No one quote me on this but aren't all xbox games using Direct3D? I think I read some where a while back(Not sure if it was true or not) that Xbox games dont access the hardware directly and use Direct3D exclusively. So all you would need on the the new Xbox is Direct3D compatibility. Of course there will be some issues to iron out at first, but since the xbox is only using one gpu, it should not be to difficult to get it working.
Microsoft can always use the current xbox cpu, or any other intel cpu(maybe even AMD chips) on the next xbox. All they need is a processor that would perform at least as good as the current Xbox cpu.
"(And I would argue some of its elements were new - not a lot of games had a dedicated grenade or melee button before Halo!)"
Very true! I've played many FPS's(mostly PC) and I havent played one game besides Halo that grenades and Melee was actually useful.
Re:exclusivity is only temporary these days
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Resident Evil 4 for PS2
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· Score: 4, Insightful
It's a pretty good window, but announcing this totally kills it. Capcom should've waited till a couple of months after the game was released on the Gamecube to announce this. Now PS2 owners know they are getting it and will just wait for it to be released for them.
Which is one of the reasons why I said if the nintendo processor would be faster. Nintendo does not have the deep pockets that Sony and Microsoft have(I believe that this might be Nintendo's last system). Sony and Microsoft can definitely pay for the fastest CPU. IBM would probably recieve complaints from the companies if their(Sony or Microsoft) processor turned out to be slower than the competition.
Well the processor is only one component. What matters is how well the overall system is built and that's up to Microsoft, Sony, and Nintendo.
IBM is also making the Gamecube chip. So if the gamecube get's a different chip, will it be less powerful? IBM must be in a tough position and probably has to make sure that each chip perform about the same.
"For every great game there is for Mac OS X, there are at least two for Windows"
There's a hell of a lot more. I would say there is at least 10 great games on Windows for every good Mac game. Compare the Mac and Windows game displays in computer stores. For example, in J&R Computer world, there is one shelf dedicated to Mac games, where for PC there is almost an entire floor filled with them. You can even go to the Apple's own store and see their pathetic display of games. Yeah I know quantity isnt important but there are still a whole lot more GOOD games on Windows than on Mac.
Any good game on the Mac has most likely been available on the PC over a year before its Mac release. As a matter of fact, I dont even know of any Mac exlusive games. Granted I dont keep up with the Mac gaming scene, but I'm friends with several hardcore Mac users and all the games they have on thier Macs are already on the PC.
Halo was originally "INTENDED" for Macs, it was made for PC and Mac simulateously. However the PC version was much further in development than the Mac version. Apple then approached Bungie to showcase Halo on the Mac so Bungie had to catch up on development for the Mac version.
Only if titles are going to be Windows and Linux. I seriously doubt we will be seeing exclusive Linux titles just because there is an arcade OS based on it. I can even see companies forget about linux and actually port the product directly to windows.
No one quote me on this but aren't all xbox games using Direct3D? I think I read some where a while back(Not sure if it was true or not) that Xbox games dont access the hardware directly and use Direct3D exclusively. So all you would need on the the new Xbox is Direct3D compatibility. Of course there will be some issues to iron out at first, but since the xbox is only using one gpu, it should not be to difficult to get it working. Microsoft can always use the current xbox cpu, or any other intel cpu(maybe even AMD chips) on the next xbox. All they need is a processor that would perform at least as good as the current Xbox cpu.
"(And I would argue some of its elements were new - not a lot of games had a dedicated grenade or melee button before Halo!)" Very true! I've played many FPS's(mostly PC) and I havent played one game besides Halo that grenades and Melee was actually useful.
It's a pretty good window, but announcing this totally kills it. Capcom should've waited till a couple of months after the game was released on the Gamecube to announce this. Now PS2 owners know they are getting it and will just wait for it to be released for them.
Which is one of the reasons why I said if the nintendo processor would be faster. Nintendo does not have the deep pockets that Sony and Microsoft have(I believe that this might be Nintendo's last system). Sony and Microsoft can definitely pay for the fastest CPU. IBM would probably recieve complaints from the companies if their(Sony or Microsoft) processor turned out to be slower than the competition. Well the processor is only one component. What matters is how well the overall system is built and that's up to Microsoft, Sony, and Nintendo.
IBM is also making the Gamecube chip. So if the gamecube get's a different chip, will it be less powerful? IBM must be in a tough position and probably has to make sure that each chip perform about the same.
An ATI press release claiming that they are #1 in discrete graphics.
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http://www.ati.com/companyinfo/press/2004/4794.
Now what the hell does discrete graphics mean!!!
"For every great game there is for Mac OS X, there are at least two for Windows" There's a hell of a lot more. I would say there is at least 10 great games on Windows for every good Mac game. Compare the Mac and Windows game displays in computer stores. For example, in J&R Computer world, there is one shelf dedicated to Mac games, where for PC there is almost an entire floor filled with them. You can even go to the Apple's own store and see their pathetic display of games. Yeah I know quantity isnt important but there are still a whole lot more GOOD games on Windows than on Mac. Any good game on the Mac has most likely been available on the PC over a year before its Mac release. As a matter of fact, I dont even know of any Mac exlusive games. Granted I dont keep up with the Mac gaming scene, but I'm friends with several hardcore Mac users and all the games they have on thier Macs are already on the PC.
Halo was originally "INTENDED" for Macs, it was made for PC and Mac simulateously. However the PC version was much further in development than the Mac version. Apple then approached Bungie to showcase Halo on the Mac so Bungie had to catch up on development for the Mac version.
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Go here for the details
http://www.bungie.net/News/TopStory.aspx?story=pr
Only if titles are going to be Windows and Linux. I seriously doubt we will be seeing exclusive Linux titles just because there is an arcade OS based on it. I can even see companies forget about linux and actually port the product directly to windows.
Sony did the exact same thing.
If the hard drive is constantly being moved a lot wouldnt it be in danger of being damaged?