Slashdot Mirror


User: masklinn

masklinn's activity in the archive.

Stories
0
Comments
1,810
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 1,810

  1. Re:Why argue on Nintendo Announces Japanese Wii Price · · Score: 1

    Or 150... yeah it matters, if they decide to price the Wii for $200 i'll get one no brainer, if they go for $225-$250 i'll have to check with myself (and see the content of the bundle), if they surprise everyone and go for $150 i'll get two (one for home, one for office) the day of release.

  2. Re:Just wow on Nintendo's Iwata on the Wii Price Point · · Score: 1

    I guess it's because Iwata-san knows the numbers will speak for themselves

  3. Re:Two hundred fifty bucks! on Nintendo's Iwata on the Wii Price Point · · Score: 3, Informative

    Oh, and the current inflation-adjusted price is estimated at $294 for the SNES, $254 for the N64 and $225 for the GC (all from nominal release price points of $200)

  4. Re:Two hundred fifty bucks! on Nintendo's Iwata on the Wii Price Point · · Score: 2, Informative

    Yea that sounds like the good ol days when Super Nintendo cost 200 at launch.

    Duh, every single Nintendo console was released at a $200 price point from the NES to the GameCube...

  5. Ok so basically on Nintendo's Iwata on the Wii Price Point · · Score: 4, Insightful

    Iwata laughed at the very idea that the Wii could be released for $250 and tells the journalist to do his homework and realize that Nintendo's release price point has been fixed at $200 for the past 20 years for every single non-portable console.

    Seriously, who even cares about that, the Wii will be $200 or less period, and no one gives a fuck about the price unless we have the actual ability to buy it.

    Oh, and I'd be much more interrested by the potential price point of the games, because what I'll save by having a Wii over an XBox or a PS3 i'll more than likely blow in games.

  6. Re:Sec-exps already know PHP is the beginner's cho on Beginning PHP and MySQL 5.0 · · Score: 5, Interesting

    Not blame the language? Why not? PHP is the only language that I know of that has like 6 or 7 functions just to escape strings to be injected in SQL queries and that still manages to get it wrong.

    I mean, first time you try to hit a DB, you've heard about SQL injection you want to escape your inputs, are you using addslashes? Nope, and you should stripslashes too, if magic_quotes are active, because even though they're built in they fucking fail. Oh, there's an sqlite_escape_string, but you're using mysql so you'd probably use this lil' mysql_escape_string... except that you were really supposed to use mysql_real_escape_string, cause it's the real one you know. And the best part of all that shit? there is not one of the unsafe function that's marked anything even remotely close to "deprecated" or "dangerous", they are unsafe and should never be used, that's old news, and you can still use them n/p

    Hell, PHP is the only language that I know of that does not feature any kind of prepared statement in it's standard DB interface. It only got prepared statements with the mysqli_ crapfest and that frigging piece of donkey poo requires you to create a prepared statement explicitely and then bind every single argument one by one to your statement.

    This thing is the most retarded standard DB interface that's ever been born in this world, and it's only taken like 4 years for the Zend retards to unleash this abortion on us! Developers rejoice, maybe in 4 more years we'll get a DB interface on par with Perl's DBI or Python's DBAPI2...

    And THIS is but one of the dozens of inherently stupid and/or insecure "features" PHP got built-in such as the good ol' REGISTER_GLOBALS, the hidden errors and notices, the lack of anything even remotely close to Perl's "use strict", the completely random and inconsistent function names and function outputs, the three-fucking-thousand functions all dumped into the global namespace (perl has 206, Python has 76 and ruby probably has less than a dozen)...

    I'm all for blaming the builder, as long as he's got usable tools. PHP is nothing that can be called "usable tool" with a straight face, the whole "language" is a gigantic hack built with feces and vomit, it IS to blame, and blame it I do.

  7. Re:That's kind of a cheap shot... on Red Hat Not Satisfied with Sun's New Java License · · Score: 3, Insightful

    I think the funniest part is that the license seems to have Debian's support... and the Debian guys are just about the "worst" OSS zealots (in Stallman's sense of OSS) you can find, I'd like to get more infos of that from guys who read it but if the debian-legal madmen have endorsed or considered Java's new license "good enough"... duh...

  8. Re:Overclocker's wet dream! on Back to the Moon · · Score: 3, Informative

    Sadly not, while space is "considered" quite cold the only way to cool is through heat radiation, which is pretty fucking inefficient, especially in near-vacuum. That's why satellites are usually shielded against heat: they can't dissipate it.

  9. Re:Why Then Not Now? on Back to the Moon · · Score: 4, Informative

    They actually put 3 reflective mirrors for the LLRE (Laser Lunar Ranging Experiment), during Apollo 11, 14 and 15. The mirrors are still in use today.

  10. Re:It's not like they EVER landed there anyway! on Back to the Moon · · Score: 2, Insightful

    Yep, of course, how didn't I think of that one, the american government created 300kg of rocks that couldn't have been created anywhere on earth, shipped them all around the world, and no scientist ever realised it!

    Those 419 guys are sooo beaten...

  11. Re:Why Then Not Now? on Back to the Moon · · Score: 4, Funny

    BTW - this is NOT a troll.

    Maybe this isn't, but since there isn't any "-1 Terminal Stupidity" mod it's the closest /. has.

  12. Re:It's not like they EVER landed there anyway! on Back to the Moon · · Score: -1, Redundant

    Hey come ON! They didn't even land on the moon in the first place - if they DID infact land on the moon on July 20, 1969, then WHY the hell HAVEN'T they been back there YET?

    Dunno, maybe because there wasn't any reason to after:

    • Having severely beaten the soviets at the Moon Race, which was the main point (showing that the USA could beat the Soviets at space races)
    • Having performed all the scientific experiments they could think of
    • Having brought back some 300kg of moon rocks and dust

    ?

  13. Re:Why Then Not Now? on Back to the Moon · · Score: 5, Insightful

    From the top of my head:

    • Safety, in '69 it was an adventure, costs didn't really matter, it was a first, and lives and comfort could be somewhat disregarded. Not so today, especially with the recent Space Shuttle issues.
    • Public drive, in the 60s it was Being On The Moon Before The Red Plague. Doesn't sell anymore, unless you can sell Go Back On The Moon Before China Goes There For The First Time. And you won't sell that one.
    • Return on Investment. The initial Apollo yielded very interresting scientific results, but not much else, it's main point was beating the soviets in the space race and putting the USA at the top. Future lunar missions will have to bring much more, and not only to scientists.

    In a word, it's not that it's impossible to go to the moon now, but that it's inacceptable.

  14. Re:Wow, flash news here on Merrill Lynch Predicts $200 Wii · · Score: 1

    And we're supposed to care why? The $200 GameCube was cheaper than the $200 N64 which was cheaper than the $200 SNES which was cheaper than the $200 NES in inflation-adjusted price (a graphic on the previous article on the subject had figures of $225 for the GC, $254 for the N64, $293 for the SNES and $364 for the NES). The point is that the absolute price at release of every single Nintendo console has always been $200.

    We're not talking "real value" here, we're talking absolute price points over 20 years.

  15. Re:Maybe a few weeks ago... on Merrill Lynch Predicts $200 Wii · · Score: 3, Insightful

    Now Nintendo is going back to discuss the possibility of a $250-$300 price point. After all, their whole model is the appearance of affordability for casual gamers, and $250 is still LESS THAN HALF of a PS3 and considerable cheaper than a 360.

    Duh? there'd be no fucking point in doing that. Consider the followings:

    • Microsoft will drop the price of the 360 as soon as the Wii and/or PS3 is released. This means that the Xbox360 Core will probably be around $200-$250 and Premium around $300.
    • Nintendo has always made a profit out of the consoles alone. And yet they never went for maximizing unit price. If they set the price at $200, they have no damn reason to change it
    • The lower the price of the console, the more games you can buy. Nintendo makes a profit on games too...
    • This is the 5th console generation Nintendo has taken part in. The release price points of their previous systems generation per generation were: $200, $200, $200 and $200. Why the hell would they try to raise the price if that one works so well?
    • Finally, Nintendo wants to open non-gamers market. Non-gamers do NOT drop money on games or consoles, releasing the Wii at $300, or even $250, would more than likely be very uncomfortable for their current target audience, and would hurt the sales.
  16. Wow, flash news here on Merrill Lynch Predicts $200 Wii · · Score: 5, Informative

    The NES had a launch price of $200, the SNES had a launch price of $200, the N64 had a launch price of $200, the GameCube had a launch price of $200.

    Nintendo has had launch prices of $200 for 20 years now, you have to be pretty fucking impressive to even have the nerve to utter that they could launch a console for an unheard-of-before price of $200

    Well, at least that time Merrill Lynch may be spot on.

  17. Re:...while you can still rent on Next-Gen Graphics Might Not Sell Games · · Score: 1

    That's why I rent all my games from T3h 1nt4rwub before buying them.

  18. Re:That's why I'm getting a PS3 too on Nintendo Shares Up, But Do Devs 'Get' the Wii? · · Score: 1

    Granted that there are no blu-ray anything out there and that any self-respecting geek can grab himself several non-cell computers for free that are also able to run linux I don't see why anyone would be drooling over a PS3.

  19. Re:One of the things I find interesting about this on Why Sony is Ready to Self Destruct · · Score: 1

    ... situation is that Sony is in nearly the EXACT same position Nintendo was in when they "fell from grace".

    Not really. Nintendo hasn't EVER lost money on a console, even the N64 was pure profit, and we're not even talking about the parallel Pokemon trend that started near that time and made N litteraly soar.

  20. Re:Well...yeah. on Why Sony is Ready to Self Destruct · · Score: 1

    This is a perfectly valid argument for 2006, but what about 2008? When HDTV hits critical mass, the choices of pre-recorded medial are either HD-DVD or Blu-Ray. Period. If Blu-Ray becomes VHS and HD-DVD becomes Beta (we'll see) then the PS3 is going to have a very nice selling point over the competition, especially if the price of stand-alone Blu-Ray players hovers around $200 or more.

    By 2008, the PS3 will be dead and (if the Blu-Ray wins the current format war) the price of Blu-Ray readers will have dropped drastically to $100 bucks or so for entry point. Unless Sony pulls some shit on license prices and agreements in which case it'll kill the Blu-Ray as well.

  21. Re:A question... on What's the Secret Sauce in Ruby on Rails? · · Score: 4, Informative

    Fact is that Rails template (rhtml files, the views) are scripted directly using Ruby (there is no specific view/template language). This means that they can be abused, not that they should.

    When used well, Rails views are actually quite clean due to the high readability of Ruby itself and the ability to rapidly create so-called Helpers (Ruby methods that you can call from your views, to build specific HTML structures from generic datum, since you come from JSP land think Taglibs, but much simpler to define & use)

    Seems like DHH found Ruby simple enough to just use it as a templating language (and it works quite well), that's his choice, other frameworks in other languages picked a different one (Python's Django has a template-specific language for example, much simpler and less powerful than full blown Ruby but much less prone to abuse either)

  22. Re:Yeah, well... on Ken Kutaragi's Famous Last Words · · Score: 2, Insightful

    not true. people don't always want what's cheap and gives them the most for their money.

    the ipod is the perfect example of this. there are boundless examples of DAPs with more features at or below ipod costs. nonetheless, the ipod is synonymous with digital music in 2006 in popular culture.

    This is completely wrong. First, as others have pointed, the iPods are well-priced. While they have less features than other players, they're not priced any higher, and often lower. So the iPods can be considered "cheap" in a way, or more accurately well-priced.

    Now the other part is "what gives them the most for their money". Why would you buy an mp3-player for? Listening music. Most people do just that, they don't use the mics when they exist, they don't use the radio when they have it, they don't use the snoozes, alarms or whatever feature there is.

    They want instant flawless connectivity and integration between their player and their computer, and they want their player to actually... well... play music.

    And that's just what the iPod delivers: seamless integration to both your computer environment, and to your life. The iPod's easy, nay, obvious to use, it's sleek and beautiful (think wearable) which means that you don't look like a nerd when you carry yours around (I'm one -- a nerd I mean -- so it wouldn't bother me, but others are less attracted to looking like that), and to the users the ease of use and seamless integration to their existing world is worth much more than the gimmicks they don't even being to understand (32mW output, OGG or FLAC playback, mics, radio, 1253 gazillion band equalizers, ...).

  23. Re:A sucsessful presentation in spite of themselve on 27 Playable Wii Games At E3 · · Score: 1

    Is there any video of the show out there?

  24. Re:Carlos Mencia is really funny and original on Spore Promo Video Leaked to YouTube · · Score: 2, Informative

    You misunderstood how it'll work.

    Basically, every planet & specie created by players will pe uploaded on the intarwub, and every copy of Spore will be able to "get" them from the servers to include them into the single-player environments. You will see and interact with the creations of other players (or even your former creations), but they will be controlled by your computer, not by other player.

    It's a purely single player game upgradable via the web, kind-of like Total Annihilation was if you didn't have any friend and didn't use the Boneyard (you could use the web to download mods and units to expand your game)

  25. Re:This is a Good Thing on Sigil Drops Microsoft, Publishing With SOE · · Score: 1

    1) Sigil now has complete control over production, release, and funding -- they didn't before. (Microsoft was pushing for an earlier, unfinished release)

    Until SoE takes that over in 2 or 3 years

    2) Sigil now makes a greater profit from the game, as they now own the IP rights. Expansions will be released on THEIR schedule, not at SOE's.

    Until SoE takes that over in 2 or 3 years

    4) Sigil will provide in-game customer service; GMs will be Sigil employees and Guides will be part of a volunteer program.

    Until SoE takes that over in 2 or 3 years

    5) Any attempts on the part of SOE to bully Sigil will be considered breach of contract, and Sigil will move to a different datacenter. They have stated this in the face of so much 'player' opposition -- I really doubt anything is going to happen.

    Why bully? they'll just buy it and take over.