Poach the other guy, it would be much more effective: "I'm a PC, and this is what I can really do."
It'd be a bit weird. See, the "PC guy", John Hodgman, has actually been a Mac user since 1984 - except for a brief period, which he summarized as:
My PC experience was relatively benign. I had two machines over those two years, and both ended with the PC, despite all of my diligent maintenance, freaking out at the end, unusable, overwhelmed with spyware and bugs, slowly singing "bicycle built for two" and plotting my demise. [source]
Every fucking feature length cartoon... requires singing fucking animals.
There are exceptions: The Rescuers Down Under, The Black Cauldron, Atlantis: The Lost Empire, and Treasure Planet - possibly their biggest flop, and certainly one of their best works. Go figure!
You can't compare it to the PSP, its analog stick is really tiny, misplaced, and pretty much worthless. On the Dreamcast, this scheme works quite well.
Europe had always been a bit funny. You guys had a bunch of computers (Commodore, Amstrad, Sinclair, Acorn, etc.) that were pretty much unknown elsewhere.
But the mistakes they made with the controller (waaaay too big and lacking a second analog stick)
The Dreamcast controller was not perfect, but still, it was far more comfortable than the PS2's piece of junk and its ludicrously misplaced analog sticks.
Also... seriously, why would anyone need a second analog stick?
the Dreamcast was a lot like the PS3 of this generation - too ahead of its time. It's not that it was overpriced like the PS3 was, but developing for it was a big pain in the ass (although there were some great games because of its powerful hardware)
Funny, I recall it differently. I read somewhere that developers loved the Dreamcast because it was very easy to code for... unlike the PS2.
When the PS2 came out soon after, it had a DVD player and truly felt next-gen.
Does a DVD player make the PS2 a better game system? Sony's hype machine and press ignorance made it seem far more "next-gen" than it actually was. And games like Shenmue, Metropolis Street Racer, Sonic Adventure 2, and Under Defeat show the Dreamcast could hold its own regarding quality graphics.
You mean um, 'crazy taxi' (good for a little while, but wears thin) and um, Mavel v. Capcon 2? and um, well I"m sure if you owned the system you could think of more, but those are the only ones I ever saw that looked worth playing.
You can't be serious. The Dreamcast had tons of great games. Among its US launch titles are Power Stone, Sonic Adventure, Soulcalibur, and Tokyo Xtreme Racer.
And soon came Rayman 2, Sonic Adventure 2, Phantasy Star Online, Toy Commander, StarLancer, Metropolis Street Racer, Shenmue, Skies of Arcadia, Grandia 2, Bangai-O, Crazy Taxi, Mars Matrix, Capcom vs. SNK, Mark of the Wolves, Sword of the Berserk... and if you played imports, Shenmue 2, Headhunter, Ikaruga, Zero Gunner 2, Rez, Guilty Gear X...
To sum it up -- the Dreamcast was a great machine with a kickass library.
Mining companies Pastoral companies Uranium companies Collected companies Got more right than people Got more say than people
( from the Oils' "The Dead Heart" )
That's a different context, but it really fits. The MAFIAA keeps suing people into financial ruin for something that common sense would call a very minor infraction, if any at all. It'd be fair that, when THEY fuck up, people could drive them into financial ruin just as easily!
Say we get in a war with China and they attack our power stations in the US via a massive cyber attack - do you want there not to be guidelines at that time?
Sensitive facilities like power stations should not be directly connected to the internet in the first place!
Copyright itself is theft from the public domain. So we steal back because we don't have the big monies to lobby for the right thing -- ABOLISH COPYRIGHT.
Ghandi was successful against an enemy that, despite all of its flaws, was rather civilized. How useful is non-violence against an enemy with the will and power to use extreme violence?
It'd be a bit weird. See, the "PC guy", John Hodgman, has actually been a Mac user since 1984 - except for a brief period, which he summarized as:
There are exceptions: The Rescuers Down Under, The Black Cauldron, Atlantis: The Lost Empire, and Treasure Planet - possibly their biggest flop, and certainly one of their best works. Go figure!
If they did that, I'd seriously consider moving away from the Mac. The fixed menu bar was one of the smartest GUI design decisions ever!
If the camera needs that kind of control, it means it was not well designed in the first place. :-P
You can't compare it to the PSP, its analog stick is really tiny, misplaced, and pretty much worthless. On the Dreamcast, this scheme works quite well.
Use the D-pad.
Aim with the stick on the left, move with ABXY.
No, fuck no, that's terrible. The Dreamcast way: analog triggers!
Europe had always been a bit funny. You guys had a bunch of computers (Commodore, Amstrad, Sinclair, Acorn, etc.) that were pretty much unknown elsewhere.
The Dreamcast controller was not perfect, but still, it was far more comfortable than the PS2's piece of junk and its ludicrously misplaced analog sticks.
Also... seriously, why would anyone need a second analog stick?
Funny, I recall it differently. I read somewhere that developers loved the Dreamcast because it was very easy to code for... unlike the PS2.
Does a DVD player make the PS2 a better game system? Sony's hype machine and press ignorance made it seem far more "next-gen" than it actually was. And games like Shenmue, Metropolis Street Racer, Sonic Adventure 2, and Under Defeat show the Dreamcast could hold its own regarding quality graphics.
You can't be serious. The Dreamcast had tons of great games. Among its US launch titles are Power Stone, Sonic Adventure, Soulcalibur, and Tokyo Xtreme Racer.
And soon came Rayman 2, Sonic Adventure 2, Phantasy Star Online, Toy Commander, StarLancer, Metropolis Street Racer, Shenmue, Skies of Arcadia, Grandia 2, Bangai-O, Crazy Taxi, Mars Matrix, Capcom vs. SNK, Mark of the Wolves, Sword of the Berserk... and if you played imports, Shenmue 2, Headhunter, Ikaruga, Zero Gunner 2, Rez, Guilty Gear X...
To sum it up -- the Dreamcast was a great machine with a kickass library.
Does it mean he is Turing-complete?
Mining companies
Pastoral companies
Uranium companies
Collected companies
Got more right than people
Got more say than people
( from the Oils' "The Dead Heart" )
That's a different context, but it really fits. The MAFIAA keeps suing people into financial ruin for something that common sense would call a very minor infraction, if any at all. It'd be fair that, when THEY fuck up, people could drive them into financial ruin just as easily!
Late start? Read the Bible. Jews had plenty of genocidal know-how back then.
"Are you a virgin?"
It's a pleasure to meet me. I hope you never find a live turtle in your soup.
You mean, like... abolishing the whole "intellectual property" bullshit?
See? GP was right, it is a fucking wolf indeed.
No, that one was from Hanna-Barbera and Turner Entertainment.
Sensitive facilities like power stations should not be directly connected to the internet in the first place!
If it's profitable to kill, more will be killed. Simple like that.
Copyright itself is theft from the public domain. So we steal back because we don't have the big monies to lobby for the right thing -- ABOLISH COPYRIGHT.
You're one year off -- the P2 came out in 2000.
Ghandi was successful against an enemy that, despite all of its flaws, was rather civilized. How useful is non-violence against an enemy with the will and power to use extreme violence?
He also co-created Jayce and the Wheeled Warriors. I heard it was very successful in France.
Weird, I thought people were finally realizing that this "intellectual property" thing is a massive scam.