There will always be those who make more realistic mods with that kind of stuff, but the quake and unreal games were never like that. It would change the basic gameplay too much. The whole idea of the quake and unreal games is fast-paced, over-the-top action, and adding realism would change that too much. By the way, bouncing around like a rabbit makes you easier to hit. Keep you feet on the ground.
-ReK
Back when I was using windows (errr... about a year ago? I don't remember) I found the utilities written by Sysinternals very handy. They're probably not of use to everyone, but there were a few times when they were invaluable.
-ReK
> If I buy it online, and you ban me, do I get a refund?
No you don't.
> How about if I send you the box I got at EB?
It doesn't matter... the fact is, you tried to pirate HL2. (Note that their criteria is a few cd keys that were used for it - the first round of bannings was a single cd key, iirc).
> Better question: If I'm banned from Steam for pirating HL2, does that lock me out of HL1?
Yes, it does. Your account is frozen completely, along with any and all games that you may have bought (HL2 CS:CZ... was there anything else???)
> This is why I don't want activation in games (or the OS, for that matter). Presumably, if you piss off the company, they can lock you out of dozens of your legit products. > Imagine pirating 1 EA game (or having your kid do it) and finding every EA game you own doesn't work anymore.
While I agree with you about regarding activation, Valve's behaviour is this issue was to be expected. It's in the *steam* agreement, not that of any of the games, that attempted fraud is grounds for termination of your account. They lived up to that.
Wine (both free and cedega) can play it just fine, and there are no frame rate issues. Just leave the frame rate limiter on and go. Pity I can't remember how I finished the first level in under 5 mins...
-ReK
A friend has the american H120 (black, magnesium case) and got a it scratched, and now the paint is flaking off from that part of the player. It's fairly minor, but something you may want to keep in mind. The other model (plastic casing) doesn't have this problem (I've got one). He also got it wet, which seems to have screwed with it somehow. The only problem I've ever had was when I crushed the remote cable (I think...) which messed up the remote. Highly recommended.
-ReK
That's the only way to get users to do anything about it. Scare them. Tell them that their credit card numbers, bank details, personal details, and the like could all be stolen if they're not careful. Instruct them how to protect themselves. If they still refuse to do anything after that, they're beyond help, Give up. It's not the most pleasant way to coerce people to action, but it's effective, and a few less zombie computers (well, close enough...) on the internet won't be doing any harm.
-ReK
This isn't quite the case. Sure, you probably won't be sued for a game concept' but possibly the related technologies. For example, id got attacked by Creative for some shadowing thing, and some crackpot company went after severas major game developers for something that effectively equated to the basis of 3d rendering. The specifics of each shouldn't be hard to find.
--ReK
Is this game multiplayer only?
No, it's not. There's a single player mode.
Does this game have a single player mode - can someone without an internet connection play this game?
Although it is playable SP, you still need an internet connection, at least to activate it. This is valve's form of copy protection - similar to XP's activation scheme - but I don't think we'll be seeing a pro corp version of HL2. I think it may be possible to connect to the internet once, enable steam offline,then play all you want, though. (That's how we play CS at lans... a use for all those AOL CDs?)
-ReK
Yes, this is probably a troll, but anyway... I take it you've never heard of the robots.txt file? You sound like you might want to read up on it. It's designed to help control the spidering of your pages for whatever reason, particularly cases like yours or situations where a spider would get confused and end up doing something stupid (recursive stuff, etc).
-ReK
Fingerworks have solved this problem, apparently. They sell a zero-force keyboard/mouse thingo. It will detect keystrokes and mouse movements (dragging the fingers), but will ignore stuff like wrists and palms sitting or sliding on the surface.
-ReK
My preference is the OSIX GEEK challenges, but anything with decent complexity will do fine. Solve the challenge first in a language you know, then reimplement in the new language. Just note that the first few geek challenges don't require much/any programming skill, and the first one could take a while. Take a look at Hackergames for more sites with the same type of challenges.
-ReK
(NOTE: Shurikens are throwing stars, iirc the translation is "palm knife")
It happened in Tenchu and Tenchu 2 as well... US version had shurikens, EU version had throwing knives (can't remember the name for them). Does anyone know why this is done? They serve exactly the same purpose...
-ReK
Think about it... a disembodied mind in a virtual environment. Granted, this isn't a transplanted consciousness, but it could eventually get there... scary.
-ReK
I believe that capital is the difference between software and hardware development. For those interested in writing software, a computer is probably available and thanks to GNU and others, no more money needs to be spent. Find a good tutorial and get coding.
However, there's a little more to hardware development. You may be able to perform the design stage without spending any more money, but when you actually need to start making silicon... where's the money going to come from? Unlike compiling code, making chips and PCBs costs money. By the standards of most individuals, a lot of money. As much as I like the sound of this idea, I don't think anybody will be willing to risk their money on this.
Of course, some generous donor could come along and help, but I think that's somewhat doubtful.
-ReK
Let's see... it came up with: http://www.geoapps.com/ie6crash.shtml: Image exploit that does something to mozilla, but nothing serious ...and I'm having a hard time finding anything else. I remember seeing a few before, but I can't find them, and I really should be doing homework right now. CyberArmy used to have a crash page, but I can't find that either. Oh well... but they do exist.
-ReK
A while ago, it was mentioned that 2.6 is now basically a devel branch. The stabilisation of the kernel has been left up to the distributions. That said, I consider it to be fine to use as long as you're not using a production system that requires excellent stability.
-ReK
Computer manafacturers (I know of IBM and hp, probably others) have been using laptop parts in desktop systems for a while, usually for space reasons. I can't be bothered digging up the actual models right now, but they're around. It's not that odd.
-ReK
That may be the case (I don't pay all that much attention to corporate aus), but our broadband access still sucks. $70/mo for 12gb of transfer is just... crap. When oh when will stupid telstra do something...
-ReK
As the subject says. Quake 1 and quake 3 used bytecode. Quake 2 used libraries (DLL and ELF). Doom 3 uses libraries _and_ scripts. Since the SDK hasn't been released yet, I assume the flashlight mod is a script... poke around, you might be able to hack it into working. It's more likely to be because of the patch rather than the OS.
-ReK
There will always be those who make more realistic mods with that kind of stuff, but the quake and unreal games were never like that. It would change the basic gameplay too much. The whole idea of the quake and unreal games is fast-paced, over-the-top action, and adding realism would change that too much. By the way, bouncing around like a rabbit makes you easier to hit. Keep you feet on the ground.
-ReK
Back when I was using windows (errr... about a year ago? I don't remember) I found the utilities written by Sysinternals very handy. They're probably not of use to everyone, but there were a few times when they were invaluable.
-ReK
Compatible, another algorithm with better compression, LGPL. http://www.7-zip.com/.
-ReK
> If I buy it online, and you ban me, do I get a refund?
No you don't.
> How about if I send you the box I got at EB?
It doesn't matter... the fact is, you tried to pirate HL2. (Note that their criteria is a few cd keys that were used for it - the first round of bannings was a single cd key, iirc).
> Better question: If I'm banned from Steam for pirating HL2, does that lock me out of HL1?
Yes, it does. Your account is frozen completely, along with any and all games that you may have bought (HL2 CS:CZ... was there anything else???)
> This is why I don't want activation in games (or the OS, for that matter). Presumably, if you piss off the company, they can lock you out of dozens of your legit products.
> Imagine pirating 1 EA game (or having your kid do it) and finding every EA game you own doesn't work anymore.
While I agree with you about regarding activation, Valve's behaviour is this issue was to be expected. It's in the *steam* agreement, not that of any of the games, that attempted fraud is grounds for termination of your account. They lived up to that.
Wine (both free and cedega) can play it just fine, and there are no frame rate issues. Just leave the frame rate limiter on and go. Pity I can't remember how I finished the first level in under 5 mins...
-ReK
A friend has the american H120 (black, magnesium case) and got a it scratched, and now the paint is flaking off from that part of the player. It's fairly minor, but something you may want to keep in mind. The other model (plastic casing) doesn't have this problem (I've got one). He also got it wet, which seems to have screwed with it somehow. The only problem I've ever had was when I crushed the remote cable (I think...) which messed up the remote. Highly recommended.
-ReK
Am I the only one who is reminded of Space Quest 1? The packet of dehydrated water that could be used to kill a monster? bah.
-ReK
That's the only way to get users to do anything about it. Scare them. Tell them that their credit card numbers, bank details, personal details, and the like could all be stolen if they're not careful. Instruct them how to protect themselves. If they still refuse to do anything after that, they're beyond help, Give up. It's not the most pleasant way to coerce people to action, but it's effective, and a few less zombie computers (well, close enough...) on the internet won't be doing any harm.
-ReK
Enron?
This isn't quite the case. Sure, you probably won't be sued for a game concept' but possibly the related technologies. For example, id got attacked by Creative for some shadowing thing, and some crackpot company went after severas major game developers for something that effectively equated to the basis of 3d rendering. The specifics of each shouldn't be hard to find.
--ReK
Is this game multiplayer only?
No, it's not. There's a single player mode.
Does this game have a single player mode - can someone without an internet connection play this game?
Although it is playable SP, you still need an internet connection, at least to activate it. This is valve's form of copy protection - similar to XP's activation scheme - but I don't think we'll be seeing a pro corp version of HL2. I think it may be possible to connect to the internet once, enable steam offline,then play all you want, though. (That's how we play CS at lans... a use for all those AOL CDs?)
-ReK
Yes, this is probably a troll, but anyway... I take it you've never heard of the robots.txt file? You sound like you might want to read up on it. It's designed to help control the spidering of your pages for whatever reason, particularly cases like yours or situations where a spider would get confused and end up doing something stupid (recursive stuff, etc).
-ReK
Hence the Doom3[cc] project. A fair bit of the story comes through audio logs, with no text transcription at all.
-ReK
Fingerworks have solved this problem, apparently. They sell a zero-force keyboard/mouse thingo. It will detect keystrokes and mouse movements (dragging the fingers), but will ignore stuff like wrists and palms sitting or sliding on the surface.
-ReK
My preference is the OSIX GEEK challenges, but anything with decent complexity will do fine. Solve the challenge first in a language you know, then reimplement in the new language. Just note that the first few geek challenges don't require much/any programming skill, and the first one could take a while. Take a look at Hackergames for more sites with the same type of challenges.
-ReK
(NOTE: Shurikens are throwing stars, iirc the translation is "palm knife")
It happened in Tenchu and Tenchu 2 as well... US version had shurikens, EU version had throwing knives (can't remember the name for them). Does anyone know why this is done? They serve exactly the same purpose...
-ReK
Think about it... a disembodied mind in a virtual environment. Granted, this isn't a transplanted consciousness, but it could eventually get there... scary.
-ReK
I believe that capital is the difference between software and hardware development. For those interested in writing software, a computer is probably available and thanks to GNU and others, no more money needs to be spent. Find a good tutorial and get coding.
However, there's a little more to hardware development. You may be able to perform the design stage without spending any more money, but when you actually need to start making silicon... where's the money going to come from? Unlike compiling code, making chips and PCBs costs money. By the standards of most individuals, a lot of money. As much as I like the sound of this idea, I don't think anybody will be willing to risk their money on this.
Of course, some generous donor could come along and help, but I think that's somewhat doubtful.
-ReK
Let's see... it came up with:
...and I'm having a hard time finding anything else. I remember seeing a few before, but I can't find them, and I really should be doing homework right now. CyberArmy used to have a crash page, but I can't find that either. Oh well... but they do exist.
http://www.geoapps.com/ie6crash.shtml: Image exploit that does something to mozilla, but nothing serious
-ReK
A while ago, it was mentioned that 2.6 is now basically a devel branch. The stabilisation of the kernel has been left up to the distributions. That said, I consider it to be fine to use as long as you're not using a production system that requires excellent stability.
-ReK
One of these. The wonders of mini-ITX and people with far too much time on their hands...
-ReK
Computer manafacturers (I know of IBM and hp, probably others) have been using laptop parts in desktop systems for a while, usually for space reasons. I can't be bothered digging up the actual models right now, but they're around. It's not that odd.
-ReK
http://public.www.planetmirror.com/pub/idgames/ids tuff/doom3/source/DOOM3_SDK.exe
PlanetMirror is a big Australian site that mirrors heaps of crap (well, duh...) you might want to try it if you can't get to the id FTP site.
-ReK
(I am not affiliated with PM in any way)
That may be the case (I don't pay all that much attention to corporate aus), but our broadband access still sucks. $70/mo for 12gb of transfer is just... crap. When oh when will stupid telstra do something...
-ReK
As the subject says. Quake 1 and quake 3 used bytecode. Quake 2 used libraries (DLL and ELF). Doom 3 uses libraries _and_ scripts. Since the SDK hasn't been released yet, I assume the flashlight mod is a script... poke around, you might be able to hack it into working. It's more likely to be because of the patch rather than the OS.
-ReK