It seems to me that the most obvious way of making sure that there is a minimum of black market activity (you will never eliminate it) is to sell the tickets with the intended recipients name and check ID on entry to ensure the name of the person taking the seat is the one on the ticket.
Just so you know, at least in the US, ticket scalping is perfectly legal absent a specific law against it (which some states do have, but not all). So, in many cases, this isn't black market activity, though it might be considered bad form.
Bull. I'm running 10.4 on a 512Mb eMac and usually have (at least) Firefox, iTunes and Photoshop running, often with Azureus busy as well, and while there's an occasional bit of HDD chug when switching between apps there's no way it can be described as running like, as you say, 'complete ass'.
Yeah, seriously. I'm running 10.4 on a first generation Mac Mini with 256 MB of RAM. Now that runs like complete ass.
Most important: These babies have a brand new keyboard design, which may be the best thing since sliced bread, or your very own personal nemesis...
So true. My current Toshiba is awesome...except it has no right ctrl key, and the tilde key is in between the left alt and the space bar. Who thought that was a bright idea?
You know, of all the things, I think this is the trend in notebooks that I desire the least. Half the notebooks I've seriously considered have them, and I wish I could rip the thing out of them and save $50, but no, that feature's not customizable.
Many people don't realize that for a given game, as much as 3/4 of the manpower goes into art and *not* code. Most developers leverage existing game engines. A friend of mine is on a project where they have ~ 40 artists and ~ 10 coders.
I wonder if that has to do with the relative difference in automation and replication? For instance, you mention leveraging existing game engines, but as far as I know (which could easily be wrong), most models and textures are generated from scratch for each game. Perhaps there's an opening for "stock texture" companies in the game industry, along the lines of the stock footage companies in traditional media?
"UTC" also has the benefit that it fits in with the pattern for the abbreviations of variants of Universal Time. "UT0", "UT1", "UT1R", and others exist, so appending "C" for "coordinated" to the base "UT" is very satisfactory for those who are familiar with the other types of UT.
In case anyone's interested, one of the reasons that the abbreviation is UTC is because there are a series of Universal Time time references: UT0, UT1, etc. Despite being officially "Coordinated Universal Time", it's abbreviated as UTC partly to continue the UTx notation.
I wont go as far as to say "SONY IS TEH DOOMED", but it doesnt look good for them in the slightest.
Actually, they'd be lucky if they could get up to Nintendo's position. Nintendo hasn't posted a yearly loss in the last 20 years, despite their "fall from grace", whereas Sony has been oscillating between profit and loss for the last several years, with quite a bit of time in the loss department. Nintendo might not be as popular, but they're far more successful in terms of profit.
When the banks and large corporations start hurting and eating more and more of this fraudlent activity, I have feeling it will be bumped up a notch or two on the priority scale.
I'd say that'd be true only if it's hurting banks that do a lot of business in their country, which the vast majority of American banks don't. Even if Washington Mututal or Bank of America is losing millions of dollars, I doubt Bulgaria, Ukraine, Romania, or other similarly-situated countries would give a lick. Now, if phishers started targetting major banking institutions based in those countries, I would certainly agree. The major problem, though, is there's not a lot of benefit in spend money enforcing laws where their citizens aren't the victims.
I always love it when anything, anywhere is called "unhackable" because in the real world, absolutely nothing is. Microsoft (of all companies) should have seen this coming, having been founded by a bunch of hackers, having tons of highly-paid hackers on staff, and having many of the arguably most-pirated apps out there.
I always love it when people attribute phrases to people who didn't say them, personally:) From the article linked to:
But Mr Satchell admitted no system was fool-proof and that, with enough time and dedication, the security on the Xbox 360 would be broken.
"There're some really bright people in the world with some really expensive hardware," he said.
"I'm sure sooner or later someone will work out how to circumvent security. But the way we have done the design doesn't mean that it will work on somebody else's machine."
Okay, so many are in another countries. But how many countries DON'T have laws against this?
It's not a question necessarily of whether there's a law against it. If a United States law enforcement agency called up Bulgaria and said "Hey, there's a guy running a phishing expedition from your country, send the cops out to their house!", what are they chances they'd do anything? In the whole scheme of things, they've got much larger fish to fry than someone duping Americans into giving away their credit card numbers.
Interesting... I was under the impression that even Windows XP couldn't play DVDs until you installed something from a CD when you get your DVDROM drive.
While that's true, it's generally moot for the new user because the box they purchased came with both Windows and a DVD drive, with the DVD drivers already installed. So, as far as they're concerned, Windows can play DVDs out of the starting gate. The people who want things "just to work" aren't generally the sort who are going to open up their computer to install a new drive.
If he had given several months of warning I could see the justification,...
Well, the article says the vulnerabilities he's considering disclosing were reported to Apple before this patch, though when isn't specified. So it's possible Apple's had the info for some time.
What purpose would publishing the details on his site serve, other than as a kind of security vulnerability "first post!" type of thing?
The theory is that a policy of reporting security vulnerabilities to vendors and then revealing them publicly after a reasonable amount of time, regardless of if a patch is available, will encourage vendors to patch holes more quickly (since they know they're working against the clock). Of course, there are debates about whether this is effective, whether it's a good thing overall, and what constitutes a reasonable amount of time.
You clearly have never worked in tech support. Sometimes a programmer is told "you're the systadmin" and they have to try and figure things out, while still doing their programming job. Sometimes they get it right; sometimes they screw up basic things like having backups.
That's more of a "from the top" decision. The people in charge have decided that the servers aren't mission critical by not having a good system administrator for them (and I say that as a programmer who knows good system administrators and knows he's not one of them).
If this is the case I can't imagine this system will last-- it's certainly not the copyright holder's responsibility to cruise YouTube to make sure no one is appropriating their works, and sooner or later an irate infringee will not be happy with a simple "sorry, we'll take it down" and sue for damages (I would imagine an example could be a scene from a movie still in production.)
Actually, according to 17 USC 512 (c), it is in fact the copyright holder's responsibility. Copyright law has a special section regarding systems that allow users to upload content and spells out exactly how the system operators need to deal with it.
What I'd like to have seen asked is how they plan to deal with copyright infringement on the site with the vast amounts of content which they host. Both technical and legal answers would be interesting, I think.
From what I most recently heard, they use a basic system where a copyright owner can object to a particular movie, and it's manually taken down by someone on their team. When a movie is taken down, their system also fingerprints the movie and automatically rejects any further submissions of movies with the same fingerprint.
It makes more sense to shoot down sats from the ground where you have plenty of power and guys who can fix things than trying to shoot down on the ground from space where you can only hit things if they're not covered up.
Not only that, but we have agreements in place that prevent us from weaponizing space. That's not to say that we couldn't just withdraw from those, like we have from other treaties, but doing it this way means we don't have to.
That's insane. It's like they are intentionally alienating the largest portion of the MP3 player market.
Well, only sort of. An iPod will play only one DRM-enabled media format: FairPlay. FairPlay is currently available for use by one company: Apple. If you want to sell DRMed media and you're not Apple, it's just not going to play on the iPod.
It seems to me that the most obvious way of making sure that there is a minimum of black market activity (you will never eliminate it) is to sell the tickets with the intended recipients name and check ID on entry to ensure the name of the person taking the seat is the one on the ticket.
Just so you know, at least in the US, ticket scalping is perfectly legal absent a specific law against it (which some states do have, but not all). So, in many cases, this isn't black market activity, though it might be considered bad form.
Bull. I'm running 10.4 on a 512Mb eMac and usually have (at least) Firefox, iTunes and Photoshop running, often with Azureus busy as well, and while there's an occasional bit of HDD chug when switching between apps there's no way it can be described as running like, as you say, 'complete ass'.
Yeah, seriously. I'm running 10.4 on a first generation Mac Mini with 256 MB of RAM. Now that runs like complete ass.
Picture
Now that's subversive. Look at this image on the page. Clearly, they're aiming right at the heart of the Slashdot crowd.
Most important: These babies have a brand new keyboard design, which may be the best thing since sliced bread, or your very own personal nemesis...
So true. My current Toshiba is awesome...except it has no right ctrl key, and the tilde key is in between the left alt and the space bar. Who thought that was a bright idea?
The new system is availabe in three specs.
It also looks like Apple put together a spec comparison chart, for those who are interested.
The macbook pro comes with a webcam!!!!1!!!
You know, of all the things, I think this is the trend in notebooks that I desire the least. Half the notebooks I've seriously considered have them, and I wish I could rip the thing out of them and save $50, but no, that feature's not customizable.
Many people don't realize that for a given game, as much as 3/4 of the manpower goes into art and *not* code. Most developers leverage existing game engines. A friend of mine is on a project where they have ~ 40 artists and ~ 10 coders.
I wonder if that has to do with the relative difference in automation and replication? For instance, you mention leveraging existing game engines, but as far as I know (which could easily be wrong), most models and textures are generated from scratch for each game. Perhaps there's an opening for "stock texture" companies in the game industry, along the lines of the stock footage companies in traditional media?
Not so. From Wikipedia:
The very next paragraph in that article says:
"UTC" also has the benefit that it fits in with the pattern for the abbreviations of variants of Universal Time. "UT0", "UT1", "UT1R", and others exist, so appending "C" for "coordinated" to the base "UT" is very satisfactory for those who are familiar with the other types of UT.
In case anyone's interested, one of the reasons that the abbreviation is UTC is because there are a series of Universal Time time references: UT0, UT1, etc. Despite being officially "Coordinated Universal Time", it's abbreviated as UTC partly to continue the UTx notation.
Looks like the commies are going to get owned.
Yeah, because media that's critical of the government is a cornerstone of communist regimes.
I wont go as far as to say "SONY IS TEH DOOMED", but it doesnt look good for them in the slightest.
Actually, they'd be lucky if they could get up to Nintendo's position. Nintendo hasn't posted a yearly loss in the last 20 years, despite their "fall from grace", whereas Sony has been oscillating between profit and loss for the last several years, with quite a bit of time in the loss department. Nintendo might not be as popular, but they're far more successful in terms of profit.
When the banks and large corporations start hurting and eating more and more of this fraudlent activity, I have feeling it will be bumped up a notch or two on the priority scale.
I'd say that'd be true only if it's hurting banks that do a lot of business in their country, which the vast majority of American banks don't. Even if Washington Mututal or Bank of America is losing millions of dollars, I doubt Bulgaria, Ukraine, Romania, or other similarly-situated countries would give a lick. Now, if phishers started targetting major banking institutions based in those countries, I would certainly agree. The major problem, though, is there's not a lot of benefit in spend money enforcing laws where their citizens aren't the victims.
I always love it when people attribute phrases to people who didn't say them, personally
Okay, so many are in another countries. But how many countries DON'T have laws against this?
It's not a question necessarily of whether there's a law against it. If a United States law enforcement agency called up Bulgaria and said "Hey, there's a guy running a phishing expedition from your country, send the cops out to their house!", what are they chances they'd do anything? In the whole scheme of things, they've got much larger fish to fry than someone duping Americans into giving away their credit card numbers.
Interesting... I was under the impression that even Windows XP couldn't play DVDs until you installed something from a CD when you get your DVDROM drive.
While that's true, it's generally moot for the new user because the box they purchased came with both Windows and a DVD drive, with the DVD drivers already installed. So, as far as they're concerned, Windows can play DVDs out of the starting gate. The people who want things "just to work" aren't generally the sort who are going to open up their computer to install a new drive.
If he had given several months of warning I could see the justification,...
Well, the article says the vulnerabilities he's considering disclosing were reported to Apple before this patch, though when isn't specified. So it's possible Apple's had the info for some time.
What purpose would publishing the details on his site serve, other than as a kind of security vulnerability "first post!" type of thing?
The theory is that a policy of reporting security vulnerabilities to vendors and then revealing them publicly after a reasonable amount of time, regardless of if a patch is available, will encourage vendors to patch holes more quickly (since they know they're working against the clock). Of course, there are debates about whether this is effective, whether it's a good thing overall, and what constitutes a reasonable amount of time.
You clearly have never worked in tech support. Sometimes a programmer is told "you're the systadmin" and they have to try and figure things out, while still doing their programming job. Sometimes they get it right; sometimes they screw up basic things like having backups.
That's more of a "from the top" decision. The people in charge have decided that the servers aren't mission critical by not having a good system administrator for them (and I say that as a programmer who knows good system administrators and knows he's not one of them).
If this is the case I can't imagine this system will last-- it's certainly not the copyright holder's responsibility to cruise YouTube to make sure no one is appropriating their works, and sooner or later an irate infringee will not be happy with a simple "sorry, we'll take it down" and sue for damages (I would imagine an example could be a scene from a movie still in production.)
Actually, according to 17 USC 512 (c), it is in fact the copyright holder's responsibility. Copyright law has a special section regarding systems that allow users to upload content and spells out exactly how the system operators need to deal with it.
Is there any chance YouTube will upgrade to some better codecs and/or higher bitrate streams?
Considering the rate at which they're burning money on bandwidth, I'd imagine higher bitrate streams are unlikely.
What I'd like to have seen asked is how they plan to deal with copyright infringement on the site with the vast amounts of content which they host. Both technical and legal answers would be interesting, I think.
From what I most recently heard, they use a basic system where a copyright owner can object to a particular movie, and it's manually taken down by someone on their team. When a movie is taken down, their system also fingerprints the movie and automatically rejects any further submissions of movies with the same fingerprint.
You don't buy a car with optional bumpers.
Speak for yourself!
It makes more sense to shoot down sats from the ground where you have plenty of power and guys who can fix things than trying to shoot down on the ground from space where you can only hit things if they're not covered up.
Not only that, but we have agreements in place that prevent us from weaponizing space. That's not to say that we couldn't just withdraw from those, like we have from other treaties, but doing it this way means we don't have to.
That's insane. It's like they are intentionally alienating the largest portion of the MP3 player market.
Well, only sort of. An iPod will play only one DRM-enabled media format: FairPlay. FairPlay is currently available for use by one company: Apple. If you want to sell DRMed media and you're not Apple, it's just not going to play on the iPod.