If the evidence for an impact does become more compelling, that would raise another geological mystery, whether meteor impacts can set off huge volcanic eruptions. Huge eruptions in India coincided with the Yucatan meteor impact 65 million years ago, and Dr. Basu sees a clear link between the Antarctic shards and the Siberian eruptions.
Something to note is that both cases here involves a meteor impact on the opposite side of the earth from the eruptions. Coincidence?
Right. Dinosaurs disappeared 65 million years ago, this was 250. But going by the time period referenced, Permian-Triassic, isn't the Triassic about when the Dinosaurs first stared to appear?
For practical use, we need to not only be able to generate photons with a desired spin. As it is, this is still useful for cryptography, but if we want to start packing each photon (on a fibre-optic line or something) with a base 64 value instead of a base 2 value (for example) we need to be able to reliably generate the photon with the correct spin out of the 64. But once that goes say hello to cheaper internet speeds:)
Unfortunately, it's offtopic a bit, as it's not open source. It's made with a (nice proprietary) RPG creation program called RPGMaker.
Just because it's distributed for free doesn't make it open source. However, if I'm wrong and the download is an editable module for RPGMaker that someone could load up and tweak the hell out of just for kicks, then I'll accept it as being on-topic.
Instead of re-inventing the wheel, wouldn't it be a smarter use of time to invent the car? More effort into RAD tools for existing database products, and/or enhancements into those that were already there, would be far more productive use of time.
That's what this is - it's a front-end for an arbitrary database, has plugins for a half dozen of the most popular ones, and you can write plugins for accessing the others.
The point of this one is learning Hardware compared to Software. I'm not sure about Andre's goals, but it looks to me like it's being designed for the enthusiast. If the project sounds interesting to you, then you're part of the intended audience. If you're curious why you would ever want something like this, then you may well be happier with a "normal" console or PC.
Personally, I'm probably going to pick one up if only for the enjoyment of self-challenge - with the limited power of it (cpu/ram) what exactly can I pull off? As a programmer, what tricks will I need to use and learn in order to push this machine to its limit? And in a more commercial environment with more powerful hardware, how can I use what I've learned from developing on the XGS to improve my applications?
Looks like the two methods are about the same effectiveness (though the reovirus has been tested in more types of cancer) - but which one is cheaper? I'd wager the one that doesn't involve gold, and is self-replicating.
People who splinter standards in an effort to standardize are hypocrites whether they know it or not.
Keep in mind that nobody but microsoft really knows what's going on inside their office files. It would be really hard for someone (such as Open Office) to backward engineer the file formats reliably enough to save in them.
OTOH, he could save it as a.CSV file (comma separated values) which is pretty universal.
"Generally in the fruit there is more material concentrated because that's what everything's going through to produce the fruit for the next generation. I would expect there would be more." And that would make the real life tomacco plant very poisonous.
Yep. I completely lack a TV whatsoever, but since there's a grand total of two shows on these days that I have any interest in (Stargate and 24 - bastards at SciFi cancelling Farscape), it's no big deal. Add in that I can usually download them and watch them the night following cable broadcast, and the only incentive for me to get a TV is consoles - I may end up getting a capture card for the pc and a gamecube just to keep more deskspace. And videos are just fine on my monitor, sure it's not super-huge, but I can still view it from across the room and not need to squint.
I'd say that it wasn't quite different enough to merit a new version number. Same engine, same gameplay, different skins, different map. It felt to me like a prequel expansion pack, and since it started on console you can't "expand" the original so it was standalone.
What with all the (expected) porn jokes out, keep in mind that the goal is to count new data generated this year, without duplicates.
You only get to count data you have generated yourself, anything you got from somewhere else (99% of porn, everything on P2P apps) doesn't count.
As such, I think I'm under my one-cd-per-person (800mb) limit for the year, but I do know a few friends (artists) that would definitely be over:P
Another interesting question is whether data conversion counts - If I copy a CD to oggs, or a DVD to Divx, does that cound as new data created for the purposes of this study?
They found that new information flowing across televisions, radios, telephones, Web sites and the Internet had increased by 3 1/2 times to a total of 18 exabytes as of 2002. The amount of new but stored (non-transmitted) information in 2002 was determined to be about five exabytes.
This jives with the other articles. 5 exabytes generated content, 18 exabytes transferred content - still one heck of a lot of bits floating around:)
I don't know about you, but I have no problem perceiving four dimensions (the fourth being time). Still a very valid point that we shouldn't limit ourselves to an arbitrary value based on perceptions though:)
Ultima 4? why not 3 or 5? what's so special about 4? I'd say 6 or 7, as they were the last of the Ultima Great Map unlinear games, and should probbably be tought at gamemking school today.
You go with 4 because it was a turning point. The first three were ad-hoc, do what you will games. Ultima 4 introduced the concept of the Avatar, and actually had you do something other than dungeon-crawl and kill everything in sight. It required you to actually role-play the virtuous avatar of Lord British if you wanted to finish the game - cheating the shopkeepers for magic ingredients is a nice way to get ahead early on, but you will need to make up for it later on.
Just because 6 or 7 were towards the end of the list, doesn't mean they were specifically innovative in one way or another - I can't comment on these directly because I haven't played them.
What I would've liked to see was Ultima Underworld, which was a good early take on 3d environments in an RPG.
I mean honestly, if some of the prettier features get turned off on the GF4Ti (because they don't have the extras in the FX) how many lines of code need to be changed to get it to run in low-quality mode on a Radeon?
This is a "marketing alliance" at its best, and just rubs me the wrong way.
This is not a request for "public or declassified" information - Sci-Fi is requesting that classified information be de-classified. How they think suing the gov't will help, I don't know.
Something to note is that both cases here involves a meteor impact on the opposite side of the earth from the eruptions. Coincidence?
Right. Dinosaurs disappeared 65 million years ago, this was 250. But going by the time period referenced, Permian-Triassic, isn't the Triassic about when the Dinosaurs first stared to appear?
and here's a link that will still work when they put up friday's comic in 7-10 hours.
For practical use, we need to not only be able to generate photons with a desired spin. As it is, this is still useful for cryptography, but if we want to start packing each photon (on a fibre-optic line or something) with a base 64 value instead of a base 2 value (for example) we need to be able to reliably generate the photon with the correct spin out of the 64. But once that goes say hello to cheaper internet speeds :)
Unfortunately, it's offtopic a bit, as it's not open source. It's made with a (nice proprietary) RPG creation program called RPGMaker.
Just because it's distributed for free doesn't make it open source. However, if I'm wrong and the download is an editable module for RPGMaker that someone could load up and tweak the hell out of just for kicks, then I'll accept it as being on-topic.
That's what this is - it's a front-end for an arbitrary database, has plugins for a half dozen of the most popular ones, and you can write plugins for accessing the others.
Personally, I'm probably going to pick one up if only for the enjoyment of self-challenge - with the limited power of it (cpu/ram) what exactly can I pull off? As a programmer, what tricks will I need to use and learn in order to push this machine to its limit? And in a more commercial environment with more powerful hardware, how can I use what I've learned from developing on the XGS to improve my applications?
Looks like the two methods are about the same effectiveness (though the reovirus has been tested in more types of cancer) - but which one is cheaper? I'd wager the one that doesn't involve gold, and is self-replicating.
Keep in mind that nobody but microsoft really knows what's going on inside their office files. It would be really hard for someone (such as Open Office) to backward engineer the file formats reliably enough to save in them.
OTOH, he could save it as a .CSV file (comma separated values) which is pretty universal.
But you can crash the hard drive...
And I think that's all that needs to be said.
Do yourself a favor and grab SSX 3 - Similar gaming goodness, but snowboarding is currently in season :)
Yep. I completely lack a TV whatsoever, but since there's a grand total of two shows on these days that I have any interest in (Stargate and 24 - bastards at SciFi cancelling Farscape), it's no big deal. Add in that I can usually download them and watch them the night following cable broadcast, and the only incentive for me to get a TV is consoles - I may end up getting a capture card for the pc and a gamecube just to keep more deskspace. And videos are just fine on my monitor, sure it's not super-huge, but I can still view it from across the room and not need to squint.
I'd say that it wasn't quite different enough to merit a new version number. Same engine, same gameplay, different skins, different map. It felt to me like a prequel expansion pack, and since it started on console you can't "expand" the original so it was standalone.
You only get to count data you have generated yourself, anything you got from somewhere else (99% of porn, everything on P2P apps) doesn't count.
As such, I think I'm under my one-cd-per-person (800mb) limit for the year, but I do know a few friends (artists) that would definitely be over :P
Another interesting question is whether data conversion counts - If I copy a CD to oggs, or a DVD to Divx, does that cound as new data created for the purposes of this study?
They found that new information flowing across televisions, radios, telephones, Web sites and the Internet had increased by 3 1/2 times to a total of 18 exabytes as of 2002. The amount of new but stored (non-transmitted) information in 2002 was determined to be about five exabytes.
This jives with the other articles. 5 exabytes generated content, 18 exabytes transferred content - still one heck of a lot of bits floating around :)
You know, if anyone wanted yet another take on things.
I don't know about you, but I have no problem perceiving four dimensions (the fourth being time). Still a very valid point that we shouldn't limit ourselves to an arbitrary value based on perceptions though :)
You go with 4 because it was a turning point. The first three were ad-hoc, do what you will games. Ultima 4 introduced the concept of the Avatar, and actually had you do something other than dungeon-crawl and kill everything in sight. It required you to actually role-play the virtuous avatar of Lord British if you wanted to finish the game - cheating the shopkeepers for magic ingredients is a nice way to get ahead early on, but you will need to make up for it later on.
Just because 6 or 7 were towards the end of the list, doesn't mean they were specifically innovative in one way or another - I can't comment on these directly because I haven't played them.
What I would've liked to see was Ultima Underworld, which was a good early take on 3d environments in an RPG.
What is this Starcraft II you speak of? Last I heard Blizzard wasn't making it, unless you mean Starcraft: Ghost, but that's most definitely not SC2.
Yes, the FX comes from effects, I can buy that on a video card (going for video effects) but how does that tie in to an application framework?
This is a "marketing alliance" at its best, and just rubs me the wrong way.
1234:5678:9abc:def0:1234:5678:9abc:def0
If any quad has a leading zero, it is left off for brevity, so 1938:002e:... becomes 1938:2e:...
This is not a request for "public or declassified" information - Sci-Fi is requesting that classified information be de-classified. How they think suing the gov't will help, I don't know.