It's better than a 30 year old video showing of the first Macintosh.
I've seen that before.
Also it used to be news for nerds. So I guess it's not that weird.
There once was a train game called Transport Tycoon Deluxe.
Since I've had an Amiga I know that a blitter is used to move (or modify) part of the memory. Since I'm old and nerdy enough I know that SSE is additional instructions for x86 processors. Hence I would assume it have some improvements in copying or modifying memory fast. But I don't know for sure.
NewGRF? No clue. Let me google it for you: New Graphics Resource File Basicly it let you modify the graphics in the game.
I guess OTTD may have some news worth because it was one of those real games for Linux before Steam made their announcement. Also likely less than an hour before this was announced I read about the game in a thread about micro-managing train rails on a boardgame over at BoardGame Geek.
"It's easy when you aim low. How are your drivers doing against Nvidias Linux drivers AMD?", though my impression is that they have improved (also relative.)
I have no experience actually using them so I don't know how much suffering it is (even with a good distribution with a drivers package?) and I don't know how much blame should be put on Linux & others (You're of course free to argue that it wouldn't be a problem if the drivers was open-source.)
I know their OS is based on Debian but I don't really see why I should use their OS. I assume popular performance tweaks are likely to show up in other distributions too.
I don't see what's all that special with Debian as far as Linux + GNU + extras development go.
In the "chips for people who aren't ultra-graphics extreme gamers"-department they seem to be doing pretty ok currently. The APUs doesn't seem terrible. Sure you can get faster processors and sure you can get dedicated graphics cards.
Maybe chip A is quicker in this and that area vs chip B and prices are whatever but for those consumers I don't know how much it really matters. For me personally if I went without a dedicated graphics card I think game performance would rate pretty high / the highest.
If more gaming go over to portable machines and more code/game content is shared among the platforms I guess PC gaming will become even less demanding. The best phones and tablets will still not put up much of a challenge against the APU and since similar chips sit in the game consoles neither should they really.
And if you do get a dedicated graphics card they seem to be about on par with Nvidia. Nvidia will give you better Linux drivers, accelerated PhysX and G-sync while the AMD chips support DX11.2, got their PureAudio (not sure that's worth caring about) and AMD seem more interested in having Mantle a standard rather than something just they use and for obvious reasons think GPU syncing should be done as a command standard too (I seriously don't get Nvidias bragging about having coming up with the idea and the solutions. Like really? No-one have wished for it before? It was all that hard? I imagine the hardest part for anyone with it would be to actually get it implemented but Nvidia is large enough to make that happen.)
(And earlier I've thought where Nvidia will go since they don't offer their own x86 chip but then they have their ARM stuff instead so I guess they are all fine they too.)
As a consumer I've got no interest in proprietary standards in the above mentioned areas though. Fuck it all.
the fact the AMD offerings are woefully uncompetitive at almost any price level
They simply aren't.
If they was then Sony and Microsoft wouldn't had opted to put tens of millions of their solutions in their consoles.
Also for the older A10s faster memory really helped with graphics performance, and that the consoles have a different memory configuration likely help them perform better than the current desktop parts.
It's nothing new GPUs like having massive memory bandwidth, sure the one in the APU is pretty small but it would likely still enjoy having better memory access than what a (multiple..) CPUs would have. Also who knows maybe with higher memory bandwidth they would had put a more capable GPU part in the APU too but as is what is worth putting in there may be limited by the memory access.
I think they have been using hashes on source/distribution files in ports (I don't know the pkg stuff work, I don't run it nowadays) and you can use CVS to get the ports system (or OS source) and use SSH for hooking up to the CVS server and show the SSH key fingerprint through CVS.
It doesn't just fetch anything from RapidShare and executes it.
OK, you jest, but I am not: Military/Government is a large part of the OpenBSD userbase. They still use a large number of antiquated and extremely, unbelievably expensive equipment. So it makes sense after all.
Yeah, KDE is a freaking classic desktop. At least as long as you don't switch to the tablet look of it.
Gnome to has always tried it's best to show a familiar look until 3/shell.
I think he'd be all over that if it was $136,000....
Thankfully he's finish!
http://en.wikipedia.org/wiki/D...
But the bitcoins was "for nerds."
Yeah, an additional 40 FPS for everyone running Gentoo .. ;D
Japanese tech is the high-priced stuff these days.
Because it kicks butt?
So, when is the next China mission to the Moon?
I guess cheap knock offs don't work well on the moon either.
But Japanese ones kick your butt!
It's better than a 30 year old video showing of the first Macintosh.
I've seen that before.
Also it used to be news for nerds. So I guess it's not that weird.
There once was a train game called Transport Tycoon Deluxe.
Since I've had an Amiga I know that a blitter is used to move (or modify) part of the memory. Since I'm old and nerdy enough I know that SSE is additional instructions for x86 processors. Hence I would assume it have some improvements in copying or modifying memory fast. But I don't know for sure.
NewGRF? No clue. Let me google it for you:
New Graphics Resource File
Basicly it let you modify the graphics in the game.
I guess OTTD may have some news worth because it was one of those real games for Linux before Steam made their announcement. Also likely less than an hour before this was announced I read about the game in a thread about micro-managing train rails on a boardgame over at BoardGame Geek.
Because India is looking into buying planes and compare them?
Well, that and Firefox finally having catched up with the development speed of Chrome.
Firefox 26.0! ;D
Firefox - Browser for nerds, version numbering for idiots!
At least Slackware is at 14.1. .. after a sprint through 4, 5, 6 to 7 to finally catch up to where Redhat was! ;D
Big version numbers - It matters!
Yeah who in IT would hire Mitnick?
That's what I was going to say.
"It's easy when you aim low. How are your drivers doing against Nvidias Linux drivers AMD?", though my impression is that they have improved (also relative.)
I have no experience actually using them so I don't know how much suffering it is (even with a good distribution with a drivers package?) and I don't know how much blame should be put on Linux & others (You're of course free to argue that it wouldn't be a problem if the drivers was open-source.)
Or am I missing something?
1 gbps = he likes the Internet.
End of story?
"k"
There will be cake in the next portal.. I promise!
I've ran Steam in OpenSUSE and do so in Fedora.
I know their OS is based on Debian but I don't really see why I should use their OS. I assume popular performance tweaks are likely to show up in other distributions too.
I don't see what's all that special with Debian as far as Linux + GNU + extras development go.
In the "chips for people who aren't ultra-graphics extreme gamers"-department they seem to be doing pretty ok currently. The APUs doesn't seem terrible. Sure you can get faster processors and sure you can get dedicated graphics cards.
Maybe chip A is quicker in this and that area vs chip B and prices are whatever but for those consumers I don't know how much it really matters. For me personally if I went without a dedicated graphics card I think game performance would rate pretty high / the highest.
If more gaming go over to portable machines and more code/game content is shared among the platforms I guess PC gaming will become even less demanding. The best phones and tablets will still not put up much of a challenge against the APU and since similar chips sit in the game consoles neither should they really.
And if you do get a dedicated graphics card they seem to be about on par with Nvidia. Nvidia will give you better Linux drivers, accelerated PhysX and G-sync while the AMD chips support DX11.2, got their PureAudio (not sure that's worth caring about) and AMD seem more interested in having Mantle a standard rather than something just they use and for obvious reasons think GPU syncing should be done as a command standard too (I seriously don't get Nvidias bragging about having coming up with the idea and the solutions. Like really? No-one have wished for it before? It was all that hard? I imagine the hardest part for anyone with it would be to actually get it implemented but Nvidia is large enough to make that happen.)
(And earlier I've thought where Nvidia will go since they don't offer their own x86 chip but then they have their ARM stuff instead so I guess they are all fine they too.)
As a consumer I've got no interest in proprietary standards in the above mentioned areas though. Fuck it all.
the fact the AMD offerings are woefully uncompetitive at almost any price level
They simply aren't.
If they was then Sony and Microsoft wouldn't had opted to put tens of millions of their solutions in their consoles.
Also for the older A10s faster memory really helped with graphics performance, and that the consoles have a different memory configuration likely help them perform better than the current desktop parts.
It's nothing new GPUs like having massive memory bandwidth, sure the one in the APU is pretty small but it would likely still enjoy having better memory access than what a (multiple..) CPUs would have. Also who knows maybe with higher memory bandwidth they would had put a more capable GPU part in the APU too but as is what is worth putting in there may be limited by the memory access.
Or a finish dogecoin billionaire.
Serious money, much secure, such Theo de Raadt, wow!
Shitting all over your most supportive users (Score:5, Insightful)
is not a viable long term strategy.
Apple: - What?
disc = English
disk = Svenska
But they likely want to keep it being just ONE floppy.
Not bloat it like NetBSD which require TWO floppies.
(FreeBSD seem to be even worse! ..)
Installation media which you can generate a md5 hash for or whatever.
I think they have been using hashes on source/distribution files in ports (I don't know the pkg stuff work, I don't run it nowadays) and you can use CVS to get the ports system (or OS source) and use SSH for hooking up to the CVS server and show the SSH key fingerprint through CVS.
It doesn't just fetch anything from RapidShare and executes it.
OK, you jest, but I am not: Military/Government is a large part of the OpenBSD userbase. They still use a large number of antiquated and extremely, unbelievably expensive equipment. So it makes sense after all.
Yeah! Two of their users are within the military!
All good desktops needs a song playing once it has fully loaded (obviously ..)
http://www.youtube.com/watch?v=Tb-gI_pFog0