The reason they have worried about Chinese goods so much is likely because they knew they it could be done and that they was doing it themselves so why not assume at least may do it.
I can understand how the last quarters delivery may not have sold but older stuff?
Eventually I would assume the delivered goods sell, except for a few devices possibly though if they are just hard to sell I assume one just lower prices on them.
including Engineers and Attorneys top out around $120k/yr
lol, here in Sweden even a politician earn more than that!
I thought skilled labour was well paid in the US.
Uneducated, random opinion, no responsibility and not really interested in taking a regular job now or later (they used to receive lots of money for long even after they had stopped, they limited that now but only for new people)? Then politician is for you!
I've tried Songbird and I believe my impression was it wasn't for me (kinda no player is..), the exact reason I don't know. Was it written in Java too? I googled this one with java but it was written in c++... so.. That's that.
Anyway I still think they are quite bad. I think an interface like the one in JuK works pretty well. I earlier noticed Rhytmbox/Gnome (whichever) also had the data mining stuff which (rather: likely for similar purpose as) KDE does.
I tried some player which someone suggested recently which was a java one at least..
Someone also suggested http://mpd.wikia.com/wiki/Client:Cantata which I haven't tried but the intention is to do so. Existed a whole bunch of mpd clients and maybe some are good?
Since this app purports to do all processing on the phone, you could use it on anyone, stream the model back to some parked van, and have a doppleganger ready to go in minutes.... smacks of Mission: Impossible.
Johnny Depp looks good.... still he'd (the story said, not an actual fact) want to scan my face to replace his (to look even better that is.)
Yeah, sorry about the GTX 780 vs console part. That was just me comparing portable gaming vs non-portable gaming and I'm not interested in a console so I picked a graphic card instead for my example.
In reality the R&D is connected since Nvidia likely use lots of knowledge from their desktop GPU business in designing the new mobile chips, the same goes for knowledge and equipment for actual production of the chips and if a similar process is done to make the chips the same is of course true there. The discards may be higher for the bigger chips but then again if they can disable broken parts on them and sell them as lower end chips maybe that's not all too bad. And regardless it will somehow be reflected in price of the final product.
I guess one can also turn it around in that since ARM is an open design and their exist many designs which you can implement and there's many players doing the chips the competition may be higher than in the desktop GPU area where there are only two competitors ATM.
Since the business are so similar to each other it likely benefit Nvidia a lot to try both because then they can get better return for their research. Even more so if one of the branches would become relevant or too hard for them and they had to give it up. To not have something to fall back on would suck.
One of my grandmas is dead, the other is over 90, my father is dead to and my mother don't do gaming, she doesn't have a smartphone, Internet connection and have limited computer knowledge, her man have none.
To me I have a hard time even seeing who would play those games, but I guess someone do it.
I wonder if the statements really are true though. How many copies of Candy crush saga have been sold vs say Fifa, Battlefield, DOTA 2 players, LoL,.. ? How much money have been spent on each title? (development cost will differ by several magnitudes) How much time?
How much time each day is spent playing BF3, Fifa, Civ V or LoL vs Candy crush saga? What's the average amount spent on the game + in game items / subscriptions?
So far I assume I've bought in the 250-300 range of games for Steam or equivalent even though I've only played one of those and don't have the appropriate machine for them currently... so it's mostly expected stuff. I don't know what Candy Crush Saga would cost but if it's like $1 I'd spend about 100 times that for games I haven't even played =P
Candy crush saga and Angry birds doesn't tell a story and I suppose neither give much social connection with others either though there's things like Wordfeud for that. I've mostly played and enjoyed multi-player games and part of that is because I can talk to others while I play them, so it's a social thing too. If I would play something like Fallout or Deponia getting a story / to know a world would play a major part of it. Both SCII and Candy crush saga may keep my brain occupied and my skills improve over time but there's obviously more to some games over that.
Snobbery, maybe. But then again if I could pick from a new game of the same series or an older one I would likely pick the new one for a more immersive world and lessons learnt from since the other one. In the case of 1/16 the performance at double performance every 1.5 year that is equivalent to 6 years of technological development / lag. I'd rather play todays games today than 6 year old games.
As for Nvidia (do I type that wrong?;D) and console development I assume it was either an issue where the Nvidia didn't thought it was worth doing (high demands, like possibly what Apple put on IBM) or simply that AMD APU technology had become so good that now they could get an integrated package with competitive / good enough performance for a good price and good power draw that it was more attractive from a technological and cost point than what could be done with others components (Intel having less graphics power and Nvidia not having the processor bit.) Someone had to lose.
Yeah, sure, you can play games on your phone on the bus, toilet, sitting in your bed before going to sleep or when some better screen&device is occupied. You can't use a PC for the same purpose.
But on the other hand you can easily type text on the PC, hold many more tabs in your browser, code things, more easily do adjustments to your photos, store more files and play stuff like Battlefield 4, Civilization V, Starcraft II and such which may not work that great on your phone (guess Civ V could work but BF4 and SCII simply wouldn't.)
They do different things, neither is a replacement for the other.
Recently Ive switched to driving but before that it used to be bus or tram or subway and it's perfect downtime to try catching a star in Angry Birds or whatever. Mobile gaming is usable in a lot of places consoles could never reach.
You:
You can't take your console into another room while your dad watches a football game. You can't take your console for a drive. And the interface for surfing the web or posting to Twitter on your console usually sucks.
I still don't think it's even comparable products. I have a DS. I rarely set down on the couch to play a game on it. I did at the toilet even if the visit could become closer to an hour instead. For some games of simpler content maybe half an hour.
The thing is you wouldn't go very far in Fallout at the bus even if the trip took 30 minutes. You wouldn't shoot very accurately in some shooting game either. You wouldn't get to play Zelda until you had accomplished whatever you wanted to finish. (Or maybe it would be ok for some of that, and I think there is a very obvious benefit of being able to play when you've got time over / can't do much else vs a situation where you're actively allocating time for gaming alone.)
And actually you can take up your WiiU controller or PS Vita and stream games from your console or Nvidia shield or maybe some simpler Steam box design later to stream games from your PC. And I guess in the future from the cloud.
The later you mention seem like a good option and regardless it will offer games the Playstation 4 may not do well. Then again the Playstation 4 can at least draw you better looking environments (+ "movement" controllers.)
One could question what the profits are per chip of these vs the profits on each GTX 780. But then one would also have to consider the R&D and production cost of each.
For me currently I'm buying my share of the Humble Bundles but the Android titles seem so über-shitty, shallow and ugly vs the PC titles so currently the Android games have little pull on me. Some portable titles may have more game content but maybe those are for the PSP, PS Vita, DS and 3DS at the moment.
Maybe some people play and like Candy Crush Saga. I would never want to play it. Guess it fit in well with the Humble Bundle Android titles I mention. Pure complete shit which is limited by the crap you hold in your hand (which include the whole interface issue, now that can be fixed by external analogue joysticks and such but to put them to their best use I guess they will have to be required by the game so the game can be designed for them and that will be more interesting for the developers if more people have them, then again if you're going to snap your phone into something which make it similar to a PSP you lose some of that portability. May still work at home but there you've got more options.
I'm totally not saying portal gaming is or will be dead and sooner or later there will of course be more power in the devices and maybe bigger studios will care and release games worth playing on Android to.
But to compare Candy Crush Saga vs the games people can play on TV or monitor.. Sure not everyone may want to play the later, but that's also true in return. They aren't even comparable, they could be completely different products. _IF_ one want to play full heavy games the Android selection is likely a little... poor.
I would rather watch reviews of real games than play candy crush saga in the meantime;D
Xbox 360: 240 GFLOPS (http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4/2) WiiU: 352 GFLOPS (? http://geekermagazine.com/xbox-one-vs-ps4-vs-wii-u/) Xbox One: 1,23 TFLOPS (http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4/2) Playstation 4: 1,84 TFLOPS (http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4/2)
GTX 780: 4 TFLOPS GTX 780 Ti: 5 TFLOPS
So whenever this is available in gflops it will be about 1/4 the speed of the Xbox One and 1/6 of the Playstation 4 and 1/13 the speed of the reasonable good bang for your buck card 1/16 of their most powerful graphics card for PC.
So maybe it's cool that "it's a portable graphics card!" but as can be expected it's not as fast as the best stuff you can put into a PC.
Wider is ok for me. I've thought a little about a 21:9 monitor. Among other things simply because movies are often very wide.
Doesn't have to match or care about old HDTV because.. why would it?:), for old content? Now when I mention it I will follow up on that point real soon now.
I wasn't thinking about either of the aspect ratios or letter boxing, I was thinking about the actual down-scaling.
4K ultra wide television: 5136 x 2160 (2.37:1) DCI 4K: 4096 x 2160 (1.9:1) 4K UHD: 3840 x 2160 (1.78:1)
(DCI 4K also had cinemascope and flat cropped at 2.39:1 and 1.85:1, just because? =P)
So I guess one is just fine if one cut off the extra width from the 1.9 content for the 1.78 screen, but if one is really shrinking the picture to keep the aspect ratio and introduce black borders top and bottom then you'll cut of some resolution along each edge.
I don't know how much it matters that one go away from the native resolution with this kind of encoded data though, maybe someone can tell? Do it decode to pixel perfect or to any resolution?
Obvious reason I saw was that with a little rescaling stuff will be wrong (at least if you have a perfect image at first), then again one reason to stick with UHD after HD would of course be that you can easily put a HD image on a UHD-screen since the aspect ratio is the same and it's 4 times as many pixels. That is one thing I didn't thought about before. I think it make more sense to adjust to the content you will be viewing rather than something old though, then again I suppose content will be made in and for UHD too and not necessarily DCI and then UHD is just fine too.
So maybe UHD is the best after all:).
As for the number of pixels I don't care much since they are so close anyway. I wouldn't mind a wider aspect format though since so much movie content is wider than 16:9.
The reason they have worried about Chinese goods so much is likely because they knew they it could be done and that they was doing it themselves so why not assume at least may do it.
Flawed logic.
You don't think the Samsung stock ever sells?
I can understand how the last quarters delivery may not have sold but older stuff?
Eventually I would assume the delivered goods sell, except for a few devices possibly though if they are just hard to sell I assume one just lower prices on them.
... but what's really cool is that Linux is smoking them all.
And "UNIX" is what you're running, for real, even though most people don't care or notice it :)
A cookie is more than enough for whomever messes with the YouTube comments. More appropriate than $3.5 million.
including Engineers and Attorneys top out around $120k/yr
lol, here in Sweden even a politician earn more than that!
I thought skilled labour was well paid in the US.
Uneducated, random opinion, no responsibility and not really interested in taking a regular job now or later (they used to receive lots of money for long even after they had stopped, they limited that now but only for new people)? Then politician is for you!
And here I was thinking it was the guy who messes with the YouTube comments user-interface every now and then.
http://images1.wikia.nocookie.net/halo/images/3/3d/Give_that_man_a_cookie.jpg (appropriate?)
I've tried Songbird and I believe my impression was it wasn't for me (kinda no player is..), the exact reason I don't know. Was it written in Java too? I googled this one with java but it was written in c++... so.. That's that.
Anyway I still think they are quite bad. I think an interface like the one in JuK works pretty well. I earlier noticed Rhytmbox/Gnome (whichever) also had the data mining stuff which (rather: likely for similar purpose as) KDE does.
I tried some player which someone suggested recently which was a java one at least..
Someone also suggested http://mpd.wikia.com/wiki/Client:Cantata which I haven't tried but the intention is to do so. Existed a whole bunch of mpd clients and maybe some are good?
Since this app purports to do all processing on the phone, you could use it on anyone, stream the model back to some parked van, and have a doppleganger ready to go in minutes.... smacks of Mission: Impossible.
Johnny Depp looks good. ... still he'd (the story said, not an actual fact) want to scan my face to replace his (to look even better that is.)
Or something such, you'll figure out the rest.
I know everyone isn't a fan of Amarock, but its a thousand times better than songbird/nightengale.
It likely uses a thousand more times RAM as well ..
(Nah I know nothing about Nightingales memory requirements. I know enough about Amarok's..)
Remind me to not let Johnny Depp take my photo!
With Googles deep data mining it could have interesting results though.
"I checked for some porn on your computer and it only turned up guys!?" .. or worse.
Monoogle?
Mastoogle?
EU would never say no to a few extra billions to sprinkle over Greece and French farmers so they can remain uncompetitive though.
What Google needs to bring to the market is Google porn.
That would be an instant success!
Yeah, sorry about the GTX 780 vs console part. That was just me comparing portable gaming vs non-portable gaming and I'm not interested in a console so I picked a graphic card instead for my example.
In reality the R&D is connected since Nvidia likely use lots of knowledge from their desktop GPU business in designing the new mobile chips, the same goes for knowledge and equipment for actual production of the chips and if a similar process is done to make the chips the same is of course true there. The discards may be higher for the bigger chips but then again if they can disable broken parts on them and sell them as lower end chips maybe that's not all too bad. And regardless it will somehow be reflected in price of the final product.
I guess one can also turn it around in that since ARM is an open design and their exist many designs which you can implement and there's many players doing the chips the competition may be higher than in the desktop GPU area where there are only two competitors ATM.
Since the business are so similar to each other it likely benefit Nvidia a lot to try both because then they can get better return for their research. Even more so if one of the branches would become relevant or too hard for them and they had to give it up. To not have something to fall back on would suck.
One of my grandmas is dead, the other is over 90, my father is dead to and my mother don't do gaming, she doesn't have a smartphone, Internet connection and have limited computer knowledge, her man have none.
To me I have a hard time even seeing who would play those games, but I guess someone do it.
I wonder if the statements really are true though. How many copies of Candy crush saga have been sold vs say Fifa, Battlefield, DOTA 2 players, LoL, .. ? How much money have been spent on each title? (development cost will differ by several magnitudes) How much time?
How much time each day is spent playing BF3, Fifa, Civ V or LoL vs Candy crush saga? What's the average amount spent on the game + in game items / subscriptions?
So far I assume I've bought in the 250-300 range of games for Steam or equivalent even though I've only played one of those and don't have the appropriate machine for them currently... so it's mostly expected stuff. I don't know what Candy Crush Saga would cost but if it's like $1 I'd spend about 100 times that for games I haven't even played =P
Candy crush saga and Angry birds doesn't tell a story and I suppose neither give much social connection with others either though there's things like Wordfeud for that. I've mostly played and enjoyed multi-player games and part of that is because I can talk to others while I play them, so it's a social thing too. If I would play something like Fallout or Deponia getting a story / to know a world would play a major part of it. Both SCII and Candy crush saga may keep my brain occupied and my skills improve over time but there's obviously more to some games over that.
Snobbery, maybe. But then again if I could pick from a new game of the same series or an older one I would likely pick the new one for a more immersive world and lessons learnt from since the other one. In the case of 1/16 the performance at double performance every 1.5 year that is equivalent to 6 years of technological development / lag. I'd rather play todays games today than 6 year old games.
As for Nvidia (do I type that wrong? ;D) and console development I assume it was either an issue where the Nvidia didn't thought it was worth doing (high demands, like possibly what Apple put on IBM) or simply that AMD APU technology had become so good that now they could get an integrated package with competitive / good enough performance for a good price and good power draw that it was more attractive from a technological and cost point than what could be done with others components (Intel having less graphics power and Nvidia not having the processor bit.) Someone had to lose.
Or put it otherwise:
Yeah, sure, you can play games on your phone on the bus, toilet, sitting in your bed before going to sleep or when some better screen&device is occupied. You can't use a PC for the same purpose.
But on the other hand you can easily type text on the PC, hold many more tabs in your browser, code things, more easily do adjustments to your photos, store more files and play stuff like Battlefield 4, Civilization V, Starcraft II and such which may not work that great on your phone (guess Civ V could work but BF4 and SCII simply wouldn't.)
They do different things, neither is a replacement for the other.
Kjella above you:
Recently Ive switched to driving but before that it used to be bus or tram or subway and it's perfect downtime to try catching a star in Angry Birds or whatever. Mobile gaming is usable in a lot of places consoles could never reach.
You:
You can't take your console into another room while your dad watches a football game. You can't take your console for a drive. And the interface for surfing the web or posting to Twitter on your console usually sucks.
I still don't think it's even comparable products. I have a DS. I rarely set down on the couch to play a game on it. I did at the toilet even if the visit could become closer to an hour instead. For some games of simpler content maybe half an hour.
The thing is you wouldn't go very far in Fallout at the bus even if the trip took 30 minutes. You wouldn't shoot very accurately in some shooting game either. You wouldn't get to play Zelda until you had accomplished whatever you wanted to finish. (Or maybe it would be ok for some of that, and I think there is a very obvious benefit of being able to play when you've got time over / can't do much else vs a situation where you're actively allocating time for gaming alone.)
And actually you can take up your WiiU controller or PS Vita and stream games from your console or Nvidia shield or maybe some simpler Steam box design later to stream games from your PC. And I guess in the future from the cloud.
And imho typing shit on a small touch-screen suck balls so that's how I feel about that .. (Then again you can get this: http://www.keyboardco.com/keyboard/usa-majestouch-minila-air-67-key-click-action-bluetooth-keyboard.asp)
The later you mention seem like a good option and regardless it will offer games the Playstation 4 may not do well. Then again the Playstation 4 can at least draw you better looking environments (+ "movement" controllers.)
Is there any PC gamers which isn't "hard core"?
How much of the console gamers isn't "hard core"? At least of the ones who buy more than 1-2 games?
I assume there may become some hard core portable gamers but at the time on Android I don't know how easy that is ..
But there's more to it.
One could question what the profits are per chip of these vs the profits on each GTX 780. But then one would also have to consider the R&D and production cost of each.
For me currently I'm buying my share of the Humble Bundles but the Android titles seem so über-shitty, shallow and ugly vs the PC titles so currently the Android games have little pull on me. Some portable titles may have more game content but maybe those are for the PSP, PS Vita, DS and 3DS at the moment.
Maybe some people play and like Candy Crush Saga. I would never want to play it. Guess it fit in well with the Humble Bundle Android titles I mention. Pure complete shit which is limited by the crap you hold in your hand (which include the whole interface issue, now that can be fixed by external analogue joysticks and such but to put them to their best use I guess they will have to be required by the game so the game can be designed for them and that will be more interesting for the developers if more people have them, then again if you're going to snap your phone into something which make it similar to a PSP you lose some of that portability. May still work at home but there you've got more options.
I'm totally not saying portal gaming is or will be dead and sooner or later there will of course be more power in the devices and maybe bigger studios will care and release games worth playing on Android to.
But to compare Candy Crush Saga vs the games people can play on TV or monitor .. Sure not everyone may want to play the later, but that's also true in return. They aren't even comparable, they could be completely different products. _IF_ one want to play full heavy games the Android selection is likely a little ... poor.
I would rather watch reviews of real games than play candy crush saga in the meantime ;D
In price you can get a GTX 780 for $500
500 / 13 = $38
TDP 250 / 13 = 19 watt.
While that may sound cool to someone who don't know their stuff where do that it relative the rest of the market?
GT 630: 311 GFLOPS (is that the one you mean? http://en.wikipedia.org/wiki/GeForce_600_Series)
Xbox 360: 240 GFLOPS (http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4/2)
WiiU: 352 GFLOPS (? http://geekermagazine.com/xbox-one-vs-ps4-vs-wii-u/)
Xbox One: 1,23 TFLOPS (http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4/2)
Playstation 4: 1,84 TFLOPS (http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4/2)
GTX 780: 4 TFLOPS
GTX 780 Ti: 5 TFLOPS
So whenever this is available in gflops it will be about 1/4 the speed of the Xbox One and 1/6 of the Playstation 4 and 1/13 the speed of the reasonable good bang for your buck card 1/16 of their most powerful graphics card for PC.
So maybe it's cool that "it's a portable graphics card!" but as can be expected it's not as fast as the best stuff you can put into a PC.
It's Intel.
Even better imagine them at Wall street. The economy would grove like.. nothing?! +5% / year just because of new processors?
Wider is ok for me. I've thought a little about a 21:9 monitor. Among other things simply because movies are often very wide.
Doesn't have to match or care about old HDTV because .. why would it? :), for old content? Now when I mention it I will follow up on that point real soon now.
I wasn't thinking about either of the aspect ratios or letter boxing, I was thinking about the actual down-scaling.
4K ultra wide television: 5136 x 2160 (2.37:1)
DCI 4K: 4096 x 2160 (1.9:1)
4K UHD: 3840 x 2160 (1.78:1)
(DCI 4K also had cinemascope and flat cropped at 2.39:1 and 1.85:1, just because? =P)
So I guess one is just fine if one cut off the extra width from the 1.9 content for the 1.78 screen, but if one is really shrinking the picture to keep the aspect ratio and introduce black borders top and bottom then you'll cut of some resolution along each edge.
I don't know how much it matters that one go away from the native resolution with this kind of encoded data though, maybe someone can tell? Do it decode to pixel perfect or to any resolution?
Obvious reason I saw was that with a little rescaling stuff will be wrong (at least if you have a perfect image at first), then again one reason to stick with UHD after HD would of course be that you can easily put a HD image on a UHD-screen since the aspect ratio is the same and it's 4 times as many pixels. That is one thing I didn't thought about before. I think it make more sense to adjust to the content you will be viewing rather than something old though, then again I suppose content will be made in and for UHD too and not necessarily DCI and then UHD is just fine too.
So maybe UHD is the best after all :).
As for the number of pixels I don't care much since they are so close anyway. I wouldn't mind a wider aspect format though since so much movie content is wider than 16:9.