My thoughts exactly. Not to mention if "energy is being spent" that means the mass of the object is decreasing (i.e. the whole mass-energy equivalence thing). If this effect is actually real, then somehow there's still energy being thrown out in the opposite direction to conserve momentum, so I'm not sure how it would be any different than any other form of propulsion. The only advantage I could see is that perhaps using this effect produces a higher specific impulse than other modes of propulsion?
Maybe I'm just being slow this morning but I still don't see how that loop is doing anything useful in the code you posted. The only effect of that loop is to increment the ss pointer which isn't used after that. It looks like that code is just setting x to be the next element of the variable s you just passed in.
You probably meant to stop the iteration at ss->ss == NULL then set ss->ss = x
I think this shows implementing linked lists is error prone regardless and use libraries of those features if available and don't reinvent the wheel if at all possible:)
Really? An idiomatic linked list traversal is too hard to understand? Does this guy think find postfix increment (++) too confusing too?
I admit though it is confusing if the semicolon at the end isn't a typo. Is this straight C or C++? I can't imagine that statement actually doing anything useful unless there's some kind of C++ operator overloading going.
This is probably about the millionth time this has been explained on Slashdot:) but Special Relativity only limits the speed at which "information" can be transmitted to less than or equal to the speed of light. Absolutely no "information" is transmitted in these non-local entanglement connections. As far as we know it's instantaneous, so therefore happens at "infinite" speed. Actually you can get around all that in the transactional interpretation of quantum mechanics by interpreting the collapse "message" as propagating at exactly at the speed of light backwards in time, which is also "instantaneous".
Now exists, hypostatized out of a past (which stops existing when it stops being now) and which in turn hypostatizes the future (which does not exist.)
I assume one of the bad management decisions was seemingly spending all their money on Gamasutra job postings? When I was looking around for a new job a couple of years ago it seemed like every other posting was for a position at Pandemic.
If you think Gimp is bad, try Blender some time. Thankfully most people don't have to do 3D. Sometimes it takes a complicated UI to do complicated things. Personally I don't find Gimp too different from Photoshop really. I've found the UI to be fairly discoverable assuming you already have familiarity with image editing.
I assume they probably engineered the bacteria so it doesn't survive indefinitely, but it would be interesting if it mutated and began spreading and eventually spread to every corner of the world, so any place that had explosives would glow!
Apparently they've detected gamma ray energies up to 20 MeV from thunderstorms, so given that amount of energy involved I wouldn't think it's that surprising that electron-positron pairs might be created in the process since an electron only has a mass of.511 MeV. The thunderstorms are basically operating like natural linear accelerators.
Here's one theory that posits the speed of light would vary depending on the energy scale. Basically the thinking is that the Planck length should also remain an invariant quantity regardless of the reference frame, so you modify the Lorentz transformation in such a way to make that work.
Actually Dou Shou Qi is quite popular in Asia, over half my sales have been from there. I was specifically looking for a relatively simple game project that no one had done yet to get my feet wet and was something I enjoyed playing. Although funnily enough, two other Dou Shou Qi games were released within days of mine. I guess those guys had the same idea. One with very polished graphics, Animal Kingdom, appears to be doing quite well actually.
Yeah this is entirely for fun, it would be nice to make a little money, but that's not my primary concern. I just want to put out something I'm happy with and isn't crap. The great thing about the App store is that it makes it easy to get the app there with little effort even if it's buried amongst a bunch of crap.
That may only apply to International Transfers from the other non-US store regions. They may use the ACH method for domestic transfers. I'm not sure since I haven't received a payment from Apple yet, but there's lot of grumbling on the Apple dev forums about wire transfer fees.
I think my apps are well programmed but suffer from my lack of art skills, which I am attempting to rectify.:) I have a day job as a game programmer, so my iPhone diversions are merely a fun hobby, I'm not really looking to get rich from it.
Actually they've lowered it to $150 per region now. I'm still waiting on my first pay out too. Although if they make the revenue cutoff too low, you'll get killed by bank wire transfer fees (hello bank, why in the #$!@ are you charging me when people put money *in* my account!)
Thanks for the informative answers, that makes a little more sense to me now. It's amazing our economic system works at all. Of course, it also can fail spectacularly as we've all seen. I've never understood the people that think a bunch of unregulated greedy jackasses all trying to make a buck will somehow magically make a fair and sustainable society and economy.
Maybe someone can help me understand this differently, but I can't think of a more worthless contribution to society than a day trader. Are they contributing anything whatsoever to society by their actions? Just shifting money back and forth trying to make a profit? Hell someone playing WoW all day is less worthless. Can someone tell me what purpose they serve? How about giving the money to the people that actually create things or provide services?
My thoughts exactly. Not to mention if "energy is being spent" that means the mass of the object is decreasing (i.e. the whole mass-energy equivalence thing). If this effect is actually real, then somehow there's still energy being thrown out in the opposite direction to conserve momentum, so I'm not sure how it would be any different than any other form of propulsion. The only advantage I could see is that perhaps using this effect produces a higher specific impulse than other modes of propulsion?
Maybe I'm just being slow this morning but I still don't see how that loop is doing anything useful in the code you posted. The only effect of that loop is to increment the ss pointer which isn't used after that. It looks like that code is just setting x to be the next element of the variable s you just passed in.
You probably meant to stop the iteration at ss->ss == NULL then set ss->ss = x
I think this shows implementing linked lists is error prone regardless and use libraries of those features if available and don't reinvent the wheel if at all possible :)
for(ss = s->ss; ss; ss = ss->ss);
Really? An idiomatic linked list traversal is too hard to understand? Does this guy think find postfix increment (++) too confusing too?
I admit though it is confusing if the semicolon at the end isn't a typo. Is this straight C or C++? I can't imagine that statement actually doing anything useful unless there's some kind of C++ operator overloading going.
Come on, couldn't they have a least made it 99 red balloons? Was DARPA afraid they might accidently start a nuclear war?
This is probably about the millionth time this has been explained on Slashdot :) but Special Relativity only limits the speed at which "information" can be transmitted to less than or equal to the speed of light. Absolutely no "information" is transmitted in these non-local entanglement connections. As far as we know it's instantaneous, so therefore happens at "infinite" speed. Actually you can get around all that in the transactional interpretation of quantum mechanics by interpreting the collapse "message" as propagating at exactly at the speed of light backwards in time, which is also "instantaneous".
Now exists, hypostatized out of a past (which stops existing when it stops being now) and which in turn hypostatizes the future (which does not exist.)
Which Now would that be exactly? :)
I assume one of the bad management decisions was seemingly spending all their money on Gamasutra job postings? When I was looking around for a new job a couple of years ago it seemed like every other posting was for a position at Pandemic.
If you think Gimp is bad, try Blender some time. Thankfully most people don't have to do 3D. Sometimes it takes a complicated UI to do complicated things. Personally I don't find Gimp too different from Photoshop really. I've found the UI to be fairly discoverable assuming you already have familiarity with image editing.
"What is it and where is it?"
Are you sure didn't mean G Spot? :)
I assume they probably engineered the bacteria so it doesn't survive indefinitely, but it would be interesting if it mutated and began spreading and eventually spread to every corner of the world, so any place that had explosives would glow!
Apparently they've detected gamma ray energies up to 20 MeV from thunderstorms, so given that amount of energy involved I wouldn't think it's that surprising that electron-positron pairs might be created in the process since an electron only has a mass of .511 MeV. The thunderstorms are basically operating like natural linear accelerators.
Here's one theory that posits the speed of light would vary depending on the energy scale. Basically the thinking is that the Planck length should also remain an invariant quantity regardless of the reference frame, so you modify the Lorentz transformation in such a way to make that work.
http://en.wikipedia.org/wiki/Doubly-special_relativity
Actually Dou Shou Qi is quite popular in Asia, over half my sales have been from there. I was specifically looking for a relatively simple game project that no one had done yet to get my feet wet and was something I enjoyed playing. Although funnily enough, two other Dou Shou Qi games were released within days of mine. I guess those guys had the same idea. One with very polished graphics, Animal Kingdom, appears to be doing quite well actually.
Yeah this is entirely for fun, it would be nice to make a little money, but that's not my primary concern. I just want to put out something I'm happy with and isn't crap. The great thing about the App store is that it makes it easy to get the app there with little effort even if it's buried amongst a bunch of crap.
That may only apply to International Transfers from the other non-US store regions. They may use the ACH method for domestic transfers. I'm not sure since I haven't received a payment from Apple yet, but there's lot of grumbling on the Apple dev forums about wire transfer fees.
Haha, thankfully I don't work for a company like that. Every developer here has an iPhone app on the store. :)
Well I'll whore mine then. ;) http://www.rickb.com/iphone
I think my apps are well programmed but suffer from my lack of art skills, which I am attempting to rectify. :) I have a day job as a game programmer, so my iPhone diversions are merely a fun hobby, I'm not really looking to get rich from it.
Actually they've lowered it to $150 per region now. I'm still waiting on my first pay out too. Although if they make the revenue cutoff too low, you'll get killed by bank wire transfer fees (hello bank, why in the #$!@ are you charging me when people put money *in* my account!)
Thanks for the informative answers, that makes a little more sense to me now. It's amazing our economic system works at all. Of course, it also can fail spectacularly as we've all seen. I've never understood the people that think a bunch of unregulated greedy jackasses all trying to make a buck will somehow magically make a fair and sustainable society and economy.
Maybe someone can help me understand this differently, but I can't think of a more worthless contribution to society than a day trader. Are they contributing anything whatsoever to society by their actions? Just shifting money back and forth trying to make a profit? Hell someone playing WoW all day is less worthless. Can someone tell me what purpose they serve? How about giving the money to the people that actually create things or provide services?
It's called an iPhone. :)
Please don't anthropomorphize particles. They don't like when you do that.
Hehe. I quite like anthropomorphized particles: http://www.particlezoo.net/
grr, slashdot messed up the second link "http://en.wikipedia.org/wiki/Wheeler–Feynman_absorber_theory"
http://en.wikipedia.org/wiki/Transactional_interpretation
http://en.wikipedia.org/wiki/Wheeler–Feynman_absorber_theory
http://ask.slashdot.org/article.pl?sid=01/11/26/1758210
"There's no chance that the iPhone is going to get any significant market share. No chance."
http://arstechnica.com/microsoft/news/2007/04/ballmer-says-iphone-has-no-chance-to-gain-significant-market-share.ars