And as far as I care, all the damage to Valve was caused by miserable PR by Valve themselves. If they had just said: "Sorry fans, it's not complete yet, but it'll rock.. just wait some more months!" everybody would've cried and cursed a bit, but at least accepted it and started looking forwards.
But now everybody is still bickering about the missed release date and the 'radio silence' from Valve.
I respect your developement team Valve.. but please hire some competent PR guys:-P
"GeForce FX will provide dynamic light sources and soft dynamic shadows cast from anything onto anything and bump-mapping on all surfaces which at least exceeds the Doom 3 technology.
That sounds scarier than Doom 3 itself."
That sounds like Doom3 itself!
Really, what is 'exceeding' Doom 3 technology there?
Not that pretty graphics matter that much when the game isn't good.
Hmm, I do think graphical innovations DO usually improve the immersion, and the effect a game has on you.
That said I do think HL2 will provide a solid single player campaign. HL2 might not be that much of an improvement over HL1.. but that doesn't mean it won't be alot of fun to play:)
The engine has some nice improvements, for example: A. Much better AI B. Much, much more realistic physics (thanks Havoc) C. It's pretty D. Larger maps, making large outdoor areas possible. E. Better mod support / SDK
All in all, I think HL2 will be very much worth it, compared to HL1.. it's not just graphics.
Yeah, the original Half-Life engine was a heavily modified Quake1 engine. Although I remember that it has a tiny bit of Quake2 code in it as well. (not sure though)
And yeah.. Valve has sadly dropped OpenGL. Good thing we still have Carmack to keep OpenGL alive as a realtime 'pretty' 3D framework, not just for serious applications.
1. They're so busy on HL2 that they can't invest the manpower and energy into keeping existing stuff running well and smoothly. Hence, the Steam problems.
I don't the Steam problems are cause by lack of manpower as much as horrible management. You just do not slightly improve on a beta version each time, then code a large set of new features and release it without proper testing. That is what happened with the Steam release, a total failure.
Although currently Steam is more or less back into 'beta' stage.. improving with every update.
2. They are soaking up the publicity, continual cash-flow and living too easy. They will delay HL2 until it's no longer worth putting out in its current form. See TFC2.
As it looks currently, HL2 is very much close to being finished. We've seen loads of footage, a promising leaked version (code seemed to be near perfect), and technically they're still way ahead of any game in development that I know of.
So yeah, as far as I'm concerned it's not comparable to TF2. (which had something like 10 bland screenshots and a tiny press release)
Of course, that doesn't guarantee HL2 is coming out this year.;)
Many of the bsp's in the E3 timeframe were version 18, the leaked version's BSP engine was compatible for version 19. (in other words: some of the maps were probably indeed that unfinished)
But: Many models from the leaked version looked very complete already, and suggesting a lot more content later in the game has already been worked on.
" We have learned today from AMD and confirmed with Valve here at E3 that there will be a x86-64 port of the Half Life 2 client. This is in addition to the x86-64 port of the Counterstrike server that will be available soon. We saw the Half Life 2 demonstration and it looked amazing."
Because this particular use of RFID's has nothing to do with your privacy, but RFID's as a whole do. Note the question asked at the end of the post: "How long before price is no longer a barrier to RFID item level tagging?"
If this goes on then probably, eventually RFID's will replace barcodes.
A secure internet voting system is so easy to make that even computer scientists could build this.:p Just crunch out a simple php(or perl, whatever) & mysql page with all the required checks and numbers.. could be done in a week.
The only thing probably better left to a company is the secure hosting.
If this is cheap enough, I'll definitely buy it. The one thing still preventing me from buying a portable audio player is the price. I don't need 20GB of music in my pocket, 1,5GB is more than enough for me.
by this time I suspect many of the cameras out there are cheaper than the module itself?
The cheapest 'instant digital camera' module I've heard of costed E15000. (that is a few months ago) Not exactly worth the costs unless you have a very special camera.
Try adblock Allows you to remove anything by regexps. Don't like Unicast? just add http://*unicast.net* and set adblock to 'remove' all content coming from there from the page.
Character name changes. Massive rumors are currently circulating as to whether Rei Ayanami has been christened "Ray" and similarly Asuka as "Kate Rose". There is nothing concrete to suggest they have - as these names appearing on the images are very likely to be the names of the artists or costume designers who produced them. However, a few points to consider are; no other pictures have a similar name appearing on them, Rei and Ray maybe too similar to be a coincidence and why would an artist put only a first name down, especially if it's a signature? On the other hand, on the image it does say "Kate Rose plugsuit" and "Ray plugsuit" however these maybe concepts drawn by another artist to simply incorporate and show a costume design by Kate Rose / Ray. "Kate rose plugsuit" would then be required to distinguish which plugsuit design is being viewed. Kate Rose is a costume designer (i.e. the images were not drawn by Kate/Ray but they are an interpretation of their current designs).
That site has loads of other info on the movie as well.
Where's your Doom 3 or Half-Life 2 demo now?
Demo's? We don't need no steenkin' demo's!
We've got beta's!
Wow, what a nice post having nothing to do with HL2 ;)
/.'ers .. including me.
And yeah, that'll probably sound familiar to a sizeable number of
I run a friendly 10-to-6 workweek, and spend my nights online, messing with/learning tech, reading, and occasionally gaming.
I'm not an antisocial person, just not a partygoer like most of my age here.
To blame it all on the source leak is unfair.
.. just wait some more months!" everybody would've cried and cursed a bit, but at least accepted it and started looking forwards.
.. but please hire some competent PR guys :-P
AFAIK, Valve never gave a reason for the delay.
And as far as I care, all the damage to Valve was caused by miserable PR by Valve themselves.
If they had just said: "Sorry fans, it's not complete yet, but it'll rock
But now everybody is still bickering about the missed release date and the 'radio silence' from Valve.
I respect your developement team Valve
"GeForce FX will provide dynamic light sources and soft dynamic shadows cast from anything onto anything and bump-mapping on all surfaces which at least exceeds the Doom 3 technology.
That sounds scarier than Doom 3 itself."
That sounds like Doom3 itself!
Really, what is 'exceeding' Doom 3 technology there?
Not that pretty graphics matter that much when the game isn't good.
Hmm, I do think graphical innovations DO usually improve the immersion, and the effect a game has on you.
.. but that doesn't mean it won't be alot of fun to play :)
.. it's not just graphics.
That said I do think HL2 will provide a solid single player campaign.
HL2 might not be that much of an improvement over HL1
The engine has some nice improvements, for example:
A. Much better AI
B. Much, much more realistic physics (thanks Havoc)
C. It's pretty
D. Larger maps, making large outdoor areas possible.
E. Better mod support / SDK
All in all, I think HL2 will be very much worth it, compared to HL1
The original Half-Life was delayed for at least a year.
I have full confidence in Valve's ability to produce a good game.
But I'm sure that's inversely proportional to their ability to hit release dates.
Yeah, the original Half-Life engine was a heavily modified Quake1 engine.
.. Valve has sadly dropped OpenGL.
Although I remember that it has a tiny bit of Quake2 code in it as well. (not sure though)
And yeah
Good thing we still have Carmack to keep OpenGL alive as a realtime 'pretty' 3D framework, not just for serious applications.
I disagree.
.. improving with every update.
;)
1. They're so busy on HL2 that they can't invest the manpower and energy into keeping existing stuff running well and smoothly. Hence, the Steam problems.
I don't the Steam problems are cause by lack of manpower as much as horrible management.
You just do not slightly improve on a beta version each time, then code a large set of new features and release it without proper testing.
That is what happened with the Steam release, a total failure.
Although currently Steam is more or less back into 'beta' stage
2. They are soaking up the publicity, continual cash-flow and living too easy. They will delay HL2 until it's no longer worth putting out in its current form. See TFC2.
As it looks currently, HL2 is very much close to being finished.
We've seen loads of footage, a promising leaked version (code seemed to be near perfect), and technically they're still way ahead of any game in development that I know of.
So yeah, as far as I'm concerned it's not comparable to TF2. (which had something like 10 bland screenshots and a tiny press release)
Of course, that doesn't guarantee HL2 is coming out this year.
There's two sides to that one.
Many of the bsp's in the E3 timeframe were version 18, the leaked version's BSP engine was compatible for version 19.
(in other words: some of the maps were probably indeed that unfinished)
But: Many models from the leaked version looked very complete already, and suggesting a lot more content later in the game has already been worked on.
Here's an article on 64bit HL2
" We have learned today from AMD and confirmed with Valve here at E3 that there will be a x86-64 port of the Half Life 2 client. This is in addition to the x86-64 port of the Counterstrike server that will be available soon. We saw the Half Life 2 demonstration and it looked amazing."
Nope, Half-Life 2 is pure DirectX only (versions 6 to 9, quite impressive compatibility really).
;)
So unless you'd want to fight through it with WineX, you'll not be able to run it on Linux.
HL2 is by the way the main reason I still have a windows box running here
SCO is already giving away "free software"
Only they charge $699 for it.
Oh my god!
What if the Chinese government reads slashdot!
Heck, I don't even use explorer as my shell anymore on my Windows box.
There are plenty of alternative shells for windows.
Because this particular use of RFID's has nothing to do with your privacy, but RFID's as a whole do.
:)
Note the question asked at the end of the post:
"How long before price is no longer a barrier to RFID item level tagging?"
If this goes on then probably, eventually RFID's will replace barcodes.
Not that I think that's such a bad thing.
A secure internet voting system is so easy to make that even computer scientists could build this. :p .. could be done in a week.
Just crunch out a simple php(or perl, whatever) & mysql page with all the required checks and numbers
The only thing probably better left to a company is the secure hosting.
You can also try the Riaa Radar
There you can also search per artist or album.
Of course, in my situation I can listen to music at work and when I'm home all the time. (working behind a PC is great in that aspect :p)
1.5GB is enough for when I want to listen to music when I'm not at work or at home.
1.5GB is an average of 22 of my (legally ripped to Ogg) albums.
Plenty of music in such a small device.
I wonder if it's got a HD or Flash memory by the way.
If this is cheap enough, I'll definitely buy it.
The one thing still preventing me from buying a portable audio player is the price.
I don't need 20GB of music in my pocket, 1,5GB is more than enough for me.
by this time I suspect many of the cameras out there are cheaper than the module itself?
The cheapest 'instant digital camera' module I've heard of costed E15000. (that is a few months ago)
Not exactly worth the costs unless you have a very special camera.
Try adblock
Allows you to remove anything by regexps.
Don't like Unicast? just add http://*unicast.net* and set adblock to 'remove' all content coming from there from the page.
*cough*
Character name changes. Massive rumors are currently circulating as to whether Rei Ayanami has been christened "Ray" and similarly Asuka as "Kate Rose". There is nothing concrete to suggest they have - as these names appearing on the images are very likely to be the names of the artists or costume designers who produced them. However, a few points to consider are; no other pictures have a similar name appearing on them, Rei and Ray maybe too similar to be a coincidence and why would an artist put only a first name down, especially if it's a signature? On the other hand, on the image it does say "Kate Rose plugsuit" and "Ray plugsuit" however these maybe concepts drawn by another artist to simply incorporate and show a costume design by Kate Rose / Ray. "Kate rose plugsuit" would then be required to distinguish which plugsuit design is being viewed. Kate Rose is a costume designer (i.e. the images were not drawn by Kate/Ray but they are an interpretation of their current designs).
That site has loads of other info on the movie as well.
Don't get me wrong, I'm not saying that this is a bad thing, by any means. I just don't see it having quite the same degree of impact as the poster.
Obviously, the slashdot editors are excited by now being able to run slashcode on their phones.
I guess it's a shortcut looking more or less like:
:p
"c:\program files\internet explorer\ie.exe musicshopping.microsoft.com"
Not too hard