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User: X0563511

X0563511's activity in the archive.

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Comments · 10,035

  1. Re:Who needs it? on Adobe Putting PDF Reader In a Sandbox · · Score: 1

    If a PDF doesn't work the same in two (or more) places, someone is doing something wrong...

  2. Re:It's not easy to get into the airforce. on Cyberwarrior Shortage Threatens US Security · · Score: 1

    Or eczema. I have a silly little patch on my arm that -might- get irritated if the stars align correctly... but nope, sorry.

  3. Re:Stupid tags on Cyberwarrior Shortage Threatens US Security · · Score: 1

    Besides which, if cyberwarfare is bullshit then there is nothing wrong with saying so.

    Whether or not I agree with you (I do) I feel that tags are not the place to state that. Tags are for organization. This, right here, like you just did - is the correct place to state your opinion.

  4. Re:Will not be surprising on StarCraft II Cost $100 Million To Develop · · Score: 1

    I played only a day or so prior to my post. Also, unless the game was outright lying to me, it was AI.

    Odd. I'll have to try it again. I think it more likely that I missed something than something broke, but it /is/ a beta.

  5. Re:Salt on First Halophile Potatoes Harvested · · Score: 1

    That wasn't a "splice" - that comma is correctly placed. You fail. Or you win (at trolling).

  6. Re:Will not be surprising on StarCraft II Cost $100 Million To Develop · · Score: 1

    Odd. Would it have decided to toss me in a harder game then?

    I -really- hate matchmaking "systems" - just give me a freaking list of games already...

  7. Re:Will not be surprising on StarCraft II Cost $100 Million To Develop · · Score: 1

    When I worked for the payment industry, we were dropping 3DES for debit, and going with DUKPT. This was 2 years ago.

  8. Re:Careful with that idea... on Microsoft Has No Plans To Patch New Flaw · · Score: 2, Funny

    Welcome to the world of ATI-Fail. Enjoy your stay

  9. Re:Will not be surprising on StarCraft II Cost $100 Million To Develop · · Score: 1

    Oh, the one the payment industry is dropping because of design flaws?

    Heh.

  10. Re:Will not be surprising on StarCraft II Cost $100 Million To Develop · · Score: 1

    No, I hated that too.

    Tactical shooters and things like Ground Control 2 are more my thing.

    Or higher-level stuff like Hearts of Iron.

  11. Re:Will not be surprising on StarCraft II Cost $100 Million To Develop · · Score: 1

    You probably won't like it anyways. I tried the beta. My teammate dropped shortly after starting, leaving it as 1vs2 (2 being the computer, on the easiest mode).

    I was absolutely destroyed by a heterogeneous mob of enemy units before I even had my pants on.

    I don't like RTS games that make me manage economy and production. Give me a set group of units and an objective, and I'm good. Give me a "command center" and a few "workers" and I hate you.

  12. Re:Will not be surprising on StarCraft II Cost $100 Million To Develop · · Score: 1

    For those too lazy to think, realize this is 168-bit, not 21-bit. He said bytes.

    It's an odd number though. I bet it's 128-bit with some extra "stuff" going on.

  13. Re:How long since you were in school? on TI vs. Calculator Hobbyists, Again · · Score: 1

    I never understood that restriction. It's not like the lack of QWERTY prevents you from writing out language.

  14. Re:Salt on First Halophile Potatoes Harvested · · Score: 2, Insightful

    It's not the facts that get you downmodded, it's your belligerent attitude.

  15. Re:Permanently brick sort of like permanently dead on Motorola Says eFuse Doesn't Permanently Brick Phones · · Score: 1

    You probably burned the voltage regulator chip. Perhaps a few resistors. Nothing major...

  16. Re:Sure you can wear it, but why would you want to on UK Designer Grows Clothes From Bacteria · · Score: 1

    Tanning is a wonderful process you know.

  17. Re:Statistics, statistics on Half of Windows 7 Machines Running 64-Bit Version · · Score: 1

    The most important part of that....

    STOP USING POINTER ARITHMETIC.

    Seriously. Not as important, but good to follow: stop assuming datatype sizes! If your code is sensetive to that, run a check at the very start of your program and use the value determined there. For example, declare an unsigned of each datatype you intend to care about the bounds on... set it to zero, and subtract one. Record that number in a large enough integer (Hell, use the one you just used!) and not use the bound as a magic number...

  18. Re:Statistics, statistics on Half of Windows 7 Machines Running 64-Bit Version · · Score: 1

    Just make sure your users have write permissions to the directory (or just the file) and the problem goes away.

  19. Re:I take it on Education Official Says Bad Teachers Can Be Good For Students · · Score: 1

    I guess you missed the part where you understand what deism or agnosticism are...

  20. Re:Cell phone use caused by telemarketers on When Telemarketers Harass Telecoms Companies · · Score: 1

    You'd think.

    I have the same thing. They call my cell. Bastards.

  21. Re:Do Not Call lists really help TM companies on When Telemarketers Harass Telecoms Companies · · Score: 1

    Wait, it cost 5k but brought in 30k? That's a 5x ROI. Why did you "have to stop" then?

  22. Re:What on If Games Had Super Easy Mode · · Score: 1

    Indeed. This should be under idle.

  23. Re:Again... on NetApp Threatens Sellers of Appliances Running ZFS · · Score: 1

    So... what, did they wait for Oracle to buy Sun so they had a juicier target?

  24. Re:Let's see how well it flies on Fan-Developed Ultima VI Remake Released · · Score: 1

    Odd, I played doom via a built-in DOS modem dialer. There was no real networking stack.

  25. Re:Retro NES USB Controller on Where Are the Joysticks For Retro Gaming? · · Score: 1

    So you want a modern variant of these:

    http://www.google.com/images?q=atari%20joystick