I know this is/. but you didn't even read the summary.
You won't be using it to do those things if you have the issue the article is discussing because the device will be malfunctioning. I doubt that "we already knew this would happen."
Most of the subscription's justification in MMOs is that the dev/publisher is providing server infrastructure and the rest is content updates. I'd say you have a pretty tough sell to tell me I have to go rent a server off someone and then pay you tax just to use it. And all the content updates are made by some random internet guy for free. Essentially you are trying to get me to license the server software so that I can then provide you an opportunity to sell more copies of the client software (and the $5/yr fees) which I get no cut of. Now if you suggest the dev/publisher get in the market of renting servers, you may have something there.
But... at $5/yr people might be suckered into paying it.
In regards to your first point. I think you missed where he said simulated kiddy porn. I think any rational person would agree that actual kiddy porn harms an actual child, but a small 18 year old acting as a child doesn't, nor does a 3d rendering or other such simulations.
Cracking a WPA password isn't nearly that complicated.
Well, it might not be that complicated, but only because brute force is the only method. If the key is of sufficient length and random you will likely never find it. Unless someone has actually fully cracked WPA in which case, please link it. I'm under the impression the current best attack is still the short length packet tkip thing. Maybe I missed something, I haven't really been following wifi security closely but I would think this would have been huge news.
I'll pile on another major flaw. If you ran a mob to its leash point and then ran back over the leash point (into range) the mob would turn back to you. At this time you could then run out of range again and it would begin leashing. At this time you could run back into range and it would run back to you. At no point during this would the mob regen health or anything to punish you for doing this. You could basically kill any mob using this tactic and enough time. This alone basically ruined the game for me.
They panic, then act irrationally. Add to it that a large percentage of drivers are barely capable of driving when all the stars align perfectly. Throw a wrench in the system and all bets are off. I get your point on how police are supposed to be highly trained drivers. I don't know what to tell you, but hitting the brakes, shifting to neutral or holding the on/off button for 3s would have saved him.
The article also mentioned that many other manufacturer's on/off buttons are set up so that multiple rapid panic-like presses will turn off the car, not so with toyota, so it is plausible that many people may not be aware of how to turn off their toyota while it is in motion. The supposed reason for requiring a hold is that accidentally hitting the button and it instantly turning the car off would result in dangerous scenarios for most drivers. I personally dislike the whole on/off button in the first place. Additionally, turning the car off should be the last option as you will lose power steering and brake assist.
Car and Driver did multiple tests with the v6 camry (the more powerful engine and one of the ones that was recalled) and it barely changed 70mph-0mph or 100mph-0mph stopping distances between 0% or 100% throttle. At 100% throttle the stopping distance from 70-0 was still less than other comparable models with 0% throttle. They repeated the test with a Roush Stage 3 Mustang with over 500hp (the v6 camry has about 270, the I4 a mere 160) and the brakes on that vehicle still overpowered the engine.
Now you could level to max without ever flagging on PVP. Just get to 15 in a friendly zone and do random dungeons the rest of the time, never leave town. Prior to being able to instantly port to dungeons (available for less than 1/3 of the games history) from anywhere it was impossible to progress past level 25 or so without entering a neutral zone (and thus being auto flagged).
That wasn't world PVP, that was honor farming prior to BGs being released. World PVP was, you are mining that node, I want that node, we fight for it. Or me and my buddy are killing boars for a quest, you are your buddy are killing boars for a quest, it'd be a lot easier if you didn't exist, perhaps we fight for it. This is 10x the fun of BGs for the same reason that Arena is. Because BG is your same 5s gibfest you just complained about with a shorter wait and rez timer.
I don't think this is the case at all. I have plenty of shirts and ticket stubs (not literally...) from bands I don't own music from. In fact I often buy extra stuff (buttons/patches/another shirt) that I don't really need/want when I'm at shows just because I didn't buy the cd. Granted I care little about interviews and don't have any interest in this feature (flac+cue please) so I agree that it's a waste of time/money.
I didn't sign, but they can add at least one to the count of people that just put their wallet away. A few friends were buying and we were going to rent a ded. So much for that.
btjunkie is not a tracker. It is pretty much worthless compared to tpb. Not that tpb was all that great but it will certainly leave a pretty big void in the pub p2p scene.
This is a real question? I'd say the difference is obviously time and effort. Clicking revert snapshot is the same time/effort as reimaging a box. Creating an image every time you want to run questionable software is also just as quick and easy as clicking snapshot.
So just like the people you are whining about, you also selectively follow traffic laws. What was that about people crying cause they can't have it their way?
How in the hell did you possibly get the idea that Indymedia was enabling terrorists? Lower your right wing cool aid glass long enough to read the article. Oh, right, this is/.
I know it's/. so I'll give you the summary. He dictionaried a staff member and used the admin panel to reset passwords on the celeb/news accounts. The password strength of all accounts other than the staff member were irrelevant.
I agree that too easy becomes a loser. That doesn't change the fact that aggro management has always sucked in WOW. (Nearly?) Every aggro management fight has been a "slow dps, just keep the tank up fight". Simple spank and tank. I assure you, from experience, not very entertaining. When it comes down to it. Stopping and waiting is a pretty bad mechanic for entertainment no matter how you slice it.
I wouldn't mind more CC being needed, except for one key thing, one that affects me personally as well. Not all dps classes can CC. Thus, any zone which requires CC is a zone I'm not invited to. See, fury warriors in 5 mans in BC, hell, just warriors in general in some instances. Locking out every non CC class from entire zones isn't a very good design if you want people to keep paying. So you are basically forced to either not require it, or give it to everyone.
I agree with the flow chart rather than rotation, I just rolled with rotation as that is what the parent used and a lot of players in game use, even though it's more like a flow chart. Respec fury though and your flow chart starts looking an awful lot like a rotation again.
But it also shows something else. That people create challenges when they cease to exist. The new challenge is to perfect your "rotation", i.e. finding out what skill to use when to maximize your output. Not as much a challenge as keeping aggro management and CC in mind, but still, it's a new challenge.
That's the new challenge? Every DPS worth their salt has been trying to maintain the perfect rotation since Molten Core. The sole objective of a DPS class is to do the maximum amount of damage possible in any given fight. Obviously this may require interrupting your rotation to stay alive as you do 0 DPS when you are dead. I don't know which forum you are reading or who you play with (if you play) that just learned about rotations. Hell the death knight beta threads were full of Blizzard posters discussing ability costs to allow players to use a continuous rotation without having to stop and wait for a certain rune to refresh rather than use the ones that are left. In vanilla I had to teach some new raiders about rotations as they apparently were just pressing buttons (yes, random buttons are fun!!!). Their dps more than doubled in many cases.
Aggro management is pretty overrated. In wow, 99% of the time aggro management means doing nothing. That's not very fun. A fair number of classes have no way to reduce threat (other than death) and several that do it's on a long enough cooldown or terrible enough that you still have to resort to stopping playing in aggro management fights. Additionally, aggro management fights seem to end up as "aggro doesn't matter, dps doesn't matter, we can do this all night, just keep the tank alive" fights. Not fun for anyone, see Onyxia's lair.
As a player who has tanked in every expansion, I can assure you that the current expansion is by far the most fun for tanks in my opinion, and the opinion of every tank I have talked to. You can actually do some damage, and therefore threat so the dps can actually do dps instead of waiting around for you to gain aggro. Tanking now is about doing the most dps and therefore tps while staying alive. Similar to a dps class except the boss is hitting you. Note this has been wildly successful among players compared to previous expansions. See: people only wanting to do 5 man dungeons if a paladin was tanking in BC as paladins were the only class with the current tanking strategy last expansion.
In conclusion, there has been no change in dps using rotations since the first dungeon, other than "stop and wait" is no longer in the rotation, aggro management sucks in the first place, and as for crowd control, meh.
I've had to disconnect the battery on two cars I own with this code system on the radio. In both cases (Mercury and Mercedes) the radio code was included with the car. IIRC the Mercedes had it with the other documentation about the car, and the Mercury had it on a slip of paper affixed inside the dashboard accessible by reaching up from the drivers foot bed. Both times cost me a total of $0 from dealers or car thieves.
I know this is /. but you didn't even read the summary.
You won't be using it to do those things if you have the issue the article is discussing because the device will be malfunctioning. I doubt that "we already knew this would happen."
Because I'm running the server?
Most of the subscription's justification in MMOs is that the dev/publisher is providing server infrastructure and the rest is content updates. I'd say you have a pretty tough sell to tell me I have to go rent a server off someone and then pay you tax just to use it. And all the content updates are made by some random internet guy for free. Essentially you are trying to get me to license the server software so that I can then provide you an opportunity to sell more copies of the client software (and the $5/yr fees) which I get no cut of. Now if you suggest the dev/publisher get in the market of renting servers, you may have something there.
But... at $5/yr people might be suckered into paying it.
Lighter cars grip the road less. Simple fact.
As your parent stated, lateral g-force tests disagree.
And it's not a small car either!
It's not? It is a compact car, small by definition.
My Corolla is taller
Oh, we are referring only to one (largely useless) dimension. Carry on.
In regards to your first point. I think you missed where he said simulated kiddy porn. I think any rational person would agree that actual kiddy porn harms an actual child, but a small 18 year old acting as a child doesn't, nor does a 3d rendering or other such simulations.
Cracking a WPA password isn't nearly that complicated.
Well, it might not be that complicated, but only because brute force is the only method. If the key is of sufficient length and random you will likely never find it. Unless someone has actually fully cracked WPA in which case, please link it. I'm under the impression the current best attack is still the short length packet tkip thing. Maybe I missed something, I haven't really been following wifi security closely but I would think this would have been huge news.
I'll pile on another major flaw. If you ran a mob to its leash point and then ran back over the leash point (into range) the mob would turn back to you. At this time you could then run out of range again and it would begin leashing. At this time you could run back into range and it would run back to you. At no point during this would the mob regen health or anything to punish you for doing this. You could basically kill any mob using this tactic and enough time. This alone basically ruined the game for me.
They panic, then act irrationally. Add to it that a large percentage of drivers are barely capable of driving when all the stars align perfectly. Throw a wrench in the system and all bets are off. I get your point on how police are supposed to be highly trained drivers. I don't know what to tell you, but hitting the brakes, shifting to neutral or holding the on/off button for 3s would have saved him.
The article also mentioned that many other manufacturer's on/off buttons are set up so that multiple rapid panic-like presses will turn off the car, not so with toyota, so it is plausible that many people may not be aware of how to turn off their toyota while it is in motion. The supposed reason for requiring a hold is that accidentally hitting the button and it instantly turning the car off would result in dangerous scenarios for most drivers. I personally dislike the whole on/off button in the first place. Additionally, turning the car off should be the last option as you will lose power steering and brake assist.
Car and Driver did multiple tests with the v6 camry (the more powerful engine and one of the ones that was recalled) and it barely changed 70mph-0mph or 100mph-0mph stopping distances between 0% or 100% throttle. At 100% throttle the stopping distance from 70-0 was still less than other comparable models with 0% throttle. They repeated the test with a Roush Stage 3 Mustang with over 500hp (the v6 camry has about 270, the I4 a mere 160) and the brakes on that vehicle still overpowered the engine.
Now you could level to max without ever flagging on PVP. Just get to 15 in a friendly zone and do random dungeons the rest of the time, never leave town. Prior to being able to instantly port to dungeons (available for less than 1/3 of the games history) from anywhere it was impossible to progress past level 25 or so without entering a neutral zone (and thus being auto flagged).
That wasn't world PVP, that was honor farming prior to BGs being released. World PVP was, you are mining that node, I want that node, we fight for it. Or me and my buddy are killing boars for a quest, you are your buddy are killing boars for a quest, it'd be a lot easier if you didn't exist, perhaps we fight for it. This is 10x the fun of BGs for the same reason that Arena is. Because BG is your same 5s gibfest you just complained about with a shorter wait and rez timer.
Yea, buy it anyway then work around it while complaining to /.
That'll show 'em just like we did with MW2.
I don't think this is the case at all. I have plenty of shirts and ticket stubs (not literally...) from bands I don't own music from. In fact I often buy extra stuff (buttons/patches/another shirt) that I don't really need/want when I'm at shows just because I didn't buy the cd. Granted I care little about interviews and don't have any interest in this feature (flac+cue please) so I agree that it's a waste of time/money.
I didn't sign, but they can add at least one to the count of people that just put their wallet away. A few friends were buying and we were going to rent a ded. So much for that.
And then on PVP servers it would... Oh, your "pvp flag" is already on all the time?
btjunkie is not a tracker. It is pretty much worthless compared to tpb. Not that tpb was all that great but it will certainly leave a pretty big void in the pub p2p scene.
I assume the objective of this would be to convince people not to play (repeat) their music at all?
Hell, they have been doing this themselves for decades (find a corporate radio station not playing the same handful of tracks over and over).
This is a real question? I'd say the difference is obviously time and effort. Clicking revert snapshot is the same time/effort as reimaging a box. Creating an image every time you want to run questionable software is also just as quick and easy as clicking snapshot.
So just like the people you are whining about, you also selectively follow traffic laws. What was that about people crying cause they can't have it their way?
How in the hell did you possibly get the idea that Indymedia was enabling terrorists? Lower your right wing cool aid glass long enough to read the article. Oh, right, this is /.
RTFA.
/. so I'll give you the summary. He dictionaried a staff member and used the admin panel to reset passwords on the celeb/news accounts. The password strength of all accounts other than the staff member were irrelevant.
I know it's
I agree that too easy becomes a loser. That doesn't change the fact that aggro management has always sucked in WOW. (Nearly?) Every aggro management fight has been a "slow dps, just keep the tank up fight". Simple spank and tank. I assure you, from experience, not very entertaining. When it comes down to it. Stopping and waiting is a pretty bad mechanic for entertainment no matter how you slice it.
I wouldn't mind more CC being needed, except for one key thing, one that affects me personally as well. Not all dps classes can CC. Thus, any zone which requires CC is a zone I'm not invited to. See, fury warriors in 5 mans in BC, hell, just warriors in general in some instances. Locking out every non CC class from entire zones isn't a very good design if you want people to keep paying. So you are basically forced to either not require it, or give it to everyone.
I agree with the flow chart rather than rotation, I just rolled with rotation as that is what the parent used and a lot of players in game use, even though it's more like a flow chart. Respec fury though and your flow chart starts looking an awful lot like a rotation again.
That's the new challenge? Every DPS worth their salt has been trying to maintain the perfect rotation since Molten Core. The sole objective of a DPS class is to do the maximum amount of damage possible in any given fight. Obviously this may require interrupting your rotation to stay alive as you do 0 DPS when you are dead. I don't know which forum you are reading or who you play with (if you play) that just learned about rotations. Hell the death knight beta threads were full of Blizzard posters discussing ability costs to allow players to use a continuous rotation without having to stop and wait for a certain rune to refresh rather than use the ones that are left. In vanilla I had to teach some new raiders about rotations as they apparently were just pressing buttons (yes, random buttons are fun!!!). Their dps more than doubled in many cases.
Aggro management is pretty overrated. In wow, 99% of the time aggro management means doing nothing. That's not very fun. A fair number of classes have no way to reduce threat (other than death) and several that do it's on a long enough cooldown or terrible enough that you still have to resort to stopping playing in aggro management fights. Additionally, aggro management fights seem to end up as "aggro doesn't matter, dps doesn't matter, we can do this all night, just keep the tank alive" fights. Not fun for anyone, see Onyxia's lair.
As a player who has tanked in every expansion, I can assure you that the current expansion is by far the most fun for tanks in my opinion, and the opinion of every tank I have talked to. You can actually do some damage, and therefore threat so the dps can actually do dps instead of waiting around for you to gain aggro. Tanking now is about doing the most dps and therefore tps while staying alive. Similar to a dps class except the boss is hitting you. Note this has been wildly successful among players compared to previous expansions. See: people only wanting to do 5 man dungeons if a paladin was tanking in BC as paladins were the only class with the current tanking strategy last expansion.
In conclusion, there has been no change in dps using rotations since the first dungeon, other than "stop and wait" is no longer in the rotation, aggro management sucks in the first place, and as for crowd control, meh.
I've had to disconnect the battery on two cars I own with this code system on the radio. In both cases (Mercury and Mercedes) the radio code was included with the car. IIRC the Mercedes had it with the other documentation about the car, and the Mercury had it on a slip of paper affixed inside the dashboard accessible by reaching up from the drivers foot bed. Both times cost me a total of $0 from dealers or car thieves.