I must admit, I'm a bit cynical, and thus I have some trouble believing in altruism. I think Richard Stallman had a brilliant idea with the GPL. It was a way to turn the selfishness of every programmer, that desire to be able to look at how something was done, to both his advantage, and the advantage of people around the world.
Slightly OT, but you know, i always thought the very same. Not only that, but i feel programmers put more effort in making their sources easy to follow when they are open source - there are OS sourcecodes that are a mess, but most of them are extremely tidy and, in a sense, "well presented". No wonder why bugs in open source are corrected so promptly - programmers love to show off:)
You applied a karma bonus to this inane comment of yours? Did you actually think it deserved a bonus? As you say, everyone is "entitled to fuckups." Perhaps in the future you'll refrain from stroking your ego thusly.
Fuck you. I don't mind "karma points" or mod points, i just click on Submit when i finish with the post.
Anyway, just to humor you, i'll keep the checkbox unchecked from now on. So my ego keeps unstroken.
I have mixed feelings about RedHat. One one hand, they were one of the first that set the Linux snowball rolling, and have given a lot to the OS comunity.
On the other hand, their Linux distributions were subpar, even with the amount of support they offered. For a while options like SuSE have been much much better.
Anyway, everyone is entitled to fuckups. I hope they get on their feet again and do better!
At those speeds, you could even drop the engine and have the payload fly by itself to it's target, a-la-ballistic missile. If it's fast enough, you wouldn't even need explosives.
I just gave the article a read; very neat stuff. No moving parts for (basically) a very fast jet engine is nice. Also, it's possible to use hydrogen as fuel. Neat.
What i wonder is how feasible will it be to use in a passanger plane. The engine needs to have air fed in at Mach 3, and the article suggests using rockets. Those would need to be insanely big; and if you use a separate, "conventional" engine to reach that airspeed the aircraft becomes too complex.
My bad, i actually thought Steam had *some* subscription-based content. Had to educate myself a bit;)
Still, is it so hard to imagine it happening? It's not like Valve likes to milk every last penny from it's users - Steam makes it very easy for them to give the next step. Keeping a "service" is much more profitable for them than a product.
Anyway, Steam sucks. I don't know if it has got any better lately, but being forced to have an Internet connection to play is evil. Nevermind the constant crashes. The underlying idea of online game delivery is good, but Steam it's still not a good implementation.
I have the same beef with Steam. Either make me pay for the game and skip subscriptions, or give me subscriptions and keep the game for free.
A lot of MMORPGs suffer from the same.
iD took too much flak for Doom 3, i think. "Booh, it looks nice but all i do it's killing monsters in dark corridors!". Well DOH, it's Doom, for Christ's sake!
I love it. I love the atmosphere, the level design, the graphics, the sound (underrated, it's excellent), and the nods to other games, including Half-Life, System Shock 2 and of course Doom itself. It managed to freak me out in a couple of parts (one with a ghost women voice truly perturbed me), and it's also funny in parts; check those PDAs as you go along.
Best single player FPS experience in years. I downloaded it, but as soon it's published here (South America), i'll be first in line to buy it. Can't wait for the Linux binary either.
Absolutely. Where i work people 99% of users play either som MMORPG or Counter-Strike (both versions, pre and post-Steam). The game is as fun today as it was when it first came out.
... software companies should take piracy as unavoidable cost of doing buisness. Forget copy protection schemes; at long as it's digital, it can be copied and cracked, sooner or later. Then all it takes it's one copy hitting Kazaa.
I'm symphatetic of the headaches piratery gives to games publishers, but pissing on your customers like that is no answer. Like i said earlier in another thread, today is MUCH less of a hassle to play a downloaded game than the same game off the box. Something's seriously fucked there.
PS: StarForce is particularly evil. I can deal with CD keys, and i can even understand (not agree, understand) if you want me to keep a CD on the tray to play a game. But a friggin driver?!?! No thanks.
Yes, you're right. The thing with computer games it's that, realistically, only the ones playing or hardcore fans will enjoy and/or understand what's going on. Regular people won't know, and probably wouldn't care to know either. You can enjoy sports you're not familiar with if you catch them on the fly on TV, but it's not that simple with computer games.
Not only that, but how can you cover a multiplayer LAN game on TV in real time? In, say, soccer, you follow the ball. How can you cover the (normally blazing fast) action of 8-12 players at the time? The only way is interactively, seeing what you want to see for yourself. No dice on TV.
I trolled a bit on a previous thread about Counter-Strike (sorry if it offended anyone, really); but it makes my eyes burn every time i read about "professional gaming". For a number of reason (included the ones above), i don't beleive we'll see computer gaming becoming an "accepted" sport anytime soon. It's just games, enjoy'em for what they are.
Like my cowardly anonymous friend said, Herzog Zwei (http://www.the-underdogs.org/game.php?name=Herzog +Zwei) is commonly refered as the first "real" RTS game. It was released for the Sega Genesis; i never played it, but quite a few friends of mine did and remeber it as being quite good.
Dune 2, on the other hand, is the first RTS i remember seeing for the PC, and in it's time it was not only quite good, but there was nothing else like it. It has aged well (just like TA), for me atleast, and runs perfectly on DOSBox.
"While many changes are worthless eye candy to those who play seriously, the improved graphics and game play presentation will assist Counter-Strike in becoming more spectator friendly."
Am i the only one who finds these comments bothering? Sheeze, "play seriously"? "spectactor friendly"? It's not soccer, get over it. The average person doesn't care. You're not an athlete just because you can reach out for your Cheetos faster than anyone else inbetween frags. No, you won't make a career out of it.
It's a game, it's fun; why can't we keep it that way? Nothing is hurting CS more than some of their fans.
True. It's not clearly stated HOW they found the colliding data blocks.
This was done by using a generalization of the attack presented at Crypto'98 by Chabaud and Joux. This generalization takes advantage of the iterative structure of SHA-0. We also used the neutral bit" technique of Biham and Chen (To be presented at Crypto'2004).
Could anyone with a background on maths shed some light on how this attack works, and how feasible is creating a data block for a given hash with it? That's all that matters.
I've tried, more than once... the thing is that these kind of games become quickly boring for me the minute things stop becoming fun and more of a "job", if you know what i mean. Having to spend 3hs clicking and/or walking through nothing to reach some weird part of a map in order to advance in a quest or gaining HPs sucks.
Absolutely. I went to see it with my (now ex) girlfriend because of the rave reviews it was getting all over the media. The only thing that did for us was getting me horny and she sleppy.
Bad, bad combination (*cries like a little girl*).
I must admit, I'm a bit cynical, and thus I have some trouble believing in altruism. I think Richard Stallman had a brilliant idea with the GPL. It was a way to turn the selfishness of every programmer, that desire to be able to look at how something was done, to both his advantage, and the advantage of people around the world.
:)
Slightly OT, but you know, i always thought the very same. Not only that, but i feel programmers put more effort in making their sources easy to follow when they are open source - there are OS sourcecodes that are a mess, but most of them are extremely tidy and, in a sense, "well presented". No wonder why bugs in open source are corrected so promptly - programmers love to show off
You applied a karma bonus to this inane comment of yours? Did you actually think it deserved a bonus? As you say, everyone is "entitled to fuckups." Perhaps in the future you'll refrain from stroking your ego thusly.
Fuck you. I don't mind "karma points" or mod points, i just click on Submit when i finish with the post.
Anyway, just to humor you, i'll keep the checkbox unchecked from now on. So my ego keeps unstroken.
I have mixed feelings about RedHat. One one hand, they were one of the first that set the Linux snowball rolling, and have given a lot to the OS comunity. On the other hand, their Linux distributions were subpar, even with the amount of support they offered. For a while options like SuSE have been much much better. Anyway, everyone is entitled to fuckups. I hope they get on their feet again and do better!
At those speeds, you could even drop the engine and have the payload fly by itself to it's target, a-la-ballistic missile. If it's fast enough, you wouldn't even need explosives.
I just gave the article a read; very neat stuff. No moving parts for (basically) a very fast jet engine is nice. Also, it's possible to use hydrogen as fuel. Neat.
What i wonder is how feasible will it be to use in a passanger plane. The engine needs to have air fed in at Mach 3, and the article suggests using rockets. Those would need to be insanely big; and if you use a separate, "conventional" engine to reach that airspeed the aircraft becomes too complex.
My bad, i actually thought Steam had *some* subscription-based content. Had to educate myself a bit ;)
Still, is it so hard to imagine it happening? It's not like Valve likes to milk every last penny from it's users - Steam makes it very easy for them to give the next step. Keeping a "service" is much more profitable for them than a product.
Anyway, Steam sucks. I don't know if it has got any better lately, but being forced to have an Internet connection to play is evil. Nevermind the constant crashes. The underlying idea of online game delivery is good, but Steam it's still not a good implementation.
I have the same beef with Steam. Either make me pay for the game and skip subscriptions, or give me subscriptions and keep the game for free. A lot of MMORPGs suffer from the same.
What makes it funny it's thats accurate ;) Belive me, i see them all the time.
iD took too much flak for Doom 3, i think. "Booh, it looks nice but all i do it's killing monsters in dark corridors!". Well DOH, it's Doom, for Christ's sake!
I love it. I love the atmosphere, the level design, the graphics, the sound (underrated, it's excellent), and the nods to other games, including Half-Life, System Shock 2 and of course Doom itself. It managed to freak me out in a couple of parts (one with a ghost women voice truly perturbed me), and it's also funny in parts; check those PDAs as you go along.
Best single player FPS experience in years. I downloaded it, but as soon it's published here (South America), i'll be first in line to buy it. Can't wait for the Linux binary either.
Absolutely. Where i work people 99% of users play either som MMORPG or Counter-Strike (both versions, pre and post-Steam). The game is as fun today as it was when it first came out.
I'm symphatetic of the headaches piratery gives to games publishers, but pissing on your customers like that is no answer. Like i said earlier in another thread, today is MUCH less of a hassle to play a downloaded game than the same game off the box. Something's seriously fucked there.
PS: StarForce is particularly evil. I can deal with CD keys, and i can even understand (not agree, understand) if you want me to keep a CD on the tray to play a game. But a friggin driver?!?! No thanks.
Actually, that's kinda been done... :)
e w.html
http://www.gamespot.com/pc/adventure/badmojo/revi
Yes, you're right. The thing with computer games it's that, realistically, only the ones playing or hardcore fans will enjoy and/or understand what's going on. Regular people won't know, and probably wouldn't care to know either. You can enjoy sports you're not familiar with if you catch them on the fly on TV, but it's not that simple with computer games.
Not only that, but how can you cover a multiplayer LAN game on TV in real time? In, say, soccer, you follow the ball. How can you cover the (normally blazing fast) action of 8-12 players at the time? The only way is interactively, seeing what you want to see for yourself. No dice on TV.
I trolled a bit on a previous thread about Counter-Strike (sorry if it offended anyone, really); but it makes my eyes burn every time i read about "professional gaming". For a number of reason (included the ones above), i don't beleive we'll see computer gaming becoming an "accepted" sport anytime soon. It's just games, enjoy'em for what they are.
http://i.somethingawful.com/inserts/articlepics/ph otoshop/07-30-04-games/Brendle.jpg
:)
Presented as a game, but still, relevant
Like my cowardly anonymous friend said, Herzog Zwei (http://www.the-underdogs.org/game.php?name=Herzog +Zwei) is commonly refered as the first "real" RTS game. It was released for the Sega Genesis; i never played it, but quite a few friends of mine did and remeber it as being quite good.
Dune 2, on the other hand, is the first RTS i remember seeing for the PC, and in it's time it was not only quite good, but there was nothing else like it. It has aged well (just like TA), for me atleast, and runs perfectly on DOSBox.
"While many changes are worthless eye candy to those who play seriously, the improved graphics and game play presentation will assist Counter-Strike in becoming more spectator friendly."
Am i the only one who finds these comments bothering? Sheeze, "play seriously"? "spectactor friendly"? It's not soccer, get over it. The average person doesn't care. You're not an athlete just because you can reach out for your Cheetos faster than anyone else inbetween frags. No, you won't make a career out of it.
It's a game, it's fun; why can't we keep it that way? Nothing is hurting CS more than some of their fans.
Like iantri said, give the latest Opera version a try. It's become MUCH better.
The screenshots are nice; and i'm looking forward to try this one.
On other topic; am i the only one who considers Dune 2 the best RTS ever?
True. It's not clearly stated HOW they found the colliding data blocks.
This was done by using a generalization of the attack presented at Crypto'98 by Chabaud and Joux. This generalization takes advantage of the iterative structure of SHA-0. We also used the neutral bit" technique of Biham and Chen (To be presented at Crypto'2004).
Could anyone with a background on maths shed some light on how this attack works, and how feasible is creating a data block for a given hash with it? That's all that matters.
a human being dealt with you like this, you'd be right to shun them. Why is a corporation any different?
Actually, corporations are treated as individuals under US law, IIRC. So i'm shunning them. Keep your nasty GIF patents where the sun doesn't shine!
I've tried, more than once... the thing is that these kind of games become quickly boring for me the minute things stop becoming fun and more of a "job", if you know what i mean. Having to spend 3hs clicking and/or walking through nothing to reach some weird part of a map in order to advance in a quest or gaining HPs sucks.
Damn. Forgot to register. This was me, just in case anyone's wondering ;)
Exactly. Developers and publisher houses; take notice. This is the very same reason "No-CD" cracks are so damn popular.
I enjoyed Unbreakable as well. Kinda slow in parts, but nicely executed. The ending blew me away, even more than the one from Sixth Sense.
Absolutely. I went to see it with my (now ex) girlfriend because of the rave reviews it was getting all over the media. The only thing that did for us was getting me horny and she sleppy. Bad, bad combination (*cries like a little girl*).