *NOT* going to buy nintendo's consoles just because they can REPLAY all the same games w/ better graphics.

      We need surprise, we need diversity... I loath the idea of buying a Sony or MS console, I had MUCH hope i could buy Yet Another Nintendo console and be happy, but I look at the diversity of games @ my local Rogers Video store and see more 'interesting' or 'eye-catchers' on ps2...

      I *havnt* forgotten the Sony "we'll block them at the console, block them at the router, block them..." comment from a few years ago.

    20. Re:Nintendo..xbox killer? by Darren+Winsper · · Score: 1

      Err...I move both my XBox and Gamecube around. Being a student, and lots of console owners are students, I move between my home in York, my parents' places and whereever my vacation job is.

      Also, I can pack up my Gamecube, stick it and all the cables/controllers in my bag and lug it down my mate's house. It's somewhat trickier with an XBox.

    21. Re:Nintendo..xbox killer? by SaucyWrong777 · · Score: 1

      For many, the debate is moot. I used to move my xbox around a lot, by bringing it over to friends' houses, and moving it to the dorm and back.

      I'm not really complaining about the form factor of the xbox per se, but the gamecube is small, quiet, stays cool, and is generally efficient, and I always like to see that.

      Big or small, I just throw everything in a bag and go, so its not really even a matter of convenience.

      Don't get me wrong, the xbox is big due in no small part to its included hard drive. I love the hard drive, and hate buying/keeping track of/losing memory cards.

      I guess what I'm saying is, yes, I agree with you that form factor doesn't really play a big part in the operation of a console system. For me, its more of a "neat, they fit all that shit in a little cube" feature than anything else. It's never affected my decision to purchase a system. At the end of the day, if it does its job, I'm a happy customer.

      You're right, this debate is pretty unimportant, and people who use that as a major reason to bash a system are just grabbing at air.

    22. Re:Nintendo..xbox killer? by suyashs · · Score: 1

      It all comes down to teh games...even though I don't own a Gamecube (and I don't plan to buy one, since a new 'product' is coming out soon), I have seen that the games for Gamecube are of a much better quality than games for Xbox. Just to name a few, F-Zero GX, Super Smash Brothers GX, Zelda: WW, Mario Sunshine, Metroid Prime, and many more to come...I like the fact that Nintendo tries to keep to a tried and true gameplay in their games and even when they innovate (Pikman), it usually turns out to be a great thing. For me, Nintendo will always be the Apple of the console video game market...

      --
      http://chrono.posterous.com/
    23. Re:Nintendo..xbox killer? by EpsCylonB · · Score: 0

      And I think you'll find that the GC outsells the X-Box in EVERY market except the USA and UK (and only just in the UK).

      So far yeah, but do seriously think the GC will outsell the xbox over the christmas period ?. Anyone who knows anything about consoles knows how important that sales period is. If nintendo were expecting great sales why would they slow production of the console ?. There are lots of factors involved here but to simplify the XBox has much broader appeal than the GC and will almost certainly outsell over the next year.

    24. Re:Nintendo..xbox killer? by indead · · Score: 1

      About the only place that the GameCube might be outselling the XBOX is Japan and this is due to jingoism more than anything else and I'm not sure even this is still true.

      Jingoism and the fact that MS' idea of wooing Japanese gamers is to release un-adapted works of US games.

    25. Re:Nintendo..xbox killer? by indead · · Score: 1

      You do know that Nintendo had TEN TIMES the profit of Sony's last quarter, right?

      Nintendo profits of $95 million

      Sony's profits of $9.4 million

      Nintendo is doing fine.

    26. Re:Nintendo..xbox killer? by FatherOfONe · · Score: 1

      You do know that if the PlayStation died tomorrow, Sony could still make a bunch of money off of their other hardware and software sales.

      I don't see too many Pachinko (mis-spelled) machines around anymore.

      Haveing said that. I agree that Nintendo is fine. They OWN the younger gameing market, and it appears that neither Sony or Microsoft will go after that market very hard.

      --
      The more I learn about science, the more my faith in God increases.
    27. Re:Nintendo..xbox killer? by indead · · Score: 1

      You do know that if the PlayStation died tomorrow, Sony could still make a bunch of money off of their other hardware and software sales.

      Actually, it's widely known that the PS is what saved Sony from bankruptcy in the 90s.

      Also, considering the fact that they only made 9.5 million last quarter, I wonder how big that "bunch" of money really is.

    28. Re:Nintendo..xbox killer? by FatherOfONe · · Score: 1

      What the heck are you talking about???

      Granted Sony has made a TON on PlayStations, it by no means saved the company in the 90's.

      My point is this. Sony would be a smaller company, but they would still be a VERY large company.

      Now when looking at quarterly reports, you need to look at a lot of things. Did they take any huge write-offs? Did they make any new huge purchases? Did they build any new plants? Did they have any payouts to their shareholders?

      My point is that Sony is a lot more diversified than Nintendo.

      --
      The more I learn about science, the more my faith in God increases.
    29. Re:Nintendo..xbox killer? by Type-R · · Score: 1

      One quick point... In any big-ish city in Japan, you'll probably find a Pachinko parlor every few blocks... Heck even the smaller towns have one or two parlors...

    30. Re:Nintendo..xbox killer? by Razor+Blades+are+Not · · Score: 1

      Well surely that's because, in a country that invented Coffin-Hotels, there is just plain NO ROOM for any more Xboxes there.
      I mean - have you seen how big those things are ?

    31. Re:Nintendo..xbox killer? by hesiod · · Score: 1

      > Now that the prices have gone down to $200, I'd assume they're now losing $300 on each Xbox, correct?

      No, because their cost to produce new XBoxen is much lower now. Probably more than $100 difference.

    32. Re:Nintendo..xbox killer? by indead · · Score: 1

      The New York Times, who I would judge to be a better analyst than either of us summed up the situation as thus :

      "Sony Corp, Japan's second-largest consumer electronics maker, says profits plunged 98 percent in April-to-June quarter because of sliding revenue from company's movies, games and television sets; earns just 1.1 billion yen ($9 million) in quarter;"

    33. Re:Nintendo..xbox killer? by GunFodder · · Score: 1

      Agreed that Nintendo is doing fine, but those profit numbers are deceptive. The profits that Playstation generates are offset by losses in other business units. If Sony Computer Entertainment ever spun off from the parent company I'm sure they would be massively profitable.

    34. Re:Nintendo..xbox killer? by indead · · Score: 1

      Yeah, probably true... I've always read in the news that SCE was the major profit maker.

    35. Re:Nintendo..xbox killer? by FatherOfONe · · Score: 1

      Notice that they didn't put the loss in alphabetical order.

      I wonder what movie tanked.

      --
      The more I learn about science, the more my faith in God increases.
    36. Re:Nintendo..xbox killer? by indead · · Score: 1

      I doubt it's just one movie.

  3. Hope it's not a failure by te+amo · · Score: 1, Funny

    Remember Sega Saturn?... ...yeah me neither.

    1. Re:Hope it's not a failure by Theaetetus · · Score: 2, Funny
      Don't know... I've got a friend who is known as a console killer. He buys it, and they tank (which is cool for me, since I buy 'em used from him for dirt cheap).
      Thanks to him, I now have:
      Nintendo Virtual Boy (tanked)
      Atari Jaguar (and Jaguar-CD) (tanked)
      Sega Dreamcast (tanked)
      and he recently bought a GameCube. He got an XBox too, so that speaks for itself. Hasn't got a PS2 yet - quick, buy Sony stock. ;)

      -T

    2. Re:Hope it's not a failure by gfxguy · · Score: 1

      The Sega Saturn was a sad story. It was a good box, but it is all about marketing.

      I have a Saturn, was one of the first people to buy it for $400 simply because it came with the best fighting game ever - Virtua Fighter, which I wasted enough quarters on in the arcade to make buying a Saturn worthwhile.

      I still have it, and I still play Virtua-Fighter Remix and Virtua Fighter 2. I also play VF3tb on the Dreamcast I just bought for peanuts, although DOA is quite cool.

      Sad, sad, sad that Sega America just didn't advertise as well as Sony.

      I'd hate to see the same happen to Nintendo. The more competition the better for us. Do you think they'd sell those things for a loss if there was no competition?

      --
      Stupid sexy Flanders.
  4. Release GC Linux! by Trigun · · Score: 5, Funny

    That will get a bunch of them to sell.
    They stack well in a server room!

    1. Re:Release GC Linux! by Anonymous Coward · · Score: 0

      Or they could hang by that handle on the back of the unit. It makes cable access easier as well, since the cables would go in the top(except for the hacked keyboard and mouse, which would have to go in the bottom/front).

    2. Re:Release GC Linux! by bennomatic · · Score: 0

      Can you imagine a beowolf cluster of those puppies?

      --
      The CB App. What's your 20?
    3. Re:Release GC Linux! by Trigun · · Score: 1

      I was waiting for that one. Thanks!

    4. Re:Release GC Linux! by bennomatic · · Score: 1

      Couldn't resist, even if it meant losing karma... *Sigh* Another example of my superego losing out to my id.

      --
      The CB App. What's your 20?
    5. Re:Release GC Linux! by jankinz · · Score: 5, Funny

      that would be awesome! i've got the $150 saved up for the 'cube, now to scrounge up $699 for my linux license...

    6. Re:Release GC Linux! by drinkypoo · · Score: 2, Interesting

      Actually, if the boot licensing cost were high enough, Sony actually could make money selling Linux for GC. It really would sell a ton of units, or at least it would sell all the used GCs really rapidly, which would lead to people having to buy new GCs, which would eat up that stock. It would sell a ton of the ethernet adapters, too. Given that the Gamecube has a 400MHz PowerPC and, what, 32MB of some quite fast memory? It might end up being very useful for certain types of problem, and inexpensive enough to be worth clustering. Not to mention it doesn't get much more plug and play than connecting the network adapter to the OUTSIDE of the case, sticking in a CD, and connecting it to the network.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:Release GC Linux! by magsymp · · Score: 1, Funny

      I for one welcome our new SCO/Linux enabled GameCube overlords.

    8. Re:Release GC Linux! by Anonymous Coward · · Score: 0

      Yeah, and while we're at it, let's buy the Sega SNES, and the Microsoft Dreamcast!

  5. Gamecube's Flaw by joynt · · Score: 2, Insightful

    The fact is this system is mainly aimed at the younger generations...cartoony graphics, cartoony games, mostly harmless adventure games, while the major console market is in the older generations. These young kids who want the gamecube simply can't afford it, while the people who can tend to lean towards the consoles with good shooters/action/sports games.

    1. Re:Gamecube's Flaw by Anonymous Coward · · Score: 5, Insightful

      Yes, clearly, once one gets old enough one has no use for anything but gratuitous violence. :) I personally like the "mostly harmless" adventure games, like mario and zelda, even with their lack of blood and gore, because the puzzles are just as interesting and challenging as they are in more "adult" games.

    2. Re:Gamecube's Flaw by Anonymous Coward · · Score: 5, Insightful
      this is not entirely true. nintendo's primary market is the japanese gamer, who tends to have greater affinity for the "cartoony" character. this doesn't play as well in the west because there is significantly more cultural definition between what is childish and what is more "adult". thus, the western gamer will tend to denigrate a game with cartoony graphics as childish, while and eastern gamer will be unaffected by it or even gravitate towards it.

      think *anime*

    3. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      BS. The fact that you can't pirate games has held me back from buying one, in all honesty.

      I _love_ nintendo games. Theyre _fun_. I'm just not willing to pay what theyre asking for every game, and I want more than a few games.

      Not an excuse to pirate them, I know, but that's the way it is. Similar thing happens with windows I suppose. 'Losing' more money to pirates, but making a metric shitload more from all their friends that end up using it to - some paying.

    4. Re:Gamecube's Flaw by DNS-and-BIND · · Score: 0, Troll

      New rule - only people who don't live with their parents get to decide the difference between 'adult' and 'childish'.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    5. Re:Gamecube's Flaw by Anonymous Coward · · Score: 1, Interesting

      "this is not entirely true. nintendo's primary market is the japanese gamer, who tends to have greater affinity for the "cartoony" character. this doesn't play as well in the west because there is significantly more cultural definition between what is childish and what is more "adult". thus, the western gamer will tend to denigrate a game with cartoony graphics as childish, while and eastern gamer will be unaffected by it or even gravitate towards it.

      think *anime* "

      Ugh. Anime sucks.

      But you have a point. Its amusing how the Western "violence and power over people is macho" is perceived by many people as mature - see most films, hip hop/rap music etc. Its all about attempting to force `respect` via violence/threats, rather than earning it. I guess its an instant-gratification thing, like the quest for fat-reduction pills and surgery, rather than eating the right food and excercising.

    6. Re:Gamecube's Flaw by YomikoReadman · · Score: 5, Interesting

      As I recall, when Nintendo announced GC at E3 a few years ago, they made the statement that it was aimed at anyone who enjoys playing games. I'm 23, I own a gamecube, with ambitions to buy the other 2 systems (PS2 for FF, Xbox for Steel Battalion), and out of all the games I've played on any system, Nintendo games keep my attention longer than any of them, and are way more innovative and fun. As far as most of the games having cartoony graphics, the only game I can think of like that is Zelda, and since you mentioned "harmless adventure games", I think you should go back and play the Resident Evil series again.. survival horror, IMO is not a harmless adventure game. Insofar as the console market being mostly older generations, that is a byproduct of the fact that kids don't have the market power to buy stuff, combined with the fact that 90% of games on systems other than GC being rated M, sports games aside. I for one, applaud the big N for having some cojones and going and making fun, innovative games, like Pikmin and Animal Crossing(BTW, I know more adults than kids that play that) which, if people would look for a game that's not just kill people break stuff.

      --
      I have no regrets, this is the only path.
      My whole life has been "UNLIMITED BLADE WORKS"
    7. Re:Gamecube's Flaw by joynt · · Score: 1

      I didnt even think of that which is pretty likely. That is probably what kept dreamcast in the market for as long as it was, especially due to the fact that no mod-chip was required. Spend $150 once and play all the games you want. Once we see the software only mods to the xbox(already done?) those sales should also increase as well.

    8. Re:Gamecube's Flaw by Bigthecat · · Score: 1

      That's the problem, when you can only mention one really mature-type game on a whole console - that's the definition of it being lower-based with the ratings. You might find Nintendo Gamecube more fun, but remember that there's 60 million PS2's and Xboxes which have shipped, so they must be doing something right aswell.

    9. Re:Gamecube's Flaw by Feathers+McGraw · · Score: 1

      And yet it's currently exclusively got the new entries in the Resident Evil franchise, as well as the superlatively-rated Eternal Darkness.

      Just because the flagship titles are bright and colorful doesn't mean the entire library is. It's not like the "mature" platforms like the XBox don't have some cutesy titles themselves (like, say, Blinx), but chances are no one's played them because they've convinced themselves that image is more important that gameplay.

    10. Re:Gamecube's Flaw by iLEZ · · Score: 2, Informative

      Yeah, childish games like for example the Resident Evil series, Splinter cell, Baldurs Gate, Blood Omen 2, Blood Rayne, Call of Duty, Dead to rights, Enter the Matrix, Eternal Darkness, Hitman2, Killer 7, Medal of Honor Frontline, Metal Gear Solid, Ghost Recon, Sum of all Fears and XIII.

      And i wouldnt let my kids play BMX XXX or Beach Spikers. =)
      They can pry my gamecube from my cold, dead hands!

      --
      You cant fight in here, its a war room!
    11. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 5, Insightful

      I think the real problem is that the biggest market for games tends to be the teen-to-early-20s, where a lot of people are more worried about appearance than reality. Hell, I had a 9 year old looking down at a good portion of my game collection because it was either 'for kids' or 'boring' (the latter being the large number of RPGs, the former being the Nintendo titles he already has and played through at least once). All he wanted to play was GTA because that's what kids think is cool.

      I have a PS2 for RPGs and Tekken primarily, and bought GTA3 and Vice City because I occasionally enjoy them. I also bought GT3 for it because it's simply the best racing game I've played to date. I have an XBox primarily for Halo and have bought a handful of titles for it, both exclusives and multi-console titles, and find that the multi-console titles are usually best on it, so I'm not disappointed (and I'll probably buy KOTOR this weekend, as it seems to be the 2nd must-have title for the XBox, and given that it's both Star Wars and the 1st well-received exclusive (until it comes out on PC) RPG on the system, it obviously appeals to me). The GC is simply the system I've bought the most games for recently, and that I've played the most since I bought it. Part of that is because I bought it recently, and am playing catchup buying older titles, but another part of it seems to be that the games are just fun without having to put a lot of time into them, which means I can play a game without having to have a lot of spare time (ie all of those RPGs on the PS2 that I usually play on the weekends and often don't touch all week). Also, it helps that I haven't had a Nintendo console since the NES, and there's a good amount of nostalgia involved with Mario, Zelda, Metroid, etc. without having gone through it all with the 2 systems between then and now. Oh, and that Game Boy Player with Wario Ware and Castlevania.

      --
      -PainKilleR-[CE]
    12. Re:Gamecube's Flaw by mystran · · Score: 2, Insightful
      I don't know if a qualify as a "younger" gamer (I'm only 21), but personally, I like Nintendo's games more than most other games, because they are more rich on content.

      One gets bored to violence. One gets bored to "darkness" and "evil". Once you've spent 10 years of your life with the games for the "older" you get tired of all that. And who cares about sports?

      I'm not saying that I don't want to play a violent game though. I don't really care, if the game is otherwise good you'll ignore it anyway, and if it's not, then it's not worth playing in the first place. Good thing about games for the "younger generations" is that you don't have to care who's watching you play. You can play with your little sisters just fine.

      I admit that playing Nintendo's games isn't as sexy and cool and all that, as playing some "real" games, but I don't play games to collect fame, I play them to entertain myself. =)

      --
      Software should be free as in speech, but if we also get some free beer, all the better.
    13. Re:Gamecube's Flaw by Anonymous Coward · · Score: 1, Interesting

      I have a GC and a Ps2 and I much prefer the GameCube. It looks better, more consistantly good and well made games. But the reason I got a Ps2 first was because it played DVDs. This just reminds me of the problem with the N64. They went for a cartridge system instead of CD, proclaiming it quicker to load, but it didn't help them.

    14. Re:Gamecube's Flaw by G-funk · · Score: 4, Funny

      Just because unlike the XBOX small children can lift it, doesn't mean the GC is aimed at them.

      --
      Send lawyers, guns, and money!
    15. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 1

      ok, under this new rule I declare the affinity for GTA as cool as childish, as is Beavis & Butthead, and South Park.

      Doesn't mean I don't like the above-mentioned items, just that they appeal to me in a childish manner, and appeal equally to my girl-friend's 9 year-old half-brother because they're 'cool' and he's not supposed to play/watch them.

      --
      -PainKilleR-[CE]
    16. Re:Gamecube's Flaw by antis0c · · Score: 1

      Somewhat true, but with the next version of GTA on GameCube I don't think it will be much true anymore. Plus theres Resident Evil 0, Hitman, lots of other "mature" games available for GameCube. You can't blame Nintendo if the game developers were roped into a contract for X time to produce exclusively for a specific console.

      Not only that, "Cartoony Graphics and Cartoony Games" don't mean they don't kick serious ass. I'm 22 and I love Zelda The Wind Waker, it's probably one of the best games I have ever played of all time. Then theres Metroid Prime, Mario Sunshine, Star Wars Rogue Squadren II, the Tony Hawk series, lots of awesome games.

      --

      ..There's a-dooin's a-transpirin'
    17. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 3, Insightful

      Ugh. Anime sucks.

      But you have a point. Its amusing how the Western "violence and power over people is macho" is perceived by many people as mature - see most films, hip hop/rap music etc. Its all about attempting to force `respect` via violence/threats, rather than earning it. I guess its an instant-gratification thing, like the quest for fat-reduction pills and surgery, rather than eating the right food and excercising.


      Regardless of your feelings for anime, at least you admitted he has a point. Look at it this way: even though the Japanese tend to have a much more open atmosphere as far as allowing their children to be exposed to sex and violence, most anime isn't intended for children in Japan, and it is often on prime time or late nite television.

      I think another point is that even though the ratings on both video games and movies were put in place to 'protect children' or inform their parents in regards to content, over time the movie ratings have been interpreted by some people as what is proper for those age ranges rather than just being guidelines. Many children, once they reach the latter part of their pre-teen years, want to be viewed as more mature, and therefore gravitate towards games, movies, and music that is considered more mature by their peers, in other words, they like it because someone thinks they shouldn't be listening/watching/playing it, rather than because it's actually good.

      Then again, what do I know? According to the TV Daredevil's the must-see DVD of the summer.

      --
      -PainKilleR-[CE]
    18. Re:Gamecube's Flaw by falcon5768 · · Score: 1
      Ahhh Animal Crack.

      Yeah I have lost WAY too many hours of my life playing that game, and havent gotten any of the golden trophies yet (do have the biggerst house though)

      You know, I play my PS2 for adventure, you know FF, Xenosaga, my Roll Playing games.

      I play my girlfriends gamecube for fun, I lost at least 24 hours last week after we picked up Super Smash Brothers for the cube, and we had her whole family (including 50 year old parents) playing Mario Party.

      Sure the gamecube games are slightly geared to younger players, but you know what, they are always fun.

      Given a choice between the PS2 or the xBox, I would chose the PS2, even if the xBox is more powerful, most of the games either suck, are eye candy, or on pricipal I wont buy (Like Halo, which no mater how inovative it was, I will never forgive bungie for selling out to Microsoft so that Microsoft could turn around and stop production on the Mac and PC versions untill the xBox one was produced and out first)

      But no mater what, their will always be a nintendo product sitting next to it.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    19. Re:Gamecube's Flaw by MunchMunch · · Score: 3, Insightful
      Yeah, I hear that alot about Gamecube. But I can't really understand it. You see, I'm 22 and I own a console that was aimed at the 14-25 or so age group--the PS2. And, to be honest, I also only own about 3 games for it, because nearly all the games released for it are 'mainstream' (formulaic) crap. You're correct though that these are usually shooter/action/sports games--its just too bad that nobody seems interested in doing that style with enough originality to get me interested.

      It reminds me of what everyone said about Zelda's ("Celda's") new cel shading style and Link being a kid. All the jaded 'adult' gamers got pissed off and wrote angry letters to the various gaming magazines, and the magazines were skeptical too--until it came out, got nearly perfect reviews, and anyone who played it realized it was just an incredible game. But the cynical kiddy outlook probably did its damage and stopped most from even giving it a chance, since I heard it hasn't sold well. So in that sense, yeah, the kiddy image sure hurts the Gamecube--but it looks like its the fault of gamers who are quick to judge so many games by little more than their genre and art style, and not Nintendo, who are making great games as they always have.

    20. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 1

      But the cynical kiddy outlook probably did its damage and stopped most from even giving it a chance, since I heard it hasn't sold well.

      heh, I hope that was a joke, since they've sold over a million of them in the US alone, and topped the sales charts in Japan, the US, and the UK within a week of release. Not to mention breaking the record for pre-orders set by Vice City.

      --
      -PainKilleR-[CE]
    21. Re:Gamecube's Flaw by SmallFurryCreature · · Score: 1

      Ah but if I can lift it I can certainly aim it at small childeren :)

      --

      MMO Quests are like orgasms:

      You may solo them, I prefer them in a group.

    22. Re:Gamecube's Flaw by Alan+Partridge · · Score: 0, Flamebait

      only a 12 year old would write something as stupid as THAT

      --
      That was classic intercourse!
    23. Re:Gamecube's Flaw by bigman2003 · · Score: 1

      "Who cares about sports?"

      I used to feel the same way- I didn't understand why there were so many sports games out there. But recently I have played two games that have completely changed my mind:

      NBA Street 2
      Tiger Woods 2003

      I was amazed to see that Tiger Woods is one of the highest rated console games. Pick it up, give it a try- excellent game! This game is still in the $45 range USED- because people really like it.

      NBA Street 2 just plain rocks. Play it single player for a while, and it's cool. Play it with some friends, and it is one of those games that will have you screaming, yelling, laughing, etc. etc. Some of the most fun I have ever had with video games.

      --
      No reason to lie.
    24. Re:Gamecube's Flaw by Zardoz44 · · Score: 1
      Yes, because clearly adults don't like cartoons.

      If they're willing to put up with animated actors, why not animated games? I'm not saying that the nintendo games themselves aren't necessarily targeted at children, just that cartoon-looking games will still be accepted by adults depending on the gameplay and content.

    25. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      Obviously you don't get the fact that the younger children's parents are the ones paying for the Gamecube not the children themselves. Also while we have purchased every Nintendo console made in the last five years, we don't have a single X-box or PS since a lot of the games are violent and lack the depth of the Nintendo classics.

    26. Re:Gamecube's Flaw by AtaruMoroboshi · · Score: 1


      ok then:
      Resident Evil
      Resident Evil 0
      Resident Evil 2
      Resident Evil 3
      Resident Evil Code Name Veronica X
      Resident Evil 4 (coming next year)
      Dead To Rights
      Eternal Darkness: Sanity's Requiem

      and Metroid Prime, which is rated Teen, but is very serious and a "mature" game. Metroid Prime 2 is due next year. Too Human is due in the next two years.

      There's more out there than you think.

    27. Re:Gamecube's Flaw by evilned · · Score: 1

      I wouldnt call Metroid Prime a kiddie game, nor would I call Eternal Darkness one either. I think the main reason that Nintendo gets the "kiddie game" title is remnants from the old Mortal Kombat debacle, and that they dont have something like Grand Theft Auto 3 in the library. Still as a gamecube owner, I'm pissed off about the total lack of online games. Phantasy Star Online? I'm not saying its a bad game, but its an almost 3 year old port, and thats it. The other problem is, although the controller is excellent for first party games, when you start playing the EA Sports games, the z button starts looking like a crime against humanity.

      --

      "My head hurts, My feet stink, and I dont love Jesus." -Jimmy Buffett

    28. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      So tired of 'ADULT' gamers putting down great games because of their lack of gore and violence.

      Games are supposed to be playable. You can glitz it up with the most realistic graphics in the world, it can still play like a big pile of sh*t.

      REALITY CHECK: No1 selling game on the PC is... The Sims. A non-fps without the violence and realistic graphics.

      Besides all this, Nintendo has released some great so-called 'adult' titles. Rogue Squadron, Eternal Darkness, Metroid Prime.

      These games alone show how ADULT games should be, and they are only available on GC.

      HALO on the XBOX was nice for about a week, then I got bored of it and moved on. On the other hand, I couldnt put down my GC controller playing Metroid.

      Soon I will have a go at completing Zelda - a very different looking game to Metroid. Why would I play a kiddy cartoon game an ADULT might ask me? Because I know that it is going to be fun, just like I knew Metroid would be fun (Having played it on my 2d based Super Nintendo)

      Nintendo games are fun to play - if you doubt it, go hire a unit and some top-rating nintendo games and EXPERIENCE it for yourself.

      Dent

    29. Re:Gamecube's Flaw by Silvers · · Score: 1

      With a quote from an anime series in your sig, its not suprising you are a GC fan. Regardless, Resident Evil isn't going to cause people to go out and buy a GameCube.

      GC has yet to have a must-buy 'mature' title, where as PS2 and XBox have a few.

      And if I want to play Zelda, I'll play Link to the Past or Ocarina of Time, which in my opinion was the peak of the series. Rehashing IP gets old after awhile.

    30. Re:Gamecube's Flaw by mr.capaneus · · Score: 1

      two words: Metroid Prime That is why I bought my GC. I bought a Playstation first but never got really into any of the games. The GC has been sucking the hell out of my free time since I got it. It's kind of funny because I had planned on getting a GC in the first place but when I mentioned that on a gaming forum (my first mistake), everyone said something to the effect of "G4m3b0yz is TEH SUX!!11 G3TX0RZ a Pl45t45t4t10n 2". Unfortunately, I listened to the 12 year olds and bought a Playstation so I could play excessively violent and pithy games. I think that if people would base their decision on the quality of the console rather than the stylishness of it, the GC would sell much better.

    31. Re:Gamecube's Flaw by gfxguy · · Score: 1

      Ok, look, I'm admitting I don't play games as much as I used to. Hey, I've got a job, a wife, two kids, a dog and a house to take care of.

      However, we do play games (usually some of the older stuff), and my son loves games. Whenever we go to a store that has the games on display, he ends up on a GC playing some god-awful fighting game. Lots of weapons, blood, etc. (I say god-awful not because I don't like fighting games, either, I love Virtua Fighter, and DOA, to name two).

      So I know there's lots of the much needed violence on the GC as well as the other platforms. The point of this is there's got to be more to your list than the games you've mentioned! I'm sure of it, and I'm equally sure that it's not a lack of violence that's keeping people away from the GC.

      It might actually be the lower price. If it's a lower price, it must not be as good (or so some people reckon), but a better answer is marketing and games. Sony showed, by beating an industry leader (at the time) SEGA that marketing and securing game rights is the most important thing in industry.

      --
      Stupid sexy Flanders.
    32. Re:Gamecube's Flaw by DNS-and-BIND · · Score: 1

      Have you ever been to Japan? I never saw any anime on late night TV. Afterschool and primetime, yes. Everyone I talked to regarded anime as strictly for kids and I-don't-want-to-grow-up types.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
    33. Re:Gamecube's Flaw by jrc313 · · Score: 1

      Not all necessarily adult, but certainly not kiddy:

      Die hard Vendetta
      Timesplitters 2
      Medal of Honour
      Hitman 2
      James Bond (x2 installments)
      Lord of the Rings (x2 installments currently)
      Star Wars Rogue Squadron II
      Splinter Cell
      Wolverines Revenge
      Ikaruga

      There's a lot more but I daren't carry on.

    34. Re:Gamecube's Flaw by gfxguy · · Score: 1

      I have to agree with you - I don't buy consoles for sports titles at all, but since I have one (three older consoles, now), I'm not adverse to the occasional sports game.

      I don't like watching sporting events, but taking part of them, even virtually. I haven't played either of the games you mentioned, but I saw the Tiger Woods game and was very impressed by it.

      --
      Stupid sexy Flanders.
    35. Re:Gamecube's Flaw by gfxguy · · Score: 1

      I played Zelda on the SNES, and thought it was absolutely one of the greatest games I've ever played. I may buy a cube just for Zelda.

      I also know that the GC has a lot of "adult" titles, I see my son playing them whenever we go shopping and he sees a display. D'oh!

      --
      Stupid sexy Flanders.
    36. Re:Gamecube's Flaw by arkane1234 · · Score: 1

      Then you sir/ma'am, are among the minority.
      So you must be ostracized!!!!
      consider yourself ostracized.

      but seriously, the whole puzzle thing has it's place. I used to love Zelda before. However, I'm not about to continue in the whole series because quite honestly buying a gamecube would be a waste. *all* of the games are without violence, almost.

      Personally, I rather enjoy killing a person through the scope of a high-powered sniper rifle at long-range. It's too bad there are no games like that for gamecube....

      --
      -- This space for lease, low setup fee, inquire within!
    37. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      Personally, I rather enjoy killing a person through the scope of a high-powered sniper rifle at long-range. It's too bad there are no games like that for gamecube....

      And when you grow up, you'll realize how silly it is.

    38. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      I'm going to have to second that. I really like mario, and I cartoon characters are fun. I find slutty bitches running around with there pussy lips hanging out sort of boring. I mean if I'm going to see pussy lips, I want the real deal, not some horsehit video game. When I play a video game, I want relaxtion and good clean fun. So to all you I hate microsoft, but buy xbox games pussys, fuck off.

    39. Re:Gamecube's Flaw by Silvers · · Score: 1

      If you actually enjoy action games so much, get an xbox?

      Halo, Knights of the Old Republic, CS, Doom3, Halo2, Orta, and the list continues.

      If you consider these 'excessively violent and pithy' your loss.

    40. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      Regarding your sig: "A little" is not the opposite of "a lot." The expression you are searching for is "a few." Try to master the language yourself before correcting others.

    41. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      Ugh. Hip-hop/rap music etc. sucks.
      People generally with attitude problems, that is, respect-forcers, suck too, by which I mean to say not all rappers are idiots, by which I mean to say I'm not a bad person by saying that. Don't dis me yo!!

    42. Re:Gamecube's Flaw by RabidOverYou · · Score: 2, Funny

      I know you are, but what am I?

    43. Re:Gamecube's Flaw by Rayonic · · Score: 1

      The guy above me is right, anime *is* mostly made for kids. What we get over in the U.S./Europe is not representative of the majority of anime produced.

    44. Re:Gamecube's Flaw by |/|/||| · · Score: 1

      I refer you to this opinion...

      from Penny Arcade

      Seriously, people who bitch about the GC being for kids are just more concerned with being "cool" than with actually enjoying games.

      --
      [javac] 100 errors
    45. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 1

      No, unfortunately, I have to go on what a good friend tells me. The only way I could go to Japan at the moment would be if work sent me, which would mean I'd spend most of my time working, rather than watching Japanese television... He, on the other hand, goes with his girlfriend to see her family on a fairly regular basis.

      --
      -PainKilleR-[CE]
    46. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 2, Insightful

      and cartoons in the US are mostly made for kids. The difference is that the Japanese are not afraid to make anime with adult themes without toning it down just because it's animated, whereas in the US if a cartoon goes even just a little overboard, people freak out.

      Then again, I saw an interview with one manga artist who said the reason he drew tentacle porn was because his art wouldn't have been published if the women/girls were having sex with humans.

      --
      -PainKilleR-[CE]
    47. Re:Gamecube's Flaw by Alan+Partridge · · Score: 1

      Shrek is most definitely for kids.

      Stupid kids, at that.

      --
      That was classic intercourse!
    48. Re:Gamecube's Flaw by durtbag · · Score: 1

      Try playing Monkeyball 2 and then tell me how much of a kiddie console it is.I can't see a child fairing very well, despite "cartoony graphics". While it is fun to beat a hooker to death with a brick, you can have a satisfying gaming experience without working out your inner Caligula. Monkeyball is a great example, for a game to be fun, challenging, and only require the use of the thumbstick is great, definately a return to the good ole days.

      --
      itadakimasu
    49. Re:Gamecube's Flaw by Zardoz44 · · Score: 1
      Maybe take a look here:
      Shrek
      Currently at 88%. Rated PG for mild language and crude humour. Most reviewers are claiming that its for adults and children alike. Cliche, yes, but appropriate for Shrek.

      Sure, it's a childrens story, but you can't deny that it is targetted at adults on a level that most children wouldn't understand.

    50. Re:Gamecube's Flaw by MunchMunch · · Score: 1
      "heh, I hope that was a joke, since they've sold over a million of them in the US alone, and topped the sales charts in Japan, the US, and the UK within a week of release."

      No joke, but your facts are true. I was referring to an article I read where a Nintendo exec called Zelda's long term (not pre-)sales "disappointing," but since I can't find that article, I concede the point. However, if its of any worth, my own experience still holds--that magazines and fans seemed if not hostile, at least skeptical, which, though entirely unquantifiable, probably had an adverse effect and turned its ultimate success down a few notches.

    51. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 1

      However, if its of any worth, my own experience still holds--that magazines and fans seemed if not hostile, at least skeptical, which, though entirely unquantifiable, probably had an adverse effect and turned its ultimate success down a few notches.

      Oh, I have no doubt about that. It's quite possible that they could have sold half as many copies of Zelda as they have GameCubes, or maybe even more (as it is they've sold maybe one copy of Zelda for every 9 GCs, or maybe 1 in 8). Unfortunately, some people (myself included) don't like the cel-shaded graphics. Some people (again myself included) get over it and either like the game or don't based on gameplay. Others just don't bother even giving it a try.

      I also wouldn't be surprised if the long term sales weren't as good as the pre-sales promised. After all, the presales were ~600,000 units, which is about half of their total sales. Still, I think in the longer term they'll continue to do well, even if not as well as the Pokemon titles on the GBA.

      --
      -PainKilleR-[CE]
    52. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      Really itching to get that joke in there, huh?

    53. Re:Gamecube's Flaw by Chris+Burke · · Score: 1

      After all, the presales were ~600,000 units, which is about half of their total sales.

      The huge number of presales probably got a huge boost (or at least Nintendo should hope they did) by the Zelda: Ocarina of Time bonus disk offer. If you pre-ordered Wind Waker and plopped down $10 deposit, you got a bonus disk with Zelda: Ocarina of Time, including a version with remixed dungeons. I did this basically to get Ocarina of Time for $10, since I didn't get back to buy the new Zelda until after my preorder ticket was expired.

      Anyway, I'm quite certain that this bonus disk deal drove up the pre-order sales immensely.

      --

      The enemies of Democracy are
    54. Re:Gamecube's Flaw by DarkZero · · Score: 1

      Yes, clearly, once one gets old enough one has no use for anything but gratuitous violence. :)

      The lack of gratuitous violence isn't the only problem that games aimed at younger gamers have. They're also simplistic and easy. I have yet to find anything with a level of difficulty similar to Devil May Cry or Shinobi on the GameCube and as I play more and more GameCube games (I'm currently on a GC renting spree), I'm getting a little fed up with the lack of challenge. Case in point: Wario World, which I'm playing right now. You can't die. Seriously, you can't. You have infinite continues and continuing starts you off with full health in the exact same spot where you died, rather than the beginning of the level. On top of that, you're rarely hit and all you need to do is pick up a fallen enemy and spin the control stick to become invincible for awhile. It's ridiculous, but it seems to be par for the course, because Metroid Prime, Sonic Adventure 2 Battle, and Smash Bros. weren't that much harder.

    55. Re:Gamecube's Flaw by DarkZero · · Score: 1

      Have you ever been to Japan? I never saw any anime on late night TV. Afterschool and primetime, yes. Everyone I talked to regarded anime as strictly for kids and I-don't-want-to-grow-up types.

      Berserk, Eat-Man, and I believe also Hellsing were all late night anime, airing some time around midnight to 2AM. However, yes, MOST anime is in the afternoon and evening. There is some late night anime, though.

    56. Re:Gamecube's Flaw by TheFlamingoKing · · Score: 1

      Shinobi's a bitch, huh! I bought that game expecting to walk through a very pretty ninja game. Not so. As far as consoles are concerned - Personally I will buy the one that Rockstar Games is developing on. Man, that company is right on!

    57. Re:Gamecube's Flaw by PainKilleR-CE · · Score: 1

      Yeah, I'm sure it did, and I wish I had known about it at the time, because I would've loved to get my hands on one of those bonus discs. Unfortunately, I got Zelda quite a bit after it was released, when I bought my gamecube. I got Metroid about a month beforehand because I found it new for $20 and had planned to wait for the GB Player release (until I found out that you give up the free game for the free GB Player, and Zelda still hasn't come down in price at most stores).

      --
      -PainKilleR-[CE]
    58. Re:Gamecube's Flaw by Daetrin · · Score: 1
      The fact is this system is mainly aimed at the younger generations...cartoony graphics, cartoony games, mostly harmless adventure games, while the major console market is in the older generations.

      GameCube's biggest flaw at this point is the FUD that keeps getting tossed at it, your post being a great example.

      There are a lot of mature games for the GameCube, both in terms of games that are actually mature and in terms of games that get that big M for their rating. Metroid Prime, Eternal Darkness, Resident Evil, BMX XXX, Blood Omen 2, Mortal Kombat, i can look up more if you really want.

      The media has often encouraged the view of the GameCube being for younger players, although their latest tendency has been to distort sales figures of the GameCube and XBox to make Microsoft look good and Nintendo look bad. The MagicBox reported on wednesday (you have to scroll down a little bit) that "Nintendo clarified that they have sold 800,000 units of GameCube worldwide in the first quarter of 2003, not the 80,000 units reported by other agencies such as Lycos, Reuters and Bloomberg."

      Yet despite that, two days later most news sites are still reporting the 80,000 sales figure, and none of the major news sites have issued corrections to their reports, which are still being used as fodder for Nintendo-bashing. Only a few sites are reporting the correct number and are willing to say that the GameCube and XBox are actually neck and neck. Some people have claimed that 80,000 is an accurate number of units shipped, but if so, then the news sites should be reporting 80,000 shipped not 80,000 sold.

      Some analysts think that Nintendo needs to cut prices to which i agree. However that alone won't be enough. They need to advertise the mature games for their system better. They're doing poorly because they're allowing Sony and Microsoft to gain the upperhand in the image department.

      --
      This Space Intentionally Left Blank
    59. Re:Gamecube's Flaw by arkane1234 · · Score: 1

      I'd consider 29 to be grown up.
      So get out of your parent's basement and shut up :P

      --
      -- This space for lease, low setup fee, inquire within!
    60. Re:Gamecube's Flaw by ryanwright · · Score: 2, Insightful

      I personally like the "mostly harmless" adventure games

      Likewise here. It's nice to be able to enjoy games with my six year old daughter, and see the smile on her face when she kicks my ass in Super Smash Brothers. ;) Nintendo wins hands down for parents such as myself.

      --
      -Ryan, with the unoriginal sig
    61. Re:Gamecube's Flaw by Guppy06 · · Score: 1

      ".this doesn't play as well in the west because there is significantly more cultural definition between what is childish and what is more "adult"."

      Only in high school. That comes to a halt when wanna-be adults grow up and actually enter the real world.

    62. Re:Gamecube's Flaw by PyroMosh · · Score: 1

      It all depends on your definition.

      If you mean "M" rated games, then your answer is provided for you by Nintendo themselves.

      There are currentlyexactly 16 "M" rated games for the Gamecube.

      But if by "adult" you mean games that have compley stories or gameplay, or ore otherwise suitable to entertain more mature audiences (without nessisarily resorting to sex or violence) then I'm not sure how you'd pin a number on that. But I am certain the list is much, much larger.

    63. Re:Gamecube's Flaw by quecojones · · Score: 1

      I don't know about TW2K3 (I don't consider Golf a sport), but I do agree with you about NBA Street 2. That game is just awesome.

      --
      "PROFANITY is the inevitable literary crutch of the inarticulate MOTHER FUCKER." -- some PC user
    64. Re:Gamecube's Flaw by RedCard · · Score: 1

      Well, actually, the swordplay in Zelda for the cube is some of the best yet. True, you can just whack away at the sword button, but if you learn to finesse it a little, and use the shield, the attacks can get pretty sweet.

      !!!CAUTION - SPOILER BELOW!!!

      Also, the game cube Zelda has the most graphic death scene from any in the series yet...

      Link takes the sword, and plunges it into Gannon's forehead, then lets go of the sword and drops to the ground. Cut to closeup of Gannon with sword sticking out of him. Link crouches on the ground panting in the background. Gannon says something, then turns to stone and explodes in a ball of light. Very dramatic, and almost shocking when taken in the context of the game.

      Also, the whole game has a kind of 'revenge of the Gods' type theme to it. The land flooded by the Gods and the populace scattered to eke out an existence on tiny islands.

      Damn good game.

    65. Re:Gamecube's Flaw by Anonymous Coward · · Score: 0

      Cowboy Bebop as I recall was a late night title.

  6. "Pause" button? by MrFredBloggs · · Score: 2, Interesting

    "struggling games company was developing a radical new product to be announced"

    I make that the "stop" button.

  7. With the handheld market pretty much tied up.... by Hogwash+McFly · · Score: 3, Interesting

    would it actually hurt Nintendo at all to follow Sega's path and go multiplatform? With the Game Boy raking in huge wads of cash they could focus on making those classics for Xbox/PS2, slicing a chunk of the market from their would be competitors and spread the ole 'Games are fun' ethos for which Nintendo has become famous for, without get caught up in the hardware wars.

    --
    Mother, do you think they'll like this sig?
  8. my virtual boy is the xbox/ps2/gc killer by *weasel · · Score: 4, Insightful

    lets not forget the last time nintendo tried to 'innovate' and developed something 'radical' and 'never before seen' in game hardware.

    methinks they should stick to making awesome games, and handheld game systems that you can play for more than 2 hours. (imo, the feature that kept the gameboy on top all these years despite better-equipped rivals).

    (btw: i think this whole thread counts as console-war trolling)

    --
    // "Can't clowns and pirates just -try- to get along?"
    1. Re:my virtual boy is the xbox/ps2/gc killer by Marx_Mrvelous · · Score: 2, Insightful

      funny story behind that... The original plans were for a full-color game system. However, in the end the cost was prohibitive, so they decided to release it as the red/black monocolor. I think that if it had been color, and the cost were the same, it would have been a success.

      --

      Moderation: Put your hand inside the puppet head!
    2. Re:my virtual boy is the xbox/ps2/gc killer by Anonymous Coward · · Score: 0

      Okay, I'll give you that VirtuaBoy and the PowerGlove was a bomb. Maybe you can even say their e-reader is a bomb.

      How about their other ventures? The Famicom? The Gameboy?

      Nintendo has always been innovative, but all it takes is just one gem to become successful.

    3. Re:my virtual boy is the xbox/ps2/gc killer by Theaetetus · · Score: 2, Funny
      I love my Virtual Boy... and after three hours of playing 3-D tennis or Boxing, the whole world starts to flicker! Yea, virtual-sickness! ;)

      -T

    4. Re:my virtual boy is the xbox/ps2/gc killer by Anonymous Coward · · Score: 0

      Curious you should mention Virtual Boy; during the first year of release for both systems, the Virtual Boy OUTSOLD THE SEGA SATURN by enough of a margin that key Nintendo execs tinkered with the idea of mailing a 100lb bag of dog food to Sega HQ for having the 'Dog of the Year' console.

      And I like my Virtual Boy. It's a lot easier to play if you lay back and set the unit down on top of your face. But then, most things are.

    5. Re:my virtual boy is the xbox/ps2/gc killer by iantri · · Score: 1

      I think the fact that the packaging and manuals had dire warnings saying that children under a certain age (6? 8?) could wreck their eyes permanently by playing it probably didn't help sales either..

  9. In case of Slashdotting, son by Anonymous Coward · · Score: 1, Informative

    Mr Iwata, who gave no figures on how much inventory was left to clear, acknowledged that the group had stumbled with the Game Cube console
    and conceded that it had made a strategic mistake by not ensuring that it had a consistent flow of attractive software for the Game Cube.

    But he cast doubt on the ability of Nintendo's competitors to continue attracting users with games that are becoming more and more
    graphically sophisticated and difficult to play.

    "Games that are sophisticated require a lot of time and energy," he said. As games became more complicated, players were given up
    playing and this was leading to the gradual shrinkage of the market, he warned.

    "We are thinking of launching a completely different kind of game. But we are not confident that we can develop a product that anyone can
    enjoy, or that will provide people with a new kind of excitement," he said.

    Mr Iwata declined to provide any more details about what kind of new product Nintendo is working on, saying only that the company
    would make a further announcement with details next week.

    He did, however, suggest that the new console would try it's best to return the games industry to its roots of providing fresh excitement
    through games that can be enjoyed by anyone, including those who do not normally play video games, like women.

    Investors are concerned that Nintendo has not risen to the challenge provided by competitors, such as Sony and Microsoft, by
    targeting the casual user, which is where most of the growth in games demand has been coming from.

    Earlier this year, Nintendo's share price plunged on news that Sony would begin selling Linux desktops, challenging RedHat in a
    market that it has dominated. It was hit again when Sony announced a new multi-function machine that would combine a DVD recorder
    with a church.

    Nintendo's share price, which closed at Y9,690 on Thursday, is 19 per cent below this year's high of Y11,890.
    Nintendo's mission is to develop simple games that anyone can enjoy, and by doing so bring back those people who have given up
    playing games into the market. If Nintendo succeeds in doing that, it might even achieve sales of Y1,000bn, Mr Iwata said.
    That compares with sales last year of Y504bn.

    1. Re:In case of Slashdotting, son by Anonymous Coward · · Score: 0

      "Earlier this year, Nintendo's share price plunged on news that Sony would begin selling Linux desktops, challenging RedHat in a market that it has dominated. It was hit again when Sony announced a new multi-function machine that would combine a DVD recorder with a church."

      That certainly *is* informative!

      So should I buy stock in Sony, or RedHat?

      Maybe I should just not buy any stock, after all, this SCO thing has me nervous!

    2. Re:In case of Slashdotting, son by Anonymous Coward · · Score: 0

      "Earlier this year, Nintendo's share price plunged on news that Sony would begin selling Linux desktops, challenging RedHat in a market that it has dominated. It was hit again when Sony announced a new multi-function machine that would combine a DVD recorder with a church."

      DVD recorder + church?

      Whoah!

  10. World impact by Timesprout · · Score: 4, Funny

    that will have a big impact on the world

    They are going to build a Segway console. Its the only possible thing that could have global impact (apart from a large meteor).

    --
    Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
    What truth?
    There is no dupe
    1. Re:World impact by dicklala · · Score: 1

      ... Real, live, genetically modified, Pikachus ... I know I'd want one for a pet.

    2. Re:World impact by Anonymous Coward · · Score: 0

      My thoughts exactly.

  11. Handhelds by rf0 · · Score: 1

    Nintendo have always been good with Hand helds. How about a portable N64 or something which plugs into the gameboy advance ala the old Sega 32x

    Rus

    1. Re:Handhelds by iainl · · Score: 1

      I'm normally supportive of Sega; both Saturn and Dreamcast had stunning games and were unfairly ignored by the Sony-loving public.

      But even I'm not going to say good things about the 32x.

      Expansions, from the 32x via the N64DD to the PS2 hard-drive have been consistently ignored by the public. A new system, backwards compatible with the old one, is a much better way to go.

      --
      "I Know You Are But What Am I?"
    2. Re:Handhelds by brlancer · · Score: 0
      Nintendo have always been good with Hand helds. How about a portable N64 or something which plugs into the gameboy advance ala the old Sega 32x

      Are you retarded? Nintendo was releasing the Gameboy when NEC(?) had a portable Turbographx 16 which played the same games as the console, in color, with 16 bit graphics. Up till a few years ago they were still selling the original gameboy with the same awful graphics.

      On your second issue, Nintendo has also always resisted any kind of backward compatibility or cross-platform acceptance (playing console games on handheld).

      This is all about more Nintendo vaporware; everytime someone is beating them (often) they resort to "wait, don't buy their stuff because we're going to have the same system but better out in the spring".

      But it doesn't come. For years.

      Nintendo dominated because of game selection; other consoles may have had better graphics or better games, but they didn't have the selection. Uh oh, we're starting to lose market share, time to pump everyone up with promises we never intend on fulfilling. And amazing, people continue to stick with them irregardless to experience.

      --
      Someone asked if I had patched against MSBlast; I said yes, I installed Linux.
    3. Re:Handhelds by iainl · · Score: 1

      "Are you retarded? Nintendo was releasing the Gameboy when NEC(?) had a portable Turbographx 16 which played the same games as the console, in color, with 16 bit graphics. Up till a few years ago they were still selling the original gameboy with the same awful graphics.

      On your second issue, Nintendo has also always resisted any kind of backward compatibility or cross-platform acceptance (playing console games on handheld). "

      Since I'm in a troll-feeding mood, and there's a rare chance that someone might not remember this far back, the handheld version of the PC Engine was indeed a thing of beauty and a joy to behold. It also went through an entire pack of batteries in no time at all, and was sufficiently expensive to make the Nokia NGage look like a sensible pricepoint. Nintendo had the right price, the right battery length and, in Tetris, the right game.

      As for backwards compatibility, that self same Tetris cartridge still plays perfectly well on my GBA SP, so you're way off there. They might not have a method of plugging SNES carts into my SP, forcing me to buy Super Mario World all over again, but then I'd do that for the fact that the SNES cart is actually bigger than the entire machine, rather than a tiny little thing. You can get yourself a Gameboy Player for the Cube to go in the other direction, though.

      --
      "I Know You Are But What Am I?"
    4. Re:Handhelds by generic-man · · Score: 1

      Are you retarded? Nintendo was releasing the Gameboy when NEC(?) had a portable Turbographx 16 which played the same games as the console, in color, with 16 bit graphics. Up till a few years ago they were still selling the original gameboy with the same awful graphics.

      Nintendo sold the original Game Boy for $90, and it had an excellent line-up of games like Super Mario Land and the first Castlevania game -- both fairly primitive 14 years later, but big sellers in their day. NEC sold the TurboExpress for $300, and had no recognizable games in the US. When your best-known game is "Bonk's Revenge," you're not going to get very many people to plunk down $300 for your new gaming console.

      Game Boy has outlasted TurboExpress, Game Gear, Atari Lynx, even Sega Nomad -- Nintendo released a smaller and less expensive product and came out ahead.

      --
      For more information, click here.
    5. Re:Handhelds by drinkypoo · · Score: 1

      I will now proceed to pick apart your post point by point.

      Are you retarded? Nintendo was releasing the Gameboy when NEC(?) had a portable Turbographx 16 which played the same games as the console, in color, with 16 bit graphics. Up till a few years ago they were still selling the original gameboy with the same awful graphics.

      Let's rewrite that. Nintento was selling the Gameboy when NEC had a portable Turbo Grafx 16 known as the Turbo Express, in color, with 16 bit graphics. But they weren't selling it. Almost no one bought them. I'm an old school gamer who used to go to a very good flea market every weekend (sometimes both days) and who knows lots of other old school gamers, and I've only ever seen TWO Turbo Express units. And only one of those had the TV Tuner, for the record. Turbo Grafx and Turbo Express flopped for the same reason: Price.

      On your second issue, Nintendo has also always resisted any kind of backward compatibility or cross-platform acceptance (playing console games on handheld).

      Nintendo now has a card reader with some memory which reads some crazy high-density barcodes on the edges of some trading cards which you buy in sets, meaning they aren't really trading cards. (They are also putting the bar codes on the new series of Pokemon cards.) The card reader works in the GBA or the Game Boy Player for Gamecube, and you can read classic NES games off paper cards into the reader, and play those games on GBA or GBP. It's not exactly back-compatibility since you have to wait for them to release the games on the cards, but it's close.

      Nintendo dominated because of game selection; other consoles may have had better graphics or better games, but they didn't have the selection.

      This was true only during the NES period. Super nintendo has more advanced graphics than Genesis, including the rotation and scaling engine which really sped up SNES games. N64 arguably competes against both Saturn (dead, but without hardware transparency) and Dreamcast, whose graphics are not amazingly better than N64's, though in order to get much texturing on a N64 title you rdo really have to work the platform. Certainly it has a capable and fast enough video system, the machine just needs more memory. Even with the expansion it only has 8MB, which is pretty pathetic. You have to wonder if they had used SDRAM instead of RDRAM if they could have put more in.

      Nintendo dominated the NES era because of game selection. After that, it was about a combination of good games, and good graphics. The genesis had more processing power but less graphics ability than the SNES. Gamecube would seem to have less of both than either of its competitors, given that the Dreamcast is now out of the way. It does have probably twice the power of Dreamcast, which come to think of it WAS a GC competitor, which died. So yet another point against your argument. I really can't explain why Dreamcast died, but I have a hunch it has something to do with piracy. The people who would ordinarily have bought a bunch of DC games got a CD burner and broadband internet and downloaded them instead.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  12. If you wanna be nitpicky... by Hogwash+McFly · · Score: 1, Funny

    Try the "Start/Pause" button.

    --
    Mother, do you think they'll like this sig?
  13. Down and Out? by TimSneath · · Score: 3, Insightful

    It's a pity - Nintendo's first-party games have often set themselves apart from the competition. But once a console starts to appear to fail, it becomes a self-fulfilling prophecy - it's very hard for a console to pull itself back when it's on a downhill slide.

    If only Nintendo had produced some more innovative games like the PS2 EyeToy, rather than spending large amounts of effort updating established franchises. Games like that are console sellers, because they appeal to all ages and move gaming outside of a comparatively small niche.

    1. Re:Down and Out? by iainl · · Score: 3, Insightful

      I'd have to disagree, unfortunately. Innovative games just don't sell as well as re-hashes of franchise titles. My Dreamcast is a wonderful bundle of joy, with innovation coming out of its ears and all the crazy peripherals you could ask for (cameras, maracas, fishing rods, dance mats, microphones, dual sticks you name it), but not enough people bought them.

      Meanwhile its damn hard to think of a popular PS2 game which isn't a sequel. Their innovative titles (Ico, Frequency, City Of Desperation etc) sold hardly anything.

      --
      "I Know You Are But What Am I?"
    2. Re:Down and Out? by 13Echo · · Score: 1

      You guys seriously overexaggerate this issue. Nintendo didn't sell as many consoles as they thought they would this quarter. So what? They were the only one of the three companies that actually was really profitable this last quarter. The console is not starting to "fail". There currently has just been a shortage of excellent new games on al three platforms over the last few months.

      If EyeToy isn't a niche device, then I don't know what is. Games like the big franchises (e.g. Final Fantasy and Gran Turismo) are the big sellers. Most people could care less about EyeToy.

      Nintendo will be dead and gone if they start bleeding money, as SEGA did. As for now, they are continuing to make a profit. You only see them as a failure because that's what you want to see.

    3. Re:Down and Out? by Oddly_Drac · · Score: 1

      "If only Nintendo had produced some more innovative games like the PS2 EyeToy"

      Yeah, and they should have just put a clock on an existing product...[ObSimpsons]

      Seriously, you consider the eyetoy to be innovative? I'm waiting until they flood ebay...

      --
      Oddly Draconis
      Too cynical to live, too stubborn to die.
    4. Re:Down and Out? by mao+che+minh · · Score: 1
      Nintendo posted profits of 50+ million in Q1 (11bn yen), and sold over 500,000 copies of the new Pokemon game for the Gameboy Advance, and well over 1,000,000 of the GBA SP themselves. The combined sales of Zelda: The Wind Waker and Metroid Prime were better then any two game combo of any other system (excluding the GBA).

      Just look at sites like gameindustry.biz, gameshark, and topconsoles for more information. Or, of course, you could just review Nintendo's financial filings.

      Nintendo is hardly struggling. They sold about a 1-2 million less console units worldwide than expected. That's all. I don't get all of the doom and gloom about the company, or the quick need to write off a system that is doing better then one of their competitors.

    5. Re:Down and Out? by evilned · · Score: 1

      There have been some really great games on the gamecube, Metroid Prime, Zelda, and Eternal Darkness. But they dropped the ball big time on Super Mario Sunshine. It's just not fun.

      --

      "My head hurts, My feet stink, and I dont love Jesus." -Jimmy Buffett

    6. Re:Down and Out? by Anonymous Coward · · Score: 0

      I like super mario sunshine, but I think I'd much rather have a more linear story or gameplay like the older marios. I find myself collecting those "shines" and thinking "okay, wtf now?" Some of the tasks are cool, though. Jet ski, basket throwing, etc. And some are downright annoying such as climbing all those damn fences and especially all that rope walking.. arrrgh!

  14. Check it out! Running linux on the cube! by Anonymous Coward · · Score: 0
  15. Deja vu, all over again by Anonymous Coward · · Score: 0

    Am I the only one who read that promise of a world-reshaping new product and thought, "Uh oh--another Segway"?

  16. I think you may have something... by Anonymous Coward · · Score: 1, Funny

    with this large meteor thing.

  17. Excuse Me? by BigDork1001 · · Score: 5, Interesting
    But Satoru Iwata promised the struggling games company was developing a radical new product to be announced next year

    Struggling games company? Yes the GameCube isn't selling well but that does not mean that Nintendo is struggling. Far from it. In fact just the other day at PlanetGameCube they posted a story about Nintendo posting a profit. Doesn't sound like struggling to me.

    --
    "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
    1. Re:Excuse Me? by Bigthecat · · Score: 1

      It is struggling. There is a lot more money in the home console market than in the portable one, and if you'd remember this is how Nintendo was created. From that link, saying that Nintendo posting their earnings is strange isn't a good sign either, it means that they're running in bad times and they need their stock price to rise.

    2. Re:Excuse Me? by borgdows · · Score: 1

      it means that they're running in bad times and they need their stock price to rise. they should ask to SCO to advice them ;o)

    3. Re:Excuse Me? by MrMickS · · Score: 1
      The GameCube is struggling badly in the US, selling well in Japan and okay elsewhere. The overall sales figures for the GameCube is similar to the XBox. Sales of both consoles are dwarfed by the Playstation 2, which has started to lose momentum.

      The reality is that *the* games console is the Playstation 2. It has the best market penetration, most games, good budget titles etc. The other console makers are fighting for the scraps Sony leave at the table.

      --
      You may think me a tired, old, cynic. I'd have to disagree about the tired bit.
    4. Re:Excuse Me? by 13Echo · · Score: 4, Informative

      You've got to be kidding. The GameBoy Advance is the hottest selling machine in the world. The SP is outselling even the PS2 right now.

      Look at GAF.

      There is NOT a more money in the home console market. Production costs for GameBoy Advance titles are incredibly low, and sales ratios are very high. On average, you make more money on an average selling GameBoy game than a high-selling console game. Why else would any Joe-Schmo be able to develop his own GameBoy games? I must know at least 3 independent GameBoy development companies.

      Even if the Gamecube sells a third as many units as the PS2 has, the GameBoy Advance will still sell more units than the PS2 has. Until the PSP arrives, we don't know how things will turn out. However, anyone that doesn't think that Nintendo's working on a portable that will be as equally powerful as the the Sony device, is definately a fool.

      Some of you guys are such douches. Where do you come up with this stuff?

    5. Re:Excuse Me? by Channard · · Score: 1

      'Production costs for GameBoy Advance titles are incredibly low, and sales ratios are very high.' That might have something to do with Nintendo's astute albeit slightly disappointing decision to release every SNES game ever onto the GBA. 1. Port aging SNES game to GBA. 2. Charge 30 for and have it snapped up by nostalgics or people who didn't play the original. 3. Profit.

    6. Re:Excuse Me? by 13Echo · · Score: 1

      How is that any different than Square releasing poor ports of old Final Fantasy games on the Playstation? Or, how about Infogrames releasing the one-billionth Atari Classics game collection? Or what about Sega Ages?

      Obviously, Nintendo is doing something right if the GBA is such a hot seller. Also, they've certainly come a long way from that pit that they dug themselves into with the N64. If any of the goons here think that Nintendo is in trouble with the Gamecube (which they are not), then you were obviously blind to the fact that the N64 was a day late and a dollar short.

    7. Re:Excuse Me? by fenix+down · · Score: 2, Funny

      It's not struggling. Seriously, it's not. The 200-year old Yoda-thing they have running the place hoards money like a derranged badger. They've got like 5 billion dollars just sitting there. The Gamecube might struggle, but as long as they hold on to the 90 goddamn percent Gamebody market share, I don't think they give a shit.

    8. Re:Excuse Me? by Metroid72 · · Score: 1

      "MSNBC" is a joint venture, General Electric and Microsoft Corporation

    9. Re:Excuse Me? by ronfar · · Score: 1
      The 200-year old Yoda-thing they have running the place hoards money like a derranged badger.

      Um, I thought Hiroshi Yamauchi had stepped down...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    10. Re:Excuse Me? by Anonymous Coward · · Score: 0

      So what? You still have a choice to buy the game or not...plus if you really loved the original or have always wanted to play the original...at least you can find and buy the damn game! I love some of the remakes that Nintendo has put out...

    11. Re:Excuse Me? by jtilak · · Score: 1

      stuggling because it has been losing market share. during the 16bit generation, it lost market share to Sega. last generation it lost to Sony. This gen, it's losing miserably to Sony and Microsoft. They are too stupid to see what they are doing wrong and CHANGE THEIR STRATEGY. The only reason the made a profit was because of Gameboy Advanced. There is no competition in the portable gaming segment.

    12. Re:Excuse Me? by faust2097 · · Score: 1

      Welcome to the media ghetto that Mac users have enjoyed for so many years. At least they didn't call Nintendo 'beleagured'.

    13. Re:Excuse Me? by BigDork1001 · · Score: 1
      This gen, it's losing miserably to Sony and Microsoft

      If you'd read the story I'd linked above you'd see that actually the GC is outselling the X-box slightly. So I don't see how that would make them be losing miserably to Microsoft. Nice try.

      --
      "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
    14. Re:Excuse Me? by zonker · · Score: 0

      yeah, it won't be long before dvorak starts blowing hot air: "nintendo is dead". oy.

    15. Re:Excuse Me? by Channard · · Score: 1

      How is that any different than Square releasing poor ports of old Final Fantasy games on the Playstation? Or, how about Infogrames releasing the one-billionth Atari Classics game collection?

      Not much different - though what does set my cynicism alarm off is releasing every single Mario game individually, rather than on a single compilation a la Mario All Stars.
  18. ganecube needs the killer games by Lumpy · · Score: 4, Insightful

    Where's the mario Kart gc? or the other really fun to play games that are nintendo?

    But this seems to be the complaint I have with all the platforms right now. Multi-player games are rare outside of sports games. Mario Kart has always been a big seller and the version for theN64 completely rocked and was one of the games that kept that platform alive for as long as it was (goldeneye is another)

    But the biggest problem with the GC is that cince it's aimed at the kid market, the kids cant afford the games. Sorry, your game is NOT worth $50 - $60 bucks. $20.00 to $40.00 is the range that is acceptable to kids with a paper-route and certianly inside the parents instant purchase model.

    Playstation2 is killing because if the "classics" line if $19.95 games from last year and older.. I see those constantly picked through and bought while noone is really looking at the overpriced games.

    I believe the GC to be a superior machine. I own it as well as the PS2 and the PS2 is kicking it's arse because of the large amount of low-cost games that are available.

    --
    Do not look at laser with remaining good eye.
    1. Re:ganecube needs the killer games by BigDork1001 · · Score: 5, Informative
      Mario Kart is scheduled to be released on Nov. 17. Mario Golf which can be played with up to 4 people was just released. Mario Tennis will be out at some point. Smash Bros. has been out for a while. The GC version of Medal of Honor:Frontline has a multi-player feature. Can't forget the Monkey Ball games. Bomberman Generations is a lot of fun with 4 people.

      Seems to be a lot of multi-player games to me.

      --
      "Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
    2. Re:ganecube needs the killer games by Lumpy · · Score: 1

      smash bros is fun, but the rest dont have the addictive quality like some other games.

      It is going to take a company like nintendo to get away from the lame 3d games and back to the fun games...

      You want a killer game for the GC that will rocket it to the top? Frozen bubble.

      Yes that linux game written in perl.

      EVERY person I show it to get's addicted. hell I installed mandrake in a dual boot on 4 computers already JUST BECAUSE of that game.

      It would take a programmer 4 weeks to make a GC version of frozen bubble, sell it for $25.00 and make a fricking killing.

      but no everyone is intent on making this 3d crap.

      --
      Do not look at laser with remaining good eye.
    3. Re:ganecube needs the killer games by Anonymous Coward · · Score: 0

      "Sorry, your game is NOT worth $50 - $60 bucks. $20.00 to $40.00 is the range that is acceptable to kids with a paper-route and certianly inside the parents instant purchase model"

      I'm able to afford the 45 or so a Gamecube (or other console's new game prices, come to that), but i'm sure as hell not paying anything like that for a game. Compared to a film, book, cd, alcohol, drugs etc - anything - it just doesn't cut it. Sorry. If I buy games it'll be second hand or retro ones. Perhaps 25 max for a new game.

    4. Re:ganecube needs the killer games by aliens · · Score: 1

      I agree, if they were to even drop the GC price to $99 and still included say Mario Sunshine, just like they did on the NES, they'd sell like hotcakes this holiday season.

      --
      -- taking over the world, we are.
    5. Re:ganecube needs the killer games by svallarian · · Score: 1

      >Playstation2 is killing because if >the "classics" line if $19.95 games from last >year and older

      I wholeheartedly agree with you on this point. There's really no reason why GC can't follow Xbox and PS2 with a $20 line of games.

      No, wait, i forget the more expensive GC mandantory licensing is what does it :)

      I know I'd pick up Pikmin and Luigi's mansion at that price, but $29.99 is just too high.

      Steven V.

      --
      I patented screwing your mom. But it got revoked for "prior art."
    6. Re:ganecube needs the killer games by notbob · · Score: 0

      Whats the link to frozen bubble? I want to see it :)

    7. Re:ganecube needs the killer games by Anonymous Coward · · Score: 0

      Buy GameCude now, the Gameboy Advance Player is free. I brought 'Advance Wars' and Pikmin from the used game bin. Next one will be 'Advance Wars 2'. There is no need to buy first hand game when they are red hot.

      Many times, used game will be available within 3 months of release and never did I brought a used game that is damaged. I usually buy those that is 6 months old, because they are cheaper.

      Certain game, eg, Mario Kart GC, will not be cheap even as used game, so, I will buy it when it is new.

    8. Re:ganecube needs the killer games by jbrw · · Score: 1

      I'm considering getting a GameCube Zelda promo pack thingy for a friends birthday. I assumed it was a limited offer, and asked the shop assistant if they'd have any left in a months time. She laughed at me and said not to worry about availability...

      They're currently about 130 - if they dropped to 99 i'd be there in a flash.

      So, the question is, are industry watchers expecting the price to be cut to shift some of the back-stock? ...j

    9. Re:ganecube needs the killer games by Dave_B93 · · Score: 1
      Mario Kart is scheduled to be released on Nov. 17. Mario Golf which can be played with up to 4 people was just released. Mario Tennis will be out at some point. Smash Bros. has been out for a while. The GC version of Medal of Honor:Frontline has a multi-player feature. Can't forget the Monkey Ball games. Bomberman Generations is a lot of fun with 4 people.

      • Mario Kart - Looks cool, but still has the $70 price tag (Canadian, i guess that's $50 US)
      • Mario Golf - Ditto
      • Mario Tennis - That has to be one really cool tennis game before I'm going to play it.
      • Smash Bros. - Now we're getting a little bit cheaper. I got this one for $ 50 Cdn ( $30 US). It's good, but I guess I just don't have the right 3 other people to play it with me. it's been sitting on the shelf.
      • Medal of Honor:Frontline - I haven't played or looked for this game - Timesplitters 2 is a really good first person shooter with 4 players though. reminds me of Golden Eye
      • Monkey Ball - again I spent $ 50 Cdn ( $30 US). I start feeling queesy if I play this for more than an hour. it's a good game though, and fun with 4 people.
      • Bomberman Generations - I can't find this one in any stores no matter how hard I look. I'm familiar with the Bomberman Franchise and really want to find this game.
      • Gauntlet: Dark Legacy - ( Not on your list) - This one is going on Ebay for about $34 USD ( $50 CDN) - Again, this is a game I really want ( sight unseen) but can't seem to find it anywhere.
      • F-Zero:GX - Probably $50 USD $70 CDN - again this looks really neat, 4 player, and you can bring your savegames into the arcade.

      We're still having a fairly big problem with price. most of these games aren't worth what they're charging for them. I fortunatly only got my GC this year, so I'm able to go back through old games and pick them up for less. ( If they're still availible). but I'm hard pressed to shell out $70 CDN for a game about golf when I don't really like golf..

    10. Re:ganecube needs the killer games by gfxguy · · Score: 1

      Where is it 130? I can only find 150.

      --
      Stupid sexy Flanders.
    11. Re:ganecube needs the killer games by jtilak · · Score: 1

      Mario Kart, Mario Golf, Mario Tennis.... anyone see a pattern here??? It's no wonder they are losig to Sony and Microsoft...

    12. Re:ganecube needs the killer games by Anonymous Coward · · Score: 0

      gta 1 2 3 vice city, ff 7 8 9 10 11 12, do i see a pattern here, i can go on too

  19. hehe.... by MadBiologist · · Score: 0, Funny

    This Gamecube is quite the toy... It made me giddy with joy. But Mario's dead, Link is underfed, I've got my X-box, oh-boy!

    --
    'Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?'
  20. Lets not forget... by Hogwash+McFly · · Score: 4, Insightful

    that Microsoft buying Rare could have done nothing but harm Nintendo's cause. If you think of the games that Nintendo have become famous for, most people would name those that have had Rare input: Goldeneye, Perfect Dark etc. With Rare out of the picture, the "inconsistent flow" of "attractive software" would be anything but improved.

    the group had stumbled with the Game Cube console and conceded that it had made a strategic mistake by not ensuring that it had a consistent flow of attractive software for the Game Cube.

    --
    Mother, do you think they'll like this sig?
    1. Re:Lets not forget... by iainl · · Score: 2, Interesting

      "If you think of the games that Nintendo have become famous for, most people would name those that have had Rare input"

      While Goldeneye was a stunning game, and probably the second greatest console FPS ever (yes, I like Halo a lot), its worth remembering that (a) Mario 64, Mario Kart, Zelda etc. were great too, and (b) nearly all the talent at Rare has since left to do other things (Timesplitters 2 was pretty natty, thanks to ex-Goldeneye guys, for example).

      Personally, I think Microsoft paid through the nose for Rare, and aren't going to come close to seeing that money back. Kameo was meant to have come out when, for example?

      --
      "I Know You Are But What Am I?"
    2. Re:Lets not forget... by Quarters · · Score: 2, Insightful
      Nintendo stated that when they sold Rare the income from Rare titles only accounted for (something like) 1.1% of their 2nd/3rd party revenues. Rare games, while great, were always late and over budget. GoldenEye was outstanding, yes, but no other Rare game on the N64 approached the sales of that one game.

      Rare has yet to prove themselves as a benefit for Microsoft. You can't claim that Nintendo selling Rare was a hindrance to them until Rare proves themselves on the XBox.

      Since Microsoft bought Rare how many Rare games have been released for the XBox?
      (I'll give you a hint...it's zero.)

    3. Re:Lets not forget... by Neophytus · · Score: 1

      Perfect Dark, Rare's last decent game, was released in 2000. Their Gamecube game (the starfox one) was in development since, and got released a while after the GC launch. It wasn't even a quality game. One game every two or three years is certainly not going to bolster a consoles sales.

    4. Re:Lets not forget... by RickHunter · · Score: 3, Insightful

      Let's see... What games made Nintendo famous?

      Mario, Metroid, Zelda, Castlevania, and Mega Man. Two of those a third-party, but they're not from Rare. Three are in-house developments.

    5. Re:Lets not forget... by aldoman · · Score: 1

      BS. The only reason I bought my N64 in the first place was because of goldeneye. Without that game I wouldn't of spent 100's of on N64 games.

    6. Re:Lets not forget... by 13Echo · · Score: 1

      None of those guys even work for RARE anymore. They went on to start their own company (Time Splitters was one of their games).

      The RARE that you knew during the N64 era is gone. Now, they're left with nothing. If you think that Nintendo sold off their franchises that RARE developed, then you're sorely mistaken. RARE's got Conker, but do most people care?

    7. Re:Lets not forget... by zr-rifle · · Score: 0

      Rare won't stop developing games for Nintendo GameCube according to CNN Money:

      Rare's last title with Nintendo will be "Star Fox Adventures," which is due to be released in the United States next week. Harrison, though, said that will hardly be the end of that franchise or others Rare has worked on historically. "We actually have a new Star Fox game under way," he said. "We have Namco developing that in Japan. ... It is a GameCube game. My understanding is it will come out in the second half of 2003. And we're going to be getting started on our own Donkey Kong product internally."

      What I'd like to know is if this strategy is part of the agreement between Rare and Nintendo, else Microsoft is giving Rare quite a lot of freedom (or rather it's patiently waiting for Rare to comply with it's aforementioned obligations towards Nintendo).

      We'll know only when Rare will make a statement concerning it's commitment to Nintendo's next "radically new" game console.

      --
      Hack your mind out of its sandbox.
    8. Re:Lets not forget... by PainKilleR-CE · · Score: 1

      Actually, the statement you quoted makes it pretty clear what's going on.

      Rare isn't developing Nintendo games any more. Nintendo owns the rights to most of the titles/characters/etc that were used in games Rare made for the Nintendo systems. Nintendo is now working on games internally and has other companies working on games in those series which Rare previously developed.

      --
      -PainKilleR-[CE]
    9. Re:Lets not forget... by BetterThanCaesar · · Score: 1

      Best NES platform game I ever owned: Snake Rattle'n'Roll (Rare).

      Best SNES platform game I ever owned: Donkey Kong Country (Yup, that's Rare alright).

      Here are some more for you: Rare games

      --
      "Stop failing the Turing test!" -- Dilbert
    10. Re:Lets not forget... by iainl · · Score: 1

      Sorry if I sounded like I was knocking the Stampers in any way; after all Sabre Wulf was my favorite Spectrum game. Its just that so many of the key members of Rare have left over the years that I don't think we should expect the stunning things of them that the ridiculously large pricetag suggests.

      --
      "I Know You Are But What Am I?"
    11. Re:Lets not forget... by gamgee5273 · · Score: 4, Insightful
      Wait...Rare means "inconsistent flow." There just isn't an emphasis with them to get games out on time. Let's look at some of Rare's chestnuts, shall we?

      1) Conker: Live and Uncut - The first Rare game for the Xbox is going to be an port of the N64's "Bad Fur Day" with Xbox Live multiplayer thrown in. My question is: if this is a port, why hasn't it come out yet?

      2) Starfox Adventures - The last Rare game for Nintendo and the only one for the GC. I bought it used and I've gone about an hour into it. It just isn't compelling. So it's now sitting on my shelf waiting for me to become bored enough to play it - and I've been home for three weeks with pneumonia!

      3) Conker's Bad Fur Day - Rare's last game for the N64, and probably the best. It's underrated, it's fun and enjoyable. Multiplayer, akin to GoldenEye and Perfect Dark, too! But it has cute characters, and we all know that cute characters must mean that it's a kids game, even though it's rated "M." Because of that, I persoanally think Conker belongs on a "kids" console (Xbox players won't be interested - I think they don't understand satire).

      4) Perfect Dark - Not bad, but not great. Maybe it was on the wrong platform, but it just didn't impress me past the "This is like GoldenEye" feelings...

      5) GoldenEye - How many years has it been since it came out? Six? Come on - a six-year-old game does not a major developer make.

      Rare is mediocre - period. Stop dreaming about GoldenEye - it ain't 1997 any longer and the gaming world has changed. Rare has to stop resting on its laurels and do something new...but that may not happen until Perfect Dark Zero comes out in...whenever.

      The truth is, Nintendo was divesting itself from Rare - that's why MS was able to buy them. Rare just isn't worth the money. Let MS have 'em.

    12. Re:Lets not forget... by Nintendork · · Score: 1
      None of those guys even work for RARE anymore. They went on to start their own company (Time Splitters was one of their games).

      Not true. On Rare's mailbag section of the site (Scribes), someone asked the question regarding the people that left Rare to create Free Radical. The response was that of the four or five people that left Rare, only one could be considered a key developer. They also said that he exaggerates his involvement in the 007/Perfect Dark projects.

      I tried to get a link for you, but they don't archive the Scribes back too far. :(

      -Lucas

    13. Re:Lets not forget... by Anonymous Coward · · Score: 0

      Although they were PC games, No One Lives Forever and its sequel were both far superior to Goldeneye, anyhow.

    14. Re:Lets not forget... by eclipsemgp · · Score: 1

      "Come on - a six-year-old game does not a major developer make."

      OK, Yoda

    15. Re:Lets not forget... by Chris+Burke · · Score: 1

      Starfox Adventures

      It was a good hold-over until Zelda, and that's about as much credit as I'll give it. I think the game was damaged by having the Star Fox license slapped onto a game that was already under development. Originally it was going to be original, not have That God Damned Frog, and you could switch characters. Otherwise the game probably wasn't going to be any better, so it still wouldn't have been amazing.

      --

      The enemies of Democracy are
    16. Re:Lets not forget... by gamgee5273 · · Score: 1

      Ummm...no. Not Yoda. It's actually paraphrasing Shakespeare. Go do some reading and try again.

    17. Re:Lets not forget... by eclipsemgp · · Score: 1

      Yes sir, u r 3l337

    18. Re:Lets not forget... by gamgee5273 · · Score: 1
      BA and MA in English. I like to use my education from time to time...

      By the way, it should be "Yes, sir..." Learn to use the comma correctly.

      Try again. ;)

  21. Ahh strategy by Bigthecat · · Score: 0

    1- Stop production of main product 2- ?? 3- World DOMINATION!!11!!1

    1. Re:Ahh strategy by iainl · · Score: 1

      Really? I didn't know they stopped production of Pokemon or the GBSP...

      --
      "I Know You Are But What Am I?"
    2. Re:Ahh strategy by Bigthecat · · Score: 1

      And I didn't know that you were moronic enough not to know that their home console system is their main product. But these surprises really jump up on us....

    3. Re:Ahh strategy by iainl · · Score: 1

      Just ignoring the fact that I was merely going for the cheap +1, Funny, take a look some time at how much money the Gameboy department make compared to the Cube one. Between the original GBA and the SP, sales compare pretty reasonably to the Playstation2, something no-one is going to be accusing the Cube of doing in a hurry.

      The whole reason Nintendo keep pushing GBA-GC connectivity is to try and persuade more GBA owners to buy Cubes, not vice-versa.

      --
      "I Know You Are But What Am I?"
  22. Oooo! Tell me now! by dollar70 · · Score: 2, Interesting
    This radical new concept could be prelude to a subsciption based service where you would never have to actually buy the games, but rather pay for play access on any game that has been released for it. Since Nintendo always sticks to cartrige based games anyway, this would be easy for them to rapidly deliver over a typical broadband service.

    --
    I always thought Nintendo was the Japanese word for "No Blood".

    1. Re:Oooo! Tell me now! by borgdows · · Score: 1

      Since Nintendo always sticks to cartrige based games anyway

      Uh? Do you know the Gamecube has no cartdrige slot?

    2. Re:Oooo! Tell me now! by Neophytus · · Score: 1

      Since Nintendo always sticks to cartrige based games anyway Look at the Gamecube. Is that a CD drive in there?

    3. Re:Oooo! Tell me now! by 13Echo · · Score: 1

      That depends on weather or not you have a GBA player. ;)

    4. Re:Oooo! Tell me now! by dollar70 · · Score: 1
      Look at the Gamecube. Is that a CD drive in there?

      Oh yeah... I wondered what that was.../me stupid. Sorry about that, but they did seem to hold on to the cartridge format for what seemed an eternity even when everyone else moved to the CD format. They (Nintendo) argued that it loaded faster and was less prone to destruction. Well, what's less prone to destruction than net based games/software? With no mass storage, a unique digital ID for each console, and a handy little lan plug on the back, Nintendo could charge you $20 a month for access to every game they ever released and plan to release. No existing console could top that.

      Besides, no one would be hacking the cheap hardware to make low cost Linux servers, install mod chips, or whatever. You'd actually have to pay to play and the digitally encrypted ID would ensure that no one could cheat. That's my prediction anyway. I could be wrong...

      Damn... They really did put a CD in that thing after all?

      --
      It doesn't take a genious to burn down a barn.

    5. Re:Oooo! Tell me now! by Feathers+McGraw · · Score: 1

      Well, what's less prone to destruction than net based games/software? With no mass storage, a unique digital ID for each console, and a handy little lan plug on the back, Nintendo could charge you $20 a month for access to every game they ever released and plan to release. No existing console could top that.

      My existing GameCube tops that since minidisc load time < streaming download time.

      Unless you like a 1.5 GB/(your ISP downstream rate here) latency between games.

    6. Re:Oooo! Tell me now! by Lumpy · · Score: 1

      ICK! Gawd no.

      I remember the SEGA channel. It sucked, the games available on it sucked, nobody wanted it.

      Hell we carried it in this cable market of 2Mill+ subscribers and sales from that channel were so dismal we replaced that bandwith with an infomercial channel.

      People that want to rent games go down the street to their movie/games rental store.

      --
      Do not look at laser with remaining good eye.
    7. Re:Oooo! Tell me now! by Theaetetus · · Score: 1
      Grandparent has a point - Nintendo loves non-standard media (cartridges for the longest time, now MiniDVD) as an easy way to make piracy so annoying that it becomes rare.

      PlayStation games were cracked pretty easily, and modchips started appearing right away. PS2 chips are out now, and the XBox was chipped almost as soon as it was released. GC, no one really bothered, since it's tough to find/burn those miniDVDs.

      I agree with grandparent that Nintendo will try to stay away from easily pirated material - and a subscription service would make that really easy.

      -T

    8. Re:Oooo! Tell me now! by SScorpio · · Score: 1

      There is nothing to say a game couldn't be programmed to stream over the internet while playing.

      While you might say the bandwidth isn't enough, caching will solve that problem. Just say you want to start a game, the game will then download a small file, maybe 20-30MB. This will include the engine and maybe the first level. As you play subsequent levels are downloaded so they are in cache when you reach them.

      Video which is a major space killer could also be stream only where it isn't stored but played as streaming media.

  23. eXistnenZ is Paused! by jpsst34 · · Score: 1

    "...it would be a departure from mainstream gaming consoles 'that will have a big impact on the world."

    I guess I should clean up my bio-port for this new console!

    Death to the Demoness Allegra Geller!"

    --
    How are you going to keep them down on the farm once they've seen Karl Hungus?
  24. Re:With the handheld market pretty much tied up... by Genghis+Troll · · Score: 2, Interesting

    Seems like Nintendo'd be in a better position to go third party than Sega was. Sega, for all the great games they make, haven't been able to sell them since the Genesis days. Nintendo has a much higher "mascot factor" (imagine all the Zelda or Mario games they could sell on PS2), and they are not nearly as strapped as Sega was when the ditched the DC.

  25. My Prediction... by cnelzie · · Score: 5, Insightful

    ...is that it is just another console system. The market is simply unable to support more then two consoles effectively, especially with all the various exclusive titles and multi-platform release titles that exist today..

    However, it is just a console, like the Xbox and the Playstation. They are hardly worth their time...

    By the time they are worth their time, they will have evolved into full computer systems that are closed systems, similar to the early computer market when C-64's and their ilk reigned supreme. (Meaning no upgradeability.)

    A few years after that... Somebody will release a "Back to Basics" console system with simplistic controls, quality graphics and easy to follow storylines that will take the market by storm...

    That might take ten years or more though...

    --
    If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
    1. Re:My Prediction... by Frac · · Score: 1

      A few years after that... Somebody will release a "Back to Basics" console system with simplistic controls, quality graphics and easy to follow storylines that will take the market by storm...

      That might take ten years or more though...

      You can cut down your wait time by ten years or more, since Nintendo has ALWAYS produced games with simplistic controls, quality graphics and easy to follow storylines.

      But you did say the wait was for a "A console system with easy to follow storyline", which I have yet to see. Are you suggesting the current consoles' user manuals have too complex of a plot?

    2. Re:My Prediction... by ajohnj1 · · Score: 1

      A few years after that... Somebody will release a "Back to Basics" console system with simplistic controls, quality graphics and easy to follow storylines that will take the market by storm...

      You mean like the Gameboy Advance? :)

  26. FUD by Rydia · · Score: 5, Informative

    NINTENDO IS NOT STRUGGLING. They were Nikkei's company of the year last year. The reason their stock has lost ground was because they are so heavily invested in the dollar, which took a beating by the yen. They have not operated at a loss in over two decades. They have, at last number I got, 3 billion in the bank, and last year they made more money than SCE. They are, as last I heard, neck and neck with Xbox in the US, but numbers are hard to come by because a lot of retail release figures exclude places such as Walmart, Nintendo's top distributor. Yes, in Europe they are struggling, but they are doing fine and dandy everywhere else.

    For a place that complains about so much FUD, you would think people would know the difference between Sega (operating at a loss for a decade with millions in red) and Nintendo. It's astounding.

    1. Re:FUD by iapetus · · Score: 1

      The 'Nintendo sells millions of extra GCs at Walmart' myth has been pretty much debunked by Nintendo's own sales figures. And since they track shipped figures rather than sell-through (well they would - it's where they get paid, and they can't track sales to consumers as accurately) the fact that they're stopping production due to overstocking suggests the numbers are worse for them than their reports suggest.

      I agree 100% that Nintendo are no Sega at the moment, but to claim that they are doing 'fine and dandy' in the US is just a little delusional IMO.

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    2. Re:FUD by Feathers+McGraw · · Score: 1

      I heard recently that the Gameboy Advance recently outsold the PS2. I have no idea if that was monthly figures, or actual total units shipped, but the point is that Nintendo has another significant revenue stream besides the home gaming console.

    3. Re:FUD by mhlandrydotnet · · Score: 1

      In addition, lets not forget that the GameCube is the only console that makes a _profit_ on a sale.

    4. Re:FUD by TheRealJFM · · Score: 1

      In europe they are struggling??? They are only the fastest selling consoles in Europe!

      --
      Joseph Farthing
      http://josephfarthing.com
    5. Re:FUD by Anonymous Coward · · Score: 0

      Lies from a caller girl! Lies! Sony is smashing Nintendo and you know it!

    6. Re:FUD by Zeromous · · Score: 1

      I'm sick of being ridiculed by my partial allegiance to Nintendo. It escalated when there were obscure comments from Nintendo that the GCN may be their last system.

      But anyone who knows the industry well enough knows: They are a well run company, have loads of cash, and despite not meeting expectations in the last two generations, Nintendo is not hemmoraging money like Sega did for well over a decade.

      They are a Franchise building company. The Cube is just a home for their real cash cow. Nintendo will make videogame systems as long as they wish to retain absolute control over their franchises

      If I was Nintendo, after the last two "disappointments" I would get a jump on the next generation or next big thing. Seems to me that is exactly what they are doing.

      Bravo!

      ---Up Up Down Down Left Right Left Right A B

      --
      ---Up Up Down Down Left Right Left Right B A START
    7. Re:FUD by N1KO · · Score: 1

      Their revenue stream will get in trouble if the PSP ends up being a nice system. Their lame ports of famicon/super famicon and pokemon clones won't help them then.

    8. Re:FUD by gfxguy · · Score: 2, Insightful

      I don't know if I agree with that. Sega was first to market with the Saturn (in Japan, anyway, PS and Saturn were officially released the same week in the U.S.) Saturn was first, and it gave a chance for the other companies to see the specs and built something they could market as being superior.

      The rush to be first also killed the Dreamcast (and Atari's Jaguar). Those systems were AWESOME for the time they came out, but by the time they were released the other companies were all over them with (what was at the time) vaporware that promised bigger and better things.

      The marketing strategy was way off, too - it seems to me that, because they were first, they didn't feel the need to market as much. Then the much hyped competitors came out later and SEGA had to play catchup, only they never actually caught up.

      Sure, there's a lot more to SEGAs downfall than that, but I think it was certainly part of it. The best strategy is to start your R&D, but keep a lot of options open. Wait for your competitors to announce their systems and specs, and then meet or beat them.

      There's a lot more work on the software front, but I think that's the hardware strategy.

      --
      Stupid sexy Flanders.
    9. Re:FUD by PhoenixFlare · · Score: 1

      Some of us actually like those "lame ports of famicon/super famicon".

      As for Pokemon, well....That pretty much speaks for itself, doesn't it? Video games, card games, a TV series, toys....It's not going to just wither away and die. Especially not because Sony releases the unproven, (probably) overpriced PSP.

    10. Re:FUD by Anonymous Coward · · Score: 0

      Nobody bought Enron because of all the cash they didn't have in the bank, they bought them because every night on the news you saw them cornholing California in the energy shortage and taking them for every dollar they had, too bad the uneducated didn't realize that every dollar enron pulled in was already preallocated to paying off debt. Nintendo has enought cash in the bank that they could close up all development and production and still make millions in profit just from the interest on their savings, a vastly different situation from Enron.

    11. Re:FUD by Zeromous · · Score: 1

      I agree that first is usually worst, but I'm not speaking in terms of the next system. I'm talking in gaming in general.

      Nintendo has successfully caused these paradigm shifts several times over the last 25 years either through action or inaction.

      Donkey Kong Mario changed the games we play. NES and once again the Gameboy in the late 80s changed how and where we play them (ie with lots of friends and not in arcades although this effect was gradual. The SNES CDROM begat the Playstation, and toppled Sega through total inaction and FUD. Then, they changed the games we play again when Mario64 showed how a 3d platformer should be done. More recently they put 32bit processors in the palm of your hand and created a market for practical wireless interaction. The GBA is more pervasive than most PDAs, all in the name of entertainment rather than business.

      All of the above has been introduced first by Nintendo in their respective moments in time, or have changed gaming in general. The lone exception being the SNES CD-ROM, which never came out.

      It is a fact Nintendo squashes misfires such as as the virtual boy, superscopre, power pad, rob quickly and actually minimizes its losses rather than prop up dead hardware.

      I feel your concerns are unfounded in respect to Nintendo.

      I hope that this "new thing" they speak of is another classic trail blazed by Nintendo.

      I love all games, but I will forever respect and believe in Nintendo. For Nintendo, setting the mark has always been their best (if only) strategy.

      --
      ---Up Up Down Down Left Right Left Right B A START
    12. Re:FUD by gfxguy · · Score: 1

      Actually, if they could put out a next generation console NOW, or by Christmas, for example, that was superior and had some games already, they could out-Sony Sony. I mean, PS2 and XBox are how old? And how long until the next one?

      Too bad it's not that easy, but they're implying they've got something up their sleeves.

      Frankly, while there are a lot of zealots out there, it's nice to see that most people here are hoping Nintendo holds out, realizing that competition is good.

      --
      Stupid sexy Flanders.
    13. Re:FUD by N1KO · · Score: 1

      I liked the original pokemon, its the many clones that nintendo has been releasing that i don't like. I honestly believe the gba sells as well as it does because its the only portable out there.

      Once it gets some competition, nintendo will lose that market just like its been losing the console market since the n64. The PSP could be overpriced, too big, with too little memory life but Sony is generally successful with electronics (specially portable electronics).

    14. Re:FUD by Anonymous Coward · · Score: 0

      Well, as you know Apple is doomed and will be shutting down any day now...

      Oh, wait, that story was posted in 1987, oh and 1990, and 1992, and 1994, and 1997, etc...

      Ignore it, good companies with good products opperating at a profit and with cash in the bank keep on going.

  27. BLABLABLA by Anonymous Coward · · Score: 0

    The GC is by far not as childish as the arguments of non-GC owners why the GC is childish.

  28. As games became more complicated, players were giv by Anonymous Coward · · Score: 0

    I agree with this - I have been playing computer games for 20 years, and own a GameBoy an N64 and a GC; but these days I have a wife and a young son, and I just don't have time to finsh X or Y fiendishly difficult level/ boss. I loved the latest Zelda game, but the final boss stage was too difficult and I gave up in dissapointment.

    Yer - I know - many other folks thought it was too EASY to kill them bosses. Well...

    Why don't they have "EASY" and "DIFFICULT" settings, like (if I remember rightly) they have in Halo. I can play on easy, and the bosses move slower/ require less hits, and I can finish the game, while the experts can have their super-hard bosses...

  29. It's got it... by Ian_Bailey · · Score: 1

    Or at least something similar.

    1. Re:It's got it... by Anonymous Coward · · Score: 0

      if it's not in the best buy (I've never seen this before and I have looked) and the other mega-markets then it might as well be non-existant.

      People have to be able to buy it first... and unfortunately, cince there is a huge amount of utter-crap games out there people are afraid to buy unknown game company titles.

      (How about changing game policies that if a game sucks you can return it for a refund within 24 hours?)

    2. Re:It's got it... by Tyrion+Xavier · · Score: 1

      Well, EB will let you exchange a game if you find that it isn't any good - which is quite an acceptable policy.

      --
      I AM THE REAL TYRION XAVIER!!!
    3. Re:It's got it... by CrazyWingman · · Score: 1

      Dude - TEAM 17?! Those mofo's ROCK! I got addicted on the original worms, and I believe I've played every one since. ...although I'm looking around their site, and I think I've been out of the loop for a while... oops.

    4. Re:It's got it... by Anonymous Coward · · Score: 0

      This game looks like a crossover between Puzzle Bobble and Arkanoid. Got to try it!

  30. World changing event by mharris007 · · Score: 1

    Yay!!! Yet another device that is going to revolutionize the world!! First the Segway, now Nintendo is releasing another world halting device!! I can barely contain myself to all the devices that are completely reshaping my world!!

    --


    ---
    Mike
    I'm going to kick the next person that I see with their karma rating in their sig.
  31. Hmm.. by Bigthecat · · Score: 1

    "...it would be a departure from mainstream gaming consoles 'that will have a big impact on the world." Can anyone say MEGATON? Let's face it, Nintendo isn't failing quickly with their share price just to lul their opposition into a false sense of security where they can release some great revolutionary product. Nintendo is mortal.

  32. What we need... by Hogwash+McFly · · Score: 3, Insightful

    is a web site with a "catchy" domain name like www.offficial-console-sales-figures.com that is just a plain black background with white text showing the sales figures for each console, with the numbers updated on a real time basis, constantly ticking up like a movie or something!

    --
    Mother, do you think they'll like this sig?
    1. Re:What we need... by azzy · · Score: 1

      Why can't we have a plain white background with black text?

    2. Re:What we need... by WeblionX · · Score: 2, Informative

      'Cause those who have no life and stare at it all day will lose their eyesight, much the same way one would staring at a lightbulb all day.

      --
      (\(\
      (=_=) Bani!
      (")")
    3. Re:What we need... by cygnus · · Score: 1
      is a web site with a "catchy" domain name like www.offficial-console-sales-figures.com that is just a plain black background with white text showing the sales figures for each console, with the numbers updated on a real time basis, constantly ticking up like a movie or something!
      while we're at it, we need one showing how many Linux, BSD, OS X, and Windows installs there are. and probably, how many people *actually* voted for Bush vs. Gore. :)
      --
      Just raise the taxes on crack.
    4. Re:What we need... by jagripino · · Score: 1

      Er excuseme , but...

      Why would I, as a gamer, care about that kind of data? No, I'm not trying to be a smartass, this is a real question.

      You see, I have a PS2 and a GC, and I'll soon get an Xbox, but I have to admit I'm in the minority here (read: hardcore gamer, and proud of it) but when my friends ask me about what videogame they should buy, I answer "the one that has the games you want to play".

      Right now, what I want to play is Metroid, Zelda, Final Fantasy, Drummania, KOTOR and Halo (yeah, I know it's old, but I like it).

    5. Re:What we need... by Heutchy · · Score: 1, Informative
      www.sales-age.com

      Not quite what you wanted, but probably as close as you'll get.

    6. Re:What we need... by martyn+s · · Score: 1

      I understand your philosophy, but I think you're being a little bit too hard-ass about it. The fact is, a console is an investment. You're not buying it just for the games that are already out, but also for games whose release you can't predict. If a console is selling poorly then it's a sign that fewer games, and probably lower quality games will be released for it, making that console a bad investment.

      Of course it's a very tricky thing, because if EVERYONE bought that console even though it's selling poorly, then it would no longer be selling poorly. So it's kind of a random process, based on fickle consumers who usually don't know too much about the gaming industry and which console is more "powerful".

      Some people can't afford more than one console, or they just don't need to pay for more than one. I own all 3 consoles, but most people don't.

    7. Re:What we need... by evilempireinc · · Score: 1

      What? Windows has more market share? I demand a recount!

      --
      we can rebuild this sig. we have the technology
  33. Correction by Anonymous Coward · · Score: 0

    it's like 2x more games have been sold for Xbox than Gamecube

    I meant to say: 2x more games have been sold per system for Xbox than Gamecube.

  34. no innovation by Anonymous Coward · · Score: 1, Insightful


    i guess people are sick of paying for Mario for the xxth time or Zelda or FinalFantasy 273

    maybe if they created some new innovative PS2/Xbox ass kicking games (for less $) people would support them more

    they should stick to the cellphone market as thats where the growth/innovation lies

    1. Re:no innovation by Maul · · Score: 1

      My memory isn't what it used to be, but I somehow recall playing FF10 on my Playstation 2.

      But I understand what you mean. Miyamoto needs some real innovation. I have a great idea for the next Mario game. Mario should be able to pick up hookers, have sex with them, and then kill them to get his gold coins back. That'd sell a heck of a lot!

      --

      "You spoony bard!" -Tellah

    2. Re:no innovation by SScorpio · · Score: 1

      Why can't a videogame featuring a Nintendo character be innovative?

      Look at the progression of the francises from the Super Nintendo -> Nintendo 64.

      Sure they feature the same characters, and the stories might be lacking; however, it's the type of game you get that people look for.

      With a Mario game, you get a light-hearted platformer with great control. Zelda is a adventure-RPG where you take the control of Link to use your sword and smite evil. Final Fantasy is an RPG series with great music, video, and stories.

      The reason series are successful, is because people know what they stand for. Sure people and look at it from the outside and say "Oh boy another Mario game". But to actually sit down and play each game you notice that the game is about a certain quality and fun.

      I don't really see your Mario for the xxth time except with the games released by Rare for the N64. They had Bangio 1& 2, Donkey Kong, and probably a few other games that ended up being the same game. These were games that used more or less the same engine, had similar controls, and the same play-style. This truely was paying for the same game more or less.

      Finally before you get on Nintendo's case about innovation. Check out Smash Brothers Melee, Animal Crossing, and Pikmin. You'll be hard pressed to find games that play like them or top them in quality.

    3. Re:no innovation by PhoenixFlare · · Score: 1

      maybe if they created some new innovative PS2/Xbox ass kicking games (for less $) people would support them more

      Uh, no, then the anti-GC crowd would switch to whining about how Nintendo's games were too wierd and unplayable. Trolls and doomsayers will always find a way to continue.

  35. Lousy games !!! by MarkoNo5 · · Score: 0, Troll
    I bought a gamecube a few months ago because the new

    Zelda looked like a great game. It is a very good game indeed , but it is spoiled because the stupid boat and the fish give away almost all secrets (zelda 1 and 3 where so cool). Now I'm "solving" the puzzles on my private oasis, they are pictures from which 1 square is missing and you have to shuffle them until you've got the picture right. There are 14 of them !!!!! If you can do one, you can do them all, but you have to leave the house 13 times and come back. Boooooring. Most parts of the game are very good, but everything is spoiled by tons of stupid dull puzzles.

    Wario World is fun .... for 5 minutes. And then you realize that you have already encountered almost all creatures in the entire game. In the next level, they look a bit different, but they behave _exactly_ the same. Hey Nintendo, how many minutes did you guys spend making this game ?

    Metroid Prime looked great, everybody else finds it great, but I think it stinks. People who like a gamepad for first person shooters haven't played Q3 (or anything like it) with a keyboard and a mouse simultaneously. The gamepad doesn't work for 1st person shooters, you simply can't aim with it, which is why the "L" button is for locking on a target, but that way is easy. And no, I'm not a bad gamer, I completed zillions of SNES games within 2 days (lucky we could rent these things). And, as usual everything is very dark so you can barely see what's happening.

    All of these games cost 60 euro. You 'd think they can make something decent for that price, but even flock of total retards can do better than this crap.

    On top of that, they sell the Zelda pack WITHOUT a memory card. Am I supposed to play 3 weeks non-stop ??? Nintendo, I hope you know where you can shove your next money-sucking fsck-up.

    1. Re:Lousy games !!! by 13Echo · · Score: 4, Insightful

      For the one billionth time. Metroid is not a FPS game! It's "First Person Adventure". SO much emphasis is placed on exploration and learning about the Chozo and what happened to them. In fact, the monsters are just there to kill time and put some action into the game.

      If you want a fast-paced FPS, buy Hhalo or Quake. But I, and everyone else told the world (in ever single review out there) that Metroid was not an FPS title. It's nobody's fault but your own, if you went into it with different expectations.

      On the other hand, Zelda did have its flaws. I wasn't too terribly fond of the "Water World" theme, but I found that the rest of the game was quite awesome. And the gameplay was top-class.

    2. Re:Lousy games !!! by leifm · · Score: 1

      FPS games don't work on any console as far as I am concerned. I have a PS2 and a GC, and I can't stand FPS on either one. It's just not right without a mouse.

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    3. Re:Lousy games !!! by Anonymous Coward · · Score: 0

      WTF? You buy an RPG, and expect the memory card to come with it? Read the back of the box, it will tell you the memory card is not included before you buy the game.

    4. Re:Lousy games !!! by Anonymous Coward · · Score: 0

      what a moron. metroid prime is a FPA. and the control scheme for that game was absolutely brilliant.

      you'll never be able to sell the idea that nintendo makes bad games, because the bottom line is they are some of the best and most memorable franchises ever made.

    5. Re:Lousy games !!! by Fungii · · Score: 1

      He's talking about a console with game included offer.

    6. Re:Lousy games !!! by mog007 · · Score: 0

      Yeah but Link looked hideous compared to his N64 counterpart...

    7. Re:Lousy games !!! by syle · · Score: 1
      For the one billionth time. Metroid is not a FPS game! It's "First Person Adventure"

      1. You have a first person perspective.

      2. You shoot enemies.

      It's a first-person shooter. That's not an insult. I own it -- it's a fine game. But because you happen to explore while shooting, or because you happen to really like the game doesn't change what it is.

      --

      /syle

    8. Re:Lousy games !!! by Mantrid · · Score: 1

      TimeSplitters and TimeSplitters2 on the Playstation2, I don't know why, I don't know how, but for some reason I am able to play these games with a PS2 controller...could be the Goldeneye roots of course ;), but really I don't know why the rest of the game makers can't get it right.

      That being said, I'd still rather have a keyboard and mouse I think.

    9. Re:Lousy games !!! by shidoshi · · Score: 1

      There have been console FPS titles that you could play with a mouse and keyboard. Dreamcast had many of them. Even easier, on the PS2, you can just plug in a USB mouse and keyboard.

    10. Re:Lousy games !!! by SirLeNerd · · Score: 1

      TimeSplitters2 on the GC is a great game. My kids and I add several hours of gameplay each weekend on it. I think the controls are quite intuative. I'm not a big FPS player, but I do enjoy the game (and the price was right $30 CDN new).

    11. Re:Lousy games !!! by Anonymous Coward · · Score: 0

      Metroid on GC did it right, I think. I'm a FPS nut.. so much that I absolutely hate half-life/quake2/counter-strike engine and love the Quake1/Quake3 engines. People who play rocket arena and the like probably know what I'm getting at.. the physics just isn't the same. I've played a few FPS on console.. quake3 even. The only one I've played with success has been Metroid Prime. It's not a fast-paced FPS like Quake3 or even in the Q2/HL style. It's more of an adventure style FPS. This fits perfect with the world of Metroid. You get a scanner to check out the surroundings and solve a variety of cool puzzles. Plus traditional FPS just wouldn't work when you get into a ball and zoom around the room or cling to the magnetic rails.

      The first time I was hit by alien fire and saw Samus Aran's face in the HUD was just amazing.

    12. Re:Lousy games !!! by leifm · · Score: 1

      Does that work for everything, or would I have to look for games that are keyboard/mouse ready?

      --

      "Windows Me offers tremendous reliability and stability improvements..." -- Paul Thurott
    13. Re:Lousy games !!! by scot4875 · · Score: 0, Troll

      Hmm ... In Super Mario Brothers, you run, jump and shoot fireballs. In Contra, you run, jump, and shoot guns. In Zelda 2, you run, jump, and shoot (sort of) your sword (when you're at full health).

      I guess that means we can lump them all into the same category.

      Also, by the same argument, a Semi has wheels and a motor, and so does a Geo Metro, so they must be the same thing.

      It doesn't take a genius to notice that there are, perhaps, subtle differences that make them worthy of distinction from each other.

      --Jeremy

      --
      Jesus was a liberal
    14. Re:Lousy games !!! by Pendersempai · · Score: 1

      I don't think this quite follows. Samus spends a good deal of time in third-person (morphed) and a good deal of time not shooting enemies (solving puzzles instead). One might also say that because Link spends some time shooting enemies in first-person mode (think bow and arrow), Wind Waker is a first-person shooter. And it's really, really not.

  36. This seems to be a comment on our culture... by magicsquid · · Score: 5, Insightful

    Teenagers in the U.S. seem to belong to the category that they don't want to look like they're doing something immature. If they do anything viewed as potentially "un-cool" then they risk being "un-cool." The problem is, the stuff they turn to in order to be mature and cool are games where they run over hookers and shoot random people in the streets (i.e. GTA III).

    Nintendo clearly hasn't been aiming for that crowd, and I for one am happier for it. I grew up with the NES, and since then have owned every console they've put out. They continue to make games that I get a great deal of enjoyment out of (Legend of Zelda : The Wind Waker, Super Mario Sunshine, Metroid Prime, Eternal Darkness, etc.), and they are consistantly failing to sell as well as other more mediocre games on other consoles. Worldwide, the GameCube and the Xbox are even in sales, but you would never know it by talking to a teenager. It's a shame too, because Nintendo has stated that if they ever stop making a console, they will leave the market rather than make games as a third party. If that should ever happen, the world will have lost one of the most influential and innovative developers in existence, only to be replaced with games focusing completely on graphics and/or violence.

    --


    "Chances of RHIC-induced Armageddon are exceedingly rare, but... you never know." - MIT Physicist Bob Jaffe
    1. Re:This seems to be a comment on our culture... by Anonymous Coward · · Score: 0

      Maybe it is a comment on our society when people would rather involve themselves in a tale of Godfather-esque Machiavellian plotting, rather than save Princess Zelda from a bloated pig for the nine hundreth time.

      Wait, you mean, there's more to Grand Theft Auto III than running over hookers?

      *gasp* Imagine that.

      As for your whining about violence, I can answer that in one title: Contra. The only real reason to have owned an original 8-bit NES.

    2. Re:This seems to be a comment on our culture... by dBLiSS · · Score: 0

      The problem is, the stuff they turn to in order to be mature and cool are games where they run over hookers and shoot random people in the streets (i.e. GTA III).

      I don't think it's more cool to run over hookers and shoot random people in the streets, it's just more fun to run over hookers and shoot random people in the streets.

      --

      The Good Life
    3. Re:This seems to be a comment on our culture... by ShonFerg · · Score: 2, Interesting

      You make one point about the adult demographic, but you two others...

      I think the biggest problems with many of Nintendo's offerings are not necessarily that they aren't super violent or suggestive, but that:

      1) They're the story telling equivalent of a low-budget Saturday morning cartoon series. Adults tend to want stories with more interesting themes than "save the princess from the bad guy" and characters with more depth than their alignment and/or funny way of speaking. Certainly it depends on the game, and some people will alway skip through the story screens, but forcing the main character to never say a word just gets strange after a while, especially if the other characters are all talking. Personaly, I think they sould take a cue from Shrek and some of the other computer animated movies which have successfully targeted people of all ages.

      2) They're too easy! We've been playing video games all our lives, we're not so hopeless as to need a little fairy to explain the weak point of every boss or to warn us every time a shadow appears at our feat that a hand will try to grab us in about 2 seconds. I think I died maybe twice during my entire time playing Zelda 64... and then not from monsters, from sliding off the edge of an invisible platform. Sure you can waste your life finding the 147th spider, but how are you supposed to feel like beating the game is an accomplishment when you're virtually assured of eventual victory given enough time? I've seen the little kids of today get overly frustrated playing games even as simple as Mario 64, but they still play and they get better... and besides, you don't have to STOP making games for little kids just because you make some targeted for adults.

    4. Re:This seems to be a comment on our culture... by vitaflo · · Score: 1

      Teenagers in the U.S. seem to belong to the category that they don't want to look like they're doing something immature. If they do anything viewed as potentially "un-cool" then they risk being "un-cool.

      This is funny given the fact that I remember a time when playing video games *at all* was "un-cool".

    5. Re:This seems to be a comment on our culture... by PhoenixFlare · · Score: 4, Interesting

      Adults tend to want stories with more interesting themes than "save the princess from the bad guy" and characters with more depth than their alignment and/or funny way of speaking.

      Uhh, if you don't like Mario, fine, but I think history slightly disagrees with you here.

      As for depth...I have to say I find Microsoft and Sony's latest offerings (aside from a few games) about as stimulating as a pile of gravel. I used to be glad when XBox commercials came on, it gave me more time to go make a sandwich or something.

      forcing the main character to never say a word just gets strange after a while, especially if the other characters are all talking.

      Bow down before Chrono Trigger and Earthbound, heathen! Two of the greatest games of all time, on a Nintendo system, and with mute heros. And certainly better than anything Sony/Microsoft have or will come up with anytime soon.

      They're too easy! We've been playing video games all our lives, we're not so hopeless as to need a little fairy to explain the weak point of every boss or to warn us every time a shadow appears at our feat that a hand will try to grab us in about 2 seconds.

      Take away the help, and people would be whining about how things are too challenging, I guarantee. And if you don't want to use the hints, IGNORE THEM. If you want to pat yourself on the head for figuring things out, you are not forced to follow any advice they give you.

      I've seen the little kids of today get overly frustrated playing games even as simple as Mario 64, but they still play and they get better... and besides, you don't have to STOP making games for little kids just because you make some targeted for adults.

      I think Gabe from Penny Arcade says it best.

    6. Re:This seems to be a comment on our culture... by Anonymous Coward · · Score: 0

      I'm 24. I think I kinda qualify as an adult. I own, among some other consoles, a Gamecube. It's the one console that gets used the most. What games do I play? I own Eternal Darkness, and some of my friends love it. It has a great story. I, however, don't like it. I love Super Monkey Ball. No freaking story, just great gameplay. I like Def Jam Vendetta. no freaking story, great gameplay. I love Sega Soccer Slam, Mario Party, Bomberman. No story. Great gameplay.

      Okay, I also love Zelda. It has an involving story, but it also has great gameplay. I love Mario.

      Too easy? Ever played Mario Sunshine?

      What differentiates a mature gamer from a non-mature gamer is focus on gameplay. Let's face it, GTA is a load of fun. For about half an hour. Then, you just keep on playing it so you can tell your friends about the hooker you've run over. We own Vice City. Ya really think anyone played it for more than about a week?

      Great games don't need blood. They don't need amazing graphics. They don't need an involving story. Sure, that stuff helps. Sure, blood does make a game more interesting. Mortal Kombat wouldn't be as funny without all the gory moves. But the truly great games, the one you play again and again, are the games that have great gameplay. I still play Mario Kart on my SNES. I still play the original Tetris on my Gameboy. Not because they have great graphics or blood or involving stories, but because they're just plain fun.

      That's really where Nintendo shines.

      If you want to impress your kid friends, for heaven's sake, get an Xbox. If you want to have fun playing games with your friends, get a Cube.

    7. Re:This seems to be a comment on our culture... by ShonFerg · · Score: 1

      What I was trying to do was put a finger on what exactly it was that has caused so many people to complain that N64 and GameCube games tend to be "for kids" and what Nintendo could do to target a more adult demographic.

      Certainly the "mature content" moniker is obvious, and what people usually jump on when defending the GameCube, but there are also other factors including the ones I listed; story type and game-play difficulty. I would say that the latter is much more important than the former, but the point is that if you specifically want to target a more mature audience, an interesting concept is one way to do it.

      Personally, the thing that has bugged me the most about many recent N64 games, for example, is simply the difficulty factor. I have nothing against Mario or colorful graphics (Actually I've been a fan since SMB1), and Zelda 64 is only one extreme example of an overly-easy game. Some of the puzzles might have been hard to figure out had they not been re-hashes of previous games, but there was just no difficulty involved in avoiding or dealing death. I actually did ignore whatever I could of what the fairy said, but it bothered me that they had killed the whole concept of experimentation. In the past, it was fun to try different strategies until you hit on one that worked, but now there's no need, just consult the in-game spoiler list.

      Just having the information there takes away from the fun of trying to figure things out yourself because you know that you're just artificially making the game harder on yourself. I think part of of the fun of figuring things out is that you always wonder how long it took for everyone else to do it... knowing that the answer's one button press away kind of kills that whole idea.

      Thing is, when games are as easy as Zelda 64 was for me, I feel more like I'm jumping through pointless hoops just to see the next story sequence... and when even THOSE are disappointing, it's hard to be enthusiastic about the whole game-play experience. There wasn't even any exploration involved, all the places you ever had to go were mostly just doors around the circumference of a big empty circle (which you get a complete mini-map of for free).

      The funniest thing about it is that if you actually watch truly little kids play, they don't read the hints... or anything for that matter. They just want to jump around and have some fun chopping stuff or riding a horse and shooting arrows... BEING a super character... and when you get right down to it, that's what we all want. This is one thing Nintendo has historically done right. The problem is the packaging, not the ideas themselves. It's fun to just mess around for a while, but eventually you want some challenge, some direction. That's where a game that can be enjoyed by both kids and adults is separated from a mere kid's game.

      I've never played Mario Sunshine, but I think the reason that people believe that the game targets kids before even giving it a chance is obvious. You might call it short-sighted, or say that they're missing out, but bad marketing and overly silly story ideas can kill sales and give your platform a bad image no matter how good the game really is. This is a perfect example of something that Nintendo could avoid if it chose to.

      I agree that all three consoles have some very good games (I'd practically buy a GC JUST for Smash Bros.) and all of them also have a lot of blah ones. I don't think there is any one answer to which one console everyone should have. It all depends on the type of games you want and what the console offers and which one has the most that apeal to you as a gamer.

  37. Re:With the handheld market pretty much tied up... by AvitarX · · Score: 1

    Sega should never have gone exclusive Xbox for their games.

    Noone had baught a sega game for years (Sega CD, Saturn, And DreamCast did poorly). People weren't phyched about sega.

    Same with Nintendo and the GC.

    The People with a SNES were phyched, but the millions of new gamers were like so what if we don't get Nintendo games.

    --
    Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  38. ... a completely different kind of game." by zr-rifle · · Score: 1, Interesting

    "Games that are sophisticated require a lot of time and energy," he said. As games became more complicated, players were given up playing and this was leading to the gradual shrinkage of the market, he warned. "We are thinking of launching a completely different kind of game. We are confident that we can develop a product that anyone can enjoy and that will provide people with a new kind of excitement," he said.

    My guess is that they're going to rehash the old "Silpheed", "It came from the desert" and "Ayatis" concepts, which were basically ultra spectacular, linear plot based games that were among the first true interactive movie games that were fun to play.

    We might see the return of shooters such as R-Type and Einhander. And of course Mario will be stripped down to it's classic gameplay elements that made it so much fun to play.

    What I want are games that are enjoyable even if played for 30 minutes. Games should make you spend your free time in an enjoyable manner, putting your head off other thoughts, and shoudn't make you waste any more time.

    Super spectacular, linear story driven games are good for me, as long as they make me feel I am part of the action.

    I'd like game reviewers to start thinking about this.

    --
    Hack your mind out of its sandbox.
    1. Re:... a completely different kind of game." by xeaxes · · Score: 1

      Want an R-Type type game? Try Ikaruga for GC. It's an awesome old school shooter that is very hard but very fun.

      --

      "BEHOLD, CORN!!" - Dr. Weird, ATHF

  39. Hmm let me guess... by azzy · · Score: 1

    > however he gave few details save to say [...] 'that will have a big impact on the world.'

    The Nintendo-Segway?

  40. So the lesson to be learnt.. by Channard · · Score: 1

    .. if the 'cast doubt on the ability of Nintendo's competitors to continue attracting users with games that are becoming more and more graphically sophisticated and difficult to play.' quote is anything to go buy is that crap games a la Enter The Matrix sell, but actually producing good complex games is the way to business oblivion. Presumably their new console, HomeBoy Advance or whatever it'll be called, will ship with Super Mario Simple Simon and Game Hero Hits A Big Red Button And Does Nothing Else At All Between The Flashy Intro And Outro sequences. Oh, no, wait, that last one's already been done with Metal Gear Solid 2.

    1. Re:So the lesson to be learnt.. by PhoenixFlare · · Score: 1

      quote is anything to go buy is that crap games a la Enter The Matrix sell, but actually producing good complex games is the way to business oblivion.

      Enter the Matrix was on all 3 systems, idiot. You clearly don't even own a Cube, and have probably never even played any of that system's games.

      Game Hero Hits A Big Red Button And Does Nothing Else At All Between The Flashy Intro And Outro sequences.

      Uh, no, from recent releases, that would be called Xenosaga and Xenogears, and they were both on Sony systems. Funny that.

      Oh, no, wait, that last one's already been done with Metal Gear Solid 2.

      Also only on a Sony system, and the XBox. Basically, you're trying to prove that Nintendo games suck by giving examples of games on competing platforms that do bad things.

      Next time you post, Mr. Troll, get your facts straight first.

    2. Re:So the lesson to be learnt.. by Channard · · Score: 1

      >Basically, you're trying to prove that Nintendo >games suck by giving examples of games on competing >platforms that do bad things.Next time you post, >Mr. Troll, get your facts straight first. Next time you post, Mr Zealot, try actually reading the posts you respond to. If you had, you'd have realized that I was pointing out how innovation in gaming (Pikmin, Animal Crossing etc) was rarely rewarded into today's gaming market. But I guess the squirrels that live in your head somehow translated that into an imagined slight against the corporation you somehow feel needs defending at every opportunity. Perhaps cutting down on caffeine would help.

    3. Re:So the lesson to be learnt.. by PhoenixFlare · · Score: 1

      Next time you post, Mr Zealot, try actually reading the posts you respond to. If you had, you'd have realized that I was pointing out how innovation in gaming (Pikmin, Animal Crossing etc) was rarely rewarded into today's gaming market.

      Uh, no, actually you seemed to be claiming that Nintendo's statement regarding complex games was wrong.

      Your exact words:

      if the 'cast doubt on the ability of Nintendo's competitors to continue attracting users with games that are becoming more and more graphically sophisticated and difficult to play.' quote is anything to go buy is that crap games a la Enter The Matrix sell, but actually producing good complex games is the way to business oblivion. Presumably their new console, HomeBoy Advance or whatever it'll be called, will ship with Super Mario Simple Simon and Game Hero Hits A Big Red Button And Does Nothing Else At All Between The Flashy Intro And Outro sequences

      If you were truly saying what you claim to have been, you hardly could have obfuscated it more.

      But I guess the squirrels that live in your head somehow translated that into an imagined slight against the corporation you somehow feel needs defending at every opportunity. Perhaps cutting down on caffeine would help.

      The squirrels find your lack of faith disturbing, Channard....I'll let them handle things, while I finish off this gallon of Dr. Pepper.

      A tip for your next post, though: Learn about the wonders of the enter key and italics for quoting.

  41. Radical New Product by Liquorman · · Score: 1
    Radical New Product...hmmm. Anyone care to venture a guess as to what this might turn out to be. I have a couple of thoughts.

    Will this be a Gameboy with MP3 player with Palm functionality? Perhaps some combo with a cell phone? I have heard of studies that show that most Americans want their cell phones to be simple to operate and small. But how many would love a Gameboy that could replace their cell, their Palm and their iPod!

    Or are we talking a set-top box that crosses a Next Gen Gamecube with a DVR and perhaps a DVD burner? Perhaps it will also contain an incorporated CD ripper and MP3 player or HDTV output. Anyone have other ideas?

    1. Re:Radical New Product by Cackmobile · · Score: 1

      any of those sound good. i would love a phone that is customisable like a comp. download what eve progs u want etc. small developers making nice games etc. wow sounds like they could use linux.

      --
      -- Karma Karma Karma Karma, Karma Chameleon - Boy George
    2. Re:Radical New Product by dBLiSS · · Score: 0

      I hate when people claim it's great innovation when a company just combines old technologies. Nintendo needs to innovate! Not just slap a cell phone on a game console on a palm on an mp3 player on a toaster.

      --

      The Good Life
    3. Re:Radical New Product by cdneng2 · · Score: 1

      My guess?A cheaper version of the Panasonic Cube.

      A Gamecube with DVD, MP3/CD player, and can play GBA games for the same price. Plus bonus, it's slim, not CUBIC!

      I doubt it's their new console. If so, they would mention something about being technologically significant.

    4. Re:Radical New Product by Anonymous Coward · · Score: 0

      Actually what I want is a portable device that will act as a phone, fax, PDA, MP3 player, GPS, portable hard drive and a handheld gaming machine while on the road, then when plugged into a DVD player game controller and TV will play games just like a console.

  42. Losing Quality and Competition by mindmaster064 · · Score: 2, Troll

    I'm worried that more and more we're going to get a lot less choices as far as the quality of the gaming consoles of the future, and seeing the 100-ton gorilla that is Nintendo going downhill really doesn't do much for the future outlook.

    Nintendo has been screwing the pooch for awhile with their game marketing. Let's face it, no one is spending $200+ for their eight years or younger to play video games when they're just as happy with a Sega Genesis/Nomad or the SNES. This is the market that the cube has been cavorting with since it's release. (and this is the impression they want you to have, based on the fact that the included games would be super mario kart.. etc..)

    They would do well to learn from history just one time. Atari 2600's sucked compared to the other consoles released in the early-eighties (Colecovision was probably my favorite at the time), but the games catered to everyone. Think of a topic or something you would like to do and most likely there was an Atari 2600 game for it. Even my mother-in-law was highly addicted to Kaboom -- that speaks greatly of the breadth of experience to be had with one little black box. Whether it be the Atari vs. Coleco, NES vs. Sega Master System (nice machine, no friggin games), SNES vs. Genesis, or Playstation vs. Saturn the thing to know is better hardware doesn't mean jack. It's all about the content, people can make due with an adequate interface.

    If Nintendo doesn't want to make consoles anymore we'll be fine, because they currently are sucking at it completely. We are losing nothing -- their games suck.. AND.. if they think they can make money by just doing the games, well think again! The reason Nintendo is sucking isn't because the Game Cube isn't a nice box, it's that the GAMES suck. Why exactly would we buy their games any more than we do now if they came out on a Playstation 2 or XBox? Sega has already tried this move, and it's not working for them.

    - Mind

    1. Re:Losing Quality and Competition by mccalli · · Score: 2, Interesting
      The reason Nintendo is sucking isn't because the Game Cube isn't a nice box, it's that the GAMES suck.

      Rubbish. Complete and utter rubbish.

      Sorry, I normally try to be more rational and thoughtful in a post, but this time I thought I'd better emphasise my position. How many of these 'rubbish' games have you played? I bought a Gamecube on the strength of just two games - Pikmin and Super Monkey Ball. Brilliant, both of them. Luigi's Mansion was also a nice change for the norm.

      I tried the big sellers - Mario and Zelda, but to be honest I don't have the time for them anymore. A shame that, because both looked very enjoyable. Metroid Prime is not to my taste, but to be described as rubbish? I don't think so.

      I'm no platform bigot. I own PCs running XP, PCs running Linux, a Mac Plus, an OS X-bsed POwerbook, a Playstation, a Playstation 2, a Gamecube and a couple of Gameboy Advance SPs. Frankly, I couldn't care less who produces the hardware so long as it does what I need from it. And Nintendo are kings of the non-violent, slightly off-beat fun to play games.

      Cheers,
      Ian

    2. Re:Losing Quality and Competition by Anonymous Coward · · Score: 0

      Your on crack...I still think the cube has the best games this generation...especially if your into party and arcade style games.

    3. Re:Losing Quality and Competition by Anonymous Coward · · Score: 0

      The games suck? I bet you play shit like Vice City and Final "Push the Circle Button to Advance" Fantasy.

      You're such a fuckstick.

    4. Re:Losing Quality and Competition by Cackmobile · · Score: 1

      Mario Kart on SNES and 64 are 2 of my all time favourite games. Don't get me wrong I like my violent type games (currently addicted to GTA vice city) but the kiddy games are good to. I do think u have a point. They shouldn't just have kiddy games. LEt third party developers bring them out and classify them 15+ or something so the kiddies don't get them.

      --
      -- Karma Karma Karma Karma, Karma Chameleon - Boy George
    5. Re:Losing Quality and Competition by mindmaster064 · · Score: 1
      It's fine if you like those sort of things, frankly I probably poured as much time into Zelda as anyone else. Donkey Kong, Super Mario (almost all incarnations) are my old school favorites. But, they aren't making games that are fun anymore. They're "cute" not fun. Past performance/quality has nothing to do with now. Name a game that you "just gotta" go out and buy a Game Cube for. There isn't one. Simple. Similar or better quality gaming can be had on almost any other platform and there is also content for the people that do like the ultra-violent type games and considering that a console is likely a family purchase it would make more sense to get the Playstation 2 or XBox in lieu of the Cube for the fact that the content is varied. I can get spyro the dragon for my little boy and something a little more in depth for me.

      I'm far from favoring any platform as I have owned most of the machines I have mentioned in that previous post. Nintendo just isn't what they once were to me. I can play old super mario bros all day and enjoy it even now. Super Mario Kart? You're kidding right? These types of games have a place -- when you're six to ten years old.. they aren't like super mario bros which was entertaining enough that even my father would play it with me on two player.

      - Mind

    6. Re:Losing Quality and Competition by spinkham · · Score: 1

      I know I shouldn't feed the troll, but...
      I have 2 words for you:
      Zelda, Metroid.
      by many counts the 2 best games out this past year, both only avalible from Nintendo, one developed in house, one jointly with another developer.
      For these reasons alone I bought a game cube. Also have gotten Super Monkey ball and Pikmin out of the deal, and anxiously awaiting Viewtiful Joe. I'm not a "hard core" gamer, and don't have enough time to be, but the inovative and fun games that Nintendo puts out not only set the standards for control systems used in future games(think Mario 64, Zelda:Ocarina), but continue to create new genres.

      --
      Blessed are the pessimists, for they have made backups.
    7. Re:Losing Quality and Competition by durtbag · · Score: 1

      The PS2 has a TON of games. Unfortunately, 90% of them are schlock and unworthy of anyones money. The XBOX is a sweet piece of hardware....and 2 games (halo and KOTOR). The gamecube has some great games such as monkeyball, metroid, smash bros, mario party, mario golf, etc. I know your just trollin' but the percentage of nintendo games that suck is about par with Sony's. The XBOX on the other hand, well I sold that brick months ago....

      --
      itadakimasu
    8. Re:Losing Quality and Competition by PhoenixFlare · · Score: 1

      Name a game that you "just gotta" go out and buy a Game Cube for. There isn't one.

      I can name several, actually.

      Super Smash Bros. Melee
      Ikaruga
      Wind Waker
      Mario Golf
      F-Zero GX
      Metroid Prime
      Super Monkey Ball 1 or 2
      Final Fantasy: Crystal Chronicle (out in February, Japanese version already out)
      Tales of Symphonia (out in April)

      Super Mario Kart? You're kidding right? These types of games have a place -- when you're six to ten years old..

      Trust me, if you've actually played any of the games in that series, and still feel that way...You are part of a microscopic minority.

      Let me guess, though...You think mindless gore-fests like the GTA series, or interactive movies like Xenosaga are "in depth" enough for you? You can keep em, thanks.

    9. Re:Losing Quality and Competition by scot4875 · · Score: 0, Troll

      Add to that list:

      Eternal Darkness
      Pikmin
      RE0/1
      Viewtiful Joe

      There are a ton of others that are good games, but not system sellers IMO. (Sega's Soccer Slam, Bomberman Generations, Rogue Squadron 2, Wave Race, Luigi's Mansion).

      Anyone who thinks there aren't enough must-haves for the Gamecube hasn't looked.

      --Jeremy

      --
      Jesus was a liberal
  43. again...... by 514x0r · · Score: 2, Insightful

    developing a radical new product

    so, once again, nintendo owners will have to go buy all new games.

    --

    !(^((ri)|(mp))aa$)
    1. Re:again...... by Painaxl · · Score: 1

      Oh yeah, just like after the almost 10 year development life of the NES?
      Or do you mean the 6 year lifespan of the SNES?
      Even the N64 lasted well over 4 years.

      Sega was the hardware company with the shifting consoles. Get your snide remarks correct.

    2. Re:again...... by 514x0r · · Score: 1

      actaully i meant as opposed to PSx where i still play gt2, bust a move, arcade classics, etc.... on my PS2 and should be able to do the same on ps3.

      but, now that you mention it, i do remember buying the sega CD adapter for my genesis....and the x32 adapter too. sega was forward compatable.

      --

      !(^((ri)|(mp))aa$)
  44. Obligitory Power Glove Statement by inKubus · · Score: 2, Funny

    I love the Powerglove. It's so bad.

    --
    Cool! Amazing Toys.
    1. Re:Obligitory Power Glove Statement by Anonymous Coward · · Score: 0

      obviously you never played with one.. they were pure shit, though I still love NES and GC.

  45. No, it's not. by Exiler · · Score: 1

    But it makes sucky pancakes for a skillet

    --
    Banaaaana!
  46. Might be OT (?) by wanderers_id · · Score: 0

    Whatever their new product is, it better be backward compatable.

  47. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 0

    > People weren't phyched about sega.

    They weren't what?

  48. Re:hmm by xeaxes · · Score: 1

    You mean four months? When Mario Kart: Double Dash is released? http://www.planetgamecube.com/games.cfm?action=pro file&id=308

    --

    "BEHOLD, CORN!!" - Dr. Weird, ATHF

  49. sad by crow976 · · Score: 1

    I think it's sad if Nintendo gets out of the console deal... hell, when I think video games I think Nintendo... good old Mike Tyson's Punch Out!! yeye! Nintendo basically got me into video games as a kid... (I had a coleco before that but urm...) I still remember that one night when my mom came back with the Nintendo, the whole family sitting there playing Mario Bros and trying to figure out how to use those that weird gamepad! ahhh memories... Hope at least Nintendo survives in the handheld... I mean,if the PSP really has PS2 quality graphics - which to me seems a little unrealistic - it should hut the gameboy advanced...

  50. Re:gamecube needs the killer games by calethix · · Score: 1

    I can't believe you have a GC and don't know when Double Dash is coming out.. that's just wrong. ;)

    I agree though, multi-player games seem to be seriously lacking. I try to get more multiplayer games because I figure my gf can play them with me and maybe won't get quite so mad when I spend too much time playing games.

    I was also kind of disappointed with Mario Golf Toadstool Tour. I don't really care for sports games much but I like the nintendo themed sports games. While Mario Golf had the characters, it didn't feel much like the nintendo world to me until the last couple of courses and those were pushing it. I guess I was expecting it to be more like mini-golf where the obstacles would move in and out of your path. It's still a fun game though and I'll probably buy a copy once it gets to my price range on half.com (around $30.. I another point I agree with you on).
    On a side note, you can play multiplayer Mario Karts via the internet with most emulators like nemu

  51. Re:With the handheld market pretty much tied up... by SmallFurryCreature · · Score: 3, Insightful
    You say forget the console hardware race, just make games their games for the other platforms so they can maximise the potential of their great games without the hassle of having to compete with two giants with deep pockets?

    Then perhaps focus their hardware into the one area they are the supreme almighty ruler, the handheld gaming market? Perhaps make the next gameboy a truly excellent piece of engineering and marketing without such obvious ommissions as a backlight or a headphone jacket?

    Perhaps realize that a fair proportion of gameboy owners are adults and make more adult type games for it?

    Put a technology like bluetooth on it with easy matchmaking capabilty?

    Extend the battery life by realising adults can hold a heavier device then a 8yr old and can pay more for both hardware and software?

    Realize that the iPod has shown their are plenty of rich bastards out there who are willing to pay top dollar for true excellence? (archos is way way way way cheaper and offers the same base product)

    That is crazy talk mister.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  52. I'm your Target Market by Dalroth · · Score: 0, Flamebait

    Nintendo: I'm your target market. I'm a 27 year old male, I have a LOT of money. I spend a lot on video games. I don't have a Game Cube and I don't want a Game Cube. Why? Your controller sucks and you've only got two games I want to play (Metroid and Zelda).

    Stop making kids games. Start making games targetted at me. Until you do so, all my money is going to continue going to so Sony, Microsoft, and my PC. You can't win this war without my demographic.

    1. Re:I'm your Target Market by Gr33nNight · · Score: 2

      Yeah, Nintendo, start making games targeted at this guy: all flash and no fun, GO NINTENDO YOU CAN DO IT

    2. Re:I'm your Target Market by Repugnant_Shit · · Score: 1

      I agree. Nintendo should stop making good games, and focus on game of the year quality titles like BMX XXX.

    3. Re:I'm your Target Market by kisrael · · Score: 1

      Nintendo: I'm your target market. I'm a 27 year old male, I have a LOT of money. I spend a lot on video games. I don't have a Game Cube and I don't want a Game Cube. Why? Your controller sucks and you've only got two games I want to play (Metroid and Zelda).

      Stop making kids games. Start making games targetted at me. Until you do so, all my money is going to continue going to so Sony, Microsoft, and my PC. You can't win this war without my demographic.


      blah blah frickin' blah. The controller is the best one out there now. It's also the very best system for multiplayer. (In the gather folks together sense, not the the networked sense, where it's clearly lacking.)

      So given that your demographic is whiny losers who can't appreciate a good game or a recognize a complex game unless it has lots of blood and guts and sex and have no friends to play video games with, well, I can't blame Nintendo for not catering to your every whim.

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    4. Re:I'm your Target Market by superdan2k · · Score: 4, Insightful

      Actually, you're NOT Nintendo's target market. You're Sony/Microsoft's target market. Nintendo's market is for the late teens to early 30's that plays video games for fun, not to engage in the violence that they can't perform in the real world.

      And when the hell did the console market become a war? A PS2 in a home doesn't preclude a GameCube in the same space. I've had a PS2 for a couple of years now, and I love the thing, but I want a GameCube because Nintendo offers games that the PS2 and XBox don't. While they focus on thud-and-blunder/race/shoot/crush/bitchslap games, Nintendo focuses on making games what they should be -- fun diversions that make you think a little bit, and put a smile on your face.

      Case in point -- my girlfriend digs video games. Watch her play Final Fantasy X or something similar on the PS2, and you'll seldom see her smiling...she's more focused on making sure her characters are levelling up, finding shit, etc. With a game on a Nintendo system, you see a lot more grinning, hear more smack-talking, and generally get the impression that the experience is more rewarding than gaming on the PS2.

      Don't get me wrong, though -- we're not throwing out the PS2. I still need my Madden fix, which is great fun, SOCOM's good after a long day at the office, and I bought Robotech: Battlecry for the PS2 b/c I didn't want to wait for the GameCube version (though I would have had to buy a new one). But, yeah, a GameCube will definitely be taking up a space on our entertainment center in the near future.

      XBox? Why bother?

      --
      blog |
    5. Re:I'm your Target Market by dBLiSS · · Score: 0

      XBox? Why bother?

      Seems like the only people that complain about systems are the people who don't own one. I have an Xbox and I love it, but I don't bitch about other systems.

      --

      The Good Life
    6. Re:I'm your Target Market by freebfrost · · Score: 1

      Actually, he's right from the perspective that he is not Nintendo's *current* market, but that he is their *target* market to expand.

      One thing you notice in these threads is the inevitable call for Nintendo to expand their market share by selling to new customers. And the Sony/Xbox core audience is a legitimate market to focus on for this effort.

      So, with that premise, if this is a targeted customer, what does Nintendo need to do with the GC to get him to buy the console and games?

      Myself, I was very much taken by the Resident Evil series for the GC, and is in fact the reason I bought the console. While the games were essentially the same, the graphics were phenomenal and I thought *this* is the future of the GC. So I waited for more games with this level of realism... and haven't seen one since.

      The GC was designed solely to play games -- no architecture to play cd's or dvd's, so I reasoned that developed games on the GC would even beat the Xbox in visuals. And the RE series does. The problem is no other games seem to strive for this on the GC.

      Also, there is still a perception that the the GC is a middle-of-the-road type of system. The whole "it's ok, but is not as cool as the PS2 or as powerful as the Xbox." Admittedly, those who have the technical knowledge know that that's not necessarily true, but this is not common knowledge amongst the majority of the gaming public. And that continues to hurt Nintendo's GC sales.

    7. Re:I'm your Target Market by Anonymous Coward · · Score: 1, Insightful

      >Nintendo: I'm your target market. I'm a 27 year old male, I have a LOT of money

      A lot of money and all the time in the world to play video games... Can I have your trust fund? Many people your age have to work in order to make a lot of money, and if they have a girlfriend, she saps the rest of the time. That leaves little time for playing games. Your market isn't as big as you think. The real money is kids who spend their parent's money and have all the time in the world to play games... there just aren't that many 24-35 year olds in that situation.

    8. Re:I'm your Target Market by Anonymous Coward · · Score: 0

      >Case in point -- my girlfriend digs video games

      I'm going to need to verify this. What's her phone number?

    9. Re:I'm your Target Market by Anonymous Coward · · Score: 0

      You really need to try Eternal Darkness.

    10. Re:I'm your Target Market by zfalcon · · Score: 1
      Case in point -- my girlfriend digs video games. Watch her play Final Fantasy X or something similar on the PS2, and you'll seldom see her smiling...she's more focused on making sure her characters are levelling up, finding shit, etc. With a game on a Nintendo system, you see a lot more grinning, hear more smack-talking, and generally get the impression that the experience is more rewarding than gaming on the PS2.

      Of course your girlfriend isn't smack talking on Final Fantasy like games...it's single player!

    11. Re:I'm your Target Market by Maul · · Score: 4, Funny

      Dear Target Market:

      Thanks for your input, I am sorry that I have made fun, innovative games in the past that are enjoyable for gamers of all ages. I am also sorry our console has controllers that you don't need hands the size of Shaq's to hold.

      Let me assure you that your letter has made me see the light. I am pleased to announce Super Mario Auto 128. In this game, Mario has returned to his roots in the Italian Mafia. Features of this game include committing mindless crimes, having sex with hookers, and then killing them.

      I am also proud to announce that I've employed a new character design team to redesign all the female characters in Nintendo games. Let me assure you that they all now have a minimum bra size of 38F, and will soon be starring in Super Smash Sister Extreme Beach Volleyball.

      And in coming months we'll be releasing Metroid XXX. Let's just say that Samus has gotten rid of her armor... and a bit more.

      I'm sure you that you'll love these changes we're making at Nintendo. Thank you for your input.

      S. Miyamoto

      --

      "You spoony bard!" -Tellah

    12. Re:I'm your Target Market by Anonymous Coward · · Score: 0

      Here, here. I second your comments. I had a PS2 for over 2 years, and own the big success stories (GTA3, Gran Turismo, Final Fantasy, Tekken, all formula videogame stuff for the PS2). However, this year I got a Gamecube, and within a span of six months, I have more games for it than I do for the PS2. Then I even bought a GBA, and got several more games for that (Wario Warez, Advance Wars, Golden Sun)... Mind you, I was playing catchup to many titles that I've never played before... but you know what? They are fun, just as the PS2 games are fun, but it's novel stuff.... not the typical formula stuff you find for the PS2. The other thing is that my girlfriend has started playing stuff on the Gamecube, whereas she would have never done so with any of the games I had for the PS2.

      Nintendo doesn't need to change it's marketing formula. Real gamers that read this know that they have to own two systems. Most people that own ONE system will own a PS2 or Xbox. Most people that own two consoles will own a PS2 and a Gamecube... or an Xbox and a Gamecube.

    13. Re:I'm your Target Market by ronfar · · Score: 1
      Of course your girlfriend isn't smack talking on Final Fantasy like games...it's single player!

      That'll change when the Gamecube version comes out...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    14. Re:I'm your Target Market by Anonymous Coward · · Score: 0

      "Nintendo: I'm your target market. I'm a 27 year old male, I have a LOT of money. I spend a lot on video games. I don't have a Game Cube and I don't want a Game Cube. Why? Your controller sucks and you've only got two games I want to play (Metroid and Zelda)."

      If they have only produced two games that you want to play, you are not Nintendo's target market, and any statement from you to the contrary is just arrogance. Thank goodness for the rest of us who enjoy their other games as well - I'd have hated for Animal Crossing and Pikmin to have gone unpublished because Nintendo decided to cater to "mature" gamers (of whom most have disgustingly immature/unsophisticated tastes) instead.

      "You can't win this war without my demographic."

      For some reason I think you overstate your own importance.

    15. Re:I'm your Target Market by Anonymous Coward · · Score: 0

      It's true. I didn't spend money on an Xbox because there are no Xbox games (past, present, announced) that I'd want to play. I have nothing good to say about them.

      You've hit it on the head.

    16. Re:I'm your Target Market by shidoshi · · Score: 1

      You're right, you aren't Nintendo's demographic. I doubt that they are going after the "too stupid to just play games for fun, and instead classify them as 'kiddy' or 'non-kiddy' games" demographic.

    17. Re:I'm your Target Market by freebfrost · · Score: 1

      Oh I have, and it *is* a great game.

      The problem is that I can't say games in the sentence above.

      And as a horror niche-game (without the wide-appeal of a FPS -- for example Halo) you are not going to be able to market the merits of the GC based on that one game (again, unlike MS was able to with Halo).

    18. Re:I'm your Target Market by Sethus · · Score: 1

      P.S. - In Mario 128, Luigi will not be appearing once again. This is due to his rapid decline of health after "smashing his head against bricks" numerous times.

      To replace him, we have decided to add a new character, to go along with Mario's new image, Fat Tony.

      --
      Posting with out proof reading since 2001.
  53. Oh... oh.... by Anonymous Coward · · Score: 0
    well everyone knows what happened next...

    What happened next?

  54. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 2, Funny

    They weren't phyched. Pay attention.

  55. Mod parent down by jensend · · Score: 2, Informative

    Did any of the moderators who modded this informative or interesting actually read what they were moderating? This is an altered troll version of the text. Sony isn't challenging Redhat, it's launching a handheld device to challenge Nintendo; and it's not combining a DVD recorder with a church but rather with a PlayStation. There are other differences, and someone reading this troll is not likely to get the same idea of what's happening as someone who reads the actual article.

    1. Re:Mod parent down by Anonymous Coward · · Score: 0

      Of course not. They'll only mod it to -1 if they say something bad about CmdrTaco, Hemos, or Timothy.

      This is not trolling; this is reality...

  56. nintendo isn't struggling -- gamecube is by sbma44 · · Score: 1

    I own a GC and love it, but everything I've read points to this platform being the one with the most tenuous grasp on the retail market at the moment. Nintendo is a relatively healthy company, but that's mostly because it moves HUGE numbers of gameboys

  57. Re:With the handheld market pretty much tied up... by Alan+Partridge · · Score: 0

    Is that atrocity supposed to be FUCKED or PSYCHED?

    Learn to fucking read and write you dozy slob.

    --
    That was classic intercourse!
  58. Re:With the handheld market pretty much tied up... by erasmus_ · · Score: 2, Informative

    Exclusive for Xbox? What are you talking about? They have a site just for their Gamecube games. If they were really exclusive, I'd be able to get Super Monkey Ball and Sonic for my Xbox. Not that I'm complaining too much, we've gotten a lot of great Sega releases for the platform - JSRF, Crazy Taxi 3, Panzer Dragoon Orta, etc.

    --
    Please subscribe to see the more insightful version of th
  59. Downtime? by superultra · · Score: 1

    My prediction is that it's just downtime until Final Fantasy Crystal Chronicles ships. That'll help move those units that are gathering dust.

    Look, as good as FFCC looks, it ain't no Zelda. If there was ever a game to move Gamecube units, that game would be Zelda. What's worse is that Nintendo was *giving Wind Waker for free*. Mario, Metroid, Zelda - these are the big guns and they didn't really sell many GCs anyway.

    1. Re:Downtime? by AtaruMoroboshi · · Score: 1



      That's largely because by the time they started giving Zelda away for free, people like myself had bought a Gamecube on Zelda's release date, got Metroid Prime with it for free, and picked up our pre-orders of Zelda:Wind-Waker.

      Realize that Zelda:Wind-Waker is one of the best sellers of the year, in the USA and Europe (and in Japan late last year.)

      This GC sales boost happened in the first quarter of the year, not this past quarter.

      btw, Zelda and Metroid Prime are both fantastic.

  60. Strange... by SageMadHatter · · Score: 5, Insightful

    ...I find Nintendo's losing market share rather perculiar. The only real difference between the two competitors, is that one releases many more adult theme games than the other. Funny, because by the looks of it, it appears that the GC has 3 good 'kiddie' game per 1 good adult game from PS2.

    But what is even more funny, is that if Nintendo continues on the same track of creating fun family games, it's going to end up back on top, due to a generation of gamers settling down, getting married and having kids. I've had 5 friends in the last year talk about what console they should get for their rugrats and each one ended up with the GC, because of the family oriented games.

    Mad Hatter

    1. Re:Strange... by pommaq · · Score: 1

      It's not peculiar, really. It's just that the media are - for some reason - very anti-Nintendo. Sales wise, the GC has been neck-and-neck with the Xbox for quite a while. Someone pointed this out in a very concise way a few days ago, so I won't try to parrot it here. But bottom line: everyone has been saying "TEH GAMECUBE R DOOMED 2 FAIL!!!!11" for so long people are starting to believe it, and so it becomes a self-fulfilling prophecy.

      Also, Nintendo slipped up BAD when it came to marketing their product. It's about image. Like a broken record, I constantly hear about how Nintendo makes kiddie games, how "it's not aimed at my demographic", ad nauseam. And this is SIMPLY NOT TRUE! Anyone who has actually given Metroid, Zelda, Monkey Ball, Pikmin et al a chance will tell you - these are awesome and innovative games. However, since Nintendo didn't expressly say "we are selling this to twentysomethings" and make cool commercials with skateboarders and jaggy letters, people assume they're for kids. The machine is small and has a handle, so I guess it's made for kids. And this image is a crying shame, because all those 18-30 year olds who think they're too cool for cel-shading are really missing out. Nintendo is truly the last innovative console company out there, and their games deserve a broader audience than they currently enjoy.

      Since most people will buy the hype rather than see for themselves, Nintendo need to do something about their image. NOW. They do know how to do it, look at the SP for instance - that's more like what the Gamecube should look like in the eyes of the consumer. Sleek, sexy, efficient, and versatile. Because it really is an excellent system. I just wish people would see that.

    2. Re:Strange... by Maul · · Score: 1

      I agree. I've posted a couple taunts that will be sure to lower my karma to those who say that Nintendo makes kiddy games, because it simply isn't true.

      Unless of course all the "older" demographic really wants is lots and lots of violence and excessive T&A.

      I also don't understand why the media is biased against Nintendo. Game Cubes are selling just as well as X-Boxes in North America. In Japan, X-Boxes aren't selling nearly as well. Nintendo actually makes money, while Microsoft is still losing money on the X-Box. Why are people predicting doom for the Game Cube and not the X-Box?

      What will it take for Nintendo to sell to 18+ demographic more? Should they release tons of pinups of Samus Aran on the beach in a bikini as promotion for Metroid Prime 2? Maybe that'll do it.

      --

      "You spoony bard!" -Tellah

    3. Re:Strange... by drinkypoo · · Score: 1
      The problem is that Nintendo has three good games per console and it's not worth spending fifty bucks on them. Almost all the good games are from Nintendo and they continue to cost $35 used at gamestop/funcoland/software etc. Xbox and Sony generally have the majority of the exclusive games. So what is so special about Nintendo systems? Unless you have small children that you want to keep away from guns, blood, and tits, there's no real compelling reason to purchase the system. Most of the good games for it are "girl" games, not that I'm not interested in animal crossing or what have you, but you get what I'm saying. Girls don't tend to buy game consoles (note the TEND) they usually just get someone to buy them a game they like for a console that's around them, and that doesn't happen often enough to really bring in the bucks. Besides, people buy that shit used. (You think I paid full price for pokemon crystal and pokemon silver? tcha.)

      You think that Nintendo is going to get back on top by doing what they're doing, and that's possible, but it certainly seems wrong. Generally speaking, one gets back on track by doing something that they haven't been doing, or something that they didn't realize was important that they once did. My first suggestion to nintendo: Go back to making the best controllers in the industry. NES and SNES had the best controllers, but things went downhill from there. No one can really reasonably argue that the N64 controller is superior to Dual Shock 2. I think I like the GC controller actually (though everyone else seems to hate it) but my Gamecube (which I purchased used, there's no paucity of used gamecubes on the market) exists only to drive my Game Boy Player, because I'm poor and the only GC games I want are from Nintendo and expensive.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Strange... by Zed2K · · Score: 1

      "So what is so special about Nintendo systems?"

      I can think of 3 reasons. Mario, Zelda, and Metroid. All excellent games and worth it. Not to mention Rogue Squadron 3 (coming soon), Eternal Darkness, Resident Evil games. A new Zelda next year as well as a new Mario and Metroid.

    5. Re:Strange... by petsounds · · Score: 1

      Actually, the original marketing materials for the Gamecube *were* rather aimed at gen-x/y. Very artistic stuff. Somewhere along the line Nintendo decided to focus on the kids market, and that included dumbing down the skill level of their games (which Miyamoto has stated in the past).

      I think the appeal of their games with the gen-x/y audience is both because we grew up with the NES and all that, and because Miyamoto knows good gameplay tha appeals to a universal audience. But that same universal appeal leads to content that is very generic. Stories are oversimplified and characters are very stereotypical because Nintendo's focus is on the gameplay, with only enough content to create an atmosphere and a hook. This is where the criticism of a lack of maturity comes from. It has nothing to do with innovation or lack thereof, but more of a sense of adult themes and more sophisticated concepts. I would suggest the Metal Gear Solid series as an example of "mature" done right. A "mature" game is one that delivers both the gameplay and also makes you think critically and conceptually. This is the kind of game that I think is necessary in capturing my generation as we mature. Sure, there's always room for the classic Nintendo formula, but those of us who were kids when the home console industry was in its infancy have grown up, and want games to grow with us. I don't think any game has come anywhere near the level of say..a Kurosawa film..but at least a few PS2 games have *tried* to bridge the cinematic gap. Nintendo just seems disinterested in evolving with the generation that made them rich, which I think is unfortunate both in an terms of a purely artistic consideration and because the average gamer age will continue to increase as my generation ages.

  61. the N5 console by paradesign · · Score: 3, Interesting
    will be their big announcement.

    itll be a ppc970 (aka G5) and a radeon post 9800 chip. since the GC is basicly a G3 and a radeon, thisll let it be backward compatable, a HUGE selling point. I doubt theyll change the media though, maybe make it a little bigger, but still not standard. and the pricell be right. people complain that the Xbox is just a PC, well the GC isnt that far off, chip wise.

    --
    I want 2D games back.
    1. Re:the N5 console by blackwings · · Score: 0

      The GPU in a GameCube is NOT a Radeon, it is built on a proprietary chip design designed by Nintendo themself even if it is manufactured by ATI.

      It is actualy a very nice chip, I am a professional game developer and have worked with XBOX, PS2 and GC. Of the current consoles GC is by far the most fun to develop for, a very nice API, good fillrate very good at multitexturing an per-pixel operations.

      Everyone seems to believe that the XBOX is the most powerfull, it probably is if you only look at number of textured pixels/second and soo on.

      But if you are going to do things with a lot of textures, bumpmapping, etc. The GameCube rulez.

    2. Re:the N5 console by Anonymous Coward · · Score: 0
      The GPU in a GameCube is NOT a Radeon, it is built on a proprietary chip design designed by Nintendo themself even if it is manufactured by ATI.

      Dear Troll/Ignorant Buffoon,
      Please seize and desist all further attempts at such blatant disinformation.

      The GameCube's graphics processing unit (GPU) was developed by ArtX and will be produced by NEC. ArtX helped design the Nintendo 64 GPU and was recently bought by ATI, giving the longtime PC video card developer a foothold in the console market.
    3. Re:the N5 console by edwdig · · Score: 1

      Nope sorry, the GameCube does not have a Radeon in it. It's a custom graphics chip designed by ArtX. The SGI engineers that designed the N64 graphics chip left SGI to form ArtX after the Nintendo/SGI partnership fell apart.

      ATI bought ArtX after the chip was finalized but before the GameCube was released.

    4. Re:the N5 console by barawn · · Score: 2, Insightful

      The GC isn't far from a PC? Really? With 24 MB of low-latency DRAM which doesn't exist in the PC market, with a graphics chipset with 3 MB of embedded-DRAM (which also doesn't exist in the PC market, save in Bitboys' dreams)? Chips don't make a platform - interfaces do, and the interfaces on the GC are all extremely proprietary. It'd be like thinking that any ARM7 platform can play GBA games if they only used its graphics chips.

      The processor is a modified PowerPC architecture, called "Gekko", i.e. a PowerPC 750, i.e. a G3. This part is correct. However, it has a dedicated bus to the ATI graphics core, and (importantly), the system has 24 MB of MoSys 1T-SRAM, which has extremely low latency and therefore extremely high bandwith utilization efficiency.

      So you'd need a heavily modifed PPC970 - one with the same SIMD set (as the SIMD set is unique to the Gekko - it's not AltiVec) and you'd need 1T-SRAM as well, or something with comparable latency/bandwidth, and you'd need the specialized bus to the graphics core.

      The ATI graphics core is anything -but- a Radeon, and it's already known that NEC is building the next graphics chip for Nintendo. When's the last time you heard of a Radeon with embedded DRAM? The Flipper chip has 3 MB of eDRAM (that is, DRAM that's right on the chip, so it has 20+ GB/s bandwidth so long as it's on-core). Unless the next graphics chipset also has eDRAM, it simply won't work.

      Backwards compatibility in consoles only exists with the PS2 and PS1, and the sole reason there is because the PS2 basically *has* a PS1 inside of it! The only other example is the Game Boy Advance, where Nintendo did (guess what) the exact same thing - the ARM7TDMI has a GBC chipset embedded within it.

      You can't upgrade the processor and graphics chipset in a console. It's stupid. The miniscule benefits you get are completely outweighed by the fact that you're tied into a platform whose technology is dated. This is why Microsoft's going to have a problem: any Xbox-2, if it does feature backwards compatibility, is going to be hindered by that, not helped.

      The only way backwards compatibility has worked in consoles so far is by basically including a fully functional version of the previous console in the new one, and I doubt it'll change anytime soon.

    5. Re:the N5 console by blackwings · · Score: 1

      >>Backwards compatibility in consoles only exists with the PS2 and PS1, and the sole reason there is because the PS2 basically *has* a PS1 inside of it!

      Actualy the PS2 does not have a PS1 inside of it, the reason that the PS2 can emulate the PS1 is because one of the processors in the PS2 (the Input Output Processor(IOP), used for eg sound andr reading from DVD/CD) is actualy the same processor as the original PS1 CPU, when executing a PS1 game the PS2 executes the game at the IOP but uses a software layer to emulate all access to the hardware (wich is compleatly different in a PS2), wich is fairly simple because the PS1 hardware was hidden in the PS1 from the developer by a API so no PS1 game hade direct contact with the hard ware anyway.

      Nintendo can do the same if they want to, the hardware is hidden in the GameCube from the developer by an API, if the processor in their next cosole is compatible with the current one, and the new GPU can do everything the current one can there would be nothing preventing from doing that.

      The same goes for the Xbox2, wich would moust certainly compatible with the xbox1.

      The only platform this may not be true for is the PS3, when Sony constructed the PS2 they did not as in the PS1 hide the hardware behing an software layer, instead the hardware is fully exposed and to emulate a PS2 in a PS3 funtionaly identical hardware must probably be inside the PS3, wich may very well be the case as Sony recently Anounced that they had managed to construct a PS2 on a chip, the PS3 may very well include such as chip.

  62. Resident Evil series on other platforms? by McQuaid · · Score: 1

    I'm a huge fan of this series and was surprised sony let a deal with capcom slip away. The previous games on the playstation were ported to pc. Any word on these being ported to something else? It never seemed like a good fit RE being on a cutsy game console. Now if nintendo locked up a few more mature titles and advertised that 'it's not just for the kiddies' it might have went somewhere. As it is, I don't think RE did too well on the gamecube.

    So anyone got any word on whats the deal? Is capcom locked into gamecube with the RE series? And usually pc is excempt from such deals, but so far I haven't heard any word of a port.

    1. Re:Resident Evil series on other platforms? by Gr33nNight · · Score: 1

      Resident Evil 0 - 4 is locked on to Nintendos machine. Spinoffs (see PS2) are not.

      You can find the excellent RE0 for around $20, a steal. On another note, go find Eternal Darkness, especially if you hate the way RE is setup. Personally I didnt like RE because of the controls, but ED just owns me.

    2. Re:Resident Evil series on other platforms? by McQuaid · · Score: 1

      Yeah, a lot of people can't seem to grasp the control scheme. I'm not sure what it is, some mental spatial mapping that some people can't wrap their heads around. I've always thought of it like asteroids, rotate left/right and thrust. And given the style of game, you can't really do any other control scheme. They wanted more detailed graphics than any game engine/hardware could provide at the time. So they did prerendered backdrops at different angles, and once they went that way, the control scheme used is really the only way to go. This started with alone in the dark.

      Now that we are approaching graphics capable of doing that stuff in real time, we might see an end to this but I hope not. I think this limitation of game engines bore a new style of gameplay. And games like Dinocrisis still used that style even though it was a 3d engine. And it was a little creative in using pans/zooms that can't be done in prerenedered stuff.

      It used to drive me nuts the guys on electric playground always critizing this style of gameplay. As I said, for some reason, some people just can't grasp it. A friend of mine bought fear effect for the ps1, and was bumping into walls on every turn. I thought after awhile he'd get used to it but he couldn't. It seems it's something you can either play or can't.

      Now, on nintendo locking in RE, as I mentioned, pc is usally excempt from these exclusive agreements, but I guess that's not the case here. I've always hated these agreements though. Let it come out on everything and let the best version win. Like in the days of genesis/snes. Sure, each had their own 1st party titles (mario for snes, sonic for gen) but 3rd party developers released on both and let the best version win. I wonder how lucritive these deals are to stop a developer from releasing on other platforms? Halo comes to mind here.

      Anyways, I might just have to give in and grab a gamecube.

    3. Re:Resident Evil series on other platforms? by Gr33nNight · · Score: 1

      With the deals you can find today (free gb player) you will not be disappointed

  63. Wtf? by Fungii · · Score: 1

    How is the parent modded to troll? mod parent up!!

  64. damn it... by Demonix · · Score: 2, Funny

    God damn it, I just got my gamecube!

    Same damn thing happened when I bought the dreamcast...

    --
    when all is said and done, all a man has left are his blades and his honor.
    1. Re:damn it... by medeii · · Score: 1

      Do us all a favor, and buy an Xbox next then. :)

      --
      got standards? --- http://www.w3.org/
    2. Re:damn it... by Zed2K · · Score: 1

      So does that mean your gamecube no longer works? Just go buy games for it and enjoy it.

  65. bring back the old stuff by Anonymous Coward · · Score: 0

    Well all i can say is revise the old stuff. My friends and i dug out our old super nintendo and have been playing it for weeks non stop. We wish we could find old games for it but they are just gone. I say if you revise the old games they will sell, just like what they did with mario all stars for the snes

  66. VR???? by MeThOdXxX · · Score: 1

    ..."it would be a departure from mainstream gaming consoles 'that will have a big impact on the world."

    Could this be.....(drumrole please)VR?????

    --
    HaHaHaHaHa
  67. Struggling?!? by Anonymous Coward · · Score: 0

    WTF? Nintendo sells more consoles and games than any other manufacturer. They're in a fine position, and give me Zelda, Mario Sunshine and Animal Crossing -- truly innovative, clever and FUN games -- over the usual FPS and racing dross any day.

  68. Why can't people see this? by wfberg · · Score: 1

    Ok, so you can buy a PS/2 or an X-"box"...

    But the GameCube.. It's a CUBE!! I mean, how cool is that?! Even the psone isn't as cubic as the GC! Ok, so it's not entirely cube-shaped, but that's why you buy one of those gameboy adapters that slots underneath, et voila, it's a perfect cube!

    If you stack two gameboy advance SPs.. It's a cube! *salivate*

    Ok, so apple had a cube before nintendo did. But that wasn't a cube for games! This cube is! It's like Rubik's cube, only even more gamey!

    (must... stop.. reading.. pennyarcade...)

    --
    SCO employee? Check out the bounty
    1. Re:Why can't people see this? by Have+Blue · · Score: 1
  69. Except that it's not. by AtaruMoroboshi · · Score: 4, Informative


    This new product is going to be announced in early 2004. The N5 is going to ship in 2005 or early 2006 (according to Nintendo at the same press conferance where they mentioned the new technology for 2004.)

    This alone suggests strongly that they are not talking about the N5, simply because they wouldn't want to focus attention on a console that isn't coming out for over a year.

    .

    1. Re:Except that it's not. by paradesign · · Score: 2, Insightful
      why noy? it worked with sony on the PS2. they started marketing that thing WAAaaaaayyy before it launched. its not inconceivable to think that they announce it initially early '04. do secret previews at E3 later in '04 then fully unveil it at E3 '05 for a fall launch and christmas success. if they wait till early '06 itll be DOA. it needs to be out for christmas. it dosent need to be the first next gen to release, but it needs to have the best hype... and then live up to it.

      or it could be the GC 1.5 which i can see being a repacked 'Q'. well see though, im looking forward to wat ever they announce.

      --
      I want 2D games back.
  70. SEGA! by Anonymous Coward · · Score: 0

    WELCO
    METOT
    HENEX
    TLEVEL

  71. Shinji Mikami hates Sony by AtaruMoroboshi · · Score: 2, Informative


    Shinji Mikami, the director and producer of the Resident Evil series, has publicly criticized Sony's cheap production quality of PS2's. He claims he has had to buy four PS2 simply because they break so easily, and said that PS2 sales figures are almost undoubtedly inflated due to people buying replacement machines.

    He also is very public about his love of Nintendo. Why do you think he's producing PN.03, Viewtiful Joe, Killer 7, and Resident Evil 4 for the GC? (there was a fifth game, Dead Phoenix, but I suspect it has been cancelled.)

    (well, the Resident Evil games are contractually exclusive to the Gamecube, not counting light gun and online games)

    At one point, there was even talk of Capcom going exclusive on Gamecube, though talks broke down in January.

    .

    1. Re:Shinji Mikami hates Sony by Gr33nNight · · Score: 1

      Dead Phoenix is suspected of being remade as to be a Kid Icarus game, in the same vein that Rares Dinosaur Planet became Star Fox Adventures.

    2. Re:Shinji Mikami hates Sony by AtaruMoroboshi · · Score: 1


      I just read that suggestion on IGN today... I'd be so excited about it, especially if it shapes up to be to Kid Icarus as Metroid Prime is to Metroid.

      Kid Icarus is one of those cruely underlooked games... Too bad the Gameboy sequel is so boring.

    3. Re:Shinji Mikami hates Sony by AtaruMoroboshi · · Score: 1


      Oh yeah, and lending more credibility to that suggestion is Myamoto's recent revelation that Mikami is very interested in working on a classic Nintendo franchise, the way Sega's Amusement Vision has done F-Zero GX and Namco is doing StarFox 2.

      I hope it's true! After all these years, River City Ransom is finally getting an update (albeit just a touched up remake on the GBA), so I hope something can happen with Kid Icarus, my other long-hoped-for sequel/remake...

      .

  72. Ikaruga by AtaruMoroboshi · · Score: 1


    Ikaruga is my favorite game of all time. I've got about 70 hours racked up in the past year, on my dreamcast and on my gamecube... I'm getting close to beating it on one credit even! (on easy, haha.)

  73. Does Nintendo make money on consoles? by iabervon · · Score: 1

    The traditional model is to sell the consoles at a loss, and make up the money by selling or licensing games. If the consoles aren't selling, and the games are selling, that would indicate that enough people have the consoles.

    What is important to the survival of a system is not that people are buying the console, it's that people are buying the games, because the games are the interesting part, and because a devoted player will buy games regularly, but the console only once.

    1. Re:Does Nintendo make money on consoles? by Anonymous Coward · · Score: 0

      The acts-of-gord website is kind of funny to begin with. This particular chapter was written a while back, and discusses the economics of gaming particularly well, imho.

      http://www.actsofgord.com/Proclamations/chapter0 1. html

  74. Build your own Console! by Serapth · · Score: 0, Offtopic

    Well... this is kinda off topic... kinda not... so what the hell, im posting it!

    Anyways, I see alot of people talking about the nostalga of the older game systems, and how the games themselves are what make a console great. If you truely believe that your going to love this!

    alt="X game station">XGameStation

    Its a build it yourself ( sorta... its actually pre-assembled) 16 bit console, that comes complete with instructions on how to build your own. Plus it ships with a full SDK, and a port GNU tool set. This thing could be fun as hell to play with... plus, its only 99$. I may just have to pick one of these up.

    On a side note... its design / distributed by Andre LeMoth (sp?)... basically the biggest author of game programming books. Ive always thought the guy was a bit of a loon... but his books are/were pretty good, at least for beginners.

    Enjoy.

  75. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 0

    Damn... this is out of hand. I've never seen someone read into a post as much as you just have.

  76. Re:Handhelds and stuff by quintessencesluglord · · Score: 1

    Very much a NEC fanboy (my Duo gets more time than the other systems I have), so...

    The Express could also double as a portable TV. Given that, and you could take a game in progress on the road, it had a lot of appeal (to me at least). It was just hard to justify $300 when the base system was $150 (and you were terminally broke from buying new games). They never really pushed the portable TV aspect. A handheld color TV for $300, at the time, was a steal.

    It was also a matter of timing. There really wasn't a base of mature gamers to afford the Express. For that, Nintendo makes the grade not because of an intrinsic value other than it being disposable.

    Now things are very much different. People routinely drop more than $300 on PDAs just to play games. Cell phones are common to a younger subset, and with that, games. Nintendo still dominates the handheld market, but if you include every mobile device that can play games, its' market share has dwindled.

    This tendency of console manufacturers to focus on target groups is misguided. Why bother with GBA or the next console to be when I can get similar games on a PDA plus porn, and driving directions? Indra(?)probably had the best shot at toppling the Sony juggernaught just because the game range would be all over the place. Even billions of dollars won't buy you creativity (X-box).

    Unless Nintendo can develop an entirely new market or make something that will appeal across the board... well, I'm not holding my breath for their next foray (nor Sony's or Microsoft's).

  77. Ugh... by cnelzie · · Score: 1

    I prefer PCs to Consoles...

    I am saying that there will eventually be two or three "PC/Consoles" that evolve from the Xbox, PS2 or 3 and whatever else...

    Much like back in the day when the C-64 reigned supreme alongside a number of other Television connectible Computers. Except with the advent of the modern computer running MacOS, Windows and even Linux, there is little need for such a single tasked gaming computer...

    Not that it won't stop those companies from trying to market such beast...

    In the end, they will have a machine like that and will see issues with keeping it afloat... Then some newcomer, or old-timer, will cut all of the complexity of a full-on computer system out of the equation...

    Meaning no keyboard/mouse and bizarre torture device of a game controller... turning out a easy to use voice/controller based system that has compelling titles for it...

    This will, in effect, once again kill the Game Console cum Console Computer Game System that will happen...

    It has happened before, it will VERY likely happen again...

    Of course Nintendo is making games like that today, but first, I don't do consoles since the days of the Sega Genesis, second the market is moving away from what Nintendo is offering and will eventually return to it, once people get bored of having a "Real Computer" and one or more seperate "Game Computers" Cluttering up their homes...

    It's only a matter of time...

    --
    If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
  78. Re:Handhelds and stuff by generic-man · · Score: 1

    The portable TV feature of the TurboExpress required that you buy a TV Tuner add-on. It cost something like $120 (about the cost of a portable TV all by itself) and made the already-large TurboExpress even larger. A similarly-styled and similarly expensive TV Tuner was made for the Game Gear.

    Having owned a portable TV, I can safely tell you that it works well only if you live very close to a transmitter and/or have a huge antenna. Seeing that most people didn't want to make these concessions to have a $420 portable television, I'm still not surprised the TurboExpress failed.

    Incidentally, you can buy a TV Tuner for Game Boy Advance if you really want one.

    --
    For more information, click here.
  79. Re:FUD -PRODUCTION HAS BEEN HALTED SINCE JAN! by Funk_dat69 · · Score: 1

    You're right, I dont know why this is in the news.

    Gamecube production has been halted since January. Console making routinely stop and start production in order to not have too much overstocked in inventory at any one time. They were just making them so fast, that they halted to let the sales numbers catch up.

    see this link

    --
    FUNK!
  80. F-ZERO !!! by Anonymous Coward · · Score: 0

    I loved this game on SNES and can't wait for its release this month for GC.

  81. Re:With the handheld market pretty much tied up... by yerricde · · Score: 1

    It's most likely a typo for "psyched", which the American Heritage dictionary defines as "excite[d] emotionally".

    --
    Will I retire or break 10K?
  82. Wow. by gfxguy · · Score: 1

    It's not often you find someone else willing to admit they had a Saturn. They DID have good games. I payed full price the first week they were out just to get Virtua Fighter. When VF2 came out, nobody had anything as good. Sega Rally, Daytonna...

    The problem? I think I saw ONE Saturn commercial during the whole christmas season that year. I know they had more, but god knows where they were playing them. Meanwhile you couldn't watch anything without being inundated by Sony propoganda. Well, more power too them. They were willing to spend the bucks to get noticed, and they won.

    --
    Stupid sexy Flanders.
  83. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 0
    (archos is way way way way cheaper and offers the same base product)

    Bigger, heavier, with no Firewire (you gotta load all 20 Gigs using a pathetic USB connection!), and no support for AAC files.

    Why is the lack of support for AAC so bad? Because 128-bit AAC sounds as good as VBR MP3's while taking up less space, so that 20G Archos ends up holding about the same number of songs as the 15G iPod.

    The FM tuner is nice, i guess, if you are one of those people who still listen to FM radio for anything anymore.

    There's a reason why people are willing to pay more for the iPod, and it ain't Mac zealotry. Roughly half of all iPod buyers are not Mac users. It's because some people know a good product when they see it.

  84. gba sells by yerricde · · Score: 1

    Though the PS2 barely outsells the GBA (by 500 units), consider that a considerable number of those 13,000 GameCube systems are in GBA player bundles, and you see that Nintendo's most popular current platform is at least tied with Sony's.

    --
    Will I retire or break 10K?
  85. Re:With the handheld market pretty much tied up... by yerricde · · Score: 2, Interesting

    Perhaps make the next gameboy a truly excellent piece of engineering and marketing without such obvious ommissions as a backlight or a headphone jacket?

    Where would you have put a headphone jack on the SP case?

    Perhaps realize that a fair proportion of gameboy owners are adults and make more adult type games for it?

    By "adult type games", do you refer to the types of games endemic of PCs? First-person shooters have been made for the GBA (see Dark Arena, Wolfenstein, Doom, Serious Sam, 007, etc). Real-time tactical sims wouldn't work well because of lack of controller buttons (even the PS2 has the same problem), but Advance Wars and other turn-based war games work well. There are even decent RPGs such as Golden Sun and Pokemon Ruby, but anything massively multiplayer would in theory require a wireless Internet access subscription and a game subscription, and most GBA owners can't afford that. Or by "adult" do you refer to explicit sexual themes?

    Extend the battery life by realising adults can hold a heavier device then a 8yr old

    Though adults can hold a heavier device, this doesn't mean they want to. Look at mobile phones for adults: they've still gone in the direction of smaller. And if you really want to add weight to add battery life, larger batteries are available for both cellphones and the GBA SP.

    and can pay more for both hardware and software?

    That's called a "laptop."

    --
    Will I retire or break 10K?
  86. Gamecube needs more games by Greenmonkey2021 · · Score: 1

    Simply put. PS2 likely has more games then Gamecube and Xbox combined. It already has more games than N64 which is saying something. PS2 has a lot of adult games, kids games, sports games....it has a lot of games. The sheer number and variety makes it a desirable system to get. It's why the original PS beast N64. Xbox right now is banking on multi-player but without the large number of good games, they will not be able to eat into PS2's market share. Outside of the few Nintendo greats: Metroid, Zelda, Mario, etc... there's not much to look forward to. More 3rd party support and more games in general could give Nintendo the edge it needs.

    --
    Green Monkey san
  87. Food costs money by yerricde · · Score: 1

    A PS2 in a home doesn't preclude a GameCube in the same space.

    Correct theoretically, but I grew up in the working class, and having both a PS2 and a GameCube does preclude feeding one's kids for a couple weeks.

    --
    Will I retire or break 10K?
  88. Re:Gamecube's Flaw? by NortWind · · Score: 1

    Animal Crossing is great. I haven't logged so many hours into a game since Diablo II. It's very relaxing and satisfying.

  89. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 0

    Actually I loaded all 60gigs on my Archos with the *USB 2.0* connection quite quickly. 60gig you ask? Yes well as the Archos uses a standard 2.5inch harddisk retailers can upgrade them for you.

  90. IS IT TURE????? by Pyskoyly · · Score: 1

    hey you guys is it ture that nintendo is going to release a GC version that is portable... like that GBA... because thats what i been hearing because of sony releasing the psp.... that will be so kool to play GC games and taking it like a GBA...

  91. downfall started at MORTAL KOMBAT by jtilak · · Score: 1

    Nintendo really pisses me off. They are a great company. The write the best games in the business. So many classics... But the are stubborn and refuse to change with the times. When gamers grew up, Nintendo was still making games for kids. To this day, their biggest titles for the GameCube are kids games.

    It all started when Mortal Kombat was released for both Sega Genesis and Super Nintendo. Sega released an uncensored version, and Nintendo REFUSED to give in and release a bloody, fatality version. At the time Mortal Kombat was the biggest game in the business. This pissed off a lot of gamers, mature and young. Many bought a Genesis just for the blood, and then ripped on how lame Nintendo was. Their reputation with gamers hasn't recovered since.

    Another issue people have with Nintendo is that they refused to go with CDs during the Playstation/Saturn/N64 generation. The games were always more expensive for Nintendo, partly because of their licensing, but also because the format (cartridge) was more expensive.

    What has kept Nintendo alive has been GAMEBOY SALES. Which is ironic because the Gameboy Advanced fuckin sucks. The processing power is about equivalent to a 16Bit SNES, even though the system is 32Bit. The screen is difficult to see. They fixed this issue with the new Gameboy, but I believe it's too little too late.

    Nintendo made billions of dollars of the original Gameboy, Pocket Gameboy, Color Gameboy. The games for Gameboy were all extremely overpriced, yet they sold like hotcakes even though the system had been OBSOLETE FOR YEARS because there simply wasnt any real competition. Gamegear was the closest competitor. Today the trend is cell phone gaming, and what has nintendo been doing about it? You would think they would start making games for cell phones. But no. They are asleep at the wheel. and ultimately they will just become a software developer, like Sega. We will see Mario on PS3 and XBOX 2.

    1. Re:downfall started at MORTAL KOMBAT by hether · · Score: 1

      We will see Mario on PS3 and XBOX 2.
      I highly doubt it. Nintendo has said they will quit making games completely if they get out of the console market.

      --

      Most people would die sooner than think; in fact, they do.
    2. Re:downfall started at MORTAL KOMBAT by Zed2K · · Score: 1

      Obsolete hardware does not mean bad games. The gameboy sp is an almost perfect machine and sales of it have proved that.

      Cell phone gaming is a fad, not a trend. Parents aren't going to buy little billy a $200 phone just so he can play games on it but they will buy billy a $99 gameboy sp to just play games.

      Nintendo isn't going anywhere.

    3. Re:downfall started at MORTAL KOMBAT by hkmwbz · · Score: 2, Insightful
      "When gamers grew up, Nintendo was still making games for kids."
      Oh, I get it. You think no new children are born in the world today, so now suddenly everyone has grown up and there are no children left! Yeah, good one.

      Oh, and what about Metroid Prime, Eternal Darkness, Resident Evil, Blood Omen, Mortal Kombat, BMX XXX, Turok...

      "What has kept Nintendo alive has been GAMEBOY SALES."
      The GameCube is profitable.

      Your rant is so full of errors, exaggerations and general nonsense that I think I'll stop right here.

      --
      Clever signature text goes here.
    4. Re:downfall started at MORTAL KOMBAT by jtilak · · Score: 1

      there is nothing wrong with making kids games. its just that nintendo ONLY makes kids games. they ignore the adult gamers. its as if they are not aware that MOST gamers are over 18. if they want to make cute little games like pikmin and monkey ball thats fine, but why not make games for mature players as well? the games you mention are third party games, with the exception of metroid.

      and if the gamecube is such a fucking success why has nintendo been losing so much market share to sony and microsoft? why are they halting production like the article says? the gamecube may be profitable like you say, but it isnt nearly as profitable as it could be. here is a quote from the article which you probably didnt even read:

      "Mr Iwata, who gave no figures on how much inventory was left to clear, acknowledged that the group had stumbled with the Game Cube console and conceded that it had made a strategic mistake by not ensuring that it had a consistent flow of attractive software for the Game Cube."

    5. Re:downfall started at MORTAL KOMBAT by jtilak · · Score: 1

      The gameboy sp is an almost perfect machine and sales of it have proved that.

      sales only prove that there is not other competition when it comes to portable gaming. gameboy adv is the only option now. and i never said gameboy had bad games, only that the games are for children. and as far as fads vs. trends... you are myopic. i didnt say nintendo was going to disappear. i am saying they will go the way of sega and become a software only company.

    6. Re:downfall started at MORTAL KOMBAT by hkmwbz · · Score: 1
      Why are you replying without reading what I wrote first?

      I just mentioned a number of games for adults available for the GameCube. And why do you have to be a kid to enjoy games without blood and gore? You don't. Only insecure teenagers who want to be adults think so. Grow up.

      And the GameCube production is paused because they've made too many. That doesn't mean that it is going badly. It's selling more than the X-box on a world-wide basis.

      Nintendo also makes money for each GC sold. The GC might not be the best selling system, but it is profitable.

      Please RTFA.

      --
      Clever signature text goes here.
    7. Re:downfall started at MORTAL KOMBAT by Anonymous Coward · · Score: 0
      And why do you have to be a kid to enjoy games without blood and gore? You don't. Only insecure teenagers who want to be adults think so. Grow up.


      who said anything about blood and gore? take gran turismo, for instance. its a racing SIMULATION, it is obviously targeted at adults, who can appreciate the realism of the game and the realistic car models. compare that to nintendo's premiere racer, mario kart, which features cute little cartoon characters on go carts. i am not saying mario kart is a bad game. i love both gran turismo and mario kart, i am only saying nintendo makes games that are targeted at children and seems like they ignore mature gamers.

      AND I AM AWARE THERE ARE ADULT GAMES AVAILABLE FOR GAMECUBE. the point i am making is that NINTENDO DOESNT MAKE THOSE ADULT GAMES. THEY ARE DEVELOPED BY OTHER GAME COMPANIES LIKE CAPCOM (resident evil) AND MIDWAY (mortal kombat) ETC.

      i read the fucking article. did you?
    8. Re:downfall started at MORTAL KOMBAT by hkmwbz · · Score: 1

      Again, please read my post before responding. Why can't an adult enjoy Mario Kart? How can they be ignoring mature gamers when their games can actually be played by both kids and adults? You said it yourself, you love Mario Kart. But maybe you are a teenager, insecure of yourself, and therefore have to make a point out of not playing games that you perceive as being for kids only?

      --
      Clever signature text goes here.
  92. Viewtiful Joe by BlueFall · · Score: 1

    I don't have a GameCube, but I was really tempted to get one when I saw the Viewtiful Joe teasers. Maybe that'll help sales. Or better yet for me, maybe Capcom will release the game on Playstation2...

  93. Re:Gamecube's Flaw? by falcon5768 · · Score: 1

    sept when you on that train, GOD I want to shoot that stupid cat

    --

    "Slashdot, where telling the truth is overrated but lying is insightful."

  94. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 0

    You need to recalibrate your Anonymous Coward posting device, Mr. Yablonski-Partridge.
    You also need to recalibrate your word similarity detector.
    PHYCHED-FUCKED
    PHYCHED-PSYCHED

  95. Re:With the handheld market pretty much tied up... by Alan+Partridge · · Score: 0, Flamebait

    I never post AC, only fuckers like you do THAT.

    --
    That was classic intercourse!
  96. Another one by hether · · Score: 1

    Another good multiplayer game for the GC is Mario Party. Mario Pary 5 is going to be released November 11.

    --

    Most people would die sooner than think; in fact, they do.
  97. First Post from the Future!! by Alan+Partridge · · Score: 1

    Are you from the FUTURE?

    What are the women like in your time?

    --
    That was classic intercourse!
  98. Re:With the handheld market pretty much tied up... by Alan+Partridge · · Score: 0, Offtopic

    NOT a typo - he did it TWICE

    it's called stupidity, different thing altogether

    --
    That was classic intercourse!
  99. Re:With the handheld market pretty much tied up... by AvitarX · · Score: 1

    whoa now, that AC was not me,

    Call me the dozy slob.

    --
    Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
  100. Too many consoles by phorm · · Score: 1

    The main reason I bought a PS2 was to play Final Fantasy X, because I'm a huge fan of the series. FFX-2 may prove my investment in the PS2 to be good, since I've yet to find another PlayStation 2 game that I like (although I can also play my older PS Final Fantasy games on it).

    Now, why can't GC support these games? NES and SNES both had good SquareSoft games, so why not the later systems (granted N64 sucked on storage because of the card-form as opposed to disc-form).

    I may consider getting a GameCube, after the prices have dipped a bit more and a few other games come out, because I like the other games such as Metroid, Zelda, etc. But really, why should I have to by 2-3 different consoles to do this (hell, while I'm ranting, why not bring out FF9+ on PC, they can't be that hard to port). Games make the console, and I think Nintendo was a bit behind on this, but I also wonder why there seems to be a current exclusiveness to titles that really could be cross-platform.

    Hell, if I could get FFX on GC today, I'd probably sell my PS2 version and just get a "cube" - I just want my games, the console itself doesn't matter except for clutter/money issues with owning several.

  101. Hey... by Anonymous Coward · · Score: 0

    This is a typical MS marketing tactic. Nintendo is not going down. Its only in trouble because you gullible fools believe everything microsoft puts in print.

  102. Great movie by Hogwash+McFly · · Score: 1

    I have that on DVD and at first I didn't think much of it. After a few run throughs I found it can be quite +5 Insightful on some issues, including the bleeding of games into reality (and vice versa) and the difficulty to tell the two apart.

    --
    Mother, do you think they'll like this sig?
  103. Re:Gamecube's Flaw? by Yakko · · Score: 1

    But how many towns do you create while playing AC?

    What I find much more annoying is when I try being the biggest shithead to my shithead neighbours, but they won't leave (and all the kick-ass animals DO move town).

    I have been off The Crack for a couple months, tho...

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    Me spell chucker work grate. Need grandma chicken.
  104. HARMLESS GAMES?` by phreak03 · · Score: 1

    You guys who think the game cube has kiddy games should rent enternal darkness. The most inovative survival horror genre game ever. I only made it 1/2 way thru, and one of my friends lost it, but i'm glad. I can laugh at the ring, but that game scared the hell out of me.. The game convinces you littlerly that your going insane...

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    come comment on the madness at http://slashdot.org/~phreak03/journal/
  105. Exactly, but... by cnelzie · · Score: 1

    ...back to the Living Room market...

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    If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
  106. Virtual Boy == Pong of 3D Systems by KalvinB · · Score: 1

    It being monocrome wasn't a huge issue since GameBoy had been monocrome for years and was hugely popular.

    The main technical problem was that they cramed the CPU and display all into one box. They claimed it was portable but because of that, it wasn't really. It was uncomfortable to play for long periods of time. You couldn't play it in a car. I later picked a second system up for $30 and ripped it apart to create the HMD VB.

    HMD VB

    Basically I just took out all the extra weight and put some straps on it so it was wearable.

    The other problem was lack of games. Only a few were any good and those were too short.

    LCDs are cheap enough now (~$200 to build a two LCD headset yourself) that they don't need to use mirrors which cause headaches and if they make a lightweight headset connected to at least a GameBoy Advance quality base (or even just use a standard connector that can be disconnected and plugged into the GameCube) they'll have a major product.

    The main thing would be that it works with the GameCube in order to have a large library all ready to go. Then it has to be under $100 (unless it's a complete system). And it has to be light weight and comfortable and not retarded looking.

    But who knows maybe they've got something completely different up their sleeves.

    Ben

  107. Another uninformed post above. by Milktoast · · Score: 1
    Yes by all means, lets criticize Rare for not developing, testing, and releasing a blockbuster title for the Xbox in less than a year.


    Rare has already proven itself to produce great games, so let's give them a little time to restructure and build a game before you start ranting. Good games take years, not 11 months.

    1. Re:Another uninformed post above. by Quarters · · Score: 1

      The first XBox game Rare has said will be out is a port of Conker's. They also said, pre-sale a year ago, that they had already been working with XBox development hardware. Where are the games?
      (I'll give you a hint, Rare is always overbudget and late...especially now that the people behind the Rare N64 titles have left for other endeavors)

    2. Re:Another uninformed post above. by hkmwbz · · Score: 1
      Rare of today isn't the Rare that created games for Nintendo. Most of the good people have left Rare to form a new company which continues to develop games for Nintendo.

      All Microsoft got when they bought the company was a shell - they got the brand, but they did not get the brains, the talent. All the talent escaped to continue working for Nintendo.

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      Clever signature text goes here.
  108. Re: Rare by Anonymous Coward · · Score: 0

    Conker's Bad Fur Day was done by Rare and that was a damn funny game. And it wasn't targeted at kids, either, which is unusual for Nintendo :-)

  109. read it phucker by Anonymous Coward · · Score: 0

    PHYCHED-PHUCKED

    Some communities spell the synonym for "screw (v)" as "phuck" rather than "fuck". But "psyched" still fits better than "screwed" in the original sentence.

  110. two lists by s4mm43l · · Score: 1

    first looks to be us sales figures for consoles (halfway down page). second looks like japanese console figures (again halfway down the page).

  111. Waitjustacottonpickinsecondhere by August_zero · · Score: 1

    Anyone else find it weird that this article appears on an MSN, site?

    Isn't it funny that one of Nintendo's biggest competitors is the one reporting on this supposed "struggling" company. Nintendo actually exceeded stock holder expectations on profit last year, In stark contrast to the games division at Microsoft which finished deep down in the red.

    Media consolidation at work. Maybe if Nintendo had it's own news network we could catch some stories about how badly MS is doing.

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    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  112. Why? by cubicledrone · · Score: 1

    Why is the second place company always "struggling?" Nintendo is not struggling. Their company is worth 25 billion dollars. They make the Gameboy. Remember the Gameboy? Yeah. 20 million units. They own about 47 phenomenally successful franchises.

    Enough with the hype. Next we'll be hearing how "sleek" the new Playstation is going to be, or a $10 billion purchase described as "snapping up."

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    Business isn't willing to pay for products, innovation and careers, so we get brands, mortgage commercials and layoffs.
  113. I call bullshit by k_187 · · Score: 1

    simply because they wouldn't want to focus attention on a console that isn't coming out for over a year.

    Just like Sony didn't start the hype machine for the PS2 more than a year before it shipped in Japan. Part of the reason that the PS2 did so well in the beginning, is that Sony had people drooling for it for more than a year before it came out. Then they artificially increased demand by lowering the number of consoles they shipped to the US. Thus giving the impression that everybody and their brother was waiting on one when it came out. Its all marketing. I think Nintendo has given up on dominating this round of consoles and is going the Sony route of overhyping things, with an attempt to get out before everybody else. Hopefully it works.

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    11 was a racehorse
    12 was 12
    1111 Race
    12112
    1. Re:I call bullshit by AtaruMoroboshi · · Score: 1


      The more important thing is that they discussed it in a separate context from the Gamecube successor, and that Sony intentionally leveraged it's marketshare to FUD the Dreamcast out of existance. Since Sony was on top and having no problem selling PS1's at the time, they didn't have to worry about killing their sales by announcing a successor. Nintendo on the other hand does not want to supress their sales of the current system by hyping the successor system too loudly.

      They want people to know about the "N5" console so that people know that they are not in any danger of leaving the market any time soon, but it is definitely not their primary focus.

  114. Console wars... by 3-22 · · Score: 0

    Despite what you read on discussion threads, the PS2 and GameCube can coexist harmoniously. As a matter of fact, I have domesticated both my PS2 and GameCube so well they sit right next to each other even sharing the same TV!

  115. Re:With the handheld market pretty much tied up... by smcn · · Score: 1

    Fuck that shit. I bought a GameCube because I want to play GAMES. I don't want to pay $200 more for a console/dvd player/washing machine/whatever the fuck else they put in their systems just to play great Nintendo games.

  116. they appeal to a shrinking audience by neoxean · · Score: 1

    my little theory is that games are getting much more mature, and Nintende is sticking to the types of games that they have been marketing for years. They have mainly been marketing to the younger generations.

    To prove this point, jsut take a look at their system, sure, it looks good, i guess, but not anything like their competitors' systems. It, in comparison, looks childish.

    In order for N's next system to flourish, they will need to develop for the older audience, by making a sexier/sleeker system, and by designing games that appeal to older people. After all, the people that grew up w/ mario are now playing Vice City, and N is still making Mario games.

    Nintendo has the technology, they just need to re-evaluate how they should make best use of it.

    Also, Nintendo's console is good, it is up their with the best, but what makes the console is the games. Sony, Nintendo, and Microsoft all lose money on each console they sell. The money is in the games.

    note: I do not intend to hate Nintendo, I love their games, but as the gaming population gets older, sellign to the older audience would be in their best interest.

  117. Nintendo's games by Metal_Demon · · Score: 1

    The problem with Nintendo is not that it doesn't have good games. Nintendo makes some of the most fun and innovative games there are, regardless of your age. The problem is that the only people making good games for GC is Nintendo. All the cross platform games suck on GC and very few of the 3rd party developers make anything decent with Nintendo in mind. I especially know you hate this comment Yomiko, but it needs said...Nintendo should do what it does best, that means Game Boy and making great games. They should bail out of the console wars and PROFIT!!! off the success of the PS2 and X-box. Metroid would look sw33t on the X. Oh and your comment about 90% of the other guys games being rated M is absolute crap sports games or no.

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    Trust Your Technolust
  118. If kids want it, they'll make their parents buy by Anonymous Coward · · Score: 0

    Anyone remember the Simpson's Christmas episode where Bart steals the game Bonestorm? At the store some brat makes his mom buy two copies of the game because he doesn't want to share it with his sister. Well, I know of 3 cases where where parents bought multiple x-box and ps2 consoles and multiple copies of the same game for their kids (yeah it's not a good sample but consider them case studies). All the kids had to do to get something was whine long and hard enough for it-parents will cave these days. If you noticed, I left out GC. The kids simply don't whine for that system. When I was in college, fellow students loved Nintendo type games but now they've developed more 'sophisticated' tastes and view Nintendo type games a kids stuff. Even little kids know what's cool and what's not. No surprise that facter hasn't been mentioned here yet.

  119. Re:hmm revisited with historical perspective by Mike+Hawk · · Score: 1, Insightful

    Except every big game has supposed to be the one that boosted GC sales through the roof, and they haven't. Metroid was a blip in turns of being the killer app*. Mario and Zelda both failed as killer apps as well. (PLEASE PLEASE DO NOT MOD THIS AS FLAMEBAIT, I AM NOT SAYING THEY ARE BAD GAMES, MERELY THAT THE NUMBERS SHOW THEY WERE NOT THE KILLER APPS THEY WERE EXPECTED TO BE, now back to the point I was making...) Why are we to believe that Mario Kart is going to do what Mario, Zelda and Metroid continue to fail to do? Metroid and Zelda, two of the supposed killer apps, are now among those that you can get FREE with the system and it still has not created a sales skyrocket.

    *Killer app: The single piece of software that people buy the system to use (see Goldeneye or Halo). A game or application peceived as so desirable that it alone sells systems.

  120. Console wars by Forkenhoppen · · Score: 2, Interesting

    I really don't like how this has turned into a war between the different consoles. You'd think they'd sell these things based on their merits--the games, controllers, ease of use--but instead it seems to be more about numbers.

    Everyone always quotes the number of PS2 and XBoxes out there, and then scoffs at the Gamecubes. Okay, I understand what you're saying, if what you're most concerned about with is having a large number of people to play against online. If you're just concerned about having enough userbase out there that companies will want to fund a game on your platform, I think GC's still got enough. It's just a matter of actually connecting with your audience. I'll get to that in a second.

    PS2 development is a pain in the ass. So says anyone I've talked to who has worked on it. Sure you can licence an engine to get around that little problem, but then you're giving a cheque to someone else, too. And what about studios that already have their own engines in-house? Wasted money.

    XBox is good for companies used to developing for Windows. This is well-known. Unfortunately, for gamers it's just not the best option, unless what you're interested in is DOA3 or their Beach Volleyball game. Nearly every other popular game available for the XBox is also available for either the PS2 or the PC. Or they have worthy competition on another console.

    The Gamecube is just a nice gaming console. Its appeal is to those in the audience who are just after the games. They don't want to have to think about what kind of DVD player is included, or getting the specific type of surround sound system to get the audio working at 100% of potential. They just want something that they can plug in quickly, and get as much enjoyment out of it as the next person. DVD, MP3 ripping, hard drive attachments.. they'll just get another box to look after that. If they decide to get a new gaming system in a few years, it just means they won't have to look for a new DVD player when they get rid of their game console. Simplicity.

    I think by now it's kind of obvious where my prejudices lie, now, so lets get back to my little connecting with the audience theory.

    The reason I think Gamecube hasn't done as well as the others has to do with the way the game industry is set up. In order for a game company to keep operating, it needs to have cash flow. Guaranteed cash flow is even better. To guarantee cash flow, companies have a full playbook of possibilities:
    - Release sequels to popular games
    - Create franchises with a yearly refresh cycle, such as EA Sports
    - Integrate an online component into the game, and require the user to continue to pay for the priviledge to play the game with others

    Notice that nowhere in there is "Innovate new titles." This is not a guaranteed method of success, especially in today's gaming society. Why is that? I think it's because of the way companies handle their advertising.

    Let's say you're Nintendo. You have a totally new game idea, like sayyy... Pikmon. You want people to buy it. What do you do? If a product is totally new, with a totally different type of gameplay, then people are going to want to know how it plays before they go about purchasing it. They want more than a few pictures or videos or testimonials.. they want a FEEL for how the product handles.

    This is where demo discs come in handy. Sure, I can go into my local gaming store and maybe see a GC running Wind Waker, but how often do they put the game I want to try on for me to play-test? Am I going to be able to play it long enough to "get into it?"

    The XBox people know this; XBox Magazine comes with a demo disc every month. It features demos of upcoming games, some videos.. you know, the usual. You can play it in your very own home, at your own pace, with no annoying sales people or even more annoying my-life-is-games-ers telling you how to get past that certain point.

    Sony's PS2 people get it too; their PS2 Magazine also comes with a demo

    1. Re:Console wars by Anonymous Coward · · Score: 1, Interesting
      You glanced off the problem with the demo disc issue.

      The larger issue is: Time and time again, Nintendo has demonstrated that it hates me and Americans like me and either has no idea what we want or doesn't care what we want or wants to tell us what we want.

      With the NES, they cared at first. The Famicom and the NES look totally different. Why? Because they talked to Americans and found out what they want in a game console. Is a Japanese cube any different than an American cube? Remove the region lockout and the answer is no.

      Then the lying starts. Thanks for SMB2. I have been personally insulted by that lie for a long time now. Have they ever apologized? No.

      You arbitrarily censor MK for SNES? Cmon now. This is America, let us choose for our own kids what is ok. Have they ever apologized? No. They are living with that decision though now with the kiddie console label.

      Paying for demo discs? I will never pay for the privledge of advertising a corporation. I don't wear logo shirts. I took the dealership license plate frame off my car. And I won't pay for a demo of anything. Hell, I can test drive a car for free.

      The Gamecube controller is clearly made for Japanese people. Hate the XBOX controller all you want, but at least they had the respect to make a different version for each market to account for differences in peoples. That little thing hurts my hands, especially the shoulder buttons. Numbthumb is a thing of the past, but now they invented NumbIndexFinger. And no I am not Shaq-size.

      Dumbing down the Wind Waker for the US. Thanks Nintendo, fuck you too.

      I could go on and on, but I am getting mad and cursing so I have to drop it for now.

    2. Re:Console wars by Forkenhoppen · · Score: 1

      I rather enjoyed the GameCube gamepad, coming from a Dreamcast background, but you're right about those shoulder buttons.

      I think with the Gamecube gamepad, Nintendo was trying to inspire game developers to think different about how their games would be played. And also, of course, to lock more titles into their own platform by having them designed around the peripheral. They should be given kudos for trying to innovate in an area that's really only experienced iterative improvements over the years. (NES controller -> more buttons SNES controller -> sticks and extra buttons PS controller -> analog everything PS2 controller)

      Mind you, they should be kicked in the shins for thinking convergeance is their saviour. Releasing games that require a GBA be used as a controller in order to experience the full breadth of gameplay is just plain annoying. I pity da fool playing GC with a GBA:SP. I mean you wanna talk about cramped fingers.. ..They dumbed down Wind Waker!? Bugger..

  121. As a Nintendo shareholder by WillASeattle · · Score: 1

    All I can say is Nintendo sells its consoles at a profit and it's games at a profit, something that Microsoft appears unable to do.

    If it weren't for the Yen-USD/Euro exchange rate, I'd be really happy about how profitable the company was.

    Oh, and I do own Microsoft shares too ...

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    > --- All Of The Above --- >
  122. Re:With the handheld market pretty much tied up... by forgotmypassword · · Score: 1

    >>Perhaps realize that a fair proportion of gameboy owners are adults and make more adult type games for it?

    >There are even decent RPGs such as Golden Sun and Pokemon Ruby

    I don't think you understand American culture.

  123. with the best Tomb Raider version

    My friend had a PS and I had a Saturn. He bought Tomb Raider when it came out and I enjoyed it. I bought it on the Saturn and it was noticably worse than its PS counter part. Its colors were more muddy; its textures weren't as good; and it lacked some transparency effects with the plants and stuff.

  124. Re:With the handheld market pretty much tied up... by Pheersum · · Score: 1

    Xbox, PS2, and GameCube are all the same price.

  125. Business Strategy by adamjone · · Score: 1

    Nintendo is exhibiting excellent business strategy. They have targeted a niche market within the gaming industry: the young gamer. They are targeting their games at kids and the parents who will be buying them. History has shown that the earlier you can get a consumer to use your product, the more likely they are to continue using it throughout their life. Nintendo is making excellent business decisions with regard to pursuing this young market. By standing firm on decisions to not allow games with extremely graphic violence on their systems, they are catering to the parents who will be buying the games. Until the GC, Nintendo systems used cartridges, which prevented widespread copying of their games.

    I continue to buy and play Nintendo games because they are fun, and they remind me of the games I played as a kid. My brother and I begged and begged to get our first Nintendo. We would play Super Mario Brothers, Zeldo, Metroid, Dragon Warrior, and many others for hours on end. And we were always having fun at it. I was thrilled that I was able to buy a GameCube and play a lot of those same titles. Super Mario Sunshine is sheer fun. Banjo Kazooie on the N64 was a blast to play too. Sure, they are targetted at kids, but it is hard to play them without getting a smile on your face.

    If Nintendo continues to be a niche player, generating systems and games that cater to a younger crowd, that will be fine by me. My wife and I will be having children soon, and I would definitely get a Nintendo product for my kids before I got an XBOX or a PS. I'll continue to play the Metroid and Zelda series for as long as Nintendo continues to develop those lines.

    1. Re:Business Strategy by BelugaParty · · Score: 1

      well reasoned bullshit. Sorry. In recent years that advertising theory has been debunked.

  126. I KNOW WHAT THEY ARE DOING by agentmouthwash · · Score: 1

    Nintendo knows that their success is with the Gameboy... so they are going to release a GAMEBOY/GAMECUBE system that is basically a handhold that plugs directly into the tv.

  127. Struggling games company? by Inoshiro · · Score: 1

    "But Satoru Iwata promised the struggling games company was developing a radical new product to be announced next year"

    Yea, avayre, because profiting $95 Million US dollars is so struggling. It'd be nice if posters would fact check their stories before they post it, or that the editors would link in apropos stories. This is just silly.

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  128. Obvious omissions? by Inoshiro · · Score: 1

    I know the GBA SP has a frontlight, but I don't think it's an ommission that this is not a backlight. It's a design choice. Look at all the backlit handhelds, and the pile of batteries they used.

    Again, the headphone jack was a design choice. Do you use headphones? The first GameBoy had headphones that came with it. Most people don't care that it requires an adaptor. Some people, like myself, and a few other people I know, will go spend the 8$ on the adaptor. Nintendo has saved 8$ * the number of units shipped (2 million SPs so far, IIRC), versus raising the price 8$. For the nearly 2 million people who didn't want headphones, it's not there, and they don't care anyways.

    Do you whine about the Xbox and GameCube not coming with 2 controllers? That happened a long, long time ago. Nintendo's just packaging what most people want, with extras available for those who want it. Simple, efficient.

    Speaking of addons, TritonLabs has been talking about making bluetooth linkers for the GBA.

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Obvious omissions? by SmallFurryCreature · · Score: 1
      The GBA SP is not the original GBA. I know some people that seem to collect them and 1 guy even has them in all available colors. I am not like that. I am not going to buy what is essentially the same piece of hardware twice.

      I did however buy the afterburner and installed it easily. It made a huge difference. Previously it was next to impossible to use on a train. Now I can and do use it anywhere.

      If nintendo designers had a brain then they could have looked at what the most bought third part extra. The external light. Would you buy a phone without a light for the screen? Calling it a design decesion is just a cop out. They goofed and they goofed big time. The sales figures of the GBA SP a two year old hardware platform prove it.

      Oh and yes I do use the headphone. I use the sony earbuds, I prefer them since they keep outside noise out and the music in. I think that people whose phones/walkmans/games you can hear in public transport should be shot in the ears with a crossbow.

      Oh and I do not own any other consoles.

      The link to the addon is a good one, but really proves my point. If third party developers think they can make a selling something to a fraction of youre customers, then perhaps you could make a killing on it.

      --

      MMO Quests are like orgasms:

      You may solo them, I prefer them in a group.

    2. Re:Obvious omissions? by MrFredBloggs · · Score: 1

      "They goofed and they goofed big time."

      and

      "The sales figures of the GBA SP a two year old hardware platform prove it."

      So...they didn't goof then. They made a lot of money out of this `mistake`.

  129. Re:Gamecube's Flaw? by NortWind · · Score: 1

    You mean Blanca, or the other one? I kinda like Blanca, I have varying degrees of success drawing in her face.

  130. Check your facts - this was just in the news by dancingmad · · Score: 1
    But Satoru Iwata promised the struggling games company

    Check your facts.

    Nintendo reports profits on recent quarter. The Gamecube is struggling, not Nintendo.

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    "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
  131. Re:Gamecube's Flaw? by falcon5768 · · Score: 1

    The other one, Blanca is annoying but the other one WOW is he a pain

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    "Slashdot, where telling the truth is overrated but lying is insightful."

  132. Re:hmm by blackwings · · Score: 1

    >>>Dear Troll/Ignorant Buffoon, >>>Please seize and desist all further attempts at such blatant disinformation.

    Don't call me a Troll or Buffon, nothing in my posting was wrong, the GPU is NOT a Radeon and the design of the chip is Nintendos, the fact that ArtX designed it for them and was originaly meant to produce it doesent change the fact that the design belongs to Nintendo.

  133. Re:With the handheld market pretty much tied up... by yerricde · · Score: 1

    OK, I got a little mixed up. I made the mistake of mentioning a game that is a kids' RPG but is still an RPG nonetheless. What exactly are "adult themed" video games, other than games featuring porn and/or gore?

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    Will I retire or break 10K?
  134. dreamcast, too by Anonymous Coward · · Score: 0

    The Dreamcast used a special geometry engine that required you to work in strange patches instead of the typical triangles. Nobody's middleware from the 32-bit era was compatible with such a backwards system and they weren't about to develop all new middleware just for one damn console.

    In the end, EA said "screw it" to Dreamcast because of the incompatible geometry and everyone else followed suite. Ever wonder why nobody did many 3D games on the Dreamcast despite capable hardware?

    1. Re:dreamcast, too by runderwo · · Score: 1
      Huh? The Dreamcast used a PowerVR chip similar to the PCX1/PCX2 chips that were used in consumer Direct3D cards. How is PowerVR so "screwed up" that console programmers can't figure out how to make use of it? PC programmers needed to know nothing about the underlying hardware, and neither did Dreamcast programmers. The API and middleware took care of it for you.

      Or, are you complaining about the difficulty of programming the hardware directly, ignoring the easy-to-use interface that was provided for you? Do you also complain that it is difficult to program your GeForce or Radeon card at the hardware level? I don't understand.

  135. That's why i really really like gamecube by mholt108 · · Score: 1

    THere is something more human and fun about them. I lined them up at KMart and chose the Gamecube. I dont really want to invade the alien hords, just smoke some cheeb and enjoy some fun. Try Gamecube stoned - it is perfect. :)

  136. ha by mlerner · · Score: 0

    "But Satoru Iwata promised the struggling games company was developing a radical new product to be announced next year" ah yeah if it's another kiddie console, i'm not interested.

  137. Palm and Power Pad by yerricde · · Score: 1

    More recently they put 32bit processors in the palm of your hand

    Ironic that you use "palm". Palm had a 32-bit handheld before Nintendo did, but you correctly point out that GBA outsells any PDA platform unit-for-unit, if only because the GBA plus a game costs less than the magic $100 psychological price point.

    It is a fact Nintendo squashes misfires such as as the virtual boy, superscopre, power pad

    Power Pad may have been a misfire, but the idea behind it has rebounded tremendously since then. Had Konami developed for the Power Pad, the revolution might have come much sooner, possibly back when DDR was still a country.

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    Will I retire or break 10K?
  138. Re:Handhelds and stuff by quintessencesluglord · · Score: 1

    Umm, $120 is closer to what a portable costs today (retail). Go back 13 years, and the cost is WELL over $200 (closer to $300). The TV tuner dropped to about $80 after the first year of release. So $380-$420 for a portable TV and the first 16-bit handheld. Yeah doomed to fail-20/20. And the furor with Nintendo's marketing practices had nothing to do with it (would have been nice to buy one if you could find one).

  139. Re:With the handheld market pretty much tied up... by Gulthek · · Score: 1

    Eternal Darkness is a good example.

  140. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 0

    Since when was $199 = $149? We should just refer to you as Pheer.

  141. Gamecube sales have halted.. by llzackll · · Score: 1

    I work in a large retail store. We used to sell just as many Gamecubes as Xboxes. About two of each every day. In the past few months, I've noticed Xbox console sales have gone down only slightly, while Gamecube sales have almost halted. We sell about 2 gamecubes each MONTH now..

  142. I always wonder . . . by avantpop · · Score: 1

    Why people get so hung up on hardware, when it's really the games that I'm interested in, especially in relation to console systems.

    I mean how often does someone come into your house and criticize your choice in refridgerator? Not often.

    Now, granted I'll buy Nintendo products before others, but that's becuase I just like and feel comfortable with the company. I like what they do with the controlers, I like what they do with case designs, I like what kind of games they offer. I just always equate Nintendo with Apple, so lower sales numbers don't make me go crazy.

    All I can do is just sit back and enjoy, even though I don't like to get in and mix it up in these kinds of debates, I do like to read viewpoints. It just gives me more reason to keep making "Super Console Wars", which has almost nothing to do with any console wars, but does have a point, albeit kind of obtuse.

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    "Super Console Wars" - a goofball retelling of "Star Wars" with Darth Mario.
  143. Re:With the handheld market pretty much tied up... by PyroMosh · · Score: 1

    You didn't use any punctuation in your posts. I guess that was stupidity too.

    Seriously though, anyone with half a brain knows what (s)he meant. Stop being pedantic. It serves no constructive purpose.

  144. Re:With the handheld market pretty much tied up... by DeadScreenSky · · Score: 1

    Some obvious examples of adult-themed games, just off the top of my (exhausted) head:

    Panzer Dragoon Series - Relatively sophisticated settings, themes, and storylines - especially the last two games.

    Dead or Alive Series - Many adult gamers want their games to at least acknowledge the fact that some people enjoy sexuality. The fact that it has a very complex, deep (and massively, massively underrated) fighting engine doesn't hurt, either!

    Jet Set Radio Series - Music and counterculture themes that you just don't find in Saturday morning cartoons - admittedly this was recently ported to GBA, though I am not sure how much was really retained.

    Virtua Fighter Series - Very complicated/complex gameplay - you really have to work at it to achieve a basic level of competency.

    GTA Series - Not just for the over-commented-on violence, but just the fact that the games are filled with references to films, music, television shows, etc. - adults generally enjoy that kind of brain candy.

    Shenmue - Slower-paced, rather thoughtful storyline with some interesting characters - the Saturday morning cartoon quality dubbing for the American versions admittedly hurts the maturity of the presentation.

    Alpha Centauri - BIG ideas, and loads of them. Questions conventional morality/values. Lots of grays...

    Grim Fandango - Both for the wonderful art direction, something better appreciated by more-experienced adults, as well as the interesting storyline - pretty sophisticated stuff here.

    Planescape Torment - Probably my favorite storyline in a videogame ever. I can't possibly do it justice with a summary. Wonderfully complicated, mournful, perplexing, etc. Amazing stuff.

    Deus Ex/System Shock 2 - Awesome, amazingly complex universes and storylines. Again, they will make you question your beliefs (especially Deus Ex) - a hallmark of adult art, IMO. Complicated game engines, too. System Shock 2 made me so terrified, I can only imagine what it would do some fragile young Mario fan's mind. :P

    Ikaruga (unedited non-US release) - In some ways, more of a lession in Zen Buddhism than an actual game. Everything in the game, from the art style to the play mechanics, serves the theme of overcoming oneself, be it the stagnation that dualism creates, regret for one's past choices, the fear of death, etc. Admittedly the storyline is subtle (even calling it a storyline is a little much), conveyed more through visual motion and symbolism than conventional storytelling methods. But plenty of adult films do the same.

    With the exception of GTA and System Shock 2, none of these games feature large amounts of gore or any pornography. I realize the concept of 'adult themes' has been corrupted by its use in (child-centered) rating systems, but if you really think about what it means, it isn't that hard (tip: if you can't do it with games for some reason, think of movies or books that you would categorize as having adult themes, as in stuff children just probably wouldn't appreciate). Adults generally have 'bigger brains', and many of us like to have it actually utilized by our games, and not just for (increasing simple) Nintendo platform puzzles. Some people look to games for mostly escapism, some people (like myself) look to them as just another artform to enjoy and enrich my life with.

    And I would like to note that I am sure many non-adults can enjoy some of these games (and similar movies) - I was one of them, and I have met plenty of kids now who are similar. No ageism is implied, 'adult' is just a very good word to describe what we are talking about when we say we want 'adult games'.

    Just an easy example to finish with: plenty of adult films, plays, and books deal with huge topics, like religious faith. I can think of several very famous, popular films that question a viewer's faith in god - how many games have we played that have reached for similar heights?

    IMHO, not enough.

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  145. hell i'm trying to buy one! by Anonymous Coward · · Score: 0

    hell i'm TRYING to buy a game-cube. i live in thailand.
    i got the cash etc.

    but i'm burnt-out running after the equipment.
    i was huntin for SuperFamicom (SNES) for 1 month.
    i was huntin for N64 for a month.
    i just want to walk into ANY(!) shop pay the money, get a game free and go home. finish.

    this talking about products half a years bevor they are acctually available left me half brain-dead a few times!

    how about i know nothing, walk into a store
    and hoppla! a new product. this happens to me
    alot with sony stuff.
    quote: "WOAH! i had no idea! quickly find a ATM!"

    but with microsoft and nintendo the problem is, that they just produce ONE product and they HAVE to hype about it half a year befor hand; leaving in their wake children that can't sleep at night until that (your attribut here) release-day.

    terrible ...

  146. Re:With the handheld market pretty much tied up... by Alan+Partridge · · Score: 1

    But it DOES serve a purpose. English is a "live" language, for sure, and therefore subject to a constant evolution, but basic rules remain and we cannot communicate effectively without them. Computers can help us by providing spell checking services to our various text editing applications, at Slashdot you';d at LEAST expect to find the computer literate, if the not the conventionally literate.

    I can usually understand what someone says when they speak with their mouth full too, but it doesn't make it a good idea to express yourself that way.

    --
    That was classic intercourse!
  147. Portability by ogreinside · · Score: 1

    Through all this, I agree with most. I've had all the Nintendo systems with the exception of the red-hazed VirtualBoy. I have over 30 gamecube games. I have the obligatory Zelda, Metroid, Mario, Luigi, even Mario Party (my nephews love it, not to mention my game-hating wife), Godzilla, and even have Hitman2, Matrix, LOTR, Splinter Cell and the like. I've only considered the xbox and ps2 for moments, but quickly realize that there are no "must-have" titles that I can't get on my pc. I have GTA for pc, and will get halo soon.

    However, the one thing that most fail to mention, is the GCN's portability. I bought a 5.4" screen battery, and using the included car adapter, played Mortal Kombat for 1200 miles on a trip. Played Matrix it in the train station with the battery pack, and Zelda for the 1200 miles back on a train. I still have a GBA, with a self-installed AfterBurner, but for long trips with a nearby power source, the GCN is the most portable device out there. It's even smaller than a shuttle!

    Not to mention it gives me something to do at my Mother-in-law's, and lets me play GCN while my wife watches those awful reality shows.

    Rock on Nintendo, what's next?

    --
    "The more you suffer, the more it shows you really care, right?" -Offspring
  148. Moreover, they have the dolphins on their side by AllenChristopher · · Score: 1

    Should Nintendo ever go out of business, the dolphins will bring in a thriving and successful replacement Nintendo from an alternate dimension. That's what the "Dolphin" project really was, a diplomatic mission to arrange for last-minute insurance.

  149. price drops by spike+it · · Score: 1

    Guess that drop in price they had to compete with the drop in the price of PS2 didn't last long, hmm? Maybe I should go buy one to help em out.

  150. Characters and story by Anonymous Coward · · Score: 0
    1) They're the story telling equivalent of a low-budget Saturday morning cartoon series. Adults tend to want stories with more interesting themes than "save the princess from the bad guy" and characters with more depth than their alignment and/or funny way of speaking.

    This is wrong from trout to trousers. Adults want more interesting stories? The "Die Hard" series, "Speed," the "Lethal Weapon" movies, "Bad Boys," "S.W.A.T.," "Cliffhanger" ... how many of these do I have to list? How many movies about mad bombers were there in the 90s that raked in the cash, from adults, over and over? You know for a fact that interesting intelligent movies don't make much money, and that people read Cornwell rather than Dickens.

    So when you start arguing that the reason people are abanding Nintendo games for Playstation ones is that the games on the Playstation are smarter, you need extra evidence. It may be that the characters and story are, at the moment, more complex on the Playstation, but that isn't what's attracting people. What's getting them is that PS2 is where the bread and circuses are. People went to watch Shakespeare because he told a good tale with jokes, and they went to watch Le Petomane fart through an ocarina.

  151. Re:multiplayer games by Anonymous Coward · · Score: 0

    I like playing co-op multi-player. Gauntlet may not have had the greatest graphic in the world, but you could play together with up to 4 player (though tended to get stuck around corners a lot). We have Baulders Gate which we will start playing after we've both finished Zelda.

    My husband plays much more often than I do, and has played console games since early childhood, I'm never going to be as good at it as he is. Competitive multiplayer generally means I just get my butt kicked again and again. That gets pretty boring fairly quickly.

    You never know, the 'trick' to getting women to game could be simply the difference between co-op and competitive.

  152. Ignoring market forces. by Inoshiro · · Score: 1

    In 2001, Nintendo could not have made the GBA SP and sold it at the price point they were able to in 2003. Why? LiIons are getting cheaper, and because they designed a system for frontlighting that was based largely on cellphone lighting technology. In 2 years, my cell phone has gotten smaller, more battery life, and more featured because of advances in technology.

    While the hindsight view on the lighting is 20-20, do you think that it wouldn't be possible to miss this in a development cycle? If you play the GBA in a fairly well lit room (most that are lit with flourecent strip lighting, etc), you won't notice that it's a bit darker than the old GameBoy Colour and Pocket. It was a design mistake, but I don't think it was as obvious before the release as you think it is. Plus, I don't think they could've met their price goal, as mentioned above.

    As for the headphone adaptor: "If third party developers think they can make a selling something to a fraction of youre customers, then perhaps you could make a killing on it." What's a killing? 3$ on a little dongle that hooks to the GBA SP and lets you use headphones? How many people use headphones? Nintendo already researched it, and found that few used headphones. Enough that removing the port wouldn't hinder the design's success. If there are that few people, why bother trying to market an addon? Most of the time, Nintendo's addons sell poorly compared to 3rd party ones anyways.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  153. Re:With the handheld market pretty much tied up... by Anonymous Coward · · Score: 0

    > I never post AC, only fuckers like you do THAT.

    Hey, I was the original AC poster.

    It is true though, I do fuck people. This is bad?