I mean, if you get points by beating up a hooker and taking back your money, the ultimate score must be stealing the game itself, and giving it away on the Internet!
Just one more reason to aim higher when creating video games... Karma is a bitch.
Or, you could save yourself a lot of money, and buy yourself a $29.99 Memory Card 1019. It's been out for months, and has 4x the capacity of the 251 model. That's more than enough to hold the saves for every game I play regularly, or, for that matter, every GameCube game I own.
I must say that Nindendo has done a nice job of keeping me satisfied, while keeping themselves saturated with my cash. When my two 59s got full, they released the 251. Now that my 251's reached its limit, the 1019 is there to pick up the slack. Works for me, since the prices have always been good, and the upgrades infrequent.
Microsoft is going to make the "digital home" a reality? Oh, God forbid! There is no way that their technologies can reliably drive the complex workings of a smarthouse, without a resident IT department.
Here's a news flash for you, Microsoft... Apple is a LOT closer to the Digital Home than you are. While you're building smarthome showrooms (supported by an IT department) to impress HGTV, Apple has shipped Airport Express, making simple wireless audio distribution a reality. That's just step one.
Apple's only two market-/mindshare problems are simple ones: 1-) Lack of advertising for anything but iPod, and 2-) lack of a sub-$800 model that appeals to the masses. I mean, put yourself in the computer-buyer's shoes. Most of them don't know what they want... I know, I worked at CompUSA. If they see the Dell next to a comparably priced (but more capable) Mac, they'll take the cooler product.
Yeah, surprise... innovation DOES win, but only if the price is close enough. I understand Apple's desire to be BMW, but I think they'd be better off modeling themselves after GM. They've got the Cadillacs down pat, but they need a Chevrolet model.
4. the big hoopla abt bad s/w being written in India as a result of outsourcing....wonder why companies like google still have offices in india?
First of all, the bad software, from my perspective, is a recent phenomenon. Five years ago, I worked with several Indian companies who did excellent work. That is no longer the case. The Indian companies I am forced to work with can't even follow a software specification, let alone match coding style or create a desired user expetience.
Second of all... duh. Why do you think Google uses Indian companies? It's cheap, and they've got TONS of work that needs done. They're willing to take the bad with the good, but who knows how much better (or different, anyway) their user experience would be if they kept those jobs here.
Any US Google employees/alumni care to comment on their working relationship with the Indian companies? Or any other company for that matter? I know some Apple people who would have a field day ranting on this one.
I'm glad my iSight has a shutter... even if this particular worm doesn't affect me, it's always possible. It just makes sense to keep the camera physically blinded.
Well, I wouldn't say that Phantasy Star Online was a title "for the GameCube". It was a port of a DreamCast game, made by Sega.
PSO goes against Nintendo's idea of online gaming. First of all, Nintendo doesn't want to do online gaming until everyone has a broadband connection. Second, they don't want to have monthly fees for playing games, other than whatever your ISP charges.
Now, had PSO sold through the roof, I'm sure Nintendo would feel differently, but as things stand, they've been proven right. Despite this, Nintendo *has* made some LAN-only games, which can be played online with WarpPipe. And the DS includes 802.11, which makes it even easier for developers to make online-enabled titles.
As far as the PIM stuff on the DS goes, all I've seen is a text/voice/draw networked chat application. I suppose organizer features would make sense... what kid (or adult, for that matter) wants to carry around multiple devices?
Nintendo wants to make pure gaming machines. Before Nintendo adds a feature, it has to prove itself as a means to that end. That's their main argument for the lack of online Gamecube gaming... they don't see it to be worth the added expenses and administration requirements.
Even the controllers, which so many hate, are geared toward the kind of simplistic, elegant control required by the games Nintendo likes to make. The Z button is out of the way, yes, but game designers have learned how to use it appropriately, just like the ubnreachables on other consoles' controllers. And I find the GameCube controller to be the most confortable BY FAR.
The new Nintendo DS portable is a good showcase of new features that DO make Nintendo's cut... Dual screens, touch screen, 16-player wireless, 802.11, dual media, voice recognition, etc. It's (thankfully) NOT a phone, organizer, calculator, cheese grater, stud finder...
The only reason Guinan's "echo" gave for not leaving, when Picard asked her to come back, was that she "was already there". Kirk's not. He died (with the stupidest last words EVER: "Oh my." WTF). He could come out again, presumably leaving another echo behind. And since The Nexus transcends time, Enterprise could just happen to come upon it.
Nice. Intergalactic, soul-duplicating Xerox machine for resurrecting characters at will. Oh, look! Somehow, Khan got in the Nexus too! ROUND 3: FIGHT!
What makes you think the less capable individuals are the ones now unemployed? If anything, the opposite is true... ass-kissing, low-profile, mediocre engineers get to keep their jobs, and the people who spur innovation are out on their butts.
I'd be the last to blame a developer for anyone's behavior. But come on, is this really the best that game developers can do? Sinking to the lowest common denominator to sell games?
You can blame the parents all you want, but if the parents truly WERE effective, the sales of games of this nature would plummet. Indeed, developers are taking advantage of parental failure.
If I want to see grisly stuff on TV, I can turn on the news, or RealTV, or shows like that. Games are great because they be an escape from the horrible stuff in our world, even if the game is about horrible stuff in another world. At least it's clearly not real. Nobody's going around in green and white slaying people with a Master Sword.
Have some ethics. Stop taking advantage of bad parenting. Show some pride in your craft. Create games that push limits in ways that don't earn you an M/Ao rating.
OK, if you're gonna make and sell these, do it for the right reason. This is not a better portable console than GBA, other than its graphics capabilities. It is, however, extremely cool.
You want to run on the look-what-I-can-do-isn't-it-cool ticket, I'm right behind you. You want to take swings at Nintendo with a really cool brick? You're on your own, buddy.
That doesn't say much. The majority of lots of things "will be purchased by middle-class white kids in the suburbs". Doesn't necessarily mean it appeals more to that demographic.
Up until recently, parents have been clueless about the games their kids are playing. But that's about to change, because more and more new parents are old-school gamers.
I'm 25 now. Parenthood isn't far off in my plans. If my kid wants a game, it'll have to get past me first, and "Grand Theft Hovercar XXIV: Bitch Smacka" is not gonna pass that test.
Hopefully, at that point, we'll have already had "the talk", and my child will value gameplay instead of sex, drugs, and violence. If so, then I won't need to worry.
The Place-T-Shaun Portable game, "Need four speed Underground" isn't gonna fly off the shelves with THAT title :)
Looks like he'll have his five megawatts by mid-May.
I mean, if you get points by beating up a hooker and taking back your money, the ultimate score must be stealing the game itself, and giving it away on the Internet!
Just one more reason to aim higher when creating video games... Karma is a bitch.
...a really huge, black, uncomfortable mouse with several unreachable buttons.
Or, you could save yourself a lot of money, and buy yourself a $29.99 Memory Card 1019. It's been out for months, and has 4x the capacity of the 251 model. That's more than enough to hold the saves for every game I play regularly, or, for that matter, every GameCube game I own.
I must say that Nindendo has done a nice job of keeping me satisfied, while keeping themselves saturated with my cash. When my two 59s got full, they released the 251. Now that my 251's reached its limit, the 1019 is there to pick up the slack. Works for me, since the prices have always been good, and the upgrades infrequent.
Microsoft is going to make the "digital home" a reality? Oh, God forbid! There is no way that their technologies can reliably drive the complex workings of a smarthouse, without a resident IT department.
Here's a news flash for you, Microsoft... Apple is a LOT closer to the Digital Home than you are. While you're building smarthome showrooms (supported by an IT department) to impress HGTV, Apple has shipped Airport Express, making simple wireless audio distribution a reality. That's just step one.
Apple's only two market-/mindshare problems are simple ones: 1-) Lack of advertising for anything but iPod, and 2-) lack of a sub-$800 model that appeals to the masses. I mean, put yourself in the computer-buyer's shoes. Most of them don't know what they want... I know, I worked at CompUSA. If they see the Dell next to a comparably priced (but more capable) Mac, they'll take the cooler product.
Yeah, surprise... innovation DOES win, but only if the price is close enough. I understand Apple's desire to be BMW, but I think they'd be better off modeling themselves after GM. They've got the Cadillacs down pat, but they need a Chevrolet model.
Windmills do not work that way!!!! Goodnight!
Having opened several of this article's links in tabs, I suddenly noticed that my tab bar was peppered with tabs proudly displaying:
"Cat Fanciers' Ass..."
Something about the short "A" sound in all three of those words still has me cracking up. Perhaps it's related to Goatse?
Second of all... duh. Why do you think Google uses Indian companies? It's cheap, and they've got TONS of work that needs done. They're willing to take the bad with the good, but who knows how much better (or different, anyway) their user experience would be if they kept those jobs here.
Any US Google employees/alumni care to comment on their working relationship with the Indian companies? Or any other company for that matter? I know some Apple people who would have a field day ranting on this one.
...Mr. Bhagwati, Mr. Panagariya, and Mr. Srinivasan are optimistic about offshoring to India.
My unemployed IT friends; Mr. Smith, Mr. Schultz, and Mrs. Mackey; do not share in their optimism.
the Michael Graves line of products at Target. And those look like total crap.
Phase 1: Offshore jobs! ...
Phase 2:
Phase 3: Employment!
wtf
I'm glad my iSight has a shutter... even if this particular worm doesn't affect me, it's always possible. It just makes sense to keep the camera physically blinded.
Well, I wouldn't say that Phantasy Star Online was a title "for the GameCube". It was a port of a DreamCast game, made by Sega.
PSO goes against Nintendo's idea of online gaming. First of all, Nintendo doesn't want to do online gaming until everyone has a broadband connection. Second, they don't want to have monthly fees for playing games, other than whatever your ISP charges.
Now, had PSO sold through the roof, I'm sure Nintendo would feel differently, but as things stand, they've been proven right. Despite this, Nintendo *has* made some LAN-only games, which can be played online with WarpPipe. And the DS includes 802.11, which makes it even easier for developers to make online-enabled titles.
As far as the PIM stuff on the DS goes, all I've seen is a text/voice/draw networked chat application. I suppose organizer features would make sense... what kid (or adult, for that matter) wants to carry around multiple devices?
Nintendo wants to make pure gaming machines. Before Nintendo adds a feature, it has to prove itself as a means to that end. That's their main argument for the lack of online Gamecube gaming... they don't see it to be worth the added expenses and administration requirements.
Even the controllers, which so many hate, are geared toward the kind of simplistic, elegant control required by the games Nintendo likes to make. The Z button is out of the way, yes, but game designers have learned how to use it appropriately, just like the ubnreachables on other consoles' controllers. And I find the GameCube controller to be the most confortable BY FAR.
The new Nintendo DS portable is a good showcase of new features that DO make Nintendo's cut... Dual screens, touch screen, 16-player wireless, 802.11, dual media, voice recognition, etc. It's (thankfully) NOT a phone, organizer, calculator, cheese grater, stud finder...
The only reason Guinan's "echo" gave for not leaving, when Picard asked her to come back, was that she "was already there". Kirk's not. He died (with the stupidest last words EVER: "Oh my." WTF). He could come out again, presumably leaving another echo behind. And since The Nexus transcends time, Enterprise could just happen to come upon it.
Nice. Intergalactic, soul-duplicating Xerox machine for resurrecting characters at will. Oh, look! Somehow, Khan got in the Nexus too! ROUND 3: FIGHT!
What makes you think the less capable individuals are the ones now unemployed? If anything, the opposite is true... ass-kissing, low-profile, mediocre engineers get to keep their jobs, and the people who spur innovation are out on their butts.
I'd be the last to blame a developer for anyone's behavior. But come on, is this really the best that game developers can do? Sinking to the lowest common denominator to sell games?
You can blame the parents all you want, but if the parents truly WERE effective, the sales of games of this nature would plummet. Indeed, developers are taking advantage of parental failure.
If I want to see grisly stuff on TV, I can turn on the news, or RealTV, or shows like that. Games are great because they be an escape from the horrible stuff in our world, even if the game is about horrible stuff in another world. At least it's clearly not real. Nobody's going around in green and white slaying people with a Master Sword.
Have some ethics. Stop taking advantage of bad parenting. Show some pride in your craft. Create games that push limits in ways that don't earn you an M/Ao rating.
Yeah, creative types REALLY thrive as part of M$. Just look at the great stuff Rare and Bungie have done since being acquired.
"It looks like you're trying to rescue the princess. Would you like to:
- Go to another castle
- Defeat Bowser
- Have some pasta"
OK, if you're gonna make and sell these, do it for the right reason. This is not a better portable console than GBA, other than its graphics capabilities. It is, however, extremely cool.
You want to run on the look-what-I-can-do-isn't-it-cool ticket, I'm right behind you. You want to take swings at Nintendo with a really cool brick? You're on your own, buddy.
That doesn't say much. The majority of lots of things "will be purchased by middle-class white kids in the suburbs". Doesn't necessarily mean it appeals more to that demographic.
Well said!
Up until recently, parents have been clueless about the games their kids are playing. But that's about to change, because more and more new parents are old-school gamers.
I'm 25 now. Parenthood isn't far off in my plans. If my kid wants a game, it'll have to get past me first, and "Grand Theft Hovercar XXIV: Bitch Smacka" is not gonna pass that test.
Hopefully, at that point, we'll have already had "the talk", and my child will value gameplay instead of sex, drugs, and violence. If so, then I won't need to worry.
Maybe the offshore force will be able to bring new meaning to this timeless riddle.
A virus... that kills all the wheat in the US... hmm...
Curse you, Atkins! Curse youuuuuu!!