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PSP Site Launches, Launch Titles Confirmed

The Official PSP Website has launched with details on the system and games. GamesIndustry.biz has a list of the PSP Japanese Launch Titles we can expect when the system hits retailers. From the Article: With just over three weeks to go until the PlayStation Portable launches in Japan, Sony has revealed that buyers will have six games to choose from on day one, with around 20 games total due out before the end of December."

193 comments

  1. question by jrwillis · · Score: 1

    Will these things be region locked, or can I order on from the Japanese release and play US games on it when they are released on this side of the pond?

    --
    Keep Austin Weird!
    1. Re:question by Anonymous Coward · · Score: 1, Informative

      Since nobody has one in their hands yet and even if they did there would only be JP games to test on, there are only rumors to go by, but the "word on the street" is that the movie playing aspect will obey region locking, but that the games will not

    2. Re:question by Anonymous Coward · · Score: 0

      Unfortunatly, I'm sure it will be region locked :-(

    3. Re:question by pcosta · · Score: 2, Informative

      Movies will be region locked. Games won't.

    4. Re:question by SilentChris · · Score: 1

      "Will these things be region locked, or can I order on from the Japanese release and play US games on it when they are released on this side of the pond?"

      Why? Do you want to transfer PSP over P2P?

    5. Re:question by drinkypoo · · Score: 1

      If you have broadband, you could transfer PSP over P2P, PDQ.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:question by be-fan · · Score: 2, Informative

      Sony has announced that PSP games will not be region-locked. I'm planning to import one from Japan when it comes out :)

      --
      A deep unwavering belief is a sure sign you're missing something...
    7. Re:question by nearlygod · · Score: 1

      But you better keep it on the KT because if the SONY finds out you will be SOL.

      --
      The Tools Of Ignorance wanna be a tool?
  2. Translation by ect5150 · · Score: 5, Informative
    --
    I have never let my schooling interfere with my education.
    1. Re:Translation by cyklo · · Score: 4, Funny

      Personally, I can't wait for "Mah-jongg grapple club".

    2. Re:Translation by Phisbut · · Score: 1
      I love when Babelfish leaves out a couple of japanese words in... ;-)

      It is anywhere and the _ does the _

      Kinda leaves some suspense on whether this is an action game or one of them japanese erotic games ;-)

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    3. Re:Translation by generic-man · · Score: 5, Funny

      Actually, "Mah-Jongg Fight Club" is the original name of the game. I've seen it in Japanese arcades. You "fight" on-line.

      Of course, I just violated the first rule of Mah-Jongg Fight Club...

      --
      For more information, click here.
    4. Re:Translation by Bullet-Dodger · · Score: 1

      Worse than that, you also violated the second rule.

  3. Beautiful! by kc0re · · Score: 2, Insightful

    BLOCKED BY WEBSENSE. What would really be cool, although not very... ergonomic is if we could bring our memory cards and Playstation games that already exist and play them on the machine.

    1. Re:Beautiful! by carrett · · Score: 1

      Hehe, have you read Maddox's websense fiasco. It is, as usual entertaining. More on topic: I'm so glad that my parents didn't let me play video games when I was a kid because it's that much more exciting when all the new games/systems come out as an adult. Seriously, I'm already fairly strongly addicted to HL2. Games are good, they give us something to look forward to. PS, I like your sig.

      --
      I'm against picketing but I don't know how to show it.
    2. Re:Beautiful! by Anonymous Coward · · Score: 0

      Hey you DORK! Stop surfing on Uncle Sam's dime!
      Get back to work!

    3. Re:Beautiful! by Breakfast+Pants · · Score: 1

      The poster indicated that this article was blocked by websense. Maddox indicates that his page is blocked by websense. The poster presumably is on a connection using websense. You linked him to Maddox's page. With these facts in mind let me answer for him, "No, I haven't read Maddox's websense fiasco." (BTW, I know perfectly well that he most likely has other means of connecting to the internet.)

      --

      --

      WHO ATE MY BREAKFAST PANTS?
  4. Mah Jong? by Cowclops · · Score: 5, Funny

    A third of the release day games are mahjong.

    I guess those Japanese GOTTA have their mahjong.

    1. Re:Mah Jong? by error502 · · Score: 2, Funny

      It's not just mahjong; it's a mahjong *fight club*. Now you know that's intense.

    2. Re:Mah Jong? by Joe+Random · · Score: 1, Redundant

      It's not just mahjong; it's a mahjong *fight club*. Now you know that's intense.

      The first rule of Mahjong Fight Club is - you do not talk about Mahjong Fight Club.
      The second rule of Mahjong Fight Club is - you DO NOT talk about Mahjong Fight Club.

    3. Re:Mah Jong? by Anonymous Coward · · Score: 0

      Kailan beats you with a 'dragon' mahjong playing piece.
      You take 1 damage.

      You hit Kailan with a 'fern' mahjong playing piece.
      Kailan takes 1 damage.

      Kailan throws a 'tree' mahjong playing piece.
      You throw a 'tree' mahjong playing piece.
      You gain 30 experience.

    4. Re:Mah Jong? by justforaday · · Score: 2, Funny

      It's not just mahjong. It's widescreen mahjong!

      --
      I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
    5. Re:Mah Jong? by Phibz · · Score: 1

      Weren't you paying attention? Whats the first rule of mahjong fight club? You do not talk about mahjong fight club.

      Sorry Adam.

    6. Re:Mah Jong? by Anonymous Coward · · Score: 2, Interesting

      Correction, Japanese PSP players need their mahjongg. Nintendo DS players have no such fetish, and we'll be getting our hands on them first thing Sunday morning here in North America.

      Metroid Prime Hunters wireless multiplayer is T3H R0X0R. I played it from Best Buy against somebody in an Electronics Boutique in a strip mall on the next block. "!!!!!" is all I'll say about that.

  5. Competition is good by MinusBlindfold · · Score: 3, Interesting

    in this particular market.... Its pretty much just been Nintendo Gameboy in the mainstream... its good to see a name (Sony) that everyone is familiar with finally breaking into it. Hopefully this will cause pressure to reduce pricing of systems overall. I believe the new system coming from Nintendo will have a similar number of launch titles. The pressure is on.

    1. Re:Competition is good by Goldfinger7400 · · Score: 4, Interesting

      How exactly is this going to drive down pricing? The nintendo has always been priced very affordably. Plus, these PSP games are like $50 bucks while Nintendo DS games are $30, according to EBGames. As for launch numbers, I'm not terribly excited about any of that list for the PSP (albeit I'm not Japanese) whilst the Nintendo has Mario at launch! and tons more next!

      My prediction: PSP = GameGear = nGage = flop.

    2. Re:Competition is good by Sc00ter · · Score: 1

      Oh yah, like Atari (Lynx) and Sega (Game Gear) and don't forget NeoGeo (Pocket [Color]).

      This will surely get squashed.

    3. Re:Competition is good by vasqzr · · Score: 1

      It's all about battery life. No handheld has ever came close to the Gameboy.

      You'd figure the GameGear/Lynx came out what, 15 years ago...they'd have figured out how to get 10-20 hours of out of the damn things by now.

      Maybe Duracell/Energizer should give these away, and then make the profit on the battery sales.

    4. Re:Competition is good by real_smiff · · Score: 3, Insightful

      they could, but they can't resist the tempation to put bigger processors in 'em. only Nintendo seems to have the discipline to balance speed with battery life properly (& realistically).

      --

      This is my Sig, this is my Gun. One is for Slashdot and one is for Fun.

    5. Re:Competition is good by vasqzr · · Score: 5, Interesting

      You'd figure the GameGear/Lynx came out what, 15 years ago...they'd have figured out how to get 10-20 hours of out of the damn things by now.

      Anyone use a laptop back in 1990?

      $3,000. 2MB RAM. 386 processor. 40MB HD. 640x400 CGA screen. 2 inches thick, 10lbs, and you'd be lucky to get anywhere near 2 hours battery life out of the thing.

      What are todays laptops like?

      Half the cost. half a gig of ram. 1.5ghz processor. 60GB HD. 1200x800 screen. 1 inch thick. 4 lbs. 5 hours battery life. Integrated sound, DVD drives, wireless networking...

      You'd figure we'd have some pretty decent handhelds by now. We're better off emulating SNES games on our PocketPCs.

    6. Re:Competition is good by Anonymous Coward · · Score: 2, Insightful

      Please let me know what laptop you are using that gets 5 hours of battery life.

      You are remembering the laptop in 1990 as actual battery life and new ones for advertised battery life. I still only get about 2 hours from any laptop.

    7. Re:Competition is good by akwash79 · · Score: 1, Insightful

      I have a new dell laptop and it only get less than 1 hour of battery life. needless to say, I haven't really taken it out of the house. Of course I do all my P2P on my laptop and its constantly running and downloading around 1-3 megabits so this may also be draining my batt.

    8. Re:Competition is good by covertlaw · · Score: 1

      You'd better contact Dell and get a new battery then, because my 2.5 year old Dell 8200 was getting three hours when new, five hours now that I've added a new second battery. Your new system with Centrino, better APM, and a better battery should be getting 1.5 times the battery life of my older computer.

    9. Re:Competition is good by akwash79 · · Score: 1

      its not a centrino, i have a celeron 2.2ghz, 256 ram, int 32mb video, 15 in. screen. I actually had them replace the whole laptop and battery due to some other problems i was having and it still gets a little less than 1 hour. Its an inspiron 1000. And NiMH so I wasn't expecting more than 2 hours anyway. I'll have to save up for a lithuim ion.

    10. Re:Competition is good by Anonymous Coward · · Score: 0

      my inspiron 8000 (which is a complete peice of crap, thanks dell) only gets about 30 minutes of battery time now, when it actually runs. The hardware is so crappy that i have to replace parts just about every 2-3 months now to keep the stupid thing running.
      And no...its not user error. I have had several laptops prior to this one, and they all ran without s single problem. My inspiron on the other hand has had just about every single part in it replaced at least once. This includes the motherboard, screen, both cd drives and more. The only part that is still original is the cpu.
      The moral of my rant. DONT BUY DELL LAPTOPS!!!!!!
      Especially dont buy inspirons under the 8000 series. I have heard rumor that the newest inspirons dont break as soon as you take them out of the box, but im not convinced.

    11. Re:Competition is good by pNutz · · Score: 1

      Well, if you don't mind sub-GBA graphics, no backlight, and a very limited selection of games, get a Neo-Geo Pocket Color off of ebay for $30 (w/ $5-$15 games).
      Came out in 1998. 40 hours of batt life easy!

      --
      Death and danger are my various breads and various butters.
    12. Re:Competition is good by Anonymous Coward · · Score: 0

      Dell Inspiron 5150, 7 hour battery on low screen brightness

    13. Re:Competition is good by Gehenna_Gehenna · · Score: 1

      My ibook (G4 800 mhz) just did 4 1/2 hours today of word-processing w- still some juice left. Granted, I dimmed the screen, turned Airport (wireless modem)off and turned off whatever I wasn't using, but 5 hours is definitely reasonable.

      --

    14. Re:Competition is good by Apathetic1 · · Score: 1

      I think the DS has one more advantage going for it - one that Sony nailed down for the PS2 - backwards compatability. Having a few hundred titles for your old system playable on your new system is a good selling point.

      --

      My username does not make me Apathetic. It's irony, get it?

    15. Re:Competition is good by badasscat · · Score: 1

      Please let me know what laptop you are using that gets 5 hours of battery life.

      It's called the Pentium M, dude. Look into it.

      The laptop at that review gets 5.5 hours in real usage. IBM and others supposedly have models that'll get 7.5-8 hours, but I haven't seen that really tested (no doubt that's really stretching things in low-power mode, but still).

      But even my old-skool (by today's standards) Pentium 4-M laptop gets 3.5 hours without any real coaxing, and this is a big, heavy, widescreen laptop. I bought this thing early this year.

      It ain't 1990 anymore, man. I think the point was made and the point stands - if we can get even 5.5 hours out of a laptop with a big, bright screen, a DVD drive, a hard drive, wireless, etc. then why can we only get a few hours out of the much less powerful and versatile PSP? 8-10 hours should be the minimum you should be able to expect from a handheld gaming machine these days - even the DS is right on the edge of acceptability. The PSP is over that edge, on the wrong side.

  6. If only I could read Japanese by kuwan · · Score: 1

    Then I might be able to learn a bit more about it on its official website. Does anyone have a translation that isn't taken from BabelFish or some other lame auto translation site? I'd like to know all the official specs and stuff.

    --
    Sounds like a scam, but it works.
    Free Flat Screens | Free iPod Photo |

  7. Ahh! by NetNinja · · Score: 1

    Let the hacking begin!

  8. launches in japan.. by Anonymous Coward · · Score: 0

    Oh boy! I can't wait to pre-order such classic titles as - Piposaru Academia: Dossari Saru-gee Daizenshuu!

    Seriously, where are the *REAL* games that don't involve pink lizards that use magical space eggs that spread love to an all-girl japanese school?

    1. Re:launches in japan.. by Trigun · · Score: 1, Funny

      There are other types of games?

      I for one would love to have my pink lizard spreading love to an all-girl japanese school.

      What's your definition of fun?

    2. Re:launches in japan.. by oberondarksoul · · Score: 4, Insightful

      "Real" games? What do you mean by that? If I were to tell you that I'd developed a game where a fat plumber collects mushrooms and jumps on turtles, you'd probably react the same way, yet Mario's one of the most popular series of games that's ever been released. Wait until you actually see the game in action before you pass judgement.

      --
      And tomorrow the stock exchange will be the human race
    3. Re:launches in japan.. by FLAGGR · · Score: 2, Interesting

      The thing is, the idea of a plumber collecting mushrooms and jumping on turtles is so retarded that its funny, the thought of a game with pink lizards that use magical space eggs that spread love to an all-girl japanese school is so scary I think it might be illegal ;)

    4. Re:launches in japan.. by Anonymous Coward · · Score: 0

      Yeah but illegal in the good way.

  9. not impressed by acvh · · Score: 4, Insightful

    The games available at release and soon after do not look very interesting. Granted that the Japanese have different tastes in gaming, but other than Metal Gear it's a pretty bland list. I'm sure that the US launch will look quite different.

    And is it just me, or is this recent trend toward "Sponsored Links" a real pain in the ass? When I see text in an article that is a link I expect it to be relevant, not a redirect to a merchant site.

    1. Re:not impressed by JimTheta · · Score: 1

      The games available at release and soon after do not look very interesting.

      Bullspit they don't! Mahjong Fight Club? I have no idea what this game could be about, but it sure sounds interesting to me! (I acknowledge that interesting does not necessarily equal fun.)

    2. Re:not impressed by vicviper · · Score: 1

      And is it just me, or is this recent trend toward "Sponsored Links" a real pain in the ass? When I see text in an article that is a link I expect it to be relevant, not a redirect to a merchant site.

      Yes it is a pain in the ass, but that's why they do it. They are placing the banner ads in the content and relying on your experience that text links will lead to more content.

    3. Re:not impressed by DarkEdgeX · · Score: 2, Interesting

      I dunno, this alone has me wanting to buy one--

      Vampire Chronicle: The Chaos Tower (Capcom)

      Let the uber-accurate Capcom fighting games begin! (Now they just need to bring out a port of Super Street Fighter II and all will be right in the world).

      --
      All I know about Bush is I had a good job when Clinton was president.
    4. Re:not impressed by Sentry21 · · Score: 1

      And is it just me, or is this recent trend toward "Sponsored Links" a real pain in the ass? When I see text in an article that is a link I expect it to be relevant, not a redirect to a merchant site.

      Not to pimp or anything, but there's a handy way around that. Adwords/sponsored links/whatever use Javascript to replace this and that with links, to do their evil work. All you have to do is stop their javascript from loading.

      The first step to undoing this is to download the adblock extension for Firefox. After installation, load up the page, and you'll notice the word 'Adblock' on the right of your status bar in firefox. Click on it, scroll down to the entry from vibrantmedia.com, click, and change to "http://www.vibrantmedia.com/intellitxt/*", hit enter, and reload. Poof, problem solved.

      This also works for any plugins you don't want, flash, quicktime, audio, hidden things you can't see, javascript, images, iframes, the whole nine yards. It's the one plugin I always always have installed, no matter what. Definitely get it.

    5. Re:not impressed by Anonymous Coward · · Score: 0
      Are you actually so stupid that you think the economy and job stability is solely determined by who the President is? When Clinton was President did you say to yourself, "Boy, the only reason I have a job is because Bill is in charge."

      Sorry pal, the economy doesn't work like that. Do you think September 11th played any role in the strength of the economy? Did Bush cause that?

      I would guess that the reason you don't have a job now is that you've become less able to mask your stupidity. Now go fuck yourself you moron.

    6. Re:not impressed by Anonymous Coward · · Score: 0

      Wow, a Bush-lover on Slashdot.

      Why don't you go spend your time licking cow testicles behind a shed, farmboy.

  10. Uh huh... by JoeLinux · · Score: 1, Flamebait

    Ok...raise your hand if you actually think this has a chance in hell of actually beating Game Boy.

    Didn't think so.

    I think this will go the way of the N-Gage, and Atari Lynx: *Bing* Thank you for playing.

    Gameboy has the games, the market, the shelf-space, and the name recognition. And to top it all off, it's a good product. If the DS is going to ship with the perpetuating network, as has been hinted, it will be unstoppable.

    That's all /soapbox

    1. Re:Uh huh... by FortKnox · · Score: 4, Insightful

      Go back a decade.

      Raise your hand if you think Playstation can beat Nintendo. It has the games, the shelf-space, and the name recognition. And to top it all off, its a good product.

      Never underestimate the consumer. I don't think this generation of PSP will woo over customers, but I think its got a shot after a generation or two...

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    2. Re:Uh huh... by dead+sun · · Score: 2, Insightful
      *Raises hand* I didn't doubt it for a second when I first played an N64. The first playstation was a decent system. The N64 is the nintendo system I don't own because everything about it sucked. The graphics sucked. The controller was the most awkward thing in the world. The only thing I'll give it is the lack of need for a multi-tap, but four player games didn't seem that common. Sony brought new and good things to the table with the playstation, Nintendo failed to do so with the N64.

      Look at the PS2, it has backwards compatibility with a huge and successful playstation library, and improves on what was good about the first playstation. The hardware doesn't suck. The controllers are decent. There's a good set of games.

      Now, turn it around and look at the game boy and the PSP. The PSP hardware looks like it's going to eat batteries in no time flat. Remember the Game Gear? The PSP has no library. It's PS2 vs. Game Cube with the big N on the winning side this time. The PSP is just another Sega Game Gear or Atari Lynx. Nothing special, plain old portable with fancy graphics and no battery life. The DS brings fantastic innovation, like the wireless networking. We'll see about the second screen, but it's at least a move towards something creative.

      No, I think Sony's going to stick their hand into the portable market with the PSP and pull back a bloody stump this first go around. They may go back for more, but I think it's going to take a while for them to gain any critical mass. The only hope that Sony has right now of quick entry and dominance is for Nintendo to put out another N64 into the handheld market. I don't think that's going to happen this generation.

      --
      If not now, when?
    3. Re:Uh huh... by Metroid72 · · Score: 2, Insightful

      And may I ask how do you know it's a good product?

      Remember that the experience of a product like this is a very complex equation. In no order:
      1. Quality of the games
      2. Diversity of the games
      3. Platform durability (it is a portable system)
      4. Ergonomics (I hate the original PS controller's crosspad, and the fact that the GBA only has 2 face buttons, don't even go with the original Xbox controller, remember the headaches of the Virtual Boy and the original GBA screen?)
      5. Battery life (Yeah, yeah you can buy extra batteries, but it's an annoyance. Sony will do good in fugure builds, just look at the MD).

      Look, I love the fact that Sony is the market (we will benefit), but by now, if you're a veteran gamer, you'll know not to jump into conclusions.

    4. Re:Uh huh... by Dragoon412 · · Score: 1

      But Sony doesn't need to 'beat' Nintendo, because there's a large segment of gamers that Nintendo is completely ignoring in the mobile gaming market.

      Think of it this way: Nintendo makes games that are the equivalent to G-rated movies. Some are aimed expressly at children, some are just good games that happen to lack socially objectionable content. But what about those of us that want a cool-looking game, as opposed to cutesy-looking? What about those of us that'd rather be playing a new Metal Gear than a new Mario?

      Take Armored Core: Formula Front and Advanced Wars for instance. Both are similar, tactical RPG-styled games. But AC:FF has giant, customizable, mercenary mechs blasting the crap out of each other, while AW looks like the kids from the Pokemon cartoon playing war in a sandbox with third-rate Thomas the Train toys.

      That's indicative of the difference between Sony's and Nintendo's platforms. I'm sure I'll get a dozen replies from rabid Nintendo fanboys screeching about how it's the quality of gameplay that matters, or how I'm just some ultra-violent gore monger who wants games full of blood and guts, but that doesn't change this one simple fact:

      Nintendo has basically said "You don't exist to us" to the more mature crowd of gamers, and then proceded to deluge the GBA crowd with and endless number of Pokemon sequels, Zelda clones, Mario gimmicks, and RPGs where the main character is 12 years old.

      So, you're right: Sony won't dethrone Nintendo in the first generation of the PSP. In their core market, which is younger gamers and their parents, it's unlikely anyone could dethrone Nintendo. But thanks to Nintendo's bull-headedness regarding the direction and content of their games and hardware, Sony doesn't have to dethrone them to still do well in the portable market.

    5. Re:Uh huh... by thatguywhoiam · · Score: 4, Insightful
      Now, turn it around and look at the game boy and the PSP. The PSP hardware looks like it's going to eat batteries in no time flat. Remember the Game Gear? The PSP has no library. It's PS2 vs. Game Cube with the big N on the winning side this time. The PSP is just another Sega Game Gear or Atari Lynx. Nothing special, plain old portable with fancy graphics and no battery life. The DS brings fantastic innovation, like the wireless networking. We'll see about the second screen, but it's at least a move towards something creative.

      I generally agree with your points - although there are a two great big caveats worth pointing out that might change the game.

      Convergence - my pet theory is that the PSP is not designed simply to take on the DS in the game space, but also the iPod/MP3 player market, the nascent portable video market, and some of the wireless gadget market. Of course it is way overpowered to compete with the oh-so-simple GameBoy, but that's a hint right there. The PSP has 802.11, and will play MP3 format. These are big design decisions from Sony's point of view, particularly the MP3 support as up until now they have stuck doggedly with ATRAC.

      Furthermore, we have seen some interesting moves from Sony in regards to expanding the PS2 beyond its original game console roots, such as the EyeToy. With the extra hardware in the PSP they can leverage the thing to more powerful pursuits, like ad-hoc WiFi videoconferencing for example. Nintendo could do something like this as well but historically its this space where Sony really shines.

      Form factor - the PSP is probably sexier than the DS. The point is up for debate depending on your taste of course but I can easily see the sleek black PSP appealing to the older (read: richer) crowd more than the DS. I have not played with the DS yet but I have concerns about that touchpad deal - we should all applaud Nintendo for pushing the envelope but let us not forget they have pushed it too far in the past (*cough* VirtualBoy *cough*). I don't think its a disaster or anything but it hardly seems like the kind of feature people will instantly get - and want- when they first see it. Perhaps the software innovation department will help out here.

      Sony obviously has a problem on its hands with the late launch of the PSP in terms of Xmas sales but I would hardly count them out of the game just yet. Nintendo has the jump on the early market but who knows, we may just see the same phenomenon with the handhelds that we have witnessed over the last 1.5 years with the consoles - that consumers have often chosen not one or the either, but both.

      --
      If Jesus wants me it knows where to find me.
    6. Re:Uh huh... by akwash79 · · Score: 1

      *also raises hand* being a person over the age of 21, i did not find the GBA all that impressive. It seemed to me that most of the games were ripped off from the major console counterparts and dumbed downed to side scroller platformers. I dont care if the thing will last 40 days without recharging. If the product isn't impressive the battery life does not matter. For this reason i am slightly leaning toward the PSP due to the fact that I have be impressed by their previous systems. Two hours of battery life is not very good but if I get to play a better quality game than it is worth it to me. Overall I think the PSP will appeal more to gamers old enough to buy alcohol.

    7. Re:Uh huh... by Anonymous Coward · · Score: 1, Interesting

      It's quite possible that sony doesn't want the psp to interfere with it's PS2 Christmas sales either.

      Whether or not the PSP is selling at a loss is debateable, but it's certainly going to be selling at a lower profit margin than the PS2.

      If the PSP took away sales that could have gone to purchasing PS2 software during this critical season, it would lower sony's profit during their most profitable quarter.

      If the PSP is pushed forward to the next quarter, it is not competing so heavily with PS2 because the quarter is fairly dull as far as sales go. It has the added bonus of creating buzz, which will most likely increase sony's profit during this usually dry quarter.

      This means sony gets a good winter quarter, AND a good spring quarter.

      Seems pretty smart to me.

    8. Re:Uh huh... by dead+sun · · Score: 1
      Fantastic points. The problem I, and everybody else, probably even Sony, sees with the convergence bit, is that it doesn't do much good if it only stays powered on for a couple hours at a time. I mean, I like my Sony Minidisc player because of good sound quality (at best ATRAC encoding) and it has a ~48 hour battery life on 1 AA. I can grab it and run without really worrying if the battery I have in it has a full charge. Even with a quarter charge it'll play all day.

      I'm also personally anti-converged devices. I sometimes get the feeling I'm fairly alone in liking my devices to do one thing and do it exceptionally well, opposed to doing all sorts of stuff in a mediocre fashion. Don't forget Nokia's N-Gage game phone thing. It hasn't exactly done so well.

      Nintendo has also historically released a camera at some point for each Game Boy. I've always seen them as silly niche things, but now they could be networked silly niche things. I can't attest for the desire for this sort of thing. I'd bet most employers won't see a PSP/Video conferencing solution as a win. Who'll use it from either company?

      Form factor I have to agree with hands down, but I'm hoping the pictures of the DS just make it look bigger than it is. The PSP has a design win on its hands though. The second screen on the DS, I'm hesitant to comment. It could rock if used properly. The worst I see is it being used for a map, or extra information, reducing clutter from the screens of some games. I don't think it'll be anything like the migrane inducing virtual boy. Except the damn N64 controller, Nintendo's typically been good about making their interface easy. We'll see soon I guess.

      --
      If not now, when?
    9. Re:Uh huh... by x40sw0n · · Score: 1

      you are dead on in this regard. the original playstation won because of this exact reason: they went after people that can afford to buy the games themselves. Sony at some point realized that the people that grew up with video games had grown up, and still wanted to play video games. So they made them for them. Everything about the PSP says that is exactly who they are going for with this... music, movies, modular storage, the idea is that they are going to replace everything but your cel phone with this device. No laptops, no mp3 players, no portable dvd players. This device is supposed to handle it all. And, uptime is supposed to be closer to 4 hours BTW. which, for this age group is usually more than enough.

    10. Re:Uh huh... by mr_jrt · · Score: 1

      The only hope that Sony has right now of quick entry and dominance is for Nintendo to put out another N64 into the handheld market. I don't think that's going to happen this generation.

      When you think about it, that tatements kinda funny given the DS's close proximity to the N64 as well as all the N64 ports.

      --
      Boo.
    11. Re:Uh huh... by DarkVillain · · Score: 1

      Actually, I know quite a few people that are over legal drinking age, who play GBA quite regularly. I'm included in that group.

      In most cases, I can go into a mall with the wireless adapter plugged in, Mario Golf ready, and find at least 2 - 3 other people waiting. Heck, I've seen adults playing Pokemon quite often as well.

      Since they don't usually watch the TV show and are looking for a decent RPG, it's pretty easy to find people willing to have a quick battle or two. I think I got a couple of the monsters on my team from a guy at EB when I was walking past it. I looked in the store, he was the only one there that had a GBA with a wireless adapter connected.

      I can see the same thing happening with the DS. Go walking by a store, the thing pops on and chimes in that there's another person wanting to play, and you go head to head at metroid prime right there.

      Even better will be when they have games that use the 802.11b connection (which Sony will have available, but many developers aren't interested in activating yet). Just got walking around, find a local hotspot, turn on the DS and join in on a chat. Get someone that wants to play, pop in the game, and slap the guy around who lives in Florida while you're stuck in the Seattle rain.

      That's the kind of thing I am looking for with the DS and the PSP. If the PSP turns around and offers this type of stuff, as well, then I will likely pick one up (well, I'll probably get it anyways if friends do). But until I hear that there are at least 3 - 5 PSP games that utilize their 802.11b connection, it doesn't seem like it would be worth it.

    12. Re:Uh huh... by dead+sun · · Score: 2, Insightful
      I don't know. I don't get that same weird feeling about the DS as I do about the N64. Sure, maybe Nintendo will continue to flog the horse of bringing back older games to the portables. That's fine with me as long as they keep releasing new, innovative, and good titles.

      I think they've made some new room to work with, and so long as the second screen interface doesn't suck half as bad as the N64 controller I don't see much change in N's domination.

      But, it's all rampant speculation. We'll see how the world responds.

      --
      If not now, when?
    13. Re:Uh huh... by Anonymous Coward · · Score: 0

      "for this age group"

      So Sony is targeting teens too young to drive or get laid, but old enough to worry about peer pressure?

      In the words of the commercial, "BRILLIANT!"

    14. Re:Uh huh... by Anonymous Coward · · Score: 0

      The "early teen" market is overrated.

    15. Re:Uh huh... by Sprotch · · Score: 1

      Do keep in mind that Nintendo did not launch a 3D capable platform until several years after the PSX's launch.

      Sony did not face any competition from Nintendo, he did have to beat Sega's Saturn. However, the latter was first and foremost a 2D machine with 3D capabilities, whereas the PSX was all 3D.

      The playstation won because it understood the market perfectly and did not have any rival. /me can't believe it's already been 10 years.

    16. Re:Uh huh... by G-funk · · Score: 1

      Were you playing the same systems as I was? The playstation graphics were horrible. Games weren't even perspective corrected for like 12 months. And the controllers? The only thing i've ever used easier on the hands than a nintendo64 controller is the gamecube controller (tho i prefer the buttons on the n64 one). playstation controllers are great if you've got tiny hands, just as the xbox controllers are great if you're shaq. But the n64/cube ones were awesome.

      And don't get me started on goldeneye. Greatest. Mutliplayer. Ever.

      --
      Send lawyers, guns, and money!
    17. Re:Uh huh... by dead+sun · · Score: 1
      Okay, a Goldeneye player. Give me any, yes any, FPS on a PC over Goldeneye. Wolf3d is a hands down winner vs. Goldeneye in my book. It's merely preference. If it makes you feel any better, I don't care much for Halo either. Console FPS just never hit it off with me. However, it is proven fact that people who rave about Goldeneye will say anything in defense of the N64.

      Playstation 1 graphics weren't stellar, but the only thing that looked better at the time was a PC or the Dreamcast. I liked the Dreamcast better than PS1 or N64 honestly, but oh well. Lots of early games for any moderately recent (ie 3d) platform don't make full use of the graphics. They improve over time. N64's capabilities weren't so hot themselves.

      My problem with the N64 controller was there was never a comfortable way to hold it, there was a de facto button usage scheme for most games that neglected the left half of the controller. Sometimes a game would make you use the directionals. It was mad. It was uncomfortable. It made me pull a "trigger" with my non-shooting hand. It's the worst controller ever. Maybe it'd have been less awkward if I was 5.

      The cube's controller is indeed comfortable, and I've never had problems with the playstation controllers, though the ones with analog sticks are certainly better. Xbox is huge, we all know it, but the Xbox S controller is pretty comfy.

      Hardware-wise I was completely unimpressed by the N64. I don't own one. I won't own one.

      --
      If not now, when?
    18. Re:Uh huh... by G-funk · · Score: 1

      Huh? Dreamcast? The dreamcast wasn't in competition with the n64 and the playstation. It was 2 years too late for that. Funnily enough the playstation2 has better graphics than an n64 too. And yes, I also would prefer any pc shooter to goldeneye if i'm playing by myself, but I'm not a lanner and neither are all but one of my friends, so for playing against regular people i stand by goldeneye as the most fun.

      And no, I'm not a rabid nintendo freak, I own a ps2 as well as a cube (dog chewed through some cables on the n64 and i parted company with my ps1 many moons ago)

      --
      Send lawyers, guns, and money!
    19. Re:Uh huh... by aceadean · · Score: 1

      "But what about those of us that want a cool-looking game, as opposed to cutesy-looking? What about those of us that'd rather be playing a new Metal Gear than a new Mario?"

      I'm sure "those of you" who would rather be playing a new metal gear are the same "those of you" who will bitch about the Card (think Yu-gi-oh) combat system. This ain't your typical Metal Gear game man.

      Aceadean

    20. Re:Uh huh... by dead+sun · · Score: 1

      The dreamcast ended up not being in competition with much due to it's launch date. However, it was Sega's generation that fell in line with the N64 and PS1, even if it was late. Thus the comparison.

      --
      If not now, when?
    21. Re:Uh huh... by 8tim8 · · Score: 1
      And I generally agree with your points, but there is one caveat:

      Convergence - my pet theory is that the PSP is not designed simply to take on the DS in the game space, but also the iPod/MP3 player market, the nascent portable video market, and some of the wireless gadget market.

      This cuts both ways. If it's competing in all of those markets, what does it actually do, and do well? What will consumers perceive it to do? If push comes to shove in the features department, what will Sony keep/drop? It's easy to sell your unit as a DVD player and get lots of sales that way; it's much harder to sell your unit as a Swiss Army Knife that also happens to play games.

      Your point about sexiness is good, and it leads to the fact that the PS2 is generally seen as an adult gaming box while the GC is pigeonholed as something for the kiddies. I expect the same thing to happen with the PSP/DS, with lots of help from Sony marketing.

    22. Re:Uh huh... by Steeltalon · · Score: 1

      There's a difference in this case. Nintendo has learned from alot of its failings. In this case Nintendo has the edge in that, in addition to name recognition, all of the old games are compatible. Additionally, they've been working on making the DS into a system that has developer friendly features (like the touch screen) while Sony has actually at times warned developers not to use certain features due to battery drain. Finally, Sony is missing the 4th quarter in the US (aka, Christmas) so Nintendo has a captive audience. Lastly, Nintendo has a bunch of cool features like voice chat and wireless. Sony is not going to win this one.

      --
      Regards, Ian
    23. Re:Uh huh... by buffer-overflowed · · Score: 1

      I'm over 21 as well, not in school(work for a livin' boy). I'm not at all excited about a portable playstation(I own a playstation... it's hooked up to my quite nice and expensive TV... I want twixt buy[If you even buy PS2 games] games, movies and music twice why?).

      Really. WTF am I going to play it? I own a GBA and I use it in the bathroom, for GCN->GBA connectivity and during flights... that's it. I've whipped it out on the MARC once.

      The DS could give me something new, something I can't get sitting down in front of my TeeVee. The PSP gives me nothing.

      Oh and some of us *miss* 2D platformers and sidescrollers(real shooters, like Ikaruga, and R-Type Final). We ate up Viewtiful Joe, and we'll eat up the sequel and "Alien Hominid" as well.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    24. Re:Uh huh... by akwash79 · · Score: 1

      Well, different strokes for different folks I guess. I'm a little more hyped about the PSP but in reality I probably won't buy either system until they come out with a recordable medium so I can play my old console games on them. Given nintendos past, there is slim chance of them doing this(except GBA to DS of course). PSP seems close to this, but even if I could transfer to the correct medium, would it be compatible with PS1 titles? I can't see paying $50 for a handheld title. Even $30 seems steep. But I'm a cheapo...

    25. Re:Uh huh... by buffer-overflowed · · Score: 1

      Umm... third parties produced these things called "flash carts" or "devkits" for the GBA. And there were programs like "PocketNES" that let you dump and play old(or new) ROMs on them(up to SMS, some SNES and Genesis even), and even run homebrew apps! Oh, and the GBA was backwards compatible all the way back to the original Gameboy.

      And no way in hell is Sony going to let you write UMD game media(or any UMD media at all). It would kill their software sales.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  11. Wow by blackmonday · · Score: 1

    Sorry to be a shill for Sony, but that thing looks great. My camera has a memorystick, by the looks of it I can use the PSP to look at the pictures on a better screen than the camera's. Anyone know if it plays movies off the memorystick, or what the price is going to be in the US?

  12. oro™ŽÀw“\èL by SkuzBuket · · Score: 5, Funny

    Wow this is really interesting. Take a look at this quote from their website:

    "oro(TM)uvOECXe[V"E|[^uvÌ""ÉæìA2004"N11OEZ15"ú(O EZ)æè"OE zE'åãE-¼OEÃ&#174 ; Zå--vw\"àÉÄoro(TM)ÌZÀÝ'uê½"ÁZêLðOEfo'vÜB
    ±Ìoro(TM)ZÀw"\èLÅÍAoro(TM)Ìtæ-ÊÉÄuÝñÈÌfnk e |[^uvuDZÅàÁåviÈ&#227 ; ""OEFS"Z®ïZÐ\j[ER"s...[^G"^eC""gjuSbWOE[T[Yvu±ÆÎÌ pY àÒÁ½ñ'åZ"TviÈ&# 227; ""OEFS"Z®ïZÐiRjÌf'oeðSyÝ'±ÆÅ&#22 0;B
    VOEg'ÑOE^Q[@ oro(TM)Ìf'oeNISeBð----&#19 0;B"

    WTF????

    1. Re:oro™ŽÀw“\èL by Drantin · · Score: 1

      Well, if you'll recall from early episodes of Rurouni Kenshin, "oro" is nearly synonymous with "what the hell" or "huh" which explains the rest of the quote....

      Or you could go find your windows installation disk and/or find a place to download the japanese support for your OS...

      --
      Actio personalis moritur cum persona. (Dead men don't sue)
    2. Re:oro™ŽÀw“\èL by Fr05t · · Score: 1

      (TM)
      (TM)20041115() (TM)

    3. Re:oro™ŽÀw“\èL by Anonymous Coward · · Score: 1, Funny

      Well, clearly, ÄuÝ |[^uvuÇ"OE; z"E|[^½"ÁZêLð"TviÈ&# . That much should be obvious.

  13. GT4? by donour · · Score: 1

    What happened to Gran Turismo 4?

    1. Re:GT4? by drinkypoo · · Score: 1

      They had to cut online out of the PS2 version because they were behind schedule. There's no way they can cut online out of the PSP version because wireless multiplayer is going to be a primary feature of that platform.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  14. Re:PARENT LINKS ARE NOT GMAIL INVITES by Anonymous Coward · · Score: 0

    People that fall for that line of reasoning deserve what they get.

  15. Gameboy icon by ttys00 · · Score: 4, Funny

    I bet Sony is impressed that Slashdot gave them a Gameboy icon. From the 1989 Gameboy no less.

    1. Re:Gameboy icon by superpulpsicle · · Score: 1

      That kind of sums up the Nintendo handheld monopoly. I want to see Sony eat them alive in this market.

      Nothing against Metroid and Zelda. It just pisses me off when Nintendo sat on their laurel for a decade with a black and white handheld system, and no one could challenger them until Sony today.

    2. Re:Gameboy icon by Anonymous Coward · · Score: 0

      Oh, many companies have "challengered" Nintendo in the handheld market over the years. It's just that none of them have ever come close to even pretending that they've succeeded.

      Nintendo stuck to what worked with the GameBoy line, and it did just that - it WORKED against valid competition. Do you think Sony's tendency to make unreliable hardware that needs constant repurchase/replacement is better than Nintendo's "design once, make once" philosophy? *

      * Note, there are now between 10-15 revisions (not counting PSX and cosmetic differences like colors) of the PS2 that people know about, all ridiculous changes except for 4-5 minor but small but valid revisions. There are only 2 revisions of the GameCube (not counting Q or cosmetic differences). Going back one generation (to Sony's first), there were around 6-7 revisions of the PlayStation, all stupid except the switch to the PSone design, and only one version of the N64.

    3. Re:Gameboy icon by Anonymous Coward · · Score: 0
      There's nothing wrong with hardware revisions, as long as the software stays compatible. When you're making that many units, a few component changes could equal millions in production costs, which lets you lower the price of your unit, etc.

      The original 1989 Game Boy (DMG / Dot Matrix Game) went through many revisions itself, ending up at DMG-CPU-07 before getting replaced by the Game Boy Pocket.

    4. Re:Gameboy icon by G-funk · · Score: 1

      Except, lots of people did challenge them. And lost. Because the gameboy was simple, cheap, and ran for hours. Maybe "resting on their laurels" was a good thing for them to do?

      --
      Send lawyers, guns, and money!
    5. Re:Gameboy icon by Anonymous Coward · · Score: 0

      Nintendo's revisions to the aforementioned GB, N64, and GameCube were nothing like what Sony were forced to do for both of their only two consoles to date in terms of revision frequency and severity. GameCube, Nintendo's first optical media-based console, isn't anywhere near as error-prone as any and ALL of Sony's optical media-based systems have been for the past ten years.

      Both the PS and PS2 were poorly designed monsters at the outset (especially the first Japanese models in each case), and only came into functional maturity many revisions later, in so few years after their respective releases.

      Why's that? Poor planning in their copy prevention schemes at the concept design stage and poor quality assurance are Sony's two perennial Achilles' Heels. They spend so much money fixing their own mistakes that, if not for the exclusive software, nobody would treat the PlayStation brand name with any kind of respect.

      To this day, I avoid PlayStation ports of cross-platform software, preferring to buy the versions for Nintendo and (once upon a time) Sega systems instead. I'd be doing this anyway, since Sony has traditionally held the last place in terms of system performance and value for the past two generations (Sony being only a sophomore in this market, that's a horrible track record).

  16. A battle... by nordicfrost · · Score: 1

    JoeLinux, Blackmonday; it will b an uphill battle for Sony. But they started out some 11 years ago with another battle. Who won? There's no question that Nintendo has a very good grip on the hanheld marked now, but they had a stranglehold on the console market before. And things have happened in other markets as well.

    I hope it will (fo once) be a battle where the better alternative comes out on top. Unlike the VHS - Beta battle, WordPefect - Word Battle, OS/2 - Windows battle....

    1. Re:A battle... by tukkayoot · · Score: 1
      First, let me admit that I'm something of a Nintendo fanboy. So take what I'm about to say with a grain of salt.

      I hope it will (fo once) be a battle where the better alternative comes out on top. Unlike the VHS - Beta battle, WordPefect - Word Battle, OS/2 - Windows battle.... --nordicfrost

      I share this concern and hope. In the perfect capitalist system, the better product always wins out, but we know that isn't always the case. A lot is determined by marketing and market influence, timing and other factors not directly related to value or the quality of the customer experience.

      Personally, I'm not that impressed by what I've heard of the PSP. I'm sure it's a techinically impressive system, but then so is the DS, which seems to me to be at least as innovative and exciting a product, with a far superior battery life. Sony may present a somewhat more polished, adult-seeming product, but that doesn't mean it'll be a better toy (which is what a video game console really is and is supposed to be).

      Nintendo has an excellent track record for building durable, quality products at a reasonable price. From what I can tell, the opposite is true for Sony, or at least Sony game consoles. Without particularly mistreating them, I had two PlayStation 1's die on me. I probably would have bought a PS2 by now, except I keep hearing about disk read errors and other problems that have caused me to keep my distance.

      I really hope that the PSP isn't plagued by these sorts of problems though, and that it exerts some good, healthy competitive pressure on Nintendo to drive both companies to produce even better products at attractive price points. My worry is, however, that Sony characteristically market (and hype) the hell out of their new toy and eventually steer development resources away from a superior product.

      Fortunately, Nintendo is strong enough in this market at present and has a new product of seemingly high quality, so it should take more than marketing and market pressure to squeeze them out of the market unless they really deserve it.

    2. Re:A battle... by arose · · Score: 1
      In the perfect capitalist system, the better product always wins out, but we know that isn't always the case.
      That's because the invisible hand has been busy jacking of CEOs for some time now...
      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    3. Re:A battle... by BenjyD · · Score: 1

      How many times is the VHS/beta battle going to be misused as an example of better technology winning?

      VHS won because it could fit a film on one tape while beta couldn't.

  17. Metal Gear Acid == Card Battle Game by getch(); · · Score: 2, Insightful

    I'm not really sure what the fascination is with card game simulations, but so it goes. Then again, maybe I shouldn't knock it until I play it.

  18. 19,800 Yen = $190 by kuwan · · Score: 2, Interesting

    Well, it looks like the Japanese price is 19,800 Yen which turns out to be about $190. I don't know if that's what Sony will sell it for here and I expect they might sell it for lower considering the Nintendo DS will be selling for $150. But who knows.

    --
    Sounds like a scam, but it works.
    Free Flat Screens | Free iPod Photo |

    1. Re:19,800 Yen = $190 by UWC · · Score: 1

      I thought it was confirmed recently that the US price would be $199. Which is still considerably lower than many people were assuming. I can't help but think that they lowered it to compete with the DS. At that price, I might even end up with one in a few months.

    2. Re:19,800 Yen = $190 by antifoidulus · · Score: 4, Interesting

      It will be interesting to see how Sony and Nintendo plan to play the strong Yen. Nintendo's first ever loss came largely as a result of the weak dollar, and that was when Nintendo did not have any major hardware rollouts(ssoftware has a very small marginal cost to produce). The Yen has been relatively stable recently(varying from 110-105 to the dollar), but there is very little to suggest that the dollar will grow stronger any time soon. Quite the contrary, because of the huge trade and budget deficits that show no signs of abating, there is a very real chance the dollar could take a plunge, and Sony and Nintendo could wind up losing a lot of money for each American sale...

    3. Re:19,800 Yen = $190 by Anonymous Coward · · Score: 0

      Even better for us Canadians, 19800 yen = $228 CDN. That's only $29 more than the cost of a DS when it launches next week.

      Oi! Now to find an importer that doesn't charge too much.

  19. Better ... y life by tepples · · Score: 1

    I hope it will (fo once) be a battle where the better alternative comes out on top.

    Define "better". How much time did a player get on one 24-pack (4 sets) of AA batteries in a Game Gear? Compare to a 24-pack (6 sets) of AA batteries in an original Game Boy, even with the lighting accessories turned on. Now compare the PSP battery life (3 hours on a charge in practice) with that of the DS (well over twice that).

    1. Re:Better ... y life by Anonymous Coward · · Score: 0

      Now compare the cost of replacing batteries in a game gear, to the cost of recharging the internal battery in a psp.

      Completely different animals.

      The question is if people will tolerate less battery for a more powerful handheld or not.

      Game Gear cost more money to play because it ran on AA batteries. After all the math, it turned out to cost like $2 an hour in batteries to play. Because gameboy had much more battery life, it cost the consumer less to play.

      PSP is rechargable, playing it won't actually hit people's pocketbooks. No one will have to buy batteries for it. So the gameboy vs. gamegear argument doesn't really fit.

    2. Re:Better ... y life by tepples · · Score: 1

      PSP is rechargable

      Don't pay your electric bill and you'll see just how rechargeable it is. In addition, what happens when the rechargeable battery wears out? Are we looking at another Apple "just buy another iPod" deal?

    3. Re:Better ... y life by Anonymous Coward · · Score: 0

      Considering that a AA battery costs around $330 per killowatt hour, and that my power company charges $6.00 per kilowatt hour to recharge my battery at most (usually it's more like $3.00).

      I'd say that AA batteries are 55 to 110 times more expensive than using a rechargeable battery. I'd much rather pay my power bill, than pay for batteries.

      As for when the battery wears out, the PSP has user replaceable, hot-swappable batteries. They are sold for the equivilant of $30 in japan.

    4. Re:Better ... y life by tuffy · · Score: 1
      Don't pay your electric bill and you'll see just how rechargeable it is. In addition, what happens when the rechargeable battery wears out? Are we looking at another Apple "just buy another iPod" deal?

      Sony will surely sell replacements. Remember, the PSP's battery is external to the unit and plugs into a power port like an AC adapter might. Time will tell if consumers are happy having to strap them to their bodies, however.

      --

      Ita erat quando hic adveni.

    5. Re:Better ... y life by Anonymous Coward · · Score: 0

      The E3 prototype you are talking about was external. The final version is an internal, user replaceable battery (kind of like the ones in the camcorders and cameras)

  20. Specs by rpdillon · · Score: 4, Insightful

    I'm not sure whether to jump at this or the Nintendo DS. To be honest, I love the Playstation 2, but after all the anti-hype about battery life on the PSP, I think its a tough question.

    Certainly the hardware on the PSP is extremely impressive, but I question whether it's impressive enough to warrant the two hour battery life (or less) that I'll have to spend another $45 for a spare battery (BTW, I like that you can buy a spare battery!).

    DS might have taken the safer road with the long battery times while still providing a very good graphical experience. I'll probably end up waiting and seeing how much Sony can squeeze from the PSP, and see what games come out for what platform. After all, SOny did say that in "later revisions" of the firmware, they would be able to extend battery life out to 6 hours and beyond for high end games. Sounds ridiculous, but one can always hope.

    1. Re:Specs by deviantonline · · Score: 1

      I tottaly agree. I am far more impressed with the psp's design and hardware over the ds, but I really think that its battery life is going to limit its appeal.

    2. Re:Specs by pcosta · · Score: 1

      Battery life for games is between 4 and 6 hours.

  21. Re:PARENT LINKS ARE NOT GMAIL INVITES by Khaotix · · Score: 1

    uhm
    see the links pointing to

    http://www.google.com/url?sa=U&start=3&q=http:// ny ud.info

    ?

    It's a legit link to google and all but it's a redirect from there.

  22. PSP is toast by RzUpAnmsCwrds · · Score: 4, Informative

    If PSP isn't launching in Japan fo another 3 weeks, it looks like the system will completely miss the holiday buying season in the US.

    Meanwhile, Nintendo is launching the DS in time for Black Friday. Current estimates show pre-orders running in the 5 million unit range in both the US and Japan.

    Nintendo will have 5 million systems in the hands of gamers before Sony delivers a single PSP.

    The DS has better battery life and it's $50 cheaper.

    There will be lots of DS systems sitting under the tree this year. There won't be any DS systems there.

    Which system would you develop for if you were EA? The one that will have 5 million units shipped in the US before the end of the year or the system that will have none.

    1. Re:PSP is toast by Cybervoid · · Score: 1

      The expectied US release date isn't until March, they're not even going to try for the US holiday year.

    2. Re:PSP is toast by mrluisp · · Score: 1

      Considering, Nintendo is "only" expecting to sell 4 million units by next march, and will "only" have 2 million units available at launch time (see this article), I think fulfilling 5 million pre-orders before the PSP launches will be a bit difficult. Wouldn't you agree?

      However, I do agree that Nintendo will seriously outsell the PSP. I also think that the PSP will put a moderate dent into Nintendo's sales.

    3. Re:PSP is toast by slashrogue · · Score: 3, Funny

      There will be lots of DS systems sitting under the tree this year. There won't be any DS systems there.

      You mean no PSP systems?

      Which system would you develop for if you were EA?

      Both, since I force my developers to work 12 hours a day, 7 days a week with little or no compensation.

    4. Re:PSP is toast by Erwos · · Score: 4, Insightful

      Sounds like the same advantages the Dreamcast had. Ask Sega how well things worked out sometime.

      The reason that the PS2 won wasn't that it had better graphics or was faster. It won because it had a DVD player built in. It was something utterly unrelated to game-playing that put the PS2 ahead - and that is what people are forgetting in the whole PSP vs. GBA discussion.

      If Sony turns around and gives people a semi-decent way to play video and music on their PSP, the entire equation gets altered dramatically. That $150-$200 PSP looks a lot better if it has more functionality.

      Similarly, Nintendo could also do something paradigm shifting (but I do not consider PictoChat to be any way, shape, or form to be a paradigm shift) to pull away.

      And, frankly, it might not even be features that distinguish the two. A single bad production run by either of them could ruin the product's reputation. Calling a winner before the race has started seems foolish to me.

      -Erwos

      --
      Plausible conjecture should not be misrepresented as proof positive.
    5. Re:PSP is toast by mcc · · Score: 1

      If PSP isn't launching in Japan fo another 3 weeks, it looks like the system will completely miss the holiday buying season in the US.

      Sony is not even attempting to hit the holiday buying season in the U.S.. The PSP is currently planned for a U.S. launch somewhere around march of next year.

      Which system would you develop for if you were EA? The one that will have 5 million units shipped in the US before the end of the year or the system that will have none.

      Well, the actual EA is developing for both. Last I had heard they will release about three games for the DS launch and about two games for the Japanese PSP launch, planning to have about six PSP games available by the PSP's US launch next year. In fact, EA is developing much the same games for both systems. Interesting though is how EA treats the two platforms-- though EA is releasing more or less the same titles (Madden 2005, Tiger Woods) for DS and PSP, the games under these titles are quite different. For example for Madden 2005 for the DS EA basically took the GBA Madden 2005 and souped it up. For Madden 2005 for the PSP EA will be doing pretty much a straight port of the PS2 Madden. It appears EA will be porting many of its PS2 games to the PSP, but the games it releases for the DS will more often be original...

    6. Re:PSP is toast by SabrStryk · · Score: 1

      The DVD capability of the PS2 is a wonderful thing, adding functionality to an already impressive. Ditto for the Xbox, which I use everyday in my dorm more as a piece of home theater equipment than a game console (I've not the liquid funds for Halo 2 right now.) However, one of the big reasons that the DVD playback is important is that it is a universal format. Anyone can author a DVD or play one back once they've paid their fee to the DVD consortium. It's a cheap entry fee, and many, if not most, consumers have multiple devices capable of playback (3 in my dormroom alone, plus another 4 at home.) The difference between the PS2's video playback and its younger cousin's is the proprietary UMD. The UMD does not have the 4.7 gigabyte capacity of a single-sided, single-layer DVD, plus it requires a caddy. This caddy will incur a small premium on the price of the discs, something on the order of 4-8 dollars. For specialty fare like anime, this might just be absorbed, but the mass market films are priced too low. Do not expect to pay less than $24 for a movie, that can only be played on 1 device.

      -SabrStryk

      --
      "A group of words expressing something other than their literal intention. Now that... is... irony!" - Bender
    7. Re:PSP is toast by Futaba-chan · · Score: 1
      Which system would you develop for if you were EA?

      Well, if I were EA, I'd develop for both by ordering my developers to work 120-hour weeks....

    8. Re:PSP is toast by splint3r · · Score: 1

      Okay so clearly we can see (from the other replies to this) that DVD play back was an issue for some. Though I doubt it was for the majority, we'll let it go.

      I think the reason the PS2 killed DC however was more to do with a slice of the social pie that I like to call the Stupids. You remember those kids who used to beat you senseless for being such a geek at secondary school? Yeah, those were the PS2 buyers, and guess what? *There are more of them than there are of us*.

    9. Re:PSP is toast by Apathetic1 · · Score: 1

      I think saying the reason the PS2 did better than the Dreamcast is because of DVD playback is oversimplifying. Sony built up a lot of hype around the PS2 - enough that most of the people I know who were considering buying a Dreamcast decided to wait and get a PS2 instead. DVD playback had a very small impact, at least in my personal experience.

      As for the PSP vs. the DS, I don't think Sony will be able to build up enough hype to make it appealing to wait, especially against Nintendo. Sega really dropped the ball with marketing the Dreamcast which is a shame because it had a lot of potential as a platform.

      --

      My username does not make me Apathetic. It's irony, get it?

    10. Re:PSP is toast by Anonymous Coward · · Score: 0

      >Sega really dropped the ball with marketing the Dreamcast which is a shame because it had a lot of potential as a platform.

      One thing that really pissed people off was Sega's too-fast-too-late upgrade game.

      Sega Genesis...
      Oh wait, add a Sega CD...
      Oh wait, add a Sega 32X...
      Oh wait, here's a Sega Saturn...
      Oh wait, here's a Sega Dreamcast.

      They came up with shitty upgrades way too fast, people were tired of paying for costly upgrades that weren't revolutionnary.

      Unfortunatly, The Dreamcast came in too late (Sega also timed their releases *between* Nintendo and Sony's releases, which also didn't helped).

      The worst thing is, the Dreamcast really was revolutionnary and the biggest jump in power we've ever seen from Sega, but the marketing/timing killed it.

      Heck, I still think the DC has better graphics than that shitty PS2. I'm only hoping Sony won't drop the ball on resolution for the PS3 (I won't even mention the crappy Z-cutting problem of the PS1, which just drove me nuts).

    11. Re:PSP is toast by Anonymous Coward · · Score: 0
      I think the DVD player helped the PS2 a lot. And so did the backward compatibility.

      The PSP has neither of these. All media will have to be new or have existing media converted to memory sticks.

      The NDS on the other hand has backward compatibility and isn't trying to be any type of media player (although I expect 3rd party products to eventually allow this)

    12. Re:PSP is toast by buffer-overflowed · · Score: 1

      No it won because after the Genesis, SEGA kept releasing consoles and killing them. We got burnt on the 32x, the CD, and the Saturn. Their game selection was atrocious on each(people used to phrase it "as if they were allergic to money" or "cool game. we're not getting it are we?").

      By the time the dreamcast hit, SEGA didn't have much of a following left(they never had the sheer quantity of first-party franchises Nintendo did), and the PS2 was right around the corner. With all of the old nintendo third-party franchises and a few new ones from the Playstation.

      Not buying a dreamcast was a no-brainer(we knew it would be killed prematurely[if you didn't when you bought it, you were a fool]), simply from a gaming standpoint. It was fighting an uphill battle from the start.

      They also didn't have the money to stay in(3 all but failed consoles in a row!).

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    13. Re:PSP is toast by _egg · · Score: 1

      The PSP was never announced as being on sale in the US before the first quarter of '05. Sony hasn't been counting on Christmas sales in the US or in Europe.

    14. Re:PSP is toast by Anonymous Coward · · Score: 0

      >> I think saying the reason the PS2 did better than the Dreamcast is because of DVD playback is oversimplifying.

      I don't think that's true... For a period of about 3 years most of my friends had PS2s, but no stand-alone DVD players. They all had at least 4 games, but they also had about 8-15 movies apiece.

  23. The prize by arakis · · Score: 3, Insightful

    I know many my-dad-can-beat-up-your-dad Nintendo people and their opinions on how this system is just derivative drivel. That argument is a loss despite being valid. The real prize here is that a company that both MAKES things and owns the means of production to ENTERTAIN people with that is throwing their hat into the ring. Does Nintendo make a better game system? Probably, although the final judgement is horribly subjective.

    Realize this device for what it is and not what refined old implementations it competes with now. This is a bona fide mobile communications/entertainment platform that also happens to play games. They made the screen giant and saw fit to include just one. Why? Look at the screen in the future and you will see.

    I am impressed with this from a company direction standpoint. This direction doesn't and shouldn't ever suit Nintendo. I believe they should focus on games and the marketing thereof. Sony on the other hand has albums to record, movies to shoot and entire mobile media platforms to leverage under one roof. This stuff is off the hook!

    May you live in interesting times.

    1. Re:The prize by Kirby-meister · · Score: 2, Insightful
      ???? Nintendo makes the DS and provides games for it...how is that not providing entertainment for the people who buy their hardware?

      The N-Gage was also meant to be a mobile communication/entertainment platform that happened to play games...

    2. Re:The prize by PhoenixFlare · · Score: 1

      Realize this device for what it is and not what refined old implementations it competes with now. This is a bona fide mobile communications/entertainment platform that also happens to play games.

      Funny, the N-Gage tried to be something like that, and look what happened - it crashed and burned for the most part, and the GBA didn't slow down one bit.

      Granted, Sony doesn't have the insulting PR nightmare and subsequent backlash to deal with that Nokia did, but still...

    3. Re:The prize by macshit · · Score: 1

      Er, the PSP has a pretty big screen for a portable game player, but I think watching movies on that tiny little thing is not going to be a very big draw -- nor, to be honest, will music, as there are far better alternatives like the ipod.

      The PSP will succeed only if it has good enough games (and the battery life doesn't suck too much etc).

      --
      We live, as we dream -- alone....
    4. Re:The prize by demi · · Score: 1

      I dunno... stupid it may be, but I have to confess a desire to watch something on this tiny device. It's like, stealth or something. I know it's irrational and pointless. But it's there nonetheless. Of course, the movies available for it will probably be Broken Arrow and TimeCop.

      Also realize that, yeah, of course the iPod's better at playing tunes but it's going to suck at playing PSP games, and it costs more.

      If the PSP offers real Wi-Fi-based Internet access (as opposed to just using it to frag proximate geeks) that would kill.

      --
      demi
  24. Excellent by EvilAlphonso · · Score: 1

    Just in time for my trip to Osaka!

  25. MOD ABUSE by Anonymous Coward · · Score: 0

    OK, I understand this is offtopic (Why was the grandparent not modded down then?), but I seriously did look at the link and I don't see the same thing he claims to. How am I a troll?

  26. I don't know about that. by Mike+Hawk · · Score: 1

    I wouldn't misunderestimate the Sony/EA relationship. That relationship had a HUGE hand in killing the Dreamcast and the Dreamcast beat the PS2 out the door by a wide margin. Take a good look at Nintendo's third party support for Gamecube. Take a good look at Sony's third party support for Playstation 2. Business relationships have a way of crossing from one device to the next. If this is the kind of thing Nintendo fan boys are grasping on, I think you are right to be nervous. The Gameboy Advance has good support now, but it has no competition. The video gaming elephant just walked into the middle of the room and its presence cannot be overstated.

    1. Re:I don't know about that. by Anonymous Coward · · Score: 0
    2. Re:I don't know about that. by tuffy · · Score: 1
      I wouldn't misunderestimate the Sony/EA relationship.

      But EA already has two launch titles slated for the DS from its Madden and Tiger Woods franchises. If the DS sells and the games sell, it's a sure bet they'll continue to support it - in addition to the PSP if necessary. Back in the Genesis/SNES days EA was willing to back more than one console; I'm sure they'd do it again if there's money to be made.

      --

      Ita erat quando hic adveni.

  27. One game that does look interesting... by SuperKendall · · Score: 1

    One of the games (Lumines by Bandai) seems pretty interesting to me, because it's from the makers of Rez...

    But not interesting enough to buy unto the platform. I just hope it comes out for some other system.

    I don't even have a GameBoy yet, not sure why I would spring for a PSP with a lot less titles and an iffy future. They did at least price it well, perhaps it will have a fighting chance.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  28. The difference by Anonymous Coward · · Score: 0

    The difference is that Sony beat nintendo with a 3rd gen console both in launch date and price point.

    This time, Nintendo is first and is cheaper.

    Combined with the installed based of GBA (DS is backwards compatible) DS will simply be the winner here.

    Handheld gaming will not take off with people over the age of 18. And please spare me the "but I'm 23 and I play on the bus to McDonalds where I work", because you're atypical. These things are for kids.

  29. Ohhh. That has to hurt. by adam31 · · Score: 1
    Game Boy, PSP blah blah blah...

    Did anyone see that NFS Rivals is coming out in December? Where's GT4 on that list? Talk about bitch-slap... EA is beating Sony's little darling to Sony's own platform!

    I guess working 200 developers for 200 hours a week pays some dividends after all.

  30. Mod Parent Up by rsmith-mac · · Score: 1

    He's right, MGA's fighting component is a card game. Not that this is necessarily a bad thing, but it's not going to be the kind of MG game Americans are used to.

  31. Bland? by oGMo · · Score: 1

    Bland? Bland? Compared to what, Mario and Metroid? We could consider those "bland": just another franchise release, right?

    Armored Core? Ridge Racers? Vampire Chronicles? One of those has to appeal on opening day. (Or maybe Golf or Mahjong, but those seem like obviously low-end titles.) Then there's Dynasty Warriors, Metal Gear, Puzzle Bobble, Puyo Puyo, NFSU, and Tiger Woods. Those are big names we recognize over here; some of the Japanese titles might be big names over there, too. Add on top of that other PSP originals Ren Goku and The Gagharv, both of which look to be awesome, and you've got a killer lineup. Compared to the PS2's US launch, that's amazing.

    Compared to the DS launch, that's amazing.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    1. Re:Bland? by Anonymous Coward · · Score: 0

      Just keep telling yourself that...

  32. Region Free by x40sw0n · · Score: 3, Interesting

    Liksang.com reports that the PSP games are going to be region-free.... meaning you could actually buy an import unit from liksang.com in december and play your US games when they get released. -In Absentia

    1. Re:Region Free by splint3r · · Score: 1

      Uhm, that's not what the (babelfished) site says. Say's there that the games have "region control". And parental locking :|

  33. EBGames just makes prices up. by mcc · · Score: 2, Insightful

    If I remember right they were showing DS games at $50 as well until Nintendo actually announced American prices for them. They'll probably do the same for PSP games until Sony starts announcing American prices. That won't be for a long time.

    Does anyone know, does the Japanese site linked here say anything about game prices?

  34. 333 Mhz is a lie by Anonymous Coward · · Score: 5, Informative

    Sony continues to brag about the 333 Mhz processor in the system, but it's a lie. While the processor may technically be *capable* of running that fast, it's in fact been throttled to 222 Mhz. Developers have the option of running it even slower, but there is no way to run it faster.

    1. Re:333 Mhz is a lie by Anonymous Coward · · Score: 0

      Get a life, sucker!

    2. Re:333 Mhz is a lie by Anonymous Coward · · Score: 0

      As a PSP developer, I can verify that this is true. I'm amazed that they've even got games coming out. The SDK just went 1.0 a few weeks ago.

    3. Re:333 Mhz is a lie by toady · · Score: 1

      Why did they do this? Doesn't it cost more to put in a 333 Mhz and throttle it down?! It may be only a little cost, but that's a little for every console sold.

      Why not just put a 222Mhz in there in the first place? Is the full 333Mhz used in some other function of the system (other than games)?

      I'm sure there's some reason, I'm just interested in what it is. (Generally) Sony aren't stupid...

      --
      In Soviet Russia, the readers moderate YOU! Wait a second...
  35. Relationships my behind! by Metroid72 · · Score: 1

    First and foremost. Companies are in this industry to make money, now that we have this out of the way, look at the industry:

    16bit Generation: Major japanese developers (capcom, konami, etc) jumped to make Megadrive/Genesis games. Why? Market share.
    Rationale: More Systems = More chances of selling games

    32bit Generation: Major publishers jump on CD-based systems. Why? To get away from the restrictive licensing practices of nintendo and to maximize on the cheap medium.
    Excuse: We want to make better and bigger games.
    Rationale: Cheaper media = higher profit margins.

    Past 32/64 bit Generation: Publishers jump on the PS2 because it caught up with the Dreamcast despite a less-than-competitive 1st generation lineup.
    Rationale = See 16bit generation Section.

    Follow the money trail and you'll see where the developers will go. There are very very few publishers/developers that will get excited about the uniqueness of a platform. That will end up either benefiting or working against Nintendo, but at least they'll re-write the rules, because if a game is conceived with the DS in mind the ports to the PSP may not be the same experience.

    Myself, I'll be buying both next year, hopefully when the 2nd generation of games is out and at a sweet price of $125

  36. Those who do not understand the Game Gear by Anonymous Coward · · Score: 0

    are doomed to repeat it

  37. Shaun who?! by RicochetRita · · Score: 3, Funny
    Interestingly enough, Babelfish translates the page's title as:

    PSP(TM)(place t Shaun Portable)

    R3

    --
    Stuff that matters: circuitbreakers, vacuum-cleaners coffee makers, calculators generators, matching salt+pepper shakers
  38. LOL by Mike+Hawk · · Score: 1

    Did I say that they wouldn't make any games for the DS? You're rediculous.

    1. Re:LOL by Anonymous Coward · · Score: 0

      McDick, it's good to see that you're still good for a laugh in your own uniquely numbskulled way.

  39. Slow your roll by Mike+Hawk · · Score: 1

    I didn't say EA wouldn't support DS. I merely argued that EA will likely support Sony. The grandparent was supposing that EA would NOT support Sony, and specifically because the DS launched first. I provided examples from history that disproved this and demonstrated the strong EA/Sony relationship. This shouldn't be controversial to the impartial observer.

    Your misunderstanding is indicative of your personal fears about Nintendo failing.

  40. DS and PSP by DarkVillain · · Score: 1

    Personally, I went with the DS for now. It launches earlier, has good games lined up over the next 3 - 5 months, and it is more affordable with being $50 less.

    I'm not interested in a handheld system that won't last for at least 6 hours per charge. My GBA: SP does that quite well right now. I have had the Lynx, Nomad, GameGear, NeoGeo, and TurboGrafix handhelds in the past. Yet, I always end up coming back to the GB and GBA.

    People are saying that the DS will have crap for games, yet if you look at the titles that were listed for the PSP back when it was announced who the developers were, you would have noticed that most of the games were simply ports of the games they are playing right now on their PS2.

    I'm also not too interested in having to buy all of my movies again in order to watch them on the PSP. Heck, for $225 (about), I can have a DS and a portable DVD player. Yeah, it's 2 devices to carry around, but at least I won't be shelling out another $20 per movie to include movies that I have already on DVD so that I can watch them on the PSP (while hoping the battery lasts long enough to finish the final scenes of the LOTR movies).

    I'll hold off on the PSP for now. I'm not saying that I won't get one ever, I am just looking at the pros and cons of each device and right now, in my opinion, the DS wins and will be the one I purchase first. There's going to be at least 2 million more people in the next 3 weeks, worldwide, that have one. If they unlock the 802.11b stuff quickly, that's 2 million people I have the option of playing against.

  41. Missing the point by Mike+Hawk · · Score: 1

    Don't decide what you want to believe, Mr. Metroid, then shape the facts to fit. Not much of what you said had anything to do with my post. The Dreamcast/PS2 battle is most relevent to the DS launching first. Period. Nothing else compares because it was the first time EA did not support a potential major platform in the US and the first time they were truly the 900lb third party publisher. Lack of EA's support can crush a platform, but I merely pointed out that EA will likely support Sony no matter what. So I'll offer up this.

    That will end up either benefiting or working against Nintendo, but at least they'll re-write the rules, because if a game is conceived with the DS in mind the ports to the PSP may not be the same experience.

    I haven't said much about the tech because its not out there yet. But Ill say this now because its based on public information and screenshots that exist and only backed up by what I have seen on the inside. (Are you watching buffer?) Based on everything I know, I wouldn't expect very many DS-> PSP ports. I would expect plenty of PS2-> PSP ports. And as long as we are following the money, which of those is cheaper and less risk for EA? Developing whole new games for DS or porting a PS2 game? Keep that in mind when weighing your understanding of the situation. What you want to happen and how you see things has little to do with reality.

    1. Re:Missing the point by Metroid72 · · Score: 1

      Point taken about my comment on your original post. I was trying to illustrate that there are many rea$on$ to question loyalty when it comes to 3rd-party publishers. And yes it's true that porting PS2->PSP makes a lot of business sense not only for EA but for any publisher. At this point the porting investment is minimal considering that the games have already broken even - it's all profits. Happy gaming!

  42. "mature" gamers? by Anonymous Coward · · Score: 0

    "to the more mature crowd of gamers,"

    You mean "teenagers".

    Because it seems to be mainly 14-15 year old boys who are concerned with their imagine. Its mainly 12-16 year old boys and girls who actually use the label "mature" and "immature".

    So a game is fine if it includes "mature" elements such as suggestive female clothing, and gore, but the same game is "immature" if it doesn't have those elements?

    To someone a bit older, do you realize how, er, "immature" this sounds?

  43. The better format *did* win by Anonymous Coward · · Score: 0

    "Unlike the VHS - Beta battle"

    VHS won because it was better.

    Longer tape times
    Cheaper machines
    Ability to hold a full length movie

    Beta FAILED in what the market wanted. It was inferior.

  44. WRONG WRONG WRONG by Anonymous Coward · · Score: 0

    Sega Dreamcast was fighting a losing battle from the start.

    The Saturn was toast LONG before the dreamcast was released. Worse, Sony Pre-announced the PS2 long before the Dreamcast was released in the U.S.

    With the PS1 already dominant, and the PS2 was announced as "way better than anything ouut there, and oh by the way its backwards compatible", the Sega was essentially stillborn.

    The whole "can play DVD" thing was never really an issue, because by the time the PS2 was released, DVD players were already around $100. It only allowed Sony to justify the high price tag on the PS2.

    Lets move to the present.

    The PSP can play movies. But how? On a new proprietary format that only works in the PSP? I doubt it. On memory sticks? How? Which movie studios are going to allow content to be put on movie sticks? Or is Sony banking on hackers ripping movies? That's so farfetched, it verges on science fiction.

    And as to a hand-held movie player, there is no market for such a device. MS is trying to get vendors to try, but only a handful have, and there is not one. NOT ONE. success there.

    So your premise on the PS2 is wrong, and your theory on the PSP as a portable movie machine is wrong. I mean, way wrong.

  45. Off the hook? No, down the toilet by Anonymous Coward · · Score: 0

    " This stuff is off the hook!"

    Way to completely miss why the PSP will fail.

    The PSP does nothing well, and unfortunately costs a lot to do nothing well.

    To summarize:

    1) Cannot really play movies. Oh, in theory it can, but there is no "software" to support this.

    2) The games at launch are pitiful. Maybe this will be cured in 3 months.

    3) I won't beat the battery life into the ground.

    4) The DRM-ness of it all. Sony is a content producer and will not be all that keen to let you move your existing music and video content to this new device. Therefore, you will pay dearly to re-buy your existing CD's and DVD's so you can play on this device.

    I'm too old to play any of these devices, but I see the PSP as DOA, while Nintendo's evolution handheld strategy as coherent and thoughtful.

  46. ahem. by aircheck · · Score: 1
    being a person over the age of 21, i did not find the GBA all that impressive
    So you're implying all persons over the age of 21 don't find the GBA impressive. Hm.
    It seemed to me that most of the games were ripped off from the major console counterparts and dumbed downed to side scroller platformers.
    Seems to me most console games are actually ripped off from major console games and dumbed down into minor console games. Gaming libraries in any system consist mostly of crap churned out by greedy companies trying to make a quick buck; only some are excellent games made by passionate game developers.
    If the product isn't impressive the battery life does not matter
    It does. You sure you're over the age of 21? Don't you remember Gameboy vs. Game Gear? Part of the criteria in judging handheld products to be impressive is the battery life.
    For this reason i am slightly leaning toward the PSP due to the fact that I have be impressed by their previous systems.
    None of which were handheld gaming devices.
    Two hours of battery life is not very good but if I get to play a better quality game than it is worth it to me.

    Better hardware does not necessarily ensure a better quality game.
    Overall I think the PSP will appeal more to gamers old enough to buy alcohol.
    Sony must be very excited.
    1. Re:ahem. by akwash79 · · Score: 1

      It does. You sure you're over the age of 21? Don't you remember Gameboy vs. Game Gear? Part of the criteria in judging handheld products to be impressive is the battery life.
      I think you missed my point. If I don't find a particular product enjoyable does it matter if it last 2 mins or 2 days? NO. Let me put it in a diff context for you:

      Hypothetical:
      You can have your way with Roseanne Barr for 3 years or Angelina Jolie for 3 days.

      Choices, choices......

    2. Re:ahem. by akwash79 · · Score: 1

      Now try explaining to me that better hardware does not mean better quality heh heh

    3. Re:ahem. by Suddenly_Dead · · Score: 1

      Quality is in the eye of the beholder. And behold:

      The Nintendo DS has far better battery life, a touch screen, a microphone (gimmicky for now), and the strangeness of having two screens. These additions encourage innovation from the game makers, as users will be expecting the features to be used. And there's the matter of game selection...

      The PSP has more power, capable of better graphics. It doesn't have the new features of the DS, and some people's idea of "better hardware" may not simply be "faster", but rather "new". Still, the graphics are dang nice for handheld.

      (The PSP also costs more, as well as the additional price of a memory card so you can actually save your games, and likely an extra battery so you can use it for a decent amount of time. $$$)

  47. 2 hour battery? by ajservo · · Score: 1

    I honestly can't believe that they're shipping this thing to retail with an average 2 hour battery life.

    Even the Game Gear got 4 hours standard and the TG Express got 6.

    Sony can't possibly expect people to be OKAY with 2 hours. What person is going to use a PORTABLE gaming system when they have to return in 2 hours time to recharge the battery? They can claim firmware revisions all they want, but the power consumption can't possibly budge that much.

    I guess I'd take it all better if I knew that they had a rechargable 6-8 hour battery on the market.

    I'd look at it like buying a camcorder then. You get a stock battery (1-2 hours) and then you get better ones (6-10 hours). If Sony goes that route, I'd probably be okay with it if the high end batteries were under $80.

    The biggest difference here is that this is NOT a camera. It's a game system.
    Cameras do intermittent on/off phases as you record when you want. A game system is likely to be on for a good stretch of 30-45 minutes at a time. Longer on a road trip/plane.

  48. because your not the target by goon · · Score: 2, Insightful
    '... The games available at release and soon after do not look very interesting ...'

    yes the Japanese games are different but there is a good reason. Firstly the system is not capable of running a full blown title as per PS2. So the designers are really forced to rethink their game style (and do they think) to fit the limitations of the hardware format. Take for instance konami with MG. They release MG but not *solid*, but Acid. Same franchise, different game style (with a card twist).

    Konami already make a slew of GBA games so they pretty well unersand their market. Its a different market to PS/XB.

    Remember Digimon , small animals, monsters fighting, computers and CARDS ... it's a bit like a digital D&D for those old enough /young enough to remember. All appeal to a very specific market.

    After attending a ACMI game time symposium in Melbourne this year I had the chance to hear/see Tetsuya Mizuguchi [gamespot interview] ). He talked for about an hour about game design and a bit about some upcoming titles for PSP. I now understand a bit more about *Japanese* game style and take my hat off to true innovators. No cheesy ports of your [insert your top 10 title here] PS2, PC games here. All *new* original ideas.

    For the first releases the games are squarely aimed at *kids* and certainly those with a sense for Japanse style (manga, pokemon, digimon, cards, et.-al.) and good taste (read the paul graham article, taste to understand what I mean).I already have a 6 year old drooling over my shoulder wondering how to get one of these.

    --
    peterrenshaw ~ Another Scrappy Startup
  49. Price by trogdor8667 · · Score: 1

    The one thing I still can't find any information about is a tentative US launch date and the US launch price. Anyone have this information yet?

    1. Re:Price by prodigal_phreak · · Score: 1

      well i guess it's set for release on 12/12, if that's not a US date just order it from lik-sang. and as far as price, it's looking like around $250 ..

  50. PSP linux by Anonymous Coward · · Score: 0

    The real question is: Can it run Linux?

  51. Mahjong Fight Club by roesti · · Score: 3, Funny
    Ah, but one of these titles is Konami's Mahjong Fight Club:

    "You are not a beautiful and unique snowflake. You are two beautiful but identical snowflakes."

  52. PSP Site launches by Anonymous Coward · · Score: 0

    There is already a PSP site, and that has been in existance for almost 10 years.

  53. What will sell me on the PSP by detritus. · · Score: 1

    What will sell me on the PSP is how developers will harness the capabilities of it. Supposedly, there have been prototypes for a GPS, and a DVD player as well. Being able to dock my PSP in my car and use it for in-car navigation (hey Delorme - hint hint), or some other useful utilization of its capabilities besides games will sell me.
    I was disappointed at the lack of innovative uses for the Playstation 2's USB (and on earlier models, IEEE1394). Thankfully, Sony released Linux for it, which have allowed me to use it for watching movies, a file server, etc.. I certainly hope Sony will do it again with the PSP (can you imagine wardriving with a PSP?)

  54. Video Demo Online by prodigal_phreak · · Score: 1

    Check out this video, i have no idea what they're saying, but man it looks pretty, and region free YAY! I thought I was gonna buy one of those opensource HHGS like the GP32, but screw i want this, just preordered from lik-sang :).

  55. Sony is dead in this market space by Steeltalon · · Score: 2, Insightful

    The DS is going to beat them out of the gate with a massive library of games while the PSP misses the US 4th Quarter completely. In addition, the stylus and 2 screens are going to give the developers more flexibility to make better, more interesting games. I played the DS at E3, it's fun. The PSP is just going to be more of the same and it's going to get stomped.

    --
    Regards, Ian
  56. I think I'd like more than a four-speed... by macserv · · Score: 1

    The Place-T-Shaun Portable game, "Need four speed Underground" isn't gonna fly off the shelves with THAT title :)