Well, if you're running NTFS, you could try using NTFS junction points under 2000/XP, or NTFS symbolic links under Vista; just make the Program Files\Steam\steamapps\common\ directory a junction/symlink to elsewhere\.
Not as convenient as true put-games-elsewhere support, admittedly.:)
"Clever" probably isn't the best way to put it, as that seems to me like it's talking about the technical design. What I would say is that it's DRM that rewards the user; in exchange for losing some options, you gain a boatload of features (like download-anywhere) that you wouldn't have otherwise.
At least, unlike boxed games that no chain will buy used, Valve doesn't pretend that it's a first sale; it's treated as a license, and you're informed of that before purchasing the license.
By "changing the install directory", I think that he means that you can't, say, have Steam in C:\Program Files\Steam but install Half-Life 2 in E:\Games\Half-Life 2.
It wouldn't be the first time a different voice was used for the Federation computers—the TOS movies never used Majel for the computers, though she did appear several times as Chapel. (It was even a male for the first movie.)
As far as I know, the computer games (even ones with the original casts from the various shows, like the Elite Force games and—mostly—The Fallen) have also used someone else. Usually Judi Durand (who does the voice of Cardassian computers on DS9), but there may have been others.
"Some authority" in giving them work that needs to be done, but I've never heard of any (public) school successfully mandating behavior outside of school. And frankly, I'm surprised that that "authority" hasn't been successfully challenged yet.
There should only be restrictions while the users are at school. There shouldn't be any restrictions outside of school—it's in loco parentis, not semper parentis.
As such, any filtering should be left on your network connection. If you want to block the ports iChat uses at school, go ahead. If you want to filter the web, go ahead. But there's no reason they shouldn't be able to use them at home.
You may have cured yourself of that notion, but I've been bit by it several times (though admittedly moreso with books and video games than DVDs—even there, though, there's at least one disc I would like that's no longer available firsthand).
The right to make your own copies is not explicit in Title 17 that I've ever found. It's generally considered to fall under the aegis of fair use, but not actually codified in US law as far as I can tell.
Then you really cheaped out when you bought it; my mid-2003 machine with a not-top-of-the-line-when-I-bought-it ATI (I had a 9000, 9600 had been the top) handled HL2 and its expansions just fine.
No, it's not a difference at all—prices have gone down over time. Part of that is because of the shift from expensive cartridges to cheap discs, though; games cost a lot less to physically produce now.
G4s can run 10.4 just fine; it even supports G3s still. Older G4s won't run 10.5, true, but it's hardly "being left in the dust" when their machines are three or more years old.
Not just that they're flexible enough, but that they often monetize them by selling the engines to other companies. Those other companies won't have the rights to release the engine code, while the companies who created the engines don't want to stop the flow of money.
You can still play it just fine; there just aren't any servers for it, or a master server anymore. (If there were regular servers left, you could still connect via the console.) Neither of those are uncommon occurrences for a game three years old, much less ten.
What defines "protecting [my] work technologically"?
If I only distribute a program in binary form, is that protecting it technologically? After all, you don't have access to my source code.
If I only distribute lossy versions of music/movies, is that protecting them technologically? After all, you don't have the original lossless files used to create it, and are beholden to whatever quality level I used.
If I use a firewall on my computer, is that protecting any work that I have on it technologically? After all, you don't have access to my work (if I did my job creating the firewall right).
Good luck proving that their reason was religious preference, though.
Well, if you're running NTFS, you could try using NTFS junction points under 2000/XP, or NTFS symbolic links under Vista; just make the Program Files\Steam\steamapps\common\ directory a junction/symlink to elsewhere\.
Not as convenient as true put-games-elsewhere support, admittedly. :)
So would their CEO; give it time. :)
"Clever" probably isn't the best way to put it, as that seems to me like it's talking about the technical design. What I would say is that it's DRM that rewards the user; in exchange for losing some options, you gain a boatload of features (like download-anywhere) that you wouldn't have otherwise.
At least, unlike boxed games that no chain will buy used, Valve doesn't pretend that it's a first sale; it's treated as a license, and you're informed of that before purchasing the license.
By "changing the install directory", I think that he means that you can't, say, have Steam in C:\Program Files\Steam but install Half-Life 2 in E:\Games\Half-Life 2.
It wouldn't be the first time a different voice was used for the Federation computers—the TOS movies never used Majel for the computers, though she did appear several times as Chapel. (It was even a male for the first movie.)
As far as I know, the computer games (even ones with the original casts from the various shows, like the Elite Force games and—mostly—The Fallen) have also used someone else. Usually Judi Durand (who does the voice of Cardassian computers on DS9), but there may have been others.
Umm... most iTunes music is now DRM-free as well these days.
I know what it means, I just don't know Latin, and tried to bodge something together that obviously doesn't work. ;)
"Some authority" in giving them work that needs to be done, but I've never heard of any (public) school successfully mandating behavior outside of school. And frankly, I'm surprised that that "authority" hasn't been successfully challenged yet.
There should only be restrictions while the users are at school. There shouldn't be any restrictions outside of school—it's in loco parentis, not semper parentis.
As such, any filtering should be left on your network connection. If you want to block the ports iChat uses at school, go ahead. If you want to filter the web, go ahead. But there's no reason they shouldn't be able to use them at home.
Or is still running Windows 2000.
The service does generate a random string for you...
"To get the benefit of BD you also need a large HDTV..."
You don't need a large one; hell, I can see a noticeable difference on my 17" computer monitor. You just need to not be sitting twenty feet away.
You may have cured yourself of that notion, but I've been bit by it several times (though admittedly moreso with books and video games than DVDs—even there, though, there's at least one disc I would like that's no longer available firsthand).
The right to make your own copies is not explicit in Title 17 that I've ever found. It's generally considered to fall under the aegis of fair use, but not actually codified in US law as far as I can tell.
The biggest drive that ships with a PS3 is a 160 GB but you can replace it with any 2.5" SATA drive you want.
And what card are you using to drive that 2560x1600 monitor while still getting decent framerates in, say, Crysis?
Then you really cheaped out when you bought it; my mid-2003 machine with a not-top-of-the-line-when-I-bought-it ATI (I had a 9000, 9600 had been the top) handled HL2 and its expansions just fine.
No, it's not a difference at all—prices have gone down over time. Part of that is because of the shift from expensive cartridges to cheap discs, though; games cost a lot less to physically produce now.
G4s can run 10.4 just fine; it even supports G3s still. Older G4s won't run 10.5, true, but it's hardly "being left in the dust" when their machines are three or more years old.
The problem is, my "properly indent" probably isn't the same as your "properly indent".
Not just that they're flexible enough, but that they often monetize them by selling the engines to other companies. Those other companies won't have the rights to release the engine code, while the companies who created the engines don't want to stop the flow of money.
Never happen. The mafia will just disappear him. ;)
You can still play it just fine; there just aren't any servers for it, or a master server anymore. (If there were regular servers left, you could still connect via the console.) Neither of those are uncommon occurrences for a game three years old, much less ten.
What defines "protecting [my] work technologically"?
If I only distribute a program in binary form, is that protecting it technologically? After all, you don't have access to my source code.
If I only distribute lossy versions of music/movies, is that protecting them technologically? After all, you don't have the original lossless files used to create it, and are beholden to whatever quality level I used.
If I use a firewall on my computer, is that protecting any work that I have on it technologically? After all, you don't have access to my work (if I did my job creating the firewall right).