It is a donation system that happens to also have a method to return the donation in case the developer completely fails.
It's not "your software". You're donating to a group, helping them reach their goal. In the event they cannot reach their goal (by their definition, since it's their software), they can kindly refund the money.
What you're looking for is to hire a software developer (or company) to write software for you. That's not what this is. So move along.
But don't worry, you're modded up, so you have a great point.
it's not a simple injection - you have to drain the blood from the victim's nec^H^H^H^H^H^H^H^H^H^H^H^H volunteer's body and keep the saline at that low temperature...
Between glitchers and cheaters a bit better, because, quite simply, what they wrote isn't really what's going on at all.
First off: there a huge number of "glitches" in halo 2 maps that are there on purpose. Things like jumping onto a person's shoulders in order to make it somewhere higher is partially what makes it so fun. Bungie tweaked these levels unbelieveably well, and there is a lot of skill in perfecting seemingly impossible jumps.
The article is quite outdated. The new fad in halo 2 cheating is rather astounding. The new map pack that was released in the spring downloads maps from xbox live to the user's hard drive. People realized that while the maps were signed to prevent people from copying maps from xbox to xbox (this weakly protecting bungie's IP) they weren't really signed to prevent modification. So if you do something akin to deleting the signatures from the map the game defaults to letting you play the maps on xbox live. The result? People can use standard halo 2 modding tools to mod their maps, add autoaim, jump higher, etc...
Which brings me to the second, much larger and impossible to fix, issue with xbox live. You'd think that xbox live is a dedicated service providing servers for playing halo 2, right? Wrong. In every XBL game, a user is chosen to be host. That person is the server, and as such has much more control over the game. For one, it's essentially "their game or the highway". This is what allows people's modded maps to have an effect on the game, in many circumstances.
The modem-delay people do in games on purpose, as mentioned in the article (known as "standbying") is a direct result of xbox live offloading the hosting job to a client. Now the person who is host can filter the packets from an opponent, the game keeps running while that person is lagging out, and the host can run around lag-free killing the people who's packets are being routed to/dev/null.
The cheaters have added a new level of complexity: they get a routing program that can route by MAC, and selectively filter out specific players during matches (as opposed to the all-or-nothing pull-the-plug-on-the-modem approach.)
As long as the hosting is not done by microsoft themselves there is no real way to fix this issue. The maps issue is stupid; they aren't checking their own content sig's properly, but at least that's not an architecture issue and will probably be fixed relatively soon.
In all honesty the free portals such as xboxconnect and xlink kai are better, if you can handle not having an elitist rank next to your name...
thank you very much for that site. I have just read the last 4-5 pages of wtf's and have to say this is an all-time favorite. I was just laughing so hard I began to cry.
you know, Cohen was referencing the algorithms that microsoft was using to design their p2p system. If the algorithms are faulty I don't see how the derived software is going to turn out much better. He was also commenting on their misconceptions of how bittorrent operates, and that their idea of how it worked was ignorant at best. As the author of bittorrent I think he has the grounds to say what he said, he wasn't just mouthing off.
There was an article in the last phrack issue that dealt with precisely this, with specs on making a data sniffer for smartcards and what tools to use in the process. www.phrack.org, find it from there (the title was stylish with the word "cards" in the title, I can't give you a link as I'm at work).
I was looking forward to this retort article after reading Linus's article earlier this week. I love how de Raadt comes off in this article: his few words are trollish at best. Cudos to Zoulas for making the article readable, and on the same level as Torvald's responses in the previous article.
I ran into this book a couple weeks ago, sat down, and read the entire thing. That was not a very hard task.
I learnt nothing I didn't already know. Every single one of the goals outlined in the preface (including how you will, something like, "know assembly language thoroughly") are not met by this book. I think before they actively seek out a publisher they should actively write the other 95% required for this to have any useful information, let alone be a definitive guide.
Which is to say that once the 18-34 demographic starts buying $400 PS3s instead of $400 video cards, developers may have no choice but to follow suit."
so you're saying the developers will have to stop buying $400 video cards and instead by $400 PS3s? THE HORROR!
Personally I'm looking at hacking the VideoNow player. The main advantage is that the VideoNow uses slightly modified mini-CD's whereas this thing uses memory cards(?) Unfortunately no one has yet reverse engineered the color format, but it can't be too hard..
the 1.50/1.51 updates do not fix the fact that anything can write to the flash rom.
those updates lock out unencrypted ELF files from executing, which was an assumable mistake in the 1.0 firmware.
once the 1.50's are capable of running homebrew they're going to be equally at risk of being bricked.
... posts the AC as he thinks to himself, "VB roolz".
Uhm, no.
It is a donation system that happens to also have a method to return the donation in case the developer completely fails.
It's not "your software". You're donating to a group, helping them reach their goal. In the event they cannot reach their goal (by their definition, since it's their software), they can kindly refund the money.
What you're looking for is to hire a software developer (or company) to write software for you. That's not what this is. So move along.
But don't worry, you're modded up, so you have a great point.
You can't beat Google. Google didn't invent searching, but they did perfect it,
note to self: include this phrase on slashdot, get modded up.
it's not a simple injection - you have to drain the blood from the victim's nec^H^H^H^H^H^H^H^H^H^H^H^H volunteer's body and keep the saline at that low temperature...
nope! the end of free web content.
Between glitchers and cheaters a bit better, because, quite simply, what they wrote isn't really what's going on at all.
.
/dev/null.
First off: there a huge number of "glitches" in halo 2 maps that are there on purpose. Things like jumping onto a person's shoulders in order to make it somewhere higher is partially what makes it so fun. Bungie tweaked these levels unbelieveably well, and there is a lot of skill in perfecting seemingly impossible jumps.
The article is quite outdated. The new fad in halo 2 cheating is rather astounding. The new map pack that was released in the spring downloads maps from xbox live to the user's hard drive. People realized that while the maps were signed to prevent people from copying maps from xbox to xbox (this weakly protecting bungie's IP) they weren't really signed to prevent modification. So if you do something akin to deleting the signatures from the map the game defaults to letting you play the maps on xbox live. The result? People can use standard halo 2 modding tools to mod their maps, add autoaim, jump higher, etc..
Which brings me to the second, much larger and impossible to fix, issue with xbox live. You'd think that xbox live is a dedicated service providing servers for playing halo 2, right? Wrong. In every XBL game, a user is chosen to be host. That person is the server, and as such has much more control over the game. For one, it's essentially "their game or the highway". This is what allows people's modded maps to have an effect on the game, in many circumstances.
The modem-delay people do in games on purpose, as mentioned in the article (known as "standbying") is a direct result of xbox live offloading the hosting job to a client. Now the person who is host can filter the packets from an opponent, the game keeps running while that person is lagging out, and the host can run around lag-free killing the people who's packets are being routed to
The cheaters have added a new level of complexity: they get a routing program that can route by MAC, and selectively filter out specific players during matches (as opposed to the all-or-nothing pull-the-plug-on-the-modem approach.)
As long as the hosting is not done by microsoft themselves there is no real way to fix this issue. The maps issue is stupid; they aren't checking their own content sig's properly, but at least that's not an architecture issue and will probably be fixed relatively soon.
In all honesty the free portals such as xboxconnect and xlink kai are better, if you can handle not having an elitist rank next to your name...
oh my..
thank you very much for that site. I have just read the last 4-5 pages of wtf's and have to say this is an all-time favorite. I was just laughing so hard I began to cry.
Moderator: you are an idiot.
...by early 2005 (bittorrent) was perhaps the dominant protocol on the Net, second only to TCP/IP itself.
I'll bet you it didn't rank better than third, what with that other protocol, "IP", stealing all our bandwidth..
you know, Cohen was referencing the algorithms that microsoft was using to design their p2p system. If the algorithms are faulty I don't see how the derived software is going to turn out much better. He was also commenting on their misconceptions of how bittorrent operates, and that their idea of how it worked was ignorant at best. As the author of bittorrent I think he has the grounds to say what he said, he wasn't just mouthing off.
There was an article in the last phrack issue that dealt with precisely this, with specs on making a data sniffer for smartcards and what tools to use in the process. www.phrack.org, find it from there (the title was stylish with the word "cards" in the title, I can't give you a link as I'm at work).
I was looking forward to this retort article after reading Linus's article earlier this week. I love how de Raadt comes off in this article: his few words are trollish at best. Cudos to Zoulas for making the article readable, and on the same level as Torvald's responses in the previous article.
This is not a good book.
I ran into this book a couple weeks ago, sat down, and read the entire thing. That was not a very hard task.
I learnt nothing I didn't already know. Every single one of the goals outlined in the preface (including how you will, something like, "know assembly language thoroughly") are not met by this book. I think before they actively seek out a publisher they should actively write the other 95% required for this to have any useful information, let alone be a definitive guide.
you didn't even RTF'ing news post, because if you did, you'd have noticed that the contest is already over and scored. So yeah, it actually occured.
Which is to say that once the 18-34 demographic starts buying $400 PS3s instead of $400 video cards, developers may have no choice but to follow suit."
so you're saying the developers will have to stop buying $400 video cards and instead by $400 PS3s? THE HORROR!
Your argument is invalid for the follow reasons:
;) )
(just kidding. I agree with you
the original spec's of the PS3 and the XBOX360 were interesting the first time, but now.. not so much. What's your point? :)
you.. do know that.. the xbox 360 is going to have an external hard-drive add-on as well, right?
it's called sarcasm. The post was funny, not -1 flamebait. If I had the points I'd be making the move...
This just in: there is a difference between what you think is illegal, and what is illegal.
I'm so registering http://hand.jobs../
Personally I'm looking at hacking the VideoNow player. The main advantage is that the VideoNow uses slightly modified mini-CD's whereas this thing uses memory cards(?) Unfortunately no one has yet reverse engineered the color format, but it can't be too hard..
http://toolbar.netcraft.com/stats/hosters
proof of their eval - they are #4 most phishiest hosting company!
(anyone have an explanation for this?)
the 1.50/1.51 updates do not fix the fact that anything can write to the flash rom. those updates lock out unencrypted ELF files from executing, which was an assumable mistake in the 1.0 firmware. once the 1.50's are capable of running homebrew they're going to be equally at risk of being bricked.
good point, and because of this it's even harder to know when a torrent is truly dead or not.